So I was digging through the source code Samsung released for the Galaxy S, and in the eclair zip I started digging through the bluetooth folder and came across multiple files that look like they support pairing a PS3 controller...
when you have functions like
Code:
static int ps3remote_decode
it gets you thinking lol.
So anyone with some experience with this device let me know if its even possible to pair with a sixaxis or dual shock 3, and if you have some experience with source take a look at the attached zip, its the
external/bluetooth/bluez/input folders contents
Main references are in sixpair.c which is the actual pairing application I'd assume, and in fakehid.c, and fakehid.h
chaoscentral said:
So I was digging through the source code Samsung released for the Galaxy S, and in the eclair zip I started digging through the bluetooth folder and came across multiple files that look like they support pairing a PS3 controller...
when you have functions like
Code:
static int ps3remote_decode
it gets you thinking lol.
So anyone with some experience with this device let me know if its even possible to pair with a sixaxis or dual shock 3, and if you have some experience with source take a look at the attached zip, its the
external/bluetooth/bluez/input folders contents
Main references are in sixpair.c which is the actual pairing application I'd assume, and in fakehid.c, and fakehid.h
Click to expand...
Click to collapse
I wouldn't jump to conclusions to fast. Because of the DLNA support I think they are talking about the PS3 remote control not the controller.
I'm sure the support can be added but it probably would take a little bit of hacking.
you know I'm not so sure now. I just looked in the main branch of Froyo source, and sure enough those files are still there. So I don't think it has anything to do with DLNA. Plus if it did, why would it have anything in there having to do with pairing a PS3 controller and decoding the button presses of one and assigning them to keyboard presses. Has absolutely nothing to do with DLNA
As I said its probably referencing the video playback remote control and not the game controller. Both use Bluetooth
Sent from my Behold II using XDA App
and like I said Sixpair.c specifically Mentions Dualshock 3, so I don't think thats what it's mentioning. Especially considering theres button mapping for L3 and R3 which isnt on the bluetooth remote for PS3
chaoscentral said:
and like I said Sixpair.c specifically Mentions Dualshock 3, so I don't think thats what it's mentioning. Especially considering theres button mapping for L3 and R3 which isnt on the bluetooth remote for PS3
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Click to collapse
Good Point but it think there is i'll go check mine later
chaoscentral said:
and like I said Sixpair.c specifically Mentions Dualshock 3, so I don't think thats what it's mentioning. Especially considering theres button mapping for L3 and R3 which isnt on the bluetooth remote for PS3
Click to expand...
Click to collapse
You didn't mention that in your first post. You just said can it be configured with a dual shock or sixaxis controller.
sixpair is a helper to pair with a Sony DS3/Sixaxis bluetooth controller.
it is part of the bluetooth protocol stack for Linux, called Bluez.
they used this helper to get the DS3/6axis to work on the Nokia N900.
So it is possible!!!
this is just amazing if it could do that
psychoace said:
As I said its probably referencing the video playback remote control and not the game controller. Both use Bluetooth
Sent from my Behold II using XDA App
Click to expand...
Click to collapse
video playback remote control is just a rearrangement of ps3 controller button functions into a tradition remote control format.
Wii/PS3 bluetooth controller problem?
All reports of the WiiMoteController say it doesnt work on the Galaxy S.
Do we know why exactly? the author comments on this for the HTC devices. does the galaxy S share the same problem?
"on some devices, mostly HTC, the application starts searching and then stops immediately with the "Error no -1" message, even if the bluetooth is on. Most likely a fault from HTC and unfixible for now. See this thread for technical info. If you're a developer and have solved this kind of issue before, please tell how! A lot of Android users will be very grateful
(finding the wiimote with the phone is not the actuall issue here, but rather the lack of support for the low-level connectivity with the phone's bluetooth. BAD, BAD HTC! Go stand in the corner!)"
is this a quick fix or something deeper?
With regards to the htc sense affecting the wii controller app - I believe theres a bug with the htc bluetooth stack that returns null when pairing devices this stops code beyond this from executing, or something along those lines.
The way around this is to use a ROM, without Htc sense like OpenDesire, which has been tested on these forums.
Still as yet i don't know what the reason is for the Samsung Galaxy S, if its a similar bluetooth issue, but i'm as eager as you to find out because it would make the perfect emulation device with that screen!
jazzyjeffm said:
With regards to the htc sense affecting the wii controller app - I believe theres a bug with the htc bluetooth stack that returns null when pairing devices this stops code beyond this from executing, or something along those lines.
The way around this is to use a ROM, without Htc sense like OpenDesire, which has been tested on these forums.
Still as yet i don't know what the reason is for the Samsung Galaxy S, if its a similar bluetooth issue, but i'm as eager as you to find out because it would make the perfect emulation device with that screen!
Click to expand...
Click to collapse
yes it would! i 100% agree hence my interest too. especially with the ps1 emulator around the corner...
would love more input on this, i might try tweeting paul later see if he replies.
OrionTC said:
yes it would! i 100% agree hence my interest too. especially with the ps1 emulator around the corner...
Click to expand...
Click to collapse
Awaking from sleepy mode : What? Around the corner? How far till a workin one?
I would LOOOVE a psx emulator with a working PS3 controler.. Maybe with froyo (also around the corner) we get 2 flies at once.. Faster emulator and (support for) a real controler (WOW!)
droidforums.net/forum/droid-games/35309-playstation-emulator-development-40.html
its pretty much ready just waiting for a few tweaks from the emulator android guy. only the dev's word on that though, but its the same guys who did the iphone emulators zottd (or something) and the guy who did the android emulators. should be a good product.
and yes wtb froyo and increased bluetooth support for controllers
they also mention about the PS3 controller and there may be a way to sync it but you need to sync with a PC first...not sure on the reasoning behind that.
OrionTC said:
droidforums.net/forum/droid-games/35309-playstation-emulator-development-40.html
its pretty much ready just waiting for a few tweaks from the emulator android guy. only the dev's word on that though, but its the same guys who did the iphone emulators zottd (or something) and the guy who did the android emulators. should be a good product.
and yes wtb froyo and increased bluetooth support for controllers
they also mention about the PS3 controller and there may be a way to sync it but you need to sync with a PC first...not sure on the reasoning behind that.
Click to expand...
Click to collapse
Bit offtopic.. But interesting in this context:
http://www.zodttd.com/wp/2010/07/are-you-still-working-on-porting-your-emulators-over-for-android/
http://www.zodttd.com/wp/2010/07/are-you-still-working-on-the-n64-emulator-for-android/
I LOVE SAMSUNG GALAXY S. I really want to buy it... but physical keyboard= better gaming. Solution Wii mote ime... so I emailed the dev. Still no response. Will keep you updated.
Sent from my CM7 IN_STEREO ((WHERE AVAILABLE)) G1 using XDA App
Man, that would be sweet. One thing about the galaxy s is that it has a great screen and powerful GPU but the only controls are the ones on the screen that are difficult to play with. I know this is of topic but does anyone know if the wiimote will ever be compadable with the galaxy s. I have tried it and does not work as of now.
It will work when the cyanogenmod ROM comes out, they have announced they are supporting the Galaxys S, should only be a matter of time.
It's just to use the ps3 controller to control your games. You can do the same with the WiiMote, you can even use it in the NES and SNES emulators.
Just bought a new HDMI cable from ebay (China) but I don't get any output no matter which rom I choose. I've searched a few other threads and people have pointed to the cable, I know it's possible but wondered if there was something I was missing?
Ok...just tried on a different TV and it works ok - must be something wrong with the first TV.
My bad - mods please delete this useless thread
Hi all,
I have no idea if this is the right forum (or even site for that matter) for this question, but I've been reading around on here a bit and it seems mostly related. Hopefully someone can offer some insight. If it is the wrong site or forum, I apologize. I searched for a similar topic but didn't find one.
So, for years now, I've been hoping and wishing that a new Xperia Play (or similar) device would be released. It hasn't been until recently that I've decided it's just clearly not going to happen, and maybe with enough research, I can just make it happen myself. So here's my idea:
All I really want is to take an existing Android phone (I'm researching ones that might work well) and add a slide out controller attachment onto the bottom. Ideally, it would feel very similar to the PSP Go. As a matter of fact, my current idea (since I have no experience with modding whatsoever) is to utilize the Go's bottom controller casing / internals and get them attached to an Android phone. The problem obviously, is getting that controller to communicate with the phone. I don't know if maybe getting the controller piece to just broadcast through bluetooth would be easiest (so the actual phone doesn't need to be opened up) or if there's a better / more elegant way.
So my question is this: how difficult would this be do you think? Is it a complete pipe dream? Is it something that, with enough dedication, time and research, even a noobie to hardware modding could possibly do? Or should I just assume this is impossible and give up? I assume the cost to buy materials won't be cheap, and I'm willing to spend $500-$1,000 if necessary to get it done.
I'll continue to do some research by reading through various threads here and on other sites but can anyone give me any tips/advice or offer their thoughts?
Thanks for reading!
Jason
What you are looking for is something like this:
https://www.indiegogo.com/projects/game-cover-the-thinnest-android-portable-gamepad#/
Also, some other user seems to be looking for the same device:
http://forum.xda-developers.com/htc-one/accessories/lf-game-controller-slide-case-t2843162
Looking at that thread... there seems to be some controllers for iphone... My only idea, is that maybe if you can try to connect and use one of those controllers (testing compatibility), then modify the case holder (take it off), and adapt (and probably glue) some case holder for your phone....
Good luck!!
tux_topo said:
What you are looking for is something like this:
https://www.indiegogo.com/projects/game-cover-the-thinnest-android-portable-gamepad#/
Also, some other user seems to be looking for the same device:
http://forum.xda-developers.com/htc-one/accessories/lf-game-controller-slide-case-t2843162
Looking at that thread... there seems to be some controllers for iphone... My only idea, is that maybe if you can try to connect and use one of those controllers (testing compatibility), then modify the case holder (take it off), and adapt (and probably glue) some case holder for your phone....
Good luck!!
Click to expand...
Click to collapse
I saw the indiegogo controller and that's EXACTLY what I want. Unfortunately, it wasn't successfully funded, so I'm not sure if there's any way to purchase it at this point. I'd absolutely buy it if I could, but I haven't found anything. Thanks for your help!
What about taking the internals of a dualshock 4? It would make it easier to connect with the phone as it has Bluetooth and you can pair it whith the phone, and it would have built-in support for remote play It's just an idea, but it would be cool to see you achieving what you want!
Hello....
i want to attack a microcontroller. If analouge or via re-programming the controller, is one of the essential questions??
I want to build a second Device for just a short sending Moment within one controller of an normal USB FlashStick.
Anyone can help? Actual i have a Atmel 64pin microcontroller here, but let's see, what is possible
Thanks fwdl
why do you want to create a device to undevice devices?
A NO GO. #neverforget
Hello guys,
recently I've got a fully working usb otg cable and I've tried random devices on it, everything worked (like mouse and keyboard) or usb stick, except the Speedlink cheap controller I've got ... here is the question.
Does anyone knows if there are any mods tweaking it and allowing us to connect a usb controller too?
It will be nice if I could fix it because it will get me out of buying a bluetooth controller.
Have a nice day, George.
Worth the bump,
Can someone please direct me on how can I code it myself or at least discuss with me if it is possible?
It will be wise for the sake of my programming skills to get into it.
Have a nice day, George.
Bump, Im about to start the attemp of creating my own thing about this. Let me known about your useful knownledge about this thing!
EDIT:
I've already found out that it is possible to connect my controller.