PocketPC Game Compo ??? Need your help ! - Windows Mobile Development and Hacking General

Hi everyone !
I guess the people who know me have seen me around almost exclusively for the games I released, but that's far from being the only thing I do ! I'm also admin of a few dev sites, including http://www.dev-fr.org , a french amateur dev website. We have held a nice compo last year, sponsored by DS-X, which gave as great prizes : a Wii, a Nintendo DS Lite, and other nintendo ds dev stuff...
We're starting to work on this year's compo, and as I've done some PocketPC games, I thought it could be the right time to open up and have a multi-platform "handheld" compo, with like NDS/PSP/PPC... For now, it seems like it would be games only, not sure yet.
Anyways, I posted because I had a few questions regarding what the compo could be/have
1. Would people from here actually participate ? The games don't have to be fantastic (well, participating is always fun, you don't care about winning), and the compo will be held over like 2 or 3 months, so that gives you plenty of time...
2. Would people actually donate for the prizes ? Last year we had a quick chipin widget created, generated a few bucks we used to give out a few extra prizes. Some prizes can be given out that way for like "most original submission" and other surprising games which didn't win
3. Any idea if I could find a PocketPC manufacturer/reseller to sponsor the compo and provide a few very nice prizes ? That would be really awesome, but I have no idea who to contact and how :/ Any tips will be more than welcome
If you have any other ideas, suggestions, or questions... I'll stay around (back to coding I go )

whats up molllusk i enjoyed ur pocket pc games at flib.....heres a new pocket pc retro game based on old style graphics it one level arrows or soft keys control the hero Q is to exit the game if u die...u have one life one goal make it to red door avoid enemies hit me up aaaaaaaaaaaarrrrrrrrrrrrrrrrhhhhhhhhhhhhhhhhh!!!!!!!!!!!!!!!!!!!!!!

Related

Best Software 2008 is drawing near: enter & nominate decent XDA-Devs tools!

Guys and gals,
This year’s Smartphone and Pocket PC Magazine Best Software Awards ( http://www.pocketpcmag.com/awards/ ) is getting near. I, being the Nominations Manager for the Awards, would like to invite you ALL to participate in it, regardless of whether you’re a developer or “just” a user of them.
If you’re a developer, it’d be REALLY great if you could enter the apps you’ve written in the Smartphone & PPCMag Encyclopedia ( http://www.pocketpcmag.com/_enc/cat.asp?cat=2&name=Software ; you can add new entries there too). It’s free and, then, in addition to your having your app listed in the list, it’ll be far easier for me to nominate it for the Awards if I deem it worthy enough. In the last two years, I spent DAYS of chasing down developers of top (freeware) titles like Qmail and Pocket GBA in order to being able to nominate them. I would prefer NOT having to waste so much time at contacting developers this year and asking them to enter their titles in the Encyclopedia – I have better and more productive things to do.
Being listed in the Encyclopedia, your stuff will also get far more exposure outside XDA-Devs and other “geek” sites as well.
Just like with last year, don’t think a free app can’t compete with commercial stuff out there. For example, VITO CopyPaste, Opera Mini, fring, Emu42, Google Maps Mobile, Orb, Qmail, My Mobiler, Mobipocket Reader, PHM Plus!, FuseSP etc. were all finalists, GB-SOFT Tweak, CastCE, Emu48, ScummVM, LogMeIn (Free), most of masterall’s emulators etc. were winners. Top-notch freeware titles like Dotfred’s PIM Backup or TaskMgr or Vijay555’s VJFullscreenTSC were also nominated (albeit didn’t win / become a finalist because of the very strong competition in the same category).
If you’re “just” a user of these apps, you’re also VERY strongly asked to nominate your favorites, should they not already be nominated. As a rule of thumb, all of the last year’s nominated titles are automatically re-nominated, unless there’re radical changes – for example, new titles – in the given category necessitating the un-nomination of the (comparatively) weakest titles OR the given title hasn’t been discontinued in the meantime. You can see the list of these apps – that is, the 2007 nominees / finalists / winners – at http://www.pocketpcmag.com/awards/category_all_2007_newquery.asp .
I don’t want to leave any decent, new utility I may have overlooked not nominated. With the current rate new apps and tools are released here at XDA-Devs, I just can’t keep up with all the new versions / releases, no matter how hard I try. (And I have a LOT of other things to do – for example, I’m working on a Digital TV and CDMA Bible, concentrating on a lot of EE stuff and also preparing a major speech at a W3C conference on mobile Web browsers, leaving me little time testing all the new XDA-Devs-originating stuff.)
(Also see http://forum.xda-developers.com/showthread.php?t=300200 for my 2007 announcement – it’s a bit outdated tough.)
Remarks / comments / recommendations are welcome!
Awesome. I'm excited about this. These awards always help me find new/interesting titles to toy with.
Apart from what's on your list already, and in terms of eloquence and overall usefulness, I love the PocketCM Keyboard, and I use it all the time. In terms of functionality, I like that new Internet Connection Sharing Control (http://cleanimport.xda/index.php?threads/377047/) program. It's still in development, but the idea of it is great: finally an all-in-one utility for handling all of the various Internet sharing configurations. As far as I know, it's also the first program to let a user use their phone as a wifi adapter.
I personally think that Schaps Advanced Config is the most usefull program for what I do, but I'm not entirely sure what kind of programs are within the scopes of this...
+1 l3v5y
And for the best suite of programs, A_Cs S2 series win every time although they're not the most innovative programs in that they are just trying to copy the iPhone....
Hi Everyone,
I need to add a few points to Werner's (Menneisyys) post. (I am the owner of Smartphone and Pocket PC magazine and in charge of the awards).
First, as you might have guessed, the quality of our category structure and to a large extent the nominees is directly due to Werner's incredible efforts.
I asked Werner to get started ASAP, and his response naturally was to post here. However, as you will see we aren't as ready as we might be.
At www.PocketPCmag.com are in the middle of a conversion of data from our current rich but hodgepodge of a site, mostly written in ASP. We are moving to a cleaner, more uniform look using the Drupal Content Management System.
Because of timing, we decided to do the awards and leave the encyclopedia of software and accesssories in our current (ASP) system for now. Then probably when nominations are frozen in July we'll switch over.
However, we REALLY need to update the input form for vendors.
It looks like we'll have to do that in ASP. We are juggling a lot, and we can't commit to updating the form until at the latest, May 1.
So, the ideal from Werner and my side, would be to at least make sure your products are in the db now. Then everyone can update their information as soon as I give the OK here.
THANKS and good luck.
A_C's s2u2, s2p, s2v
xxza said:
A_C's s2u2, s2p, s2v
Click to expand...
Click to collapse
Totally Agree
marshj05 said:
Totally Agree
Click to expand...
Click to collapse
Nothing comes near.
Thanks guys for the feedback.
I've (being the author of several networking & hacking-related tutorials & hacks) already played a bit with CSC but still haven't had the time to test it in all possible configurations / on all my WinMo devices. Will definitely post a detailed review / evaluation on it and also nominate it for this year's Awards. (Preparing for a W3C speech, in addition to preparing my next Bibles, takes a LOT of time and work so I can't really test new software right now...)
BTW, at the General forum, there's a Dev Awards thread ( http://forum.xda-developers.com/showthread.php?p=2100268 ); I'm thinking of in some way combining it with the Smartphone Mag awards structure before May.
BTW 2, speaking of last year's nominees and categories, feel free to comment on them too - what other titles would you see nominated? I prefer open discussions like this to PPCMag's (closed) user nomination system because a lot of people can chime in the discussion, making the nomination process as democratic as possible. (While, of course, I reserve the right to have the final word in nomination ).
Yeah A_C's programs are sooooo awesome!
Besides already mentioned pprgrams, i'd also add MortButtons and ThumbCal (still a beta, but already usable) to nominated applications.
Also, Mollusk's great (mostly free) games sure deserve a nomination (www.xFlib.net)
S2U2, S2V, S2P by A_C +1 for those, and I'd like to add Emunutz for his HTC HomeCustomizer and Chi Tai Dang for Battery Status
I would like to nominate Slither2006's SCLPC++ cube. It is a fantasticly useful tool in its present form and with the changes that he has stated will be in the next version, I really think that it deserves consideration. It may just be a retrofit for older PDA's, but for the vast amount of older models out there, it gives a new lease on life.
Hi,
for me....
S2U2, S2V, S2P by A_C
BYE, Bobo
S2U2, Batterystatus, PocketCM, PCM Keyboard
For me
romualdrichard said:
S2U2, Batterystatus, PocketCM, PCM Keyboard
For me
Click to expand...
Click to collapse
Yup, BatteryStatus was one of the apps last year I specifically contacted the author of to be able to nominate his app - a really excellent one!
Thanks for the other suggestions.
Flipside said:
S2U2, S2V, S2P by A_C +1 for those, and I'd like to add Emunutz for his HTC HomeCustomizer and Chi Tai Dang for Battery Status
Click to expand...
Click to collapse
See above - one of my most prioritized tasks was tracking down him and nominating his stuff last year. And, thanks for the suggestions
mr_deimos said:
Also, Mollusk's great (mostly free) games sure deserve a nomination (www.xFlib.net)
Click to expand...
Click to collapse
Wowz! Thanks for mentioning them! I think I'll write a dedicated article on them - I love small "retro" games like these. (Ever seen N.I.'s Retro Games pack?)
s2U2, S2V and S2P
All 3 are Great!!

not wanting android, but wanting a source for apps/games

hey all, ive been browsing these forums for quite a while. and i found tons of useful things, and tons of people *****ing about the thingss they dont understand.
id like to consider myself somewhat knowageable... nothing like the developers, but no dummy....
however i am looking for a way to get apps/games for the HD2... free things, things to pass time as i did on my last phones. is there a website, or a thread i havent found.... ive searched already.
can anyone send me off in the right direction???
thank you in advance!
Aside from the forums, and Windows Marketplace ( ), there's Omarket http://www.freewarepocketpc.net/omarket/
sweet, yeah i know the marketplace, but theres nothing worth what they are asking... but yeah ill check that out. i appreciate it! thanks daemonfly
And check out the place that omarket is listed at too, http://www.freewarepocketpc.net/
Google Windows Mobile Games and you will see tons.
If you are willing to pay for them www.handango.com is a slick site too.
Three out of the last four fridays, Handango has given away a free app which is usually only sold for a fee. Worth a look.
thanks guys, ill check them out. you guys are awesome...
happy hunting
http://hd2apps.blogspot.com/search/label/HD2 Apps
Check out Xtrakt and Experiment 13 - They were Sony Ericsson commissions for the Xperias, and are the best games I've come across for native WinMo (so excluding emulators) . Also, there's a pretty good port of Doodle Jump in French on Omarket. Think it's the Blackberry version, since it's touch controlled rather than G-sensor, but pretty awesome nonetheless.

Developer looking for a freeware game project

Hi everyone,
at first I like to give you a short introduction of myself. I am 23 years old, living in germany being a trainee as software developer. Currently I am looking for a freeware and/or open source game project to join. I'm used to object orientated programming and also have some basic knowledge of game development. In the recent weeks I started to learn how to use OpenGL ES on android devices.
Important:
- Do not reply with something like: "Please code game XYZ for me!!!"
- If you know a good place where non-profit android game developers are searched/found please tell me This would be a great help too.
Even if I may me able to do the coding part all on my own, but I still lack some skills on modeling, texturing and especially the music/sound stuff.
So what I am looking for is mainly a team of non-profit (donation based is absolutely okay) developers that is lokking for an programmer for some game.
This will be a hobby project (what does not mean it shouldn't result in a good game) so I will mainly be available for coding on the weekends.
The type of game does not matter that much to me, anyway it should not be some clone of another android game. There's so many types of games that are completely missing on android devices (on others too of course) that it shouldn't be that hard to choose something "new".
What came to my mind at first were some portal-like game with a built in level editor. The levels created by that should be shareable over internet so everyone can extend the game by new content. This way you could share your own (or good ones of other's) levels with your friends that should keep the fun with that game for some time.
Another great project would be something nearly fitting a request I saw here in the forum (http://forum.xda-developers.com/showthread.php?t=1077132). Its about some "Minigame-API" that should be containg some models (units/"monsters"/buildings), level textures and an interface to script own gameplay mechanics. Mainly something like the Stacraft / Warcraft III / Stracraft II level editor reduced to the basic stuff needed to create own funmaps. There will need to be some basic engine for a RTS game, but regarding story/techtree's/balacing/etc. there will be nothing to do so far. The Editor itself should be a java programm (cross-platform) thats interface is like/near the Warcraft III Level Editor. (Kind of easy to use but very powerful if you master it )
Both of those crazy ideas would require a lot of time and/or people to work on it so I of course also would like to help on some less advanced project. Anyway I do not want to create the 50th tetris clone.
http://forum.xda-developers.com/showthread.php?t=1032166
I know this is kinda in the area of "Please code game XYZ for me", but as i stated in the post. I can do all the graphics etc. I've also spent some time learning java this past month, so i got some knowledge..
stianjaco said:
http://forum.xda-developers.com/showthread.php?t=1032166
I know this is kinda in the area of "Please code game XYZ for me", but as i stated in the post. I can do all the graphics etc. I've also spent some time learning java this past month, so i got some knowledge..
Click to expand...
Click to collapse
If you can supply more than just an idea to the project its absolutely okay I will have a look at it.
Edit: Sorry but this kind of game isn't what I am looking for, it's just too simple to give me the challenge I want. Maybe I will contact you if I don't find any other project within the next few days. (Better coding a really simple game than to twiddle thumbs )

[Q] How can I further promote my game? Any help is appreciated!

Hello guys,
A week ago we made a game for android and published it on Google Play, followed by some heavy advertising (free) everywhere I could (Facebook, Twitter, Reddit, all these kind of sites). It all started good, we got around 40 ratings , 90% are 5 starts. The game got to the top 25 new games at the Arcade section and also in the top 10 Trending Arcade section.
But even though our game is at the top no one seems to see it? I am frustrated that the game can't be that bad , it is simple and yet addictive from what I have been told. It is just no one seems to see it.. we have like 300 downloads but they don't seem to raise anymore.
You can find the link to the game below (or you can search it on Google play, it is called Impossible Path).
https://play.google.com/store/apps/details?id=com.MadGoat.ImpossiblePath
I am wondering, is the game so bad or am I advertising wrong??If anyone can help, please tell me what's wrong here and what can I do?
Any advice regarding marketing and promotion is welcome. Thank you.
Hello! I found your game entertaining and I think that it just needs to become more popular. Firstly, you could ask to get a review of your game published in some Review Websites or blogs such as Soldgame.com. Secondly, I would use a cross promotion community, since they can be a really useful tool when your app is growing and often increase the number of installs. If you want some personal advice, I'd go for Tappx.com, since they're pretty clean and just want to help you grow bigger (it's a free platform) After that, I'd go for AdMobs or some monetizing method. Good luck with your app!

1 year after launch, our game has 10x more downloads on WP8 than iOS and Android

Hello!
I decided to make a post with details about our game Tap Master Mondrian, the first we released, one year ago, and how it ended up having way more downloads on WP8 than on other platforms.
I'll get into the details of why I chose to make a game for WP8, what the download numbers were for the three platforms and how much money I made on each. I also talk about how I marketed the game and why I think the game ended up being way more successful on the arguably smaller platform.
Hope the information is useful, and if you'd like to know any additional information just let me know.
Full post with graphs and numbers can be found here
totsboy said:
Hello!
I decided to make a post with details about our game Tap Master Mondrian, the first we released, one year ago, and how it ended up having way more downloads on WP8 than on other platforms.
I'll get into the details of why I chose to make a game for WP8, what the download numbers were for the three platforms and how much money I made on each. I also talk about how I marketed the game and why I think the game ended up being way more successful on the arguably smaller platform.
Hope the information is useful, and if you'd like to know any additional information just let me know.
Full post with graphs and numbers can be found here
Click to expand...
Click to collapse
Congratulations, but this is in the wrong thread. You should post it here instead.
Cheers,
Sorry about that, posted in the right place. Any way to delete this one?
I'll just move it
Thanks for post. Nice game.
Thank you for sharing your experience . We released a game few days ago and it's also multiplatform (Android, WP). And from first look we get the same amount of downloads on both platform. But it's to early to say of course, i'm just glad that I found your article that gave us some guidance for the future.

Categories

Resources