Elfin performance issues. - Touch GSM General

I bought Worms World, and Asphalt for my elfin a week ago. Today I installed them, and I'm very disappointed with the performance. Asphalt runs fine, but it's performance is very slow. The game runs, but it's very choppy. In Worms, the game becomes choppy after I fire a weapon which causes explosions.
Is the hardware simply inadequate or is there something wrong?
Please note I'm using Elfin(128mb RAM), not Elf.

have u installed the games to device or storage card?
if installed on storage card then reinstall on device, i had this problem with NFS undercover and that seemed to resolve it

It's on the storage card. I'll try installing on device memory.
Also, I have another complaint, and I'm posting it here for some possible solutions.
Sometimes, when I select an icon (to open it) in the in the 'Programs' folder, or the 'Settings', the screen suddenly unexpectedly scrolls downward. It is very frustrated. I'm lucky that the elfin has a D Pad or it's almost unusable in such places.
I read here, under ROM Features: http://forum.xda-developers.com/showthread.php?t=426540
'No "butter finger" (unexpected scrolling) issue'
Click to expand...
Click to collapse
Could this be the same issue? Is there a way to fix it without having to reinstall the whole ROM?

Yes This is the Butter finger issue you need the autoscroll fix cab

Thanks a lot sasa66, I'll try that.
Also, installing the game in Phone memory didn't fix the choppiness problem.
If anyone of you has the game and an Elfin, please try the game and tell me if it's smooth.

Related

Zenonia - No Sound?

Has anyone purchased Zenonia on the Marketplace?
it looks like a really cool game, but after the first time i launched it and changed the ringer volume on my phone- it doesn't have sound anymore :\
it really sucks, it was $10 and i would really like to play it with the music and everything
anyone know what to do?
so i deleted my file, haven't even started anyways- and that fixed the issue, but i feel like this may happen mid game, and that would really suck hmmmm- i want an update from gamevil
what did you delete?
there was a save file in the programs file folder. i don't remember what it is called. it is very annoying because if the sound stops working the only way to get it back is to start from the beginning, i'm just like i didn't make it that far in the game before figuring this out
While we're on the topic of the game, has anyone had trouble playing it when it's installed on the Storage card?
love this game
well i havent had problems playing this game. first i installed in on main memory then thought that i would try to install on sd card and still works the same. although i havent played it lately, but will since im on spring break haha
Do you want me to post the cab file or i that illegal the one i have works fine.

Tower Defense from Color Stone ?

Anyway tried this SW on HD2 ? Is it working flawlessly ?
Thanks
Anyone tried it ?
It can run but on easy mode at level 99, it will show unexpected error.
No issue on my device. Manage to reach 100 level (easy) and game over then. Fail to defense the big boss.
l managed to get to level 300 + on easy without any problems, just need to load .NET CF 3.5 and chainfire 3d driver. Only problem is that it will have an error if you save the game and try to reload it, says the device does not have enough memory.
I played it for countless hours without any problems. I have .net 3.5 and chainfire's driver.
Have .net 3.5 ... game always crashing at level 99/100
Hi. On my Omnia II is just the same. 99/100 and unexpected error. Apparently it is a game problem.
Works flawlessly and very addictive on my HD2
GG
Do you guys install on the main memory or storage card?
I realised that if you install on storage, the memory usage goes up after playing for awhile )well...about 5-10 mins). However, this is not the problem if installed on the main memory (however it does mean that more internal storage space is being used up).
same for me, crashes at 99, I have I have .net 3.5 and chainfire's driver.
But it's on my storage card, so maybe......!
But I had the same problem on my toshiba TG01, crash at lvl 99
All you have to do is select the "endless" difficulty and no crash occurs. The only problem that happens to me is "Saving crash" but the game saves anyway...
The next version is due out next month, the version 1.1 and 1.3 crash on random *99 levels. Mine crashes on 299, you will get a email from them to download the free update
1.3 is out now. Not sure if there is any difference. Still looks the same. After beating level 100 the excitement is gone. It needs more levels.
yelitterulez said:
Do you guys install on the main memory or storage card?
I realised that if you install on storage, the memory usage goes up after playing for awhile )well...about 5-10 mins). However, this is not the problem if installed on the main memory (however it does mean that more internal storage space is being used up).
Click to expand...
Click to collapse
I originally install on the internal storage and then get pocket mechanic
to move it to the sd card. does not work properly if you just install it directly to the sd, perhaps this is why mine plays up to 300+ levels.
I reached level +1000 in endless mode ... (Only with a little "cheat" / changes in the .xml files)
mooooooa said:
I reached level +1000 in endless mode ... (Only with a little "cheat" / changes in the .xml files)
Click to expand...
Click to collapse
What are the changes u made?!!!
yelitterulez said:
What are the changes u made?!!!
Click to expand...
Click to collapse
tell me to i want more moneyyy
anyway it crashes verry often @ my hd2, just gives an windows error where you can chose between exit and details.. if i click on details it says i dont have enuf free mem but i have 65 mb free on program mem and 2gb on storage card (installed insite phone mem)
i saw somewhere that there will be an update released in march! that would fix the crashes.. according to color stone
did you guys all pay $15 for it or is there somewhere to get it at a good price?
I think it's supposed to be much cheaper via the Marketplace, but I only discovered this after paying $14.99.
But IMHO it's not worth it - the game could be truly great but fundamentally it only has 2 maps/levels (although with serial waves of attackers on each).
This would be OK, as unlike other versions you can affect the path invaders follow - but it gets fairly repetitive after 20 minutes and then crashes at level 99. Every time.
I've tried all updates and install locations mentioned.
Cplor Stone promise an update/crash fix in a reply on Facebook, but they have no support forum or news elsewehere...

WMtorrent slows down everything

hi, my first post ever just got HTC Leo, flashed it and instlled arteus rom and sbp mobile shell. everything works like a dream, exept one program: wmtorrent.
whenever i launch wmtorrent my phone becomes unusable because everything is so slow. cant even open taskmanager sometimes.
is it because wmtorrent is installed on the SD-Card, or does everyone have this problem?
im not sure we can talk much about torrents on this site lol
Weencent said:
hi, my first post ever just got HTC Leo, flashed it and instlled arteus rom and sbp mobile shell. everything works like a dream, exept one program: wmtorrent.
whenever i launch wmtorrent my phone becomes unusable because everything is so slow. cant even open taskmanager sometimes.
is it because wmtorrent is installed on the SD-Card, or does everyone have this problem?
Click to expand...
Click to collapse
Could be caused by several things. First of all - sbp shell - although nice, is a complete resource hog plus it will eat your battery quickly...so you might try getting rid of that.
Next I would take a look at all your configs in wmtorrent - make sure it's not making too many connections and such. And if you pulling down a lot of torrents at once that can cause an issue too. Anyway I'm using it on my t-mobile HD2 and no real issues here...
I had the same issue..
..and for me, it was simple: when you download something it gets stored on your device memory until it is complete, even though you are downloading it to your SD-card. Sadly, the HD2 have the worst internal memory in history so... good luck with that. You need free internal memory for your device to operate smoothly. I had 70MB internal memory left, and tried to download a file on 80MB, then I ended up with no free space on my device for it to work with.. but after some time lagging through it and deleting the download it was OK again.
The SD-card itself can be a problem, if it is huge, have a lot of files on it and it is a lower class SD-card. There are class 1-6 on them (it should say so on the card itself what class it is, 1 being slowest, 6 being fastest).

[DISCUSS] Memory Matters...(A Mini Rant)

Well I have had the Xperia Play for over a week now and there is one thing that is annoying me, as one might guess from the title.
First though, let me list all the Android phones (tablets omitted) I've had in the past year to give a bit of insight into my rant:
Xperia X10, Desire, Galaxy S, Desire HD, LYNX, LYNX 3D, Nexus S, Xperia Play.
Now, of these phones (I don't really count the X10 as I had it for 2 weeks before ditching it for the Desire), the HTC Desire has been the only one that really ticked me off. EVERY day there was a memory issue. I would test out a new app only to find that, lo and behold, the storage was filled from the other apps. It seemed like there was eternally 20MB or less free at any given time. I remember actively having to put downloads on "hold" in my mind so that when I got a new phone I could get them.
(BTW I realize that last April/May we had Android 2.1 and thus there was no option to save to Micro SD. Nonetheless, all of the other phones have been great, including the Desire HD.)
NOW we fast forward to my spending $800 on an unlocked Xperia Play. NOT happy. I have already, on three occasions, been notified of low memory on the phone. Why? Well I downloaded various games from the marketplace that are optimized for the Play, and I downloaded Adobe Air (absurdly large file size for something I don't ever recall using).
I find it quite ironic that a device designed to play GAMES has basically no on-board memory. Worse yet, IIRC many of the large games that are designed for the Play (including some that are pre-installed no less) will not migrate to SD and thus they are stuck on the phone occupying space.
Could I delete some of the applications? Sure. But the thing is, why do I have to? Why is it that my Nexus S and Desire HD, both of which I actively use, have not once experienced this problem and have MORE content on them no less. The HD still has 512MB free, and I'm even willing to overlook the NS entirely given that it ONLY has on-board memory.
Sorry, I'm just ticked off that I have this brand new phone (which I bought explicitly for games mind you, not even to use as a phone or take out of my house) and it requires micromanagement so as not to run out of space. I mean it's great that SE was nice enough to include a 16GB Micro SD, but WHY couldn't it have been built into the **** internal storage instead?!?! For crying out loud, even the PSP Go (which this is more or less a follow-up to) had 16GB on-board...
Is anyone else annoyed by this issue?
Mhh, I can see where you're coming from, but I found it to be a little bit of a non-issue, personally. I found it to be a huge issue with my Motorola Milestone, but mostly, because it's Android 2.1 and thus doesn't want to cooperate with the SD. Nowadays, you can just set the default install location on the SD with "adb shell pm setInstallLocation 2" and everything gets thrown on the SD, even programs that don't support it. And thankfully, the included Class 10 SD is very fast from what I've seen and could probably be even faster if we format it into ext4 - altho for that, we need root-access, otherwise Android still tries to mount it as a vfat.
It's unfortunate, yes, but it's not really that much of an issue to me, personally. I still have around 140MB free, and basically all apps I buy also allow me to throw them on the SD by default.
TokyoGuy said:
I find it quite ironic that a device designed to play GAMES has basically no on-board memory. Worse yet, IIRC many of the large games that are designed for the Play (including some that are pre-installed no less) will not migrate to SD and thus they are stuck on the phone occupying space.
Click to expand...
Click to collapse
umm i'm pretty sure all the pre-installed game files are pre-loaded on the 16gb card you get. plus any large game you install, almost in all cases you download the game data files to the SD by default. so yeah.....
Actually I was concerned that my phone had some kind of malware preinstalled because of the 3 minute start up issue and thus I formatted the memory and SD card. Exactly what was on there anyway? I'm quite worried I deleted something important, though when I went to play Crash Bandicoot it said the file had to be downloaded. Was it just the games and SE's sample music and pictures?
As for the large games, Asphalt 6 (29.30MB) won't move to SD, Pixeline (18.84MB) and some others. But it's also that I have things like Swype installed, and various other things that are also taking up space.
Nowadays, you can just set the default install location on the SD with "adb shell pm setInstallLocation 2"
Sorry, how does that work? It might sound ignorant, but is that something that you can do after rooting the phone or such? It would definitely solve my problem though.
Also, on a side note, has anyone experienced the phone randomly turning off? It happened to me twice today. I don't even have a SIM inserted so it is clearly something hardware related.
And on a final note/question, I have System Panel installed on the phone, however upon restarting, the icon is nowhere on the Application icon menu. It is still installed on the phone, but the icon is gone. Is this some kind of hardware/software compatibility issue?
TokyoGuy said:
Sorry, how does that work? It might sound ignorant, but is that something that you can do after rooting the phone or such? It would definitely solve my problem though.
Also, on a side note, has anyone experienced the phone randomly turning off? It happened to me twice today. I don't even have a SIM inserted so it is clearly something hardware related.
And on a final note/question, I have System Panel installed on the phone, however upon restarting, the icon is nowhere on the Application icon menu. It is still installed on the phone, but the icon is gone. Is this some kind of hardware/software compatibility issue?
Click to expand...
Click to collapse
Just enable USB debugging, attach the phone and run the command in the Android-SDK/tools directory via a command window. As far as I know, it doesn't need to be rooted to work.
I had no problems with the phone turning off yet, but it might be related to a "random reboot" bug the Nexus S had in 2.3.2 as well. It was fixed in the 2.3.3 update.
The default Launcher is very buggy and sometimes seems to "forget" applications. For now, I'd advice you to use an alternative launcher like Launcher Pro, ADW Launcher, Go Launcher oder SPB 3D Shell.
Meister_Li said:
Mhh, I can see where you're coming from, but I found it to be a little bit of a non-issue, personally. I found it to be a huge issue with my Motorola Milestone, but mostly, because it's Android 2.1 and thus doesn't want to cooperate with the SD. Nowadays, you can just set the default install location on the SD with "adb shell pm setInstallLocation 2" and everything gets thrown on the SD, even programs that don't support it. And thankfully, the included Class 10 SD is very fast from what I've seen and could probably be even faster if we format it into ext4 - altho for that, we need root-access, otherwise Android still tries to mount it as a vfat.
It's unfortunate, yes, but it's not really that much of an issue to me, personally. I still have around 140MB free, and basically all apps I buy also allow me to throw them on the SD by default.
Click to expand...
Click to collapse
Are you sure apps that don't support being moved to SD can be used like this?
TokyoGuy said:
As for the large games, Asphalt 6 (29.30MB) won't move to SD, Pixeline (18.84MB) and some others. But it's also that I have things like Swype installed, and various other things that are also taking up space.
Click to expand...
Click to collapse
lol dude you should be thankful Asphalt only takes 30 mb on your phone, check your SD card, see that 800mb+ folder? yh THAT'S Asphalt!
RacecarBMW said:
Are you sure apps that don't support being moved to SD can be used like this?
Click to expand...
Click to collapse
It usually works fine, but I think it can cause issues if Widgets are installed that way.
Hey guys
I have had no problems like yours all u need to makesure thst u move the apps to sd card which is an android issue not enough int memory
My se play is brill screen res is better than iphone 4 also speed for loading webpages better than any htc especially the cam as it is sony
They have a winner here watch out apple.
I have had all the phones out there and sold them all this se play has a great gps aswell not agps which idveven better and agrest battery life
Rock on sony this shouldbe your flagship phone not the others u are producing like the arc or neo
Sent from my R800i using XDA App
well each to their own i guess. iphone has a better screen res FYI. but i also prefer the screen over iphone as 3.5" is too small. but i disagree, the only thing the Play does good is handle games that require controls. my galaxy s had a better screen, waaaay better web browsing experience, xperia play seems clunky and cumbersome imo.
but for gaming, cant beat it
Can anyone confirm if adb shell setInstallLocation2 is a viable option here ? Because I'm running out of space fast !
DeadlyDazza said:
Can anyone confirm if adb shell setInstallLocation2 is a viable option here ? Because I'm running out of space fast !
Click to expand...
Click to collapse
Code:
adb shell pm setInstallLocation 2
adb: permission denied
Bootloader unlocked Play, latest SDK on Mac - doesn't work for me.
Thanks for that buddy
Worked for me using the windows android-sdk before I unlocked my bootloader, but didn't actually test it.
Hopefully it's just something I am doing wrong then.
Moved a lot of stuff over to SD card anyway so not critical on space (yet)
Laird_Attwood said:
Code:
adb shell pm setInstallLocation 2
adb: permission denied
Bootloader unlocked Play, latest SDK on Mac - doesn't work for me.
Click to expand...
Click to collapse
worked fine for me no permission denied errors.
1st of all, let me apologize for being a complete n00b !
I've found a couple of how to's on the net regarding installing & using the android windows SDK to set installlocation.
However, when I plug in my Play I don't actually get any prompt to install drivers. So naturally, when I try to run the command line I get a device not found error.
If anyone could spare the time to help me out here I'd probably love you forever ! ;-)
I hope new android roms will give us more memoria, because I always have 80-90 mb free, and have to use advance task killer allways to restore to 200 mb
Yes and yes to your issues.
I dont have any where as near as many apps installed as I did on the X10 but, am constantly getting the low or out of memory notification. I downloaded a couple apps yesterday and the second one wouldn't even download because there was no space. I've moved everything I can possibly move onto the SD card. Itd be great if all game files could be put on the SD card. I have quite a few games, all the Play optimized ones (well and Angry Birds ) and thats just the launch titles. In a few months time, I'll have had to uninstall games, even if I'm not finished with them, to make room for new games. I've had to uninstall some apps, which I downloaded to try and as I say, I've moved everything I can to the SD card, next step will be to remove games. It's a shame that my favourite, Asphalt 6, is the one that takes up the most room, almost 30MB . Never too bothered about root on my X10 but, desperately want it on here to remove the unwanted crap which is taking up needed space.
Also, I've also had the phone switch off several times. A few times it's been off when I've gone to it, other times it's powered off when I'm using it and is nothing to do with a low battery.
This worked great for me! I have all the Gameloft games installed and a crap load of other games on my phone and i still have 170mb free. You need to install both Sony Ericsson PC Companion and Update Service before ADB detects the phone.

[Q] Who are cant start gameloft game?

i have tried and failed to start after the game intro..
- Dungeon Hunter2
- Hawx
- Modern Combat 2
Model: EU HD2
Rom: imilka's Ram Desire HD v2.0(a2sd 1gb)
and Hyper Droid CM7(1gb Ext4)
isit a rom problem??
anyone here have problem with the game???
i am considering buy from gameloft ..but i wonder it is worked for my phone .
Asphalt 6 won"t start for me.Just goes to home screen after Intro video.
really??i just downloading..
i will test !!
All my Gameloft games work on Sergio Corefroid 1.6, you could try fixing permissions then rebooting.
Gameloft games are good but vastly overpriced therefore i downloaded them for free
I noticed gameloft games wont start with Hyperdroid GBX v12 ...
are the games located on the phone or sd card?
...must be located on phone to work.
Or you switch to typhoons rom, there was a fix some time ago, that allows running apps from sd which crashed before...don't know if the fix are also in other roms
using boyppc's gingerbread rom, all my gameloft games work fine (1.6gb worth in total) all running off the memory card. asphalt 6 works fine, some people have complained about splinter cell which also works fine on the rom
j4n87 said:
are the games located on the phone or sd card?
...must be located on phone to work.
Or you switch to typhoons rom, there was a fix some time ago, that allows running apps from sd which crashed before...don't know if the fix are also in other roms
Click to expand...
Click to collapse
The games are installed onto the sd-ext partition but additional softwares required for the games have been automatically downloaded under /sdcard/gameloft/games/...
Should I move this folder somewhere else ???
i can't run some games either
they are just forced to close after the game intro
i used sd-android
how can i fix it?
and any sd-android version recommended?
Using UD 3.3 I Let's Golf 2 gets all glitchy once past intro and UNO goes black and won't even get to intro. I haven't been able to redownload any of the games that I had before to see if new APK files would help because my phone is recognized as a HTC Leo / HD2 on their site. Anybody have any thoughts on how to bypass this? I wish they would use a damn marketplace for their games!

Categories

Resources