USB Problem connecting Drone RC Controllers... (Mavic, Anafi) - Oculus Rift

Hi !
The last days i have been trying to get DJI GO (and Freeflight 6 for Parrot) to run on the Oculus Go. (DJI Mavic & Parrot Anafi Control Apps)
As you all know there is a way to let Android apps run in a kind of “cinematic mode” so it will be visible as a 3D Window and controllable by Oculus Go Virtual Controller.
(That is via Oculus TV sideloading)
So that worked at some point. (i can detail that later if things are working)
But now as i have an older DJI GO 4 running and the latest Freeflight 6 running there is a USB Problem of generic nature as it happens on DJI GO 4, Cuva, Freeflight 6, AR.Pro, … --> All apps that should interface to drone remote Controller via USB. (edited)
So its not an App-Level Problem but a general Oculus GO USB thing i fear.
(I have been using all kinds of OTG devices just fine until now, but the Drone Controllers should work as host devices like a PC or Mac)
If i have ADB enabled the connection of Mavic RC or Anafi RC is simply ignored (well its charging but thats all).
If i disable ADB there is a message that the “connected USB device wants ro access folders and files”. I can press “accept/allow” and the Dialog goes away. BUT that Dialog comes again after some seconds.
Drone App will never “see” the RC.
I guess when i plug in the RC, the Oculus GO wants to present itself as MTP device.
But thats sure not what the RC wants.
Do you have any info on how a “normal” SMARTphone operates with the RC ? USB mode or whatever ? If i would learn that i may learn how the Oculus Go can be convinced to work in the same way…
Greetings,
Ender

Also thought this
enderffx said:
Hi !
The last days i have been trying to get DJI GO (and Freeflight 6 for Parrot) to run on the Oculus Go. (DJI Mavic & Parrot Anafi Control Apps)
As you all know there is a way to let Android apps run in a kind of “cinematic mode” so it will be visible as a 3D Window and controllable by Oculus Go Virtual Controller.
(That is via Oculus TV sideloading)
So that worked at some point. (i can detail that later if things are working)
But now as i have an older DJI GO 4 running and the latest Freeflight 6 running there is a USB Problem of generic nature as it happens on DJI GO 4, Cuva, Freeflight 6, AR.Pro, … --> All apps that should interface to drone remote Controller via USB. (edited)
So its not an App-Level Problem but a general Oculus GO USB thing i fear.
(I have been using all kinds of OTG devices just fine until now, but the Drone Controllers should work as host devices like a PC or Mac)
If i have ADB enabled the connection of Mavic RC or Anafi RC is simply ignored (well its charging but thats all).
If i disable ADB there is a message that the “connected USB device wants ro access folders and files”. I can press “accept/allow” and the Dialog goes away. BUT that Dialog comes again after some seconds.
Drone App will never “see” the RC.
I guess when i plug in the RC, the Oculus GO wants to present itself as MTP device.
But thats sure not what the RC wants.
Do you have any info on how a “normal” SMARTphone operates with the RC ? USB mode or whatever ? If i would learn that i may learn how the Oculus Go can be convinced to work in the same way…
Greetings,
Ender
Click to expand...
Click to collapse
I have had the same thoughts about running freeflight on the go.... I don't exactly know how the app interfaces with the host device, so not much help there, but if you get it going, or I can help you out in some way, let me know! That would be awesome if you could get it going.

Hi,
i have not yet got it working, actually i did nothing more except waiting for the major FW update of the GO that should include UTB OTG Storage support.
I hope that will open up FF6 as well.
On another note FF6 works *perfectly* on a Mirage Solo Daydream Standalone Headset.
They really cared for a goos 2D to 3D Legacy App conversion !
Greetings,
Ender

Well, FF6 just had a major update also. May be worth looking at.

Has anyone looked into this lately?

Hi all,
Any news on this one?
Please see this thread. I am trying to run DJI fly on the Oculus Go.
https://mavicpilots.com/threads/dji-fly-app-on-oculus-go.77954/#post-882843
No success so far connecting the drone.
Any help will be appreciated.
Thanks a lot

Related

[Q] USB Mouse and keyboard keep disconnecting

I'm a noob, not sure where else to get help on this site about my problem... I'm using a ASUS Notebook K53E Series laptop computer running Windows 7 Home Premium 64-bit Service Pack 1... I'm using a HDMI to project onto a HD TV I have a USB keyboard and mouse hooked up, both Logitech... The problem I'm having is, both the mouse and keyboard keep disconnecting on me... The mouse will go first' I'll move it from one USB port to the other, and it will work, but then stop working again... The keyboard will just stop working, even if I move it I can't get it to reconnect... I have to shutdown my computer to get everything to start working again, but it will only last about a half hour before they stop working again after the reboot... I've went into the device manager, under Universal Serial Bus controllers > Generic USB Hub > properties > Power Management, and unchecked "Allow the computer to turn off this device to save power... This does not help... I then uninstalled it, and rebooted my computer, still doesn't help... I then tried to system restore, I couldn't because I had no restore points, I have no idea why I didn't... I then look if there was any system updates, there was, but minor updates, I updated them anyways, still no go... I'm only having problems with the USB mouse and keyboard... My laptop touch pad and everything else works fine...:fingers-crossed:
... why are you looking for help here? This isn't a tech support forum, it's a dev&hacking forum. It's also not a Win7 forum... there are better places on the Internet to ask for Win7 support! Asus themselves would be a more logical choice, for example.
You could try checking the Event Logs for any abnormal USB events, but I don't really know. Are there any other mice / keyboards you could try, or could you try the ones you have on another computer? Does it work at all to just unplug the mouse/keyboard and plug it in again? Do the devices lose power (lights go out) or do they simply stop responding correctly? Do other USB devices (phone, camera, webcam, headset, flashdrive, whatever) keep on working if you leave them plugged in for a while?
GoodDayToDie said:
... why are you looking for help here? This isn't a tech support forum, it's a dev&hacking forum. It's also not a Win7 forum... there are better places on the Internet to ask for Win7 support! Asus themselves would be a more logical choice, for example.
You could try checking the Event Logs for any abnormal USB events, but I don't really know. Are there any other mice / keyboards you could try, or could you try the ones you have on another computer? Does it work at all to just unplug the mouse/keyboard and plug it in again? Do the devices lose power (lights go out) or do they simply stop responding correctly? Do other USB devices (phone, camera, webcam, headset, flashdrive, whatever) keep on working if you leave them plugged in for a while?
Click to expand...
Click to collapse
Sorry, like I said I'm a noob... The reason I asked here, because I thought it was a general question for windows OS... I do understand its windows 8 tho... I also didn't want to join some random site to get my answer... I also checked event logs, but I'm not sure how to use it... I have no other computers or mice/ keyboards to test with... The lights stay on, like their still connected, but they don't work... I've pulled them out, and plugged them back in, and even put them in other USB ports... But they will only work for a short while after moving them to a new USB port... They will no longer work in the same port after they stop working until I reboot... I'm also not sure if it's ASUS or Logitech thats the problem...

[Official] Fire TV 2 / Fire OS 5 (Fire TV 1) Tips & Complaints Thread

WORK IN PROGRESS: UPDATING
STOP PRESS: FIRESTARTER 3.0 RELEASED. SANITY RESTORED.
http://forum.xda-developers.com/fire-tv/themes-apps/app-root-home-launcher-replacement-app-t3118135
Before sending your Fire TV/Stick back to Amazon in disgust, beware of its limitations, and try these tips.
Bottom line is it's going to be a solid step up from Fire TV 1. But right now, it has a few issues.
Let's talk about the elephant in the room: the angry reviews. Almost all the complaints are about the glitchy remote (we have a fix), battery cover (sometimes the customer isn't always right), audio issues (Amazon is patching, stay tuned). No question, it's got some bugs out of the gate, but Amazon has responded and hopefully all will be resolved shortly . Enjoy:
http://www.amazon.com/Amazon-DV83YW-Fire-TV/product-reviews/B00U3FPN4U/
Fire TV 2: hardware shortcomings by design that many regard as substandard.
If these are important, you might need to look elsewhere.
1. USB 2.0 not even USB 3.0. USB-C is the new standard appearing on phones and laptops.
2. Ethernet 10/100 not GB.
3. No optical port. Possible solution: http://www.amazon.com/dp/B010JQMHNW/?
4. HDMI 1.4, not HDMI 2.0, limited to 4K at 30fps.
Software bugs and annoyances, most probably due to OS 5, but yet to be confirmed.
Could be fixed either by Amazon or developers.
1. Audio limited to stereo other than for Amazon Prime. Quiet audio.
As promised, Amazon has released a patch (extremely quickly):
“By this coming Monday, October 12th, you will receive an automatic software update that enables Dolby Digital Plus for customers who have a Dolby Digital Plus system (including support for Netflix and Amazon Video). An update for older Dolby Digital systems (not Dolby Digital Plus) will be distributed on November 30th.” -Amazon
Update from AFTVNews:
One of the new device’s largest complaints, a lack of Dolby Digital surround sound support, which has been partially fixed already, stems from changes made to support Netflix. I’m told by my source at Amazon that Netflix gave the Fire TV engineering team a new version of their software at the last minute which required changes to the Fire TV’s software to work correctly. Those changes conflicted with Dolby Digital surround sound support. With not enough time to fix support for both, Amazon was faced with the decision to ship without Netflix or without Dolby Digital surround sound. They chose the latter which, in my opinion, was the right choice.
http://www.aftvnews.com/amazon-is-d...-internal-testing-pool-for-bug-fixing-effort/
2. Fire TV 2 WiFi Remote drops out, glitchy, lags, etc.
Do this when setting up if you're connecting via Ethernet: disconnect your LAN cable, connect to WiFi, reconnect your network cable.
And then do this anytime if your remote becomes laggy: disconnect Ethernet cable, reconnect Ethernet cable.
That should fix it. Really, it's usually that simple.
If not, there could be interference, you could try changing channels or frequency on your router or restrict the available protocols (just N or AC, for example). Let us know if you're still having problems.
3. Highly inconvenient to launch Kodi and other sideloaded apps.
Long story, somewhat shortened: The Fire OS only shows icons for apps obtained from Amazon's App Store. That, unfortunately, doesn't include Kodi, everyone's favourite media player, and about 99% of the reason the AFTV has a cult following. There have been two popular ways to get around Amazon's belligerence: by having Kodi launch as proxy of another app (usually Ikono TV) using Llama; or by employing Firestarter to bind it to the Home button.
Both can be loaded via ADFire.
Unfortunately, Llama no longer works (for this purpose) in OS5/AFTV2, so skip that route and install FireStarter:
ADBFire : http://forum.xda-developers.com/showthread.php?t=2786505
FireStarter http://forum.xda-developers.com/fire-tv/themes-apps/app-root-home-launcher-replacement-app-t3118135
Kodi: http://kodi.tv
I recommend mapping the Home Button single click to Kodi, and the Home button double-click to Amazon Home. Or if you'd prefer to use Firestarter as your home screen, then map it to the double-click. The added bonus to this setup is every time you're in Kodi and hit the Home button inadvertently, instead of losing your **** yet again, it'll just flash in and out of the app and then pause whatever you're watching.
Here's a guide on sideloading to the Fire. Again, I strongly recommend ADBFire:
http://www.aftvnews.com/sideload/
If you have an Android tablet or phone, there are several apps that can push apps across to the Fire, such as Apps2Fire. That way you can download your apps direct from the official Google Play Store. Don't forget they won't automatically update. You'll need to push those updates across as well.
4. Can't connect via ADB to sideload using ADBFire etc since using FireStarter
First up: make sure you have ADB enabled. Settings>System>Developer Options> Both ADB Debugging and Apps from Unknown Sources need to be On.
FireStarter has two methods of intercepting Home button presses: one using ADB, and one not using ADB. The issue that's arisen since the introduction of Fire OS 5 is that the operating system no longer permits parallel ADB connections, so if FireStarter is using it to intercept Home button presses, you won't be able to connect to the Fire TV using ADB, and thus you won't be able to sideload apps and files using ADBFire.
We now have two options:
Option 1 (Firestarter won't use ADB): Open FireStarter, under Settings, uncheck "Home Detection via ADB."
Advantage: You only need ADB enabled to connect with ADBFire. No need to touch FireStarter.
Disadvantage: Only detects your customized Home button choices within the Fire TV's home screen, and not within apps. Pressing Home within Kodi, for example, will return you to the Home screen. Pressing it again will send you back to Kodi (or whatever action you've chosen. A potential advantage is this now gives you three variants of the Home button: a single and double-click from the Home screen; and the traditional Fire TV Home shortcut from within any app.
Option 2: (FireStarter uses ADB): Open FireStarter, check "Home Detection via ADB"
Advantage: FireStarter will now obey your Home button choices (single and double-click) from anywhere.
Disadvantage: You will either need to kill FireStarter (see below) or temporarily revert to Option 1 in order to do your ADB stuff. Note: there's now a handy shortcut direct to the ADB Debugging toggle within FireStarter.
Tip: If you go with Option 2, you can quickly kill FireStarter's grip on ADB by going: Settings>Manage Applications>FireStarter and Force Stop. And then restarting FireStarter or the Device once you've finished your ADB business.
5. External storage limited to disks formatted in FAT32.
There's no reason why Amazon couldn't enable other formats, but there's little incentive to bother. Even Macs don't support NTFS out of the box. Either format your drives in FAT32 (and split larger files if necessary) or move them to a network share. Not hard to work around. Here's a tip:
http://www.aftvnews.com/how-to-play...b-off-the-fire-tvs-fat32-usb-storage-in-kodi/
6. Difficult to remove battery cover?
No it's not. Slide it back then lift it up. Dead easy:
https://www.youtube.com/watch?v=R3t1GOCzjzY&
7. Can't move Kodi to external storage.
http://www.aftvnews.com/some-apps-like-kodi-cannot-write-to-external-storage-yet-on-fire-os-5/
Upgrade to Jarvis (still in alpha but perfectly acceptable).
8. LED only glowing when it detects a remote button press
Either a bug or a new way of doing things. Either way, it's not ideal.
9. Can't Chromecast from Android device to Fire TV
Yes, you can cast from Youtube, but nothing else (that I can find). Blame Google for that:
http://www.aftvnews.com/google-has-chromecast-receiver-app-pulled-from-fire-tv-appstore/
You can, however, Airplay to it. Via Kodi is one method, that usually works, but can be flaky sometimes. There are a bunch of apps you can try. Some work better than others. I picked up this one when it was free, it works:
http://www.amazon.co.uk/x9F99-x65B9-x513F-AirReceiver/dp/B00L5HQRGS/
And for those of you with other Amazon devices, there's always Fling:
https://developer.amazon.com/public...g/docs/understanding-the-amazon-fling-service
How about Bluetooth controller frequently loses connection to the AFTV? Mine drops it's connection probably 2 or 3 times every hour.
sudman said:
How about Bluetooth controller frequently loses connection to the AFTV? Mine drops it's connection probably 2 or 3 times every hour.
Click to expand...
Click to collapse
Isn't the AFTV2 remote Wi-Fi?
I will be watching this thread closely. Thank you for posting.
Sent from my HTC One_M8 using XDA Free mobile app
list additions
I would add to the list:
Issues with day 1 software update, (several resets, issues to get working)
Wifi remote constantly cuts on/off (taking out batteries seems like temp fix)
Stutters in apps like WatchESPN
Second the dropping of lama/kodi icon support
Despite better hardware, little change in actual performance (yet to be fully seen)
Claude Koch said:
Isn't the AFTV2 remote Wi-Fi?
Click to expand...
Click to collapse
I was under the impression that it was BT same as the original but cant find a definitive answer eitherway. Eitherway the damn thing keeps discontecting!!!! Will be sending mine back if things dont improve fast.
sudman said:
I was under the impression that it was BT same as the original but cant find a definitive answer eitherway. Eitherway the damn thing keeps discontecting!!!! Will be sending mine back if things dont improve fast.
Click to expand...
Click to collapse
http://www.aftvnews.com/list-of-all-fire-tv-and-fire-tv-stick-remote-and-game-controller-specs/
Claude Koch said:
About time we compiled a tally of what's broken, missing or just plain annoying on the new Fire TV, and what's (about to be) broken by the official release of OS 5 on the old Fire TV.
4. More to come.....
Click to expand...
Click to collapse
Thanks for this. I was criticized elsewhere for bringing up some shortcomings of 2. I am very interested in the gizmo you linked that breaks off the 5.1 via Optical and 2ch mini-jack from the HDMI stream. The product dates back to 2013 which makes me skeptical. I've bought a few of these that did not work. I have 4 port Monoprice HDMI switch that has the 5.1 and 2ch breakout. It disappoints as it is 5.1 OR 2ch, not both. The one's I have had tried similar to your post would pass sound to all six speakers but it was in reality Stereo which will fool some people. The clue for me is, does the blue Dolby light come on? A quick test for DD Plus handling is "House of Cards". If you get a blue light viewing that, it's good to go. It's been almost a year since I last fooled with them so maybe there is something that is NEW and works.
I am still looking for one that really works. The only thing I know that splits off 5.1, for real, is 1's Optical connector.
What's funny is that I pitched my Roku3 over the DD+ impasse. Now Roku4 is coming out and it HAS an optical connector.
I have an Echo/Alexa too and waiting to see how all that works out with my 1 if it does at all. I'm rooted so unless Rbox comes through, I'm out of luck. Right now my Echo is pretty much a party novelty but it can now control my Nest and Insteon devices. Just found the most useful feature is using it as a meat timer.
It's a shame 2 isn't all of 1 but better and more.
I had problems with the connection with my remote too.
Are you used ethernet at the first start to connect with your router? Never set up wifi connection?
Try this
1. disconnect fire tv from ethernet
2. connect fire tv to wifi
3. reconnect the remote to fire tv
4. connect fire tv to ethernet again
for me i think it works... I am not 100% sure because the connection lost was very rare before. but give it a try.. :laugh:
There are huge issues with the WiFi the gain on the 5GHz 802.11ac is terrible in addition to issues above. I sent two of them back. Returning all of them is the only way Amazon will fix this!
I hate to say it, but it's looking like a lemon.
Edit: things are looking much better today.
What is an "Accessory Port". On my 1 I use a little dongle called Flirc to allow my Logitech Harmony One unified remote to control it. Needed it to feed the "Menu" command to 1. I now have a Harmony Ultimate with Hub and just imported the same settings.
I wonder if 2's "Accessory port" will allow a Flirc dongle to support unified IR remotes. Also wonder if it is even necessary with the 2. The Ultimate remote is still totally IR but the Hub is WiFi allowing it to talk to some smart devices. Guess I could test but hate to fix something that ain't broke. That's the main reason I'm afraid of 2. See no benefit except for 4K and I don't have that. My 1 setup works pretty well.
What I want to do is ditch my $160/mo DirecTV bill and replace it with another DVR option. SBC (aka AT&T) ate them and nothing good will come from that. "Repeating" myself, the Tivo Bolt is intriguing. Would replace FireTV and DirecTV. On the other hand, my rooted 1 with Nova Launcher and a Logitech K400 KB is a pretty nice little big screen Android box.
Nothing is just right.
sudman said:
How about Bluetooth controller frequently loses connection to the AFTV? Mine drops it's connection probably 2 or 3 times every hour.
Click to expand...
Click to collapse
It's an abomination. Seems like the wifi keeps dropping out.
Edit: fixed.
Claude Koch said:
It's an abomination. Seems like the wifi keeps dropping out.
Click to expand...
Click to collapse
But it's ON SALE. hurry while the supply lasts. Pulling 2 1/2 Stars. Not good.
http://www.amazon.com/dp/B00U3FPN4U/?tag=aftvndeal-20
The Main Reason AFTV 2 Is Not For Me
Root and Nova Launcher
Claude Koch said:
It's an abomination. Seems like the wifi keeps dropping out.
Click to expand...
Click to collapse
A page back i posted a method to fix that if you are used ethernet cable at the first start o AFTV2.
Try this
1. disconnect fire tv from ethernet
2. connect fire tv to wifi
3. reconnect the remote to fire tv
4. connect fire tv to ethernet again
For me no connection losts between remote control and AFTV2 after a couple of hours.
I know the Apple TV was looming, but I don't get why Amazon felt the need to rush this out so fast. There just really isn't a reason to refresh a video streaming device annually. I understand they wanted to beat Apple to 4K, but looks like it cost them this time. I am sure updates will make it better, but this box might be the dud when we look back and the history of these things. I just hope it doesn't flop so bad they stop future revisions.
MajorWinters said:
A page back i posted a method to fix that if you are used ethernet cable at the first start o AFTV2.
Try this
1. disconnect fire tv from ethernet
2. connect fire tv to wifi
3. reconnect the remote to fire tv
4. connect fire tv to ethernet again
For me no connection losts between remote control and AFTV2 after a couple of hours.
Click to expand...
Click to collapse
Thanks for the tip. I'm going to let it be for a couple of days, then try your fix. Otherwise, I won't know it it helped.
Been trying to get it to detect the bluetooth remote from my other Fire TV but not having any luck.
EDIT: Great tip, seems to have done the trick! Added to list.
I sent mine back. I can't believe that the newer Fire TV performs much worse than my 1st Gen Fire TV. Here is what I find annoying.
Remote cover is very hard to open. Broke my nail and it took me nearly a half hour to get it open. Once it is open it is much easier after.
Remote freezes and stops responding. Have to take out batteries and put them back in. At first I though the unit froze but my BT keyboard works fine. Had to use that quite often.
Netflix no 5.1 surround sound. Also it takes much longer to get up to 1080p. On my old Fire TV 1080p instantly and if not just restart the stream. On the 2nd gen Fire TV mud quality sub 480p which can take up to 40 seconds or longer to get to 1080p unless I fast forward and rewind the stream but then it ends up ruining what I am watching when there are spoilers in the beginning of the program.
Other third party apps actually run worse. They stutter and skip frames like trying to watch a HD video on a Celeron PC from 2008.
The external storage option is a joke. First thing is they should have included more than 8gb of internal storage because the external microSD is useless. I moved all the apps and games I can to the external storage however most apps and some games still store at least half the data on internal storage so even then I was already running low on space while my 64gb microSD barely used any space.
Box runs much warmer than before and I have it on a cooling pad.
To me the picture quality seems worse. I don't have a 4k TV just 1080p but the picture is much darker and reds look more pixelated.
That is what I can think of off the bat but in the end I ended up sending it back like many others and I see a recall soon from Amazon. They should have never released this thing as the 1st Gen Fire TV was pretty much perfect. Yes it had issues when it first came out mainly the once outdated Netflix app and having to occasionally clear the Amazon video data app when it would not play but otherwise it performed much better than this new thing does.
It's looking like under OS5, external storage is sandboxed as read-only to Kodi. The same seems true of Android TV (Nvidia Shield), so I suppose it's a Lollipop security issue. If I'm right, this means no moving Kodi data/thumbnails to external storage and using the /sdcard/xbmc_env.properties to redirect. Can anyone confirm/disprove this?

Gaming on phone via laptop

Hello, is there a way to control s7 edge using laptops keyboard and mouse (preferably by connecting phone to laptop with usb) for playing games like Modern Combat? Or even stream/mirror to pc?
there maybe by using android SDK. this program acts like an android emulator on the pc for your S7E. There maybe one draw back in that the device may become very slow because al commands go through the usb cable.
You can buy a bluetooth gamepad, and the problem is solved Or you can download something like an Android Emulator (I don't know if I can tell you the name), and they already have the settings for Keyboard and mouse (I think).
Finally found a well working android emulator called Nox, its perfect for playing games like Modern combat
I"ve seen a computer mouse or keybord work with the OTG adapter that has been shipped with your S7, you could try that !

Phone stuck in Charging Only mode

Hi all,
I got a Mavic Pro Quadcopter yesterday, but I cannot get it to talk to my LG V20.
When I connect to the remote via USB cable the phone automatically switches to "Charging Only" mode. I have tried changing it to MTP (media transfer protocol) in both the pull down menu and Developer Options, but it immediately changes itself back as soon as I open the Mavic Go application.
Can anyone suggest a way to force my phone to stay in MTP mode? I really want to fly my new drone. Arrrgggg!
PS: It works OK on my rooted Samsung S2 9.7 tablet, but it does not fit in the remote mounting hardware. Unfortunately I have the H990DS v20, so root is not an option for me.
reaktor TuT said:
Hi all,
I got a Mavic Pro Quadcopter yesterday, but I cannot get it to talk to my LG V20.
When I connect to the remote via USB cable the phone automatically switches to "Charging Only" mode. I have tried changing it to MTP (media transfer protocol) in both the pull down menu and Developer Options, but it immediately changes itself back as soon as I open the Mavic Go application.
Can anyone suggest a way to force my phone to stay in MTP mode? I really want to fly my new drone. Arrrgggg!
PS: It works OK on my rooted Samsung S2 9.7 tablet, but it does not fit in the remote mounting hardware. Unfortunately I have the H990DS v20, so root is not an option for me.
Click to expand...
Click to collapse
your drone probably dosnt support the TYPE C connection, not the phone itself, im unsure how you could make this work tho, type c is a 3.0 connection, micro/mini usb 2.0. Probably a non-compatible connector for the drone sadly.
Just food for thought
Team DevDigitel said:
your drone probably dosnt support the TYPE C connection, not the phone itself, im unsure how you could make this work tho, type c is a 3.0 connection, micro/mini usb 2.0. Probably a non-compatible connector for the drone sadly.
Just food for thought
Click to expand...
Click to collapse
PROBLEM SOLVED! A software update from DJI fixed the issue. The phone still shows as connecting as 'Charging Only' but it now connects to the drone correctly. Full video and control functions.
There is still a problem where the software crashes every few minutes, but it seems most users experience this bug. I'm hoping a further software update will finally make this device safe to fly.

Touch Emulation Nvidia Shield TV without Root - Arduino Board instead?

Hi everyone,
I'm new to the forums, but I read the rules and I think I'm in the right place.
I own the original Nvidia Shield TV. I've long wanted touch emulation and to sideload games that I can play on my phone but on my TV. A couple years ago I rooted my shield, had a dual boot setup (Android TV + Full Android Marshmallow), and purchased Videomapit's Droid Mote server and client as well as his profile app. This worked for all intensive purposes, but it was clunky. My girl friend couldn't get the hang of using flashify to switch back to stock Android TV to watch Netflix, and I felt I had to use multiple game controllers, a keyboard, mouse, etc to navigate fluidly. I have since returned the shield to stock and given up on touch emulation...until....
The other day I came across this app in Google Play: USB Gamepad TouchMapper by makithappendigital. Apparently if I buy an Arduino Board: Micro, ProMicro, Leonardo or Beetle USB Stick and plug my gamepad into that using this app, touch screen on stock Android TV is now viable.
I have a couple questions...
1.) Has anyone actually tried this or something similar and did it work well?
2.) What is the difference between Micro, ProMicro, Leonardo or Beetle Arduino boards? Is one more effective for what I'm trying to accomplish, cheaper, or can be used for more than what I'd be purchasing one for (swiss army knife)?
Thank you in advance for your help and advice.
-OverClocked-
Use octopus! Thank me later
Slayerkodi said:
Use octopus! Thank me later
Click to expand...
Click to collapse
Although I appreciate your help I have to pass on this app... Many people of complained they have gotten credentials stolen in reviews.
Cut/Copy/Paste of permissions required from the Play Store:
This app has access to:
Device & app history
retrieve running apps
read sensitive log data
read your Web bookmarks and history
Cellular data settings
change/intercept network settings and traffic
Identity
find accounts on the device
add or remove accounts
read your own contact card
modify your own contact card
Calendar
read calendar events plus confidential information
add or modify calendar events and send email to guests without owners' knowledge
Contacts
find accounts on the device
read your contacts
modify your contacts
Location
approximate location (network-based)
precise location (GPS and network-based)
access extra location provider commands
SMS
read cell broadcast messages
read your text messages (SMS or MMS)
receive text messages (MMS)
receive text messages (SMS)
receive text messages (WAP)
send SMS messages
edit your text messages (SMS or MMS)
Phone
directly call phone numbers
reroute outgoing calls
read call log
read phone status and identity
make/receive SIP calls
write call log
add voicemail
Photos/Media/Files
access USB storage filesystem
read the contents of your USB storage
modify or delete the contents of your USB storage
Storage
read the contents of your USB storage
modify or delete the contents of your USB storage
Camera
take pictures and videos
Microphone
record audio
Wi-Fi connection information
view Wi-Fi connections
Device ID & call information
read phone status and identity
Wearable sensors/Activity data
body sensors (like heart rate monitors)
Other
access the cache filesystem
Access download manager.
connect and disconnect from WiMAX
choose widgets
delete other apps' data
delete apps
power device on or off
download files without notification
force stop other apps
directly install apps
interact across users
full license to interact across users
manage users
update component usage statistics
Read install sessions
read your social stream
read sync statistics
close other apps
adjust your wallpaper size
read subscribed feeds
write subscribed feeds
transmit infrared
modify app ops statistics
modify battery statistics
modify/delete internal media storage contents
write to your social stream
read Home settings and shortcuts
write Home settings and shortcuts
receive data from Internet
view configured accounts
access other Google services
YouTube usernames
AdSense
AdWords
Google App Engine
Blogger
Google Calendar
contacts data in Google accounts
Dodgeball
Google Finance
Google Base
Google Voice
Google Groups
Google Health
iGoogle accounts
JotSpot
Knol
Picasa Web Albums
Google Maps
Google mail
Google mobile apps
Google News
Google Notebook
Orkut
Google Book Search
Google Webmaster Tools
Google Voice Search
Personalized Speech Recognition
Google Talk
Google Wi-Fi
Google Spreadsheets
Google Docs
YouTube
read instant messages
write instant messages
mock location sources for testing
view network connections
act as the AccountManagerService
create accounts and set passwords
read battery statistics
pair with Bluetooth devices
access Bluetooth settings
send sticky broadcast
change system display settings
change network connectivity
allow Wi-Fi Multicast reception
connect and disconnect from Wi-Fi
Change WiMAX state
delete all app cache data
disable your screen lock
expand/collapse status bar
control flashlight
measure app storage space
full network access
close other apps
change your audio settings
control Near Field Communication
make app always run
read sync settings
read terms you added to the dictionary
run at startup
reorder running apps
set time zone
set wallpaper
draw over other apps
use accounts on the device
control vibration
prevent device from sleeping
modify system settings
toggle sync on and off
add words to user-defined dictionary
set an alarm
write web bookmarks and history
install shortcuts
uninstall shortcuts
Google Play license check
read Google service configuration
=====
Has anyone had any experience with Arduino Boards?
That list is ridiculous, I will be deleting the app. Thanks for the heads up
Slayerkodi said:
That list is ridiculous, I will be deleting the app. Thanks for the heads up
Click to expand...
Click to collapse
Your welcome slayerkodi!
I am still looking for the answer to my 2 questions in my first post. Has anyone had experience with Arduino boards and touch emulation?
Bump...
Anyone?
USB Gamepad TouchMapper by makithappendigital. Apparently if I buy an Arduino Board: Micro, ProMicro, Leonardo or Beetle USB Stick and plug my gamepad into that using this app, touch screen on stock Android TV is now viable.
I have a couple questions...
1.) Has anyone actually tried this or something similar and did it work well?
2.) What is the difference between Micro, ProMicro, Leonardo or Beetle Arduino boards? Is one more effective for what I'm trying to accomplish, cheaper, or can be used for more than what I'd be purchasing one for (swiss army knife)?
3.) I am not familiar with Arduino boards, and I was hoping you could help me pick the lowest cost board that will work for Gamepad TouchMapper on Amazon.com. Can you send me a link or two of known boards that work on Amazon?
4.) Also I have a PS3 controller, but I noticed the PS4 has a touchpad. Does the touchpad work via the Arduino board on the Shield TV? If so I'd like to purchase a new controller.
5.) Is it possible to use the lesser expensive Snakebyte Gamepad for PS4 - Wired Controller? This controller is half the price.
6.) Can I use a 15 foot USB 3.0 extension cable to plug the controller into the board?
7.) What other cables do I need...I thought I read something about an OTG cable? Can you send me a link on Amazon?
I have started a thread about your software on an Android forum. Please answer my questions and I will help promote your product on the forum and to friends/family if this all works:
Thank you in advance for your help and advice.
Click to expand...
Click to collapse
Hi,
1) Google told me, that the App Gamepad TouchMapper will crash from the start on Android TV's (maybe google do not allow the "Overlays" on TV Devices). Maybe someone can install the Demo and send some crash reports. Then I can see what I can do.
2) The only difference is the USB port. For the Beetle (Amazon: CJMCU-Beetle-Leonardo-ATMEGA32U4-Development-Arduino) you don't need an USB cable, for all the others you need an USB cable to plug it in the USB Hub.
3) I'm using this: CJMCU-Beetle-Leonardo-ATMEGA32U4-Development-Arduino
But you can also use this (incl. USB Cable): KEYESTUDIO-Arduino-Compatible-Micro-Atmega32U4
4) PS3 and PS4 are working fine. The PS4 Touchpad is a Button only with Gamepad Touchmapper
5) No. But you can use the old XBox 360 USB "wired" gamepad
6) Yes.
7) You need the USB OTG cable for other Android Devices (Tablets, Smartphones) only, because they have no full USB 2.0 Port. UGREEN-Adapter-Samsung-Controller-Smartphone
Hint: With my NVidia Shield Tablet (with HDMI Output Port) the Gamepad Touchmapper is working fine. It has the same Processor like the NVidia Shield TV. And with an USB OTG Y Cable you can use USB OTG (USB Devices like: Gamepad, Ethernet, Arduino, ...) and charge the Tablet at the same time. So you don't need the NVidia Shield TV anymore. You can also install an Android TV Launcher on your tablet. Then you have the same usability like you know it from a real AndroidTV Device.
The best thing with the Gamepad Touchmapper is: it is made for Gamepad handling including the settings. You do not need fingers or a mouse to set up the settings/games. And you don't need a rooted device.
MakeItHappenDigital said:
Hi,
1) Google told me, that the App Gamepad TouchMapper will crash from the start on Android TV's (maybe google do not allow the "Overlays" on TV Devices). Maybe someone can install the Demo and send some crash reports. Then I can see what I can do.
2) The only difference is the USB port. For the Beetle (Amazon: CJMCU-Beetle-Leonardo-ATMEGA32U4-Development-Arduino) you don't need an USB cable, for all the others you need an USB cable to plug it in the USB Hub.
3) I'm using this: CJMCU-Beetle-Leonardo-ATMEGA32U4-Development-Arduino
But you can also use this (incl. USB Cable): KEYESTUDIO-Arduino-Compatible-Micro-Atmega32U4
4) PS3 and PS4 are working fine. The PS4 Touchpad is a Button only with Gamepad Touchmapper
5) No. But you can use the old XBox 360 USB "wired" gamepad
6) Yes.
7) You need the USB OTG cable for other Android Devices (Tablets, Smartphones) only, because they have no full USB 2.0 Port. UGREEN-Adapter-Samsung-Controller-Smartphone
Hint: With my NVidia Shield Tablet (with HDMI Output Port) the Gamepad Touchmapper is working fine. It has the same Processor like the NVidia Shield TV. And with an USB OTG Y Cable you can use USB OTG (USB Devices like: Gamepad, Ethernet, Arduino, ...) and charge the Tablet at the same time. So you don't need the NVidia Shield TV anymore. You can also install an Android TV Launcher on your tablet. Then you have the same usability like you know it from a real AndroidTV Device.
The best thing with the Gamepad Touchmapper is: it is made for Gamepad handling including the settings. You do not need fingers or a mouse to set up the settings/games. And you don't need a rooted device.
Click to expand...
Click to collapse
Thank you very much! I am going to place an order on Amazon for the Arduino board and give it a try. I will report my results here in the next week or two.
over_clocked said:
Thank you very much! I am going to place an order on Amazon for the Arduino board and give it a try. I will report my results here in the next week or two.
Click to expand...
Click to collapse
I think I've found a way to use Overlays with the NVidia Shield TV (there is a different API for TV). I've ordered one, and then I will make an App especially for the Shield TV and Android TVs next week. I've published also a 2nd App to play Games with Mouse and Keyboard (https://play.google.com/store/apps/details?id=com.makeithappend.keymousetouchmapperdemo). I'm so happy to have the possibility to do it without root and without hacks. Now it's perfect for me. There are so nice games in the App Store with fantastic 3D Graphics, but it annoyed me to play these games with fingers. With Mouse und Keyboard and also Gamepad it's easier and it makes more fun
MakeItHappenDigital said:
I think I've found a way to use Overlays with the NVidia Shield TV (there is a different API for TV). I've ordered one, and then I will make an App especially for the Shield TV and Android TVs next week. I've published also a 2nd App to play Games with Mouse and Keyboard (https://play.google.com/store/apps/details?id=com.makeithappend.keymousetouchmapperdemo). I'm so happy to have the possibility to do it without root and without hacks. Now it's perfect for me. There are so nice games in the App Store with fantastic 3D Graphics, but it annoyed me to play these games with fingers. With Mouse und Keyboard and also Gamepad it's easier and it makes more fun
Click to expand...
Click to collapse
Ok so my arduino board arrived! I ended up purchasing this one:
https://www.amazon.com/gp/product/B0786LJQ8K/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1
And I bought this case to protect it:
https://www.amazon.com/gp/product/B07984HVT7/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1
So I tried your "original" demo on Nvidia Shield TV and it allows me to assign the analog stick and a button to the screen, but never allows me to actually test the stick and the button. Your app was on sale a week or two ago so I purchased it. With the full application it never detects the ps3 dualshock controller is plugged in. Then I realized that a long time ago when I rooted my Shield TV I had used the sixaxis pairing utility to change the master address to pair via Bluetooth (please note my Shield TV is no longer rooted, I returned it to stock firmware). I assumed Bluetooth connectivity was the problem. So I plugged my ps3 controller into my computer, ran the sixaxis pairing utility and created a fake address so it would no longer pair with my Shield TV. I then verified that my Shield TV was no longer pairing with my ps3 controller via Bluetooth.
I opened your paid app on the shield. When it asks me to plug in the ps3 controller it still does not detect the controller. However the USB hub, usb cable, and ps3 controller is working as I am able to navigate through menus on my Shield TV with the PS3 controller, so I do not know what is wrong here. I can't test on my phone because I have a Google Pixel and it uses USB C, so I do not have USB C to 5 pin mini B cable at the moment, but I'm sure it would work.
I will wait for your new app to test on the Shield TV once you incorporate the new API.
Thanks for the reply. Interesting. I have to think about.
I will receive my NVidia Shield TV Device in a few days, then I can more to say.
Btw. did you connected the Arduino Board and then ack the permissions a few times? After two ack permissions you have to see a PopUp Window with "Modify Data" and then "Success! Reboot... please wait 10 Seconds!"
If not, then the Arduino Board is not activated.
---------- Post added at 08:55 PM ---------- Previous post was at 08:37 PM ----------
I've tested my PS3 Controller with the Paid App and my NVidia Shield Tablet ... it found the controller (ask permission) the menu was coming up, but no control. Then I pressed the PS button once, then I could navigate the menu.
The PS3 controller is working also with the paid app.
MakeItHappenDigital said:
Thanks for the reply. Interesting. I have to think about.
I will receive my NVidia Shield TV Device in a few days, then I can more to say.
Btw. did you connected the Arduino Board and then ack the permissions a few times? After two ack permissions you have to see a PopUp Window with "Modify Data" and then "Success! Reboot... please wait 10 Seconds!"
If not, then the Arduino Board is not activated.
---------- Post added at 08:55 PM ---------- Previous post was at 08:37 PM ----------
I've tested my PS3 Controller with the Paid App and my NVidia Shield Tablet ... it found the controller (ask permission) the menu was coming up, but no control. Then I pressed the PS button once, then I could navigate the menu.
The PS3 controller is working also with the paid app.
Click to expand...
Click to collapse
Thank you for your reply! When I was using the demo, I remember it was asking for permission. I thought I granted it, but it kept nagging for permission relentlessly. It's not asking anymore?!? I do not remember if it ever said "modify data" or not. How can I get Android to ask again? Also my arduino board has a green power light on that is solid. Additionally it has a yellow light that is blinking. The letter "L" is next to the yellow flashing light. I'm not sure that is a problem or not... I have gone into settings, developer options, revoked usb debugging, disabled and re-enabled usb debugging (this was probably not necessary, but just troubleshooting). I still can not get the Shield TV to ask for permission.
over_clocked said:
Thank you for your reply! When I was using the demo, I remember it was asking for permission. I thought I granted it, but it kept nagging for permission relentlessly. It's not asking anymore?!? I do not remember if it ever said "modify data" or not. How can I get Android to ask again? Also my arduino board has a green power light on that is solid. Additionally it has a yellow light that is blinking. The letter "L" is next to the yellow flashing light. I'm not sure that is a problem or not... I have gone into settings, developer options, revoked usb debugging, disabled and re-enabled usb debugging (this was probably not necessary, but just troubleshooting). I still can not get the Shield TV to ask for permission.
Click to expand...
Click to collapse
For this app you don't need Developer options or other options/settings.
If you have more than one TouchMapper Apps installed, then you have to quit all running TouchMapper Services! Reason: The other Services are stealing the device and you will never see a reaction with the app you are currently using.
If the Arduino Board "L" LED is blinking every second, then the Board is not modified by the App. The Arduino Board is correct modified if both LEDs TX/RX are blinking every 3 seconds. Unplug and replug the board. Then you will be asked about permissions (on some devices you have to press "OK" very quickly, otherwise the Arduino board will not work) and then you will see "modify data". This is only necessary for the first time. If the board is modified, then it will be instantly activated when you connect the board (no wait time).
YouTube Video: https://youtu.be/It_T2Dl6c70
I will receive my NVidia Shield TV wednesday, then I can say more about the Shield.
MakeItHappenDigital said:
For this app you don't need Developer options or other options/settings.
If you have more than one TouchMapper Apps installed, then you have to quit all running TouchMapper Services! Reason: The other Services are stealing the device and you will never see a reaction with the app you are currently using.
If the Arduino Board "L" LED is blinking every second, then the Board is not modified by the App. The Arduino Board is correct modified if both LEDs TX/RX are blinking every 3 seconds. Unplug and replug the board. Then you will be asked about permissions (on some devices you have to press "OK" very quickly, otherwise the Arduino board will not work) and then you will see "modify data". This is only necessary for the first time. If the board is modified, then it will be instantly activated when you connect the board (no wait time).
YouTube Video: https://youtu.be/It_T2Dl6c70
I will receive my NVidia Shield TV wednesday, then I can say more about the Shield.
Click to expand...
Click to collapse
Your video was helpful, thank you. I think I may have checked the box a few times (Use by default for this USB device) when I was asked for permissions, and therefore the board was never modified by your app. I am not sure how to reset that option in android as unplugging the board and plugging it back in no longer asks for permission. Under settings>apps>permissions there are no defaults set. I also hit the reset button on the arduino board, but that didn't help either. I hope you enjoy your Shield TV, it is truly a great device. The video processor is an upgrade over the shield tablet Tegra K1 processor. The Shield TV uses the Tegra X1 processor if I remember correctly.
over_clocked said:
Your video was helpful, thank you. I think I may have checked the box a few times (Use by default for this USB device) when I was asked for permissions, and therefore the board was never modified by your app.
Click to expand...
Click to collapse
You can try to install the App on an other Andorid device and modify the Arduino Board there.
This looks really cool! Years ago, I was able to use a Wii remote as a mouse on android. It was incredible, and I would gladly pay you handsomely if you could use this method and make it happen again. To illustrate what I am looking for, it was this. https://youtu.be/r1d1tU6o-Uo
If you can make that happen on my Shield TV, I would give you $, and shout your name from the rooftops for people to buy your app! Do you think that is possible using your method here?
bradleyw801 said:
This looks really cool! Years ago, I was able to use a Wii remote as a mouse on android. It was incredible, and I would gladly pay you handsomely if you could use this method and make it happen again. To illustrate what I am looking for, it was this. https://youtu.be/r1d1tU6o-Uo
If you can make that happen on my Shield TV, I would give you $, and shout your name from the rooftops for people to buy your app! Do you think that is possible using your method here?
Click to expand...
Click to collapse
This were easy, and I have the code, but is not working, how so many other function I would use. Google changed the Bluetooth Stack since Android 5 or so, till then Wii Bluetooth is not possible anymore.
But you can use another Phone to simulate the Wii Controller without IR Lights This is in the making.
MakeItHappenDigital said:
This were easy, and I have the code, but is not working, how so many other function I would use. Google changed the Bluetooth Stack since Android 5 or so, till then Wii Bluetooth is not possible anymore.
But you can use another Phone to simulate the Wii Controller without IR Lights This is in the making.
Click to expand...
Click to collapse
Yes, I remember. I used to use my Wii remote as a light gun for emulators and games like Major Mayhem. Unfortunately all airmouse or gyroscopic methods don't work well when trying to use it as a gun. Wii IR is the best for that purpose. Please let me know if you find a way to make this work with an arduino. Thank you!
bradleyw801 said:
Yes, I remember. I used to use my Wii remote as a light gun for emulators and games like Major Mayhem. Unfortunately all airmouse or gyroscopic methods don't work well when trying to use it as a gun. Wii IR is the best for that purpose. Please let me know if you find a way to make this work with an arduino. Thank you!
Click to expand...
Click to collapse
With an Arduino Leonardo + USB Host Shield + USB BT CSR Dongle it were possible.
But I don't know it for the NVidia Shield TV (different than normal Android Devices), I will test it in a few days.
Hmmm... I could make wireless Gamepad (Wii, PS3, PS4, XBox) also possible with Arduino Leonardo.
Update: Wii Remote (incl. Pointer) + Arduino Leonardo + Touch is working fine with Android Devices (without TV), but it was not easy, because of the low memory of the Arduino Leonardo, and some USB trouble with Android.
Waiting for my NVidia Shield TV Device.

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