Tried the beast mode kernel for axon 7. Awesome btw. But is there any kernel that supports faux sound control or simple sound controls for gains in headphones and microphone volume boost. Thanks.
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I have CM7 with Netarchy's kernel, which has the voodoo patch. Is that sufficient for providing the best sound for my headphones or will an amplifier improve the sound even more?
Just try this: http://forum.xda-developers.com/showthread.php?t=1019565
Works perfect for me...
That seems like it just increases volume, I want something that can improve bass, soundstage, etc.
It has that all, you can increase volume, bass, set up the EQ settings...
Just tried it out, it seems to distort my music.
Hello all,
Before my Nexus 4 I have a Galaxy Nexus, and I love to listen music in maXXXXXXXXXXXXXXX volume,
On the GN, I can find easily kernels with easy and good sound boost, in trickster mod,, just have to chose between 0 1 2 3 sound boost, and enable or disable HQ sound
And it really works well with a Goood sound
On my Nexus 4 I tryed to play with my preferd player : PowerAMP, I tryed to boost replay gain, enable/disable direct sound control, tryed to boost volume in DSP manager, boost volume wiith franco kernel headset and volume boost options...... but when I try any sound boost, rapidly the sound become stronger but with a very poor quality, and horrible crackling.....
I tryed XLOUDER on my GN and N4 but for me i'ts just a renamed DSP manager.
Somebody have a GOOD way to boost the sound with good quality please ? any app/kernel/hack ?
Because I LOVE listen music with the volume to maximum, but not with this horrible crackling ....
Thanks a lot for replies
I use the xlouder mod posted on the themes and apps section with the franco kernel app with the volume boost set to 6 and gain set somewhere to 4 to 6. It realllllllllllllllllllly helps out alot. If you want some good dsp manager settings set the compresion to minimal and bass boost to moderate and set the equalizer to be in the shape of a u with the two end values set to be the biggest but not all the way. Set it to either strong or strongest.
Also you need to have good headset because if you have a cheap one then it will crackle and sound really bad im using monster turbines and they work great without any crackling. There is a bit of hiss due to the volume gain set to be higher then normal but it really doesnt bother me.
thanks,
but if I try to change everithing in DSP manager, or with xlouder, the sound becomes crappy directly
in franco, if I push the headset gain or boost after +3 the sound become crappy....
And if I try XLOUDER, if I just set bass boost in Small (the first) all my earphones gone to explode with bass saturation... even if i try to plug my home Sony amplifier, the sound is completly saturated with bass.....
for earphones, don't worry I have Sennheiser CX 890i , never have any problem with my GN
xTremePower said:
thanks,
but if I try to change everithing in DSP manager, or with xlouder, the sound becomes crappy directly
in franco, if I push the headset gain or boost after +3 the sound become crappy....
And if I try XLOUDER, if I just set bass boost in Small (the first) all my earphones gone to explode with bass saturation... even if i try to plug my home Sony amplifier, the sound is completly saturated with bass.....
for earphones, don't worry I have Sennheiser CX 890i , never have any problem with my GN
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Faux sound app and one of his kernels, best $2 I have spent. My settings
http://forum.xda-developers.com/showthread.php?t=2008222
https://play.google.com/store/apps/details?id=com.teamkang.fauxsound
Sent from my Nexus 4 using xda app-developers app
Hello,
I'm currently using the latest nightly of franco's brilliant kernel. Problem is, the minimum volume is far too high for me when I use my sensitive IEM headphones.
With faux's sound control I was able to use faux's app to put a negative headphone amp and thereby reduce the minimum volume.
Is there any way to set a negative amp via franco's kernel? I see that it is possible to set a positive amp in his app.
Thanks in advance
Is there any mod or kernel that allows adjustment of the microphone gain control? At several concerts I've been to, the microphone just can't seem to handle all the bass. My Nexus 5 had this issue too until I made some changes in the mixer to reduce sensitivity.
I know fauxs kernel has it and it's controlled by his fauxsound app
Hi All,
Just wanted to share my experience with Viper. I tried A.R.I.S.E on supermanRom 2.4 and found samsung adapt sound to be much cleaner and superior to VIPER on my sennheiser earphones. All Viper did was just amp the sound with the AGC turned on and make it sound like i am inside a boombox. I tried turning off the AGC, still i feel samsung adapt sound to be more punchy and cleaner. What is your experience? I've read all this hype on Viper, but all to realize its just a hype.
You results will vary based on what settings you use, choosing too many may lead to overprocecing. You may want to look at profiles for viper. For me a.r.i.s.e deuteronomy 2.4 works great. Also, did you try any other options, agc is meant to amp the sound.
coolbuy said:
Hi All,
Just wanted to share my experience with Viper. I tried A.R.I.S.E on supermanRom 2.4 and found samsung adapt sound to be much cleaner and superior to VIPER on my sennheiser earphones. All Viper did was just amp the sound with the AGC turned on and make it sound like i am inside a boombox. I tried turning off the AGC, still i feel samsung adapt sound to be more punchy and cleaner. What is your experience? I've read all this hype on Viper, but all to realize its just a hype.
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I don't necessarily disagree with you. I think it depends on the headphones being used. Personally I find I get the best sound with viper and a custom IRS. The best sound I ever got out of the aux port on a Samsung phone with the Wolfson chip requires faux sound; I find it is the only way to increase the gain without crackling. Realistically I would be fine without any audio modifications if I could increase the gain through faux sound.
donkeykongking said:
I don't necessarily disagree with you. I think it depends on the headphones being used. Personally I find I get the best sound with viper and a custom IRS. The best sound I ever got out of the aux port on a Samsung phone with the Wolfson chip requires faux sound; I find it is the only way to increase the gain without crackling. Realistically I would be fine without any audio modifications if I could increase the gain through faux sound.
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Surely using the volume mod is enough?
I found a lot of sound mods simply raised the noise floor of my headphones and increased background hiss regardless. Ears got used to it after a while but I am happy using my RHA MA 750i and M50x without Viper or ARISE. I hear no additional noise when using the sound mod that increases volume from the headphone jack.
Galactus said:
Surely using the volume mod is enough?
I found a lot of sound mods simply raised the noise floor of my headphones and increased background hiss regardless. Ears got used to it after a while but I am happy using my RHA MA 750i and M50x without Viper or ARISE. I hear no additional noise when using the sound mod that increases volume from the headphone jack.
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It's not that the volume mod is "enough". I always found that volume mods which modify the mixer values push the gain to a point that causes it to crackle at certain decible levels. Whenever I modified the EQ after boosting the volume with faux sound I could get clear bass and treble at high volumes without a crackling sound. Is it because faux sound worked at a kernel level? Therefore actually boosting the amount of power outputted through the headphone jack, whereas mixer value changes attempted to reach a certain decibel level with stock power output?
I would like to add that I am not unappreciative of all the work developers have put into audio development for our phone. Without Zubi's sound mod the audio on the s7 edge would be pathetic IMO.
donkeykongking said:
It's not that the volume mod is "enough". I always found that volume mods which modify the mixer values push the gain to a point that causes it to crackle at certain decible levels. Whenever I modified the EQ after boosting the volume with faux sound I could get clear bass and treble at high volumes without a crackling sound. Is it because faux sound worked at a kernel level? Therefore actually boosting the amount of power outputted through the headphone jack, whereas mixer value changes attempted to reach a certain decibel level with stock power output?
I would like to add that I am not unappreciative of all the work developers have put into audio development for our phone. Without Zubi's sound mod the audio on the s7 edge would be pathetic IMO.
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It is possible that it is due to the kernel, but with zubi's sound mod I get no noticeable distortion on bass or crackling highs, even on my modded Piston 2 that is very sibilant. Volume levels are also way above what I would need, so I am just a bit surprised that you have to crank the volume up so much that EQ boosts are actually causing this. Power hungry cans, I can imagine causing this but if you are talking about IEMS then yeah I am surprised lol
I use one of the DFX-Hiphop-modern with the AudioPhile4 pofile, and both the sound in my car and in mu headphones are insane!
My car has Bowers & Wilkins with 27 speakers. It plays like hell has burnt over with my S7 and Bluetooth connection
Yes the stock ROM sound is punchier and cleaner than what viper has to offer.. I removed viper after thorough testing..