Hi!!
I've been testing (and making some simple modifications) to a VR Box 2.0 VR goggle. Those modification includes bigger space for my (almost clown) nose. Some support for getting the screen a little up, to center entirely to my line of view.....
My problem, is that the config buttons and the middle line, are too big. So then can be seen in VR... and i want them out!
But the funny thing, is that this problem is not always for all apps. Some apps, like "In Cell" have the perfect size and color. Others, like the config app, the google cardboard, are problematic.
So, is there any way to disable? change their color to black/dark grey? Any idea? Anything?
Related
Has anybody messed with the lcd density in their build.prop folder? I saw this thread, http://androidforums.com/eris-all-things-root/164880-froyo-resolution-tweak.html, over at androidforums and was wondering if anybody else has tried this?
ill try it out right now sec
EDIT: yeah it does work, it increases the resolution size thereby making things smaller on your screen proportionally. our screens are rather tiny anyway though.
i tried it out at a ridiculous 130 which made things super small i may try out 140 for giggles. it does make things harder to use (and read) considering the size of screen objects is responsible for more than legibility like a desktop (a caveat of touch screens -- ease of use and interaction is based on ability to easily touch objects in the ui. make them too small and you lose a bit of your ease of use).
either way, its a neat little thing to mess with if you'd like to see what other res may look like on your eris' screen.
RE-edit: 140 is fine w/ launcher pro and icon drawing but it makes certain things super blurry or misaligned so you're not really getting the proper res up/down effect. google reader @ 140 renders horribly so the problem goes a bit beyond color banding like the original post over there says. going the other way to 165 also blurs stuff up. It's probably because our ui elements aren't necessarily vector or anything like that. mostly they are pngs which this density setting appears to resize on the fly causing some nasty image quality degradation. im sure someone else could chime in on this w/ a bit more knowledge. purely conjecture
Eh, dirty hack. I use more icons widget so I have tons of free space. It makes widgets weird too.
However I am really interested in that game he posted a screeny of.
Anyone?
Hungry Man said:
However I am really interested in that game he posted a screeny of.
Anyone?
Click to expand...
Click to collapse
That game is Galcon... I'm addicted to it. Been playing the flash version on the web for a year or more now. It was only on iphone until about last month.
Thanks for the great tip. Perfect for internet browsing.
by the way, if you use this in sense the buttons at the bottom become unaligned and text under widgets and icons move. From what I've seen it works perfect in launcherpro.
homewmt said:
Thanks for the great tip. Perfect for internet browsing.
by the way, if you use this in sense the buttons at the bottom become unaligned and text under widgets and icons move. From what I've seen it works perfect in launcherpro.
Click to expand...
Click to collapse
yes, it works great in launcher pro, expect if you use folders. When you try to open a folder it crashes. ADW doesn't have this issue with its folders.. but not a big deal otherwise.
Hey guys,
I've had my Nexus for just over a month now and apart from a few minor issues I'm really enjoying my experience with my Nexus.
BUT: One thing that really p*sses me off is the total waste of screen real estate being the "on screen buttons". I can sort of understand the device having as few as possible buttons is pretty cool but when it starts invading your screen size that is NOT COOL.
I have a few questions for google: Why oh why did you make the background for the navigation buttons black?? Why not transparent? Or transparent with a blur effect? Personally I would prefer just transparent with faint white back, home and app switcher buttons. It would make more of the screen available to see.
If I were to root my device, are these things that i could schange in the System or Framework RES folders? Or would it be much more complicated than that (i.e. changing color hex's in .xml files?)?
Search for how to enable the tablet UI. I had to enlarge the font to make things a bit more comfortable for me, but I really do like the true tablet UI.
sikodemon said:
Hey guys,
I've had my Nexus for just over a month now and apart from a few minor issues I'm really enjoying my experience with my Nexus.
BUT: One thing that really p*sses me off is the total waste of screen real estate being the "on screen buttons". I can sort of understand the device having as few as possible buttons is pretty cool but when it starts invading your screen size that is NOT COOL.
I have a few questions for google: Why oh why did you make the background for the navigation buttons black?? Why not transparent? Or transparent with a blur effect? Personally I would prefer just transparent with faint white back, home and app switcher buttons. It would make more of the screen available to see.
If I were to root my device, are these things that i could schange in the System or Framework RES folders? Or would it be much more complicated than that (i.e. changing color hex's in .xml files?)?
Click to expand...
Click to collapse
You can make it smaller.
Here's a guide.http://forum.xda-developers.com/showthread.php?t=1844878
Beamed from my Grouper
Hmm, nearly, but I still don't understand why the navbar background color has to be black, I just really don't get what the advantage is. It would just make so much more sense if it were see through.
sikodemon said:
Hmm, nearly, but I still don't understand why the navbar background color has to be black, I just really don't get what the advantage is. It would just make so much more sense if it were see through.
Click to expand...
Click to collapse
Maybe it was carried over from the gnex.
It's black on the gnex to take advantage of the AMOLED screen.
Beamed from Maguro
Hi
sikodemon said:
Hmm, nearly, but I still don't understand why the navbar background color has to be black, I just really don't get what the advantage is. It would just make so much more sense if it were see through.
Click to expand...
Click to collapse
Presumably it is because it is dead space. Applications don't/can't expand into that area as it is protected. For example if you had an application open to the maximum behind translucent soft buttons, and that application required you to press something towards its bottom edge, you can't as it is now behind the menu buttons.
Ideally the buttons would be below the display and printed onto the touch screen as they are with my HTC One X, presumably they are not for either cost reasons or flexibility of the design.
Regards
Phil
sikodemon said:
Hmm, nearly, but I still don't understand why the navbar background color has to be black, I just really don't get what the advantage is. It would just make so much more sense if it were see through.
Click to expand...
Click to collapse
I'd guess that it doesn't make sense for it to be transparent because there is nothing under the navbar. Its a part of the screen that is separate from the application, if you allowed the navbar to be imposed over the application and transparent then the bottom part of the screen would be unusable in the application because touching it would activate the navbar buttons rather than the applications.
That said on the launcher it would be easy to just extend the wallpaper over the navbar and make it transparent and in apps you could colour the navbar with the average colour of the application background etc, though of course Apple has a patent waiting for that http://www.phonearena.com/news/Appl...xed-video_id34472?ratelimit=-10&sort=threaded
Not true because you can hide the nav bar on certain roms and that space it was using up is definitely usable. Hey OP I forgot what it's called but there's a launcher somewhere based on nothing but gestures so you don't even need a nav bar and you can use that extra screen space you seem to desperately need.
Sent from my Nexus 7 using Tapatalk 2
sikodemon said:
Hey guys,
I've had my Nexus for just over a month now and apart from a few minor issues I'm really enjoying my experience with my Nexus.
BUT: One thing that really p*sses me off is the total waste of screen real estate being the "on screen buttons". I can sort of understand the device having as few as possible buttons is pretty cool but when it starts invading your screen size that is NOT COOL.
I have a few questions for google: Why oh why did you make the background for the navigation buttons black?? Why not transparent? Or transparent with a blur effect? Personally I would prefer just transparent with faint white back, home and app switcher buttons. It would make more of the screen available to see.
If I were to root my device, are these things that i could schange in the System or Framework RES folders? Or would it be much more complicated than that (i.e. changing color hex's in .xml files?)?
Click to expand...
Click to collapse
I agreed with you. Is there anyone that can port Motorola's Transparent Software Buttons, so it will be better?
slick_rick said:
Not true because you can hide the nav bar on certain roms and that space it was using up is definitely usable. Hey OP I forgot what it's called but there's a launcher somewhere based on nothing but gestures so you don't even need a nav bar and you can use that extra screen space you seem to desperately need.
Sent from my Nexus 7 using Tapatalk 2
Click to expand...
Click to collapse
You're both right and wrong. The launcher you're thinking of is probably the PIE launcher available on many custom ROMs, as well as its app equivalent (which I believe is called LMT). But your reasoning as far as hiding the navbar is incorrect. If you hide the navbar on a ROM (or even the way it's done in many games and the YouTube app), the navbar disappears, i.e. it's no longer protecting the screen space that it's not using. Making it transparent would do no such thing, and even if you forced an app to use the space beneath the navbar, you'd wind up with three floating navigation items that would probably conflict with an app's bottom navigation.
Pegasus195 said:
I agreed with you. Is there anyone that can port Motorola's Transparent Software Buttons, so it will be better?
Click to expand...
Click to collapse
If you want to look into custom ROMs, some will allow you to mess around with your navbar icons/actions (the main one I like is the replace Recent Apps with a Last App switcher). Paranoid Android also allows you to change the color (and I believe that includes alpha transparency), including a "chameleon"-style bar that changes color based on the active app's predominant scheme.
Also, to respond to something from earlier: black is better because as a static color, it uses less resources to draw and has the benefit of being power-efficient on AMOLED screens. In addition, while it might look neat, it's pretty well accepted in UI/UX lore that you should keep navigational elements as clearly and visually distinct as possible to make them easier to hit. Shoving white/grey buttons on top of an active-blurred background can create quite a headache.
There's a great example of this in the screenshots of Apple's control center for iOS 7. For some backgrounds, the control center is clearly visible despite the background bleeding through, but on others, you basically can't read the buttons because the blur is too distracting.
Hey folks!
I've recently updated to Oreo and realized that if I change the icons through the samsung theme store the preinstalled apps(maps,chrome,drive,playstore..) has that same rounded cornered touchwiz crap look and arent changing. On nougat this wasnt a problem,I changed to another icon pack and if the app wasnt themed it would go back to app's default icon. I cant even force the app's default icon(like youtube staying in an ugly white bubble).
Also, I tried turning off icon frames,without luck.The mentioned apps stayed the same
Any advice?
Apperently google apps don't change the frame
That are the beautiful "Adaptive Icons", another great idea of Google. All developers have to include different shapes of icons now, and Google itself is lazy af and just puts a white border around them to match the shape of the other icons. Can only be changed in custom launchers with icon packs unfortunatly...
Gfhoihoi72 said:
That are the beautiful "Adaptive Icons", another great idea of Google. All developers have to include different shapes of icons now, and Google itself is lazy af and just puts a white border around them to match the shape of the other icons. Can only be changed in custom launchers with icon packs unfortunatly...
Click to expand...
Click to collapse
Thanks for the explanation.
Hopefuly Google will provide the correct icon pack (same for LinkedIn I've noticed). Those white frames look very bad
I was having the same issue. In past used "Icon Changer". This also stopped working. Strongly recommend using "Adapticon" play store. Can add widgets that act as app shortcuts. On home screen and in dock. I think it will do the trick.
https://play.google.com/store/apps/details?id=pl.damianpiwowarski.adapticons[/URL]
Wait, you mean it doesn't just work like it used to? That feels like a step backwards.
mskvsk said:
Wait, you mean it doesn't just work like it used to? That feels like a step backwards.
Click to expand...
Click to collapse
Technically adaptive icons are supposed to come with built in functionality for notification badges too (vs the add ons that Nova could do if you let it, this would be native to the OS) and that was going to be "their advantage" but yeah, they're so ugly.
Everyone I've seen likes the unique shapes that Android app icons could have. It gave them personality AND it was easier to find an app by sight then it is now. Before you could quickly pick out a well-known app just from its outline. Now we've lost that ability with the loss of icon shapes.
Stupid move on Google's part.
Since most of today's phones have a notch, why not this one too?
Imo, it would look better using the secondary display as a part of the main display.
Only the notification icons would need to be shifted a little more to the right.
Like, is it even possible to disable the hardware keys, enable a navbar and on the navbar modify HTC's immersive mode button to not only hide the navbar, but the secondary screen too?
And, like on any other HTC, when you's swipe up from the bottom of the screen it would show the navbar again, but this time also the secondary screen.
Myrmeko said:
Since most of today's phones have a notch, why not this one too?
Imo, it would look better using the secondary display as a part of the main display.
Only the notification icons would need to be shifted a little more to the right.
Like, is it even possible to disable the hardware keys, enable a navbar and on the navbar modify HTC's immersive mode button to not only hide the navbar, but the secondary screen too?
And, like on any other HTC, when you's swipe up from the bottom of the screen it would show the navbar again, but this time also the secondary screen.
Click to expand...
Click to collapse
Haha. I just need Android P for now. Hope HTC not dead until released Android P. ?
Look at this:
https://r.tapatalk.com/shareLink?ur...share_tid=3811043&share_fid=3793&share_type=t
Extended screen. Maybe is the way to set icon properly on secend screen.
Przecin said:
Look at this:
https://r.tapatalk.com/shareLink?ur...share_tid=3811043&share_fid=3793&share_type=t
Extended screen. Maybe is the way to set icon properly on secend screen.
Click to expand...
Click to collapse
That's dope. I guess it just needs a little bit more tinkering to show stuff properly the right way up.
I see a lot of phones with notch these days...
I personally don't like the notch on its own but I do like the idea of masking it with a black bar that essentially creates a functional bezel. The problem is, every Android skin seems to have a different way of dealing with the notch. The Google Pixel doesn't want to utilise the sides and instead shifts everything down, notification bar included. Samsung's One UI does the same thing with the hole punch (and presumably with its upcoming notch midrangers). LG gives you the option to hide the notch but only on LG apps. And apparently Xiaomi's MIUI 10 update to Android Pie no longer gives you the option to hide the notch at all.
So how does the 6T fair? I know you can hide the notch and create a "functional bezel" but how consistent is the experience? Does it work across third party apps? How does it handle videos?
Works very well for me. It doesn't bring down system icons, it just makes the notch area black and it works fine with all the third-party apps I've used.
Haak333 said:
I see a lot of phones with notch these days...
I personally don't like the notch on its own but I do like the idea of masking it with a black bar that essentially creates a functional bezel. The problem is, every Android skin seems to have a different way of dealing with the notch. The Google Pixel doesn't want to utilise the sides and instead shifts everything down, notification bar included. Samsung's One UI does the same thing with the hole punch (and presumably with its upcoming notch midrangers). LG gives you the option to hide the notch but only on LG apps. And apparently Xiaomi's MIUI 10 update to Android Pie no longer gives you the option to hide the notch at all.
So how does the 6T fair? I know you can hide the notch and create a "functional bezel" but how consistent is the experience? Does it work across third party apps? How does it handle videos?
Click to expand...
Click to collapse
I use a black home screen. What notch?
I'm with tech_head. Notch? What notch? Oh, that one. I stopped seeing it after about 2 hours. Status bar stuff is up there to either side. Works for me. I really hated the idea of a notch but very quickly adapted.