The standard DPI setting is made like for old people with bad eyes... I prefer a lower DPI. I was just wondering what others here use and has no bad effects on the market
I use 205. Maybe too small for some, but I love the way it looks. Any smaller and the keyboard and some menus set up differently.
Hi All,
It is well known that browsers do not report exact screen resolution, e.g. on 1920x1200 tablet it reports 1280x752, on 1080x1920 phone it reports 360x592 (same stock Browser of OmniROM). This way the viewport size is being managed. But what if I want to make things smaller ( = increase reported resolution), where in a Browser's APK can I do that? Changing build.prop is not an option, that will affect all the apps.
In other words, when we build a ROM for a specific device where can we specify screen resolution for it?
Thanks...
Edit:
Compared to different browsers and figured out its more about "Wide Viewport" that needs to be switched OFF to get what I want. It was possible to get old pre-KitKat browsers to Debug mode and switch it there, but no options for one in KitKat. Anyone knows how to remove Wide Viewport functionality from the APK itself?
I want to change from a 1080x1920 resolution to a 540x960 resolution for the purpose of making games run better by not having to render as much detail.
On a PC, this is SUPER EASY. On Android, it's a headache, notably on Moto G4 where all the "DPI Changing Apps" don't do anything. So don't suggest those, please. I've tried a handful.
I've even tried to edit the build.prop file, but there is nothing in there related to DPI or Resolution.
The best I have gotten is going into Developer Options and changing "Smallest Width" from 400 dp to as low as 360 dp (setting any lower, and it reverts to 360). I have tried as high as 1080 dp, but at that point the UI elements are getting too small to interact with reliably, so I didn't try to find what the highest possible value is.
Even at 360 dp, screenshots on my phone are saved at 1080 x 1920 which is not what I'm looking for.
Even more confusing, doing "Simulate secondary displays" and simulating a 1080p resolution results in only the top left quarter of my screen being filled, as opposed to 4K filling my entire screen. So it seems the resolution of the screen is 4K??
Ultimately, my goal is to reduce my resolution to make games take less resources and ultimately conserve on battery. If you have an actual answer that you have personally tried with success, that would be great.
https://play.google.com/store/apps/...nger&hl=en&rdid=com.chornerman.easydpichanger
This solved it! This actually includes a resolution option, which is what I'm looking for. Thank you to reddit user /u/finewhitelady.
Edit: https://play.google.com/store/apps/details?id=com.sagar.screenshift2 I like this app better because it comes with profiles, a persistent notification for toggling between custom and default resolutions, and even setting on a per-app basis which is great for my intended purposes of reducing resolutions in games to preserve battery life. While I'm not a fan of persistent notifications, I could easily construct an Automate widget to toggle between the two settings which is wonderful for the times I do need full resolution in my games.
Did it work to save battery, and make games run smoother?
Hey,
Is it somehow possible to increase the height of the samsung stock keyboard beyond the stock values? I know I can adjust the size in settings but I want to make it bigger because I'm using quite low DPI. I'd there any setting or value I can change in root browser?
Same question for SwiftKey BTW. I know it's possible with gboard but I don't like it.
Thanks.
So I wanted to increase the resolution, no easy option. However after enabling Developee Options, I found the option under "Smallest Width". I set it to 380, and its a better balance now.