Hello everyone,
I have been working on a way to run the fusee gelee exploit on my Nvidia Shield K1. I manage to progress and I can copy/read pieces of code to/from the boot ram and I think that I have found the right addresses to smash the stack and jump to my code however things are not going as expected. You can see my progress at:
https://github.com/LordRafa/shofel2/tree/t124
It would be great if anyone with access to a Jetson TK1 could run my code and see what is going on or if anyone can provide any idea.
PS: I think that this should be on the dev forum but I don't have access yet....
Related
Hi there,
The Himalaya project uses a TI touchscreen controller, the TSC2200. I cannot seem to find the driver code for this device. Can someone point me to it?
Also, can anyone tell me who the main developers for this project are? I am specifically looking for people who have written touchscreen drivers, to inquire about possible remote contract development work.
Thanks,
Scott
Hey
I was wondering if there is anyone here tracking/developing for the android-X86 community.
www.android-x86.org
I have been able to boot Android-x86 on a few laptops but I would really like to run it on my Archos 9 Tablet full time, the only problem is that the touch screen and wifi don't work.
The hardware list on Android-X86 shows support for the Archos 9 but the above hardware still doesn't work even though they say it does.
There isn't a lot of support on the site and there discussion groups fail to provide any useful information.
If there is anyone here with more insight on this development please let me know.
Thanks again.
HI!!
Hi, I'm trying to run Androidx86 1.6 r2 on my Gateway netbook, but it was too slow and I wasn't enable to turn on the Wifi.
Haw can I load Android on a better performance??
And what OS are you using right now on your Archos 9? I'm looking for a better option than W7....
I'd like to do the same thing... But on my Acer 1420P tablet
Hello,
Is there any news concerning the touchscreen driver ?
hey guys I am interested in porting android on my archos too...please HELP!!!
I am making the port of the Motion M1400, I may be able to help. You have to create your own device tree (described on the page you linked, under "Add new target") Then you have to create the hw-specific stuff, defconfig for the kernel, add support drivers' flags, etc. Like, for my M1400, I had to add the BOARD_WACOMENABLED flag, as it has a WACOM input panel.
I had maybe a naive expectation of the ouya. My dream was to install all my server stack on it (mailserver, owncloud, xbmc) and plug it to a tv. Sometimes i would play on it, but most of the time it would be just a private, secure, home server. Ok the whole playing stuff is kind of working, (after adding fake credit card) but installing any server related software on android just sucks. But that i ran into ubuntu touch and i looked a bit closer to it.
- lxc (linux containers) better seperation between android and ubuntu
- android is not the mayor system anymore (container flip)
- almost complete debian/ ubuntu stack (apt-get install nginx zsh # and all that useful server stuff)
- X through vnc # if someone need that
- all drivers are running because of android
So is someone trying, willing to port it on ouya? Actually i never did something like that but with the porting guide it seams feasible
wiki(dot)ubuntu(dot)com/Touch/Install
Ubuntu or Debian in general would be nice to use the ouya as a kind of multimedia pc with native support of ntfs and other formats of external harddrives. Also you don't have to argue with browserplugins like flash or problems with not landscaped apps like spotify and the mouse and keyboard support within applications would be much nicer.
The OS doesn't have to have touchenviroment because it's useless on ouya but ubuntu touch should provide a good base system because of many tegra 3 devices supported right now. Maybe it's possible with slight modifications of those bootloaders they're using right now.
https:// wiki.ubuntu.com/Touch/Devices (not allowed to post outside links so just remove the spaces)
It will be extreamly cool to have Linux on OUYA.
My choose is Linux Ultimate Edition for OUYA
Hopefully someone answers here.
http://forum.xda-developers.com/showthread.php?t=2382395
Anyone tried this Linux installer yet? I've never really tried it out before.
https://play.google.com/store/apps/details?id=com.zpwebsites.linuxonandroid
Sent from my Nexus 4 using Tapatalk 4 Beta
It's just an virtual machine and the performance is not somwhere near what the ouya should be capable off
Not Ubuntu Touch but Debian seems to to be near to run natively on the OUYA
http://tuomas.kulve.fi/blog/2013/08/11/debian-on-ouya/
i'm waiting until the mayor issues are fixed but im looking forward to use all the software compatible with arm on linux.
finally ouya could become the free platform i was waiting for :fingers-crossed:
One step closer to a "hackable" ouya
Klindworth said:
Not Ubuntu Touch but Debian seems to to be near to run natively on the OUYA
http : // tuomas.kulve.fi/blog/2013/08/11/debian-on-ouya/
i'm waiting until the mayor issues are fixed but im looking forward to use all the software compatible with arm on linux.
finally ouya could become the free platform i was waiting for :fingers-crossed:
Click to expand...
Click to collapse
One step closer to a "hackable" ouya. https : // github.com/ouya/ouya_1_1-kernel/commit/4a4389d10e15e7b04221987381f696441ef26701
Hi All,
I'm a software developer, reasonably comfortable with compiling apps in Linux, though still got more to learn on inner workings of the full system.
I've been thinking about following the Linux from Scratch book for a while - and also about converting my Nook e-reader into a useful device for developing on when out im the sun.
I guess there are some significant challenges here - device trees and commercial secrets, perhaps some crypto keys used for signing update images to boot (I'm familiar with these problems, but not solutions or good workarounds).
What I'd really like is a good understanding of:
- what tool chain I need to setup
- What has been tried already and what the problems were
- any further help/datasheets that can get me going
I'd have posted this in the 'android development' area as the closest forum for what l'm trying to do, but apparently I'm not allowed until I've got my post count up - so I'm being forced to post in 'general'. If someone agrees and can move it, that would be great.
P.s. I have searched the xda site, but I'm not finding what I'm looking for. I'm sure it must be here somewhere, so any pointers/links on where it is would be appreciated.
SimonSimpson said:
Hi All,
I'm a software developer, reasonably comfortable with compiling apps in Linux, though still got more to learn on inner workings of the full system.
I've been thinking about following the Linux from Scratch book for a while - and also about converting my Nook e-reader into a useful device for developing on when out im the sun.
I guess there are some significant challenges here - device trees and commercial secrets, perhaps some crypto keys used for signing update images to boot (I'm familiar with these problems, but not solutions or good workarounds).
What I'd really like is a good understanding of:
- what tool chain I need to setup
- What has been tried already and what the problems were
- any further help/datasheets that can get me going
I'd have posted this in the 'android development' area as the closest forum for what l'm trying to do, but apparently I'm not allowed until I've got my post count up - so I'm being forced to post in 'general'. If someone agrees and can move it, that would be great.
P.s. I have searched the xda site, but I'm not finding what I'm looking for. I'm sure it must be here somewhere, so any pointers/links on where it is would be appreciated.
Click to expand...
Click to collapse
I have tried to get info on such things three times over 2 years for different devices, no one every seems to point me in the right direction, the most i have been able to find out is how to make compile cm and a little bit of how to customize roms, not to be a downer but i think the process is often so different for ever device and difficulties usually happen that the only people that build roms are people that have either have experience I n some form from their job, just edit existing source for cm(updating to a new version, customizing roms ect...) or have screwed with the stuff for years till the point that they just figured out alot of problems themselves. Wish a could find a good guide myself to atleast get the basic dependencies required for a device to boot together, if i could get something to boot the rest of the issues could be worked out with trial and error, boot noone on xda, Android authority, Reddit or cm's own forums goes into enough depth to make that possible.
Hi jaykoerner,
Thanks for your reply - good to know I'm not alone with my echo!
I've discovered some useful links if anyone wants to begin getting to grips with all this...
1. XDA Devs has a wiki (not sure how to find from the forum links...?)
http://forum.xda-developers.com/wiki/BN_Nook_Simple_Touch
2. There's a (atleast one) customized kernel (and probably a dev-tool chain) available on GitHub:
https://github.com/javifo/NST/tree/master/kernel -- including kernel compilation instructions
https://github.com/javifo/NST -- root of the repository.
3. Parallel to Raspberry Pi kernel compilation (so you may want to learn from that as it probably has more articles)
https://www.raspberrypi.org/documentation/linux/kernel/building.md
I'll post more when I next do something with the information (Still want to understand more on the android HAL)
Hope that helps someone!
SS.
SimonSimpson said:
Hi jaykoerner,
Thanks for your reply - good to know I'm not alone with my echo!
I've discovered some useful links if anyone wants to begin getting to grips with all this...
1. XDA Devs has a wiki (not sure how to find from the forum links...?)
http://forum.xda-developers.com/wiki/BN_Nook_Simple_Touch
2. There's a (atleast one) customized kernel (and probably a dev-tool chain) available on GitHub:
https://github.com/javifo/NST/tree/master/kernel -- including kernel compilation instructions
https://github.com/javifo/NST -- root of the repository.
3. Parallel to Raspberry Pi kernel compilation (so you may want to learn from that as it probably has more articles)
https://www.raspberrypi.org/documentation/linux/kernel/building.md
I'll post more when I next do something with the information (Still want to understand more on the android HAL)
Hope that helps someone!
SS.
Click to expand...
Click to collapse
My initial thought was that toolchain should match the underlay Linux kernel of Eclair (2.6.x.y) for us to be sure it could be run on NST. This info that I still have to search through is certainly helpful. Thanks!
SimonSimpson said:
I guess there are some significant challenges here - device trees and commercial secrets, perhaps some crypto keys used for signing update images to boot...
Click to expand...
Click to collapse
Neither the NST or the newer glows use device trees.
In the Glows this is all handled by the custom ntxconfig which allows simple configuration.
For building Android apps, you use the straight Android SDK, possibly also the Android NDK (for native code).
You'd also use the NDK for building command line utilities.
I've never built a kernel from scratch, but I have binary modified/patched them.
There is the simpler bit of patching system image ramdisks which can be conviently handled by my imgutil.exe in the signature.
If you want to do audio, you really are better off with the Glow4 (7.8") which actually supports it.
Howdy
Maybe about 4-9 months ago there was a driver for the Pokeball plus for PC floating around on the web; I found the link on a blog post or something which forwarded me to another site. But unfortunately I've reformatted my harddrive due to some parsing issues is was having and no longer have the file.
Does any one have the drivers for the Pokeball Plus? I can get the Pokeball to connect to my PC but it doesn't recognize the Inputs.
I had it set up at one point in time; had a great idea for a Project I wanted to develop with the device. Had other projects to attend to; left that on the back burner.
And now it no work
Any thoughts?
Following up on this-- I've been searching for the same things and I had no idea someone had made a driver for it! if anyone's got any info on this or any other avenues to accomplish something like this it'd be a huge boon.
I have also found this? seems to suggest that it can work within Yuzu and it might be possible to take advantage of the hooks while the emulator's running https://github.com/yuzu-emu/yuzu/pull/8934
Doesn't go as far as fiddling with the pokemon inside so whether it's possible to fiddle with the lights and sounds is anyone's guess, but it's one possibility as far as the i/o on this thing.