I've had A2dp working for awhile with my 8125, but I'm having an issue with audible.com outputting stereo over a2dp. It only outputs to the left ear! If I cable it, it will be out of both ears (dual mono sound). It's really annoying, and I'd like to get dual mono sound out of both ears. Is there any way to get the OS to output mono sound out of both channels? I listen to a lot of audiobooks, and it would be really cool to listen to them over bluetooth. Thanks
For anyone that's curious (I suppose not many since there haven't been any replies) I was able to get this to work by downgrading to the older 4.0 version of the handheld and desktop software. On audible's website, just choose the 98/ME desktop software and choose pocket pc 2000 software. Its not the newest software, but I don't see a whole lot of difference and I get both channels over a2dp. Works great now!
I have reported this issue to their tech support. They claim to be unaware of the issue and immediately escalated it to their 3rd tier of tech support.
What'd the 3rd level support have to say? Anyone fixed this issue on the 8525? I've tried a bunch of the a2dp fixes but none have worked.
cjohnson6965 said:
For anyone that's curious (I suppose not many since there haven't been any replies) I was able to get this to work by downgrading to the older 4.0 version of the handheld and desktop software. On audible's website, just choose the 98/ME desktop software and choose pocket pc 2000 software. Its not the newest software, but I don't see a whole lot of difference and I get both channels over a2dp. Works great now!
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Hi, I know this is a very old post but if you still have the older version of Audible for the PPC can you send it to me. THanks.
audible is aware of the issue
in the Help section, Audible.com's site state that they are aware of the issue and are exploring options to fix it. They say it is because they compress the audioprograms in mono, and that some devices can't handle transferring the sound to both speakers.
I'll try the suggestion to downgrade to the older version. Thanks!
I already asked them a long time ago after hearing no sound at all, but they said A2DP was not supported. I use soundtaxi to convert it to mp3, so you can listen to it with a notmal player and have normal controls
I searched some of the other threads and saw where Pocketmusic (pocketmind.com) supported stereo bluetooth for audible format audiobooks. I downloaded the trial version and it works great with my motorola S9 headphones.
What I was hoping to find was a ROM that provided the same type of functionality. It seems to me that if a software vendor/package solves the problem it is a feature that could be built into a ROM package. It is beyond me (with my current knowledge level) design one, but was hoping somebody else had ... anybody out there know of one?
I just purchased a set of Nextlink Spider bluetooth headphones and listen to TCPMP. My headphones have a button that lets me play, pause, skip track, and adjust volume. Unfortunately, this only works with Windows media player.
Is there a way to do this with TCPMP? If not, anyone know of player that will but doesn't suck like WMP?
Core is working on making the buttons work with TCPMP. However, I don't know of any other good players that work with those buttons.
Is it possible to hear audio from TCPMP with BT stereo headphones at all? I'd also like to use the headset's hardware controls but it's more important to get the sound and at the moment I can't even get that from TCPMP.
My headset is paired and works just fine with Windows Media Player but not TCPMP.
After searching around about the Imageon coprocessor on the TyTN, I decided to experiment a little. If the TyTN can do .mp4 and .m4a files in hardware, I converted some audio files over to .m4a and see if there was any performance improvement (in Windows Media Player). And there definitely was! General device usage was very quick while playing; I couldn't even notice a difference with or without playing. So, I converted all my music over to .m4a's.
However, the story doesn't end here. My testing was using just the onboard speaker. When I got on the train for my commute to work, I started up my A2DP headset to listen to some tunes. Funny thing, though. They started playing through the onboard speaker! I could hear device sounds through the bluetooth, and if I played an mp3 or a wma, I could hear it through the headset too. But no go on the .m4a/.mp4 over A2DP. No matter what I did, it wouldn't play through anything but the onboard speaker (or wired headset, of course).
Thinking about this, it actually makes sense. If the playback is hardware accelerated, it's probably not designed to go through an A2DP process, which is complete software. The Imageon chip probably passes decoded sound and video directly to the hardware speaker, without going through a software sublayer. I imagine this is by design, as it keeps performance pretty high. MP3's and WMA's are decoded in software without the imageon, so it processes like any other windows sound, and can go through A2DP.
So, there's a bit of a tradeoff here. Do I give up A2DP and all the AVRCP goodness I've come to love at the cost of performance, or do I live with the performance hit of WMAs? Admittedly, audio was ok before, but i've never been happy with the video performance of the TyTN with WMVs. With MP4s, though, it works great. Hmm...decisions, decisions.
Oh, and I've tried TCPMP too. It plays through A2DP, but with the same slowdown. I suspect this is because it doesn't know how to use the Imageon correctly, and is decoding in software too.
cjohnson6965 said:
After searching around about the Imageon coprocessor on the TyTN, I decided to experiment a little. If the TyTN can do .mp4 and .m4a files in hardware, I converted some audio files over to .m4a and see if there was any performance improvement (in Windows Media Player). And there definitely was! General device usage was very quick while playing; I couldn't even notice a difference with or without playing. So, I converted all my music over to .m4a's.
However, the story doesn't end here. My testing was using just the onboard speaker. When I got on the train for my commute to work, I started up my A2DP headset to listen to some tunes. Funny thing, though. They started playing through the onboard speaker! I could hear device sounds through the bluetooth, and if I played an mp3 or a wma, I could hear it through the headset too. But no go on the .m4a/.mp4 over A2DP. No matter what I did, it wouldn't play through anything but the onboard speaker (or wired headset, of course).
Thinking about this, it actually makes sense. If the playback is hardware accelerated, it's probably not designed to go through an A2DP process, which is complete software. The Imageon chip probably passes decoded sound and video directly to the hardware speaker, without going through a software sublayer. I imagine this is by design, as it keeps performance pretty high. MP3's and WMA's are decoded in software without the imageon, so it processes like any other windows sound, and can go through A2DP.
So, there's a bit of a tradeoff here. Do I give up A2DP and all the AVRCP goodness I've come to love at the cost of performance, or do I live with the performance hit of WMAs? Admittedly, audio was ok before, but i've never been happy with the video performance of the TyTN with WMVs. With MP4s, though, it works great. Hmm...decisions, decisions.
Oh, and I've tried TCPMP too. It plays through A2DP, but with the same slowdown. I suspect this is because it doesn't know how to use the Imageon correctly, and is decoding in software too.
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Very interesting post and findings. You may find the upcoming Coreplayer 1.0 from the devlopers of TCPMP and Betaplayer of interset to you, as they will be processing everything through software only and claim that they will be releasing the best multi- platform media player ever released: WM, Symbian, Palm etc, XP/Vista Desktop player and Mac Osx. I think you get my meaning. But I for one am looking forward to this as the Imageon 2282 Co-processor is limited in support for various fileformats anyway, and now with your findings, it appears the benefits of it hardware accelerated media cannot be enjoyed over A2DP...man this sucks!!
Anyway, check out this link & hopefully everything will look much brighter in the near future:
http://www.corecodec.com/forum/index.php?topic=3193.50
http://www.aximsite.com/boards/showthread.php?t=139390
Interesting app...I'll definitely be looking forward to it. In the meantime, I found kind of a half-assed solution that works ok for me. I use the wired headset (spliced so I can use real headphones, of course) and I'm using my Itech clip. I pair it up with the Tytn, and AVRCP works within windows media player! So, I get the hardware benefit of the Imageon, and the AVRCP to pause, go forward and backward. Volume even works too! Certainly not the absolute optimum, but it was never the wires that bothered me so much. Works great for me!
Glad u found a workaround. Still, bloody ridiculous that we have to physically adapt things on what is supposed to be cutting edge technology!!
mackaby007 said:
Glad u found a workaround. Still, bloody ridiculous that we have to physically adapt things on what is supposed to be cutting edge technology!!
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BTW, with an alternate player (if you only need audio), you can have full AVRCP support without cables. (TCPMP isn't compatible with WM5 it seems; some other players are).
I've written a complete article on this at http://forum.xda-developers.com/showthread.php?t=279459 ; it contains a LOT of never-before-published tips and tricks, AVRCP -wise.
Well, doesn't this thread just solve the "Why does WMP play some music out the speaker" question! Thanks, this was very aggravating to me. Most of my music is mp4a (AAC) encoded so I thought that it was a global bug (WMP won't stream music over A2DP). Imagine my surprise when I fired up an mp3 and the damn thing worked
Monday, this might all be moot, however, if CorePlayer actually can do AVRCP. I'm hoping this will be the case since Picard and I exchanged emails on AVRCP back in June. I pointed him to the mortplayer thread and hopefully he did some successful lurking there...
In a way though, CorePlayer will be a bit of a disappointment because their out-of-the-gate solution to the ATI Imageon dhilema will be "no Imageon support". ATI based acceleration is quite impressive when it actually works.
you think ati would bother with coding a player for support, they have the source code after all ,kinda like macromedia with their flash player for ppc, I don't get why they don't benefit from making a player and selling it, instead we're left with 3'rd party players from under developed companies.
Playing with the hardware acceleration has got me thinking, and I'm going to try some experimenting. As you know, mp4 is just a container format, and can house different video/audio codecs. I'm curious as to what exactly has been implemented. LE-AAC seems supported, but I'm going to try to convert some to HE-AAC and see if that has an effect on processor. With video, mpeg4 is probably supported, but what about h.264? I use my TyTN as kind of a PMP, so I'd like to get the best quality I can get out of it.
I'll start some experimenting tonight (watching CPU load on the TyTN) and post my results here!
tcpmp works fine on my universal so is compatable with wm05
Ok, Mpeg4 is definitely hardware accelerated, and h.264 is flat out not supported. A h.264 file encoded as an mp4 wouldn't play in windows media player. The .mp4 files take a while to load up (15-20sec or so), but once they do I could play at full speed, and jump around to any poing within the video with no slowdown. I encoded up to 768k video/128k audio. The higher bitrate I used, the longer it took to load up, but once they were loaded they played flawlessly.
AAC is a little different. If you've read up on types of AAC encoding, there's LE-AAC and HE-AAC. HE is the later standard, and gets better compression at similar bitrates. It's also backward compatible, so LE-AAC players can still play HE-AAC players, but it can't interpret the higher efficiency algorithm and quality is reduced. I can say with some confidence that the player only supports LE-AAC. Both types of files played, but the quality of HE-AAC files (both encoded at the same bitrate) was definitely reduced.
Now, with a proper version of Coreplayer that supports the Imageon, some interesting possibilities open up. The imageon chip does support h.264, and HE-AAC isn't much different either. Once we get version 1.1, or whatever, then we should be able to get the holy grail of Imageon acceleration in most codecs, plus the benefit of bluetooth A2DP streaming. I believe this will make the device much more usable during A2DP, as the only thing the CPU will have to do is A2DP; audio decoding will be left to the Imageon. I hope they can get this to work soon!
I hope I can get the video to forward/rewind/ fullscreen /back without going haywire soon
Hi, I have been looking for a discussions on HE-AAC in this forum for months and finally found yours! To bad though, it is on the Tytn, I am using the good old wizard and HE-AAC is playing well via TCPMP(with the AAC plugin), so well that I converted all my CDs to HE-AAC(in m4a containers).
Just some questions for you:
1) When playing in WMP, are the songs(in LE-AAC) playing in stereo? From what I know and experience, the songs only play in mono in the wizard... So, has the hardware acceleration in the Tytn enable playing in stereo? Cool!!
2) I encode my songs at 16kbps(HE-AAC) though and they are great but all the effort seems to be wasted as I cannot really use A2DP on the wizard as the codecs that I use(be it mp3 or HE-AAC) plays with distortion. The only solution I have now is to use MSI Blueplayer which gives superb quality via bluetooth BUT only MP3s, which I have "happily" dumped a few months ago... sigh...
BTW, is the bta2dp.dll on the Tytn the same files as the used for the Tornado hack?
Is there anyone out there who can help come up with a way to stream all audio to bluetooth on the new samsung Blackjack I-607
i am trying to view Sling player and listen to the audio through bluetooth
Please let me know
BluetoothAudiotoggle.EXE
Search for a little app called bluetoothaudiotoggle.exe .
I think it is posted on this site, if you cant find it here I know you can find it over at pdaphonehome.com.
edit> here is the link
http://pdaphonehome.com/forums/sams...headset.html?highlight=bluetooth+audio+toggle
If it does not work I think you should try this one. (BlueTooth Audio listed under SmartPhone Programs.)
http://www.trianglepowers.com/ppc6700/Default.aspx
I believe it will work on the blackjack.
electrician said:
Is there anyone out there who can help come up with a way to stream all audio to bluetooth on the new samsung Blackjack I-607
i am trying to view Sling player and listen to the audio through bluetooth
Please let me know
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Please follow the General forum; I always post my latest articles there, including a LOT of BT articles.
I've answered your question at http://forum.xda-developers.com/showthread.php?t=281977
That is good advice, I have a question about that if someone can help me out. I downloaded both the Bluetooth audio and the other listed in this thread and both of them work on my phone and they say that they are working but i get no sound out of my BT headset. is there something else i need to know???????
i also have a blackjack and would like to listen to media files via my BT. did either of these downloads work? if so, which one? and does it matter what BT headset is being used? i have a moto H700.
Has there been any new developements in being able to listen to media thru a mono bluetooth headset on a blackjack.
I don't know if this is the right section but.............
I have a bluetooth earpiece paired with my device (elfin) wich works great for calls but i would also hear music with it but can only get it to work with a stereo one. Is there any way to get music through my "mono" bt headset???
It is impossible for me to use a stereo headset so i would like some help from you all.......
Thanks
Well it seems that i'm the only one having this problem since 30 of you have seen this post but untill now no answers............. i'll wait a bit more
becosemsaida said:
Well it seems that i'm the only one having this problem since 30 of you have seen this post but untill now no answers............. i'll wait a bit more
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well you can use music over bt software.. do a googling nd u can find the same....
Thanks, found something will try it out
alright
The way I solved the same problem was by installing Conduits Pocket Player. I installed to my card, just to save space, but can be installed to the device, not too hungry memory-wise. It is actually a very nice player overall with finger scrolling and full selection and browsing features. I use it instead of WMP and wish someone would integrate it into a ROM and remove the blasted WMP altogether. It has an option of sending your music to your bluetooth mono headset. In fact, I installed it on all of my WM devices for that very purpose.
But the question I have is whether someone knows of Java software that will send music to a mono bluetooth set on my LG Prada. Or... a working java mp3 player with the same function. Anyone?
works great, best solution so far thank you very much
Glad to be of assistance