Hello, when you using phh's GSIs, you may found bugs on auto brightness, battery usage data, etc (e.g: Xiaomi, Huawei, etc.). For this, you can make an overlay files for your mobiles.
Requirements:
framework-res.apk on your stock rom. (It may on /system/framework/framework-res.apk)
apktool (to extract framework-res.apk)
git (to clone repo)
Linux (to build overlay files)
Steps:
1. Fork phhusson/vendor_hardware_overlay on GitHub.
2. Clone Repository which you forked, and make a new branch for your works.
3. Copy a device which similar for your device, and rename it to your own device.
4. Edit <Your device>/Android.mk (Just modify the contents of the brackets, same as below)
Code:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE_TAGS := optional
LOCAL_PACKAGE_NAME := treble-overlay-[Manufacturer of your device]-[Name of your device]
LOCAL_MODULE_PATH := $(TARGET_OUT)/overlay
LOCAL_IS_RUNTIME_RESOURCE_OVERLAY := true
LOCAL_PRIVATE_PLATFORM_APIS := true
include $(BUILD_PACKAGE)
5. Edit <Your device>/AndroidManifest.xml
Code:
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="me.phh.treble.overlay.[Manufacturer of your device].[Name of your device]"
android:versionCode="1"
android:versionName="1.0">
<overlay android:targetPackage="android"
android:requiredSystemPropertyName="ro.vendor.build.fingerprint"
android:requiredSystemPropertyValue="+[write as similar format]*"
android:priority="[Take next number of last used]"
android:isStatic="true" />
</manifest>
If you don't know how to take androidriority, you can execute this commands to list priority which used already:
Code:
cd [Path of repository]
find -name AndroidManifest.xml |while read manifest;do packagename="$(xmlstarlet sel -t -m '//manifest' -v @package -n $manifest)";priority="$(xmlstarlet sel -t -m '//overlay' -v @android:priority -n $manifest)";echo -e "$priority\t$packagename";done|more
(the single line command split here, just for viewing or making a shell script):
Code:
find -name AndroidManifest.xml |while read manifest;do
packagename="$(xmlstarlet sel -t -m '//manifest' -v @package -n $manifest)";
priority="$(xmlstarlet sel -t -m '//overlay' -v @android:priority -n $manifest)";
echo -e "$priority\t$packagename";
done
It will print a list for you (unsorted), and you just take an unused priority.
You can find device fingerprint on /vendor/build.prop, or execute following commands (on your device or adb shell):
Code:
getprop ro.vendor.build.fingerprint
If you can't find ro.vendor.build.fingerprint, you can find ro.vendor.product.name or ro.product.vendor.device, then change android:requiredSystemPropertyName and android:requiredSystemPropertyValue what you found.
Huawei seems to use ro.hw.oemName to detect phone, and others manufacturer maybe have their own detection, too. But it should be unique for other phones with same manufacturer.
(It's NOT recommended unless your device don't have ro.vendor.build.fingerprint.)
6. Extract framework-res.apk with apktool on another side. (to avoid commited by mistake)
7. Replace <Your device>/res/xml/power_profile.xml to which power_profile.xml for your device.
It will on <Extracted framework-res.apk>/res/xml/power_profile.xml.
Or you can find whoever's device tree, it may have this file, too.
8. Edit <Your device>/res/values/config.xml
Find each key on following files what for your device:
Code:
[Extracted framework-res.apk]/res/values/arrays.xml
[Extracted framework-res.apk]/res/values/bools.xml
[Extracted framework-res.apk]/res/values/fractions.xml
[Extracted framework-res.apk]/res/values/integers.xml
And then replace values into <Your device>/res/values/config.xml
9. Add your device into <Path of repository>/overlay.mk
Just write like other lines.
10. Build overlays
Just execute following commands:
Code:
chmod u+x [Path of repository]/build/build.sh
[Path of repository]/build/build.sh
If You get this, Do what it said:
Code:
Please install aapt (apt install aapt should do)
Or if you get this:
Code:
OpenJDK Server VM warning: You have loaded library /root/overlay/vendor_hardware_overlay/build/signapk/libconscrypt_openjdk_jni.so which might have disabled stack guard. The VM will try to fix the stack guard now.
It's highly recommended that you fix the library with 'execstack -c <libfile>', or link it with '-z noexecstack'.
Exception in thread "main" java.lang.UnsatisfiedLinkError: org.conscrypt.NativeCrypto.get_cipher_names(Ljava/lang/String;)[Ljava/lang/String;
at org.conscrypt.NativeCrypto.get_cipher_names(Native Method)
at org.conscrypt.NativeCrypto.<clinit>(NativeCrypto.java:764)
at org.conscrypt.OpenSSLProvider.<init>(OpenSSLProvider.java:56)
at org.conscrypt.OpenSSLProvider.<init>(OpenSSLProvider.java:49)
at com.android.signapk.SignApk.main(SignApk.java:942)
I have no solution, either. Try to build on another computer.
11. Test overlay with tests.sh and yourself
For general checks (symtax, etc.), just execute following command:
Code:
chmod u+x [Path of repository]/tests/tests.sh
[Path of repository]/tests/tests.sh
You should fix errors what reported for your device, and then restart from step 10.
If it reported errors but not for your device, just ignore it.
When check passed, you can find overlay file on <Path of repository>/build/treble-overlay-<Manufacturer of your device>-<Name of your device>.apk, just copy it into your phone's /system/overlay/, and set permission to rw-r--r-- / 0644.
And then reboot your phone to test your overlay.
12. If it works for your device, don't forget to perform a pull request for phhusson/vendor_hardware_overlay, to support his awesome works.
Thanks for the guide @minadzuki
but i'm getting this error after step 10:
(core dumped) aapt package -f -F ${name}-unsigned.apk -M $path/AndroidManifest.xml -S $path/res -I android.jar
even when i try to build for existing devices I got the same error
king1990 said:
Thanks for the guide @minadzuki
but i'm getting this error after step 10:
(core dumped) aapt package -f -F ${name}-unsigned.apk -M $path/AndroidManifest.xml -S $path/res -I android.jar
even when i try to build for existing devices I got the same error
Click to expand...
Click to collapse
Oh...I forgot this, sorry.
Because I haven't encountered this error, so I don't have a way to solve it, either. (I tried to built it on three remote servers only)
And...is it cause segment fault?
Or you can try to install google-android-build-tools instead of aapt. (because I can't find aapt on archlinux but found this)
Very nice guide, thanks!
I'll link it as part of a "how to contribute"
For aapt, there is an aapt included in the git. If it doesn't work for you (like @king1990's segfault), know that the one included in the git has the lowest priority. It will pick up aapt from the system first.
(but then you'll need to have a system-wide aapt).
Or if you have an Android SDK somewhere, you can set your PATH to include it.
Edit: I just realized that what I just described might actually be the issue. If there is a system-wide aapt, it will use the libc++ in the git, which would explain the crash.
I fixed this case in my current git.
If there is a system-wide aapt it will use it.
If for some reason, system-wide aapt isn't suitable, you can run build.sh with --local-aapt to force the use of the in-git aapt (i.e. it will have higher priority than system's so no conflict should happen)
king1990 said:
Thanks for the guide @minadzuki
but i'm getting this error after step 10:
(core dumped) aapt package -f -F ${name}-unsigned.apk -M $path/AndroidManifest.xml -S $path/res -I android.jar
even when i try to build for existing devices I got the same error
Click to expand...
Click to collapse
Could you check again with latest git?
If it still doesn't work, can you try to call build.sh --local-aapt ?
@phhusson Thanks now it working fine and building without faults
I have few questions regarding the AndroidManifest.xml :
1- for android:requiredSystemPropertyValue how do I know which name to use ? is it trial and error ?
2- for androidriority does matter which number I choose ?
3- some vendors have this overlay (framework-res__auto_generated_rro.apk) under "vendor/overlay". Does is affect the device overlay in system/overlay ?
4- to install the overlay is it just as @minadzuki says ?
and thanks again for your great work
king1990 said:
@phhusson Thanks now it working fine and building without faults
I have few questions regarding the AndroidManifest.xml :
1- for android:requiredSystemPropertyValue how do I know which name to use ? is it trial and error ?
2- for androidriority does matter which number I choose ?
3- some vendors have this overlay (framework-res__auto_generated_rro.apk) under "vendor/overlay". Does is affect the device overlay in system/overlay ?
4- to install the overlay is it just as @minadzuki says ?
and thanks again for your great work
Click to expand...
Click to collapse
1. For example, Xiaomi Mi 6X has this fingerprint:
xiaomi/wayne/wayne:8.1.0/OPM1.171019.011/8.7.12:user/release-keys/
So you can take xiaomi/wayne to use, and android:requiredSystemPropertyValue will be: +xiaomi/wayne*
2. it will affect to build images, or affect the detection on System. If you got this:
Code:
F: .xxx/AndroidManifest.xml: priority xx conflicts with another manifest
You just take next number and try again, until now priority 53 has been taken (without pull request), you can take priority since 54.
3. Sorry, I don't know for this.
4. Yes, just simply copy and permission change.
king1990 said:
@phhusson Thanks now it working fine and building without faults
Click to expand...
Click to collapse
Cool
3- some vendors have this overlay (framework-res__auto_generated_rro.apk) under "vendor/overlay". Does is affect the device overlay in system/overlay ?
Click to expand...
Click to collapse
overlays in /system/overlay and /vendor/overlay are the same thing, and on my GSI both are loaded, so yes it affects it.
But if your vendor has a framework-res__auto_generated_rro.apk, you probably don't need an overlay file for your phone, because it's already there.
(Please note that /system/overlay doesn't exist in AOSP, that's a change specific to my ROM, and custom ROMs based on it. AOSP only has /vendor/overlay)
@minadzuki Thanks for answering my questions. @phhusson its clear now , I don't know if this is related to your treble approach or not but some GSI ROMs refuse to go the minimum value in the brightness curve no mater what value I set in the curve, it never achieved.
is this treble or ROM related ?
king1990 said:
@minadzuki Thanks for answering my questions. @phhusson its clear now , I don't know if this is related to your treble approach or not but some GSI ROMs refuse to go the minimum value in the brightness curve no mater what value I set in the curve, it never achieved.
is this treble or ROM related ?
Click to expand...
Click to collapse
Brightness is a bit complex on Android Pie... (well it already was before, but it got even worse)
Do you have a link to your current overlay, so I can take a look at which code path you'd go to?
What's the lowest backlight value you get in /sys/class/backlight/panel0-backlight/brightness or /sys/class/leds/lcd-backlight/brightness?
Also what's your device? Does it have extended brightness range? (what's the value of getprop persist.sys.qcom-brightness // is it a samsung device?)
phhusson said:
Brightness is a bit complex on Android Pie... (well it already was before, but it got even worse)
Do you have a link to your current overlay, so I can take a look at which code path you'd go to?
What's the lowest backlight value you get in /sys/class/backlight/panel0-backlight/brightness or /sys/class/leds/lcd-backlight/brightness?
Also what's your device? Does it have extended brightness range? (what's the value of getprop persist.sys.qcom-brightness // is it a samsung device?)
Click to expand...
Click to collapse
for overlay this the extracted files from the overlay apk (my device is Axon7)
The lowest backlight is 10 (once manually edit it to 1 it goes to really dim brightness)
what I don't understand that I already built two GSI ROMs one is DU13 & other Liquid pie both report the same backlight light value at 10 at minimum value but in DU its very dim and in liquid its still bright ?!
The command did not give back any information so I assume we don't extended brightness range.
Thanks
Edit : it was overlay problem , fixed after modifying it
I tried to create an overlay for my Honor View 10 (Berkeley)
Is there a list of recommended settings to copy over from the stock ROM? I started with copying everything listed in tests/knownKeys and it seems to work
There's a power_profile.xml in the framework-res.apk I dumped from my stock ROM but the battery capacity is set to 1000 instead of 3750. Is that right?
There's also a power_profile_test.xml in there with a much more sane value of 3000 mAh. Should I use this one instead?
Copperhead100 said:
I tried to create an overlay for my Honor View 10 (Berkeley)
Is there a list of recommended settings to copy over from the stock ROM? I started with copying everything listed in tests/knownKeys and it seems to work
There's a power_profile.xml in the framework-res.apk I dumped from my stock ROM but the battery capacity is set to 1000 instead of 3750. Is that right?
There's also a power_profile_test.xml in there with a much more sane value of 3000 mAh. Should I use this one instead?
Click to expand...
Click to collapse
I don't have any Huawei phones, sorry.
Maybe you can referrer /Huawei/kirin970/CLT or /Huawei/kirin970/EML, Honor V10 maybe have its OEM name and called "BKL"
Copperhead100 said:
I tried to create an overlay for my Honor View 10 (Berkeley)
Is there a list of recommended settings to copy over from the stock ROM? I started with copying everything listed in tests/knownKeys and it seems to work
There's a power_profile.xml in the framework-res.apk I dumped from my stock ROM but the battery capacity is set to 1000 instead of 3750. Is that right?
There's also a power_profile_test.xml in there with a much more sane value of 3000 mAh. Should I use this one instead?
Click to expand...
Click to collapse
On Huawei, you'll find real power_profile.xml somewhere in /odm or /product. I'd say /product/etc/power_profile.xml
phhusson said:
On Huawei, you'll find real power_profile.xml somewhere in /odm or /product. I'd say /product/etc/power_profile.xml
Click to expand...
Click to collapse
Thanks. It's actually /product/etc/xml/power_profile.xml
There's a new pull request incoming
is it possible to create an overlay in Widows usingGIT for Windows?
JEANRIVERA said:
is it possible to create an overlay in Widows usingGIT for Windows?
Click to expand...
Click to collapse
Yes, you can write source code everywhere (don't forget to replace CRLF to LF), but maybe you should build it on Linux, or you have a way to build it on Windows (e.g.: WSL, Mingw, etc.)
@minadzuki I can't find a config.xml in my framework-res.apk, am I missing something? or that gets created somehow in the process?
another question
on step 5 you say to edit AndroidManifext.xml, does that means delete everything in it and copy paste what you put on the code box? or just add that at the end of the xml file?
JEANRIVERA said:
@minadzuki I can't find a config.xml in my framework-res.apk, am I missing something? or that gets created somehow in the process?
another question
on step 5 you say to edit AndroidManifext.xml, does that means delete everything in it and copy paste what you put on the code box? or just add that at the end of the xml file?
Click to expand...
Click to collapse
framework-res.apk doesn't contain config.xml, it split into several files: arrays.xml, bools.xml, fraction.xml, integers.xml. just create config.xml or copy from other devices and find values on these files (to replace it).
and step 5, just replace values which for your device, like what other devices wrote.
minadzuki said:
framework-res.apk doesn't contain config.xml, it split into several files: arrays.xml, bools.xml, fraction.xml, integers.xml. just create config.xml or copy from other devices and find values on these files (to replace it).
and step 5, just replace values which for your device, like what other devices wrote.
Click to expand...
Click to collapse
thanks for the response but I am really lost here those 4 xml has way to much data in it, should I just copy everything to config.xml?
to be honest what I am trying to fix are 2 things the battery stats not showing and the auto brightness and brightness slider and if the led light is fixable by an overlay that too, I can provide you all the files needed could you build it for me please? my device is an HTC U12+
JEANRIVERA said:
thanks for the response but I am really lost here those 4 xml has way to much data in it, should I just copy everything to config.xml?
to be honest what I am trying to fix are 2 things the battery stats not showing and the auto brightness and brightness slider and if the led light is fixable by an overlay that too, I can provide you all the files needed could you build it for me please? my device is an HTC U12+
Click to expand...
Click to collapse
you can check like this:
https://github.com/phhusson/vendor_hardware_overlay/blob/master/Xiaomi/Mi8/res/values/config.xml
then take values from those 4 xmls.
Related
There are a lot of toturials for building CM9 on ubuntu or CM7 on Mac but I couldn't find a decent toturial for building CM9 on Mac (specially Lion). Development in AOSP/CM land is rapid and guides frequently need updating. I had to spend a little time to figure everything out and I decided to share it here.
This tutorial is for building CM9 (ICS) for Galaxy Nexus GSM (maguro) on Mac OS X Lion 10.7.3 using Xcode 4.3 and homebrew . You can easily make the instructions work for most other cm9 devices, but I wouldn't know anything about that.
DISCLAIMER: I'm not responsible if you blow yourself up, blah blah blah
However, I've tried to make this as noob friendly as possible because, well I'm a noob myself
Instrunctions:
UPADTE (MAY 29TH) : The Xcode 4.3 default compiler (llvm-gcc) used to be incompatible with CM9. Thanks to jocelyn and topprospect, the LLVM compatibility patches from mainline AOSP are now merged into CM9. Therefore, you can now use Xcode 4.3 and its command line tools without installing another compiler. However, since GCC is still the only officially supported compiler, incompatibilites with llvm-gcc could still be introduced with future updates. Therefore, if your build fails, it might be worth it to try installing and compiling with GCC 4.2. See the Troubleshooting section for more info.
Now that we have Xcode 4.3 and Xcode command line tools (CLT) installed, let's continue.
Open Terminal and run
Code:
java
if you don't have Java, you will get a prompt asking you to download and install Java. Go ahead and install it.
If you don't have adb and fastboot working, download the android-sdk from google (version r18 as of now) and put it in /usr/local/ and rename the folder to "android-sdk".
Install the homebrew package manager
Code:
/usr/bin/ruby -e "$(/usr/bin/curl -fsSL https://raw.github.com/mxcl/homebrew/master/Library/Contributions/install_homebrew.rb)"
To make sure that homebrew and android-sdk executables are in $PATH:
Code:
touch ~/.bash_profile && echo "PATH=/usr/local/bin:/usr/local/sbin:$PATH:/usr/local/android-sdk/tools:/usr/local/android-sdk/platform-tools" >> ~/.bash_profile
Relaunch Terminal for the change to take effect.
At this point you can run
Code:
brew doctor
to detect any problems there might be (Homebrew may instruct you to use the xcode-select utility to select the xcode installation path). Hopefully, your system is raring to brew
Now we have to install a bunch of packages:
Code:
brew install git coreutils findutils gnu-sed gnupg pngcrush repo
We now need to create a couple of symlinks so that the gnu versions of 'sed' and 'find' are used rather than the osx provided versions :
Code:
ln -s /usr/local/bin/gfind /usr/local/bin/find && ln -s /usr/local/bin/gsed /usr/local/bin/sed && ln -s /usr/local/bin/gstat /usr/local/bin/stat
It's time to create a case sensitive image which will hold our working directory:
Code:
hdiutil create -type SPARSE -fs "Case-sensitive Journaled HFS+" -size 40g -volname "android" -attach ~/Desktop/Android
Now we have a disk image in ~/Desktop/Android. Mount it if it's not mounted already. (Don't be picky about the size, the image will only take as much as space as its contents).
Now we need to create a working directory inside the mounted volume:
Code:
cd /Volumes/android && mkdir cm9 && cd cm9
We can initialize and download the source now:
Code:
repo init -u git://github.com/CyanogenMod/android.git -b ics && repo sync && say 'finished'
Now we need to get the required proprietry files for our device. We can get these from the device itself. Connect your phone (make sure USB Debugging is enabled) and run the following (for maguro):
Code:
cd /Volumes/android/cm9/device/samsung/maguro/ && ./extract-files.sh
[If you see errors in the output from extract-files.sh, see the Troubleshooting section below]
For Google devices,we can also get them directly from google. For maguro, download the 3 files and extract them to /Volumes/android/cm9. Then,
Code:
cd /Volumes/android/cm9
/Volumes/android/cm9/extract-broadcom-maguro.sh
/Volumes/android/cm9/extract-imgtec-maguro.sh
/Volumes/android/cm9/extract-samsung-maguro.sh
We also need the prebuilts (like ROM manager and Term.apk):
Code:
/Volumes/android/cm9/vendor/cm/get-prebuilts
You can optionally tell the build to use the ccache tool. CCache acts as a compiler cache that can be used to speed-up rebuilds :
Code:
export USE_CCACHE=1 && /Volumes/android/cm9/prebuilt/darwin-x86/ccache/ccache -M 20G
Default is 1GB. Anything between 20GB-50GB should be fine.
Before starting the build, we need to workaround an issue with Lion and compiling the QEMU emulator.
[This step doesn't seem to be needed anymore. QEMU is automatically ignored on OS X/Darwin]
If you build now, you're probably gonna get kernel build errors regarding the missing elf.h header (this error might be device specific). Fortunately, we already have this file downloaded, so we only need to copy it to /usr/local/include:
Code:
cp /Volumes/android/cm9/external/elfutils/libelf/elf.h /usr/local/include
FINALLY, we are ready to build:
Code:
cd /Volumes/android/cm9 && source build/envsetup.sh && brunch
Pick your device from the list and enter the number. For maguro, you could use "brunch maguro" instead and skip the menu. Depending on your system, this will take 30min-4hours.
You should now see a beautiful zip file waiting to be flashed:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Troubleshooting:
The extract script for maguro seems to be a little outdated, as it doesn't pull the gps proprietary blob. You can either use the google provided scripts, or add koush's git repository for your device to your local_manifest.xml.
As explained above, the CM9 source is currently compatible with llvm-gcc. In the future, if llvm-gcc fails to build correctly, you should try installing and compiling using GCC4.2 (the Xcode 3 compiler). You can install apple-gcc4.2 from homebrew:
Code:
brew install https://raw.github.com/Homebrew/homebrew-dupes/master/apple-gcc42.rb
This version of gcc can happily coexist with Xcode 4.x .
So now you have GCC 4.2 installed, but it won't be used unless we update the corresposing environment variables:
Code:
export CC=/usr/local/bin/gcc-4.2 && export CXX=/usr/local/bin/g++-4.2
Notice that using the export command is temporary. If you relaunch Terminal, you will need to set these again. However, this is a good thing, because changing these values permanently (by putting them in ~/.bash_profile) can interfere with other builds.
If you use this method, the build might fail while compiling "external/zlib/x86/adler32.c". It appears that a recent change in zlib has introduced an incompatibility with gcc 4.2. you have to revert the following 2 commits:
Code:
cd external/zlib
git revert dd6786cae3f4493faa6661d5f74db587932f15d7
git revert 13bf40af68236c961542bdee1d4b7c0176bf15a0
Alternatively, you can add topprospect's zlib on github (which has those commits reverted) to your local_manifast.xml. Simply run:
Code:
nano /Volumes/android/cm9/.repo/local_manifest.xml
and add the following line
Code:
<project name="dferg/android_external_zlib" path="external/zlib" remote="github" />
If you get a build error, and your error is not covered here, copy the last 20-30 lines of the build output AND the output from the following command into pastebin and post the link. Hopefully me or someone else will help you.
Code:
echo -e "\nENV:\n$(env)\n\nWHICH GCC\n:$(which gcc)\n\nWHICH G++:\n$(which g++)\n\nWHICH CC:\n$(which cc)\n\nWHICH C++:\n$(which c++)\n\nBREW DOCTOR:\n$(brew doctor)\n\nBREW LIST:\n$(brew list)\n\n/USR/BIN:\n$(ls -l /usr/bin | grep gcc)\n\n/USR/LOCAL/BIN:\n$(ls -l /usr/local/bin | grep gcc)\n\n"
Notes/Extras:
To quickly setup your environment, add an alias like the following to ~/.bash_profile:
Code:
alias cm9env="hdiutil attach PATH-TO-DISK-IMAGE -mountpoint /Volumes/android && cd /Volumes/android/cm9 && source ./build/envsetup.sh && export USE_CCACHE=1"
alias cm9build="cm9env && make clobber && reposync && brunch maguro"
Now you can save time by using "cm9env" to get your environment setup or "cm9build" to compile a clean updated build.
To clear your output directory for a new build, run "make clobber". You probably don't need this if you've only changed a few lines of code.
To cherry pick yet-to-be-merged changes from the gerrit instance:
1. Pick an open commit from CM Gerrit
2. Under list of Patch Sets pick the latest and open cherry-pick tab
3. Check what Git repository the url is pointing e.g. http://review.cyanog...frameworks_base
4. In your CM9 working tree go to the corresponding directory, which in this case is something like ~/your-working-directory/frameworks/base/
5. Now simply paste the whole line seen in CM Gerrit cherry-pick tab e.g. "git fetch http://review.cyanog....rameworks_base refs/changes/00/13100/4 && git cherry-pick FETCH_HEAD"
It should be now included in your next compiled build. When doing repo sync again, cherry picks will be lost.[CREDIT Fihlvein from xda]
Click to expand...
Click to collapse
Enjoy your custom built CM9!
I updated OP with some updated info about Xcode 4.3.
Nice work man. Very helpful.
conantroutman said:
Nice work man. Very helpful.
Click to expand...
Click to collapse
thanks! I'll try to keep this topic updated as issues with mac are introduced/resolved.
Nice write up. Thanks.
Before I start again from scratch I have a question. Does this guide apply to previous versions of mac os x (mine is 10.6.8)? I used the official android initializing build environment page & cm7 wiki page for the instructions to setup my build environment.
Also, any tips to switch from macports to homebrew?
In the past I've had to cherry pick to get my OS X build environment set up for CM9. The compile from source fails because I started with macports instead of homebrew (bad idea). I tried to switch to homebrew without success. Any tips to switch from macports to homebrew?
For the sake of keeping this page on topic a pm response is ok if that is what you prefer.
Hi thanks for this !! Helpful one question what do i change so i can do AOSP instead of cm9??
grad061980 said:
Nice write up. Thanks.
Before I start again from scratch I have a question. Does this guide apply to previous versions of mac os x (mine is 10.6.8)? I used the official android initializing build environment page & cm7 wiki page for the instructions to setup my build environment.
Also, any tips to switch from macports to homebrew?
In the past I've had to cherry pick to get my OS X build environment set up for CM9. The compile from source fails because I started with macports instead of homebrew (bad idea). I tried to switch to homebrew without success. Any tips to switch from macports to homebrew?
For the sake of keeping this page on topic a pm response is ok if that is what you prefer.
Click to expand...
Click to collapse
Yes, this guide should work fine on Snow Leopard. It mostly depends on your Xcode version. If you have Xcode 3, you can skip step 1 entirely, since you already have gcc4.2 as part of Xcode.
If you have access to Xcode 4.2 and above, you will need to install gcc4.2 separately, as explained in the guide.
Now regarding Macports, I strongly suggest that you completely uninstall Macports before installing homebrew. Instructions are here: http://guide.macports.org/chunked/installing.macports.uninstalling.html
WonkyYew said:
Hi thanks for this !! Helpful one question what do i change so i can do AOSP instead of cm9??
Click to expand...
Click to collapse
Full instructions are available on android.com : http://source.android.com/source/initializing.html
If you are using this guide, you need to change the repo initialization command to :
Code:
repo init -u https://android.googlesource.com/platform/manifest
and then do repo sync. You can setup ccache as usual. I don't think AOSP has the "brunch command", so you have to use launch and then make.
Run "lunch" and select an option from the menu. You can find more info about the options here: http://source.android.com/source/building.html. For maguro, you should use "full_maguro-userdebug".
To start the build, use
Code:
make -j$(sysctl -n hw.ncpu)
@ArmanUV. Sounds good & thanks for the input. I'll give the link to macports uninstall a go.
Im a real noob, whats the advantage of compiling from source?
Thanks for the help man !
Hi, thanks for your guide, setting up the repo was no problem at all!
But: I'm getting the following error when building.
Code:
external/zlib/x86/adler32.c: In function ‘adler32_MMX’:
external/zlib/x86/adler32.c:747: error: can't find a register in class ‘GENERAL_REGS’ while reloading ‘asm’
external/zlib/x86/adler32.c:747: error: ‘asm’ operand has impossible constraints
make: *** [out/host/darwin-x86/obj/STATIC_LIBRARIES/libz_intermediates/adler32.o] Error 1
make: *** Waiting for unfinished jobs....
Seems to be a problem with the compiler, but I'm on xcode 4.3 and I've installed gcc-4.2 and set the env vars. Any help?
ArmanUV,
Thanks so much for posting this guide. Very helpful!
Are you having any trouble with errors like this?
Code:
external/zlib/x86/adler32.c: In function ‘adler32_MMX’:
external/zlib/x86/adler32.c:747: error: can't find a register in class ‘GENERAL_REGS’ while reloading ‘asm’
external/zlib/x86/adler32.c:747: error: ‘asm’ operand has impossible constraints
Googling for this error implies that the fix is to use a version of GCC > 4.2. But there does not seem to be a GCC 4.4 in Homebrew.
Thanks again for the guide!
EDIT: Sorry for the double post with empyyy. Seems like there is someone else having my same issue!
topprospect said:
ArmanUV,
Thanks so much for posting this guide. Very helpful!
Are you having any trouble with errors like this?
Code:
external/zlib/x86/adler32.c: In function ‘adler32_MMX’:
external/zlib/x86/adler32.c:747: error: can't find a register in class ‘GENERAL_REGS’ while reloading ‘asm’
external/zlib/x86/adler32.c:747: error: ‘asm’ operand has impossible constraints
Googling for this error implies that the fix is to use a version of GCC > 4.2. But there does not seem to be a GCC 4.4 in Homebrew.
Thanks again for the guide!
EDIT: Sorry for the double post with empyyy. Seems like there is someone else having my same issue!
Click to expand...
Click to collapse
empyyy said:
Hi, thanks for your guide, setting up the repo was no problem at all!
But: I'm getting the following error when building.
Code:
external/zlib/x86/adler32.c: In function ‘adler32_MMX’:
external/zlib/x86/adler32.c:747: error: can't find a register in class ‘GENERAL_REGS’ while reloading ‘asm’
external/zlib/x86/adler32.c:747: error: ‘asm’ operand has impossible constraints
make: *** [out/host/darwin-x86/obj/STATIC_LIBRARIES/libz_intermediates/adler32.o] Error 1
make: *** Waiting for unfinished jobs....
Seems to be a problem with the compiler, but I'm on xcode 4.3 and I've installed gcc-4.2 and set the env vars. Any help?
Click to expand...
Click to collapse
You guys seem to have the same issue. What sort of Xcode configuration are you using? Can you post the output from "which gcc","which g++", "gcc -v", "g++ -v" and "cc -v"?
ArmanUV said:
You guys seem to have the same issue. What sort of Xcode configuration are you using? Can you post the output from "which gcc","which g++", "gcc -v", "g++ -v" and "cc -v"?
Click to expand...
Click to collapse
I am on Lion 10.7.4 with Xcode 4.3.2. Here is the output that you asked for:
Code:
# echo -n "which gcc: "; which gcc; echo -n "which g++: "; which g++; echo ""; echo "gcc -v:"; gcc -v; echo ""; echo "g++ -v:"; g++ -v; echo ""; echo "cc -v:"; cc -v
which gcc: /usr/bin/gcc
which g++: /usr/bin/g++
gcc -v:
Using built-in specs.
Target: i686-apple-darwin11
Configured with: /private/var/tmp/llvmgcc42/llvmgcc42-2336.9~22/src/configure --disable-checking --enable-werror --prefix=/Applications/Xcode.app/Contents/Developer/usr/llvm-gcc-4.2 --mandir=/share/man --enable-languages=c,objc,c++,obj-c++ --program-prefix=llvm- --program-transform-name=/^[cg][^.-]*$/s/$/-4.2/ --with-slibdir=/usr/lib --build=i686-apple-darwin11 --enable-llvm=/private/var/tmp/llvmgcc42/llvmgcc42-2336.9~22/dst-llvmCore/Developer/usr/local --program-prefix=i686-apple-darwin11- --host=x86_64-apple-darwin11 --target=i686-apple-darwin11 --with-gxx-include-dir=/usr/include/c++/4.2.1
Thread model: posix
gcc version 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2336.9.00)
g++ -v:
Using built-in specs.
Target: i686-apple-darwin11
Configured with: /private/var/tmp/llvmgcc42/llvmgcc42-2336.9~22/src/configure --disable-checking --enable-werror --prefix=/Applications/Xcode.app/Contents/Developer/usr/llvm-gcc-4.2 --mandir=/share/man --enable-languages=c,objc,c++,obj-c++ --program-prefix=llvm- --program-transform-name=/^[cg][^.-]*$/s/$/-4.2/ --with-slibdir=/usr/lib --build=i686-apple-darwin11 --enable-llvm=/private/var/tmp/llvmgcc42/llvmgcc42-2336.9~22/dst-llvmCore/Developer/usr/local --program-prefix=i686-apple-darwin11- --host=x86_64-apple-darwin11 --target=i686-apple-darwin11 --with-gxx-include-dir=/usr/include/c++/4.2.1
Thread model: posix
gcc version 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2336.9.00)
cc -v:
Apple clang version 3.1 (tags/Apple/clang-318.0.58) (based on LLVM 3.1svn)
Target: x86_64-apple-darwin11.3.0
Thread model: posix
They are pointing to LLVM, but my CC and CXX variables point to:
Code:
env|grep 4.2
CXX=/usr/local/bin/g++-4.2
CC=/usr/local/bin/gcc-4.2
Do I need to add something to PATH? I'm sure I just missed something obvious in your instructions.. Thanks for helping!
topprospect said:
I am on Lion 10.7.4 with Xcode 4.3.2. Here is the output that you asked for:
Do I need to add something to PATH? I'm sure I just missed something obvious in your instructions.. Thanks for helping!
Click to expand...
Click to collapse
Everything checks out. I'm away from my main machine so I can't run a test build, but I suspect that a recent change is causing problems.
Now, regarding the compiler, Setting CC/CXX *should* take care of everything, but I am currently not 100% sure that somewhere in a makefile, these environment variables aren't being ignored. Since I wrote the guide, I noticed a lot of clang warnings in the build, which means that CC/CXX is not honored and /usr/bin/cc and /usr/bin/c++ is being used.
A more robust method of making sure gcc-4.2 is being used is creating symlinks to gcc-4.2 and g++-4.2 :
Code:
ln -s /usr/local/bin/gcc-4.2 /usr/local/bin/gcc
ln -s /usr/local/bin/gcc-4.2 /usr/local/bin/cc
ln -s /usr/local/bin/g++-4.2 /usr/local/bin/c++
ln -s /usr/local/bin/g++-4.2 /usr/local/bin/g++
Obviousely, a systemic method like this has its downsides but it may be the only choice without having to change CM code (especially since I lack the knowledge to do so )
[I recently found out that master aosp is no longer using CC/CXX to find the compiler (see ./build/core/combo/). Instead, it uses "gcc" and "g++" directly, which means that llvm-gcc will be used no matter what env variable you have. Fortunately, unlike cm9, master aosp is supposed to build fine with llvm-gcc (except for qemu, which doesn't matter for device images). ]
ArmanUV said:
Everything checks out. I'm away from my main machine so I can't run a test build, but I suspect that a recent change is causing problems.
Now, regarding the compiler, Setting CC/CXX *should* take care of everything, but I am currently not 100% sure that somewhere in a makefile, these environment variables aren't being ignored. Since I wrote the guide, I noticed a lot of clang warnings in the build, which means that CC/CXX is not honored and /usr/bin/cc and /usr/bin/c++ is being used.
A more robust method of making sure gcc-4.2 is being used is creating symlinks to gcc-4.2 and g++-4.2 :
Code:
ln -s /usr/local/bin/gcc-4.2 /usr/local/bin/gcc
ln -s /usr/local/bin/gcc-4.2 /usr/local/bin/cc
ln -s /usr/local/bin/g++-4.2 /usr/local/bin/c++
ln -s /usr/local/bin/g++-4.2 /usr/local/bin/g++
Click to expand...
Click to collapse
Okay, just tried this. I created a new dir (/Volumes/Android/bin) that simply houses those softlinks you recommended. Then I put /Volumes/Android/bin at the beginning of my PATH. That should fix it without breaking the rest of the system, e.g. homebrew.
The GENERAL_REGS problem still exists though. Pretty sure b/c gcc 4.2.1 doesn't understand this construct properly (need a newer version of gcc).
So I backed out the change that introduced this adler32.c.
https://github.com/CyanogenMod/android_external_zlib/commit/13bf40af68236c961542bdee1d4b7c0176bf15a0
The compile is getting farther now. I have to run to work so I'll post later if it succeeds.
The weird thing is: This change was made back in December. Why would it have worked for you?
topprospect said:
The compile is getting farther now. I have to run to work so I'll post later if it succeeds.
Click to expand...
Click to collapse
Build works (and boots!) with the following:
Code:
cd external/zlib
git revert dd6786cae3f4493faa6661d5f74db587932f15d7
git revert 13bf40af68236c961542bdee1d4b7c0176bf15a0
Note the 1st revert is just to avoid massive conflicts seen when reverting the 2nd one by itself. The 2nd revert is the one that really matters here.
So this isn't really a solution.. Seems like we need to move to a newer version of gcc or figure out a patch to adler32.c that makes it gcc 4.2 compatible.
topprospect said:
Build works (and boots!) with the following:
Code:
cd external/zlib
git revert dd6786cae3f4493faa6661d5f74db587932f15d7
git revert 13bf40af68236c961542bdee1d4b7c0176bf15a0
Click to expand...
Click to collapse
The first revert works fine, however the second one gives me the following error:
Code:
$ git revert 13bf40af68236c961542bdee1d4b7c0176bf15a0
error: could not revert 13bf40a... Implement vectorized adler32 and optimized slhash
hint: after resolving the conflicts, mark the corrected paths
hint: with 'git add <paths>' or 'git rm <paths>'
hint: and commit the result with 'git commit'
error: Could not parse conflict hunks in zlib.h
empyyy said:
The first revert works fine, however the second one gives me the following error:
Code:
$ git revert 13bf40af68236c961542bdee1d4b7c0176bf15a0
error: could not revert 13bf40a... Implement vectorized adler32 and optimized slhash
hint: after resolving the conflicts, mark the corrected paths
hint: with 'git add <paths>' or 'git rm <paths>'
hint: and commit the result with 'git commit'
error: Could not parse conflict hunks in zlib.h
Click to expand...
Click to collapse
Well, run git status. You'll see that the only conflict is in the comments in zlib.h. So, you can just ignore it.
topprospect said:
Okay, just tried this. I created a new dir (/Volumes/Android/bin) that simply houses those softlinks you recommended. Then I put /Volumes/Android/bin at the beginning of my PATH. That should fix it without breaking the rest of the system, e.g. homebrew.
The GENERAL_REGS problem still exists though. Pretty sure b/c gcc 4.2.1 doesn't understand this construct properly (need a newer version of gcc).
So I backed out the change that introduced this adler32.c.
https://github.com/CyanogenMod/android_external_zlib/commit/13bf40af68236c961542bdee1d4b7c0176bf15a0
The compile is getting farther now. I have to run to work so I'll post later if it succeeds.
The weird thing is: This change was made back in December. Why would it have worked for you?
Click to expand...
Click to collapse
topprospect said:
Build works (and boots!) with the following:
Code:
cd external/zlib
git revert dd6786cae3f4493faa6661d5f74db587932f15d7
git revert 13bf40af68236c961542bdee1d4b7c0176bf15a0
Note the 1st revert is just to avoid massive conflicts seen when reverting the 2nd one by itself. The 2nd revert is the one that really matters here.
So this isn't really a solution.. Seems like we need to move to a newer version of gcc or figure out a patch to adler32.c that makes it gcc 4.2 compatible.
Click to expand...
Click to collapse
Nice find. I tried to compile this morning and I ran into the same issue. This is what I don't understand: I did a couple of builds about a week ago without running into this issue. But, the latest commits on zlib are from 2 months ago.
Amazingly, the Xcode 4.3 toolchain (clang and llvm-gcc) builds this external/zlib/adler32.c just fine.
An alternative to this problem is to install an up to date gcc 4.7 :
Code:
brew install https://raw.github.com/Homebrew/homebrew-dupes/master/gcc.rb
and then create symlinks to gcc-4.7/g++-4.7. I have not tested this yet.
Use wisely!!
If you plan to use it, please share anything that might be missing or any step taken to resolve bootloops, FC's, etc.
:good: Thanks and Credits to: :good:
Peteragent5- Original Thread:
http://forum.xda-developers.com/showthread.php?t=1598713
GalaxyUser for his great contribution on this tutorial!
[Disclaimer]
I'm not responsible for any problems this may cause on your phone.
And I will repeat this.
I'm not responsible for any problems this may cause on your phone.
!!!YOU DO THIS UNDER YOUR OWN RISK!!!
-----------------!!!!IMPORTANT!!!!-----------------
This tutorial is not meant to port the following Touchwizz, Sense, Motoblur or from different vendors
If your Device is not from the same manufacturer, unpack the kernel and edit the BOOTCLASSPATH in init.rc to match the BASE kernel and then repack Kernel
You can try, but it's under you own risk.
-----------------!!!!IMPORTANT!!!!-----------------
IMPORTANT:
1. You must know if your Device is Armv7, Armv6, or Armv5. YOUR BASE AND PORTED MUST BE THE SAME CPU!!
''''''Nexus S is ARMv7''''''
Example: SGS I9000 can be used as PORT.List of Devices CPU:
http://forum.xda-developers.com/showthread.php?t=1596800
2. If your BASE has problems, then your ported ROM is going to have the same problems.
3. Make sure both PORTED and BASE are on the same Android Version. As for what I know, you cannot Port ROM on GB using Base on ICS and viceversa.
So let's get started geeks and trolls:
[PROCEDURE]
Step 1. ROM Download
Download ROM you want to 'PORT' and download ROM you want to use as 'BASE'.
Step 2. Unzip
Unzip both PORT and BASE on separate folders (Just to keep it clean).
Step 3. [OPTIONAL] Backup important files
Make a backup of the following files from both PORT and Base (This is just in case you have the original one)(modify the name with something unique to the ROM - add it at the end maybe):
/system/lib/libandroid_runtime.so
/META-INF/com/google/android/updater-script
/system/build.prop
Step 4. Backup and copy important Apps
From BASE, backup the following from /system/app:
stk.apk
vpnservices.apk
camera.apk
bluetooth.apk
VpnDialogs.apk
nfc.apk
tag.apk
Add these apps into PORTED /system/app folder.
Step 5. Inside Ported
Remove kernel:
boot.img | zImage | kernel.sin | etc...
Remove folders on PORTED /system:
cameradata
tts
usr
vendor
modules
/etc/wifi
Now you get 2 options:
Delete bin & xbin & lib folder, but keep libandroid_runtime.so inside /system/lib
Keep bin & xbin & lib folder
Explanation:
If PORTED has no tweaks or addons to those folders.
If PORTED has tweaks and addons.
Remove every folder inside /system/etc except:
init.d
permissions
license
Remove the following inside META-INF:
CERT.RSA
CERT.SF
MANIFEST.MF
Remove: META-INF/com/google/android/update-binary
Step 6. Inside Base
Move kernel to PORTED:
boot.img | zImage | kernel.sin | etc...
Delete libandroid_runtime.so inside /system/lib
Move the following inside /system to PORTED:
(If prompted, select YES to copy and Replace all)
cameradata
bin
lib
tts
usr
vendor
firmware
modules
wifi
xbin
(If prompted, select YES to copy and Replace all)
Move everything inside /system/etc
To: PORTED's /system/etc
(If prompted, select YES to copy and Replace all)
Move: META-INF/com/google/android/update-binary
To: PORTED's META-INF/com/google/android/
For ICS & Newer:
Move the following inside /system/media to PORTED's media:
LMprec_508.emd
PFFprec_600.emd
Step 7. Build.prop edition
Open /system/build.prop from both PORTED and BASE with Notepad++ (or any other text editor you like)
Edit PORTED build.prop to match BASES's build.prop.
!!!IMPORTANT!!! - Make sure the following fields on the PORTED matches your BASE fields:
ro.build.description=
ro.build.fingerprint=
ROM WILL NOT boot without this.
Most of the options that would need to be modified are from the 'build properties' section.
Copy & Replace the following:
ro.modversion
ro.cm.version
ro.config.ringtone
ro.config.notification_sound
ro.config.alarm_alert
ro.config.sms_received_sound
ro.config.sms_delivered_sound
persist.sys.themeId
persist.sys.themePackageName
and anything similar to that, to: BASE's build.prop
For MIUI:
Add & Make sure the following values are like this:
ro.build.id=MIUI
ro.build.display.id=MIUI x.x.x
ro.build.version.incremental=x.x.x
ro.config.ringtone=MI.ogg
For Lewa OS:
Add & Make sure the following values are like this:
ro.build.display.id=LeWa_ROM_DeviceNickname_xx.xx.xx
ro.lewa.version=LeWa_ROM_DeviceNickname_xx.xx.xx
ro.lewa.device=DeviceNickname
ro.lewa.swapper.part_path=PORTED's_Value
ro.lewa.swapper.flash_swappiness=PORTED's_Value
ro.lewa.swapper.sd_swappiness=PORTED's_Value
ro.error.receiver.system.apps=com.lewa.fc
ro.error.receiver.default=com.lewa.fc
Make sure the following is for your Device:
rild.libpath=
rild.libargs=
Inside BASE:
Highlight from: ro.build.tags=
to: # ADDITIONAL_BUILD_PROPERTIES
Copy & Replace that highlighted part to: PORTED's build.prop's highlighted part
Copy everything from: # ADDITIONAL_BUILD_PROPERTIES
To: the end of the file
Paste it to PORTED's build.prop
Save PORTED build.prop.
For XPERIA devices:
The whole build.prop is untidy and filled with tweaks and addons.
To edit an XPERIA build.prop you really just need to use your common sense.
Make sure you follow the above and just decide on your own on what to do
For HTC devices (Sense):
The whole build.prop is filled with tweaks, addons and extra libs values.
To edit an HTC build.prop you really just need to use your common sense.
Make sure you follow the above and just decide on your own on what to do
Step 8. META-INF updater-script edition
Inside BASE:
Move the following, to PORTED:
(If prompted, select YES to copy and Replace all)
META-INF/com/google/android/update-binary
META-INF/com/android/metadata
META-INF/com/android/otacert
Open /META-INF/com/google/android/updater-script from both PORT and BASE.
8.a. Modify PORTED updater-script
8.b. Replace 'assert' line in PORTED with the one on BASE.
'assert' will verify 'build.prop' values to make sure you are flashing a ROM meant for your device.
Make sure any 'assert' check matches your BASE build.prop field.
If this check fails, you will most likely get CWM error status 7 (if I'm not mistaken)
8.c. Replace 'format' and 'mount' lines in PORTED with the ones on BASE. Should be like this:
format("ext4", "EMMC", "/dev/block/platform/s3c-sdhci.0/by-name/system", "0");
mount("ext4", "EMMC", "/dev/block/platform/s3c-sdhci.0/by-name/system", "/system");
This is a HIGHLY important step, so don't miss this step.
8.d. If 'retouch_binaries' exists on BASE, copy line into PORTED file where SYMLINKS ends. Replace if necessary.
8.e. DO NOT CHANGE ANY SYMLINK on PORTED.
8.f. Change/Edit/Add 'set_perm' from BASE to PORTED (Take note of the added set_perms & set_perm_recursives that PORTED added. Then replace all set_perm and set_perm_recursive from BASE to PORTED. Put back in the noted set_perms & set_perm_recursive you wrote down, to PORTED's updater-script(If the updater-script in PORTED is modded to have tweaks & addons do the set_perms procedure above)).
8.g. Modify any 'ui_print' as you wish.
8.h. The installation of the kernel (Something like: assert(package_extract_file("boot.img",)
8.i. Save PORTED updater-script.
8.j. Now use BASE's entire META-INF Folder. Copy it to PORTED (Do not replace the updater-script we just modified).
ALWAYS use COMMON SENSE to edit build.prop and updater-script to avoid bricks!
For MIUI v4:
Add the following values to PORTED:
set_perm(0, 0, 06755, "/system/xbin/invoke-as");
set_perm(0, 0, 0755, "/system/lib/liblbesec.so");
Step 9. Porting from a different Manufacturer
If you are porting from a different manufacturer like, HTC or Sony, you have to check the kernel from them.
Unpack the kernel from PORTED
Unpack your Device's kernel
Open PORTED's init.rc
Replace the BOOTCLASSPATH from PORTED's init.rc to BASE's init.rc
Compare the two files, and addon to your Kernel's init.rc
Packup/Repack your Kernel
Step 10. Clean your workspace
Double check the ROM if it has any leftover files or folders you need to modify or edit.
And delete any file or folder if it has nothing to do with your Device.
Step 11. Assure Boot Image
Make sure you replace the Kernel with one compiled for your Device.
This needs to be on '/' and named boot.img
Step 12. Add what you want
If you like to add special apps, or update the existing ones like Superuser and it's Binaries, Busybox, and more, you can do it now!
Maybe add Beats Audio, XLoud, MegaBeatsBass?? Your Choice!! Goooo crazy!
Step 13. Zip your ROM and tranfer to SDCARD
PORTED is your final ROM.
Now zip your ROM Workspace (You can compress the zip).
You can also sign your ROM but it's not necessary.
But if your recovery only reads signed zips, then sign your ROM.
Step 14. Don't worry, be HAPPY!!
If you encounter any problems during flash, boot, or processes FC'ing:
ADB Logcat and DDMS are your FRIENDS....and maybe Google.
Happy Porting!!!
How to Debug / ADB & DDMS
ADB:
1. Connect device via USB.
2. Make sure Debugging is ON.
3. Open CMD Prompt and Type:
adb logcat -v long
DDMS:
1. Connect device via USB.
2. Make sure Debugging is ON.
3. Open CMD Prompt and Type:
ddms
DDMS window will open.
4. Select your device on the top left panel.
5. You can see all messages now being logged. For any problems, where it says 'verbose' choose 'Error' on the dropdown box You can also use 'warn'.
NOTE: I am still swallowing all of this information myself. Please do NOT expect me to have all answers. In fact, I will probably have a few (maybe one or two ).
Hopefully we can get input from more knowledgeable people when it comes to Logcats and DDMS errors.
Other Guides / General Info / Common Errors
JB Port Thread:
http://forum.xda-developers.com/showthread.php?t=1739561
Swamp Goblin Nexus S Porting Thread:
http://forum.xda-developers.com/showthread.php?t=1603363
MIUIv4 Guide:
http://forum.xda-developers.com/showthread.php?t=1499411 - Thanks to proxuser!!
Logcat Help:
http://www.xda-developers.com/android/help-your-developers-pull-a-logcat-when-issues-arise/
http://www.xda-developers.com/xda-t...an-ports-and-helping-devs-with-logcat-xda-tv/
Screen resolution does matter. LCD density in the build.prop needs to match your Device's LCD density.
For the best Port result, your Ported and Base should be the same MDPI, HDPI, or LDPI
ldpi - Resources for low-density (ldpi) screens - 120dpi
mdpi - Resources for medium-density (mdpi) screens - 160dpi - This is the baseline density
hdpi - Resources for high-density (hdpi) screens - 240dpi
xhdpi - Resources for extra high-density (xhdpi) screens - 320dpi
Build.Prop Info:
http://forum.xda-developers.com/showthread.php?t=1639104 - Thanks to H M Judge
http://forum.xda-developers.com/showthread.php?t=1151608 - Thanks to Master&Slave
Want to learn how to theme???
http://forum.xda-developers.com/showthread.php?t=916814 - Thanks to theimpaler747
Common Errors:
1. When flashing ROM it says Installation aborted status (6)
Status 6 ussually means some syntax error in updater-script, check it, maybe you missed a ; or " somewhere.
2. When flashing ROM it says Installation aborted status (7)
Check 'assert' on updater-script and make sure it matches build.prop fields.
3. On Logcat:
E/JNIHelp ( 166): Native registration unable to find class 'android/debug/JNITest', aborting
F/libc ( 166): Fatal signal 11 (SIGSEGV) at 0xdeadbaad (code=1)
Usually means a Framework.jar issue.....don't ask me what to do lol
4. FIX Tethering (CM7)
Decompile framework-res.apk, edit theses to files:
--[arrays.xml]
Quote:
Change the correspondant lines with this:
<string-array name="config_tether_usb_regexs">
<item>usb0</item>
</string-array>
<string-array name="config_tether_wifi_regexs">
<item>wl0.1</item>
</string-array>
<array name="config_tether_dhcp_range" />
<string-array name="config_tether_upstream_regexs">
<item>rmnet\\d</item>
<item>eth\\d</item>
</string-array>
--[bools.xml]
Quote:
<bool name="config_tether_dun_required">false</boolRecompile framework-res.apk
i am porting rom from galaxy S(hdpi) to galaxy ace plus(mdpi).... do i need to re-size system apps and frameworks or something else.... what if i change lcd density will it work... and also which should i port first cm7 or miui... i get sucked or phone restarts again and again in my miui port....
or else can you suggest me any galaxy phone which is arm7 and have mdpi display..... i cannot find it...
Oogway13 said:
MIUIv4 Guide:
http://forum.xda-developers.com/showthread.php?t=1499411 - Thanks to proxuser!!
Logcat Help:
http://www.xda-developers.com/android/help-your-developers-pull-a-logcat-when-issues-arise/
http://www.xda-developers.com/xda-t...an-ports-and-helping-devs-with-logcat-xda-tv/
Screen resolution does matter. LCD density in the build.prop needs to match your Device's LCD density.
For the best Port result, your Ported and Base should be the same MDPI, HDPI, or LDPI
Common Errors:
When flashing ROM it says Installation aborted status (6)
Status 6 ussually means some syntax error in updater-script, check it, maybe you missed a ; or " somewhere.
When flashing ROM it says Installation aborted status (7)
Check 'assert' on updater-script and make sure it matches build.prop fields.
On Logcat:
E/JNIHelp ( 166): Native registration unable to find class 'android/debug/JNITest', aborting
F/libc ( 166): Fatal signal 11 (SIGSEGV) at 0xdeadbaad (code=1)
Usually means a Framework.jar issue.....don't ask me what to do lol
Click to expand...
Click to collapse
For what I know, you cannot port from different densities. But, there is a build.prop option:
ro.sf.lcd_density=
You can try setting this value to the one you want.
For the CM7, MIUI question, I would start with CM7 since MIUI ports require some other dependencies.
This thread can provide you insight of all ARM devices:
http://forum.xda-developers.com/showthread.php?t=1596800
My build.prop dont have this line...should i add it... sry fir the noob question...
I saw all devices in armv7 none have hvgi....
Sent from my GT-S7500 using xda premium
Yes, you can add it (make sure you backup the original one).
But, be aware that, for optimal conditions, both devices must be HDPI/MDPI or else you must resize everything.
As a side note:
ldpi Resources for low-density (ldpi) screens (~120dpi).
mdpi Resources for medium-density (mdpi) screens (~160dpi). (This is the baseline density.)
hdpi Resources for high-density (hdpi) screens (~240dpi).
xhdpi Resources for extra high-density (xhdpi) screens (~320dpi).
The only part of this guide I'm having part with is the build.prop. Should I be making the build.prop in ported match EXACTLY with the build.prop in my base? Such as deleting lines in ported that aren't in base, changing properties after the ='s in ported that are different from base, and adding lines that aren't in ported but in base? I know it says use common sense when editing the build.prop, and my common sense is telling me to just change properties that relate to the device. Such as model, brand, name, device, board, product, characteristics to nosdcard(nexus s has none), adding ro.cm.device=crespo after characteristics, board platform...Am I right in thinking that or just horribly wrong? Help me please. Lol.
Well, all product info own to Nexus S have to be changed (build properties section).
Now, some other options within this file may be tweaks added by the DEV on the PORTED ROM. I cannot speak for all setting on this file, but you can check the links for build.prop on the 2nd post.
Here's where common sense come into play. If you see any setting that may not apply to Nexus S, remove it!
Do you have both build.props? What error do you receive on CWM when flashing? Is your 'Assert' on META/INF calling the right information on build.prop?
Are you debugging via Logcat or DDMS?
I have both build.props.
In CWM, upon flashing, I get the following output:
Finding update package...
Opening update package...
Installing update...
Installation aborted.
This is my assert lines. (Is the position of the assert supposed to be before or after all the symlinks and set_perms?):
assert(getprop("ro.product.device") == "crespo" ||
getprop("ro.build.product") == "crespo");
And for some reason, I can't get my phone to connect to adb. Would updating my bootloader version have anything to do with this? Possibly the rom? I have drivers installed and windows recognizes my device, just not adb.
So lets say you wanted to port a GSM nexus S ROM to the 4G. What is the main folder/whatever that would allow the 4G unit to get service after the port?
DefinitiveX said:
I have both build.props.
In CWM, upon flashing, I get the following output:
Finding update package...
Opening update package...
Installing update...
Installation aborted.
This is my assert lines. (Is the position of the assert supposed to be before or after all the symlinks and set_perms?):
assert(getprop("ro.product.device") == "crespo" ||
getprop("ro.build.product") == "crespo");
And for some reason, I can't get my phone to connect to adb. Would updating my bootloader version have anything to do with this? Possibly the rom? I have drivers installed and windows recognizes my device, just not adb.
Click to expand...
Click to collapse
Assert should be the first lines on your updater-script. What the 'assert' does is make sure you don't flash a ROM which is not meant for your device. So, this basically checks a few stuff on the build.prop.
In your case, it checks the following fields on the build.prop: ro.product.device= & ro.build.product=
Make sure those fields are 'crespo' (without quotes).
For the ADB issue, if 'adb devices' doesn't returns anything, then you might need to update your drivers.
NYYFan325 said:
So lets say you wanted to port a GSM nexus S ROM to the 4G. What is the main folder/whatever that would allow the 4G unit to get service after the port?
Click to expand...
Click to collapse
To be honest, I don't know, but all of these files are left untouched on your base. Notice that on the port process, we modify apps/framework/fonts/media and other files, and leave most of the base with the original files.
Oogway13 said:
To be honest, I don't know, but all of these files are left untouched on your base. Notice that on the port process, we modify apps/framework/fonts/media and other files, and leave most of the base with the original files.
Click to expand...
Click to collapse
Yeah I found it last night after some digging lol
NYYFan325 said:
Yeah I found it last night after some digging lol
Click to expand...
Click to collapse
Were you able to port the GSM ROM?
Oogway13 said:
Were you able to port the GSM ROM?
Click to expand...
Click to collapse
Yeah, I got it booting with service and wifi and all that good stuff. I think I left some stuff out though I was having some very minor issues. Pretty sure I missed some libs. Not bad for my first time though
Oogway13 said:
Assert should be the first lines on your updater-script. What the 'assert' does is make sure you don't flash a ROM which is not meant for your device. So, this basically checks a few stuff on the build.prop.
In your case, it checks the following fields on the build.prop: ro.product.device= & ro.build.product=
Make sure those fields are 'crespo' (without quotes).
For the ADB issue, if 'adb devices' doesn't returns anything, then you might need to update your drivers.
Click to expand...
Click to collapse
I downloaded samsung drivers and ran the intall program, tried to update drivers manually with googles usb drivers but couldn't find my device listed in the device manager, even though windows recognizes the device.
DefinitiveX said:
I downloaded samsung drivers and ran the intall program, tried to update drivers manually with googles usb drivers but couldn't find my device listed in the device manager, even though windows recognizes the device.
Click to expand...
Click to collapse
Which guide are you using for this?
http://wiki.cyanogenmod.com/wiki/Howto:_Install_the_Android_SDK
Just in case, you have USB Debugging ON right?
NYYFan325 said:
Yeah, I got it booting with service and wifi and all that good stuff. I think I left some stuff out though I was having some very minor issues. Pretty sure I missed some libs. Not bad for my first time though
Click to expand...
Click to collapse
Niiiice!! If you have any suggestions for the guide, just let me know :silly::good:
Oogway13 said:
Which guide are you using for this?
http://wiki.cyanogenmod.com/wiki/Howto:_Install_the_Android_SDK
Just in case, you have USB Debugging ON right?
Click to expand...
Click to collapse
Wasn't using a guide, actually, unless the usb drivers were in a guide. I just searched on google for the drivers, went to the page, and downloaded them. I will check out that guide though. And yes, I always have USB Debugging enabled on my device.
And just so I'm sure...You said that the assert goes before everything in the updater-script, so, before or after the ui_prints? I currently have it positioned before.
This will not be worked on any longer thanks to Huawei's incompetence. I'm glad my main phone isn't by them. I leave my 0.2 diff attached (which did make my phone faster FWIW - and has fsync() control. Not of use to me, but people who use a modified libsqlite would like it...). Feel free to apply it and see if you can somehow fix dhd.ko loading.
Hi,
Not one for names, so this shall be known as "OC kernel" This is built from the ICS U8800pro source that Huawei put out.
Install at your own risk; I take no responsibilty for any damage that may occur through the usage of this kernel.
Features:
ADB as root
Overclocking enabled (thanks to genokolar)
Undervolting interface added (from genokolar, who took it from a SE kernel modder somewhere) - I think SetXperia can use it
SIO I/O scheduler added
SmartassV2 cpufreq scheduler (AnDyX mod) - although I think ondemand does a bit better IMO
sysfs entry to turn off keypad lights (I wrote an applet for this some time back, I'll dig it out later)
Logcat is always enabled now as the ServiceMenu toggle doesn't work anymore
Minimum display backlight is set to 15, but I think Android needs a framework change to use it. You could try RootDim
Kernel actually builds (and Bluetooth works)
ZRAM (+ swap) support. ZRAM is optimized for Android (taken from Siyah kernel). I'll write up the instructions on enabling this later
CIFS as module
Extras:
Change schedulers and phone speed:
Use a tool like No Frills CPU or SetCPU.
Turn off button lights:
Install the ButtonLight widget and add it to your main screen. I've published the source before in another thread; seek it out if you're after its (bad) code.
It's buggy the first few times you run it, but works fine after that.
Dim screen to 14:
The minimum backlight level is now set to 15. RootDim from the Play Store lets you set it to that.
Mount Windows shares:
Grab CifsMounter and point it to the cifs.ko in /system/lib/modules. You may also need to insmod nls_utf8.ko and md4.ko.
Enable ZRAM (taken from Siyah kernel):
(Note I've not used ZRAM so I have nothing to say on its stability, good or bad)
Grab a BusyBox binary from somewhere
Run the following commands:
Code:
echo 90 > /proc/sys/vm/swappiness #You must set the swappiness high to ensure that the compressed RAM is accessed first!
echo $SIZE > /sys/devices/virtual/block/zram0/disksize #Set size to whatever you wish. 100MB is 104857600 = 100 * 1024 * 1024
busybox mkswap /dev/block/zram0
busybox swapon /dev/block/zram0
Dump the lines in install-recovery.sh if you want to be ZRAMMed every time you boot the phone (although in that case, make sure you have
Code:
busybox swapoff /dev/block/zram0 > /dev/null 2>&1 #Use > /dev/null 2>&1 for every busybox command in install-recovery.sh as it will discard any messages outputted
echo 1 > /sys/devices/virtual/block/zram0/reset
before the lines above)
Install:
Flash the attached ZIP in CWM recovery. You should backup your original boot.img and /system/lib/modules first
Source:
Take http://www.huaweidevice.com/worldwi...=toDownloadFile&flay=software&softid=NDY3NTU= and apply attached diff
at last..xaaxxaa!!but why with modules too???whats their use?
pikachukaki said:
at last..xaaxxaa!!but why with modules too???whats their use?
Click to expand...
Click to collapse
'cause I add a new module - cifs (used by CifsMounter if you want to mount Windows shares) - and because the modules that are originally in /system/lib/modules need to be replaced so that they can load with this kernel (I don't know what those modules do, but I'd rather play it safe)
qwerty12 said:
'cause I add a new module - cifs (used by CifsMounter if you want to mount Windows shares) - and because the modules that are originally in /system/lib/modules need to be replaced so that they can load with this kernel (I don't know what those modules do, but I'd rather play it safe)
Click to expand...
Click to collapse
Boot normally change io to sio and smartassv2...1500mhz lets check..good work..i envy you and i want your guide on compiling...xaaxax im off to bed!!
fps is locked!!xaaxax
pikachukaki said:
Boot normally change io to sio and smartassv2...1500mhz lets check..good work..i envy you and i want your guide on compiling...xaaxax im off to bed!!
fps is locked!!xaaxax
Click to expand...
Click to collapse
I'll write it up sometime - but bear in mind I'm not an expert at this
Regarding FPS: do the install-recovery.sh trick
Only thing I modify in initramfs is the ro.secure setting so that ADB can be ran as root
qwerty12 said:
I'll write it up sometime - but bear in mind I'm not an expert at this
Regarding FPS: do the install-recovery.sh trick
Only thing I modify in initramfs is the ro.secure setting so that ADB can be ran as root
Click to expand...
Click to collapse
You did a great job i couldnt even compile the kernel without changes!!you did great!!
the difference is obvious !!
Sent from my U8800Pro using xda premium
Pika When U add This Kernet To ur ROM?
As expected from qwerty12!
Great job!
I'll also request a guide on how to build the kernel like pika asked.
Hope you continue to improve the kernel! A thanks is simply not enough to thank you for your work, but thanks again
husen4u said:
Pika When U add This Kernet To ur ROM?
Click to expand...
Click to collapse
I wont!just d/w it and flash it!simple!
Sent from my U8800Pro using xda premium
Now what you suggest oc ics or kalo gb?
Sent from my U8800pro using xda app-developers app
husen4u said:
Now what you suggest oc ics or kalo gb?
Sent from my U8800pro using xda app-developers app
Click to expand...
Click to collapse
From now on i wont ever go back to GB ever again! if our luck changes and someone release cm9 i will forget what gb is!! there are some small bugs but the rom is usable for everyday!!
Moihack said:
As expected from qwerty12!
Great job!
Click to expand...
Click to collapse
Thank you
I'll also request a guide on how to build the kernel like pika asked.
Click to expand...
Click to collapse
Certainly, sir.
Hope you continue to improve the kernel! A thanks is simply not enough to thank you for your work, but thanks again
Click to expand...
Click to collapse
Unfortunately I won't be working on this anymore unless Huawei get back to my request for the source to the the dhd.ko module (which they may not have to comply with because the license for the module states "Unless you and Broadcom execute a separate written software license agreement governing use of this software" so the U8800pro version may not be under GPL). I made (well, found on the Internet) more optimizations but the Wi-Fi refuses to turn on because the dhd.ko module refuses to load. Only way I can get something working is to build the source that Huawei give or attempt to force other versions of the bcm source to load, but it's unlikely that would work.
--
Anyway, a small guide.
I used an x86_64 laptop running (X)ubuntu 12.04.1 to follow these steps. This page was a great resource.
Prerequisites:
A computer running GNU/Linux (a Mac should work in theory - the same toolchain we use is built for it, too, but I have no idea how OS X works)
git installed (apt-get install --no-install-recommends git-core is enough under Ubuntu)
sudo apt-get install flex bison gperf build-essential libncurses5-dev zlib1g-dev ia32-libs lib32z1-dev lib32ncurses5-dev gcc-multilib g++-multilib abootimg
Getting ADB working
One of the best things to do is getting ADB set up, as you then have easy communication with the device. It's not essential but you'll just end up wasting time transferring files through other, longer means.
Grab the Linux platform tools ZIP from here: http://www.hariadi.org/android/manually-download-of-android-sdk-tools-and-sdk-platform-tools/. Extract the adb binary from the zip file, preferably to somewhere in your $PATH. chmod 755 it. chown, if necessary.
Next, open http://aur.archlinux.org/packages/an/android-udev/android-udev.tar.gz and, doing all this as root (sudo in Terminal etc.), place 51-android.rules in /lib/udev/rules.d/ (not the best place - but it works), chmod 644 it and chown root:root it.
Next, execute /usr/sbin/groupadd adbusers, followed by gpasswd -a USERNAME adbusers, USERNAME being the user you normally log on with.
Restart (while you can force Linux to see the new group through the, well, newgrp command udev will not "see" the new rule, despite how much you try with udevadm).
That should be ADB set up (give it a test, remembering to enable USB debugging mode on the phone first!).
On to preparing your workarea.
--
Create a new folder in your home folder and cd to it. This folder will house the prebuilt folder of toolchains and other stuff, and the kernel source in a folder of its own.
In this folder, execute git clone --depth 1 https://android.googlesource.com/platform/prebuilt.git and move onto the next step, since the download takes a while. That command grabs the prebuilt toolchain from Google using Git, but doesn't obtain a deep history for each file to make the download quicker.
Open http://www.huaweidevice.com/worldwi...=toDownloadFile&flay=software&softid=NDY3NTU= and save the source to your Downloads directory. After git has finished running, still in the folder with the "prebuilt" folder, execute tar jxf ~/Downloads/HUAWEI_U8800pro<tab - as in actually press tab> and you should have a kernel folder alongside the prebuilt one.
Building the kernel
cd to this new kernel folder.
First things first: make sure that Bluetooth is properly enabled by editing the Makefile. Find the line #ifeq ($(ENABLE_BTLA_VER30),true) and comment out every line in that section except for KBUILD_CFLAGS += -DHUAWEI_BT_BTLA_VER30 so you end up with this:
Code:
#/* < DTS2012020604357 zhangyun 20120206 begin */
# Add Huawei Marco for different BT chip
#ifeq ($(ENABLE_BTLA_VER30),true)
KBUILD_CFLAGS += -DHUAWEI_BT_BTLA_VER30
#endif
#ifeq ($(ENABLE_BLUEZ_VER30),true)
#KBUILD_CFLAGS += -DHUAWEI_BT_BLUEZ_VER30
#endif
#/* DTS2012020604357 zhangyun 20120206 end > */
Commenting out the offending code leaves you with a kernel that builds but a Bluetooth module that won't start up - the same also applies if you try to build with the other define.
You can also make things easier for yourself by replacing the following
Code:
ARCH ?= $(SUBARCH)
CROSS_COMPILE ?= $(CONFIG_CROSS_COMPILE:"%"=%)
with
Code:
ARCH ?= arm
CROSS_COMPILE ?= ../prebuilt/linux-x86/toolchain/arm-eabi-4.4.3/bin/arm-eabi-
else you will have to put "ARCH=arm CROSS_COMPILE=../prebuilt/linux-x86/toolchain/arm-eabi-4.4.3/bin/arm-eabi-" after "make" each time. Remember this as I'll be assuming that you went for the option to edit the Makefile. I also assume that the prebuilt folder is above the kernel one. Adjust CROSS_COMPILE if necessary.
The ARCH variable is self-explanatory, but the CROSS_COMPILE variable (and the toolchain that it's pointing to) need to be set because the standard GNU development tools that apt installs don't produce output that an ARM processor can understand. So you cross-compile: the tools are for the X86 architecture but produce ARM output. 4.4.3 is chosen because the stock kernel is compiled with GCC 4.4.3 (if you run "adb shell cat /proc/version" you'll see). The arm-eabi-4.4.3 folder is chosen over arm-linux-androideabi-4.4.x because it specifies that magic "3" (I know, bad way to decide but it works), and over i686-android-linux-4.4.3 because we don't want to produce code for the PC.
Get the current configuration in use by the stock kernel (as that's a good point to start from - a known working configuration): http://wiki.cyanogenmod.com/wiki/Building_Kernel_from_source#Configure_the_Build
I'd also recommend placing a copy of .config as arch/arm/configs/<your funky name here> so that if .config gets deleted (make clean etc.) you can run make <the name you gave to the file in arch/arm/configs> and have .config come back again.
(cp arch/arm/configs/<the name you gave to the file> .config if you didn't modify the Makefile to specify the ARM arch.)
Run make oldconfig (not always necessary - generally it's invoked if you've applied a patch that introduces a new config option and the option then needs to go into your .config. Run make menuconfig afterwards and customize away.
When you're done, run make -jX - X as in the number of cores you have + 1. So, in my case, with a quad-core processor and HyperThreading enabled on all of them, "make -j9" works for me. If the compile went OK, you'll be left with a message saying that arch/arm/boot/zImage is ready. If not, run "make" without the -jX argument and make should stop where the error occurs. Have fun fixing the error!
Assuming that you have a new, shiny zImage, it's now time to put it into your boot.img.
Updating your boot.img:
Google have tools for this purpose but I've never used them so I don't know how they work. abootimg works fine for this, however.
Pull the current boot.img off your phone: adb pull /.cust_backup/image/boot.img.. I'd recommend creating a backup somewhere.
Create a new directory to store the boot.img in on your computer and run abootimg -x boot.img (if you had fun enabling every option in the kernel, you'll see why I'm telling you to use the -x option first rather than directly use the -u option). Now run abootimg -u boot.img -k <path to your newly built zImage>.
If this succeeds, yay! If not and you're told it's too big for the boot image, then don't worry. Take the size it's saying that the zImage is and convert that number into hex. Edit bootimg.cfg and change the value of the bootsize setting into the number you just converted into hex. We'll now repack again, but this time running abootimg -u boot.img -f bootimg.cfg -k <path to your newly built zImage>. This should work.
Sending the boot.img to the phone
If your ADB is already running as root, you can do the following to upload the new bootimg:
Code:
adb shell mount -o remount,rw /.cust_backup
adb push boot.img /.cust_backup/image/
adb reboot
If not, just reboot into pink screen mode and copy and paste.
Check System Settings and the version number should've changed. Congratulations!
Extras
Installing the modules:
OK, so you decided to build parts of the kernel as a module and you want to actually, y'know, have the modules present on the device. After building the kernel, execute:
make INSTALL_MOD_STRIP=1 modules_install INSTALL_MOD_PATH=<any folder name here>
If you look in that folder, you'll find the modules neatly wrapped up in folders, along with other text files. These text files are useless on a stock ROM because there's no modprobe - you need BusyBox for that. And since we don't want to have them seperated in folders (this is how the stock kernel does it), the files would be wrong, anyway. If you want to use modprobe and have BusyBox installed, you can run depmod on the phone after transferring the modules.
To get the modules into one folder make the directory "modules" in a folder higher-up to where the modules are stored, and then run for i in `find . | grep ko`; do mv "$i" ../modules/; done to move them into that folder.
At this point, I'd just recommend using my OC_Kernel.zip and replacing the modules in that. Or you can adb push them over to the /system/lib/modules folder (after issuing an "adb remount" - assuming that ADB is running as root in the first place).
Making ADB run as root:
As root on your computer, (we want to preserve permissions) use abootimg to split the boot image and extract the contents of the initrd:
abootimg -x boot.img && mkdir newramdisk && cd newramdisk && zcat ../initrd.img | cpio -i --no-absolute-filenames (--no-absolute-filenames is important! I trashed a Ubuntu install by leaving it out - the initrd contains ARM binaries of core Linux programs and if the initrd.img contains an absolute path of "/" then these files will get placed in /)
Make any changes you desire to the initrd. To have adb run as root, just edit /default.prop and set ro.secure to 0. Make sure that the editor you used didn't leave any backup files.
When you're done, run find . -print | cpio -o -H newc | gzip -n -9 > ../initrd.img and this will put the modified initrd folder back into initrd.img.
After that run cd .. ; abootimg -u boot.img -r initrd.img to actually put the initrd.img back into the boot.img.
If you run into a space error, you can do one of three things:
if you only made a single change (like enabling ADB), check to see that there is no backup file (default.prop~) littered about
you can remove the lengthy comments and copyright notices from the files to make space
you can use the trick we used earlier with abootimg to increase the size number in bootimg.cfg for the initrd
Overclocking:
Just look at the acpuclock C file (and possibly relevant cpufreq changes - but I can't remember) in my "OC kernel" diff. Make sure that the option in the kernel config is selected to limit the speeds to the U8800pro's native 1GHz, otherwise the phone will boot at 2GHz!
Rebuilding the Wi-Fi module:
I hope to be able to write this one since it's apparently needed in some cases, but it depends on if Huawei come through
any idea about this error?
drivers/mfd/pmic8058.c:327: error: rtc_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:327: error: rtc_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:241: error: othc0_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:241: error: othc0_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:250: error: othc1_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:250: error: othc1_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:261: error: othc2_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:261: error: othc2_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:183: error: misc_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:183: error: misc_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:210: error: thermal_alarm_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:210: error: thermal_alarm_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:270: error: batt_alarm_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:270: error: batt_alarm_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:152: error: pm8058_charger_resources causes a section type conflict
drivers/mfd/pmic8058.c:152: error: pm8058_charger_resources causes a section type conflict
matteof93 said:
any idea about this error?
drivers/mfd/pmic8058.c:327: error: rtc_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:327: error: rtc_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:241: error: othc0_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:241: error: othc0_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:250: error: othc1_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:250: error: othc1_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:261: error: othc2_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:261: error: othc2_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:183: error: misc_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:183: error: misc_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:210: error: thermal_alarm_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:210: error: thermal_alarm_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:270: error: batt_alarm_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:270: error: batt_alarm_cell_resources causes a section type conflict
drivers/mfd/pmic8058.c:152: error: pm8058_charger_resources causes a section type conflict
drivers/mfd/pmic8058.c:152: error: pm8058_charger_resources causes a section type conflict
Click to expand...
Click to collapse
Honestly, I have no idea. What toolchain are you using and where was your .config obtained from? Even when the Bluetooth thing was giving me errors, I never once saw that
same toolchain you have used. i have tried with ubuntu 12.04 x64 and ubuntu 10.04 x86 but same problem.....i have obtained my config from my phone using adb command
matteof93 said:
same toolchain you have used. i have tried with ubuntu 12.04 x64 and ubuntu 10.04 x86 but same problem.....i have obtained my config from my phone using adb command
Click to expand...
Click to collapse
I don't know why the same toolchain works on my laptop but not yours :\
Someone with a similar problem (same?) solved it by using an older toolchain: http://forum.xda-developers.com/showpost.php?p=27294383&postcount=7157
thanks thanks thanks.....i saw that post this morning but i did not noticed the post with the solution
UPDATE: NOW KERNEL COMPILED CORRECTLY....this means that tomorrow i know what to do
ZRAM (+ swap) support. ZRAM is optimized for Android (taken from Siyah kernel). I'll write up the instructions on enabling this later
qwerty your owning us some instructions!!xaaxxa
pikachukaki said:
qwerty your owning us some instructions!!xaaxxa
Click to expand...
Click to collapse
Done, check the first post
I also won't be working on this. My email (which does clearly state what I want, even if it's long-winded):
Dear Sir/Madam,
I recently built a kernel for my U8800pro from your sources and it
works fine, except that the Wi-Fi will not start because the dhd.ko
module that comes with the B928 firmware refuses to load into my
modified kernel. After looking around, the bcm4329 source is what I
need to build (usually distributed outside of the kernel); however, it
seems that the U8800pro uses a customized version. After looking at
the strings of the dhd.ko on the B928 firmware, I have seen many
strings that are present in that dhd.ko binary do not appear in:
* bcm_4.218.248.6_7x25_wifi_driver.tar from the Huawei Device website,
despite it having the same version number
* the bcm4329 source in the Qualcomm CodeAurora Git repository
* the bcm4329 source on the NyVIDIA Tegra Git repository
Furthermore, the strings also do not appear in the ICS kernel nor the
Gingerbread one. I can only conclude that Huawei have their own
specialized version of the bcm4329 4.218.248.6 source for the U8800pro
that is distributed outside the kernel. I understand that Qualcomm
allow the option to let the vendor arrange to have the code
distributed under a different license provided that the vendor makes
an agreement beforehand with Qualcomm. Otherwise it becomes GPLed by
default. If Huawei chose to make an agreement, then I have no right to
ask. However, I believe it is still licensed under the GPL for two
reasons:
* Running modinfo on the dhd.ko from the B928 firmware says this:
"license: GPL v2
* Both bcm_4.218.248.6_7x25_wifi_driver.tar.gz and
[S7][SoftWare]S7_Broadcom_BCM4329_4.218.205.0_Open_Source are under
the GPL
I would like to request the source code, please, of the bcm4329
4.218.248.6 source that is modified for the U8800pro if the code is
under the GPL
Best regards
Click to expand...
Click to collapse
was met with the following generic response:
Dear Customer,
Thank you for contacting Huawei device.
This is our website link http://www.huaweidevice.com/worldwide/searchResult.
do?method=execute&searchString=U8800pro where you can download the secure
code for U8800pro to you.
Once again thank you for contacting Huawei device.
Best Regards.
Huawei Device Customer Care Team.
Click to expand...
Click to collapse
Since my U8800pro is not my main phone anymore, I do not have the energy to fight. Nor do I want to work on Huawei's kernel, where you have to be careful about what you change or the Wi-Fi module won't load (and Huawei won't give you the source - which they should do since I'm sure it's under GPL). matteof93 will most likely produce something better or when everyone starts producing their own kernels and make enough improvements to be hit with the same issue as I, they'll start to get more emails and listen
@qwerty at the last command it said that device is busy...also is there any way that you can make it for init.d so it will be easier??thx!!
[GUIDE]A Noob Guide On Building Your Own Custom Kernel on WIN10 (ARM & ARM64 & MTK)
1. INTRODUCTION:
This is a guide to build your own custom kernel. Although I'm still a "noob" at this,
I've struggled a lot to build one as all the guides which I followed were not very clear.
So I hope this will be clear enough and as noob friendly as possible!
You will learn how to:
- Build a kernel for arm and mediatek devices on windows 10
- Add feature
- Basic use of git
Prerequise :
- Updated windows 10 64bits (falls creators update)
- A decent computer with a decent internet speed
- Space on your HDD The minimum space for a kernel source (and its compiled code) is about 2 GB
- Minimal linux knowledge (Terminal, Commands etc)
- Your Brain
- And finally patience
2.Setting UP ENVIRONMENT:
Installing ubuntu :
1 - Go in Settings -> Update and Security -> For developers and turn on developers mode then
2 - go in Control Panel > Programs > Turn Windows Features On Or Off and enable Windows subsystem for linux
3 - Reboot your computer
4 - launch linux subsystem now and let it download all it need and set up your password (remember it ! you'll need this password later)
5 - Go in microsoft app store and download Ubunutu by canonical group limited
6 - Open ubuntu (a windows with your name and computer name wil appear), congrats you installed ubuntu on windows 10 !
Seting up you environment :
1 - Type "apt-get update" (will update all repo for apps and dependencies)
From here it is nearly the same as my previous guide, but be careful there is some little changes
2 - Type "sudo apt-get install -y build-essential kernel-package libncurses5-dev bzip2" (will install all dependencies to build kernel)
3 - Check if dependencies are correctly installed :
- Then type "gcc"
If "gcc" is already installed, you should see "gcc : fatal error : no input file"
- Then type "make"
If "make" is already installed, you should see "make: *** no target specified and no makefile found. stop."
- Then type "git"
If "git" is already installed, you should see bunch of basic git commands
Now you're almost ready to start building your kernel!
Toolchains:
There are several types of toolchains (GCC, Linaro and few custom made ones)
Warning : Not every single device kernel will boot (or even compiles) with older or newer GCC
- For ARM:
We'll be using GCC 4.7 in this tutorial (link : https://android.googlesource.com/platform/prebuilts/gcc/linux-x86/arm/arm-eabi-4.7/ )
-Open terminal and type: "mkdir kernel"(Type the name you want, I used "kernel")
-Then type "cd kernel" (the name which you used above)
-Then type "git clone https://android.googlesource.com/platform/prebuilts/gcc/linux-x86/arm/arm-eabi-4.7"
-Wait till it finishes.
- For ARM 64:
For ARM 64 you need a 64 bit kernel compiler (there's "aarch64" in the name for telling that's a 64 bit compiler)
Exemple : https://releases.linaro.org/archive/13.07/components/toolchain/binaries/gcc-linaro-aarch64-linux-gnu-4.8-2013.07-1_linux.tar.xz
3.DOWNLOADING SOURCE FILES FOR YOUR DEVICE:
Now you have to find a github that contains your kernel source.
Search on Google or XDA to find a kernel github repo for your device.
A kernel github looks like this: "https://github.com/atxoxx/android_kernel_samsung_msm8974/tree/xenomTW"
On the upper left side you can see branch: completed by a name
These are the different versions of the kernel/project (generally can be for testing, android version etc)
QUICK EXPLANATION OF FILES/FOLDERS:
- /arch/arm/configs : contains the config files for device (where you add option like new governors, features etc)
- /output/arch/arm/boot/ : Where zimage is stored (will explain that later)
- build.sh : Script to make the building much easier (will explain how it works later)
- /arm-cortex-linux-gnueabi-linaro_5.2-2015.11-2 : I put the toolchain in my kernel source making it easier to find (your kernel's toolchain name may be different)
If you don't have your kernel source yet, you need to download it.
Open terminal and make sure that you are in "kernel" folder (the one you previously created)
Then type in terminal : "git clone "URL of the github kernel" -b "name of the branch" "
For Example : "git clone https://github.com/atxoxx/android_kernel_samsung_msm8974 -b xenomTW"
Good! Now you have your kernel source!
4.BUILDING:
For an easier way you can go to the location using your file explorer to : "/home/"name of your session"/kernel"
You'll see two folders (The Toolchain and The Kernel Source)
Go into your kernel source folder.
- For ARM:
Copy paste this:
#!/bin/bash
export ARCH=arm
export CROSS_COMPILE=
mkdir output
make -C $(pwd) O=output "name of defconfig and variant if needed"
make -j4 -C $(pwd) O=output
Click to expand...
Click to collapse
Explaination:
- #!/bin/bash: Tells the script to run in shell command
- export ARCH=arm: Defining which kernel architecture type it is (For example arm64 etc)
- export CROSS_COMPILE= : Locate where the toolchain is, it has to match the exact path to it and the dash ("-") in the end is really important ! (Almost everyone makes an error at this part!!!)
- mkdir output: Create a directory for storing compiled zimage
- make -C $(pwd) O=output : Defining defconfig for guiding kernel compilation (will explain later)
- make -j4 -C $(pwd) O=output: where the building start, "-j4" is how fast it'll compile, you have to setup this number according to your CPU !
- cp output/arch/arm/boot/Image $(pwd)/arch/arm/boot/zImage: This one is for moving image into the second path (thanks @Has.007 for this infromation)
Click to expand...
Click to collapse
Example :
#!/bin/bash
export ARCH=arm
export CROSS_COMPILE=$(pwd)/arm-cortex-linux-gnueabi-linaro_5.2-2015.11-2/bin/arm-cortex-linux-gnueabi-
mkdir output
make -C $(pwd) O=output msm8974_sec_defconfig VARIANT_DEFCONFIG=msm8974_sec_ks01_skt_defconfig SELINUX_DEFCONFIG=selinux_defconfig
make -j4 -C $(pwd) O=output
cp output/arch/arm/boot/Image $(pwd)/arch/arm/boot/zImage
Click to expand...
Click to collapse
- For ARM 64:
Copy paste this:
#!/bin/bash
export ARCH=arm64
export CROSS_COMPILE="path to your toolchain" (it have to end by something like "nameofarch-something-")
mkdir output
make -C $(pwd) O=output "name of defconfig and variant if needed"
make -j4 -C $(pwd) O=output
Click to expand...
Click to collapse
Explaination:
- #!/bin/bash: Tells the script to run in shell command
- export ARCH=arm64: Defining which kernel architecture type it is (For example arm64 etc)
- export CROSS_COMPILE= : Locate where the toolchain is, it has to match the exact path to it and the dash ("-") in the end is really important ! (Almost everyone makes an error at this part!!!)
- mkdir output: Create a directory for storing compiled zimage
- make -C $(pwd) O=output : Defining defconfig for guiding kernel compilation (will explain later)
- make -j4 -C $(pwd) O=output: where the building start, "-j4" is how fast it'll compile, you have to setup this number according to your CPU !
- cp output/arch/arm/boot/Image $(pwd)/arch/arm/boot/zImage: This one is for moving image into the second path (thanks @Has.007 for this infromation)
Click to expand...
Click to collapse
Example :
#!/bin/bash
export ARCH=arm64
export CROSS_COMPILE=$(pwd)gcc-linaro-aarch64-linux-gnu-4.8-2013.07-1_linux\bin\aarch64-linux-gnu-
mkdir output
make -C $(pwd) O=output msm8974_sec_defconfig VARIANT_DEFCONFIG=msm8974_sec_ks01_skt_defconfig SELINUX_DEFCONFIG=selinux_defconfig
make -j4 -C $(pwd) O=output
cp output/arch/arm/boot/Image $(pwd)/arch/arm/boot/zImage
Click to expand...
Click to collapse
- For Mediatek:
Copy paste this:
#!/bin/bash
export CROSS_COMPILE="path to your toolchain" (it have to end by something like "nameofarch-something-")
export ARCH=arm ARCH_MTK_PLATFORM=
make "name of defconfig and variant if needed"
make -j4
Click to expand...
Click to collapse
Explaination:
- #!/bin/bash: Tells the script to run in shell command
- export CROSS_COMPILE= : Locate where the toolchain is, it has to match the exact path to it and the dash ("-") in the end is really important ! (Almost everyone makes an error at this part!!!)
- export ARCH=arm ARCH_MTK_PLATFORM=: Defining which kernel architecture type it is (For example arm64 etc) "ARCH_MTK_PLATFORM=" is for specifying which mediatek platform it is
- make _defconfig : Defining which defconfig to use (will explain later)
- make -j4: where the building starts, "-j4" is how fast it'll compile, you have to setup this number according to your CPU !
Click to expand...
Click to collapse
Example :
#!/bin/bash
export CROSS_COMPILE=$(pwd)/arm-eabi-4.8/bin/arm-eabi-
export ARCH=arm ARCH_MTK_PLATFORM=mt6580
make pixi4_4_8g1g_defconfig
make -j4
Click to expand...
Click to collapse
When these step are done make sure you are in kernel folder in terminal and type "sudo bash build.sh" then type your password you set up in first launch of linux subsytem
(sudo is important, windows 10 ubuntu seems to handle permission differently than native ubuntu)
The compilation have started
If it compiles without any problems:
Wait till it finishes (it'll say something like "zimage is ready")
If you followed arm and arm64:
Then go to "/Output/arch/arm/boot/" to find your zimage.
Click to expand...
Click to collapse
If you followed mediatek:
Then go to "/arch/arm/boot/" to find your zimage.
Click to expand...
Click to collapse
Caution : Not all kernel build Zimage, it can build image or other compressed image
If in case you have any errors:
Check and see what it says, generally it'll tell you where the error is.
If the text is going too fast reduce the -j number as explained above.
For reference I compile with an AMD Phenom X4 3.4GHz,Samsung HDD and 8GB of RAM and it takes around 10min to build
It is recommanded to type in the terminal "make clean" and "make mrproper" before compiling again
5.MAKING THE KERNEL BOOT:
You have 2 solutions here:
1) You can use @osm0sis anykernel method, which is explainded here: "https://forum.xda-developers.com/showthread.php?t=2670512" (A huge shoutout to him!)
OR
2) You can unpack the boot.img (from the same rom (CM, touchwizz,sense etc) and android version) and swap Zimage in it explained here : "https://forum.xda-developers.com/showthread.php?t=2073775" (thanks again to @osm0sis !)
Before flashing the kernel which you've made, backup your "stock" boot.img and Then flash your kernel and see if it boots!
6.HOW TO ADD FEATURE TO KERNEL WORK:
Here starts the most interesting part! Now let's see how it works:
Basically you can add: Governors, IO Schedulers, Overclock the CPU & Many Tweaks...
Checkout the github section (Section 7) to see how to add them properly.
Here's an exemple for adding a governor (this one is called Intellimm) : https://github.com/gugu0das/android...mmit/7186ee60c171b06ea3a027e8383be392d3186bb1
The text in the blue box is the commit description (generally tells you about the changelog, general information and who originally made the commit)
The other text boxes tell you about where and which files have been modified/changed.
Everything in green indicates what has been added.
Everything in red indicates what has been deleted.
We can see in the first 2 text boxes that in "arch/arm/configs/" "msm8974_sec_defconfig" and "cm_msm8974_sec_defconfig" have been modified.
Between the lines 140 and 141 of this files this text has been added : "CONFIG_CPU_FREQ_GOV_INTELLIMM=y"
(This line is for enabling Intellimm when you're compiling your kernel)
Same technique applies to the other text boxes (what has been added and deleted and it's location)
Depending on the features you add, more or less files can be modified, added or deleted.
So to sum it up, a Commit let's you see all the changes which have been made and everything else!
7.GUIDE TO GITHUB:
For this, I'll direct you over to this awsome guide made by @eagleeyetom !
8.GPL (IMPORTANT !!!):
The Rules as they apply on XDA
As XDA has no legal power to uphold the GPL (and frankly we want to stay as far away from doing so as possible), we can’t force any of our users to abide by the GPL. However it is in XDA’s interests as well as the interests of our developer-base to ensure all GPL-derived materials hosted or linked on XDA comply fully with the GPL.
GPL-derived materials that do not come with the complete sources used to compile the GPL components are considered warez, and will be treated as such under forum rule 6 and 9.
If you use GPL components, but do not make any modifications to them whatsoever, you should provide a link to the original source of your GPL code.
Sources accompanying a release should be complete, and contain all the necessary source code for any modules, scripts or definition files. Complete sources will be defined as those which compile correctly and completely against the platform for which the software is distributed, and which contain any and all modifications made to the released General Public Licenced code. The source code supplied should be the exact version for which the source code is being requested, complete with all modifications.
EXAMPLE: Here’s a bit of code that could be used as a template to post your releases
<Kernel Or Author Name> <Kernel Nr>:
<Source>|<ReadMe>|<Credits>|<Other>
The Very Quick Summary of General Public License (GPL)
The text of the GPL Licence itself will be used to reach any final conclusion regarding any disputes over GPL Licenced materials. The above is a summary of what XDA expects of members using GPL code, and the complete text can be read at the GNU website.
The GPL states that anyone who modifies GPL licenced code is required to make available the sources used to compile it. This is to further improve and encourage collaborative work, as well as to ensure that the best code possible is produced, and to encourage peer-review of all work. This benefits both developers and end users in numerous ways, including:
Allowing anyone to verify the code they are trusting with their data, and its authenticity
Encouraging community collaboration to produce faster fixes and updates, and better code
Helping bring new developments from other devices and fields to your own, letting you benefit from new code that wouldn’t have been available without this sharing.
The GPL imparts great freedom for GPL end users. It ensures innovation is never stifled and no project is dependent upon any single developer.
It is in everyone’s interest for the GPL to be adhered to, as it gives us all better ROMs, better transparency, and a better atmosphere for developers to work together to make great code.
Click to expand...
Click to collapse
THANKS :
- @ravish_919 : For testing and correcting this guide
- @karkasss : As my friend and support
- @gugu0das : For helping me a lot when I tried to build my kernel
- @eagleeyetom : For his awsome github guide
- @osm0sis For his aswsome anykernel solution
- @kirito9 : Huge thanks to him for providing mediatek guide !
- @F4uzan : Huge thanks to him for giving me a lot of useful information to fill this guide !
- @sunilpaulmathew : For providing an advanced method to rename your kernel ! (again)
- @nathanchance : For a proper kernel naming method
- @RendyAK and @DroidThug : For correcting me about "#!/bin/bash"
- @ahmed.ismael : For helping me, giving feedback and his huge support !
- Microsoft and canonical for the windows linux subsystem documentation
- All the developers for their hard work !
- XDA and The Community!
TIPS AND TRICKS
1. You can use a copy of a defconfig file with different setup :
Usage : Use a "stock" one and use another one with esperimental feature for testing without altering original defconfig
Exemple : copy "stock" defconfig and in copied one add a governor see if it compile and work
How to do : Create a second build.sh with modified defconfig name !
2. Change kernel name and version :
Simple method :Edit this line "CONFIG_LOCALVERSION="-" after - in your defconfig
Exemple : CONFIG_LOCALVERSION="-XenomTW-3.2.6"
Advanced methods :
Method 1 :
1. Go in Makefile in the root folder of your kernel source
2. Add
CONFIG_LOCALVERSION="nameofyourkernel"
LOCALVERSION="versionofyourkernel"
Click to expand...
Click to collapse
Exemple :
VERSION = 4
PATCHLEVEL = 4
SUBLEVEL = 127
EXTRAVERSION =
CONFIG_LOCALVERSION="-FlashKernel"
export LOCALVERSION="-v1.00"
Click to expand...
Click to collapse
Caution ! Never touch or edit VERSION, PATCHLEVEL, SUBLEVEL, and EXTRAVERSION !
Click to expand...
Click to collapse
Method 2 :
1. Go in "scripts/mkcompile_h"
2. Add
LINUX_COMPILE_BY="nameofyourchoice"
LINUX_COMPILE_HOST="nameofyourchoice"
Exemple
Click to expand...
Click to collapse
3. Solve problem with PATH :
If you encounter "IS YOUR PATH CORRECT" problem try in terminal :
"export PATH="pathtotoolchainlocation"/bin:$PATH"
Exemple : export PATH=/home/3lambda/kernel/M8_Kernel/arm-eabi-4.7/bin:$PATH
4. Access ubuntu folders :
Path location to ubuntu folder is : C:\Users"NAME"\AppData\Local\Packages\CanonicalGroupLimited.UbuntuonWindows_79rhkp1fndgsc\LocalState\rootfs\home
Caution ! Editing files here directly from windows may break permission, you'll have to fix them if so (look on google on how to)
More to come...
Edit and update are coming, I may have forgot things let me know
Feed back also appreciated
highly appreciated
thank you
Good guide although I would say the advanced method for changing the kernel name is making totally unnecessary edits to the source code. There is already a framework in place for configuring the version string however you want. Editing EXTRAVERSION could result in conflicts during stable merges. The version gets generated in the following order:
Code:
$(VERSION).$(PATCHLEVEL).$(SUBLEVEL)$(EXTRAVERSION)$(CONFIG_LOCALVERSION)$(LOCALVERSION)
VERSION, PATCHLEVEL, SUBLEVEL, and EXTRAVERSION are set in the main Makefile, the first three should never be touched. CONFIG_LOCALVERSION and LOCALVERSION should be what the user sets.
For example:
Code:
VERSION = 4
PATCHLEVEL = 4
SUBLEVEL = 127
EXTRAVERSION =
CONFIG_LOCALVERSION="-FlashKernel"
export LOCALVERSION="-v1.00"
would result in the following output:
Code:
4.4.127-FlashKernel-v1.00
nathanchance said:
Good guide although I would say the advanced method for changing the kernel name is making totally unnecessary edits to the source code. There is already a framework in place for configuring the version string however you want. Editing EXTRAVERSION could result in conflicts during stable merges. The version gets generated in the following order:
VERSION, PATCHLEVEL, SUBLEVEL, and EXTRAVERSION are set in the main Makefile, the first three should never be touched. CONFIG_LOCALVERSION and LOCALVERSION should be what the user sets.
For example:
would result in the following output:
Click to expand...
Click to collapse
Thanks for pointing this out
I'll take a look when I'll have time
Nice! Been looking for something like this. XDA feed brought me here.
is it necessary do in win10? or you can simply do it in linux pc without WIN10?
thanks for the post!
tobarreh said:
is it necessary do in win10? or you can simply do it in linux pc without WIN10?
thanks for the post!
Click to expand...
Click to collapse
it should be done on linux
but windows can handle linux as a subsystem now so the guide for people like me who is dumb enough to use windows
seriously skip the ubuntu installation steps on sindows and start building your kernel by following the other steps :good:
Sent from my OnePlus 5 using XDA Labs
nathanchance said:
Good guide although I would say the advanced method for changing the kernel name is making totally unnecessary edits to the source code. There is already a framework in place for configuring the version string however you want. Editing EXTRAVERSION could result in conflicts during stable merges. The version gets generated in the following order:
Code:
$(VERSION).$(PATCHLEVEL).$(SUBLEVEL)$(EXTRAVERSION)$(CONFIG_LOCALVERSION)$(LOCALVERSION)
VERSION, PATCHLEVEL, SUBLEVEL, and EXTRAVERSION are set in the main Makefile, the first three should never be touched. CONFIG_LOCALVERSION and LOCALVERSION should be what the user sets.
For example:
Code:
VERSION = 4
PATCHLEVEL = 4
SUBLEVEL = 127
EXTRAVERSION =
CONFIG_LOCALVERSION="-FlashKernel"
export LOCALVERSION="-v1.00"
would result in the following output:
Code:
4.4.127-FlashKernel-v1.00
Click to expand...
Click to collapse
I personally like to define "LINUX_COMPILE_BY" and "LINUX_COMPILE_HOST" in "scripts/mkcompile_h" just like in this commit by @franciscofranco. By adding this
Code:
LINUX_COMPILE_BY="francisco"
LINUX_COMPILE_HOST="franco"
would display "[email protected]"
3lambda said:
Thanks for pointing this out
I'll take a look when I'll have time
Click to expand...
Click to collapse
Added new kernel naming method by @nathanchance and @sunilpaulmathew, huge thanks to them !
I'll need feedback see if some of these steps aren't clear or if I forgot things
I may also add a video soon and maybe screenshots
Stay tuned
sunilpaulmathew said:
I personally like to define "LINUX_COMPILE_BY" and "LINUX_COMPILE_HOST" in "scripts/mkcompile_h" just like in this commit by @franciscofranco. By adding this
Code:
LINUX_COMPILE_BY="francisco"
LINUX_COMPILE_HOST="franco"
would display "[email protected]"
Click to expand...
Click to collapse
He stopped doing that after I pointed out the same thing can be achieved without any source code edits (since it would change it for everyone building your source)
Code:
export KBUILD_BUILD_USER=francisco
export KBUILD_BUILD_HOST=franco
From: https://github.com/torvalds/linux/blob/master/scripts/mkcompile_h
If I downloaded a zip file of my source code, how do I extract it, since this is no longer just cloning from Git?
https://github.com/gugu0das/android...mmit/7186ee60c171b06ea3a027e8383be392d3186bb1
link is dead . please update this part of the guide as it is the most important part for me . Thanks for this awesome guide. more updates to come
I'm really looking forward to any and all updates on this thread. I'm old and loosing my mind and all my "Re-Memories" too, so I need all the help I can get.... LOL
permission denied
* placed the toolchain in home folder *
when i initiate compilation it says permission denied
how do i fix?
kwshl said:
* placed the toolchain in home folder *
when i initiate compilation it says permission denied
how do i fix?
Click to expand...
Click to collapse
execute with 'sudo' make
otonieru said:
execute with 'sudo' make
Click to expand...
Click to collapse
that doesn't help, i did
kwshl said:
* placed the toolchain in home folder *
when i initiate compilation it says permission denied
how do i fix?
Click to expand...
Click to collapse
did you place it by doing a git clone or do a cp command ?
this will lessen the nuisance i hope
otonieru said:
did you place it by doing a git clone or do a cp command ?
Click to expand...
Click to collapse
[email protected]:/mnt/g/linux/oreo# bash k.sh
make: execvp: /home/kwshl/aarch64-linux-android-4.9/bin/aarch64-linux-android-gcc: Permission denied
HOSTCC scripts/basic/fixdep
HOSTCC scripts/basic/bin2c
Some OEMs violating GPL licenses and won't publish linux kernel sources for their Android devices.
On this post I’ll explain how to port kernel source to any android device.
Maybe you can port kernel sources to other SoCs with similiar ways but I've explained qcom way.
What do we need ?
A Computer which has Linux or Mac installation.
Device to test.
Let’s Start, Shall we ?
First of all we need to take dmesg of stock kernel using adb shell dmesg > dmesg.txt command. (I recommend you to take it while device is booting)
You got dmesg ? Nice. Open it with any text editor and search for “hardware” or “machine” and note the result to somewhere. By doing this we’ll get the name of device-tree-blobs.
Download android image kitchen and extract it to somewhere.
Now hold and move your device’s stock boot.img to unpackimg.(bat/sh)
Now your stock kernel got extracted to split_img/boot.img-zImage. After this line I will referance this file as “stock kernel”
Fetch split-appended-dtb using git clone https://github.com/MacTavishAO/split-appended-dtb-mac command. We’ll use this tool to extract dtb from stock kernel.
Copy stock kernel to split-appended-dtb-mac folder.
Now we will extract dtb(device-tree-blobs) from stock kernel. If you are on Linux use ./split-appended-dtb boot.img-zImage command for Mac use ./split-appended-dtb-mac boot.img-zImage command.
Now we have bunch of files named dtbdump_xx.dtb. We have to find out which one our device uses. Use grep -r <machine name that we found at step 2> . to find out which dtb our device using. (Write different parts of machine name to find out)
Install dtc using apt install device-tree-compiler command.
Let’s say it turns out dtbdump_21.dtb is the right one. We have to decompile dtb file to dts using dtc -I dtb -O dts -o extracted.dts dtbdump_21.dtb command.
Now we have to extract defconfig from stock kernel.
Use wget https://github.com/torvalds/linux/raw/master/scripts/extract-ikconfig && chmod a+x extract-ikconfig command to download necessary tool.
Use ./extract-ikconfig boot.img-zImage > extracted_defconfig to get defconfig from stock kernel.
Now we got what we need, we need to download kernel source to start porting to our device.
After this point I’ll start to explain as porting to Qualcomm device but almost same on other system-on-chips.
Go to Settings -> About Phone -> and note “Kernel version”
We need to download soc manufacturer’s sources. From here find msm-X.X that matching with your phone and copy link of it.
And from here find tag matching your chipset and write it down somewhere.
Use git clone <sources from 2 steps up> -b <tag>
Now enter to msm-X.X folder.
Copy extracted_defconfig to arch/<your device's architecture>/configs/ folder.
If your device is arm64 copy extracted.dts to arch/arm64/boot/dts/qcom/ if this directory doesn’t exist copy to arch/arm/boot/dts/qcom/ folder. (If you have 3.x qcom device skip the arm64 part and copy it directly into arm)
Open “Makefile” file in arch/arm(64)/boot/dts/qcom/ and add extracted.dts to the line matching with your chipset.
It’s time to import drivers. After this step I cannot help you because every devices’ hardware isn’t same but I can give some tactics.
To get driver names you can read dts file or install any device info app from Google Play Store etc.
Search these names and GitHub you can find files and commits which will help you to add drivers.
You did all of these without my help ? Excellent! Now it’s time to build kernel. I suggest you to use @natchanchance 's kernel compilation guide.
After compiling kernel. Copy compiled kernel to split_img folder which mentioned at early of this tutorial. rename it to boot.img-zImage and double click repackimg.(bat.sh) and you have new file named image-new.img.
Boot it using fastboot boot image-new.img command and if everything is working you can use fastboot flash boot image-new.img to use it permanently.
Leave a comment here about your questions. I'll try to reply all of them.
Planned to make a guide video about it but I don't have much time. Keep checking this thread may I post soon.
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Thanks Dude!
This is very useful guide especially fir those who want to port the kernel source.
Thanks man. I am following your guide.
Thanks ?
While looking for matching dtbdump file I got a match in all four files for PMI8996, which file should I use?
"We have to decompile dtb file to dts using dtc" stuck at this step.
Any help on which "App" to use to find driver names..
Thanks
CPUZ / AIDA64
ataberkozen said:
It’s time to import drivers. After this step I cannot help you because every devices’ hardware isn’t same but I can give some tactics.
To get driver names you can read dts file or install any device info app from Google Play Store etc.
Search these names and GitHub you can find files and commits which will help you to add drivers.
Click to expand...
Click to collapse
I've found another way to find hardware info using hwinfo tool inside termux. The trick is to use it with root permissions.
Install hwinfo in termux:
Code:
apt-get install hwinfo
Run it with root permission tee into a text file:
Code:
su -c $(which hwinfo) | tee hwinfo.txt