I cant seem to find a single video player in the Market that plays a range of formats, primarily wmv and avi that I have downloaded.
Any suggestions?
I have to make the commute to work a little more bearable since I broke my Sony e-reader...
i know that the 'rock player' plays avi and mkv files, have you tried that one?
Thanks for your reply, I just checked out rock player and it doesn't seem to work.... opens the video for a split second before closing it again...
I guess I'll keep looking.
Any dev looking to port VLC over to android?
BoogWeed said:
Thanks for your reply, I just checked out rock player and it doesn't seem to work.... opens the video for a split second before closing it again...
I guess I'll keep looking.
Any dev looking to port VLC over to android?
Click to expand...
Click to collapse
oh thats strange, it works on my hero (they have different versions for different devices, make sure you downloaded the ARMv6 one)
but tbh its not great because theres a lag between the video and the audio, most probably because of the hero's slower processor. i'm looking for a good video player as well
Hmm.. Rock Player started to work by itself.. kinda.
Plays the video for about 15 seconds (very choppy, even after all tasks killed and using a blank Sense Scene) and then freezes the phone, have to remove the battery..
Have u overclocked?
My hero wouldnt run RockPlayer on 691MHz as MAX. Had to down it to 652.
in the end i deleted it, since the video was choppy. i guess the processor just isnt up to handling large video + i hate ruining films on a small screen.
there are some forum posts on VLC Forum about porting to Android... i think the conclusion was that it wasnt going to happen?
My phone is indeed overclocked, to 672Mhz.
I'll try messing around with the OC settings and see if it makes a difference.
I know the processor is *only* 528MHz (stock), but I remember watching videos perfectly well on my Packard Bell 166Mhz, 32mb RAM, 2mb Video card pc...
I think Android should be doing a LOT better with with handling Video, see my post in the "Android 2.3?" thread...
BoogWeed said:
I know the processor is *only* 528MHz (stock), but I remember watching videos perfectly well on my Packard Bell 166Mhz, 32mb RAM, 2mb Video card pc...
Click to expand...
Click to collapse
There is a significant difference between the low quality avi files of the past and the h264 mkv content of today. Some of the recent files require a minimum of a 2GHz processor to run (understandably 1080p content, but still). And lets not forget about the instruction sets which provide desktop cpu's with a boost in those areas. Furthermore, considering your phone only has a cpu and no dedicated or otherwise gpu it isn't all that surprising.
Even running an average quality dvd rip avi file my CPU is running at between 15-25% and I have an overclocked dual core 3.33GHz intel cpu E7300 (25% is roughly 833MHz). Not to mention GPU usage, which at this time I can't be bothered to record.
I understand that this is not definitive evidence but I am using it to show that you are simplifying the problem. TV shows and movies that are ripped now have much higher quality resolutions and bitrates than those of the past, it is not surprising that they require higher processing power. Realistically a 528MHz low power phone cpu is unlikely to be able to keep up with these improvements. Just like the low power Intel Atom desktop chips fail to run 1080p video (even the dual core one) running somewhere in excess of 1GHz (think its 1.6GHz).
That wasn't meant to be such a huge rant...
HAHA! I know I totally simplified it but I guess I was just trying to say that a smart phone in 2010 should be able to handle video with no problems...
My upgrade is due in January, so new handset here I come!
Will be funny to see the (still awesome, despite my rant) HTC Hero become my backup phone...
So I have really nice internet speed, around 50mbs download and 50 mbs upload - tested with speedtest app - and when I play I get laggy sometimes.
On my previous phone I had an octa-core with 1gb ram but the display was 720p and it was moving almost the same as note 3.
Is it possible to change my ingame resolution from 1080p to 720p ?
Samsungs Game Tuner was originally made for the S6 and Note 5 but it now supports the Note 4 and other devices. Without rooting to use nomone or xposed app settings and fiddling with dpi and resolution, you can lower games resolutions to achieve higher fps or save battery.
(FYI to those who disabled or removed galaxy app store) Requires Game Service from galaxy app store to run this app.
https://play.google.com/store/apps/details?id=com.samsung.android.gametuner.thin&hl=en
After trying the app I think it may need a DVFS disabler or some optimization because I was only able to get smoother game play on Modern Combat 5 online when drastically lowering resolution to extra low which looked very pixelated (Offline play was buttery smooth on the custom low resolution @ 60fps). Lowering the resolution to the medium setting for the Walking Dead Season 2 and Real Racing 3 resulted in seemingly less fps. I know Android's optimizations aren't the best but that seems backwards to me. Unfortunately there are no options to force anti aliasing. Go ahead and give it a try and let me know what you think and be sure to leave a comment on the Play store or Galaxy app store and maybe Samsung will notice more users (Note 4 in particular but seems apparent for all devices judging by the comments.) and help.
blindskater39 said:
Samsungs Game Tuner was originally made for the S6 and Note 5 but it now supports the Note 4 and other devices. Without rooting to use nomone or xposed app settings and fiddling with dpi and resolution, you can lower games resolutions to achieve higher fps or save battery.
(FYI to those who disabled or removed galaxy app store) Requires Game Service from galaxy app store to run this app.
https://play.google.com/store/apps/details?id=com.samsung.android.gametuner.thin&hl=en
After trying the app I think it may need a DVFS disabler or some optimization because I was only able to get smoother game play on Modern Combat 5 online when drastically lowering resolution to extra low which looked very pixelated (Offline play was buttery smooth on the custom low resolution @ 60fps). Lowering the resolution to the medium setting for the Walking Dead Season 2 and Real Racing 3 resulted in seemingly less fps. I know Android's optimizations aren't the best but that seems backwards to me. Unfortunately there are no options to force anti aliasing. Go ahead and give it a try and let me know what you think and be sure to leave a comment on the Play store or Galaxy app store and maybe Samsung will notice more users (Note 4 in particular but seems apparent for all devices judging by the comments.) and help.
Click to expand...
Click to collapse
So far I tried it on Real Racing 3. It made little to no difference, lower settings just made the game worse. The only game it really made a difference on was on Rop. It was slow on my Note 4 and now on medium settings with 60fps it's very smooth. I have Sniper Fury installed on my phone also but it ran smooth before using Game Tuner so I didn't mess with the settings for that game.
Hello guys!
I'm trying to find out what to do to have a lag free gaming experience.
At least for CSR Racing 2. It is lagging so hard sometimes, even if it is on 720p, 1080p, 2K.
Any tips or tricks?
Get Game tuner from Google play or galaxy apps.
RileyIssKing said:
Get Game tuner from Google play or galaxy apps.
Click to expand...
Click to collapse
And lower the resolution? or what?
Sometimes it is running @60fps (15% of the time), but most of the time it sucks, lagging, lag spikes, 30fps, I don't get it why. Cause the game can run @60fps without problems. I still didn't find any solutions...
Every time i'm playing heavy 3d games lik Asphalt 8, Modern Combat, NBA 2k17 etc. it runs only at 30 fps i'm tired of playing with this fps only. i tried to enable game launcher also download game tuner but no luck. is there a way to reach 60fps?
Its up to the APP dev to make it run at a higher FPS. They do it for the iphone but Android unfortunately is left in the cold
yeah i noticed that after i made this thread i read a post that all games made from Warner bros. it can run 60 fps. i tried to install Mortal Kombat X and the result is real it can run at 60 fps. i just realized it is not because of android it because of optimization
i wonder why others dev need to make a game that limit to 30 fps for android? so sad