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Hi all,
Now that we have all got our XDA's does any one know if it would be possible to change the Screen in the XDA to a 640x480 screen so that we can use the High resolutions in the new version of Windows Mobile edition?
I have seen some screen shots of the diference and its a HUGE difference... I would love to have a 640x480 screen now after seeing what the device could look like.
I suppose that the device can pump out 800x600 for Output but am not sure if it can pump 640x480 directly to the screen? do you think they will be an upgrade option if people would like to have there screen's updated on there XDA2's?
well of cause you would have to replace the whole screen
not sure if the the xda2 is popular enough for them to consider ofering something like that
I think they will, but it'll be called XDA III
Would it not be as easy as getting a new 640x480 screen and connecting it up? Provided we can find the right size and with the correct connector of course? Is there any reasion that our XDA II will not beable to push out 640x480 reso direct to the screen?
I'm not very technical when it comes to the workings of the XDA as I do not know the hardware it has inside, and am not game enough to start poking around in it just yet...
Well I do hope for all of ours sake that we will have an option or a parth later on for the new reso it does look sooooooo much better and is super CRISP...
No, it would be possible (Se NYDITOT Virtual Display) but you can´t see ****, because the screen only has 320x240 pixels.
maybe the cable to the screen would have a different wireing
and maybe the lcd control chip on the "motherboard" would also
have to be changed
different res's on intergrated devices are never as std. as external monitors on pc's
But you can change the resolution, the problem is neither the chip but the screen. It can only display 320x240 pixels, because is has no more!
skenliv yes but he's asking if they would make an upgrade where he gets a whole new screen for his device which does support 640_480
of cause that still leave the issue with the posible connection difference
and the chip may not be able to control a bigger res and maybe one would even have to change the touchscreen along with the lcd if it's limited to a lower res aswell
anyway i'm pretty sure it would be a very expensive upgrade
and it would prob be cheaper to just buy a xda3
But it is able to handle a higher resolution, that´s what im trying to say
Although the display can show 640, but you can´t see anything because it´s so damn small on a 320x240 pixel screen.
And yes, it would probably be very very expensive to change the whole screen.
how much bigger is the e80X 's screen then xda2's ?
The E800 is 4 Inch. The XDA II is 3 Inch. So it´s quite big.
I think the amount of video ram is also a factor in the available resolution, so even if you could get 800x600 it would probably only be in 256 or 16 colours.
Maybe I wil be too sad but,the Himalaya has internal GPU that is confirmed for ATI Imageon 3200 series.
Following there are the spec:
Display Support
4/8 bit monochrome
12/15/16/18 bit color STN
12/15/16/18 bit TFT
Maximum resolution 320x480 at a color depth of 16-bpp
Partial display refresh
2 HW cursors, 1 HW icon/overlay
Frame modulation
Panel rotation (90°, 180°, 270°)
Please note the maximum resolution supported!
It NEVER support more than 320x480..so never 640x480!
You must change all the matherboard of your ppc for that and also the screen,it isn't factible.
Regards,Ser
Thanks for the replys guys although I am even more confused now, if the ATI Imageon 3200 series does not put our more then 320x480, how does the XDAII output 640x480 and 800x600 output? is this a totaly diferent card/chipset that does this work? If so things might be starting to make a little sence although I don't see why they would not use 1 chipset that could do both... so still a little confusing on the logic side of things...
Cheers...
yes,I see your confusion!
XDA2 can't output 640x480 and can't 800x600.
You probably refer to Nyditot Virtual Display,a program that force "via software" to use virtual resolutions like 640x480-800x600 and up..but more things are unreadable!
or could he be talking about displaying on an external monitor using the backpack?
No.. I think he's talking about the external output on the backpack...
fudgebottom said:
Hi all,
Now that we have all got our XDA's does any one know if it would be possible to change the Screen in the XDA to a 640x480 screen so that we can use the High resolutions in the new version of Windows Mobile edition?
I have seen some screen shots of the diference and its a HUGE difference... I would love to have a 640x480 screen now after seeing what the device could look like.
I suppose that the device can pump out 800x600 for Output but am not sure if it can pump 640x480 directly to the screen? do you think they will be an upgrade option if people would like to have there screen's updated on there XDA2's?
Click to expand...
Click to collapse
fudgebottom said:
Hi all,
Now that we have all got our XDA's does any one know if it would be possible to change the Screen in the XDA to a 640x480 screen so that we can use the High resolutions in the new version of Windows Mobile edition?
I have seen some screen shots of the diference and its a HUGE difference... I would love to have a 640x480 screen now after seeing what the device could look like.
I suppose that the device can pump out 800x600 for Output but am not sure if it can pump 640x480 directly to the screen? do you think they will be an upgrade option if people would like to have there screen's updated on there XDA2's?
Click to expand...
Click to collapse
Hi fudgebottom
as your friends said, the display of your pocket pc is designed for 320x240. but i found a software called Virtual Display, you can resize your screen for 640x480 and 800x600 and you can rotate the screen, ...
the site is: http://www.nyditot.com/NVDPage.asp
hope it can help
i wouldnt use that s/w on ur xda2 as it means a hard reset lol been there and done that :|
works fine on xda1 using ppc2003
Hi,
So, according to the Pocket Now site (http://www.pocketnow.com/) and i quote;
As we start to see glimpses of the upcoming Sony Ericsson Xperia X1, new details are emerging about its capabilities in comparison to other WinMo devices. Here are three things about the device that you probably didn't know:
1. It has four LED indicators (two on each side) on the perimeter of the device to indicate system status, as seen below from the left side. The lights can blink in different colors like red, blue, and green.
2. It includes Handango's InHand software, which may bring an iPhone app-store like experience to the device.
3. It can take 640x480 VGA video - most devices max out at 352x288.
--------------------------
I knew about the LED indicators as i had seen them in action in a video (and they are kinda cool considering how lame they sound at first), and neither was i interested about Handango's InHand software being on the device... But the main point is the video. 640 x 480 is pretty darn awesome!
Oh well... i don't know if this is true, but i just read somewhere: "X1a has the MSM7201a which restricts the higher quality video. The X1i uses the MSM7200 which doesn't have the restrictions. "
So, if the 640x480 resolution recording is true, it'll be on the X1i...
Some stuff from the whitepaper
There will be a US and European version of the phone. The US version has 850MHz UMTS while the Euro has the 900MHz band instead. The US version is also crippled in some features (mainly relating to video recording/playback - only records QVGA video at 24fps when Euro does it VGA at 30fps. Also doesn't decode H264) due to some issues with patents in the US.
Click to expand...
Click to collapse
A really good video review. Slow in switching from portrait to landscape... but overall really great. (was added on the 15th, so highly unlikely that it has the increased RAM)
http://www.youtube.com/watch?v=W8ZL2-QEFoM
Plus it also mentions that the video recording is VGA
Insaneboy said:
Some stuff from the whitepaper
Click to expand...
Click to collapse
Thank you for that... now i have to make sure to get the Euro version... not the US one...
msalmank said:
Thank you for that... now i have to make sure to get the Euro version... not the US one...
Click to expand...
Click to collapse
Well, thanks to caeci11ius. I got it from here http://forum.xda-developers.com/showthread.php?t=406997
Keep in mind though that that might have changed since its quite old
Insaneboy said:
Well, thanks to caeci11ius. I got it from here http://forum.xda-developers.com/showthread.php?t=406997
Keep in mind though that that might have changed since its quite old
Click to expand...
Click to collapse
Even still... thanks.
It is a bit old - especially since we now know that Opera is included in Xperia, wheras that whitepaper says it is not...
msalmank said:
A really good video review. Slow in switching from portrait to landscape... but overall really great. (was added on the 15th, so highly unlikely that it has the increased RAM)
http://www.youtube.com/watch?v=W8ZL2-QEFoM
Plus it also mentions that the video recording is VGA
Click to expand...
Click to collapse
Here is another review where the panels switch way faster, they say it's a beta-version very similar to the retail one. Have they increased the RAM to make it faster? There are rumours that the RAM will be more than 256 MB.
http://www.theunwired.net/?item=videoview-hands-on-with-sony-ericsson-s-latest-xperia-x1-built
Supersmurfen said:
Here is another review where the panels switch way faster, they say it's a beta-version very similar to the retail one. Have they incresed the RAM to make it faster? There are rumours that the RAM will be more than 256 MB.
http://www.theunwired.net/?item=videoview-hands-on-with-sony-ericsson-s-latest-xperia-x1-built
Click to expand...
Click to collapse
Yes, they've increased it, it's now 340 or 384 mb.
Don't know which version is in the review, though, but the switching is very very fast.
msalmank said:
2. It includes Handango's InHand software, which may bring an iPhone app-store like experience to the device.
3. It can take 640x480 VGA video - most devices max out at 352x288.
Click to expand...
Click to collapse
2. This will be the first to go if I cook my rom. I don't need stupid service like this in my rom.
3. w/ the current spec, it may take VGA video, but I really doubt about how many fps it can record.
msalmank said:
3. It can take 640x480 VGA video - most devices max out at 352x288.
Click to expand...
Click to collapse
Most (or at least quite a few, especially with good cameras) non win-mo devices have more than 16 bit colour too!
How to confirm X1i
I am in the USa and don't want that crappy limitation of video recording and the lack of x264 support. How can I confirm a X1i vs. X1a if I order from one of the well known sites listed on this forum?
wtf no H264 decoding? does that mean it can still be accomplished by using third party apps?
dontdo_that said:
wtf no H264 decoding? does that mean it can still be accomplished by using third party apps?
Click to expand...
Click to collapse
No its a hardware limitation. The qualcomm chipset that supports VGA H264 recording infringes on broadcomm patents. Therefore the US version of the chipset has this feature removed.
vinokirk said:
Most (or at least quite a few, especially with good cameras) non win-mo devices have more than 16 bit colour too!
Click to expand...
Click to collapse
Because above 16bit is kinda pointless and only really looks good on the spec sheet. It comes with a performance penalty that is not worth it. I'd rather a snappier device.
Read this:
http://blogs.msdn.com/windowsmobile/archive/2005/09/07/462187.aspx
Video capture is supposed to be 640x480 30fps.
It is only the display colours that are limited. Play back on tv/pc should be fine.
I'm not sure why people think WM devices SHOULD have performance issues with this. Note the N95 has 24bit display and records great video at 30fps 640x480.
24bit colour makes a huge difference with some websites. WM 16bit devices for example look awful with the my-symbian banner. On the N95 it is like it should be. Pictures and video are also obviously much more natural. It is daft WM stick to 16bit displays with tiny physical cameras that can't take quality pictures regardless of the pixel count .. the qvga video of all WM devices except the X1 is also a joke .. I can't believe the pro and HD are still qvga.
There is no excuse for the X1 not to perform well with this. I'll be really upset if it doesn't.
pgamble said:
Video capture is supposed to be 640x480 30fps.
It is only the display colours that are limited. Play back on tv/pc should be fine.
I'm not sure why people think WM devices SHOULD have performance issues with this. Note the N95 has 24bit display and records great video at 30fps 640x480.
24bit colour makes a huge difference with some websites. WM 16bit devices for example look awful with the my-symbian banner. On the N95 it is like it should be. Pictures and video are also obviously much more natural. It is daft WM stick to 16bit displays with tiny physical cameras that can't take quality pictures regardless of the pixel count .. the qvga video of all WM devices except the X1 is also a joke .. I can't believe the pro and HD are still qvga.
There is no excuse for the X1 not to perform well with this. I'll be really upset if it doesn't.
Click to expand...
Click to collapse
The camera does take 16 bit photos. The display only shows 16 bit. The US version however cannot record in VGA for the reason I mentioned above.
And its not WM that decides to put bad cameras on phones. Blame our device manufacturers for that.
JKingDev said:
No its a hardware limitation. The qualcomm chipset that supports VGA H264 recording infringes on broadcomm patents. Therefore the US version of the chipset has this feature removed.
Click to expand...
Click to collapse
So you're saying that using skyfire browser, one would NOT be able to decode youtube videos?
384 MB RAM confirmed
SE has confirmed that the retail version of X1 will have 384 MB of RAM.
http://www.theunwired.net/?item=fol...ows-and-explains-the-xperia-x1-to-journalists
Unfortunately it will NOT have an accelerometer though.
Support for Flash Lite 3.0 will not be included initially, but since it will have Opera Mobile 9.5 that will be no problem, since Opera 9.5 includes the Flash 3.0 player - http://www.interpreting-tech.com/bemobile/?p=107
Supersmurfen said:
Support for Flash Lite 3.0 will not be included initially, but since it will have Opera Mobile 9.5 that will be no problem, since Opera 9.5 includes the Flash 3.0 player - http://www.interpreting-tech.com/bemobile/?p=107
Click to expand...
Click to collapse
Be not so sure about that. Currently it's not sure if the Opera version for the Xperia X1 will include flash support though it's possible of course.
For two years I have loved everything about my Shift but always wished for a higher resolution screen.
This board is full of hardware experts and yet there has been no mention of upgrading the display.
I would have though HTC would have used a COTs display with a standard interface. Surely higher resolution screens of the same size and interface exist, and could replace the existing display?
if you want help in this there was a hack to fool the hardware of the asus eee to whatever resoloution you wanted, was very cool, check out eeeuser website
could prove useful dont know if the prog would need adjusting or anything wortj trying
I don't think it would even be that complicated.
When the windows side is in the virtual resolution of 1024 x 600, performing a print screen yields a bitmap of 1024x600. So as far as the OS is concerned, 1024x600 is the resolution being display and that is the resolution being output by the graphics driver.
So I guess it's the display electronics that reduce this display to the interpollated 1024x600 on the 800x480 display.
A perfect example of this is using the VGA video output to an external monitor, where high resolutions can be used at will.
I'm no expect in this hardware area but I would suspect that it might be possible to use a higher resolution screen with the shift. But I don't know if the shift connects to the screen with a standard interface.
But if it was possible, I would have thought someone would have done it.
Even if it was not possible, here's a thought. Why not use the VGA port to 'double back' into a new high resolution screen fitting into the shift, connected to the VGA, and powered by the Shift. It would be a bit of a bodge, but would give a great display.
Does anyone know if this is possible?
Hi all,
Is that real to add in future better resolution video taking?
Like 420px or higher [HD i think isn't real].
Thanks.
Edmunds.
Edmunds, listen... Resolution is hardware related. Sorry to be me saying that but you can forget higher resolution on your Tattoo. Also, sorry again but the above is relevant to multi touch also....
haha. before some months ago ralle.gade was making MT work. -.-
ralle.gade can make MT work on Tattoo..
yes, we have resistive touch-screen, but some devices with this screen type have MT [ like DSi ].
Hi! i have a question... there is any option/app to, like on PC, when any full screen software do not have your resolution, not resize the app to the screen?
because, i think the worst defect of the wildfire is the non standard resolution, and a lot of apps do not have this resolution... and i think this causes some apps not to work very well, specially games...
i dont know if im explaining myself (my english is not very good)
No, its the app that must support the resolution. You can use apps like LCD Density Changer to give the effect of a higher resolution, but that is hardly optimal.
This is why there are complaints everywhere about Android Fragmentation. There is no standard set of requirements, which leads to issues like these (Only for low end devices though)
Lastly, the games not playing is more because of the grandfather-age hardware and no GPU on the phone. Not the resolution.