Wizzard faster than Magician according 2 mobile-review bench - 8125, K-JAM, P4300, MDA Vario General

HTC Wizzard seems to be 1/2 times faster than the Magician even thought the processor is rated slower in MHz rating.
Judging from the PC arena where a Pentium M processor @ 2.0 GHz performs as fast as a Pentium 4 processor @ 3.8GHz i beleive we are going to be happy about the Wizzards performance once we see more detailed benchmarks.
The benchmark table found below was found in a review about another device but it includes Wizzard and Magician Benchmark numbers as well.

That is excellent info and great news

Finally some facts and figures - encouraging ones at that!

yes they are indeed encouraging, i hope to see more detailed figures soon in order to decide whether to go for the device or not. lets all hope that there gonna be plenty of reviews once the device hits the streets.

Its the ol AMD Itel thing where it sounds worse but in fact its not that bad actually... the question here is "sound the bench march still be in Mhz or MIPS ?" to help compaire...
Terran

Although the wizard fares better than the magician... Java for me is not convincing enough. You can check out www.jbenchmark.com for a complete database of java benchmark on mobile phone/smartphone/pda-phone.
Check out HP iPAQ Hx4700... It only manage a mere 31 point on the same benchmark.
Image manipulation 54
Text 87
Sprites, game scene 28
3D transformation 22
User interface 9
It totally depends on what version the Java runtime it was running on.

:shock: :shock: :shock:

so are there any benchmark software like PCmark for PDA ??

Related

Why different CPUs in Wizard and Apache?

Hi!
The Apache comes with the "well known" Intel PXA270 CPU that runs on 416 MHz.
The Wizard has this "sloppy" TiOMAP CPU that runs on 200 MHz.
Why did they use this "sloooow" CPU on the GSM-version of the device?
Will there be an Apache for GSM? What platform will the upcoming vodafone VPA compact 2 be (I heard something of "HTC Prodigy"?!)
ARGH!
Who nows the "secret"?
Greetings
plant
Secret is Clock Speed DOESNT EQUAL actual speed.
The wizard will do more calculations per cycle (like AMD processors). It means roughly the same performance for less power and less battery consumption.
There are benchmarks somewhere that shows Wizard out performs the Magician.
BigDamHero said:
Secret is Clock Speed DOESNT EQUAL actual speed.
The wizard will do more calculations per cycle (like AMD processors). It means roughly the same performance for less power and less battery consumption.
There are benchmarks somewhere that shows Wizard out performs the Magician.
Click to expand...
Click to collapse
But I can only found benchmarks of Java on Wizard vs Magician, it seems that the benchmarks of Java not fully represent the speed or precessing power of a CPU.
Yeah you have to take into account that they are different types of CPU, so their speeds can't be directly related. I am very impressed by the Wizards speed. I find it often to be faster that my Magician.
The only area where I find the Magician was a fair bit better is video playback. I use TCPMP, and it has optimizations for Xscale, so the Magician beats it in that area.
BigDamHero said:
There are benchmarks somewhere that shows Wizard out performs the Magician.
Click to expand...
Click to collapse
Then show me THIS benchmarks.
I only can give you a link where nearly *everything* outperforms the Wizard! It looks like a desaster performancewise...
http://www.mobile-review.com/pda/review/htc-wizard-en.shtml
Greetings
plant
Those benchmarks just don't match with my ACTUAL experience using the device. It is no way as slow as those benchmarks would have you believe. Mine is consistently as fast as or only slightly slower than my XDA Mini was, definately not as drastically slower as those benchmarks show.
It is definately not a disaster performancewise if you configure it properly, using progs that support WM5 and don't install the AV software.
Hi!
How fast runs Navigon Mobilenavigaor 5? It's quite ok on my Magician but I think the Wizard will make it even more sloppy. It's ok that it *feels* fast at OS use - but how fast *is it really* running software that actually needs high performance like MN5 or TomTom 5?
And one question remains: Why are they using the PXA270 in the US-Version of the Wizard (Sprint PPC-6700)?
Just my €0.02
Greetings
plant
The PPC-6700 is not a version of the Wizard, but a different device called Apache. It has a different design than the Wizard, including the Xscale processor, use of EVDO/CDMA instead of quadband GSM, different keyboard and an external antenna.
plantagoo said:
Hi!
How fast runs Navigon Mobilenavigaor 5? It's quite ok on my Magician but I think the Wizard will make it even more sloppy. It's ok that it *feels* fast at OS use - but how fast *is it really* running software that actually needs high performance like MN5 or TomTom 5?
And one question remains: Why are they using the PXA270 in the US-Version of the Wizard (Sprint PPC-6700)?
Just my €0.02
Greetings
plant
Click to expand...
Click to collapse
The SBP Benchmark comparisions are meaningless as the Wizard uses a totally different CPU architecture (i.e. dual core) and file system to the others. It's real life experience that counts. TTN5 on mine takes slightly longer to load than the Magician (because of the non volatile memory), but once it's running I barely notice any difference. Sure, if you want high frame rate video for games, look elsewhere, but for day to day use as PDA / Phone / GPS / MP3 player it's every bit as good as the Magician - but with much better battery life, and no risk of you losing all your data if you forget to charge it!
Yes, the battery life is absolutely awesome on this device!!! It lasts much longer than my Magician did, and that including use of WiFi!

is qtek 9100 faster then qtek s100?

thanx
no way. s100's processor is 412 Mhz, and 9100's processor is officially 195, but actually is 185. so, s100 is twice as fast as 9100 :!:
U have to remember that the 9100 is a dual core processor.
so?
Mhz does not usually mean faster. Take Intel and AMD for example. Even though Intel has higher clock speed, it is not faster than AMD.
Just to drive that point home, at work a client started an unofficial benchmarking of systems, and results include
- an AMD Athlon64 3000+ at 2GHz, single core, single CPU... let's say this machine's speed is '1'
- an Intel Core Duo T2400 at 1.83GHz, dual core, single CPU... it's almost 2.5 times as fast.
That said, the OMAP may be dual core, but it's not 'dual core' like desktop/notebook processors. The two cores each specialize in different parts. You might notice that, for example, it's easier to multitask on these chips - while video playback won't see any performance boost and is likely to be slower.
Depending on your needs, your mileage may vary.
Omap 850 go 195 Mhz because it's downgraded by HTC for safety reason (they reply me like that) Processor is only 200 Mhz but for radio is performed by another chip.... i have both and Wizard isn't speed as Magician.
I find Sony Ericsson P900 at 153mhz to be much faster and responsive than any XDA. Although that's probably more to do with Microsoft's sketchy OS than the processor.
I think the Wizard overclocked to 264mhz is much fater at moving around the OS than a BlueAngel at 400mhz, but like someone said above, it's not so good at video playback.
re
in this case, my CPU is set to - 264MHZ are there any problems
to stay on this MHZs /battery, cpu lifetime, errors and accidental
shut downs/ ?
To compare use benchmarks (TCPMP for example)
darkheroz said:
in this case, my CPU is set to - 264MHZ are there any problems
to stay on this MHZs /battery, cpu lifetime, errors and accidental
shut downs/ ?
Click to expand...
Click to collapse
Hi most people find it more stable at 240Mhz omapclock speed (260Mhz true as measured by sktools) but if it is stable for you - thats cool.
Hey guys this old x-scale vs omap thing has been bashed out numerous times!! Please for our sanity no more!! :wink: Anyhow looks like x-scale is being dropped by intel.
Hi,
I have seen benchmarks on this site, but I dont know in what topic.
In summary, the wizard is almost twice as fast as the magician, and the xda executer is twice as fast as the wizard, I have seen those benchmarks but I dont have the link. Also my wizard proves day after day that it is not slow at all, any game or CPU intensive program runs smoothly just the way you like.
So, dont be misled by the frequency measure, it is unfair to compare two different architectures only with regard to clock speed only, even a small improvement in the cache technology, or the pipeline design could bring massive performance advantages to the system's processor performance.
Regards,
Mohammad
no, the wizard is slower than the magician. i have both so i know. one thing is the processor even though it is dual core (one for pda, one for phone). the other reason is the way the os manages memory, with wm5 using persistent storage rather than having things ready on ram. this is running both without overclock that is.
This is not neccesserly true, maybe wm2003 OS is much lighter than WM5, its like comparing two identical desktop computers one is running windows 95, the other is running windows2000 and claiming that the one that runs windows 95 is faster. From my point of view (as a computer engineer) Benchmarking is the only trustful way to tell.
Another thing is that dual coring the processor has removed the overhead of managing the phone hardware by the main core, and this is definitely an advantage!!!
Another plus for the OMAP processor is that it consumes less power, and we all know that the most important resource for handheld devices is power, afterall, if you want to compare the actual CPU speed you have to run benchmarks on both devices, regardless of how the magician seems to be faster.
So lets search for benchmarks and put what we get here.
-------------------------------------------------
Update:
I found the benchmarks, enjoy!!
http://forum.xda-developers.com/viewtopic.php?t=27512&highlight=benchmarks
i have my 9100 from today (used a s100 for one year.)
the 9100 reacts quicker to start,browsing...
only TT loading takes a few seconds longer

xperia x1 vs toshiba tg01 benchmarked

hello,let me tell you a story of my day.
let me say that is only small benchmark comparision of the two prossesors (msm 7200 and the scorpion (snapdragon)).
i know its not fair to compare the 2 devices ,but its just to see how the scorpion perform .
by the way in deviceinfo for the toshiba tg01 the proccesor name is SCORPION.
i was passing by mediamarkt germany today and the white tg01 was there to play with ,so i install sktools and test opengl and run them:
tg01 6.1 x1 wm6.1
integer 742 332
floating 19,75 7,73
ram 1200 1550
draw bitmaps 1800 800
(while benchmarking the tg01 my xperia was digging deep in my pocket )
test opengl gave me on all test 60fps (it seem the software is limited to 60 fps)
and i installed nfs undercover gl version(i almost cried there) the game runs like ps3 i dunno how many fps but it soo smooth maybe +60fps (x1 maybe run it at 10 t0 20fps max)
days of the msm 7200 are gone.
what i see is nice very impressive platform benchmark,i only hope that the next xperia will have snapdragon platform .
p.s: SONYERICSSON i want my xperia x1 with snapdragon and 8 mpx cam and accelerometer and i will be sold .
Not sure if snapdragon chipset will be that popular. nvidias tegra chipset seems to be far better and zune hd will feature it. so its only a matter of time for more devices to ship with that.
*just my opinion
Not trying to ***** out of the thread but I just don't understand the concept of nowadays smartphones are used to play games. I mean c'mon now if you really wanna play games...just buy a PSP. I'm happy w/ my Xperia as it is. If I do need a snapdragon, I'll get the Rachel but who knows when it'll be released.
well actualy i'd like to have a snapdragon because this chip was designed with the intention to suck as less power as possible. i've read something about using 1 Watt while running on 1 ghz. thats pretty impressing.
the qualcom CPU simply just sucks when it comes to power consumption and picture processing. no idea how the nvidia chipset is but so far the snapdragon is my favourite.
for the benchmarks, i cant care less. ill wait for a proper android phone/Rom since our biggest problem is the windows we are running.
i totaly respect your opinion ,
xperia(touchpro,touch pro2,diamond....) is suffering from bad video play and if i install a prog with nice 3d effect (like s2p gl)not mentioning games ,just lagging without limit.
and more programs are coming with better ui and effects ,and xperia wvga needs gpu power to keep up with these progs .
even camera need better gpu and cpu to record better video and take picture faster and better proccesing power is needed (if you use it as ppc not as phone).
personaly i use everything in my ppc,phone ,camera ,keyboard,wifi,bluetooth,gps,mp3,video player,even sometime games when i am in train or traveling.
thats the reason why i buy a ppc,if i wanna use phone only (i will not spend 500euro on ppc)
anyway this is my personal opinion .
just a little statement ... G/CPU is nearly never a problem. its allways a matter of programming skillz. just take a look at the demoscene and see what they squeeze out of lame PCs and 64kb files. and to be honest, most coders nowdays are lazy and go for heigher CPU ussage if they can save time. same for me ^^
Snapdragon and Tegra have different strengths. They actually complement each other rather well. A chip that has all of their capabilities is what I want.
what makes the tegra so special? 3D and video rendering?
achmed20 said:
just a little statement ... G/CPU is nearly never a problem. its allways a matter of programming skillz. just take a look at the demoscene and see what they squeeze out of lame PCs and 64kb files. and to be honest, most coders nowdays are lazy and go for heigher CPU ussage if they can save time. same for me ^^
Click to expand...
Click to collapse
Can't blame programmers here as mobile device keep on changing it's hardware. Software optimized for Xscale no longer working for this crappy qualcomm chip. So, we need the brutal force method (fast cpu) to ensure everything works as smooth as possible.
Too bad this TG01 only support 2100 UMTS or I will be sold as well

The Processor in the X1

Coming from the Rokr E6(that came out in 2006) that has a intel PXA270 Rev7(v51) processor, a part from the built Ati graphic chip in the Qualcomm I am very dissapointed. I know the the processors are different but come on, The E6 was clocked at 312MHZ and could be boosted to 530MHZ and 624MHZ and was a single core processor. Today I got real excited because I found this app called nueCPL-ClockSpeed v1.3 thinking finally I will be able to this push Duel core Processor higher than a measley 528mhz.Sadly, come to find out the app limit to push the processor was only 528mhz. I posted a screen shot to show. Does anybody that knows the ins and outs of the Qualcomm MSM2700, know if it can be pushed higher than 528MHZ and would be so kind enough to list the apps that can do it.
After searching this forum for some type of answer, I came to the conclusion that I'm never buying a phone with a qualcomm processor again.
Viper89 said:
After searching this forum for some type of answer, I came to the conclusion that I'm never buying a phone with a qualcomm processor again.
Click to expand...
Click to collapse
lol, you aren't the first person to express disappointment with qualcomm.
It's not a bad processor, but for our smartphones (which the average XDA member probably requires a lot of CPU power) it is a little weak. I think the average Joe with a stock WinMo phone would be fine with it, but I must admit I am underwhelmed.
I want Snapdragon in my next phone.
http://pdadb.net/index.php?m=cpu&id=a7200a&c=qualcomm_msm7200a
on this site you have mostly all smartphones and their processors. and its said that 528Mhz is the Max recomendable speed so i gues its not possible to set it to more then 528MHz. but if you look at devices with these processor X1 was one of the first that used this processor. and even this year there were good phones that used this 2 year old processor technology (HTC Touch Pro 2, HTC HERO). Shure its no 1 or 1.5 GHz Snapdragon but i think its a fine processor. N97 has weaker processor and alot of folks think N97 is better than X1 (I still dont agree with them).
gbajzelj said:
http://pdadb.net/index.php?m=cpu&id=a7200a&c=qualcomm_msm7200a
on this site you have mostly all smartphones and their processors. and its said that 528Mhz is the Max recomendable speed so i gues its not possible to set it to more then 528MHz. but if you look at devices with these processor X1 was one of the first that used this processor. and even this year there were good phones that used this 2 year old processor technology (HTC Touch Pro 2, HTC HERO). Shure its no 1 or 1.5 GHz Snapdragon but i think its a fine processor. N97 has weaker processor and alot of folks think N97 is better than X1 (I still dont agree with them).
Click to expand...
Click to collapse
thank you for the link, it's not a bad processor but it's defiantly to weak to run WM, My phone freezes everyday which is freakin ridicouls I've never had this problem with my old phone which had a far less superior processor, then again my old phone ran linux and I'm using the original rom that came with the phone but still thats no excuse for having to reset my phone every day and even running the latest thigs to improve perfomance like advace config etc.....
Hi guys, i think most of you have heard the rumor about the X1 CPU is underclocked to 400MHz.
Is it true or not? I found something about the battery status app showing only 400MHz, but someone said that 400MHz is the max frequency battery status can show. Then i found something with the Xperia X2 info tool (dont know the name) showing 400MHz, too.
I downloaded nueClockControl, it shows 528MHz.
loco
locomarco said:
Hi guys, i think most of you have heard the rumor about the X1 CPU is underclocked to 400MHz.
Is it true or not? I found something about the battery status app showing only 400MHz, but someone said that 400MHz is the max frequency battery status can show. Then i found something with the Xperia X2 info tool (dont know the name) showing 400MHz, too.
I downloaded nueClockControl, it shows 528MHz.
loco
Click to expand...
Click to collapse
The frequency IS 528MHz. Try the JBenchmark estimator if you don't believe nueClockControl:
http://www.jbenchmark.com/jbacepr.jsp Mine shows 515MHz estimated.
Some MSM chips can be overclocked. I have had my TP run at 800Mhz before.
Check THIS out.
Pretty sure it won't work with the X1 but who knows.
dwizzy130
Unfortunalety it's not working with X1 (stock german ROM). The phone freezes instantly when i confirm the Clock change to 768 MHz.
I was a little disappointed of the X1, when i tried to run Super Mario or Mario Kart on SNES Emu (not to mention Metal Slug 2 @ FinalBurn, it's even worse). I thought this would be working better with more than 500Mhz and 256mb RAM. I hate to play games without sound.
I wish it would be as good as a PSP at 222 MHz. Ok, PSP has only 480x272, but also it has only 32mb RAM and only 2mb RAM for GPU.
Vipe'
I feel your pain. Add me to those who are disappointed with the Qualcomm 7200 and will not buy another WinMo phone without a 1 GHz processor. Otherwise, here are some confirmations and other observations:
- The current X1 processor DOES run at 528 MHz as others have mentioned above
- It CAN be overclocked to 768 (or so) with neuOverclock and it's like a sweet dream, but...
- neuOverclock is highly unstable. Most of the time it simply freezes the phone, requiring a reset. For some reason I could only usually get it to work about once a day, no matter how many variations I tried (eg in airplane mode etc etc).
- Unfortunately the genius (seriously) who developed nueOverclock has gone completely silent on his web site and is not still developing - huge bummer in my opinion. I would make a big donation to anyone who could provide a solid overclocking program, and I bet I'm not the only one.
dwizzy130 said:
Some MSM chips can be overclocked. I have had my TP run at 800Mhz before.
Check THIS out.
Pretty sure it won't work with the X1 but who knows.
dwizzy130
Click to expand...
Click to collapse
ring-bearer said:
Vipe'
I feel your pain. Add me to those who are disappointed with the Qualcomm 7200 and will not buy another WinMo phone without a 1 GHz processor. Otherwise, here are some confirmations and other observations:
- The current X1 processor DOES run at 528 MHz as others have mentioned above
- It CAN be overclocked to 768 (or so) with neuOverclock and it's like a sweet dream, but...
- neuOverclock is highly unstable. Most of the time it simply freezes the phone, requiring a reset. For some reason I could only usually get it to work about once a day, no matter how many variations I tried (eg in airplane mode etc etc).
- Unfortunately the genius (seriously) who developed nueOverclock has gone completely silent on his web site and is not still developing - huge bummer in my opinion. I would make a big donation to anyone who could provide a solid overclocking program, and I bet I'm not the only one.
Click to expand...
Click to collapse
thank you two for the info, I defiantly going to try nueOverclock out.I was actually looking for something in the 600-650mhz but 800mhz is impressive. Edit: well like expected it hung the phone instantly, O well maybe I can get ahold of the developer and incourge him to continue this project
Viper89 said:
thank you two for the info, I defiantly going to try nueOverclock out.I was actually looking for something in the 600-650mhz but 800mhz is impressive. Edit: well like expected it hung the phone instantly, O well maybe I can get ahold of the developer and incourge him to continue this project
Click to expand...
Click to collapse
Go for it! Tell him I got $20 in my pocket I'm ready to part with!
If someone could really develop a stable overclocking tool, i would pay for that too.
I'd like to buy a HD2, but without a contract(subscription) it costs over 650€ here in Germany.
Even with subscription it costs 220€ + 35€/Month for 2 years.
I can only dream of 1GHz Snapdragon and 4.3 inch screen
PS: I bought my Xperia for 280€ (with 8GB Micro SD) from Ebay in September.
The previous owner paid 720€ (without subscription) at release ...
PPS: Iphone 3GS 32GB is about 850€ without subscription, thats kind of weird
Damn.. I was rlle excited to see some people as frustrated as me with quads performance and were looking for ways to improve it but the fact nueOverclock just freezes is a letdown also. I hope someone can find the creator or another usefull method!! let the search begin!

Is galaxy s Gpu really that power

i have heared that galaxy s Gpu can give 90M triangles/sec is that true as some sources claming that it only gives 28M tri/sec http://en.wikipedia.org/wiki/PowerVR , and the higher one sgx 545 gives 40 m so how the sgx 540 gives 90M
hoss_n2 said:
i have heared that galaxy s Gpu can give 90M triangles/sec is that true as some sources claming that it only gives 28M tri/sec http://en.wikipedia.org/wiki/PowerVR , and the higher one sgx 545 gives 40 m so how the sgx 540 gives 90M
Click to expand...
Click to collapse
I don't think the number listed on wikipedia is 'triangles' per second... It just says polys... So it could be a different shape thats harder to render?
Just my guess.
Besides if the 90M claimed is actually the 28 million then don't worry because the same thing for the iPhone's GPU (the 535) claims around 22m and wiki is listing it as 14.
Aaannnnddd if you're worried about the GPU feel comforted that no 3D benchmarks I've seen have even slowed it down so far and you can see tons of videos on youtube of Galaxy S series phones face rolling every single other Android device in gaming FPS benchmarks. Even if it isn't as amazing as the numbers they claimed there is no doubt that it's the best in the market at the moment, and by quite a lot too!
I'm not going to pretend that I read the comment thoroughly, but I've read a similar question. The person who seemed to know what they were talking about, said that essentially the 90m is a "theoretical number" and that about half of that number is what the phone should? can? will? potentially? do...(skimming, memory and probably comprehension make that a very difficult word to fill in accurately)....but this is how all manufacturers report their graphics capabilities (at least in smartphones, but I'll assume the same holds true for the desktop/laptop graphics cards).
So, while the number is definitely overstated, it's within the standard reporting convention...and relative to other numbers, still accurate (2x as many triangles is 2x as many whether everything gets cut in half of cut by a factor of 3).
*I'll remove my fuzzy language when someone better informed than me responds*
I also read a good article (don't know where it is now sorry) all about how the GPU relies heavily on the memory and bus between them etc and for example there could be a phone running the same GPU as another and have much less performance because they don't use much memory, or use slow memory. Apparently our SGS have done pretty well in all departments.
To untangle the confusion-
Triangles= "polys" (polygons)
The SGS does nothing bear 90M, but on the other side, none of the other phones are doing what the manufacturers are claiming them to do.
Plus, the wikipedia article is FAR from being reliable, it's been edited more than 5 times over the past 2 months, with ever changing results. No official specs are available from imgtec.
One thing i CAN tell you is that the GPU on the SGS is nothing less than a monster.
http://glbenchmark.com/result.jsp?benchmark=glpro11&certified_only=2
I'd like you to take as a refrence the Compal NAZ10 that uses the ever-glorified Nvidia TEGRA 2, and the iPhone 4 (SGX535)
I don't know what trick Samsung used, but there shouldn't be such a massive difference between the 535 and the 540.
Appearently someone over at Sammy did something right.
Extremely right.
Pika007 said:
...
One thing i CAN tell you is that the GPU on the SGS is nothing less than a monster.
http://glbenchmark.com/result.jsp?benchmark=glpro11&certified_only=2
I'd like you to take as a refrence the Compal NAZ10 that uses the ever-glorified Nvidia TEGRA 2, and the iPhone 4 (SGX535)
I don't know what trick Samsung used, but there shouldn't be such a massive difference between the 535 and the 540.
Appearently someone over at Sammy did something right.
Extremely right.
Click to expand...
Click to collapse
Well, one important fact is the pixelcount in the glbenchmark link you sent. iPhone4 and iPad share the same GPU. The difference in pixels is about 20%, and hence the difference between those two.
Let me make one ugly calculation to map SGS's score to iPhone4's. Pixelcount difference between i4 and SGS is a factor 0.625. That we would make the SGS score 1146 on the iPhone resolution. (or 1723 for i4 on 800*480 resolution). Offcourse there are more factors involved but this the best estimate i can make at the moment.
Difference turns out not te be that great after all.
I knew this argument was going to pop up soon enough, so i'll add one VERY important factor-
Score doesn't decrease proportionally to an increase in resolution.
For example, doubling the resolution won't give half the score. More like 70%~
Try running 3Dmark on your PC in different resolutions, you'll see some interesting results.
Personally, GLmark 1.1 for me is just a very crude example, for general demontstrations. It's not really close to be very accurate.
I'm waiting for GLmark 2.0 that should be a great tool to effectively compare the devices.
Who cares if the phone is powerful when there are no great games that take advantage of the power and when you have an OS that lags all the damn time despite the fact that Quadrant gives me 2100+. Even opening the PHONE app can take up to 10 seconds. This thing can drive me crazy at times.
Pika007 said:
To untangle the confusion-
Triangles= "polys" (polygons)
The SGS does nothing bear 90M, but on the other side, none of the other phones are doing what the manufacturers are claiming them to do.
Plus, the wikipedia article is FAR from being reliable, it's been edited more than 5 times over the past 2 months, with ever changing results. No official specs are available from imgtec.
One thing i CAN tell you is that the GPU on the SGS is nothing less than a monster.
http://glbenchmark.com/result.jsp?benchmark=glpro11&certified_only=2
I'd like you to take as a refrence the Compal NAZ10 that uses the ever-glorified Nvidia TEGRA 2, and the iPhone 4 (SGX535)
I don't know what trick Samsung used, but there shouldn't be such a massive difference between the 535 and the 540.
Appearently someone over at Sammy did something right.
Extremely right.
Click to expand...
Click to collapse
yes it is edited more than 5 times but there is an offcial sources says that sgx 454 gives only 40M polygons so hw sgx450 gives 90M i know numbers are not important if there is nothing to use it but i only wanted to know
I think its due to fact that older chip has 2d acceleration too, while 450 is pure 3d and we use cpu for 2d. Thats why its faster.
It is important to note that PowerVR does not do 3D rendering using the traditional 3D polygon based pipeline, like those used in nVidia and ATi cards. It uses the unique tile based rendering engine. This approach is more efficient and uses less memory bandwidth as well as RAW horse power. IIRC, the original PowerVR 3D PC card is a PCI card that can compete head to head with AGP based cards from 3dfx and ATi at that time. Unfortunately, its unique rendering engine does not fit well with Direct3D and OpenGL which favor traditional polygon-based rendering pipelines.
So, the 90M figure could well be the equivelent performance number when using traditional 3D rendering pipeline as compared to Tile-based PowerVR setup.
Power VR does indeed use the traditional 3D polygon based pipeline.
Tile based rendering is in addition, not instead.
Do note that not all games (and actually, far from it) are using TBR properly (if at all).
Read the release notes and press release, it has enough details.
hoss_n2 said:
yes it is edited more than 5 times but there is an offcial sources says that sgx 454 gives only 40M polygons so hw sgx450 gives 90M i know numbers are not important if there is nothing to use it but i only wanted to know
Click to expand...
Click to collapse
All the given numbers for "official" specs about PowerVR GPU's are for a frequenct of 200mhz.
Those chips can do well above 400mhz, so for example, if an SGX530 does 14M polygons and 500Mpixels per second @200mhz, if you clock it up to 400, it'll do 28Mpolys/1Gpixels.
Though i extremely doubt samsung has the SGX540 clocked at 600mhz in ths SGS...
A pratical and good exaple that shows of the power of the Galaxy S is Gameloft's Real Football 2010 game. The game hasn't got a framelock so it's playable on the Desire and Nexus One. Since pictures tell a thousand words and videos even moreso, I'll provide you this YouTube link: http://www.youtube.com/watch?v=S0DxP0sk5s0
Pika007 said:
All the given numbers for "official" specs about PowerVR GPU's are for a frequenct of 200mhz.
Those chips can do well above 400mhz, so for example, if an SGX530 does 14M polygons and 500Mpixels per second @200mhz, if you clock it up to 400, it'll do 28Mpolys/1Gpixels.
Though i extremely doubt samsung has the SGX540 clocked at 600mhz in ths SGS...
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This is true however overclocking the GPU to those numbers is silly because the memory & memory bus can't support that much data throughput anyway. I don't even think there is enough to support the amount of the standard clock rate. There is a lot more to consider than just the GPU when it comes to graphics here
You're taking that article you read way too seriously.
Plus, we have no idea what is the bandwidth limit of the galaxy S, we don't know what kind of memory is used, how much of it, at what frequency, etc.
WiseDuck said:
Who cares if the phone is powerful when there are no great games that take advantage of the power and when you have an OS that lags all the damn time despite the fact that Quadrant gives me 2100+. Even opening the PHONE app can take up to 10 seconds. This thing can drive me crazy at times.
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+1
Re: lag, I want doing bad until I installed one of the fixes. Now I've officially entered crazy-town.
If I would have to guess it has to do with S5PC110 optimizations. When rendering polygons there are many things that contribute aside from the GPU. Think of it maybe similar to hybrid-sli...(but this is just a guess)
but if you want to look at it in more detail, someone posted the official documentation and spec sheet for the S5PC110 a while back..I ddint get a chance to look at it but my guess the clock speeds and other stuff would be there :/
WiseDuck said:
Who cares if the phone is powerful when there are no great games that take advantage of the power and when you have an OS that lags all the damn time despite the fact that Quadrant gives me 2100+. Even opening the PHONE app can take up to 10 seconds. This thing can drive me crazy at times.
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Well i dont have any lags, what so ever after lag fix. Something else must be troubleing your phone. Auto memory manager is a need tho if you want to keep it real snappy.
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