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Hi guys!
I'm totally new to this forum and I apologize if this issue has been discussed/explained earlier, but here goes:
I recently purchased a new HTC P3600/Trinity , as I have been using Qtek/HTC pocketpc's the last years and have been very satisfied with them. One of the main reasons I bought Trinity was because of the 400mhz Samsung CPU which I thought would be fairly faster than the 200mhz TI CPU on my previous S200. But, what I don't understand is that, when I try to for example play NES games with PocketNES or PocketNester on the Trinity, the emulation runs sooo slow, even with sound disabled. On my S100 and S200, NES emulation was flawless with sound enabled. I have also noticed some other slowdowns when running apps/games as well. Why is this? I do hope this is a bug that can be fixed somehow with a hack/tweak or a rom upgrade.
I am also wondering if there is, per date, any overclocking apps that work with the Samsung 400mhz CPU?
Any help/comments appreciated, thanks!
- Stian
CPU MHz isn't the sole determinant for the overall application performance. I bet you are not running number crunching application in your Trinity, don't you?
Playing games inevitably involves the graphics chip, in Trinity's case - the ATI Imageon chip, which unfortunately is not too well supported by these apps. You don't get decent playback of video until recently.
And speaking about overclock - I still don't see any proper app to really overclock that Samsung CPU....
Alright thanks for the input! I really thought that the previous HTC devices had sort of the same graphics chip. I sure hope there will be software enhanced for the ati chip in the future though. More comments appreciated as well!
Its mainly because of the stupid ATI Accelerator
Please take a look at a wiki. Its a known issue , whenever you play a game (that uses stylus input) , you'll notice that fps drops dramatically but then if you just use the buttons , it works fine..I am not sure why or what. But it seems that ATI Graphics chip is the culprit
Yeah, I've heard about the thing with the touchscreen slowing it down. But even if I'm not even close to using the touch screen, it's already slow..
prasys said:
Its mainly because of the stupid ATI Accelerator
Please take a look at a wiki. Its a known issue , whenever you play a game (that uses stylus input) , you'll notice that fps drops dramatically but then if you just use the buttons , it works fine..I am not sure why or what. But it seems that ATI Graphics chip is the culprit
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so has there been any fix for this? i know that wm6 certainly doesn't make the situation better.
More comments on this issue is greatly appreciated.. As far as I have experience by now.. Every game and/or application I use that requires holding the stylus to the touchscreen suffers from major slowdowns. . I will definitely send an e-mail to HTC complaining about this issue and I hope that others will do the same. They should really fix this issue in the next ROM release ..
pcprono said:
More comments on this issue is greatly appreciated.. As far as I have experience by now.. Every game and/or application I use that requires holding the stylus to the touchscreen suffers from major slowdowns. . I will definitely send an e-mail to HTC complaining about this issue and I hope that others will do the same. They should really fix this issue in the next ROM release ..
Click to expand...
Click to collapse
You can try XCPUScalar to overclock your device (paid software) http://www.immiersoft.com/, tried it on mine (HTC P3600). Works.
Good luck
pcprono said:
More comments on this issue is greatly appreciated.. As far as I have experience by now.. Every game and/or application I use that requires holding the stylus to the touchscreen suffers from major slowdowns. . I will definitely send an e-mail to HTC complaining about this issue and I hope that others will do the same. They should really fix this issue in the next ROM release ..
Click to expand...
Click to collapse
I haven't used any NES emulators on Trinity - but does it involves the touch screen at all?
If you are talking about raw video performance, I guess those software like emulators will sooner or later support the ATI video chip, which would then provide better video speed.
But I doubt there's any fix from HTC regarding the stylus performance hit problem.
Besides the problem with the touchscreen...have you tried to upgrade to WM 6?
Mine is much faster since the upgrade.
R_S_4 said:
Besides the problem with the touchscreen...have you tried to upgrade to WM 6?
Mine is much faster since the upgrade.
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Click to collapse
Really?
Is it stable and all with the WM6 upgrade? I would prefer a Norwegian WM6 rom though, considering the norwegian special letters and all .. I'll might upgrade to WM6 then, can anyone else confirm this?
simonuca said:
You can try XCPUScalar to overclock your device (paid software) http://www.immiersoft.com/, tried it on mine (HTC P3600). Works.
Good luck
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What version are you using. According to the developer Samsung support is on his "to do" list and not yet implemented.
Ce said:
What version are you using. According to the developer Samsung support is on his "to do" list and not yet implemented.
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I thought that too....
http://www.technologyatplay.com/main/forums/thread-view.asp?tid=4868&posts=3&start=1
I'm running PDAVIET's 02.07.07 with Radio 1.46.00.11 and it is absolute stable. Never had any problems with it and the gps works fine too (since the radio update). I have it installed for about 2 weeks...but it is in english.
I thing that everybody wants to have a g-sensor in their mobile . I have one idea . Is there any chance to develop a driver or software that can emulate g-sensor by rear or front camera ? Camera can catch "move" maybe in the same way like a g-sensor... Please think about it ...
I believe it was at least done on the Kaiser. The only issue I can see [apart from shoddy accuracy!] is, imagine the battery life being eaten!
Still, I'd like to see it, because it's the only thing I really want on my KS20
Function can be assigned to a hardware button, so it will start only if you want and then safe your battery
Ive asked about this a couple time and really got no where. I do know that the instinct uses this feature for scrolling web pages up and down
EurEye said:
Function can be assigned to a hardware button, so it will start only if you want and then safe your battery
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Click to collapse
Then why not have the hardware button rotate the screen?
I see your point. I'd prefer to just have it running in the background. Drop the accuracy of it, and we could keep battery drain to a minimum perhaps.
Girvo said:
Then why not have the hardware button rotate the screen?
I see your point. I'd prefer to just have it running in the background. Drop the accuracy of it, and we could keep battery drain to a minimum perhaps.
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that, and emulating the g-sensor would mean better games
...I didn't think of that. Good point
kidnamedAlbert said:
that, and emulating the g-sensor would mean better games
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Click to collapse
No it wouldn't, because as others have said the accuracy would be horrible.
mattcoz said:
No it wouldn't, because as others have said the accuracy would be horrible.
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but im sure that the great devlopers here could probably makes work better.
it makes me feel so bad not having a g-sensor.
today my friend was playing pocketgravity and he tried making things move by tilting my phone and it made me realize i need me a g-sensor.
kidnamedAlbert said:
but im sure that the great devlopers here could probably makes work better.
it makes me feel so bad not having a g-sensor.
today my friend was playing pocketgravity and he tried making things move by tilting my phone and it made me realize i need me a g-sensor.
Click to expand...
Click to collapse
Well, doesn't the game lack that feature or does it not need that implemented?
The thing is, there has to be a comprimise.
Get some serious accuracy, but to do that you'd need to sample a hell of a lot, thus killing battery life.
Or, sample less, less accuracy [but still good enough for screen rotation I'd wager], but less drain on your battery.
kareem9nba said:
Well, doesn't the game lack that feature or does it not need that implemented?
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nope, someone just implemented it because it sounded like a good idea.
Will never work
Cameras have been used in the past for robotics and simply didnt work since they dont understand depth very well
What about combining the Camera and letting it work with the Infrared on the device? I know not all phones support both, but for the ones that do, its a step in the right direction.
External gsensor
Lets go back to the year 2000 where everything was external. remember the external camera on the sony ericssons? lets get an external gsensor
Maybe build in the battery like the fibration in the old Nokia 5100!
This thing must be possible.
I remember the game for Nokia phones, where you were controlling the ball in the maze. It was controlled by camera but it behaves like a g-sensor.
i dont know if this has been done but when you think about it many questions come to mind. first n foremost is depth. the softwares going to sense motion by motion in pictures from the cam. now if you have a white wall sufficiently lit and you shake your phone in front of it, hows a camera gonna judge motion from it? second, imagine a dot on the wall. now if ur close to it, theres gonna be alot more "motion" for the cam than if ur far away. i dont know the technicalities of the concept and if these problems will exist in a potential implementation, but, building on problems like these, i dont think its feasible or useful.
I think the theory behind it is fairly simple (and using the camera as a game input works as in Fishopolis http://rivia.net/Fishopolis.aspx Works on the Wizard). Take a pic A from camera at time x then take pic B from camera at time x + interval y then compare the two pics (get list of positions of same objects from both pix). If the objects in pic A are to the left of the same objects in pic B then you're moving right, left otherwise and a similar calc to determine up and down.
I think it is (actually know evidenced by the game previously mentioned) very doable and should take just as much battery power as using the video camera except for the storage since only a few images would need to be kept in memory at any one time and nothing needs to be stored on "disk".
Some matrix transformations and linear algerbra should do the trick... I'm sure someone has already done this in some form or another by now... Guess I'll see what I can dig up on the old internet.
why doesnt someone just work on internal accelerometers rather then trying to use the camera?
http://www.youtube.com/watch?v=5MNbmkes8Lc&feature=related
Hehe
It gives us a sense of false hope.
Man, i would love to see 7 finalized! itll prolly look too sexy for today's phones to handle
Wow? Frankly speaking, any possibilty that the video is trying to tell us SEX1 is able to run WM7?
Like maybe make a special version of WM7 for those phones without accelerometer?
Well the screen are most probably added in post-processing .. it is a professional advertisement. A lot easier than to install WM7 on device clearly under specs, and then shoot the display so it looks good.
They just take current devices to show in this video
The X1 is off: there is no lights in the hardware keyboard when in use...
hope is such a wonderfull thing ^^
Kinda like the original X1 advertisements. No way the R1 stock ROMs were as fast as those shown on the videos.
harveydent said:
Kinda like the original X1 advertisements. No way the R1 stock ROMs were as fast as those shown on the videos.
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Click to collapse
Not that R3 is...
Needs said:
Wow? Frankly speaking, any possibilty that the video is trying to tell us SEX1 is able to run WM7?
Like maybe make a special version of WM7 for those phones without accelerometer?
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Click to collapse
I don't really think WM7 will be too advanced for the X1, but please don't expect an OEM upgrade.
Minimum specs for WM7 contains 1GHz CPU, g-meter and compass (IIRC). Xperia is clearly not WM7 compatible.
Dr.Sid said:
Minimum specs for WM7 contains 1GHz CPU, g-meter and compass (IIRC). Xperia is clearly not WM7 compatible.
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now for 6.5 already, let alone version 7....
etegration said:
now for 6.5 already, let alone version 7....
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X1 runs 6.5 more than fine...
THESpideyWVU said:
X1 runs 6.5 more than fine...
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you can say that again, im more satisfied with my rom than the stock R3A
to Dr sid :
Really ??? that doesnt seem to make much sense ... i mean why should be the accelerometer a dependence or even more the digital compass ... they are almost useless features. one for auto rotation and the other for navigation.
about the speed ... hmm im not sure that MHz make incompatibility ... maybe the ram size can be a problem but the Mhz ... a pc can work slower or faster ... but it works in most cases, it seems extreme to go just from wm 6.5 to wm 7 ... and require double processor speed. this has never happened in any wm upgrade ... there are so many old devices running fine with wm 6.5 ... kaiser for example which has even resoultion 320x240 and came out with wm 5... so to me Xperia will be able to run wm 7 ... and i have to agree anyway that the Xperia in the adertisment is tottally turned off ....
a phone with a 1ghz processor!?
I will buy a new phone when they come out with dual core for it
Look, it doesn't matter if its going to require an accelerometer or a compass... while it'll be nice to have, there's a 99% chance that it'll get ported over for WM6.0-6.5 devices, maybe with one or two features missing. Touchflo was never supposed to run on the kaiser, let alone titanium... that phone is a great example of 3 generations of windows mobile upgrades... our devices won't be any different. I'm planning on my topaz and raphael to be running WM7 when the big day comes
http://gizmodo.com/5471805/windows-phone-7-series-everything-is-different-now
As the Gizmodo article says on multitasking:
1. It has the ability.
2. we going to make sure that 3rd parties can bring their value to the user even when the app is not running. Live tiles are an example. Data feeds in the hubs are another example.
Which means that the multitasking will be different from what we know. As an example we now know the task manager and as on XP we now the window is back or minimized. On this only the core of the app will be active and will send the data to another UI (Tile) or to the HUB...
How free this will be??? We will see.
But if they limit it and it's not hackable than I will buy an iphone or Go to android...
They can't build a such strict OS when they have all these different HW platforms that need OEM SW on the BKGRD... How they will solve this??? Not to mention Mobile Phone providers...
So i believe we all panicking without a reason. But it's good in case they had Multitasking off... they have time to turn it on after seeing all these...
Didn't they made a survey??? They only asked iphone user's??? tststs
I don't think they want another VISTA on their Hand's...
Ah well, it'll never work properly on our HD's so we will all need new devices for Win7Mob.
Plus apps from WM 6.1 and 6.5 will not work
wont work?
Hi, I dont see any reason why it wont work on our HD's, there may be performance issues but it should work, you underestimate the power of the XDA cook...!
also, Later reports suggest that all apps will be backward compatible albeit with a UI change.
dont rule out win7 yet...!
stoolzo said:
Hi, I dont see any reason why it wont work on our HD's, there may be performance issues but it should work, you underestimate the power of the XDA cook...!
also, Later reports suggest that all apps will be backward compatible albeit with a UI change.
dont rule out win7 yet...!
Click to expand...
Click to collapse
The HD doesnt have a capacitative screen, required for Win7Mob. Slow cpu, and slow flash ram under minimum spec again.
I'm sure a light version of 7 could be ported, but it would be so slow, there wouldn't be any point in it.
stuntdouble said:
The HD doesnt have a capacitative screen, required for Win7Mob. Slow cpu, and slow flash ram under minimum spec again.
I'm sure a light version of 7 could be ported, but it would be so slow, there wouldn't be any point in it.
Click to expand...
Click to collapse
only time will tell
"Which means that the multitasking will be different from what we know."
which sounds very much like notifcations like iphones do which is not really multi-tasking
Rudegar said:
"Which means that the multitasking will be different from what we know."
which sounds very much like notifcations like iphones do which is not really multi-tasking
Click to expand...
Click to collapse
Yes, that night be a problem for some people, there may be ways around this though, we'll have to wait and see or stick with 6.5
wp7 impossiple on hd even impossible on hd2
hoss_n2 said:
wp7 impossiple on hd even impossible on hd2
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Click to collapse
It's not "impossible" for the HD2, as it's going to be officially released for that phone.
no news about multitouch fix?
nikola360 said:
no news about multitouch fix?
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Click to collapse
I personally think its very unlikely you will get any fix, the reason being, we are not ment to have this on our devices, we have slight differences to our phones that will complicate things. Multitouch its self is very different on teh HD2, being only 2 fingers.
WP7 isnt like WM, as it stands you cant chop and change ROMS, to make newer/more stable ones
dazza9075 said:
I personally think its very unlikely you will get any fix, the reason being, we are not ment to have this on our devices, we have slight differences to our phones that will complicate things. Multitouch its self is very different on teh HD2, being only 2 fingers.
WP7 isnt like WM, as it stands you cant chop and change ROMS, to make newer/more stable ones
Click to expand...
Click to collapse
yet .
Not sure the hd2 will ever have more than 2 point multitouch, its a hardware issue, the wp7 phones all have at least 4 point multitouch.
Sent from my HD7 T9292 using Board Express
THUDUK said:
Not sure the hd2 will ever have more than 2 point multitouch, its a hardware issue, the wp7 phones all have at least 4 point multitouch.
Sent from my HD7 T9292 using Board Express
Click to expand...
Click to collapse
ir's not 4 point we're going for, it's stable working 2 point that we want. By the time 4 point is actually useful and common, all of the current WP7 devices will have obsolete hardware anyways
THUDUK said:
Not sure the hd2 will ever have more than 2 point multitouch, its a hardware issue, the wp7 phones all have at least 4 point multitouch.
Sent from my HD7 T9292 using Board Express
Click to expand...
Click to collapse
On Android 4 points multitouch works great, the tehnology is a little old but it works, just needs a right driver or some patch for WP7))
Its just a meter of time))
avpenkov said:
On Android 4 points multitouch works great, the tehnology is a little old but it works, just needs a right driver or some patch for WP7))
Its just a meter of time))
Click to expand...
Click to collapse
yes and who is going to develope and release a driver for an old device that isnt even supposed to have WP7 on it?
at the very best, we can get a driver that is pretty much compatible with our device but since its not for our device we cant expect it to work properly.
avpenkov said:
On Android 4 points multitouch works great, the tehnology is a little old but it works, just needs a right driver or some patch for WP7))
Its just a meter of time))
Click to expand...
Click to collapse
The digitizer itself is limited to two point multi-touch. Its a hardware limitation not a software one, and it isn't anything that can be patched with a driver.
No, the two point multi-touch is software limited. See this post:
http://forum.xda-developers.com/showthread.php?t=651877
Is it possible to make a new driver for WP7 on the HD2?
Hawkon said:
No, the two point multi-touch is software limited. See this post:
http://forum.xda-developers.com/showthread.php?t=651877
Is it possible to make a new driver for WP7 on the HD2?
Click to expand...
Click to collapse
No it is hardware limited, that post has been proven wrong.
Sent from my HTC HD2 using XDA Premium App
avpenkov said:
On Android 4 points multitouch works great, the tehnology is a little old but it works, just needs a right driver or some patch for WP7))
Its just a meter of time))
Click to expand...
Click to collapse
Since when has Android working 4 point multitouch on Leo? At least for me not even 2 Point multitouch is working perfectly fine on Android e.g. the axes problem...
Hawkon said:
No, the two point multi-touch is software limited. See this post:
http://forum.xda-developers.com/showthread.php?t=651877
Is it possible to make a new driver for WP7 on the HD2?
Click to expand...
Click to collapse
Did you actually read that post? The proof in that post is the word of some random customer service rep. While every actual developer who has worked with the HD2 touchscreen, including cotulla, who wrote the drivers for android port, have said that they are sure that it's a hardware limitation of 2 point multitouch.
Ok, sry. I just took a quick look at it, but anyways, the driver for WP7 is a bit buggy when using 2 fingers.
On my device it often jumps back and forth...
I find it truly amazing anyone would be interested in WP7 on the HD2 without a usable multitouch at least partly working. Having to press both fingers on the screen at exactly the same time makes playing even the most simple multitouch games almost impossible and even browsing and photo viewing becomes a chore. Then you have current fundamental omissions like copy/paste and you are left with a phone operating system which is little more than a joke when used on the Leo.
Still, each to their own but if you like the interface that much just use Launcher 7 on Android.
^Why are you here? Just looking for an opportunity to slate wp7?^
No, I'm discussing the subject at hand, which is multitouch and WP7's lack of it when run on the Leo.
Hope that helps.
Pagnell said:
No, I'm discussing the subject at hand, which is multitouch and WP7's lack of it when run on the Leo.
Hope that helps.
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im just sick of hearing about how much better android is in these forums
Pagnell said:
I find it truly amazing anyone would be interested in WP7 on the HD2 without a usable multitouch at least partly working. Having to press both fingers on the screen at exactly the same time makes playing even the most simple multitouch games almost impossible and even browsing and photo viewing becomes a chore. Then you have current fundamental omissions like copy/paste and you are left with a phone operating system which is little more than a joke when used on the Leo.
Still, each to their own but if you like the interface that much just use Launcher 7 on Android.
Click to expand...
Click to collapse
multitouch works ok in many games and apps I think... I'll have to do some testing to make sure, but I thought it was only when trying to pinch to zoom that you had to get both fingers on screen at once. The multitouch on the HD2 doesn't really ruin much on WP7... I usually don't notice. But maybe I'm just not trying enough apps.