Hey, all! - P8lite Q&A, Help & Troubleshooting

I want to build Custom Rom, so I ask, what I need to build perfect ROM, P.s I bought new PC so now I can get to my ROM creation!

RootingPro-18 said:
I want to build Custom Rom, so I ask, what I need to build perfect ROM, P.s I bought new PC so now I can get to my ROM creation!
Click to expand...
Click to collapse
First you need to get learning linux terminal commands and git commands. Also you need to know how to edit .mk files to make your source code(e.g. OpenKirin) to make your rom build with ROM source (e.g. AOSP, AOKP, AOSIP, AOSPA, FlyMe, MIUI, RessurectionRemix, LOS, OMNI, etc.)
Most reccomended if this is first time when you build a rom to search tutorials on youtube or xda or other sites.
http://gojira.tokyo/?building_cyanogenmod_14_from_source -- I have started my developing with this tutorial. It's my favorite, but it's not for this device.
Consider taking your time building the rom (final task) (this depends on you computer hardware)
Also, for building "perfect rom", that is a completely different question: There is still no bugless rom, so either you're going to fix OpenKirin source code or Haky's bugs or start making your own source code from beggining. That requires some programming languages learn. Most important java and C++.
If you have more questions please ask me!

Related

[Q] Question about the need for sources...

Hey guys,
As a software developer myself I feel a bit embarrassed that I need to ask this, but I really can't think of the answer myself. Here goes:
Why do we always need the latest sources from Samsung to be able to build an AOSP rom?
The way I see it, unless the kernel's internal APIs that Samsung's device drivers use have changed dramatically between, say, Froyo and Gingerbread, wouldn't it be possible to simply check out AOSP, paste the driver source files from Froyo into the appropriate folder in the kernel tree, and compile? Even if the kernel's internal APIs have changed a bit, they would be minor and well documented changes, so it should only be a moderately difficult task to fix the Froyo sources to work with Gingerbread. Sure, the drivers would still be "Froyo quality," but they seem to work pretty well to me. I'd be happy with a Gingerbread AOSP build w/ Froyo drivers.
It's kind of like what VMWare's tools do in a Linux guest OS - if you update your distro's kernel, the ABI is broken and you just recompile the modules. Same VMWare source code, different kernel, but it works.

AOSP Port to Qualcomm Note 4 (trltexx) - N910G

Greeting Developers :angel:,
I am new to this ROM building/porting process.
I want to install Vanilla Android on my note-4, so after questioning Google number of times, I came across official Android development guide on official Android website: https://source.android.com/source/downloading.html
I have downloaded the Android source locally and was following various Guides and tutorials from XDA-University & forums only for the development process. http://xda-university.com/as-a-developer/porting-aosp-roms-using-source-code
I discovered that for downloading/configuring the build for a specific device(trltexx), we need to create a localmanifest file that contains device tree, vendor and kernel configuration links for repo syncing.
Now, I want your expertise to guide me forward from this point. Questions being:
1. Can I use CM or other projects (eg. AICP etc.) device configurations for this AOSP project.
2. Can I use these configurations for cross-version android build, say if I want to compile version 6.x, can 5.x configs can be used. (Manufacturer will take several months to release version update)
or Create new configurations using some guide/tutorial/book or something.
In XDA, I know I'm at the write place posting my questions and asking for expertised help.:good:
Thanks!!

[Devs] Looking for a kernel base to work with? Start here.

Hello!
I'm hoping to get custom kernel & rom development up and running quickly for the G5 community, and have created a git repository which provides a kernel source base to start with.
What I've done is taken the v10a release sources and modified them to work with build directories and multiple variants. (should they be unlocked or receive the CodeFire treatment at any time)
Here's where to start: https://github.com/jcadduono/nethunter_kernel_g5/tree/stock-6.0
If you'd like a somewhat updated kernel, the stock-6.0.y branch will be patched from Linux 3.18.y branch at kernel.org, see:
https://github.com/jcadduono/nethunter_kernel_g5/tree/stock-6.0.y
Different from the absolute stock defconfigs, I've made the following changes:
Module signature verification disabled
Unnecessary debugging flags separated into debug_defconfig (use EXTRA_DEFCONFIG=debug_defconfig to enable them)
Flags that were previous set to module (=m) have been set to =y (built-in) in case incompatibilities are unable to load stock modules
Each known variant & target is listed in build.sh comments. The default variant when building with ./build.sh is h850 with debugging disabled.
When using the Makefile, VARIANT_DEFCONFIG=variant_xxx_defconfig adds the additional settings per variant to the target defconfig. (by default stock_defconfig)
build.sh is set up to automatically build a dtb.img after creating the kernel Image.gz based on whichever variant you've built for.
You can use ./menuconfig.sh to modify the stock defconfig, or you can copy the stock_defconfig to another name such as my_defconfig and use TARGET=my ./menuconfig or TARGET=my ./build.sh
It's easier to just set the default target in build.sh/menuconfig.sh - each have their configuration options near the top of the files.
Be sure to edit the config variables in build.sh and menuconfig.sh before using. The VERSION file gets appended to the kernel version shown in `uname` when using build.sh.
The toolchain must be pointed to the correct location before it can build. Be sure to have libncurses5-dev and colordiff packages installed for menuconfig.sh.
For a toolchain, I recommend using the GCC Linaro aarch64 5.3 2016.02 release. You can use basically any aarch64 toolchain though.
Download here: https://releases.linaro.org/compone...o-5.3-2016.02-x86_64_aarch64-linux-gnu.tar.xz
You can start by forking my repository on GitHub and giving it your own name if you like. Extra interesting commits are available in the other branches that you should be able to cherry-pick without issues should you be interested in them.
Looking to test your kernel Image.gz + dtb.img?
Look no further than my LazyFlasher repository!
See here: https://github.com/jcadduono/lazyflasher/tree/kernel-flasher
Simply do:
Code:
git clone -b kernel-flasher https://github.com/jcadduono/lazyflasher.git kernel-flasher
cd kernel-flasher
cp /path/to/Image.gz /path/to/dtb.img ./
make
(simply place your kernel Image.gz (optional) and dtb.img (optional) in the root of the repository and type make!)
And you'll have your own dynamic kernel flashing zip for custom recoveries!
The kernel-flasher repository is capable of great things. You can create scripts in patch.d to do anything you like.
Add files to the ramdisk-patch folder and create a script that copies them into the $ramdisk folder and they will be rebuilt into the ramdisk!
By default, no-verity-opt-encrypt is there as an example.
Using setprop in patch.d scripts allows you to set props in default.prop with ease.
Add functions to patch.d-env to make them globally usable across patch.d scripts.
See other branches for more examples, like how to add f2fs lines to the fstab, or patch for system mode SuperSU.
LazyFlasher is the installer used in the Kali NetHunter project. You can also find more examples in the kali-nethunter GitHub!
Good luck, and happy kernel developing!
Thanks so much for posting this.
Code:
./obligatoryn00bstatement
Sorry for not being too knowledgeable here (yet?) and if this sort of comment doesn't belong.
I am a Computer Science major who really wants to learn some skills to hopefully give back to the community.
Is this an area that I could be of use or should I perhaps spend more time going through material on the XDA-U site?
toefurkey said:
Thanks so much for posting this.
Code:
./obligatoryn00bstatement
Sorry for not being too knowledgeable here (yet?) and if this sort of comment doesn't belong.
I am a Computer Science major who really wants to learn some skills to hopefully give back to the community.
Is this an area that I could be of use or should I perhaps spend more time going through material on the XDA-U site?
Click to expand...
Click to collapse
I'm a little tired and somewhat intoxicated here at 3:45 AM so this is going to be a bit of rambling and so on...
While it's certainly a good idea to study up on what interests you before digging into it, sometimes it really can be easier just to dive in to your hobby.
I'm a high school drop out, never made it through college. Everything I've learned is by taking the great work done by the open source community and reading their code and applying it to other projects. That's the great thing about open source and nonrestrictive licenses. Everything is there for you to figure out, make changes, borrow code, run into problems, and the best part - search for solutions that others have already provided in their struggle to do exactly what you're doing.
Have an idea for a great feature? You can probably find it already implemented in another kernel somewhere.
Find the work someone else has done and modify it to fit your needs, but don't forget to give them credit for their work that you've used!
If you're going to start writing your own code, be certain to keep it tidy and variables/functions with meaningful names and comments so that not only others can understand and learn from it, but that you can return to the same code later on and understand it. Confusing code is how bugs tend to show up and become almost impossible to squash.
What I'm trying to get across here is don't be afraid to not be original. Don't be afraid to use others work to accomplish what you want, so long as they receive some attribution. The quickest way to learn how things work is by understanding what's already there and available to you.
You'll notice that there's projects all over XDA with special features ported from one device to another. Isn't it great having the all the best features people have added to other devices on one really nice device that you have?
PS I've never been on the XDA-U site before, so I can't give an opinion there.
I forgot what I was on about so I'll end this here lol.
?jcadduono you're on fire man thank you for everything you've been doing so far with such little resources.
Sent from my LG-H820 using XDA-Developers mobile app
jcadduono, thanks for the info and wonderful words of wisdom!
I totally agree on what you're saying and my goal is to try diving into this as a hobby. The hardest part for me isn't so much the coding part, but just figuring out a starting point to get grounded and build upon and I feel like what you've provided here is perhaps the starting point I need. Now it's just up to me to push myself in my free time.
Hi, i am new to kernel developing, but i did some roms myself before, so no total linux noob.
I cloned your 6.0.y and want to start from there, but im a little bit lost. Do i need to follow the steps @ github, or is your branch kinda pre setup ?
Toolchain path is also set to the one you gave a link too.
Pinu'u said:
Hi, i am new to kernel developing, but i did some roms myself before, so no total linux noob.
I cloned your 6.0.y and want to start from there, but im a little bit lost. Do i need to follow the steps @ github, or is your branch kinda pre setup ?
Toolchain path is also set to the one you gave a link too.
Click to expand...
Click to collapse
Hopefully once the toolchain path is set you should only need to run ./build.sh to actually build the kernel and dtb.
You may be missing some items for menuconfig.sh, which should just be solved by apt-get install colordiff libncurses5-dev
If building inside a ROM tree, it should be fairly simple for developers to adjust their ROM configs to add more to the kernel make command line, such as VARIANT_DEFCONFIG.
No matter what i do, kernel builds, but no dtb.img will be created. Any ideas where to look / what to test ?
I have stock-6.0.y, and did the h850 one.
Hi, is the stock-6.0.y branch removed?
I didnt find it. and need the right defconfig
greetz
mericon

X compact stock kernel compilation

Hi all,
I like to try tweaking and hacking my phone. I've tried some ROMs on my kugo for some time, but I figured I wanted to make my own personalized build. Right now, I'd like to use the 'Night Light' app from F-Droid, which requires KCAL support. In order to enable KCAL I'd need to edit the stock kernel (I know this can be done, it was the case for Genesis Kernel on Nougat).
Hence I'd want to learn to compile a kernel, but I can't get to the end of Sony's tutorial. I've downloaded the kernel source but I am totally lost with defconfig files. How should I configure the kernel ? There is no obvious choice for a defconfig, and I can't get past point #6 in the tutorial..
Given that I've just discovered kernel compilation today, would someone be kind and take some time to maybe point me to useful doc, give me a clue as to what my next step could be, or teach me how they compile kernels for their device ?
Many thanks for any help,
Cheers
TLDR. How to compile a kernel? I have Sony's source for kugo, but don't understand how to configure the kernel compilation.

Original Samsung kernel sources for SM-T813

Hello,
For those interested in the original kernel source code for the SM-T813 :
As I am learning how to make ports for Android, I am trying to train on the original sources of the Linux kernel for the SM-T813.
After several weeks of research, I couldn't find the origin of the different kernel repositories.
Also on https://opensource.samsung.com, it was impossible to find the sources. So I contact them at the end of January to have an access to this sources...
... And they are now available !
You can download them on https://opensource.samsung.com (search SM-T813 at mobile phone on release center) or on my repository at https://github.com/Akipe/android_kernel_samsung_gts210vewifi_original_samsung
It is based on the T813XXS2BTK3 firmware with Android 7 Nougat.
I will see to ask for sources of similar tablets.
Will this help with porting new Adnoid version to these tablets?
Pawel_ said:
Will this help with porting new Adnoid version to these tablets?
Click to expand...
Click to collapse
I don't think so,
Kernel sources for this tablet already exist, and are ported to newer versions.
It is more useful for those who want start from scratch, and want to inspect the unmodified source code.
But my goal would be to successfully create from scratch for the SM-T813 LineageOS 14.1 (Android 7); and then try to move to the latest versions.
Since I am a beginner, I still have a lot to learn, and I don't have much time, so we will see

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