SilverMob is for you a good offer... - Mobile Ad Networks

Hello colleagues!
I'd also like to introduce you to our three main features:
INCREASE YOUR REVENUE WITH OUR HPP SYSTEM
Optimize your income with automatic the Highest Price Priority system - HPP.
Our platform will maximize your profit selling every impression for the highest eCPM available. This system is similar to RTB, but it's a known fact that RTB systems support very small number of partners. With our HPP system you can work with anyone.
CUSTOM MEDIATOR SDK
Control your destiny! Our platform allows you to create your own mediation SDK which includes an
optimal set of our partners' SDK specially for your traffic.
PERSONAL SUPPORT
Every publisher is very important for us. A personal manager will be assigned to your account to assist you at every step.
Our platform will allow you to control your destiny, and we will give you full support and transparency.
You can setup a test of our service and if you have any questions feel free to ask me at any time.
P.S. SilverMob is for you a good offer for a small banner.
We will not say much about why it's interesting, the result is the answer to all questions. Just try it. We will support you at every stage and will give all recommendations on optimization for maximum performance.
We work only CPM!
If you are interested, please drop me a line
Welcome!
Alex from SilverMob
Head department of monetization

Audit of your current monetization
Guys, how do you react to the fact that we will offer you a completely free audit of your current monetization of mobile traffic and make recommendations for optimization? As one of our main partner we have the AppsGeyser platform, that uses our services not only for audit but also for optimization - we created a custom mediator SDK under traffic, with HPP (RTB) system, and also monetize the traffic with of our platform SilverMob.

Related

Calling all Guardians – Alpha Testers Needed!

"Recently here at the Guardian Project we’ve been brainstorming & designing a new tool that we think will be core to enabling truly protected mobile communications . We think it will a big step in improving the user-friendliness of making your communications secure, anonymous and private , but we need your help to make it great.
While it may give some of us a certain satisfaction to manually cobble together a suite of secure applications that suites our needs, this is by no means a long-term, wider-market solution. The tech community often forget (willfully or otherwise) that there is a huge group of non tech-savvy users for whom security and privacy are top level priorities.
The ability to secure ones mobile communications should be accessible to all, through a solution that is beautiful, engaging and idiot-proof in its design. As we try to build that solution, we’re looking for your help in making sure that it meets each of those criteria..."
https://guardianproject.info/2010/07/13/calling-all-guardians-alpha-testers-needed/
https://guardianproject.info

Android SDK - high level - for the pros out there

Question for you Android SDK wizzes out there.
I was wondering if anyone can explain from a high level how Android SDK or any SDK works. I know android runs off java, but was hoping how an SDK helps you design an app.
Also, is there an Android App editor out there? (Similar to an HTML editor to help you make websites). basically I am looking for a way to make a simple android app without needing to know too much java.
Thanks,
You could check out Google Inventor.
It's really easiest just to answer your questions with links:
SDK
http://en.wikipedia.org/wiki/Software_development_kit
App editor for non-coders:
http://appinventor.googlelabs.com/about/
Android SDK:
http://developer.android.com/sdk/index.html
What is in it:
http://developer.android.com/sdk/installing.html
Eclipse, the IDE most people use to develop Java Android apps:
http://www.eclipse.org/screenshots/
Thanks guys!
Does anyone know what good books on java you would recommend for someone just starting out to program android apps?
In addition, can someone point me in the direction of what specific skills i need (after learning java) I would need in order to program something similar to what I am about to describe:
Make a plugin for an android game (that a friend has developed, so I have the game source code) that can read in-game achievements and display a different advertisement depending on what in-game achievement is reached. So i'm not really programming an app, but a backend program...if that makes sense which would connect to a server to obtain the display advertising corresponding to the in-game acheivement.
Using angry birds as an example:
- if i hit level 5 - display an ad from Bestbuy
- if i hit level 10 - display an ad from futureshop
Thanks again!
Here are some basic Java tutorials;
http://download.oracle.com/javase/tutorial/
A lot of android information and examples here;
http://developer.android.com/guide/topics/ui/index.html
Check out Admob or doubleclick for serving ads;
http://developer.admob.com/wiki/Android
http://code.google.com/mobile/afma_ads/docs/android/doubleclick/
I don't think you can do what you're asking as a plug-in, (don't think there really is a plug-in equivalent in android, unless it's maybe a jar file or a service. Then you're getting way beyond what a novice programmer would be capable of). But I'm a rookie myself. So maybe someone else can tell you better.
________________________________
http://ron-droid.blogspot.com
misc86 said:
Thanks guys!
Does anyone know what good books on java you would recommend for someone just starting out to program android apps?
In addition, can someone point me in the direction of what specific skills i need (after learning java) I would need in order to program something similar to what I am about to describe:
Make a plugin for an android game (that a friend has developed, so I have the game source code) that can read in-game achievements and display a different advertisement depending on what in-game achievement is reached. So i'm not really programming an app, but a backend program...if that makes sense which would connect to a server to obtain the display advertising corresponding to the in-game acheivement.
Using angry birds as an example:
- if i hit level 5 - display an ad from Bestbuy
- if i hit level 10 - display an ad from futureshop
Thanks again!
Click to expand...
Click to collapse
You would have to get an ad partnership with Bestbuy and Futureshop to do that, ad "plug ins" are just random ads that pop up, so when you add Admob to an app Admob decides what ad will appear.
misc86 said:
Make a plugin for an android game (that a friend has developed, so I have the game source code) that can read in-game achievements and display a different advertisement depending on what in-game achievement is reached. So i'm not really programming an app, but a backend program...if that makes sense which would connect to a server to obtain the display advertising corresponding to the in-game acheivement.
Click to expand...
Click to collapse
it wouldn't be a plugin per se, but it would depend on how your friend calls the ad code. i'm not familiar with admob codes and so on, but you should be querying a php/asp file from a server and passing a level argument, which is then parsed, and relevant ad code returned in exchange. i'm not sure if android can accept 3rdparty js like this, but i'd assume it can.
call to ads: http://somedomain.com/friends-game/ads.php?level=12
ads.php
Code:
<?php
$adcodes = array();
$adcodes[] = "....."; // adcode for first levels, e.g. 1-4
$adcodes[] = "....."; // adcode for first levels, e.g. 5-9
//... etc
// check level is valid number, greater than 0, and less than max amount of levels
if (ctype_digit($_GET['level']) && $_GET['level'] > 0 && $_GET['level'] < 100){
// return the correct ad code -
print $adcodes[floor($_GET['level'] / 5)];
}
exit;
with my mid-morning pre-coffee head on, that'll probably accomplish what you want
you could add extra to it, by passing a "clientid" arg to the script call for your "purposes"

Promocodes to promote apps

Hi all,
we've just built a webapp for promocodes management: Appromocodes - promocodes as a service
appromocodes.com
At the moment we are in beta so we are showing only a landing page to gather contacts from interested people while we finish last but time consuming details! Software has already been developed so this is not a "product validation test": the software does really exists! We are just making last non-core but fundamental parts such as help sections.
We built it to help developers market their apps (mobile or web) through the use of promocodes. Promocodes are a well known tool to increase paying customers but also adopters.
In the specific game context you can use them not only to provide discounts but also to enable levels or special features or items. Promocodes can be used to allow reviewers, bloggers and other people test your apps too.
We are happy to receive feedbacks from you all.
Thanks in advance

Enhance - Ads, analytics and more!!! Goodbye SDK Fatigue!

Enhance has just released support for more platforms and we super excited!
We want to show developers how simple life could be, a life without the hassle of integrating SDKs into your Android or iOS project. It's time to enjoy making games again!
Integrate all of the services providers offer without ever having to touch an SDK again. With little to NO coding at all and without touching source code, Enhance® is the easiest way to integrate 3rd party services into your project or to keep them up to date. (Ads, Mediation, Analytics, Attribution, Crash Reporting and more) No more SDK integration!!!
Gone are the days of spending hours or even days implementing and updating SDKs. How does a few clicks and a few minutes sound? Well, follow the link for more information on how to get started with Enhance® : https://goo.gl/kufiQQ
Hi guys. Made a new account, please contact me here if you have any Enhance questions.
Here is a fancy new link to Enhance : https://goo.gl/kufiQQ
Good news everyone!
Enhance has released support for even more platforms.
Click the banner to head over and check out whats new!
its that time again.
We've release support for more networks and services.
Find out more here : https://goo.gl/LUjTLt

Is minSdkVersion=1 a good idea?

Hi everybody.
I coded an Android app that ended such modest that it is compatible with the API level 1. (Some additional features are deployed if a higher api is available, e.g. uses the Material Theme if present, addresses some deprecated functions otherwise, etc... memory and screen resolution are also handled if they are low.)
My question: is it a good idea to really set minSdkVersion=1 ? (The only device that was deployed with this api that I know of is the HTC Dream...)
I won't be able to test such a low api on a real device. Should I do this anyway? Are there any snares I am missing?
Paul2017 said:
Hi everybody. I coded an Android app that ended such modest that it is compatible with the API level 1. (Some additional features are deployed if a higher api is available, e.g. uses the Material Theme if present, addresses some deprecated functions otherwise, etc... memory and screen resolution are also handled if they are low.). My question: is it a good idea to really set minSdkVersion=1 ? (The only device that was deployed with this api that I know of is the HTC Dream...). I won't be able to test such a low api on a real device. Should I do this anyway? Are there any snares I am missing?
Click to expand...
Click to collapse
In short...
The min sdk version Is the earliest release of the Android SDK that your application can run on. Usually this is because of a problem with the earlier APIs, lacking functionality, or some other behavioral issue.
The following link reflects all the details regarding the sdk versions for Android.
https://developer.android.com/guide/topics/manifest/uses-sdk-element.html
Good Luck!
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