30 FPS cap HD2/Evo - HD2 General

Hi my HD2 counterparts. I come from the land of Android, and the Evo, with a question for you all. I believe the HD2 and Evo use the same screen, if this is true, is there a way for you guys to test FPS? If it is the same screen, I think this could help us figure out whether or not our Evo's 30 FPS cap is actually a hardware limitation, or a driver limitation.

It may be the same screen but not the same video driver or even the same graphics chip, I know I have run a couple of games that have fps counters and they show way over 30 ...
I am using the patched 3d drivers for HD2 ...

I use Morphgear and I get 60 fps. No fps limitations here.

Related

WM video acceleration lacking?

Does the Shift's WM side suffer from the dreaded lack of video acceleration enabled drivers affecting most current HTC devices? This would show up as relatively mediocre video performance while playing TCPMP or Slingplayer. On the Shift I would expect no less than 30fps using Slingplayer.
ok, if no one knows the answer directly, maybe we can infer it...
I'd really like to find out the performance of Slingplayer for example. It is well-documented that this is an app that suffers in many newer HTC devices due to the lack of drivers specifically taking advantage of the video hardware.
Can anyone report the fps and bitrate they are getting while using Slingplayer Mobile on the Shift? I have a Slingbox available if anyone needs testing.
I think RealVGA may be needed to see the full layout of Slingplayer while it is running to display the fps in the upper right hand corner of the screen.
thanks.

D3Ddemo.exe from Treo 800w

It appears the Treo 800w has Direct3D support.
I'm curious if the D3Demo can be run on devices to determine their D3D ability?
anyone have it?
http://www.wmexperts.com/articles/treo_800w_direct3d_hardware_ac.html
Here is the D3D Demo App.
I get 4fps on my Titan
~35fps on HTC Elf
My own test with a textured cylinder (100 triangles) renders ~10fps.
edit: stupid post, the OP had already said what i said :/ oops
Wow. 3 whole FPS on my Kaiser!!!
Surur
About 37 fps on my prophet...
surur said:
Wow. 3 whole FPS on my Kaiser!!!
Surur
Click to expand...
Click to collapse
If you are brave enough try
http://www.htcclassaction.org/driverprogress.php#update_20080718_1
47-50 fps on my Elfin with overclook!!!
at 273Mhz
More than 20fps on Kaiser with D3D drivers. No FPS display however.
No FPS display here too, but it displays quite well
~30 fps with my P3470 Phraros
3.67 on my touch dual roflcopters!
So, until now no device with hardware acceleration! This simple demo should run with hundreds of fps. Anybody with a htc diamond wants to try?
haha
This Wierd i Get 39.08 FPS on HP IPAQ it like the more powerful the device is the slower the FPS and The Crappier Specs device the FPS is higher
So I tried the demo on my Diamond, there was no FPS displayed but the cube and it's orbiting ball moved very smoothly with no noticeable frame dropping. I'd confidently guess at over 30fps. CorePlayer works great with no frame dropping on xvids, but I'd like to try a good graphics intensive game that supported the diamond hardware.
Is my Sprint HTC Touch with WM6.1 supposed to be getting 3FPS? Seems awful slow to me.
mine doesnt show the fps i have the new drivers on the tilt but it runs pretty smooth
3fps on my tilt, running Dutty's 4/29 rom WITHOUT drivers.
uniqueboy said:
So I tried the demo on my Diamond, there was no FPS displayed but the cube and it's orbiting ball moved very smoothly with no noticeable frame dropping. I'd confidently guess at over 30fps. CorePlayer works great with no frame dropping on xvids, but I'd like to try a good graphics intensive game that supported the diamond hardware.
Click to expand...
Click to collapse
So no text display on your HTC Diamond?
I wonder if this is why the Kaiser is afflicted too since it uses some Diamond dlls.
runs smooth as silk here on my Himalaya, which surprised me quite a bit
though i can't tell you the exact framerate as the textdisplay for them is somehow missing, i guess the framerate is somewhere between 30-40 fps or something like that...

A few questions before I buy a Shift

This really seems like a neato computer, but I have some questions that need to be answered before I buy one:
1. Can I play Counter-strike 1.6/Condition Zero on it? What about Unreal Tournament 2004? What frame rates can I expect?
2. How responsive is the touch pad? I tried the touch pad on another laptop in a local store and it had very annoying input lag.
3. Do you think that 384 kbps would be enough to play CS 1.6 and UT2K4 online? I'm not completely sure if I can get my providers Turbo 3G service on to my sim card. Also, Shift only supports 3.6 and not 7.2 mbit right? Will a 7.2 mbit sim card work in it anyway?
4. Do you think it'd support my Trekstor DVB-T USB stick? The minimum requirement is for it is 800 mhz and DirectX 9 and I really don't like being right on the minimum. I'm guessing that I'm not going to get 800x480 fullscreen tv on it?
5. How good is it with movies and recorded TV shows? Avi, divx, mpeg, wmv etc, can it handle standard definition in full screen? Some quick examples would be avi at 576x320 and wmv at 640x480.
6. Is there any chance I could get a photo of the interpolated 1024x600 side-by-side with a photo of the native 800x480?
Thanks in advance
Do not count on a extreme gaming experience on the shift.
Counterstrike 1.6 might work, with low settings and WindowsXP installed.
Like Quake3 arena plays like a charm
MY cynergy XS USB DVB stick show full screen shows at perfect speed.
Computer is monotask during playing, using anything else will slow thinks to a crawl. But I watch TV shows on widescreen everyday. Main difficulty is to get the antenna to work...
For movies, you can play any size using coreplayer.
Unreal turnament can be palyed also with a reasonable frame rate. You will have to play on low resolution, and will have occasional lags. I suggest you look for another device for intense gaming.
I'm not looking for an extreme gaming experience on a device like this, just something besides surfing the Internet and watching videos, because I can do that just fine with my cellphone.
Was that Quake III Arena video real-time rendered on the Shift or was that just a video? I'm very suspicious because I don't see anything plugged in to the usb port and I don't see him using the touch pad.
Hasn't anyone tried playing CS 1.6/CZ? I don't think they'd be too demanding for the Shift with an 800 mhz processor as the recommended spec. Maybe even Counter-Strike: Source at the lowest settings? It has an 800 mhz minimum.
@thaihugo: The "using anything else" part makes me a bit worried since I'd like to use a card reader as well for the encrypted channels, because here in Sweden we only have one decent free tv channel. That's better than nothing I guess.
You mean UT2K4 right? I didn't see screenshots of it until today and I didn't realise that it had relatively good graphics since I assumed that it had far more primitive graphics than UT3. Definitely worth a try then. I just hope that you didn't mean UT99
Right now what I'm the most curious about is if I can play Counter-strike 1.6/CZ/Source on it, and how responsive the touch pad is. How noticeable is the delay on the touch pad? I don't expect it to be good enough for a twitch shooter but it'd be nice if it's quick and precise enough for surfing without using the touch screen to click on everything.
Shift is not that powerfull
if you are interested in gaming the everun note may be a choice for you. www.umpcportal.com has tested it a few days ago. But it has probably a less responsive touchscreen.

Touch HD Video Playback Performance Concerns

So here's my story:
I recently bought Samsung Omnia on which I did extensive tests on video playback
with CorePlayer 1.2.5 and TCPMP and with various video formats such as:
H264 Baseline 3 480x272 (originally encoded for playback in iPod Touch)
Various XviD encoded videos with resolutions varying from 640x360 to 720x400
Using DirectDraw as video output in both CorePlayer and TCPMP
the result was awful, dropped frames, awful motion and distorted colors.
However since the Omnia has the fastest CPU I know in WM Device so far,
the Marvell PXA312, 624MHz with IntelXScale acceleration,
the CorePlayer and TCPMP gives this as an option for video output the IntelXScale acceleration.
So when using this setting the video playback of any type of encoding was absolutely beautiful.
Colors were correct, performance was amazing (even in double playback speed) it was in general as smooth as it gets.
For a powerfull (hardware-wise) device such as omnia, I was very disappointed
in the resolution of the screen (240x400 - wqvga) and its size 2.8".
For this kind of device which has literally everything one would expect it
to have same screen size and resolution as the touch hd.
I rushed to buy this device I must admit and so I sold it to a friend after experimenting with it for one week.
The reason that I gave away so fast the Omnia was simply the Blackstone.
Since I am kind of perfectionist as far as it concerns screen resolutions, the touch hd is no match with any other phone/ppc device out there.
So here comes the real concern, how is the performance on video playback on the blackstone?
For a multimedia device like this one would expect that the performance
would be excellent (much like the omnia or even better if it can).
But what concerns me is the Qualcomm cpu at 528Mhz which as far as I can tell
doesn't have IntelXScale acceleration (plz correct me if i'm wrong on this)
So if it uses only DirectDraw and the results are crappy, then this would be such a turn off.
Can this CPU give a smooth video playback performance on a 640x360 XviD avi video
with "Smooth zoom: ON" and "Zoom: Fill Screen" settings on either CorePlayer or TCPMP?
And keep in mind that we are talking about realtime upsizing of the video to 800x480
which IMHO requires quite a lot of cpu power for such device.
Because really I am not willing to spend 700 euro on a multimedia phone
that can't actually perform well on multimedia.
I'd love to hear someone that has it and tested it on that matter.
Thanks for reading!
We really want to know the answer for your question, And I think that we have to wait until we see the phone on the market and get some benchmarks.
Also I think that SE in their xperia phone did what you are asking for ..! In the same beautiful screen resolution 800x480
Thank you,
Mohammed
mohdtmn said:
We really want to know the answer for your question, And I think that we have to wait until we see the phone on the market and get some benchmarks.
Also I think that SE in their xperia phone did what you are asking for ..! In the same beautiful screen resolution 800x480
Thank you,
Mohammed
Click to expand...
Click to collapse
More like SE said to HTC "We want an awesome phone, but we don't want you to tell us what's in it, and we'll just make Magnus make up stuff as we go, also we suck at marketing."
touch HD has a slower cpu, without xscale acceleration. but it has a dedicated graphics chip, which matters more in video play back. at the resolution you have mentioned, i have full confidence it will do just as well if not better than omnia.
buggybug0 said:
touch HD has a slower cpu, without xscale acceleration. but it has a dedicated graphics chip, which matters more in video play back. at the resolution you have mentioned, i have full confidence it will do just as well if not better than omnia.
Click to expand...
Click to collapse
I sure hope so, because I would say I'm not so satisfied with the Touch Diamond performance. Let me explain:
Since this matter is really killing me, I need to be sure it can perform well on video (not extreme stuff, the standard-like video formats we all use).
So I decided to make a test, since i don't own a Touch Diamond (which has the same hardware), I went to a local retail store that had the device on display for ppl to see and experiment with, I installed coreplayer and sent a 40" 608x400 xvid video with ~900kbps bitrate to test it.
CorePlayer was set automatically with video mode QTv and with TytnII Driver mode enabled (which i suppose is the accelerator driver)
I made sure nothing else was running in the background and the results was not so ok. I was playing just ok, I noticed some frame skips and some "lag" in fast motion.
I just hope the Touch HD has revised hardware (if that's possible) and better drivers maybe?
I really would like to hear an answer from someone that has already his hands on the touch hd
buggybug0 said:
touch HD has a slower cpu, without xscale acceleration. but it has a dedicated graphics chip, which matters more in video play back. at the resolution you have mentioned, i have full confidence it will do just as well if not better than omnia.
Click to expand...
Click to collapse
but htc is also notorious for not not allowing 3rd party software to use the graphic chip, that is when they do provide drivers for the chip
fallenczar said:
but htc is also notorious for not not allowing 3rd party software to use the graphic chip, that is when they do provide drivers for the chip
Click to expand...
Click to collapse
so are you saying if i were to install a 3rd party video player, when i try to play video, i will see a blank screen? because this player is 3rd party and can't access the graphic chip?? :S
buggybug0 said:
so are you saying if i were to install a 3rd party video player, when i try to play video, i will see a blank screen? because this player is 3rd party and can't access the graphic chip?? :S
Click to expand...
Click to collapse
No, i'm saying that coreplayer/TCPMP will only be able to use the default qualcomm chip, its exactly like having a graphic card in your pc with no drivers and no in built support
Thats sux
I hope Touch HD has better driver ... because the hardware is the same.
Quite a downer ...
mkMoSs said:
I sure hope so, because I would say I'm not so satisfied with the Touch Diamond performance. Let me explain:
Since this matter is really killing me, I need to be sure it can perform well on video (not extreme stuff, the standard-like video formats we all use).
So I decided to make a test, since i don't own a Touch Diamond (which has the same hardware), I went to a local retail store that had the device on display for ppl to see and experiment with, I installed coreplayer and sent a 40" 608x400 xvid video with ~900kbps bitrate to test it.
CorePlayer was set automatically with video mode QTv and with TytnII Driver mode enabled (which i suppose is the accelerator driver)
I made sure nothing else was running in the background and the results was not so ok. I was playing just ok, I noticed some frame skips and some "lag" in fast motion.
I just hope the Touch HD has revised hardware (if that's possible) and better drivers maybe?
I really would like to hear an answer from someone that has already his hands on the touch hd
Click to expand...
Click to collapse
fallenczar said:
No, i'm saying that coreplayer/TCPMP will only be able to use the default qualcomm chip, its exactly like having a graphic card in your pc with no drivers and no in built support
Click to expand...
Click to collapse
If that is the case, then I dont understand it. I mean why HTC would go through all this trouble to have an extra graphics chip in their devices when no other than their own app could ever use? So they put a graphic chip with 3d capabilities and video acceleration for just their own apps like touchflo 3d ?
Isn't it just stupid?
Yes, that would be stupid. Fortunately though, there is quite some talk about the HD having an optimized chipset compared to the Diamond, even though this does not include the processor. It is already evident by the many movies that the device performs faster than the diamond even with the same processor, so I doubt you'd have exactly the same performance issues as with the diamond. Though there is only one way to be sure: wait 2 more weeks and everybody will own one.
nin2thevoid said:
.......... wait 2 more weeks and everybody will own one.
Click to expand...
Click to collapse
Hell...i cant agree with you more..almost everyone i know is either 'buying one' or 'Wants to buy one'....whatever happened to the times when there were a few geeks like me who went out and bought a winmo phone....whatever happened to the iphone??...lol
gauravdc said:
Hell...i cant agree with you more..almost everyone i know is either 'buying one' or 'Wants to buy one'....whatever happened to the times when there were a few geeks like me who went out and bought a winmo phone....whatever happened to the iphone??...lol
Click to expand...
Click to collapse
iPhone died, blackstone killed it
Blackstone is a killer... Woohoo.. We have to send it to prison!!.. I think I might have a good prison here at my home so my blackstone, come for punishment *roarr* lol
Coreplayer 1.3.0 is said to have major improvement with QTv rendering on MSM7201A/7200A. This was promised by them on their forum about a month ago.
Head over there and hurry them up! Those guys are reeaaaalllly slow, probably too busy working on Coreplayer for stupid iPhone.
wuzy said:
Coreplayer 1.3.0 is said to have major improvement with QTv rendering on MSM7201A/7200A. This was promised by them on their forum about a month ago.
Head over there and hurry them up! Those guys are reeaaaalllly slow, probably too busy working on Coreplayer for stupid iPhone.
Click to expand...
Click to collapse
Hi, if I buy the current coreplayer-version from them, do I get a free update when the 1.3.0 will arrive? Or should I wait until it comes out? This would be the most important application for me on the Touch HD.. Greez, cad^^
wuzy said:
Coreplayer 1.3.0 is said to have major improvement with QTv rendering on MSM7201A/7200A. This was promised by them on their forum about a month ago.
Head over there and hurry them up! Those guys are reeaaaalllly slow, probably too busy working on Coreplayer for stupid iPhone.
Click to expand...
Click to collapse
Fingers crossed!
They should just forget the iPhone, ppl will be finding out about blackstone and they will be throwing their iPhone from the window xD
I guess no problem with playing video
http://www.youtube.com/watch?v=Fv9lLAVidgA&fmt=18
Thanks to johnkorver who own the device, create the video review, and upload it to youtube.
looks promising even though we don't have any other info on the video file except the codec used (xvid).. anyway upscaling works nice and that says much..
one more video playback demo: http://www.youtube.com/watch?v=Wo7I6K8U7L4

Video recording Higher resolution - Theory how it can be posible

Hi,
we can take photos in 3.2 megapixel, so why we can not record video in this resolution or in 1megapixel resolution?
this 3 steps maybe can work
3 easy steps
- if reason is weak processor speed? overlock it
- if reason is low ram? extend it with microSD card and apply SD-Booster
- custom recording app with modified recording resolution. or only change /data/local.prop (but not work for most phones)
True
Sent from my GT-I5800
what a breaktrough!!! xD if it were that simple we would have 720p recording by now
ya.. it s possible.. but it just damn hard.. may b it needs to rewrite the vid rec driver.. :/
Sent from my GT-I5800 using Tapatalk
erikkubica said:
Hi,
we can take photos in 3.2 megapixel, so why we can not record video in this resolution or in 1megapixel resolution?
this 3 steps maybe can work
3 easy steps
- if reason is weak processor speed? overlock it
- if reason is low ram? extend it with microSD card and apply SD-Booster
- custom recording app with modified recording resolution. or only change /data/local.prop (but not work for most phones)
Click to expand...
Click to collapse
"extend it with microSD card and apply SD-Booster" ? ? ?
Really?
darksyde18 said:
"extend it with microSD card and apply SD-Booster" ? ? ?
Really?
Click to expand...
Click to collapse
i think he meant swap partition..
Ever thought about this:
- sensor not good enought to record 60 (or even 30/15) Photos with 3,2 MP in one second
Every other camera also needs to lower the resolution when recording video. Thats not a question of processor speed or RAM.
rueolps said:
Every other camera also needs to lower the resolution when recording video. Thats not a question of processor speed or RAM.
Click to expand...
Click to collapse
So...
what about this:
Apple Ipod Touch 4G
Camera
Photo: 0.7MP (960 x 720), It's VGA!
Video recording:720p 30fps, it's HD!
cadusir said:
So...
what about this:
Apple Ipod Touch 4G
Camera
Photo: 0.7MP (960 x 720), It's VGA!
Video recording:720p 30fps, it's HD!
Click to expand...
Click to collapse
everything depends on the sensor......ours can handle higher res recording
but drivers need to be edited...
im trying to get a kernel with higher res but the drivers are tough and i have no
c++ experience...
darksyde18 said:
"extend it with microSD card and apply SD-Booster" ? ? ?
Really?
Click to expand...
Click to collapse
Copied from android market:
SD-Booster speeds up your SD-Card (external memory-card) up to 40 times! Enjoy a new feeling of speed on your Android smartphone anytime and everywhere you are.
Starting apps, listing to your favorite music or just swapping data with your PC ? Whatever you do, the SD-Booster improve your phone speed!
SD-Booster needs root permission to run, otherwise SD-Booster can't do anything!
------------------------------------------------
I dont know this is really working but....
rueolps said:
- sensor not good enought to record 60 (or even 30/15) Photos with 3,2 MP in one second
Click to expand...
Click to collapse
So try to record your PC desktop with 30fps in resolution 1280x1024 with PATA/ATA HDD and 2GHz processor (1 core) if your HDD is low it cannot save 30 images(frames) per second to your HDD without lag.
If processor is low for rendering 30 frames frames in 1280x1024 resolution into video file and if HDD is too slow to write it, it is Fail. so if in our mobile is possible to speed up read/write speed of sd card and is possible to overlock cpu from 667MHz to 1300MHz, increase the ram using swap, so hardware side is done.
I think it is possible to change /or create custom\ driver for camera and customize recording resolution to our phone.
Sensor is one, If it can capture photo in 3.2MP it can also capture 25 photos/frames\ per second in 3.2MP and render it into video file without lags.
But I think 3.2MP is too much for our devices hardware. So 720pixel is enough to record a pretty nice video.
im trying to get a kernel with higher res but the drivers are tough and i have no
c++ experience..
Click to expand...
Click to collapse
I am only php developer so I cant help you in this :-\
you are talking about filmin a video in 3.2 megapixel?!?!? are you out of your mind? Good cameras and high end phones take video in 1080p - that is 1920x1080=2megapixels. You think our little phone can do better? Its not only about RAM, CPU, the drivers need to be reworked but there are always hardware limitations that can not be changed. I'll bet all my money that there is no possible way to get even 720p video with our phone. If we get vga (640x480) recording we can be very happy. That is really hard to do, it may even be impossible since that is 4 times the current quality and it probably takes 4 times more power from memory, CPU, GPU, RAM and 4 months of making new drivers.
ka'cipeder said:
you are talking about filmin a video in 3.2 megapixel?!?!? are you out of your mind? Good cameras and high end phones take video in 1080p - that is 1920x1080=2megapixels. You think our little phone can do better? Its not only about RAM, CPU, the drivers need to be reworked but there are always hardware limitations that can not be changed. I'll bet all my money that there is no possible way to get even 720p video with our phone. If we get vga (640x480) recording we can be very happy. That is really hard to do, it may even be impossible since that is 4 times the current quality and it probably takes 4 times more power from memory, CPU, GPU, RAM and 4 months of making new drivers.
Click to expand...
Click to collapse
not in 3.2 in 720pixel
This theory could work, but I think we need a driver re-write. Not only that, but can our GPU even display 720p +?
erikkubica said:
not in 3.2 in 720pixel
Click to expand...
Click to collapse
Someone was arguing about video in 3.2mp. Anyway, we can't even play 720p video without stutering, so recording is impossible. VGA could be possible however, lg p500 has vga recording with 600mhz CPU and better GPU, if we can get the CPU to do more job than GPU there is a chance. Unless the sensor just can't take it, then we are stuck.
ka'cipeder said:
Someone was arguing about video in 3.2mp. Anyway, we can't even play 720p video without stutering, so recording is impossible. VGA could be possible however, lg p500 has vga recording with 600mhz CPU and better GPU, if we can get the CPU to do more job than GPU there is a chance. Unless the sensor just can't take it, then we are stuck.
Click to expand...
Click to collapse
we should be aiming for about 720x480 or close......
its a good res and our gpu should be able to handle it!
i can smoothly play dvd rips on mine without lag or anything at stock speed..
sensor shouldnt be a prob we just need a guy who is good with c++ knowledge
or driver writing experience....anyone?? if u need help with kernel i have successfully compiled a kernel from source and have all the necesary tools
It would be good if we were able to record in aac audio quality,and not like now - in amr.
What will give to us higher resolution if audio is horrible ?
GT-I5800 (Galaxy 3) Video Recording: increase please
Hello at all,
i use the DutchMods ROM V5.3 on my Galaxy 3. In my opinion it's a perfect firmware... but there is a thing: poor camera (Photo and Video). It don't change change from Samsung Stock one. Video has 320x240... a very poor resolution. I think there is some possibilities to increase the resolution to 640x480 (15 fps). The solution can be a post elaboration. When you save the video, the apk Interlace the photo or video. In this way you can have 640x480 video and more high megapixel in photo. The are very good routines for interlace (for example in N70 Nokia there was a program who shot 4 photos and build an high resolution photo using 4 low res photo). The same with video : 320x240 can be 640x480 video with less number of frames. It's a suggest for all custom firmwares.
Thank you at all.
Bye.
Jean-Luke
Talking is useless guys..
This is intended for Froyo
Records at 1920X1080 2mp
but video players decode it to a lower rate
unreal3000 said:
we just need a guy who is good with c++ knowledge
Click to expand...
Click to collapse
of course , this is DAMN C++
erikkubica said:
if reason is low ram? extend it
Click to expand...
Click to collapse
ARE YOU KIDDING ?
"I can see that SDbooster or whatever, even if it converts the r/w speed to 1TBps, its not to be used as a ram
SD card is a removable media, "if it can hold apps moved from the phone memory, IT IS MOVING. same for data and everything.."
but by no means it can be used as "Random Access Memory"
RAM is directly connected to the phone and it is permanent. Thats all a person can explain"
BTW, reason is the SCREEN RESOLUTION and LENS
rueolps said:
Ever thought about this:
- sensor not good enought to record 60 (or even 30/15) Photos with 3,2 MP in one second
Every other camera also needs to lower the resolution when recording video. Thats not a question of processor speed or RAM.
Click to expand...
Click to collapse
I don't think that is a problem cause 25 FPS is enough right!!

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