Has anyone had similar issue?
When I open Start Menu, some letters of Program names are underlined.
Any idea how to remove those marks?
Thanks in advance!
These are keyboard shortcuts to those programs (similar in "desktop" windows - when you press "Alt" key you have some letters underlined; when you press those letters on the keyboard it shall activate the given option).
There is a registry key under HKEY_LOCAL_MACHINE (which unfortunately I can not remember right now)
with a value called something like HardwareKeybaordEnabled (sorry I can't be more specific).
If you change it from 1 to 0 the lines will go away.
"HKEY_CURRENT_USER\SOFTWARE\Microsoft\Shell\HasKeyboard 1",change 1 to 0 and power off...
Just got my dual.......missing the hardware keys though with my kaiser.
Is it possible to map the left soft key to the startmenu and say the right softkey to ok/close?
Thanks
Does any one know how to remap the start to the left soft key i know where to change the left softkey but dnt know the string info to put in
techmaster7545 said:
Does any one know how to remap the start to the left soft key i know where to change the left softkey but dnt know the string info to put in
Click to expand...
Click to collapse
Use SmartsKey , once it is running you can hold "Left Softkey" for 2-3secs and the Start Menu opens
Hi,
I had problems to map hardware keys ( slider keys ) with Morph Button.
Every time I mapped a button it show the key code 229.
I read the post Key Assign Problem (Morphgear+PocketGBA) ,
( http://forum.xda-developers.com/showthread.php?t=425646&highlight=morphgear ) here at XDA Dev.
It seems the HTC Touch Pro have the same Problem.
After few hours I solved the problem.
All you need to do is:
1.
- Go to button setting in Morph Gear.
- before click the assign button press and hold the Strg key
- then you can enter the hardware key you want
now you can play by holding Strg and the mapped keys
2-
- go to global menu in Morph Gear
- in the submenu Input: click Polling Method
now it works
But in Genppc 1.09 I still can not configure keys.
Hope this helps somebody
Sorry for my english
Strg key?
Hi Bub3d
Sorry to be a dunce but can you clarify what you mean by the "Strg key"?
Thanks
andrew-in-woking
The left key in the last row.
Better known as Ctrl to us non german keyboard users.
However, this doesnt work on my dutch pro 2.
That is the great news for me, I have looked for it for a long time. Thank you very much!!!
morphgear settings
hey guys just a quick question about morphgear on the htc pro... what setting do you guys use to get the best picture and sound i love to play games but kinda want the sound is there any good settings to use to have the best sound and still get good fps? any help would be appreciated thx
Thanks worked for me on the Tmo USA Touch Pro 2
Thanks! It's work on my TP2.
Bub3d said:
Hi,
I had problems to map hardware keys ( slider keys ) with Morph Button.
Every time I mapped a button it show the key code 229.
I read the post Key Assign Problem (Morphgear+PocketGBA) ,
( http://forum.xda-developers.com/showthread.php?t=425646&highlight=morphgear ) here at XDA Dev.
It seems the HTC Touch Pro have the same Problem.
After few hours I solved the problem.
All you need to do is:
1.
- Go to button setting in Morph Gear.
- before click the assign button press and hold the Strg key
- then you can enter the hardware key you want
now you can play by holding Strg and the mapped keys
2-
- go to global menu in Morph Gear
- in the submenu Input: click Polling Method
now it works
But in Genppc 1.09 I still can not configure keys.
Hope this helps somebody
Sorry for my english
Click to expand...
Click to collapse
I'm sure there is a way to play without holding down the Ctrl (Strg) key all the time. I did it before I just don't know how I did it. Can somebody help me out?
Just remove eT9.
Button Mapping will work with all emulator and games now, like on my old Hermes.
[HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Layouts\e0010409]
"Layout Text"="COMP IME"
"Ime File"="compime.dll"
Hope it helps.
Worked perfect! thanks a million. Thank god cause without multi-touch, mario is near impossible to play with the touch-screen!!!
Bub3d said:
Just remove eT9.
Button Mapping will work with all emulator and games now, like on my old Hermes.
[HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Layouts\e0010409]
"Layout Text"="COMP IME"
"Ime File"="compime.dll"
Hope it helps.
Click to expand...
Click to collapse
worked for me too, thanks!
What does STRG stand for?
What were the original registry values for enabling eT9? Can someone check for me, please?
Bub3d said:
Just remove eT9.
Button Mapping will work with all emulator and games now, like on my old Hermes.
[HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Layouts\e0010409]
"Layout Text"="COMP IME"
"Ime File"="compime.dll"
Hope it helps.
Click to expand...
Click to collapse
I have a sprint touch pro 2 and did the above and i still can't map keys in morph gear. Can someone post the eT9 string that i deleted so i can put it back??? Also what does deleting this do???
Not working on my Sprint Touch Pro 2 either.... any help is greatly appreciated.
Thanks.
I solved the Sprint TP2 morphgear button mapping issue. When you go to map the keys, click the little "..." to bring up the "request button to map" pop-up.
Now, click on the bottom center of the screen to bring up the keyboard. When the keyboard is up, next to that same icon is an upwards arrow. Click that and it will give you input methods. It might be on something like "Full QWERTY", but change this to "Keyboard". You should now see a virtual keyboard different from the usual one. This maps perfectly to the slide out keyboard. Use the virtual keys to do the mapping, use the slide out to play.
dont forget to set polling methot or else it wont work
srry for my english
jtsarnak said:
I solved the Sprint TP2 morphgear button mapping issue. When you go to map the keys, click the little "..." to bring up the "request button to map" pop-up.
Now, click on the bottom center of the screen to bring up the keyboard. When the keyboard is up, next to that same icon is an upwards arrow. Click that and it will give you input methods. It might be on something like "Full QWERTY", but change this to "Keyboard". You should now see a virtual keyboard different from the usual one. This maps perfectly to the slide out keyboard. Use the virtual keys to do the mapping, use the slide out to play.
Click to expand...
Click to collapse
For the record, this also works for Tilt 2 and is my preferred solution.
No need to edit registries. Also, you don't have to hold Ctrl to play nor disable eT9, which brings other problems like not being able to edit the eT9.*.txt keymapping text files.
jtsarnak said:
I solved the Sprint TP2 morphgear button mapping issue. When you go to map the keys, click the little "..." to bring up the "request button to map" pop-up.
Now, click on the bottom center of the screen to bring up the keyboard. When the keyboard is up, next to that same icon is an upwards arrow. Click that and it will give you input methods. It might be on something like "Full QWERTY", but change this to "Keyboard". You should now see a virtual keyboard different from the usual one. This maps perfectly to the slide out keyboard. Use the virtual keys to do the mapping, use the slide out to play.
Click to expand...
Click to collapse
How do you prevent the "Input Mapping" window from disappearing when you bring out the virtual keyboard? Everytime I click on the bottom center virtual keyboard button, the "Input Mapping" window disappears and then the keyboard shows up. It's like the chicken before the egg scenario!
Hi everybody,
I am trying to play version of Doom ported for PocketPC on my Prophet (here: kokak.free.fr/DoomPPCB04b.zip). It runs fine for the most part, the problem is some important keys are missing. The program comes with a configuration file (doom.cfg) that has a series of lines referring to mappings of action -> keycode. Example:
key_fire 134
key_use 194
key_strafe 184
key_speed 182
key_alwaysrun 20
key_escape 195
Some of the default key mappings work with the keys on the prophet keypad or with actions on the touchscreen, specifically (the game runs with the screen horizontal, so this is coherent):
up key -> strafe right
down key -> strafe left
left key -> move forward
right key -> move backward
central button -> fire
moving stylus left or right over touchscreen -> turn left/right
(probably cycling weapons would work with some other key but not sure of that yet)
So, basically i'm missing the escape (for going back to menu, quitting, saving and loading), tab key (for map) and space (open doors) for Doom to be functional. It can probably be accomplished if the mappings from actions to keycodes in the doom.cfg were configured appropiately. Problem is I have no idea what the keycodes for the HTC prophet keypad keys are, or a way to find them out (something like a program). I've googled this extensively but couldn't find anything.
Does anyone know keycodes for the two action buttons on top of keypad (the left and right "hyphens" so to speak), the "home" and "ok" keys (bottom left and right) and the send and end keys (green and red buttons), or any way to find them out?
Thanks!
Don't see much movement around here Either nobody knows or nobody is interested...
Anyway, I found out what I was looking for incidentally. It turns out another program (the MAMEC3 emulator por Pocket PC, the multi arcade machine emulator) has an option for reconfiguring the keys associated with actions of the emulator, and you can see there the keycode in hexadecimal of any of the keys of the phone after you press it.
I'll copy the keycodes for the HTC Prophet in case anyone else had the same problem. These are in HEX, the doom.cfg uses the same keycodes in decimal:
Camera Button -> 0xC3
Volume Up (the sliding button on the left) -> 0x75
Volume Down (the sliding button on the left) -> 0x76
Comm. Manager Button -> 0xC4
Left "Function Button" (top left above keypad) -> 0x70
Right "Function Button" (top right above keypad) -> 0x71
Send ("green") Button -> 0x72
End ("red") Button -> 0x73
Home Button (the one with the windows logo) -> 0xC1
OK Button (the one with "ok" inside a circle) -> 0xC2
Fire/Action Button (the one in the centre of keypad) -> 0x86
Up (on keypad) -> 0x26
Down (on keypad) -> 0x28
Left (on keypad) -> 0x25
Right (on keypad) -> 0x27
I don't know if the "Off" (putting phone to sleep) Button has a keycode, but the MAME emulator couldn't capture that one in any case.
Awesome, thanks for the MAMEC3 tip. I'm trying to find out the key codes for my Rhodium Touch Pro 2 so I can remap worms world party keys. I also installed RhodiumKbdControl_GSM_1.4 in a quest to find the keys.
Keep it up!