[HELP] How to change Intelli-Dialer-Bitmaps - Windows Mobile Development and Hacking General

Hi,
I've the following Problem, I did a new skin for the Phone and the Smart-Dialler
so for the Phone-Skin its quite easy. I created a new folder where I stored the Pictures and edited the registry.
With the Smart-Dialler (Intelli-Dialler) I have the following problem. I can't find where the paths to the Pictures are stored. And I also can't overwrite the Pictures because they're writeprotected and declared as System-Files.
If anybody know how I can change the bitmap's, please tell me.
thanks
rgr81

is there really no way to change them manually???

Related

Way to make your Language OS for Universla

the way to OS Localize your Universal
*****the files and tools you need*******
*imgfs_tool by mamaich
*boot_hv_tool by mamaich
http://forum.xda-developers.com/viewtopic.php?t=34171&start=0
*HTC-64 Encodetool by bal666
http://forum.xda-developers.com/viewtopic.php?p=191164#191164
*hex editor (i used Heiw32 accroding to suggestion of Mamaich)
*NotePad in Windows
*Other high performanced Editor(if you have)
*Resource Hacker or PE Editor + Resource Tunner to edit mui
*Signcode.exe and sign with certificate
-----sorry can not write all in here,,, pls go to link---
http://www.asukal.jp/WM5_MUI/the way to OS Localize your Universal.mht
***********additional information 2006-May-15**********
regarding to initflashfiiles.dat and initboji.dat
i tired to write initflashfiles.dat in Japanese chalachtor, but not in CODE,
seems to work.
*write initflashfiles.dat in Japanese to specify Japanese Localized shell folders and Japanese re-named Short cuts. then add into rom.
also deleate both of 2 old dat files from rom.
then flash it back to my Uni, the localized shell folders were created!
this can save a lot of time to create the Localized ROM :shock:
But,,, still testing that ROM can work correctry.......or not.
<some appurication buttons can not assained if without initboji.dat>
*************2006-May 22 aditional********************
@ to edit the dll or exe from AKU2 rom, they have some difference.
Strings can be edited only with Platform Builder now.
pls reffer to this thread
http://forum.xda-developers.com/viewtopic.php?t=49423&highlight=
Can I have your instructions?
Hi Asukal(sama):
I'm trying to localize my Universal to my local language.
I'm stuck now before boot set-up process after hard reset.
So, I would like to ask you several questions.
Could you show me your instructions / suggestions?
1) Certification Store (way 2-1)
You said I have to take out CertificationStore from registry file.
I could not find any key of "CertificationStore", so I compared my registry before and after SDK_Cert installation.
I found there are some differences in registry file, which are:
HKEY_LOCAL_MACHINE\Comm\Security\SystemCertificates\SPC\Certificates\XXXXX] –- 3 keys
HKEY_LOCAL_MACHINE\Comm\Security\SystemCertificates\Privileged Execution Trust Authorities\Certificates\XXXXX] – 3 keys
[HKEY_LOCAL_MACHINE\Comm\Security\SystemCertificates\Unprivileged Execution Trust Authorities\Certificates\XXXXX] – 2 keys
I removed "\" that locates on each line of hex data and write these keys on default.hv file.
However, the start-up process just after hard reset didn't start...
I also found some other differences on registry files, which seems certification file update time.
Do I have to put update time keys on default.hv file?
Or am I still missing something?
2) MUI (way 2-2)
I could sign *.mui files with SDK_Cert.
You said PE header must be corrected if I cannot sign *.mui.
In other words, you mean I don't have to correct PE headers because I can sign my *.mui?
As far as I checked my *.mui files, it seems OK.
3) iniboj.dat (way 3)
I could dump iniboj.dat and initflashfiles.dat and translated them to my language.
Of course I saved in Unicode (UTF-16) and removed the first 2 byte "ff fe".
When I run "delfile.exe", I noticed "delfile.exe" showed the error message that "delfile.exe" could not find iniboj.dat.
But I could add iniboj.dat with "addfile.exe".
Is this a normal message from "delfile.exe"? FYI, my base ROM is Qtek's AKU2; 1.30.77.
4) *.hv files (way 4)
I think the following is the keys that I must change.
[HKEY_LOCAL_MACHINE\System\Explorer\Shell Folders]
"StartUp"="\\Windows\\StartUp"
"Recent"="\\Windows\\Recent"
"Programs"="\\Windows\\Programs"
"Favorites"="\\Windows\\Favorites"
"Desktop"="\\Windows\\Desktop"
Even I changed these keys, I cannot start my start-up process...
Are these keys enough to start start-up process?
I appreciate any suggestions / supports / instructions!!
Thank you.
hi! Camrade!
Re Qeuestions
1;certificate sotre. 3 entries are correct.
@But i am not sure what you removed???
i did not remove any thing and copy it to HV.
@yes update time must be in HV also.
like follows.
without this. no work as sertificate authentification.
[HKEY_LOCAL_MACHINE\Comm\Security\SystemCertificates\Privileged Execution Trust Authorities]
"UpdateTime"=hex:\
00,e0,46,50,1c,96,c5,01
2;if your mui can be signed, they should be workable.
but i am afraid your mui of core-dll Strings Table were broken.
PLS reffer this thread about that!
http://forum.xda-developers.com/viewtopic.php?t=49423&highlight=
if you are not sure, pls send me one of them to check it.
3:re-iniboj.dat, as you told me the eror message of delfile.exe will notice you, because i doesnt exisit in rom files. it was in XIP area.
But dont mind that. procceed it!
4;Shell folders; that is enough in hv, to just specify the loaction of Shell folder.<this also discribed in shellres.dll.
But no start up menu if there were localized Shell folders by failed initialized 2 dat files.
@the os can boot even the shellres.dll.xxxx.mui is not worked,
just missing Programs in StarMenu.
Now i am afraid your shellres____mui is read by OS, but it was incorrect.
@to change the Dr.Johnson screen to Japanes one, replace "stylus2.192.gif" and "stylus1.192.gif" with ones from JP os.
But the fisrt sentence before Stylus work for Dr.Johnson is from Shellres.mui, so your are failed in to read shellres_mui if it was still english.
Good luck!
Almost completed
Thank you, Asukal!
With your responses and instructions, I can finally boot my Universal with my language from boot screen!
I’ll make init*.dat file and try to make more localized ROM.
It seems a little difficult (complicated) to make initflashfiles.dat file translating to Unicode character code. But I’ll try!
Again, Thank you very much!!
shugoh
pls try to write iniflshfile.dat in Katakana, instead of Code,
i did try this some part of them just now.
Seems to be worked. But not sure .........didnt test all of in this dat,
just a part of it.
if the Katakana written dat was workable, it will be so easy to create
the Shell folders in Japanese................ :lol:
Hi Asukal,
I also want to join but I don't have the hex editor....the process is so complicated and the "key" is we have you on this website that do cook the ROM for us. Thanks a lot again.
If you have invented some easy installation files that want me to try, please let me know. I tried to edit the latest O2 ROM but unsuccessful....
Cheers,
chris_khho said:
Hi Asukal,
I also want to join but I don't have the hex editor....the process is so complicated and the "key" is we have you on this website that do cook the ROM for us. Thanks a lot again.
If you have invented some easy installation files that want me to try, please let me know. I tried to edit the latest O2 ROM but unsuccessful....
Cheers,
Click to expand...
Click to collapse
free hex editors can be downloaded.
many kinds of hex editors were in web.
Anyway, if i need something need test, i will call u! :lol:
Hi, Asukal:
This my be very stupid question...
I could translate html portion of shellres.dll with your instruction.
However, I still cannot do of tapres.sll and tshres.dll.......
Maybe this is because the type of resouce is different from shellres's.
So I tried to move html of tapres and tshres to another resources using PB because the other tools I have doesn't work...
When I wanted to save modified resource on PB, PB said I could not save the new resource because PB could not load resources from executable file...
I know this question is the basic one if I want to use PB.
But if you can show (a) hint(s) to me, I would appreciate your support very much.
Thank you!
shugoh
i guess PB can only save the files as "*****.exe" or "******.dll",
but not as a "******.dll.xxxxx.mui"
so you must save it as "anyname_you_want.dll" with out xxxx.mui to other folder.
then go to next step, because files edited with PB can not to be signed.
To enable to be signed, go following steps.
1;Open "any dll" or exe which havs correct PE header with Restorator.
2;Dlelete all of resources from this dll or exe.<make empty dll>
3:On another window of Resotrator ,
Open "anyname_you_want.dll" edited and save by PB
4rag and drop all resources exept "255" resource from
"anyname_you_want.dll" to "empty.dll"
5;save this empty.dll filled with resources of "anyname_you_want.dll",
as the name of your tagert xxxx.mui
6:Close all windows of resotrator.
7;try to sign on that mui, you may able to sign on that!
Good luck
Thank you for your instruction about PB and html.
however, I still cannot save modified file even though I put file name with *.exe or *.dll.
As my test, I opened x86 file and modified its file and I can save the modified. But still cannot tapres and tshres.......
I also tried some WM5 files, but not succeeded in saving it...orz
I installed all PB functions but for MIPS or SH4, which should not necessary for WM5.
The attaced is the error massage appreared when I wanted to save modifed WM file. (I installed Japanese PB, so error message is in Japanese)
"ta.dll" is only a temporary name for modified tapres.
I appresitate your any comments.
Thank you.
shugoh
I did it!!
Asukal:
I finally can make localized tapres and tsh with your recommended tools!!
Please see my blog at your convenience!
I'll try to localize folders with init*.dat files!!
Thank you very much!!
(If I have difficulties on making init*.dat files, I may ask you suggestions after I make every effort I can make,)
Thanks again
shugoh
Hi, Asukal
I can localize init*.dat file according to your post on May-15.
As you said, it seems OK that we can describe folder names on both *.dat file, not Unicode Code #.
So far I have no trouble with these *.dat files.
Thank you.
shugoh
Glad to here that!
You have done! you r a MAN!
Keep on going Dark Side!
Hello, Asukal
I'm back...
I have had a strange problem. As a matter of fact, I haven't solved this problem even though I could make Universal ROM in my language.
When I make my Universal hard & soft reset, I always see 2 white bold lines above and below "Windows Mobile" on 2nd splash screen.
I found these lines don't appear when I change mui regional setting. I mean no white lines on 2nd splash when I change:
1) shellres.dll.0411.mui to shellres.dll.0409.mui
2) shellresapps.dll.0411.mui to shellresapps.dll.0409.mui
(I'm trying to change English ROM to Japanese.)
0411 and 0409 have exactly same contents; I just change their name and place them on "windows" folder.
3) Change mui setting both of the following from 411 to 409.
[HKEY_LOCAL_MACHINE\MUI]
"SysLang"=dword:00000411
[HKEY_CURRENT_USER\MUI]
"CurLang"=dword:411
With these changes, I can boot my Universal without white lines and Uni seems working well. (Of course, all letters except for the ones in these 2 mui are in English. But I suppose I can see Japanese if I change all 0411.mui to 0409.mui. (Haven't tested)
I also noticed I didn't change the region code in init*.dat. (i.e. LOC_0409_DIRWINDOWSHELP, not LOC_0411_DIRWINDOWSHELP)
So I changed init*.dat files and made new ROM with 0411.mui (incl. shellres & shellresapps).
However, there were still 2 white bold lines on 2nd splash...
I haven't added:
[HKEY_LOCAL_MACHINE\Security\ColdInit]
"Locale"=dword:00000411
"ColdInit2Done"=dword:00000001
"ColdInit1Done"=dword:00000001
Because my Uni has always stuck before the initial setup (screen alignment and Dr. Johnson etc.).
This time, I added these keys per your instruction, but I'm stuck again...
Do I have to add [HKEY_LOCAL_MACHINE\Security\ColdInit] ?
This would not directly relate to my experience, but I think I can find where I made mistakes.
I appreciate your response.
Thank you.
on my rom, i changed
LOC_0409_DIRWINDOWSHELP, to LOC_0411_DIRWINDOWSHELP
also i added folows
HKEY_LOCAL_MACHINE\Security\ColdInit]
but i dont think those are not reason of your problem,
did you tried to edit new one from versin nbf??
i guees the ROM was crashed,,, i never happend,
you think some reason of registry,,,
how about htis,,,
[HKEY_LOCAL_MACHINE\ControlPanel\Stylus\192DPI]
"FontArray"="500,600,900,1000,1200"
"CurFont"=dword:384
this is the for Screen resolution.
But in my case,,without this,, not happend problems like you,,,,
strange,,,,
Hi, Asukal:
I finally find the root cause of 2 bold lines on welcomehead screen!
the mui file taking charge of screen alignment on start-up set-up process causes this problem. I made the new one with PB and solved this problem!!
(I made the previous one with another tool...)
I'm very glad to inform you this and appreciate your supports very much!!!
P.S. However, I'm still stuck with Coldinit... But this is not an issue.

Custom Dialpad

I've been using the unskinned dialer on my Vogue for the last couple weeks because its much snappier and features an embedded call history. However, after looking at some of the new Diamond custom dialers I've realized I'm not happy with the default skin, so I started pouring over the Windows directory looking for the images that govern the unskinned dialer in hopes I could directly skin it instead of using the dialer overlays.
I was able to find a few files of use, in particular the gifs that control the background color for the call and end keys, the call history images on the left (for call missed/out/in), and the background image. But after changing the files via TotalCommander and soft-resetting, I see no change.
Is there any way to do this without cooking? And does anyone know where else files might be kept for editing this dialer?
ANY help at all would be greatly appreciated.
I'm curious about this too. I've looked all over, but havent been able to find what i'm looking for. Is there a PSD somewhere for the iphone-ish dialers that has the correct splits and things to create our own?
The custom dialers are an alternative to the original dialer...
Look at the files in the CABs for custom dialers, and you will see they have a different set of files. Look at those, and edit them as you want.
Yes, but the custom dialers lose the embedded call history functionality and are sluggish in comparison with wm's default dialer. I don't mind having to cook a rom to get this to work, but I still don't know where all of the images are stored, particularly the ones for the actual number buttons. And perhaps an xml file governing their placement?
Red49er said:
Yes, but the custom dialers lose the embedded call history functionality and are sluggish in comparison with wm's default dialer. I don't mind having to cook a rom to get this to work, but I still don't know where all of the images are stored, particularly the ones for the actual number buttons. And perhaps an xml file governing their placement?
Click to expand...
Click to collapse
Okay...
Maybe this will work...
In the dll files related to the dialer (can't remember there names off hand), there will be graphic files that can be replaced...
Okay, after much searching (now that I knew what I was looking for), I've come up with a list of dlls that may be related:
phcanhtc.dll
phcanoverBMP.dll
dpadmenu.dll
tapres2.dll
tapres.dll.0409.mui
tapres.dll
also, the reg key hklm/security/resover might allow something
Only problem is I realized after continued reading that some of the info I got was related to wm5 roms trying to get smartdialing working like wm6....so if anyone could help me narrow down which dlls are the right ones to edit, that would be fantastic!
also, whats the best way to edit dll and mui files?
Red49er said:
Okay, after much searching (now that I knew what I was looking for), I've come up with a list of dlls that may be related:
phcanhtc.dll
phcanoverBMP.dll
dpadmenu.dll
tapres2.dll
tapres.dll.0409.mui
tapres.dll
also, the reg key hklm/security/resover might allow something
Only problem is I realized after continued reading that some of the info I got was related to wm5 roms trying to get smartdialing working like wm6....so if anyone could help me narrow down which dlls are the right ones to edit, that would be fantastic!
also, whats the best way to edit dll and mui files?
Click to expand...
Click to collapse
phcanhtc.dll -- Contains some BMPs/images
phcanoverBMP.dll -- Contains most of the images
dpadmenu.dll -- Is to do with the dialer workings... Contains no images (I think)
tapres2.dll -- may contain some images
tapres.dll.0409.mui -- is localisation. Mostly just text strings, but may be some images
tapres.dll -- may contain some images
I use "ResHacker" to open up dlls and modify them...
Just tried copying the needed dlls over to my storage card, tried both totalCommander and RescoExplorer, with flight mode off/on, can't get access to tapres.dll, tapres.96.dll, or tapres.dll.0409.mui
Edit: Thanks for the info and the heads up on reshack!
That may be a problem... I'd guess they need to be cooked into the ROM, in which case it may be easiest to take a ROM, dump it, edit the files there, rebuild it and then flash it...
Yeah, I just realized they're rom files and I can't get at them this way.
But I was able to successfully edit phcanoverBMP and change the call history icons.
Thanks for all your help, its cooking time
Red49er said:
Yeah, I just realized they're rom files and I can't get at them this way.
But I was able to successfully edit phcanoverBMP and change the call history icons.
Thanks for all your help, its cooking time
Click to expand...
Click to collapse
No probs!
There are also some files in the WM5 ROM I've dumped in an OEM pack called "Phone_DPI_96" that may be of interest...
they are:
Code:
backarrow_glyph.gif
clg_in.gif
clg_miss.gif
clg_out.gif
cmdpad_land.gif
cmdpad_port.gif
cmdpad_sqre.gif
dialpad_land.gif
dialpad_port.gif
dialpad_sqre.gif
anything beginning with "dlr"
handset_glyph.gif
spd_lst.gif
Okay, so I got ahold of a kitchen, but when I found the tapres dlls in the sys folder, they're not compiled -- its a bin file, 2 txts, and an s000. Reshack can't do anything with these files. What do I do?
You need to use "Reversemode" to turn those into a dll, then you can edit that.
I googled reversemode, and all I came up with was reversemode.com which didn't look like any sort of software that would help with this.
Red49er said:
I googled reversemode, and all I came up with was reversemode.com which didn't look like any sort of software that would help with this.
Click to expand...
Click to collapse
I'll be more helpful then
This post: http://forum.xda-developers.com/showthread.php?t=331094
well this seems to be a brick wall. no matter which file I try to use revresmode on, it says it doesn't work on .net files.
Thanks for the help anyways tho.
I don't know about changing the font of the dialer, but you can change the dialer within the rom contents (only the buttons and background) I found that there are two separate folders in the SYS folder. the files are read only. unlock them and edit in photoshop. you don't have to relock them to cook them back in, just save them in the same exact format they were in before you unchecked the "readonly". That is how I edited mine. I have no idea why why anyone would bother trying to mess with the dll's?!!!
S.V.I said:
I don't know about changing the font of the dialer, but you can change the dialer within the rom contents (only the buttons and background) I found that there are two separate folders in the SYS folder. the files are read only. unlock them and edit in photoshop. you don't have to relock them to cook them back in, just save them in the same exact format they were in before you unchecked the "readonly". That is how I edited mine. I have no idea why why anyone would bother trying to mess with the dll's?!!!
Click to expand...
Click to collapse
There are embedded images in the DLLs...
You need to use reversmode on the folder, not the files within it...
l3v5y said:
You need to use reversmode on the folder, not the files within it...
Click to expand...
Click to collapse
Doing that gives me a "cannot open input file" error. And yes, all files and folders are not marked as read only.
Red49er said:
Doing that gives me a "cannot open input file" error. And yes, all files and folders are not marked as read only.
Click to expand...
Click to collapse
My mistake! Reversmod does dll to module, RecMod (attached) does the reverse...
Sorry!

change bluetooth default folder

hi guys, anyway i can change the bluetooth saving default folder without editing the registry? if need be, can someone please tell me how to do it?
Search on here for moBlue, it does that and more.

Changing the Camera folder

Afternoon Peoples!
I've had a look through both the Nike and Elf forums but I cant find the thread I'm looking for.
There is a .cab file that changes the directory where the camera saves on the storage card. At the moment is saves to the DCIM folder, after installation the cab changes to My Documents/My Pictures.
Like I said, I've read through and cant find it. I've replaced my Dual today with a new one and I would like to install it!
Ah yeah, I've been after a way of doing this for a while!
There are some registry edits related to this. Try searching the polaris forums, and you find your answer.
sonus said:
There are some registry edits related to this. Try searching the polaris forums, and you find your answer.
Click to expand...
Click to collapse
you star, I didn't think to check there!
For future use,
Originally Posted by mastelos
one for the camera
HKLM \Software\HTC\Camera\General
change EnableDCIM from 1 to 0
this will change the default path to save image from
Storage card\DCIM\100MEDIA to storage card\my documents
Thank you sonus.

How to write .rgu properly??

Hi, i have an Herald with the original windows mobile 6 executable i downloaded on a website and i extracted the RUU_signed.nbh, then i used Hypercore to get the OS.nb and then i got the OEM and SYS folders to start building my ROM the way i like it. First i thought about including my own registry modifications and i know those modification have to be installed in the device at the end of everything to over write the default that get install first so in the OEM folder i created a sub folder i called zzz_My_registry_OEM. As you can see, my attempt there is to put the .rgu file in there and because the name of the folder start by zzz, it will obviously be installed at the end. Is that right? Because if i'm wrong please tell me, i never did that before, its my first time cooking a ROM. Then, i face a new problem. I have the complete list of all the registry tweak i want to put in the .rgu file, i know i have to begin the file by REGEDIT4, the lines starting by ";" are not recognise so i can put a note of what the registry is for (for personnal reminder), then at the end of all my registry tweaks, i have to leave a blank line but... I just dont know how to write the lines properly because i know its some sort of code and i have to write in code. I'll show you precisely what i mean. Here i have a tweak to change the temp file to the storage card and it goes like this:
HKEY_LOCAL_MACHINE\System\FileSys
edit temp path key \Storage card\Volatile
Here an other one to change the language of the slide out keyboard to US:
HKEY_CURRENT_USER\ControlPanel\Keybd
create a new string
Name: Locale
Value: 0409
The problem as you can see, that is good if i tweak the registry of my already installed ROM from a registry editor, thats not valid for a .rgu file while cooking a ROM. But i have no idea how to write those codes properly and i found absolutely no instruction no where. And i have a lot more tweaks like that that i want to do. Is there any one here willing to link me to a detailed and intelligent tutorial or to translate my reg tweaks for me so i can finally nail that once for all? I thank you all in advance for your help. Anything could help because even if you dont have a complete answer, i'll do the job of reading the post and take all the bits together and figure it out. Some of you know a little bit that will complete some that an other one know to finally form the big picture.

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