Note 4 (sm-910t) Headphone jack output static problem - Galaxy Note 4 Q&A, Help & Troubleshooting

Note 4 (sm-910t) 6.0.1(ota)
rooted + beastmode kernel + viper4android.
Baseband: epj2
Tested with multiple headphones on my note 4(all had static), and with an iphone 5s(no static).
Everything not mentioned is stock.
Hey this problem has been driving me nuts. Any audio(excluding music player) output through the headphone jack will be accompanied by a very prominent static noise for the duration of the sound and lingering after for about 2-3 seconds. Problem existed with UHQ enabled and before and after rooting.
A strange occurrence before I rooted was if I would play any music file on my phone, i would get terrible static even with UHQ enabled, but if i navigated to Adaptive Sound in my settings, and just merely opened the page it would instantly stop the static, despite Adaptive Sound being disabled. When the track would end and play the next track... bam static came back until i navigated back to the Adaptive Sound page(still disabled). Enabling Adaptive Sound didn't help either, but then toggling it off would silence the static for the duration of 1 track.
My next step was to root my phone, and install viper4android. After doing so, it seems that UHQ has started functioning correctly now, and disables all static during music player playback, but this leaves me with static during everything else while my headphones are plugged in(YouTube/webplayer podcast/touch screen noise).
Any ideas would be greatly appreciated, thanks!
Edit: Problem exists on phone back speaker as well, even when audio is muted. Soft buzzing noise when audio is muted, and then a pretty prominent static when volume is raised above 0, sound of static does not increase with further volume amplification.
Edit 2: Would it be worth it to try downgrading to kit kat or flashing to nougat?

Same issue with audio output of my Note 4 (SM-N910T)
Hi, did you solve the problem with audio output of your Note 4? I'm having same issue with my Note 4 (SM-N910T)
FakeNewsExpert said:
Note 4 (sm-910t) 6.0.1(ota)
rooted + beastmode kernel + viper4android.
Baseband: epj2
Tested with multiple headphones on my note 4(all had static), and with an iphone 5s(no static).
Everything not mentioned is stock.
Hey this problem has been driving me nuts. Any audio(excluding music player) output through the headphone jack will be accompanied by a very prominent static noise for the duration of the sound and lingering after for about 2-3 seconds. Problem existed with UHQ enabled and before and after rooting.
A strange occurrence before I rooted was if I would play any music file on my phone, i would get terrible static even with UHQ enabled, but if i navigated to Adaptive Sound in my settings, and just merely opened the page it would instantly stop the static, despite Adaptive Sound being disabled. When the track would end and play the next track... bam static came back until i navigated back to the Adaptive Sound page(still disabled). Enabling Adaptive Sound didn't help either, but then toggling it off would silence the static for the duration of 1 track.
My next step was to root my phone, and install viper4android. After doing so, it seems that UHQ has started functioning correctly now, and disables all static during music player playback, but this leaves me with static during everything else while my headphones are plugged in(YouTube/webplayer podcast/touch screen noise).
Any ideas would be greatly appreciated, thanks!
Edit: Problem exists on phone back speaker as well, even when audio is muted. Soft buzzing noise when audio is muted, and then a pretty prominent static when volume is raised above 0, sound of static does not increase with further volume amplification.
Edit 2: Would it be worth it to try downgrading to kit kat or flashing to nougat?
Click to expand...
Click to collapse

Related

Has anyone increased output sound volume on the phone yet? *#0002*28346# - Audio con

Love the phone but I think the audio volume output is totally junk.
Has anyone used *#0002*28346# - Audio control utility. or somethign similar to boost audio output on the audio jack?
Which audio output would this apply to? Or there just one? My Focus doesn't act like there's just one control.
Audio output level of the Zune player is definitely very low for me. Audio output level for the phone (ear) is just 'OK', but the speakerphone is very loud. Even if I turn it down to zero I can still hear the conversation. So strange.
... well I just went through that diagnosis screen and couldn't make heads or tails out of it. If anyone happens to figure that out, and determine if we can boost audio output from the headset jack that would be much appreciated!
I am specifically talking about the headset. I think the focus breaks it down like this: headset, speakerphone, earpiece.
Like you said, speakerphone is fine, if not too fine.
Earpiece is barely controllable while the headset (3.5 mm jack) is god awful.
There is currently a WP7 bug that causes game audio to impact audio on the phone. For example, if you are playing a game and you turn audio down to 15 (50%) and then exit the game, the highest volume level you can reach on the phone is 50%. Even if you then turn the volume up to 30 (100%), you are actually getting a level of 50%.
If you are encountering this problem, you'll notice that rebooting your phone will cause earbud/headphone volume to increase dramatically. An easier way to work around it is to go back into your game (any game with audio) and turn the volume back up all the way. If you then exit the game, audio levels should be good.
Microsoft is aware of this.
Jim
Jamesche said:
There is currently a WP7 bug that causes game audio to impact audio on the phone. For example, if you are playing a game and you turn audio down to 15 (50%) and then exit the game, the highest volume level you can reach on the phone is 50%. Even if you then turn the volume up to 30 (100%), you are actually getting a level of 50%.
If you are encountering this problem, you'll notice that rebooting your phone will cause earbud/headphone volume to increase dramatically. An easier way to work around it is to go back into your game (any game with audio) and turn the volume back up all the way. If you then exit the game, audio levels should be good.
Microsoft is aware of this.
Jim
Click to expand...
Click to collapse
Interesting, thanks for the heads up!
I've tried *#0002*28346# but I don't know how to enhance the sound.
The sound is terrible in Focus.
Is there any way to install HTC Sound Enhancer? HTC HD7 it's much better volume in earphones.
I went to *#0002*28346#. Clicked read. Set system, class, and device gain to 10 (was 5 allthough some report it was 7). Volume was much higher via the headphone jack. I then read this thread regarding the game volume problem. I went into a game and put the volume all the way up. Went back to play audio via the zune hub. Volume was back to the low volume that it was originally at. I went back to *#0002*28346# and sure enough, The values reverted back to 5. So it appears the games are setting those values back to default every time you change the volume from within a game. I will have to test again, going into a game and not changing the volume to see if that too will reset it to default.
Do you guys mind complaining in this thread ..http://social.answers.microsoft.com...ad9-5e12-465d-a0fb-b9465179b436?prof=required
MS is still not taking any notice. It is kind of appalling to see such a nice phone as the Focus and Omnia suffer under such a silly bug.
Thanks Denis!!!!
It worked!
1 - PLUG YOUR EARPHONE
2 - ##634# TAPE CALL
3 - in diagnosis mode tape *#0002*28346#
4 - click GET on Device Gain
5 - in 'device gain' leave number 5, set 1500 (max) and -1100 (low)
6 - click set
7 - MAKE SURE AUDIENCE.CFG IS ON
reboot your phone (turn off, turn on)

[SOLVED] sound problems

now i've had my s7e for about 3 days and i've found another problem, this time far more annoying than the camera issue
whenever i play something that has audio and then pause it, a beep tone accompanied by static plays for about 5 seconds after pausing
it plays through headphones, the phone's speaker and even my pc speakers with the screen being cast to my computer and it sounds like this (amplified a lot): https://drive.google.com/file/d/0B_um5z60hM5zR0hBajhoNUNpeHc/view?usp=drivesdk
i have an equalizer installed, but turning that off changes nothing
it happens in poweramp, samsung's stock music player, youtube, basically literally every app that plays sound
rebooting fixes nothing
all the sound options like the uhq upscaler and everything else are off, the built in equalizer is on normal, turning off adapt sound doesn't do anything
the beeps seem to vary in pitch at random
edit: turns out, the EQ app i was using was causing this strange tone. welp

Bad headphones sound after update to Nougat

Hello all ZF3 owners,
I own ze520kl model and It is just me or sound is terrible after updating to Android 7? I have (almost) no bass sounds, anyone else feels this kind of difference? Equalizer makes a little of difference, but not like previously did on Android 6.0.
2 different set of headphones and 2 different player apps.
Regards,
Dan.
Others reported the same.
Looks like I have to hold on to update my phone.
The Android N update for the Zenfone 3 enables AudioWizard audio processing with wired headphones, meaning that any EQ you have on your phone's speakers will carry over to the headphones. There also may be a bug that activates certain AudioWizard presets on headphones without warning. Either way, you can fix the problem of headphone audio sounding tinny or weird by going into the Sound and Vibration settings menu while your headphones are plugged in, and selecting AudioWizard. Once in AudioWizard, set the preferences to your liking or just select Pure mode if you don't want any EQ or anything like that.
Big thanks, it worked like a charm!
Regards!
sensi277 said:
The Android N update for the Zenfone 3 enables AudioWizard audio processing with wired headphones, meaning that any EQ you have on your phone's speakers will carry over to the headphones. There also may be a bug that activates certain AudioWizard presets on headphones without warning. Either way, you can fix the problem of headphone audio sounding tinny or weird by going into the Sound and Vibration settings menu while your headphones are plugged in, and selecting AudioWizard. Once in AudioWizard, set the preferences to your liking or just select Pure mode if you don't want any EQ or anything like that.
Click to expand...
Click to collapse
Will try that settings. Thanks for the advice. :good::good::good:
Sorry for reviving this old thread. I updated to Nougat the day I got this phone and learned that audio quality is worse than my last phone, even with AudioWizard set to Pure. Will audio sound better with the AudioWizard app and service disabled?
http://imgur.com/a/XtSMR
I also found two audio packages, "com.asus.maxxaudio" and "com.asus.maxxaudiowizard" which I can't disable via ADB because I'm not rooted.

Insanely Boosting The Volume For Headphones Is Gone

So there used to be a cool trick I used to do in EMUI 5.1 using an app called earpieace.
https://play.google.com/store/apps/details?id=mobi.omegacentauri.Earpiece
Basically, Huawei probably has a sort volume booster during calls and it went to effect if you used that app. Since you weren't in a call, it would apply to media playback instead (This is just speculation though). But now in EMUI 8 it's gone and we're back to the crappy audio we used to have with the Mate 10 Lite and Honor 7x. You didn't even need to use the app's volume booster function, just turn on audio through earpiece, plug in a headphone, and get insanely better sound. But now, unfortunately, it's gone.
Edit: The moment I turn on audio through earpiece, the sound jumps a little but then goes back to the usual volume. Can anyone help me with this?
Edit 2: It also seems Huawei reduced the volume, bass, and treble from the earpiece. Also, I need to mention that doing this did not harm my phone in any way. The volume booster of the app actually decreased the sound and I used this trick for many days without my phone ever getting any weird audio problems and no distortion whatsoever. It's also good to know that this audio boosting was done by the phone itself and not any app.
Ahh damn I'm going miss this so much

Hissing Sound

I just installed a Joying HU into a Lincoln MKX (with THX) and am getting a fairly loud hissing sound no matter what app is open. It doesn't seem to change, just a steady hiss. It sounds like if you don't have an input and turn the volume up to max.
The other strange part is that the volume is really loud on volume 1 using the default EQ setting. I can lower the EQ and it puts the volume where it should be but the hiss is still there albeit not as loud. If I mute the volume the hiss disappears. I'm wondering if this has something to do with the factory amp and the line level is too high.
Is there any way to resolve this or is it the head unit and I need to return it?
Edit: Problem solved!! My issue is that the speaker level is too high so I had to use the RCA's (line level) by using a RCA to speaker wire adapter. I could have also used a line output converter instead.
Same here with an Eonon device. A static background noise no matter the audio source. But it's only audible when something is playing. You can minimize it when you set the amplifier/equalizer settings to flat (all sliders to bottom).
Just a bad DAC implementation. I usually can only hear it when the engine is off and volume is low.
Sent from my Pixel 3 using Tapatalk
There should be a gain adjustment in the factory settings menu. I don't own one so I'm not sure how you get to it there seems to be a number of different ways depending on the unit. Maybe ask your seller for help.

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