Gaming - Samsung Galaxy S8 Questions and Answers

It's about modern combat 5 game. I don't see the better quality option in gfx settings. And it appears in every good phone. So what gives? S8 suppost to have that option. How to fix?

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[Q] What discourages me from buying

Hello,
I again consider the purchase of a cell phone LG G2. transition from Samsung Galaxy Mega 3.6
I would definitely have bought the version of 32GB but that would discourage me :
- The buttons on the display - that could be resolved only by root, and then she would hide the buttons , but it's not without root ?
- I think that decreases the display backlighting from maximum brightness to half when running the most demanding 3D game ( this is a protective function due to overheating ) , someone noticed that decrease brightness display of the LG G2 , I ask especially demanding gamers ?
- Quality of the speakers and even headphones while calls pry is not much, probably no bass and the sound is too distorted ? You could listen to ?
So these are things that would deter me from buying
The Galaxy Mega is not bad , pretty rad I play the game a ton on the Large 6.3 screen is great, but has only HD and LG G2 full HD, so would those games could look more daintily it would be quite a different experience from that edge , otherwise , although Mega Dual Core , 1,500 megabytes of RAM and adreno305 but the performances there is , make it without lag all games except Gangstar Vegas. But in the future it is impractical with Galaxy Mega , in the summer with shorts . So what do you think I should go to te LG G2 ? Thank you.
wietter said:
Hello,
I again consider the purchase of a cell phone LG G2. transition from Samsung Galaxy Mega 3.6
I would definitely have bought the version of 32GB but that would discourage me :
- The buttons on the display - that could be resolved only by root, and then she would hide the buttons , but it's not without root ?
- I think that decreases the display backlighting from maximum brightness to half when running the most demanding 3D game ( this is a protective function due to overheating ) , someone noticed that decrease brightness display of the LG G2 , I ask especially demanding gamers ?
- Quality of the speakers and even headphones while calls pry is not much, probably no bass and the sound is too distorted ? You could listen to ?
So these are things that would deter me from buying
The Galaxy Mega is not bad , pretty rad I play the game a ton on the Large 6.3 screen is great, but has only HD and LG G2 full HD, so would those games could look more daintily it would be quite a different experience from that edge , otherwise , although Mega Dual Core , 1,500 megabytes of RAM and adreno305 but the performances there is , make it without lag all games except Gangstar Vegas. But in the future it is impractical with Galaxy Mega , in the summer with shorts . So what do you think I should go to te LG G2 ? Thank you.
Click to expand...
Click to collapse
You cannot remove/hidethe on-screen buttons without root.
The G2's screen is already very bright, I never have it at 100% and I do actually use a screen filter most of the time. The phone DOES get hot when playing demanding games, and if that is your main goal, then I wouldn't recommend it.
Quality of speakers is average, but if you have some really good headphones the sound is amazing. This phone can play .flac music.
On screen keys are being hidden by most full screen applications (ie photo galleries, video players, etc). Android guidelines are pushing for this.
Additionally, there is a possibility we will see in the next official update the functionality of hiding the keys per application via a settings menu. There are a few roms that have this feature already.

[Q] Downscale Resolution to 1080p to increase performance?

For me QHD displays are too much for a 5.7 inch phone. The exynos version looks pretty powerful, but I guess I`d rather have better performance than insane ppi.
Watching some on/off screen GPU benchmark reviews for the LG G3, Oppo Find 7 and S5 "Premium", the off screen (1080p) tests had an average of 51% higher scores than on screen (QHD) scores. I mean, WOW! That`s a lot! I can post the results here if you want to skip the trouble looking for it.
One guy on youtube changed his LG G3 resolution from QHD to Full HD using NOMone Resolution Changer and used Xposed to change DPI and font scale of native apps to make them work.
What do you think about this? This could possibly increase overall performance+battery life and definitely increase gaming performance.
The videos about resolution downscale on the G3:
https://www.youtube.com/watch?v=ATk2xCSgp70
https://www.youtube.com/watch?v=csBhVcIBV64
Sounds like you need to stay with your note 3
... and reduce resolution to 720p
and, no one cares about benchmarks..
and... lol reading above comments make me laugh
why you bought note 4 if you want to reduce it's resolution, there will be 1080p device later if you want SD805
Daaaaaamn, this a deal breaker... If I cannot reduce the resolution of the Note 4 to 4:3 CRT TV 480i letterbox... I will not buy it, what a piece of crap! I was hoping to get at least 6 months of battery life on each charge with CRT resolution... I reduced to 320i my note 3 and it lasts almost a year on a single charge. The only problem is that I am having issues watching YouTube in HD for some unknown reason.
funny stuff!
we ***** and moan that we want QHD/4K/ultra definition on our "5 inch video screens", then once we get it, we complain that it uses too much battery life, so we have to "downrez" it..
you just cant make some people happy...
I'm more curious of how the screen will look like if in 1080p, especially the pentile effect. We know that we still see the pentile effect somewhat on Note 3, not sure on Note 4's 1440p screen.
Don't really care about performance.
I can't see any difference, but I can't see any pentile on 1080p phones too so...
Sent from my SM-N910C using XDA Free mobile app
if you reduce resolution to 256 x 144 battery life will be improved by a factor of 10!
much better than 1080p! OMG!
Is there any sound reason for bashing the OP ?
Just because he thinks a little bit different than you, maybe a step ahead of you ?
His idea is no nonsense.
If it IS possible to boost perfomance by lowering the resolution to e. g. Full HD, that would be quite beneficial.
Practical example: Let's talk about a game, "World of Tanks - Blitz".
Great game on the PC, not so great game on Android. Reason: Graphics are not the best. At present, there's a kind of universal version out, all reduced graphics to make sure the game works with most Android devices, even the weaker ones. Game publisher said they're working on a version you can adapt to the performance of your system. Hope they won't lie.
2560 x 1440 pixels is quite a number.
Rendering that many pixels WILL take a lot of processing power, WILL be quite a burden on the CPU and the battery.
So the results are likely to be: Great graphics but bad performance - or bad graphics because the game recognizes the overall performance as being too low for high details AND fluid gameplay.
Plus: You can watch your battery going down in no time, as rendering that mass of pixels will take a lot of power.
Let's say we've got a resolution of 853 x 480. SOUNDS like subzero quality, but don't forget the tiny screen (compared with a large PC monitor).
If it's possible to display 853 x 480 using the highest details setting, the result will look classes better than 2560 x 1440 with low details. You won't be able to spot single pixels, just a wealth of fine graphics.
So a reduced resolution and highest details will look MUCH better than highest resolution and low details. That's benefit one.
Second, gameplay will be vastly improved by a higher framerate and more CPU power for handling all the netcode and stuff.
Third, our battery will last far longer because of the lower battery drain.
Result would be a great looking, blazing fast game which won't suck your battery dry in no time,
And that's a reason to laugh at the OP, for bashing him ?
I do NOT know if reducing the resolution AND saving ressources is possible.
But IF it's possible, it would be a great step forward.
You will NOT able to see the difference between full resolution and reduced resolution on the tiny Note 4's display.
Only differences will be graphics and details quality - and higher speed, better framerates, more fluid gameplay.
And there will be always some room for compromises like slightly higher resolution and the like.
Now bash on if you still feel like.
Just a bunch of trolls. There are many people dowscaling resolution to play. I personally leave at 1080p all the time. Just restart and everything rescales to the right dpi.
Sent from my SM-N910C using XDA Free mobile app
I don't know of a way to reduce it to 1080p, but wouldn't it make more sense to buy an s5? Battery life was superb on my s5, still wouldn't swap it for my note 4 though, optimise your note 4, it holds its own in terms of battery life and performance.
All depends on why you got a note4, I love the s-pen, I like the added fingerprint reader and heart rate monitor, and like the better camera with OIS. I already can't see the pixels on my Note3 though, so why would I care if I downgraded my Note4 to "only" that same resolution? Having longer battery life and higher performance for all the bits that matter to you sounds like a much better plan than having more pixels than you can possibly see.
ve6rah said:
so why would I care if I downgraded my Note4 to "only" that same resolution?.
Click to expand...
Click to collapse
You didn't get the idea at all. It's about making games run faster and with far better details. Same as with PC games.
Read my post!
Edit: It was me not reading the post correctly. Sorry !
I'd be interested in this also. I would love the ability to lower the resolution for a few apps I use on my note 4
I like this idea for performance in games and battery saving but you definitely can see the pixels on the Note3 and indeed any 1080p mobile right now. The extra resolution on the Note 4 really pays off for normal useage but games should be able to default to 1080p at the very least.
Phones should have a resolution change option like pc's these days anyway.
Chefproll said:
You didn't get the idea at all. It's about making games run faster and with far better details. Same as with PC games.
Read my post!
Click to expand...
Click to collapse
Sorry, I think you misunderstood. I was agreeing with you. My point was that I don't really "lose" anything if I downgrade the resolution as on a screen this size I can't see individual pixels even at 1080 I was also countering those who said the OP should have stuck with a note 3 by saying that the note 4 has many other improvements as well, and that the resolution, though better on paper doesn't really matter.
ve6rah said:
Sorry, I think you misunderstood.
Click to expand...
Click to collapse
Yes, I indeed did - I did not read carefully enough.
Just added a comment to my post regarding this.
Thank you for pointing this out !
NOMone resolution changer in the app store lets you bring it down to 1080P.

Huawei Mate 8 [3 days] Mini Review (+ Nova Launcher)

Hi there,
You can call me Eme, and I am here to share my knowledge as a tech-oriented engineer. I am humbled to be one of the first to own a Mate 8 (UAE) after a long wait from Hong Kong.
My findings are reflected on day to day performance (work + daily activities). So far what I found:
- Packaging looks gorgeous.
- The fast-charge takes a while since its a 4000mA.
- Colors are vibrant.
- Blacks are average, not as good as LG V10/iP6s+.
- Battery lasted to the second day with 35% (with extensive use like gaming, downloading, youtube, camera test).
- Speakers sound crisp, rich and loud without distortion. Louder than iPhone 6s & Samsung Note 5 (bass is much deeper).
- As for Huawei's new headset, you will notice an improved sound on DTS mode. There is no information whether or not a dedicated DAC is inside the Mate 8 (like V10/Note5). The sound is crispy clear and rich in highs, mids and lows. You can increase the functionality by activating "Smart headset control" feature to have total of 9 commands executed with just 3 buttons (volume up, volume down and mute).
- Headset design is copied from Apple's. It doubles as a radio antenna (keep it).
- The aluminum unibody is rigid.
- Antennas are excellent and signal reception is always full bars 4G (there is a signal boost feature which can increase signal intake). Haven't tested that one yet since I am in the city.
- Not on the thick-heavy side like iPhone 6s Plus.
- Lock button is clicky, just like Mx Cherry Red keyboards. Likable.
- SECURITY screams out of it. Whether it is from Marshmallow 6.0 or Huawei EMUI 4.0. The device is restricting every single bit going in or out.
- 1.93 GB is available out of 4 GB RAM as observed. After deleting Huawei bloatware RAM went up to 2.4GB.
- The Camera takes sharp photos during daylight. I have yet to test night shoots (Super Night mode).
- Camera app features: Panorama, Super Night, HDR, Professional, All-focus, Watermark, Online Translation, Slow-mo, Object Recognition, Audio note and Document readjustment.
- Launchers like Nova run smooth and fluid.
- Gaming performance, minor games with high graphics might find screen tearing & inverted colors. It may be good for average games (or top games with medium settings).
- There is a data transfer speed monitor besides the battery indicator on top (very handy).
Super Night mode:
From what I noticed so far is that you need a stand or hold the phone steadily to wait for 23 seconds in order for "Super Night" to process both high and low ISO shots then combine them into a picture. In my opinion this is not what users are looking for in a big gathering or a date. More photos will be posted later on.
Gaming:
"Kritika" example: Notice the top is Medium settings. Bottom is High settings.
http://i.imgur.com/AtzpGHY.jpg
Picture samples:
Check out the gallery at https://emerald.smugmug.com
Wow that game performance doesn't sound great at all. Almost unusable.
Have you set it to performance mode for gaming? GPU is ~85% of the power of S810 but only on a 1080p screen here. Emulators running fine for me here, just installing Dead Effect 2 to see how it goes. If you have performance mode on then I'd suspect it's more a matter of poor optimisation for the SoC, which unfortunately is not likely to improve a whole lot given the number of Kirin 950 devices will be small.
---------- Post added at 08:56 PM ---------- Previous post was at 08:53 PM ----------
Also, you need to give Play Store internal storage permission to download those large games, until I did that I had same issue as you with large game installs appearing to cause the Play Store to crash.
ADDIT: Tried Dead Trigger 2 on max settings and seems fine. Riptide GP2 also fine, although won't allow the highest shader setting (crashes), maxed apart from that.
---------- Post added at 09:13 PM ---------- Previous post was at 08:56 PM ----------
kopkiwi said:
Wow that game performance doesn't sound great at all. Almost unusable.
Click to expand...
Click to collapse
See my post, I think their testing may have been affected by not allowing max performance mode.
NZtechfreak said:
Have you set it to performance mode for gaming? GPU is ~85% of the power of S810 but only on a 1080p screen here. Emulators running fine for me here, just installing Dead Effect 2 to see how it goes. If you have performance mode on then I'd suspect it's more a matter of poor optimisation for the SoC, which unfortunately is not likely to improve a whole lot given the number of Kirin 950 devices will be small.
---------- Post added at 08:56 PM ---------- Previous post was at 08:53 PM ----------
Also, you need to give Play Store internal storage permission to download those large games, until I did that I had same issue as you with large game installs appearing to cause the Play Store to crash.
ADDIT: Tried Dead Trigger 2 on max settings and seems fine.
---------- Post added at 09:13 PM ---------- Previous post was at 08:56 PM ----------
See my post, I think their testing may have been affected by not allowing max performance mode.
Click to expand...
Click to collapse
The phone is gorgeous, it is my daily driver as of now
Performance mode is on when I have done the testing.. Screen tearing and stuttering are still there (Kritika on high graphics). Probably due to the fact that it is a Mali-T880 MP4 (less), not MP8 like Samsung's.
I will post a screenshot after I finish my 10 post limit restriction.
Emerald Core said:
The phone is gorgeous, it is my daily driver as of now
Performance mode is on when I have done the testing.. Screen tearing and stuttering are still there (Kritika on high graphics). Probably due to it is a T4 not 8 like Samsung's.
I will post a screenshot after I finish my 10 post limit restriction.
Click to expand...
Click to collapse
Might be that one game, just tested Asphalt 8 in addition to the above and no issues on max settings. Also, doubt it's 4 cores vs 8, given the difference in screen res here.
NZtechfreak said:
Might be that one game, just tested Asphalt 8 in addition to the above and no issues on max settings.
Click to expand...
Click to collapse
Some games worked fine and some didn't. All the games I tested ran smoothly in Note 5's old gpu Mali-T760MP8 on high graphics. Performance mode didn't help the in gpu department.
Emerald Core said:
Some games worked fine and some didn't. All the games I tested ran smoothly in Note 5's old gpu Mali-T760MP8 on high graphics. Performance mode didn't help the in gpu department.
Click to expand...
Click to collapse
Just installed Kritika and played all the intro levels, no issues here.
Some games working well and not others points to lack of optimisation for the SoC, rather than indicators of the GPU performance I think. Kritika had to redownload the game assets when I left and restarted, which didn't seem like an indicator of a high quality piece of software to me (that and the game is utter freemium trash).
OP is correct tho in saying that the upcoming S7 will have the same gpu but actually with 12 core (T880-MP12) instead of the mate 8's MP4. fine by me though, i dont really game on my phones [emoji14] thats what i use my high performance laptop for
Sent from my Nexus 5 using Tapatalk
jbmc83 said:
OP is correct tho in saying that the upcoming S7 will have the same gpu but actually with 12 core (T880-MP12) instead of the mate 8's MP4. fine by me though, i dont really game on my phones [emoji14] thats what i use my high performance laptop for
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
Of course, never said otherwise. It'll significantly outperform this for graphics. For native resolution workloads the difference will be far less pronounced.
very true! at perfect scaling and all other things being equal, the MP12 will be performing at 300% of the MP4 at identical resolution. considering a 2K screen will have 78% more pixels than a 1080p screen, the real world performance will be more like:
300% / 1.78 = 169%, thus "only" 69% faster than the mate 8
in any case, the mate 8 gpu will be almost twice as fast as the current setup in my nexus 5
Sent from my Nexus 5 using Tapatalk
Yeah, in absolute terms faster than my Note 4, in relative terms taking into account native resolution quite a bit faster.
NZtechfreak said:
Just installed Kritika and played all the intro levels, no issues here.
Some games working well and not others points to lack of optimisation for the SoC, rather than indicators of the GPU performance I think. Kritika had to redownload the game assets when I left and restarted, which didn't seem like an indicator of a high quality piece of software to me (that and the game is utter freemium trash).
Click to expand...
Click to collapse
I was talking about overall experience not initial impression. You won't notice that because I have played the game for a while and my character has high level armor which started tearing and changed color from dark grey to pink.. Let me upload the image to show my findings later.
where is the test photos for the camera ? we are all eager to see how it performs ?
the mega pixels says nothing.
What I expect is mediocre camera that will not handle evening photos very well like most, and it will have a lot of shadows if the light conditions is not ideal.
This is what I expect.. Nexus 6P did prove this and they killed the megapixel race... since manufactures understand now it is not about megapixels.
Appel have told us that since stone age.
blackinfinity said:
where is the test photos for the camera ? we are all eager to see how it performs ?
the mega pixels says nothing.
What I expect is mediocre camera that will not handle evening photos very well like most, and it will have a lot of shadows if the light conditions is not ideal.
This is what I expect.. Nexus 6P did prove this and they killed the megapixel race... since manufactures understand now it is not about megapixels.
Appel have told us that since stone age.
Click to expand...
Click to collapse
I am still limited to 10-post-new-user policy, so no links allowed for now. Give it an hour before I post. I have the photos ready no worries.
Emerald Core said:
I am still limited to 10-post-new-user policy, so no links allowed for now. Give it an hour before I post. I have the photos ready no worries.
Click to expand...
Click to collapse
The picture on top is set on Medium Graphics. Bottom is High Graphics.
http://i.imgur.com/AtzpGHY.jpg
Emerald Core said:
The picture on top is set on Medium Graphics. Bottom is High Graphics.
http://i.imgur.com/AtzpGHY.jpg
Click to expand...
Click to collapse
This is not intended to show the true power of this device. It is basically tap and shoot. There is a Super Night mode I have yet to test. More photos incoming.
Thanks for pics, not yet shot a low with mine yet. I have a steady hand, so for static night images I would use a low ISO for reduced noise and compensate with a slower shutter speed in super night mode, but good to see point n shoot performance. Will post some of my own examples later.
Regards some games "crashing the Play Store" - you might want to update that for readers with the solution I posted later.
I still think you're still making far too much of an issue with a single game. I know you haven't tested as many other higher-end games as I have as you hadn't worked out how to install them, please post some more feedback when you have tried some of those much larger installs.
Regarding the photos in your first post.
The photos seem noisey even in daylight shots.. .
Did you install the latest firmware update which did improve the camera ?
NZtechfreak said:
Thanks for pics, not yet shot a low with mine yet. I have a steady hand, so for static night images I would use a low ISO for reduced noise and compensate with a slower shutter speed in super night mode, but good to see point n shoot performance. Will post some of my own examples later.
Regards some games "crashing the Play Store" - you might want to update that for readers with the solution I posted later.
I still think you're still making far too much of an issue with a single game. I know you haven't tested as many other higher-end games as I have as you hadn't worked out how to install them, please post some more feedback when you have tried some of those much larger installs.
Click to expand...
Click to collapse
I shouldn't be making an issue if the graphics wasn't behaving that way. If in this mid-tier game graphics can't be handled then there is probably plenty other games that will show same behaviour or even worse. It has to be tested further.
As for crashing. Thanks for reminding, It will be updated soon.
blackinfinity said:
Regarding the photos in your first post.
The photos seem noisey even in daylight shots.. .
Did you install the latest firmware update which did improve the camera ?
Click to expand...
Click to collapse
Yes it has been updated to the latest before performing any test.

Pubg mobile

hello guys
I want to ask you a question about Pubg mobile
I play the game on S7 edge
Why don't I see the trees on the ground when I'm on the plane? I watch a youtuber who has iphone 8 plus and I noticed that the trees are shown when he's flying
Is there any problem in my phone so I can't see the trees?
The problem is that you're asking this in the wrong subforum here. Better post this in your device specific QnA forum or the relevant section to your topic from next time,ok?
But I'll answer anyway - the difference is due to the different settings. Most likely the iphone8+ had hdr settings so that shows a higher level of detail VS (my guess is )that yours being on Balanced or lower.
I play PUBG Mobile everyday with my friends and one of them has the iPhone 8 Plus. The details on his phone are much higher, the standard graphic setting for his phone are HD, but he can play using HDR option too. His phone is just newer, also features a more powerful GPU and CPU. That's why he probably see more details and stuff while parachuting.
I am rooted and running Norma Rom with MoroKernel 4.6 (the best version in my opinion). I play PUBGM using PUB Gfx+ Tool which allows you to manually change many graphic options. I am able to run PUBGM at HD and HDR too at 1600x900 resolution with shadow settings at minimum level tho. It stays stable at around 30-35 fps, but after a while the phone starts heating like hell so obviously the frame rate drops.
That being said, try to play using PUB Gfx+ Tool. You will notice a considerable increase in your game perfomance.
I don't think that when HDR is allowed then you can see the trees while parachuting because the note8 hightest settings are like the s7 edge HD with High fps ... HDR is not opened option .. however on note8 you can see the trees
about gfx tool, I use it since a long time on smooth extreme and the performance is amazing .. there is no log

What is the problem with this LG G6 game lag?

Hi all,
Just swapped my Huawei nova 3i for a Korean version LG g6 with quad dac.
Went home and updated the software, ran the benchmark, all looks good.
Downloaded my fav. Game Mobile legends and this phone just lags too much. It doesn't matter if I use high low fps or high low resolution, it just simply lags. I hVe tried all the developer options settings but still it lags....
I believe it has something to do with the software as the benchmark comes out just fine... Any ideas what can I do?
Ok this is what I have noticed,
During game, if I click the minimize button (square) and then click again on the game, the fps becomes super fast..... It last for a few mins and then again lags... And I have to do this process again.....
I think it's something to do with the ram management
You can disable game management app with ADB
You'll need to enable 4x msaa in order to get those stable frame rates in qhd+ or fhd+ res with high frame rates. If you reboot your device then you'll need to redo this in order to get those fps stable. ML:BB must have the high graphics & high quality display settings switched on.
P.S. Battery life will take a hit so play in fhd+ and turn off hq display. Set fps on all possible parameters to high, i.e., game settings of phone and in-game settings.
The phone will charge but rather at a snail's pace, if u play while charging. I have done that for hours and I still get about 5 hrs of SoT on normal usage from full charge.
Launch attack!
---------- Post added at 08:49 AM ---------- Previous post was at 08:32 AM ----------
If that doesn't help, then set the DPI to 417 and try. I run pubg with 444 DPI and 4x msaa. HD graphics, qhd+ res , high fps and anti-aliasing enabled from the game's settings. It runs smooth till 144 ms ping. Beyond which I experience frame drops.
One full charge, with 4G+ and Bluetooth enabled, lasts somewhere between 1:20-1:50 (hrs:mins) depending on ambient room temperature and handling.
ML:BB might be able to use the HDR capabilities of the phone with the high quality display settings turned on.
This is purely based on my observation of the game online and I might be incorrect.
Silver Wx said:
You can disable game management app with ADB
Click to expand...
Click to collapse
Hi can you please explain how can I do this? I have the Korean LG g6 no root. And will it make any difference?
theketansenapati said:
You'll need to enable 4x msaa in order to get those stable frame rates in qhd+ or fhd+ res with high frame rates. If you reboot your device then you'll need to redo this in order to get those fps stable. ML:BB must have the high graphics & high quality display settings switched on.
P.S. Battery life will take a hit so play in fhd+ and turn off hq display. Set fps on all possible parameters to high, i.e., game settings of phone and in-game settings.
The phone will charge but rather at a snail's pace, if u play while charging. I have done that for hours and I still get about 5 hrs of SoT on normal usage from full charge.
Launch attack!
---------- Post added at 08:49 AM ---------- Previous post was at 08:32 AM ----------
If that doesn't help, then set the DPI to 417 and try. I run pubg with 444 DPI and 4x msaa. HD graphics, qhd+ res , high fps and anti-aliasing enabled from the game's settings. It runs smooth till 144 ms ping. Beyond which I experience frame drops.
One full charge, with 4G+ and Bluetooth enabled, lasts somewhere between 1:20-1:50 (hrs:mins) depending on ambient room temperature and handling.
ML:BB might be able to use the HDR capabilities of the phone with the high quality display settings turned on.
This is purely based on my observation of the game online and I might be incorrect.
Click to expand...
Click to collapse
Hi,
I have already tried doing this but there is no difference for me. The only big difference is when I minimize the game and then click on it again. It gives a massive boost in fps for few mins then I have to do it again.
Szekan1983 said:
Hi,
I have already tried doing this but there is no difference for me. The only big difference is when I minimize the game and then click on it again. It gives a massive boost in fps for few mins then I have to do it again.
Click to expand...
Click to collapse
If you see no improvements from changing the DPI settings between 240 & 720, then I doubt there's anything else that you can do other than take matters into your own hands.
theketansenapati said:
If you see no improvements from changing the DPI settings between 240 & 720, then I doubt there's anything else that you can do other than take matters into your own hands.
Click to expand...
Click to collapse
I have set it to 320. That's the lowest if will accept. But still no difference. The only thing works is minimize the game and click it again time after time... It's so annoying man. Also noticed that by with the highest resolution and highest settings, the game still runs smooth if I keep minimizing it which makes me believe the hardware is well capable but its some software bs which is screwing with it
Szekan1983 said:
I have set it to 320. That's the lowest if will accept. But still no difference. The only thing works is minimize the game and click it again time after time... It's so annoying man. Also noticed that by with the highest resolution and highest settings, the game still runs smooth if I keep minimizing it which makes me believe the hardware is well capable but its some software bs which is screwing with it
Click to expand...
Click to collapse
After you receive a software update, try factory resetting the device, then setting the DPI to something between 540-570 with 4X MSAA. You will have to enable the latter every time you reboot your phone or deep clean the apps.
It worked for me. Hope it helps you too.
Cheers.
---------- Post added at 03:10 AM ---------- Previous post was at 02:55 AM ----------
To see how 320 DPI differs from 560 DPI, just restart the phone and try to notice the loading and execution of the boot animation with just these two DPI values. I noticed that the boot animation is the smoothest around 555 DPI, while 320-450 has stuttering effect on the boot animation. I'll need to diligently test the values for optimum performance and battery life.
Are you in oreo?, try putting nougat on it.
Marcos OC said:
Are you in oreo?, try putting nougat on it.
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This is what I am thinking as well.. But I am not sure how to do it as this is the Korean version with quad dac. G600l
for pubg increased grapchics according to net speed

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