HTC Touch HD Benchmark - Touch HD General

Hi,
I have run benchmark test on my HD, using spbBenchmark, result as below. Is it "acceptable"? I found that the file system benchmark index is far lower than other devices. What could cause the poor performance, hardware? Anyway to tune it?
I also run storage card test, and it is better than other brand.
kkchan
Spb Benchmark index
553
CPU index
1877
File system index
245
Graphics index
1464
ActiveSync index
16135
Platform index
Write 1 MB file (KB/sec)
594
Read 1 MB file (MB/sec)
17.4
Copy 1 MB file (KB/sec)
826
Write 10 KB x 100 files (KB/sec)
96.5
Read 10 KB x 100 files (MB/sec)
0.751
Copy 10 KB x 100 files (KB/sec)
130
Directory list of 2000 files (thousands of files/sec)
7.84
Internal database read (records/sec)
1269
Graphics test: DDB BitBlt (frames/sec)
129
Graphics test: DIB BitBlt (frames/sec)
32.5
Graphics test: GAPI BitBlt (frames/sec)
167
Pocket Word document open (KB/sec)
error
Pocket Internet Explorer HTML load (KB/sec)
error
Pocket Internet Explorer JPEG load (KB/sec)
error
File Explorer large folder list (files/sec)
755
Compress 1 MB file using ZIP (KB/sec)
194
Decompress 1024x768 JPEG file (KB/sec)
643
Arkaball frames per second (frames/sec)
120
CPU test: Whetstones MFLOPS (Mop/sec)
0.102
CPU test: Whetstones MOPS (Mop/sec)
61.8
CPU test: Whetstones MWIPS (Mop/sec)
6.87
Memory test: copy 1 MB using memcpy (MB/sec)
114
ActiveSync: upload 1 MB file (KB/sec)
1786
ActiveSync: download 1 MB file (KB/sec)
1638
Beside, what could cause IE can MS Word test fail?
Thank you

Haven't done this benchmark myself, but your write speed seemed very low. Try tnyynt SD TuneUP.cab, give it a search (tuneup).

Hi,
I have installed this cab. Storage Card only benchmark show extreme fast performance. However, Main test File System show slow. I guess Main Test is testing ROM/RAM instead of storage card.
EDITED: I have kaspersky mobile security installed. Do you think it slow down my gadget? I ever try to stop it real-time protection and re-run the benchmark. It has 10-20% improvement, but still not as good as benchmark posted from other site.

Related

Turbo Speed X1 - ROM 1 - Performance Thread, tweaks and benchmarks

Here it is the thread you all been waiting for, these simple tools and freely avaliable software will turbo charge your X1 into the stratosphere, safely, consistantly and error free, upto 8 X faster !!!
To check these wild claims use SKTools 5 supplied here, within there is a benchmark program to test key paramenters like Video speed and Memory Card speeds, run benchmark a few times to get a consistant reading.
View attachment SKTools5.CAB
To find the Bench mark Program: Click Catagory at the bottom, then Information, then you will find the benchmark program.
1) Turbo charge your micro SD card.
View attachment 137353
This simple program written by XDA developers will increase the read speed of your micro SD card by a facter of 8 !
Benchmark before program: Read Speed: 2,000 approx
Benchmark after program: Read Speed: 16,000 approx
2) Turbo charge your graphics
Within SkTools5 there is a program called Optimize, it is under the first catagory : Standard. It will automatically pick 3 settings that can be adjusted, tick Font Cache Size and TCP window size. Then click the Action button at the bottom, make sure Performance is ticked and then click Optimize. The program will then do a soft reset.
Using Benchmark: Draw bitmaps: before Optimize: around 180, pathetic ! a 5 year old can draw faster than that.
Using benchmark: Draw bitmaps: after Optimize : around 780 - wow ! i-robot speed ha ha
Thats 4 X graphics - its smokin !
3) General performace tweaks
View attachment Schaps_AdvancedConfig_v2.0.2.0.CAB
Using Advanced Configuration settings, under performances check these settings.
File System Cache: Enabled
File System cache size: 8mb
File system filter cache: 16384 sectors
Glyph cache: 32 kb
The effect of all these tweaks and enhancements means I can play 800 x 480 video perfectly just like TV, and Touch 3D is silky smooth and fast.
These are not idle claims, my X1 has vastly improved performance all round, I am finally happy with my X1, it rocks, bring on that iphone and our 'cuz' the Touch HD.
With this site.
And a bit of insight.
Through our will.
And XDA Developer skill.
The X1 is...the king of the hill
View attachment 137362
thanks a lot. Will try out later
Don't see much of a difference but then again i had most of these tweaks already in with the exception of the sd card read/write speed increase.
I did these tweaks and like Bxsteez only the SD card read speed increased.. from around 2000kb to 15-16k kb... However the bitmat draw speed was already 781 from the start.. perhaps there are ways to evern further increase it?
And what more can we do?
Thank you so much!
Increasing the filesystem cache improved my file navigation. The Windows folder used to take a long time to display, now it's faster.
Can't see much improvement on the display though. BTW, any trade offs in terms of battery life with the tweaks?
Thanks for the tnyynt SD TuneUP.cab and it indeed make the Micro SD Card reading faster.
However, the Advanced Config program is not so good compared to another version I have as I cannot find many section like the calendars etc.
Thanks for your effort anyway.
Can anyone say what the dispaly/graphics tweaks do? Are they modifying certain registry entries?
Could someone tell us what is exactly changed, so we don't need to download that program, and can manually edit the registry entries?
Same for the SD Card tweak, what exactly is being changed here?
For learning for us all, I think it is much more interesting and important to know what is being done and being applied so we can learn from it and improve further, than just blindly install .CAB files!
I believe you can use advanced config to do all of those tweaks with the exception of the sd card tweak. I have no idea what is being done there.
The fastest X1 in the west !
After all your tweaking and performance enhancements, its time to put your X1's on the track. Tick all 6 benchmark catagories in SKTools5 and run the test, if anyone consistantly gets higher than any of these results please post your results, and any explanation or tools you may have to help us all improve.
Rules, there are none, may the fastest X1 win !
Custom Roms entries are welcome , any smokin hot rods out there ?
I have a stock Rom with a 16 gb sd card
Phone and wifi ( traction control ) off
Integer: 329
Floating point :7.47
Ram access:1519
Draw Bitmaps:797
Main storage (write):11070
Main storage (read):17066
Storage card (write): 483
Storage card (read): 16832
Can you brake the 800 barrier on Bitmaps ?
Can your SD card out run the 17,000 sound barrier
Mark A Cilenti said:
After all your tweaking and performance enhancements, its time to put your X1's on the track. Tick all 6 benchmark catagories in SKTools5 and run the test, if anyone consistantly gets higher than any of these results please post your results, and any explanation or tools you may have to help us all improve.
Rules, there are none, may the fastest X1 win !
Custom Roms entries are welcome , any smokin hot rods out there ?
I have a stock Rom with a 16 gb sd card
Phone and wifi ( traction control ) off
Integer: 329
Floating point :7.47
Ram access:1519
Draw Bitmaps:797
Main storage (write):11070
Main storage (read):17066
Storage card (write): 483
Storage card (read): 16786
Can you brake the 800 barrier on Bitmaps ?
Can your SD card out run the 17,000 sound barrier
Click to expand...
Click to collapse
Hi, below are my Benchmark results :
Integer: 332.1045
Floating point :7.513
Ram access:1417
Draw Bitmaps:801
Main storage (write):11191.26
Main storage (read):16297.08
Storage card (write): 646
Storage card (read): 16384
Contender
Hi Chongbh
Nice Bitmaps, I bet your runnin a 4gb card ?
Mark A Cilenti said:
Hi Chongbh
Nice Bitmaps, I bet your runnin a 4gb card ?
Click to expand...
Click to collapse
Yes, you are right. Still running on default 4GB MicroSD Card.
Mine with Jacks 1.06 ROM
Integer: 329.2297
Floating point :7.486
Ram access:1481
Draw Bitmaps:789
Main storage (write):10326.05
Main storage (read):15794.66
Ramdisk (write): 5394.21
Ramdisk (read): 16925.62
Although I think i've slowed it down a bit by installing/uninstalling too much stuff, perhaps it'll be better with a fresh installation
Ram disc nitrous !
Hi, THJahar
Whats the ramdisc, that more than 10 X my SD write, you,ve taken the lead, for now ha ha
Mine with Jacks 1.07 ROM
Integer: 328
Floating point :7.442
Ram access:1470
Draw Bitmaps:787
Main storage (write):11548
Main storage (read):15022
Ramdisk (write): 5242
Ramdisk (read): 15835
Ran twice
Thanks for this write up. I got:
Integer: 328.89
Floating point :7.521
Ram access:990
Draw Bitmaps:786
Main storage (write):8641.35
Main storage (read):11273.39
Storage card (write): 409.03
Storage card (read): 15633.59
Why are my numbers lower?
ok ran it again just to be sure:
Integer: 331.2134
Floating point :7.54
Ram access:1510
Draw Bitmaps:798
Main storage (write):8904.35
Main storage (read):13444.20
Storage card (write): 425.54
Storage card (read): 16605.41
Yay at least everything went up the 2nd time haha.
Hmmm whats the down side of applying all those tweaks?
battery life?
heat?
Can we undo all of those changes and get the phone back to what it was just in case something goes wrong ?
Thanks
what about the camera recording/encoding at vga?
any enhancement with these tweaks?
rotsu said:
Hmmm whats the down side of applying all those tweaks?
battery life?
heat?
Can we undo all of those changes and get the phone back to what it was just in case something goes wrong ?
Thanks
Click to expand...
Click to collapse
memory leaks = more freq. soft resets. they're all just registry changes so easy to revert.
aussiebum said:
memory leaks = more freq. soft resets. they're all just registry changes so easy to revert.
Click to expand...
Click to collapse
What are you talking about? Most tweaks are just use more memory for caching to increase performance. The SD cab probably just enable DMA to increase throughput. All of them has nothing to do w/ memory leak.
BTW, why use SKtool instead of SPB Benchmark? SPB takes much longer but provide more detail.

Polaris Benchmark Thread

So, i thought it would really good if we could compare our devices and help each other get more performance out of them. The aim of this thread is to see from ground up what tweaks and changes actually help improve the performance of our devices. Below i will list some methods of benchmarking i've looked up, and we all can contribute by testing our devices with the benchmark methods and help others reach the same results in the process by listing the ROM / tweaks you have used.
I'll post the first benchmark myself to help us compare to it. Ill also explain a bit more in my second post so you might have to wait for me to finish things. For accurate results close all background applications and alarms before performing these tests.
Benchmarking Methods:
1)D3D Demo:
This is from the 3D Driver Tools provided by the 3D Driver development team, all i've done is separated them into seperate CAB's. You can find them in the attachments. Wait for the first example to see the format for displaying your benchmarks.
2)Lights 3D:
Same as above, but since this one doesnt display the FPS like D3D Demo we rate the smoothness of it from 1-10 or one of the developer can supply us with a modified one to display the FPS. *hinthint*
3)Text 3D:
Same as above.
4)Triangle GL:
Same as above.
5)Video Decompression Benchmarking:
Alright so i found this on one of the forums i go to but can't remember where so i don't take credit for it. What we will do here is test the CPU for its decompression speed using the same video in different encoding. The Video is part of the Movie Iron Man. To test this we will use Core Player and its probably a good idea to use the same version so lets use the latest v1.32. All you have to do is play the 4 files (1 by 1) provided in attachments on your device in CorePlayer and goto Menu > Tools > Benchmark and let it play. Then note down the 'Average Speed' and move on to the next video.
6)SPB Benchmark v1.6:
Now i know not everyone can use every benchmark method here because these tools are not free. So just test whatever you can. SPB Benchmark basically tests everything from Read / Write Speed to applications usage to Battery and Network and CPU stress. Let just try to test whatever you think can benefit the community. I will although start by testing The 'Main' Group and the 'Storage Card' Group. The result are recorded and can be sync to your PC so you can easily copy paste it here. I will explain a bit more in the next post.
7)PocketPC Mark v1.03:
This one is also somewhat similar to the above as it tests basically most of the hardware on stress levels, i will tell you how in the next post.
8)GLBenchmark v1.0:
This is the only one i found if you have the other versions you can PM me and i'll add them here (1.1 or 2.0).
Thats all the methods i could find if you have any more let me know, and any suggestions or comments don't hesitate to comment here. Wait for my second post to start comparing.
Regards,
Lord Meshadieme
I can't seem to attach the video benchmark files, so i'll upload them. Below are the links:
Video 1
Video 2
Video 3
Video 4
Ok, sorry for the delay its hard for me during the weekdays to do anything because of university and job. So below is the format and guidelines for posting your benchmarks.
Benchmark 1:
Device: HTC Polaris (Touch Cruise)
CPU: Qualcomm MSM7200 @ 400Mhz
Memory: 256MB ROM, 128MB RAM, 4GB Sanyo MSD
ROM:RUU_Polaris_HTC_Asia_WWE_3.18.457.0_radio_sign_25.85.30.07_1.59.42.15
Notes:So i decided to post the first benchmark using the default HTC ROM without any tweaks to compare the actual improvements from it.
Tweaks:None
Benchmarks:
1)D3D Demo:
Average FPS: 3.0 FPS @ 5 Mins
This tools displays the FPS on the top left part of the screen so to to benchmark just run the tools for a period of time i used 5 minutes, and note down as many speeds as you can and try to average it out. I did this mostly in my head since the value didn't fluctuate to high or low.
2)Lights 3D:
FPS Smoothness Rating: 1/10
Unfortunately this tool doesn't display the FPS, so we rate the smoothness of the FPS from a scale of 1 to 10. It gave alot of errors due to the missing driver but it did work but barely got even 1 FPS if i am assuming correctly.
3)Text 3D:
Clearness Rating: 0/10 (N/A)
Same as above but this time without drivers it doesn't display 3D at all so i can't rate it all though my second bench will include the drivers we can compare from there.
4)Triangle GL:
FPS: (N/A)
Same as above but this time without drivers it doesn't play at all so i can't rate it all though my second bench will include the drivers we can compare from there.
5)Video Decompression Benchmarking:
Video 1 Average Speed: 222.09%
Video 2 Average Speed: 114.72%
Video 3 Average Speed: 166.7%
Video 4 Average Speed: 60.54%
So basically just run the four video's in CorePlayer 1.23 one by one and goto Menu > Tools > Benchmarking.. and Note down the 'Average Speed:' from each video's results.
6)SPB Benchmark v1.6:
SPB Benchmark Index: 551.77
CPU Index: 1231.79
File System Index: 258.38
Graphic Index: 4918.45
Active Sync Index: 6410.58
We start by testing the 'Main', 'Storage Card', 'Active Sync' Benchmark modes You may compare battery if you like but the test requires you to complete a battery cycle and has minimum affect from tweaks and optimizations to my knowledge. Pocket Word is not compatible with this version or something so its better to not test for it. This test uses Pocket Internet Explorer so we have to disable Opera as the default browser, to do that just open Opera and deselect it as the default browser in settings. The test results can viewed on your computer so you can open it on your PC and use the SPB Benchmark Manager tool, goto Visualize results, copy paste the details from the first table showing the index scores like displayed above.
7)Pocket PCMark v1.03:
CPU Dhrystone: 1.20.94 MIPS
CPU Whetstone: 5.34 MWIPS
Memory: 374.76 Points
Memory Latency: 86.03 Points
File System: 492.95 Points
Storage Cards: 135.08 Points
Graphics: 87.19 Points
So for PCmarks select each test one by one and note down the results of 'Current Device:' as above. There is a problem with clicking the icons for the test it doesn't work normally but on some clicks it works, i can't seem to point out why if you do let me know but it takes awhile to get all of them clicked. When they are click the screen hangs without any notification that the test is running sometimes, so just wait until its done (Pressing Next in the result screen helps you start the next test easier). The Graphic Test gave some kind of crash is any ppc guru aware of the application gwes.exe? it crashed twice.
8)GLBenchmark v1.0:
We'll this test cannot be run under this case because of the 3D Driver problem. So wait for the Second Benchmark for the rest. Basically what you do is test the benchmark upload to a username, and check the website for the results.
Updated 19/5
Benchmark 2:
Device: HTC Polaris (Touch Cruise)
CPU: Qualcomm MSM7200 @ 400Mhz
Memory: 256MB ROM, 128MB RAM, 4GB Sanyo MSD
ROM:RUU_Polaris_HTC_Asia_WWE_3.18.457.0_radio_sign_25.85.30.07_1.59.42.15
Notes:So now the second benchmark will be with the 3D Drivers installed thanks to our developers. Please Note some of the benchmark tools from the 3D Driver don't exit properly so make sure close them before trying another benchmark. I actually suggest soft resetting after using them they seem to slow down my Device.
Tweaks:3D Driver Added.
Benchmarks:
1)D3D Demo:
Average FPS: ?? FPS
FPS Smoothness Rating: 7/10 (Somewhat slower when touch screen is pressed)
The FPS didn't display on the top left part of the screen anymore so i rated it on a scale of 1 to 10, i suspect one of the developers can help fix this eventually same for the other tools.
2)Lights 3D:
FPS Smoothness Rating: 5/10
3)Text 3D:
Clearness Rating: 1/10
Although it works but the 3D text is not at all clear.
4)Triangle GL:
FPS: 311 FPS @ 2 mins (N/A)
The Second Screen (tap the triangle after a some minutes to get to the next screen) it will tell you the FPS to note down for this.
5)Video Decompression Benchmarking:
Video 1 Average Speed: 221.35%
Video 2 Average Speed: 117.86%
Video 3 Average Speed: 167.3%
Video 4 Average Speed: 60.04%
Whats interesting here, the 3D drivers seem to have little to no effect on the frame rate but did seem to have visual effect on the decoding progress, i noticed a lot of lag in the videos although the frame rate was okay it seemed to be skipping frames (mainly in the 2nd, and audio is out of sync in the 1st, 4th and 3rd). Maybe some the of developers can look into this and improve upon the drivers. This is exactly why i made this topic to help find ways to test the device and tweaks to find out what causes it to tick.
6)SPB Benchmark v1.6:
SPB Benchmark Index: 553.42
CPU Index: 1249.32
File System Index: 258.38
Graphic Index: 4796.72
Active Sync Index: 6410.58
Somewhat also awkward the Graphic index dropped, and the CPU index rose, could help if the developers research the Graphic tests performed in this software and use it. Note that i only tested the Graphics and Image related tests.
7)Pocket PCMark v1.03:
CPU Dhrystone: 1.20.94 MIPS
CPU Whetstone: 5.34 MWIPS
Memory: 374.76 Points
Memory Latency: 86.03 Points
File System: 492.95 Points
Storage Cards: 135.08 Points
Graphics: 87.34 Points
Not much of a Significant difference which would probably fluctuate anyway. Note that i only tested the Graphics Test.
8)GLBenchmark v1.0:
3D Rendering Quality: Bilinear Filter : 95% (Success)
3D Rendering Quality: Perspective Correction : 100% (Success)
3D Rendering Quality: Sub Pixel Precision : 95% (Success)
3D Rendering Quality: Trilinear Filter : 89% (Fail)
3D Rendering Quality: Z-buffer Precision : 99.1% (Success)
CPU Performance: Float : 546
CPU Performance: Integer : 5792
Fill Rate: Multi-Textured, 2x2 : 16097 kTexels/s
Fill Rate: Multi-textured, 4x2 : 18248 kTexels/s
Fill Rate: Single-textured, 4x1 : 26757 kTexels/s
GLBenchmark HD ES 1.0 : 1372 Frames
GLBenchmark HD ES 1.1 : Failed / Not supported
GLBenchmark Pro ES 1.0 : 77 Frames
GLBenchmark Pro ES 1.1 : Failed / Not supported
Lights: Ambient x 1 : 102160 Triangles/s
Lights: Omni x 1 : 41885 Triangles/s
Lights: Parallel x 1 : 103181 Triangles/s
Lights: Parallel x 2 : 2385436 Triangles/s
Lights: Parallel x 4 : 2363982 Triangles/s
Lights: Parallel x 8 : 2262844 Triangles/s
Lights: Spot x 1 : 42907 Triangles/s
Swapbuffer speed : 2027
Texture Filter: LINEAR : 2391565 Triangles/s
Texture Filter: LINEAR_MIPMAP_LINEAR : 2309837 Triangles/s
Texture Filter: LINEAR_MIPMAP_NEAREST : 2395652 Triangles/s
Texture Filter: NEAREST : 2251606 Triangles/s
Texture Filter: NEAREST_MIPMAP_LINEAR : 2391565 Triangles/s
Texture Filter: NEAREST_MIPMAP_NEAREST : 2396673 Triangles/s
Texture Size: 1024x1024 : 2398716 Triangles/s
Texture Size: 128x128 : 2390544 Triangles/s
Texture Size: 256x256 : 2397695 Triangles/s
Texture Size: 512x512 : 2400760 Triangles/s
Texture Size: 64x64 : 2376241 Triangles/s
Triangles: Flat Shaded + Color : 2415062 Triangles/s
Triangles: Smooth Shaded + Color : 2414040 Triangles/s
Triangles: Textured : 2389522 Triangles/s
Triangles: Textured + Color : 2384414 Triangles/s
So just goto 'Your Results' after logging in and copy paste the main results. I feel their can be alot more improvements in the drivers, lets hope our developers can do it for us.
Thats it for now.
Regards,
Lord Meshadieme
how to get the scores to compare the benchmarks?
Updated, sry for the delay.
Updated with the 2nd Benchmark, I believe we can start comparing different ROMs and what they are better for so its time for the community to pitch in! Is this worthy of a sticky? Moderator.
The idea is interresting.
Also comparing Energy use of different ROMs might be interresting.
Battery usage would also be a good comparison, i know of only 2 apps that give something like that, Pocket Battery Analyzer and one of the above mentioned SPB Benchmark has a battery selection but it will work once the battery has completely discharged once, plus the fact that a single comparison can become invalid because battery wear levels vary based on the usage of it.
Benchmark 3:
Device: HTC Polaris (Touch Cruise)
CPU: Qualcomm MSM7200 @ 400Mhz
Memory: 256MB ROM
ROM: M-Anime 2.0, Radio 1.59.42.23
Notes: Installed HTC-CA drivers after flashing ROM, required to take full advantage of drivers, plus Gfboost installed and working.
Benchmarks:
1)D3D Demo:
Average FPS: NA
FPS Smoothness Rating: 10/10 (1/3 slower when touch screen is pressed, still smooth, read touch.dll thread)
It doesn't display FPS, if you have problems closing the program, use attached tooglestart.exe before running D3Ddemo to hide taskbar and show X.
2)Lights 3D:
FPS Smoothness Rating: 10/10
3)Text 3D:
Clearness Rating: 0/10
It runs but the 3D text is not readable at all.
4)Triangle GL:
244 FPS @ 2 mins
smoothness 10/10
5)Video Decompression Benchmarking:
Video 1 Average Speed: 242.95%
Video 2 Average Speed: 103.29%
Video 3 Average Speed: 152.65%
Video 4 Average Speed: not tested/broken link.
I didn't test it with Qtv mode as it already uses accelerated mode more, it may break Gfxboost; I tested it using directdraw.
As this is a 2D test, 3D drivers won't help much by itself, here Gfboost show it's muscles, read my post on Polaris 3D Driver Development Project thread, all three test do render without skipping frames, video/audio slighty desynced in 2nd and 3rd test.
I don't get the idea of testing video or bitrates that are not adapted for PocketPC devices, they won't usually work fine as demostrated in 2nd and 3rd test, people should convert it before use, I use 320x240 H264 at 250kbps and stereo LE-AAC at 48kbps in mp4 container (Coreplayer still doesn't support HE-ACC), that's enough quality for the device.
6)SPB Benchmark v1.6:
SPB Benchmark Index: Insufficient tests done
CPU Index: 1552.28
File System Index: Not done
Graphic Index: 4159.65
Active Sync Index: Not done
7)Pocket PCMark v1.03:
CPU Dhrystone: 118.43 MIPS
CPU Whetstone: not tested
Memory: not tested
Memory Latency: not tested
File System: not tested
Storage Cards: not tested
Graphics: System hangs, test won't complete.
Sad, because it seems to be a pure 2D test and I should get higher scores.
8)GLBenchmark v1.0:
3D Rendering Quality: Bilinear Filter : 95% (Success)
3D Rendering Quality: Perspective Correction : 100% (Success)
3D Rendering Quality: Sub Pixel Precision : 95% (Success)
3D Rendering Quality: Trilinear Filter : 89% (Fail)
3D Rendering Quality: Z-buffer Precision : 99.1% (Success)
CPU Performance: Float : 546
CPU Performance: Integer : 5792
Fill Rate: Multi-Textured, 2x2 : 16097 kTexels/s
Fill Rate: Multi-textured, 4x2 : 18248 kTexels/s
Fill Rate: Single-textured, 4x1 : 26757 kTexels/s
GLBenchmark HD ES 1.0 : 1372 Frames
GLBenchmark HD ES 1.1 : Failed / Not supported
GLBenchmark Pro ES 1.0 : 77 Frames
GLBenchmark Pro ES 1.1 : Failed / Not supported
Lights: Ambient x 1 : 102160 Triangles/s
Lights: Omni x 1 : 41885 Triangles/s
Lights: Parallel x 1 : 103181 Triangles/s
Lights: Parallel x 2 : 2385436 Triangles/s
Lights: Parallel x 4 : 2363982 Triangles/s
Lights: Parallel x 8 : 2262844 Triangles/s
Lights: Spot x 1 : 42907 Triangles/s
Swapbuffer speed : 2027
Texture Filter: LINEAR : 2391565 Triangles/s
Texture Filter: LINEAR_MIPMAP_LINEAR : 2309837 Triangles/s
Texture Filter: LINEAR_MIPMAP_NEAREST : 2395652 Triangles/s
Texture Filter: NEAREST : 2251606 Triangles/s
Texture Filter: NEAREST_MIPMAP_LINEAR : 2391565 Triangles/s
Texture Filter: NEAREST_MIPMAP_NEAREST : 2396673 Triangles/s
Texture Size: 1024x1024 : 2398716 Triangles/s
Texture Size: 128x128 : 2390544 Triangles/s
Texture Size: 256x256 : 2397695 Triangles/s
Texture Size: 512x512 : 2400760 Triangles/s
Texture Size: 64x64 : 2376241 Triangles/s
Triangles: Flat Shaded + Color : 2415062 Triangles/s
Triangles: Smooth Shaded + Color : 2414040 Triangles/s
Triangles: Textured : 2389522 Triangles/s
Triangles: Textured + Color : 2384414 Triangles/s
As this is a pure 3D test no surprise I get similar results as Lord Meshadieme.
Battery usage testing is highly subjective, there are no two people that use the phone the same way and even if they do, there are other external factors that affect battery life like signal strength, etc, I don't think is a good idea to go ahead with it.
Video 4 Link Updated

PlayStation emulator in Blackstone

Hy everyone!
Sorry my bad english!
I downloaded the FPSEce emulator (PlayStation emulator) to Blackstone. Its an 1.6 MB program. In youtube, some people can play with PlayStation iso files their PocketPC. When i try to start the program, it write me: "A minimum of 16MB is required, please free more memory."
But my device has more than 80 MB memory...
I dont know what i have to do...
I have a lot of fantastic PlayStation game iso file, but the program isnt work in my PocketPC.
Please help me any ideas, why dont wor.
Thanks a lot
bye
Adam
MB could both be storage or application memory
have you looked in settings->memory to see if both of those
are high enough
I mean the program memory. In storage card memory, i have a lot of free space.
but, if the program requires 16 mb program memory, and i have more than 80 mb, why cant run?
I have more than 200 MB memory in HDD and more than 80 MB program memory (RAM). But, the emulator doesnt work...
Have you restarted your device already?
yes, i have!
does anyone have this installation file that i can download along with some games??

Make your Glyph cache 4194304 ( With CAB )

Make your Glyph cache 4194304 ( With CAB )
If you want your youtube or video better
Install PPCAdvancedSet2: (( I find CAB file ))
PPCAdvancedSet2.cab
Note:
The glyph cache is the pipeline through which graphics render. Increasing the cache results in faster graphics. >> meschle
You don't need a cab to do this... Just go into the registry to HKLM\SYSTEM\GDI\GLYPHCACHE\limit and change it without any program to install !
Why should you change it to 4 MB ?
I recommend the value 131072 (DWORD decimal), this is 128 KByte or 65536 (64 KByte).
THERE IS NO PERFORMANCE IMPROVEMENT IF YOU MAKE IT BIGGER.
Test it for yourself! Use VSBenchmark2007 or TestOpenGL to benchmark your GPU.
Please post your Benchmark results!
I doubt it will improve the performance that is benchmark-able to milliseconds or KB/s units. But I do believe that for instance, if you had Opera running with multiple tabs opened and occupying lots of memory (check GWES.EXE RAM occupation), it still maintain their snappiness. That's what larger GLYPH cache should give.
Maybe Opera is not a good example... but close I hope...
I agree with "maesus".
WVGA screen have more perfomance improvements if you make GLYPHCACHE bigger. VSBenchmark2007 results is same because amount of bench data is always same.

How to play need for speed rivals on low end pc

Hi guys
Having a low end pc was not so bad a few months ago. As it was able to run games but now its seems to lag a lot.
What to do to play games buy a new pc? Ansee to that is no.
Well for this game mentioned above you should have
8 gb ram
I3,i5,i7 processor
Nvidia gtx with 2gb ram
And windows 7 amd above
But my specification is
4 gb ram
Core 2 duo processor
Nvidia gforce g210 1 gb ram
Windows 8
My pc is a low end device but inplay this game with no laag.
Some tricks
1 -- use pen drive as memory boost and select dedicate this device to readyboost.
2 -- close all applications before playing.
3 -- keep your display driver up to date.
4 -- use this link to download files
I am browsing [Need For Speed: Rivals on GeForce 210 at 25 FPS - YouTube]. Have a look at it! https://www.google.co.in/url?q=http...DqkBNg&usg=AFQjCNFj4Sed3glqilwnDX3bZhqueDaLaQ
5 -- now a aingle twick the folder you downloaded will have a file named as gamesettings_profile. Open it using wordpad and see for line having 59 value and change it to 60. Save the file and place all these files in documents/ghostgames/need for speed rivals/settings and overwrite them all.
6 -- after doingbthat just play the game and remember to not change any setings of game doing so will make game return to original high graphics mode and laggy too.
I hope this helped you a lot.
Do mot forget to hit thanks
For any queation just gmaile at
[email protected]

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