Has anyone made a keymap for the controller trigger buttons to scroll through menus (fast) with Kodi the way 360 controllers do? They do nothing under the current stock setup.
+1 This would be very helpful for me also...
Related
Just a heads up for any XBMC fans with a Nyxboard remote - it works pretty well by default with the OUYA.
The Good:
- the power button suspends the Ouya (something I never got working with my old Linux htpc)
The Meh:
- the color buttons need to be remapped (they all send a "left arrow press")
- the back button needs to be remapped (it doesn't seem to send anything)
- the remote doesn't appear in the XBMC Input Devices/Peripherals submenu
Misc:
- If you're using any other android launcher (I'm using Nova a bit) the remote won't be detected by Android or XBMC until you start the OUYA launcher. It's strange, but also confirmed in the "official" OUYA developers forums.
I'm going to play around later with custom a custom xml config for remapping.
Is there a setting that enables you to use the controller without having to use the screen controls as well? Seems like I have to use the screen controls for "coin" and then "start" with the controller. I can't seem to map "coin" and "start" to the controller in Mame. Thanks!
oldatarigamer said:
Is there a setting that enables you to use the controller without having to use the screen controls as well? Seems like I have to use the screen controls for "coin" and then "start" with the controller. I can't seem to map "coin" and "start" to the controller in Mame. Thanks!
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Click to collapse
You can assign coin and Start to the CTRLR - just use the settings screen of the emulator you're using to assign them. If you're running out of controls then I usually set Coin to the Play/Pause button of the media controls.
Hi everyone!
I noticed that some of you are having problems getting the C.T.R.L.R to work with RetroArch. Here is what I did.
Go to Settings > Input and uncheck Configuration Autodetection > Enable. Scroll down and open Player 1 Custom Binds. For each button open the configuration menu, select Detect and press the appropriate button on your C.T.R.L.R in GameSmart mode. It's useful to continual switch between mouse mode for easily operating the configuration menu and GameSmart mode for assigning the single buttons.
At the end your configuration should look like this:
Up Button: Dpad Up
Down Button: Dpad Down
Left Button: Dpad Left
Right Button: Dpad Right
A Button: Button B
B Button: Button A
X Button: Button Y
Y Button: Button X
Start Button: Button Start
Select Button: Media Play Pause (see annotation below)
L1 Button: Button L1
R1 Button: Button R1
L2 Button: Unbound (see annotation below)
R2 Button: Unbound (see annotation below)
L3 Button: ThumbL
R3 Button: ThumbR
Better use one of the media buttons instead of the Back button for Select to be able to access the RetroArch GUI during gameplay if Settings > Input > Back behavior was set to GUI toggle.
The button setup menu doesn't recognize the L2 and R2 buttons. Nevertheless they work properly in cores which support them.
If you have got a second controller repeat this procedure with Player 2 Custom Binds.
Using analog sticks
Support for analog sticks depends on emulation cores. From the RetroArch GUI set Settings > Input Options > Device Type: Joypad w/ Analog and Analog D-pad Mode: Dual Analog. Then check the Core Options for a controller type option, for example Dualshock Analog Toggle: Enabled on Mednafen PSX or Pad 1 Type: Analog on PCSX ReARMed.
Unfortunately PCSX ReARMed only supports the left analog stick as an alternative for the DPAD and only for the first controller. Using both sticks equivalent to turning on the analog mode on an original PlayStation Dual Shock controller doesn't seem to work.
Issues
Currently I don't get the anolog sticks to work with emulation cores even if I set Settings > Input Options > Device Type: Joypad w/ Analog and Analog D-pad Mode: Dual Analog. If anyone has an idea please let me know.
Troubleshooting
Sometimes your second controller isn't recognized by emulation cores even if it works in the main menu. Quit RetroArch, restart it and start a game using your second controller. Now both controllers should work. Please note that not every core supports multiple controllers, for example bSNES does, SNES9x doesn't.
Kokosnuss said:
The button setup menu doesn't recognize the L2 and R2 buttons. Nevertheless they work properly in cores which support them.
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Click to collapse
Good thread, I don't use retroarch, I found it not as up to date as the main emu apps but it's a nice 'all in one' app
But re L2/R2, these are analog triggers and some emulators don't recognize them, switch the CTRLR to PC mode, it changes R2/L2 to digital and should work 'digitally'
re the 'anolog sticks' that's really strange search google, see if the emulator supports PS3/4, x360, etc analog sticks?
It could be limited (programmed) to only moga pads etc and hasn't (yet?) implemented google's controller standard.
Ask on their forums for google controller standard support.
There's many apps that haven't caught up, it's still newish 1-2years old now.
Just use the latest nightly build, it doesn't need to be configured
https://www.dropbox.com/sh/91sakv0qdyxjx9f/AAAKWBfDHBtIQtNfnp4rlyXea?dl=0
Thank you for your feedback.
@gwaldo
When I switch to PC mode the back button doesn't work as back button. Therefore I prefer using GameSmart mode.
@opiate81
I didn't have any luck trying nightlies so far. Will wait for the next stable release.
Okay, I found a solution for using analog sticks. See edited post.
Is there a way of remapping an external mouse's buttons? Currently in OOS, the right-button on a mouse performs a "Back" action, and the middle mouse button performs a "Home" action. Is there any way (adb is acceptable, preferably non-root) to change this?
It's rather bothersome while in apps like Sentio desktop/ Steam Link/ Moonlight to not have the ability to use those buttons.
Thanks in advance.
Hi, I wonder if hid mode is possible to connect our original controls with Bluetooth, it is disgusting that with some game emulators we cannot map the buttons with the native options of the emulators like ppsspp, dolphin, etc. Would be possible to have this feature in future updates?
Shark mode
HJMB02 said:
Hi, I wonder if hid mode is possible to connect our original controls with Bluetooth, it is disgusting that with some game emulators we cannot map the buttons with the native options of the emulators like ppsspp, dolphin, etc. Would be possible to have this feature in future updates?
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Click to collapse
Hi,
You must have to add the app in the shark mode, so you can map this app
Hi,
I know that bro, but HID mode do not need to add the app to shark mode, I mean HID Bluetooth mode which is a mode you can connect via Bluetooth and inside the emulators you can map the buttons by choosing wich button responses to any button you like, that would make to have the ability to hide the emulator buttons because you have linked an external gamepad and so you have the screen clean of buttons which is much better than have the buttons mapped over the emulator on screen buttons showing them. That way you take advantage of the full screen to enjoy your game.