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today i had the opportunity to attend the Xperia Play launch event here in London and managed to have a play with err well the Play! so i thought i might aswell put across my first impressions of it to you guys and any potential buyers!
* take note any reference to the PSP will be based on the PSP phat, not PSP Slim or PSP Go.
first thing i noticed when i saw the phone and held it, its actually not that big or bulky at all, in-fact i think it could do with a 4.2" or 4.3" screen. but the 4" screen and the phone dimensions are pretty well balanced, its really not that big a brick at all.
now the screen. we were indoors, in a very dark area, so i cant vouch for in-direct-daylight viewing but at least indoors; the screen was crisp, sharp and clear. the brightness i thought was absolutely fine, no more or less than any other phone tbh (bar AMOLED!). that said it is no AMOLED screen, it does'nt compare, but it is definitely better than your average LCD screen, by how much? i guess that'll change from person to person.
The performance? i'm going to talk about gaming performance first. hmm this was hit and miss tbh and i will partly blame the Qualcomm/Adreno setup. i never really liked Qualcomm or Adreno chips tbh as i think they are behind the game and have been for some time, this thing could have done with something similar to a hummingbird processor or at the very least chuck in a PowerVR GPU. Asphalt 6 for me was NOT running at 60fps, there was lagg, was'nt huge tbh but it was there and if you're picky (like me) you'll notice it. same goes for the Spider Man HD game that was on the phone, no way was it running at 60fps. again it was'nt bad bad lagg, but if you're used to smooth as honey gaming, you will notice it.
on the other hand i tested Bruce Lee Dragon warrior, which i can say did run very very well and can believe the 60fps quote. also tested fifa 10 and this also worked very well.
now i have to stress, this being a demo phone every Tom, **** and Harry had their mitts onto it so i did check running services after i closed the games and there were a hell of a lot of **** running in the background, heck there were two instances of the music player open! how much of this affected the 60fps performance? i do not know, but i sure hope it did and that was the root of the lowered fps count.
the controls themselves? hmm again, for me, it was a hit and miss but i defo need more time to give a honest review on this part. the controls felt quite a fair bit different to any playstation console controller or PSP controls that i had ever used. the D-pad and X,O,Triangle,and Square have this clicky sound when pressed. guess some people will like this others wont. i found them a bit stiff to use tbh, i can see pulling off a hadouken on this d-pad will be harder than you think. it just did'nt feel the way i thought it should. the control's size seems a little smaller aswell, probably as expected to fit in such a device though. i do hope these controls do "break-in" over time and will allow you to become more fluid in their operation.
The shoulder buttons were better imo, they pressed in easy enough and were responsive. however i had some fidgety moments trying to use the face buttons and shoulder buttons together, although shifting my hand position seemed to help a bit. i guess you just need to get used to it.
And lastly the analogue touch pad thingies. to be honest i was pleasantly surprised by these! they actually work very very well IMO! in fact while i was playing FIFA and spider man HD i actually moved to the analogue touch pads out of preference (probably helped on by the stiff'ish d-pad!) and they worked like a treat! the indentations really help and you dont need to look down at all to see where your thumbs are placed. i was quite impressed by them.
well theres my mini review guys, hope it helps some of you out there to make a decision. IMO if you want a nice smartphone; look elsewhere, the galaxy S II, Motorola Atrix, LG Optimus 2X, etc would probably be much better choices. But if you want a gaming smartphone? i think you cant get better than the Xperia Play, because, come on, lets face it, you cant beat physical controls!
As for me, my Xperia Play arrives tomorrow in the post and i cant wait to chuck on some Emulator madness!
UPDATE: i've recieved my xperia play, for the record you get a 16gb class 2 card with it and they also provide you with a screen protector (not fitted).
Thanks for your review my xperia play hoping arrives tomorrow. Just depends on Royal Mail. I'll post my findings on XDA too.
Sent from my Nexus One using XDA App
Thanks for the review my xperia play will hopfully come in today if not tommorow by UPS
Will post my findings about it aswell
Although I think it will be positive to play all my childhood games again
yay! i've just received my xperia play! for the record you get a 16gb class 2 card with it and they also provide you with a screen protector (not fitted).
Can someone confirm whether the screen is plasstic?
I really wanted this phone but having a plastic screen and not glass is a deal breaker for me.
its hard to tell, becuase there seems to be a screen protector already fitted on the screen by default (ignore my previous post! had a closer look). so you cant really tell if its plastic or glass :/
so there is already a screen protector installed? no need to buy one more or evne use the one it comes with??
yh as far as i can tell there seems to be one installed, looks very well done. plus you get a spare one in the box. so alls good.
I got the phone today and ran it thought a few tests.
First of all - Beware! If you're getting the phone from the UK but are not currently in the UK, it seems Playstation Pocket is unavailable in many countries still. I am in Ireland and it's not available for me yet. I contacted support and hope it'll be enabled soon.
Let's get to the performance - Quadrant does around 1600, Linpack around 38. All in all, a little disappointing, it's about as high as the Nexus One gets. I'm pretty sure that's because it's still running a rather early build of the software. Let's see how well it'll perform with Android 2.3.3, I'm sure there's still a lot to improve.
The screen feels solid and nice, it's hard to tell if it's plastic or glass, to be honest. Feels a lot like the screen of the Nexus S. It supports a 4-point-multitouch and it works well. The Notification-LED supports all colors from red to white, the Playstation controls work really nice, but I had troubles with the analog sticks - altho I didn't really need them much. The buttons work awesome for emulators and even quite a lot of normal Android-Games, like Radiant and EVAC HD.
The browser is fast and the flash player works great. All in all, it's quite nice and it got quite some potential. Altho I miss the Notification power widget from the Touchwiz/Cyanogenmod roms
Thanks Meister!
I really want to get a Play and sell my DroidX. Problem is, I'm not sure it would be an actual upgrade. I really want dedicated controls, but benchmark scores are lower than my non-overclocked X. *sigh* what to do, what to do.
Sent from my DROIDX using Tapatalk
Tornlogic said:
Thanks Meister!
I really want to get a Play and sell my DroidX. Problem is, I'm not sure it would be an actual upgrade. I really want dedicated controls, but benchmark scores are lower than my non-overclocked X. *sigh* what to do, what to do.
Sent from my DROIDX using Tapatalk
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I got it after the Galaxy S and for me, it really was an upgrade. Not on a hardware side, it's still in that Droid 2/X - Galaxy S/G2/DHD Range, but it's still absolutely worth it for the controls. Being able to play Zelda like that with my phone? So freakin' worth it. Aside from that, it looks really sleek and feels great. True, the screen isn't Super Amoled, but it's very good, and true, the Software still feels a little rushed but... Compared to what the Galaxy S shipped with, it's pretty amazing. And when looking back at what we where able to finally make out of the Galaxy S, I think this thing got a great future. Aside from that, the Dual Core phones still seem to be plagued by a lot of issues like battery drain, performance hickups and the like - this one is very consistent and running Zelda in an GBA Emulator for about 30 Minutes drained 3% Battery. Yes, it's not perfect, but it's pretty good, I'd say
holy **** im so on the fence but comments like yours make me want to get it now. stupid rogers not accepting orders yet.
Zub7 said:
its hard to tell, becuase there seems to be a screen protector already fitted on the screen by default (ignore my previous post! had a closer look). so you cant really tell if its plastic or glass :/
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Sounds like the shatter proof skin that se put on the x10, this would suggest that the screen is glass. The x10 screen felt very plasticky to me initially.
The xplay might still be in the running for my monies.
Tornlogic said:
Thanks Meister!
I really want to get a Play and sell my DroidX. Problem is, I'm not sure it would be an actual upgrade. I really want dedicated controls, but benchmark scores are lower than my non-overclocked X. *sigh* what to do, what to do.
Sent from my DROIDX using Tapatalk
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Click to collapse
BenchMarks don't tell the whole story, this machine is fast when playing action games. using FPSE I get 55- 60 fps sustained on Tekken 2, Tekken 3 & Gran turismo
The quadrant scores are skewed by the IO tests like the stock Galaxy S.
Techdread said:
BenchMarks don't tell the whole story, this machine is fast when playing action games. using FPSE I get 55- 60 fps sustained on Tekken 2, Tekken 3 & Gran turismo
The quadrant scores are skewed by the IO tests like the stock Galaxy S.
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Gran Turismo!?!? Did you say Gran Turismo?!? Dude if that's running smooth and controls are spot on, I'm so getting this phone.
But you're right, benchies, don't tell the whole story. How is web and flash performance? I feel on my X things are a bit sluggish. Scrolling around, its as if I'm seeing 10-15fps.
Also, is the screen readable outside on a sunny day. It is on an X, but you have to strain.
Sent from my DROIDX using Tapatalk
The screen is perfectly readable in sunlight and flash content as well as websites load, scroll and play very smooth.
Niiice. Thanks so much
Sent from my DROIDX using Tapatalk
Okay, after two days with playing around with it, some pro and contras.
Pro:
- Great screen! It's vibrant, bright, perfectly readable. The blacks are not as awesome as on Amoled-Displays, naturally, but it looks a lot better than normal TFTs, I'd say it's closest to the iPhone 4's IPS display.
- Great controls! The controls are awesome. It's amazing what a difference it makes to have actual buttons to press, ESPECIALLY in Emulator games. GBA, NES, SNES, Gameboy, PSOne, they all work perfectly with this thing.
- It feels good in the hand - with the game controls slided out or in, it always feels comfortable to hold. The screen is small enough to be used with one hand, but big enough to enjoy movies and games on it.
Contra:
- The software is still a little wonky. Especially the auto-brightness seems to be working only sometimes. Still, you can set the brightness manually, so it's not so bad until it's fixed. Also, the performance is still a little hit or miss sometimes. For example, while the Galaxy S has pretty consistent FPS in Quadrant, it wildly varies on this device - The DNA only has 15 FPS, while the Planets have 59. On the Galaxy S both had about 30. I'm pretty sure that's a software issue as well, tho.
- The internal Memory is quite tiny, especially with the pre-installed games. You can move most apps and games to the SDCard, which is insanely fast, really. I never noticed a difference in the speed to launch a game from SD or internal memory. However, some games, apparently especially Gameloft games, don't allow you to install them on SD Card. Hopefully, with root access, we can uninstall some of the useless apps and games to free up more space.
- The Notification LED is hard to see. It's nice it has one, but it's hard to see when the phone is on the table.
- No Notification power Widget, no Gingerbread Screenoff-Animation. I'm pretty sure those two will come once the sources and Root are released.
Very odd that a lot of reviews are complaining about the screen brightness. I'm inclined to think it's a sporadic software bug associated with the auto-brightness feature, but that might be wishful thinking!
Barguast said:
Very odd that a lot of reviews are complaining about the screen brightness. I'm inclined to think it's a sporadic software bug associated with the auto-brightness feature, but that might be wishful thinking!
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I can't really agree to those reviews. When you manually set the brightness on max, that thing is bright as all hell and perfectly readable even in direct sunlight. So the screen defiantly is able to be very bright. It's just the auto-brightness software that's wonks.
** I haven't been around to keep this thread updated. Thankfully, AriStar has done a great job maintaining an extension of this thread over on the developers board. For the most updated status, please follow this link: http://forum.xda-developers.com/showthread.php?t=1097428 **
I'm looking start up a bounty to get a development effort going around the Native PSX Emulator that comes on the Xperia PLAY.
The preloaded Crash Bandicoot as well as the selection of PSX games available from Sony use this native emulator, the performance in which is PERFECT, compared to FPse and PSX4Droid which have sound and choppiness issues at times.
Some discussion on this topic is in another thread, here: http://forum.xda-developers.com/showthread.php?t=1044755 . We can see the psx image on the SD card with little effort, however the formatting of this image and the steps required to inject our own images is still unknown.
My ultimate goal here is to be able to run FF7 in the Native PSX emulator and support the disc changes needed. (From the PSX Emulator menus, disc swapping looks to be included, but as no multi-disc games are released, this may be tricky).
I'd like to throw in $20 to start this bounty and get discussion going.
Please post under this thread if you can contribute either to the bounty or to the development effort. If you have any requirements attached to your bounty contribution (ie: "Must be able to play FF7") then please include those as well.
Bounty now up to (or over): $280 + Xperia X1
Levistras said:
My ultimate goal here is to be able to run FF7 in the Native PSX emulator and support the disc changes needed. (From the PSX Emulator menus, disc swapping looks to be included, but as no multi-disc games are released, this may be tricky).
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Disc swapping is probably less of an issue than it sounds - you only have to swap discs once every 10-12 hours for most games, and almost every single game that has a disc swap also lets you save after completing the disc and before the swap, so in theory if the PSX Emulator only allows for once disc at a time, you just make a wrapped image of each disc, save when you hit the end of one disc, and boot the image for the second/third/etc disc and voila.
While ultimately it would be a great feature, it's probably not strictly necessary and will amount to a minor nuisance in the short term.
Also, put me down for $10CDN towards the bounty as well.
10 Euro more. As long as it works, I'm cool with it.
Nice idea.
But my games run perfect in fpse.
Tell me what games you find choppy and i'll test them for you. So far i've played -
Time Crisis (touch screen as light gun, dam awesome)
Demolition Derby
Rampage Universal Tour
Point Blank (touch screen as light gun, dam awesome)
Strider 2
Die Hard Trilogy
and they all run flawlessly.
Would of tried more but i've been hooked on the nes/snes/master system/genesis and native xperia play games (backstab/nova2 etc) for the last month.
dsswoosh said:
Nice idea.
But my games run perfect in fpse.
Tell me what games you find choppy and i'll test them for you. So far i've played -
Time Crisis (touch screen as light gun, dam awesome)
Demolition Derby
Rampage Universal Tour
Point Blank (touch screen as light gun, dam awesome)
Strider 2
Die Hard Trilogy
and they all run flawlessly.
Would of tried more but i've been hooked on the nes/snes/master system/genesis and native xperia play games (backstab/nova2 etc) for the last month.
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The one I care most about is Final Fantasy 7. Battle sequences tend to be choppy, the sound slows to a crawl when coming into and out of battle. The music sound sync in general also just isn't perfect. It's "good enough" for the most part, but stammers a bit, feels like a beginner drummer that can't really keep time.
Levistras said:
The one I care most about is Final Fantasy 7. Battle sequences tend to be choppy, the sound slows to a crawl when coming into and out of battle. The music sound sync in general also just isn't perfect. It's "good enough" for the most part, but stammers a bit, feels like a beginner drummer that can't really keep time.
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Yeah sound emulation is more difficult to do than it seems. A ton of emulators (even today's Gamecube/Wii emulator, or the PS2 one) have sound issues more than anything else.
Also, I'll throw in $20 CAD for this. Hopefully it's actually possible and Sony's emulator is actually already complete. It'd be a shame to crack it but only find out it needs to be patched by Sony anyway.
Levistras said:
The one I care most about is Final Fantasy 7. Battle sequences tend to be choppy, the sound slows to a crawl when coming into and out of battle. The music sound sync in general also just isn't perfect. It's "good enough" for the most part, but stammers a bit, feels like a beginner drummer that can't really keep time.
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final fantasy VII runs pefect to me on fpse, did you turn the sound sync and boost mode on?
AndroHero said:
final fantasy VII runs pefect to me on fpse, did you turn the sound sync and boost mode on?
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Yeah ive turned on sound sync. It helps but the sound is not accurate. It eliminates the stutter but the actual sounds are inaccurate, plus the graphics arent smoothed and are overly sharp and a bit ugly. Compared to the smoothed graphics of the official Sony emu they look poor. PSX games run at 1/2 the res of the Xperia screen so smoothing is essential. Fpse slows to a crawl when smoothed
Fpse is good, but still has a way to go before its good enough for me to use for everything.
Sent from my R800a using XDA App
I'll throw in £5 UK into the bounty.
Thats about $5000 US isn't it?!
illuminerdi said:
Yeah ive turned on sound sync. It helps but the sound is not accurate. It eliminates the stutter but the actual sounds are inaccurate, plus the graphics arent smoothed and are overly sharp and a bit ugly. Compared to the smoothed graphics of the official Sony emu they look poor. PSX games run at 1/2 the res of the Xperia screen so smoothing is essential. Fpse slows to a crawl when smoothed
Fpse is good, but still has a way to go before its good enough for me to use for everything.
Sent from my R800a using XDA App
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Click to collapse
Does the XPlays native emulator really have smoothing? I did think that Crash looked better than I remembered but put that down to the small screen and the fact that last time I played crash 1 was on a large HDTV.
I dont think it does, sony erricson has already done alot of things in an attempt to save the phones battery life (like the whole no autobrightness off thing)
I doubt they would add smoothing as it would get use up more of the CPU thus draining more battery life.
The only advantage I see with the official ps1 emulator is that fram rates are excellent and there are no graphical glitches.
Correct me if Im wrong, wouldn't one advantage be that Fpse doesn't really support the dual touch pads, but the native app should support them for any game launched through it.
Also for an update,
bounty is at 20CAD+10CAD+10Euro+20CAD+5GBP
50 CAD+10 EUR +5GBP
or about
75 US Dollars if u think in those terms .
bubblegumballon said:
I dont think it does, sony erricson has already done alot of things in an attempt to save the phones battery life (like the whole no autobrightness off thing)
I doubt they would add smoothing as it would get use up more of the CPU thus draining more battery life.
The only advantage I see with the official ps1 emulator is that fram rates are excellent and there are no graphical glitches.
Click to expand...
Click to collapse
It does smooth, trust me - playing Wild Arms is proof enough for me - the graphics are softer and less pixellated than in FF7 via FPSE.
I'll see if I can take some comparative screenshots of Wild Arms in the Sony Emu vs FPSE (as I do have WA on CD as well) just to be 100% sure, but I'm already 99% sure it smooths (is that a word?).
Besides, smoothing wouldn't add that much hit to the battery - you're basically just talking about the bilinear interpolation function of the graphics chip, which is a pretty minor hit overall.
The reason FPSE chugs when smoothing is because FPSE is a generic Android app, written to work on ANY Android phone - so it probably has NO hardware GPU access at all - which in my opinion is pretty lame and shoddy programming. There are, what, like 30 different graphics chips currently used by Android devices? If I'm correct, they'd basically have to write in detection and calls for every chip into FPSE.
Whereas the Sony emulator was written explicitly for the Xperia Play and its hardware (the Adreno GPU). That's why it's 10x more efficient and faster than FPSE, and why it can turn on smoothing and still run better than FPSE does.
I know, my first post but trust me Im good for $10CAD
count me in for $10 CAD
put me in for $20USD
put me in for 10 AUD
illuminerdi said:
It does smooth, trust me - playing Wild Arms is proof enough for me - the graphics are softer and less pixellated than in FF7 via FPSE.
I'll see if I can take some comparative screenshots of Wild Arms in the Sony Emu vs FPSE (as I do have WA on CD as well) just to be 100% sure, but I'm already 99% sure it smooths (is that a word?).
Besides, smoothing wouldn't add that much hit to the battery - you're basically just talking about the bilinear interpolation function of the graphics chip, which is a pretty minor hit overall.
The reason FPSE chugs when smoothing is because FPSE is a generic Android app, written to work on ANY Android phone - so it probably has NO hardware GPU access at all - which in my opinion is pretty lame and shoddy programming. There are, what, like 30 different graphics chips currently used by Android devices? If I'm correct, they'd basically have to write in detection and calls for every chip into FPSE.
Whereas the Sony emulator was written explicitly for the Xperia Play and its hardware (the Adreno GPU). That's why it's 10x more efficient and faster than FPSE, and why it can turn on smoothing and still run better than FPSE does.
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Click to collapse
Opengl should solcem ost of the problems of the multitude of gpu chips there are as the calls to all the gpu's would become the same.
Also, to reply to an earlier post, the touchpads will probably be supported in a future version of fpse, probably the devs don't have an xperia play just yet.
The game ISO is in a file called image.ps and appears to be encrypted. That encryption will need to be cracked before we can do any sort of injection of PSX ISOs.
ill throw in £5 GBP ive tied reverse engineering the app, tried and failed; i dont know what source code their using, but i cant get it recognized by anything so far!
I've owned the Note for about one and a half day now, and thought I'd share my opinions which can be useful for those looking to get this phone. Feel free to ask me any questions, and if you want me to try some game(paid or free) I'll give it a shot as long as the game is worth it. I love buying games, bought like 5 new ones today .
I gotta say, I knew this was gonna be big but it turned out to be bigger than I ever imagined. It really cannot be used with a single hand without the risk of dropping it, but it feels great using it with two hands. I love it's big screen and it has a good amount of real estate for all kinds of app needs. It definitely fits comfortably in my pocket. The screen quality is great, the pixel density is enough for me to not notice any pixels and the color reproduction is great.
I was kind of disappointing with the build quality of Galaxy S, but this feels quite better. The metal casing on the edges and the rubbery back case feels really good and solid in hands, the weight is about right as well.
The S-Pen is a nice addition and it's quite accurate. Even the handwriting recognition is actually useful, it's able to recognize my handwriting fairly accurately with enough speed to be a suitable alternative for typing in. The quick memo and gestures make for a nice addition, I suck at drawing but my sister could draw a decent scenery out of it. So it's a fun addition. Other S Choice apps use the pen quite nicely and the ability to draw on screenshots and pictures is a very fun and useful addition.
I gotta say, it's not all lagless. But the lag isn't that annoying, most of the time it's during transitions. Browser is smooth on most of the websites but does redraw quite frequently on big websites, although it redraws quick. I feel that this is due to not taking advantage of the hardware properly and mostly due to software, the case which is with most Samsung's phones until they release fixes for it so I'm not too worried about that.
The hardware is amazing, it sports one of the(if not the) fastest SoC in Android world and it shows when gaming. Not only did any game I threw at it ran fine, even Tegra HD games running through Chainfire 3D looked and ran buttery smooth. Games like Shadowgun, Dungeon Defenders, Galaxy On Fire 2 THD, Samurai 2 THD had no problems.
The camera seems quite great, it is more or less like the SGS2, the video recording is quite good as well. For anyone who's curious, 1080p at superfine records at 18mbps. GPS seems good as well although I haven't tried it while driving, it did fix awfully fast(I had a fix before Maps completed the transition and was opened).
I'll keep updating this thread with new findings/experiences. I still have to try GPS properly, office use, continuous high end gaming, observe battery life, and other stuff I'm missing.
UPDATE :
Game's MSAA with Chainfire 3D comparison
Okay, you can find pictures of Shadowgun and Samurai II : Vengeance(Both THD) in my flickr set here. As the filename suggests, auto is set to automatic MSAA, 4x is 4xMSAA and 16x is 16xMSAA. I can't really see noticible improvement in both the games as the PPI is quite a lot, but I guess on tablets it can make a good difference. While 4xMSAA was not being taxing, 16xMSAA made Shadowgun and Samurai II lag quite a lot. Let me know if you guys want any more game's comparisons.
My take on Note's Audio
I tested audio with 320kbps MP3s and a pair of decent ~80$ earbuds, I'm no audiophile but I love an occasional song or so. I'd say that Note can be a decent daily MP3 player, but it's nothing out of the ordinary, the Galaxy S sounds a bit better in my opinion with same MP3 and earbuds but it's nothing earth shattering. All in all, it's a fairly nice package and unless you're very serious about top notch audio it shouldn't cause any problems.
Some S-Note demos
Thought these can be beneficial for those who are looking to buy Note for it's notemaking capabilities. Sorry for my absolutely crappy handwriting, plus I'm not very used to writing on the note.
You can view it here
I'm big on games to, how does the extra resolution look compared to the older galaxy?
Quite great, it feels much better. Plus Note is able to handle some very high end games that don't work properly on Galaxy S. Presuming the games scale well, I had some that didn't and that kinda sucked.
Could you download Zynga Poker from the market & trill me off all buttons look normal....screen scaling. I used to own a Dell Streak & some apps didn't work will with the big screen.
I'm quite interested in this device, however there are 2 major points for me, which will make me pass on this one.
1. How is that useful as a real note taking. I know I can draw stuff with it but let's say I've got to copy a half of A4 page containing text and some schematics.
Now I know it would be impossible to fit it on one s-memo page, so is there anything to create additional page and link/organize it? I don't want to look for the necessary contents longer than necessary.
2. Is it enough to serve as a MP3 player despite having infamous Yamaha DAC? I'm not audiophile and I don't want to be one, however I like to listen to music from time to time.
ronj1986 said:
Could you download Zynga Poker from the market & trill me off all buttons look normal....screen scaling. I used to own a Dell Streak & some apps didn't work will with the big screen.
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Click to collapse
Works quite well.
Niuseek said:
I'm quite interested in this device, however there are 2 major points for me, which will make me pass on this one.
1. How is that useful as a real note taking. I know I can draw stuff with it but let's say I've got to copy a half of A4 page containing text and some schematics.
Now I know it would be impossible to fit it on one s-memo page, so is there anything to create additional page and link/organize it? I don't want to look for the necessary contents longer than necessary.
2. Is it enough to serve as a MP3 player despite having infamous Yamaha DAC? I'm not audiophile and I don't want to be one, however I like to listen to music from time to time.
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Click to collapse
1. It takes some getting used to, there is a bit of delay when the software actually recognizes your stroke which can be a bit annoying plus it takes a bit of practice to avoid hitting the back button. But it's accurate enough to serve as a real notepad. You can create additional pages from within the memo and it groups them together as a pile. Although they are not organizable from what I could tell. Evernote comes free with this(I think) and it may have more advanced note making capabilities.
2. From what I could tell, it's sound quality is good enough even in the loudspeaker. I'm no audiophile and I can't be one but it sounded decent enough for everyday usage.
The sound quality with the earbuds,how do you think is it?there is a thread here on this forum which doesnt seem to like it.Thats the only thing which is stoping me from getting it.
I should mention that my Galaxy tab 10.1 has a great sound quality so I dont know why shouldnt this as well.
hagba said:
The sound quality with the earbuds,how do you think is it?there is a thread here on this forum which doesnt seem to like it.Thats the only thing which is stoping me from getting it.
I should mention that my Galaxy tab 10.1 has a great sound quality so I dont know why shouldnt this as well.
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Honestly I haven't tried the sound via earbuds yet, I'll try it tomorrow and get back to you guys.
Dragooon123 said:
2. From what I could tell, it's sound quality is good enough even in the loudspeaker. I'm no audiophile and I can't be one but it sounded decent enough for everyday usage.
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Sorry, I've forgot to mention that I'm interested in headphones audio quality (If you've got any). I'm looking for anything that you wouldn't expect from an average phone.
Niuseek said:
Sorry, I've forgot to mention that I'm interested in headphones audio quality (If you've got any). I'm looking for anything that you wouldn't expect from an average phone.
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Click to collapse
I''ll let you know soon.
Are you rooted? does 4xMSAA or 16xMSAA work on Chainfire 3d?
Yes I'm rooted and it seems to work.
Would u be so kind to post screenshots of gaming with normal, 4xMSAA, and 16xMSAA.. Like so http://www.jayceooi.com/tag/opengl/
Okay, I'll try to do that tomorrow.
I would like to ask u few questions if u dont mind : p and im sorry if some of them been asked before but im just a skeptic guy haha
1// Hows the Sound of the phone? is it Loud? Clear? Crispy/No Noise? and how bout using the headphones? u could say im an audiophile and music is a big part of my life so it matters alot to me
2// Hows The Camera? is it Better than S2 ? or at least like S2? hows the video too? The Voice Recorder? and does that lag happen alot? did it bother u for any moment? Oh and Hows the Wifi signal/ Workin on it?
Thanks!
and what about battery life?, is it true what engadget writes of 9 hours playing video??????? (http://www.engadget.com/2011/10/28/samsung-galaxy-note-review/)
Dragooon123 said:
I've owned the Note for about one and a half day now, and thought I'd share my opinions which can be useful for those looking to get this phone. Feel free to ask me any questions, and if you want me to try some game(paid or free) I'll give it a shot as long as the game is worth it. I love buying games, bought like 5 new ones today .
I gotta say, I knew this was gonna be big but it turned out to be bigger than I ever imagined. It really cannot be used with a single hand without the risk of dropping it, but it feels great using it with two hands. I love it's big screen and it has a good amount of real estate for all kinds of app needs. It definitely fits comfortably in my pocket. The screen quality is great, the pixel density is enough for me to not notice any pixels and the color reproduction is great.
I was kind of disappointing with the build quality of Galaxy S, but this feels quite better. The metal casing on the edges and the rubbery back case feels really good and solid in hands, the weight is about right as well.
The S-Pen is a nice addition and it's quite accurate. Even the handwriting recognition is actually useful, it's able to recognize my handwriting fairly accurately with enough speed to be a suitable alternative for typing in. The quick memo and gestures make for a nice addition, I suck at drawing but my sister could draw a decent scenery out of it. So it's a fun addition. Other S Choice apps use the pen quite nicely and the ability to draw on screenshots and pictures is a very fun and useful addition.
I gotta say, it's not all lagless. But the lag isn't that annoying, most of the time it's during transitions. Browser is smooth on most of the websites but does redraw quite frequently on big websites, although it redraws quick. I feel that this is due to not taking advantage of the hardware properly and mostly due to software, the case which is with most Samsung's phones until they release fixes for it so I'm not too worried about that.
The hardware is amazing, it sports one of the(if not the) fastest SoC in Android world and it shows when gaming. Not only did any game I threw at it ran fine, even Tegra HD games running through Chainfire 3D looked and ran buttery smooth. Games like Shadowgun, Dungeon Defenders, Galaxy On Fire 2 THD, Samurai 2 THD had no problems.
The camera seems quite great, it is more or less like the SGS2, the video recording is quite good as well. For anyone who's curious, 1080p at superfine records at 18mbps. GPS seems good as well although I haven't tried it while driving, it did fix awfully fast(I had a fix before Maps completed the transition and was opened).
I'll keep updating this thread with new findings/experiences. I still have to try GPS properly, office use, continuous high end gaming, observe battery life, and other stuff I'm missing.
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could you please tell me how and where you got the games you mentioned in your post. According to android market they are not compatible with galaxy note. I happened to be a proud owner of galaxy note as well. I want this games. Thanks in advance.
anney said:
could you please tell me how and where you got the games you mentioned in your post. According to android market they are not compatible with galaxy note. I happened to be a proud owner of galaxy note as well. I want this games. Thanks in advance.
Click to expand...
Click to collapse
You have to root your phone first, then install chainfire 3d on your phone. If you need more information look it up on google.
Disclaimer! Rooting your phone will void your warranty.
Note got the same sound hardware like a SGSII.
So the sound is perfect....but all Samsungs got bad headphones! !!!! U need to change it for sure...
I got senheiser cx55 and it gives me perfect sound.
Best regards.
I just tried the new Google Earth in 3D mode on the S3 and it absolutely killed the phone. Not in a "oh my gawd my phone just crashed" way but in a "I can barely even rotate the camera because the phone can't keep up with the 3D graphics".
And this was with the 3D quality on it's lowest setting in Google World. I am actually pretty let down by this. So far it seems my Transformer Prime has much more 3D graphics capability than the S3. I'm not going off any certain score or anything but my own feeling when playing the games. Blood and Glory for one, seems to run a lot better on the prime than it does on the S3. The S3 just stutters every now and then and isn't as smooth overall.
wow, yeah, this is like playing crysis when it first came out. I've never used google earth that much though, it was always just a novelty to me.
i'm sure its more a programming issue than a hardware.
which version do you have?
robamacaf said:
I just tried the new Google Earth in 3D mode on the S3 and it absolutely killed the phone. Not in a "oh my gawd my phone just crashed" way but in a "I can barely even rotate the camera because the phone can't keep up with the 3D graphics".
And this was with the 3D quality on it's lowest setting in Google World. I am actually pretty let down by this. So far it seems my Transformer Prime has much more 3D graphics capability than the S3. I'm not going off any certain score or anything but my own feeling when playing the games. Blood and Glory for one, seems to run a lot better on the prime than it does on the S3. The S3 just stutters every now and then and isn't as smooth overall.
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Click to collapse
Mine works fine, and I've pushed it to high graphics. . Are you sure it wasn't a network issue?
A.VOID said:
Mine works fine, and I've pushed it to high graphics. . Are you sure it wasn't a network issue?
Click to expand...
Click to collapse
How long did you let it sit to download?
Using on wifi it works well.
I see some details still draw, but that doesn't effect scrolling, zooming, etc.
On hspa+, then it lags some with loading.
Not an issue with the phone like the op suggested.
How are you guys doing?
I have been looking for watches lately, and I decided I want to get one but not sure where to start since there are a billion watches out there.
My price range is approx 100-170 dollars.
I figured i'd ask you guys which watches would be best.
The main reason why I am wanting a watch is because they banned watches from my work, and I am addicted to a game called "brave frontier" so it would be awesome to play that game on it.
I need the watch to:
Work with sim card
Play brave frontier
Best battery life
Please post up which watch you think I should get and WHY.
And, my favor, can someone please take a picture of what the game "brave frontier" looks like on one of these watches? I want to know if its playable or not being that the screen is tiny.
ryvandal said:
How are you guys doing?
I have been looking for watches lately, and I decided I want to get one but not sure where to start since there are a billion watches out there.
My price range is approx 100-170 dollars.
I figured i'd ask you guys which watches would be best.
The main reason why I am wanting a watch is because they banned watches from my work, and I am addicted to a game called "brave frontier" so it would be awesome to play that game on it.
I need the watch to:
Work with sim card
Play brave frontier
Best battery life
Please post up which watch you think I should get and WHY.
And, my favor, can someone please take a picture of what the game "brave frontier" looks like on one of these watches? I want to know if its playable or not being that the screen is tiny.
Click to expand...
Click to collapse
Huh? Never heard of a company banning playing games while "WORKING". Just ludicrous...?...lol
Now to answer your question...I have tested every name brand SW and quite a few Chinese "no names". Games are near impossible to play on this screen size. And due to the lack of a quality GPU, many games won't even boot or run.
Example: I tried an early APK of the original angry birds on the Omate TS Xtreme and was not impressed at all.
I took a look at Brave Frontier... Looks like a game that not only is going to need high-end specs, but also a decent screen size. In the developer's FAQ'S, this game was designed for the newer, modern devices with a minimum of 1GB of RAM and noted that even the LG G2 has issues with smooth game play and excessive heat.
I was going to mention the Neptune Pine as a possibility with its 2.5" screen, but they have yet to confirm a 1GB RAM model. However, your budget is not going to get one of these on your wrist. The good news, for you, is the Pine has now been delayed to an October release... Maybe you can put away a few more Benji's by then.
Other than that, spec wise, the AI Watch has hardware that rivels most decent phones, but sports only a 240x240, 1.5" display. In addition, I would imagine that you would have to do a Xposed mod on the game to work within those dpi limitations...if you got it to run, that is.
Sorry I can't give you better news... But it won't be long before something will pop up. Keep your eye on the Pine. Good luck.
Sent from my Nexus 7 using Tapatalk
mghtymse007 said:
Huh? Never heard of a company banning playing games while "WORKING". Just ludicrous...��...lol
Now to answer your question...I have tested every name brand SW and quite a few Chinese "no names". Games are near impossible to play on this screen size. And due to the lack of a quality GPU, many games won't even boot or run.
Example: I tried an early APK of the original angry birds on the Omate TS Xtreme and was not impressed at all.
I took a look at Brave Frontier... Looks like a game that not only is going to need high-end specs, but also a decent screen size. In the developer's FAQ'S, this game was designed for the newer, modern devices with a minimum of 1GB of RAM and noted that even the LG G2 has issues with smooth game play and excessive heat.
I was going to mention the Neptune Pine as a possibility with its 2.5" screen, but they have yet to confirm a 1GB RAM model. However, your budget is not going to get one of these on your wrist. The good news, for you, is the Pine has now been delayed to an October release... Maybe you can put away a few more Benji's by then.
Other than that, spec wise, the AI Watch has hardware that rivels most decent phones, but sports only a 240x240, 1.5" display. In addition, I would imagine that you would have to do a Xposed mod on the game to work within those dpi limitations...if you got it to run, that is.
Sorry I can't give you better news... But it won't be long before something will pop up. Keep your eye on the Pine. Good luck.
Sent from my Nexus 7 using Tapatalk
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Click to collapse
Uhhh.... you pretty much answered all my questions literally perfectly....
Thank you for everything I appreciate it all.
you are saying that these watches can't really play anything that complex, but on the zgpax hes playing emulators and what not.
http://forum.xda-developers.com/showthread.php?t=2575556
And there are other youtube vids of people playing pretty 3d games. I wonder if it would work on that watch...
I am still curious if someone on here could just try the game out to see what it was like.... just for fun y'know? (ASWELL, in the game, you can turn down the quality and all the graphics to just have a bare bones game)
Being able to play games (Dreamcast running on mine) and being able to play them well are two different things. If the game uses device buttons, gameplay will be near impossible. If the game uses onscreen controls, gameplay suffers significantly. Angry birds, which has pretty much minimal onscreen controls, is still pretty much useless on the tiny smartwatch screen. Any game with more than one or two buttons ends up having the screen covered with your fingers. Even Angry Birds you spend most of the time with the screen covered by your fingers.
You want an easy example of how the gameplay will be for any game. Find a screenshot of the game and print it out the size of the watch's screen and put your fingers on the onscreen buttons.
Lokifish Marz said:
Being able to play games (Dreamcast running on mine) and being able to play them well are two different things. If the game uses device buttons, gameplay will be near impossible. If the game uses onscreen controls, gameplay suffers significantly. Angry birds, which has pretty much minimal onscreen controls, is still pretty much useless on the tiny smartwatch screen. Any game with more than one or two buttons ends up having the screen covered with your fingers. Even Angry Birds you spend most of the time with the screen covered by your fingers.
You want an easy example of how the gameplay will be for any game. Find a screenshot of the game and print it out the size of the watch's screen and put your fingers on the onscreen buttons.
Click to expand...
Click to collapse
makes sense, the game in question (brave frontier) does not have any buttons, but an auto play button which i would be using. which is why i am curious how it runs and looks.