Amazon Fire TV 4k/gen2 - working accessory thread - Fire TV General

Since I keep seeing accessories listed and asked about in various threads and cannot find anywhere a listing of working accessories, here we are, please post what you are using with your Amazon Fire TV 4k/gen 2 that works, I figure something simple like
1. What it is
2. A product link if you can
3. How it is connected
4. WiFi/LAN
5. Rooted/not Rooted
6. Anything that doesn't work
7. Other notes...

1. What it is
USB 2 female to female type A cable
2. A product link if you can
http://smile.amazon.com/gp/product/B000BSJFFC
3. How it is connected
direct attached
4. WiFi/LAN
WiFi
5. Rooted/not Rooted
This is the cable I used to Root
6. Anything that doesn't work
-----------------------------------------------------
1. What it is
Amazon Basics 7 port USB3 hub
2. A product link if you can
http://smile.amazon.com/gp/product/B00E6GX4BG
3. How it is connected
direct attached
4. WiFi/LAN
WiFi
5. Rooted/not Rooted
Rooted
6. Anything that doesn't work
7. Other notes...
Noticed that after unplugging the power, the power light stays on until I also unplug the USB cable from the AFTV2...
-----------------------------------------------------
1. What it is
Logitech Cordless Wave KeyBoard and Mouse combo
2. A product link if you can
http://smile.amazon.com/Logitech-Wireless-Combo-Mk550-Keyboard/dp/B003VAHYNC/
3. How it is connected
through the 7 port Amazon Basics USB3 hub
4. WiFi/LAN
WiFi
5. Rooted/not Rooted
Rooted
6. Anything that doesn't work
With the wired Xbox 360 controller attached the mouse does not show on screen, or aparently actually move the cursor, but clicks still work, I have not yet located a menu button or Back button (when typing, backspace simply backspaces, so good chance that is not it). I'll play with it some more later.
7. Other notes...
The "Windows" key on the KB acts like the home button
-----------------------------------------------------
1. What it is
Xbox 360 Wired controller
2. A product link if you can
http://smile.amazon.com/Microsoft-Wired-Controller-Windows-Console/dp/B004QRKWLA
3. How it is connected
plugged in through the Amazon Basics 7 port USB3 hub
4. WiFi/LAN
WiFi
5. Rooted/not Rooted
Rooted
6. Anything that doesn't work
Cannot access "menu" from any button
7. Other notes...
the white LED on the front of the AFTV2 lights up when you press the buttons, except the R/L triggers, d pad, and sticks, I'll install an EMU to test the buttons in the setup. Also, the big X in the middle acts like the home button, and double pressing it does get picked up by Firestarter. Depressing the sticks acts like the green button

I've noticed somethings, having the mouse and the joystick connected at the same time causes the mouse circle to not show. some apps will only select exterior options, not internal frames if they have like a permanent border that shows around the edges (like plex). I've also noticed the keyboard doesn't always type in the text boxes after I select them.. will play around a bit and see if it is my configuration.

I'm using apple's Magic Mouse 1 and a Galaxy Tab7 keyboard case on 5.0.3.1. Both connect via bluetooth w/o problems and are useable. I didn't look into keymapping so far, so not all chars are set right when you type. Both work also on the fire tv1.
http://www.amazon.com/Apple-MB829LL-A-Magic-Bluetooth/dp/B002TLTGM6/
https://www.youtube.com/watch?v=ZhKMNPs7REM
(in case you wonder: Magic Mouse 1 is with batteries, the newer Version 2 has a accu battery and usb-charging)

Game Controller
www dot amazon dot com/gp/product/B003VAHYQY?keywords=controller&qid=1450138769&ref_=sr_1_1&sr=8-1
Connected to USB through a USB hub.
Not rooted firmware.
I have the Amazon firetv2. I have used the controller for kid's games. It seems to do all they need it to. Have not done any exhuative testing on them.

Related

[GUIDE] Play PS2 and PS3 Games on your SGS3

What is this guide about?
To play PS2 and PS3 games on your SGS3 and other mobile devices. It will show you what is required to do this and how to set it all up. Its very simple to do but I do expect you to know how to install programs on a computer, plug cables in and change settings in your PS3. This method does not use any illegal software or emulators.
Notes:
I found out how to do this by accident. I was looking around for ways to record my gameplay using a video capture device. The options were expensive but thankfully there is a cheap and easy option. Its called EzCAP 116 USB 2.0 Video Capture. It only costs £19.99 and comes from the UK. For USA its $31.95. HD video capture devices are alot more expensive but it is not needed for what we are using it for.
So here are the requirements that you need to play PS2/PS3 games on a SGS3.
1. PS2 or PS3 with wireless controller
2. Windows laptop or computer
3. Wifi N Router (computer must be connected with LAN cable)
4. Ezcap 116 USB 2.0 Video Capture
5. Playstation analogue cable (S-Video or RCA)
6. Video capture software (comes with the EzCAP)
7. Splashtop remote desktop (Currently half price)
This should be relatively inexpensive if you have most of the items above already. I only needed to buy the Ezcap and Splashtop app. Total spend is £23.
Ok lets start.
The first thing to do is download and install the Splashtop remote desktop app on your mobile and the Splashtop streamer on your computer.
The next thing to do is install the Ezcap drivers and video capture software supplied on the disc and plug the Ezcap in to your computer. Then plug in the playstation cable into your PS2/PS3 and Ezcap.
Now turn your PS2/PS3 on. Turn your TV on also if you've got a PS3. Now on your computer run the video capture software which is Arcsoft Showbiz and press Capture on the top left. The capture module will open in a new window.
Set the Video Input to S-Video or Composite for the cable you used. The Audio device to Line (USB EMP Audio Device). Then Press Device Settings and set your video standard to PAL_I for UK, NTSC_433 for USA and press OK. If you can see a blank square grey screen in the capture module then your Ezcap is working correctly. If not then unplug and plug the Ezcap back in and press refresh.
(Skip the next part if your using a PS2)
PS3 Setup:
If your doing this with a PS3 and your using a HDTV then you need to change the display settings to output video and sound through the AV MULTI/SCART before you will see the picture show on your computer. The PS3 display settings to set are RGB, Standard and 4:3. For audio set it to AV MULTI.
As soon as you set the video output setting to AV MULTI/SCART then RGB, you should now see your PS3 display on your computer through the capture module. Press X to accept setting. Continue the display settings as above.
PS2 Setup:
It already outputs analogue video so nothing to set. Just turn it on and the PS2 will display in the capture module on your computer.
Now that you have your PS2/PS3 displaying on your computer. The fun now begins.
Start Splashtop on your mobile and your computer should be shown. Make sure the resolution is set to 1280x720 in the settings. Now select your computer to start the stream. Your computer's display should be mirrored on your mobile. Double tap on the capture module's video window to go to full screen. Put a game disc in and start the fun.
The Splashtop app allows you pinch zoom, so you can zoom in to fill out the S3's screen if you want.
The Sixaxis Dualshock 3 has a good range so you don't have to be near the PS3 or in the same room. Thats the beauty of this method. Freedom to play anywhere in your house. You will need to be within good range of your wifi router though. As for the PS2, you can get RF wireless controllers. I've used one, one floor below where my PS2 is and it works fine with no lag.
So thats it. You basically have a portable PS2 or PS3 with this method. What this really needs though is a Gameklip to mount your mobile onto the controller to make it even more portable and convenient. It should give you the portable console experience. Check it out on here. http://forum.xda-developers.com/showthread.php?t=1760595
This guide can apply to any tablets or mobiles that splashtop supports.
Screenshots to be added
reserved

PS3 Controller BT Now Working on TN7!!!

That's right, I currently have a PS3 controller working via internal BT on my rooted TN7 running 4.3 JB.
It all started with me looking for any new info on if/when we will get Lollipop and I found a Tegra Note Google+ page ( https://plus.google.com/communities/107930429626808861984 ) . Then I saw this post https://plus.google.com/+LeidivalSilvaSales/posts/TnDVpXqUCau and in the comments on this post a guy claiming that it was working on his TN7 https://plus.google.com/113859637427636372771/posts/22eAWCYqN1W
I hadn't tried to pair the controller in awhile and there were some updates to the Sixaxis app since then so I reinstalled installed Sixaxis Compatibility Checker. At first it didn't seem to work but here is the key, assuming the BT address in the controller had already been changed to match your device the controller has to be off or charging and you unplug it AFTER you hit the start button on the app. If the lights are blinking before you hit start it won't pair. After doing this the app paired the controller and registered all button/joystick inputs! I immediately bought the full Sixaxis app and with a little configuration was using the controller with ePSXe. Vibration doesn't seem to work but all the buttons/joysticks do. I haven't tried the tilt function yet. I'm so happy, I don't own a ps3 and bought the controller specifically to use with the TN7 and its been collecting dust for over 6 months because it didn't work.
If anybody doesn't believe me I can post a video.
I do not understand
I do not understand your tutorial, I am sorry.
What do I have to do?
I have
- rooted TN7
- installed Sixaxis Controller App
- DS3-Controller, with changed BT-Adress to fit my TN7
- USB-OTG-Cable
What is the exact order to make it work via bluetooth?
By connecting my DS3-Controller via USB-OTG all lights are blinking (there is no way to prevent this).
Thank you in advance!
--
Update1:
Oh, nevermind my post I found out myself..
1. Change the DS3-Controller Master-Adress to fit TN7 (by using MotionInJoyDriver and Configuration with BetterDS3_1.5.3)
2. Have the SixAxis-App running
3. Connect the DS3-Controller via USB-OTG to the TN7
4. Press Pair in the App, and set that checkmark to always set that adress for your usb-device
5. Press Start in the SixAxis-App (wait a few seconds, until everything is loaded)
5.1. Now the lights on the controller are blinking (or they were blinking before)
6. Press some buttons on your controller, by still having it connected via USB-OTG, to look, if it is working.
7. Hide SixAxis-App and bring it to front again
8. Hide SixAxis-App and unplug for Controller from that USB-OTG-Cable
9. Bring SixAxis-App to front and try to push some buttons on your controler (it is now working wireless).
Now you have successfully configured your DS3 with your TN7.
To make it always work via bluetooth finally do the following:
1. Make sure your gamepad is turned off
2. Open SixAxis-App and hit Start
2.1. Wait until everything (that driver stuff) is successfully loaded
3. Press Home on your DS3-Controller (now your Controller is connected to your TN7)
4. Celebrate that day and have fun playing games
Perhaps a few steps mentioned here are not necessary, but that is the way I made it work with my TN7.
It's also still working after a (soft) restart of my TN7.
Yayness!
I'm not exactly sure what the revelation here is... I've been using my PS3 controller with my TN7 for ages with the Sixaxis app. Glad it works for you too!

Nook Glowlight Plus USB OTG Keyboard

I managed to get into developer mode on my new NGP, there's no more "build number" as I've seen in several blog posts with the latest update you click on the Nook icon on the About page it takes you to Developer mode. I've been able to install a few apps, but here's what I'd like to do.
I'd like to plug in a USB keyboard and use it to SSH into another machine through my WiFi hotspot to do some HTML/JS/CSS text editing while I'm outdoors (at the pool, the park, etc) as my other laptops/tablets aren't visible at all outdoors with glare. This would be a nice portable solution if I could get it to work, even editing locally on the device through some editor and sending via SFTP would be just fine.
However, I can get my USB OTG cable and USB keyboard to work on my Samsung J3 phone just fine, but not on my NGP it does nothing when plugged in, keyboard caps lock doesn't activate. Is there a way to get it to work, and does it require rooting the NGP? I haven't rooted the device yet.
JohnnyFriendly said:
However, I can get my USB OTG cable and USB keyboard to work on my Samsung J3 phone just fine, but not on my NGP it does nothing when plugged in, keyboard caps lock doesn't activate. Is there a way to get it to work, and does it require rooting the NGP? I haven't rooted the device yet.
Click to expand...
Click to collapse
As a workaround I put a VNC client on it so I can access my other devices and do the typing from there, that way I can use my RPI3 as the system with a keyboard on battery power and do some Python (Django)/NodeJS/ReactJS from the NGP using it as a monitor outdoors, but if I issue the following commands via adb to rotate into landscape mode I lose input on the NGP and have to reboot:
adb shell settings put system accelerometer_rotation 0
adb shell settings put system user_rotation 1
Any ideas?
I believe I looked at this once.
At least one of the problems is that the ID pin on the micro USB connector is not connected through to the processor.
B&N has never shown any interest in putting Bluetooth in a Nook.
We'll have to see if the latest "Nook Glowlight 3" will have either OTG or BT.

Touch Emulation Nvidia Shield TV without Root - Arduino Board instead?

Hi everyone,
I'm new to the forums, but I read the rules and I think I'm in the right place.
I own the original Nvidia Shield TV. I've long wanted touch emulation and to sideload games that I can play on my phone but on my TV. A couple years ago I rooted my shield, had a dual boot setup (Android TV + Full Android Marshmallow), and purchased Videomapit's Droid Mote server and client as well as his profile app. This worked for all intensive purposes, but it was clunky. My girl friend couldn't get the hang of using flashify to switch back to stock Android TV to watch Netflix, and I felt I had to use multiple game controllers, a keyboard, mouse, etc to navigate fluidly. I have since returned the shield to stock and given up on touch emulation...until....
The other day I came across this app in Google Play: USB Gamepad TouchMapper by makithappendigital. Apparently if I buy an Arduino Board: Micro, ProMicro, Leonardo or Beetle USB Stick and plug my gamepad into that using this app, touch screen on stock Android TV is now viable.
I have a couple questions...
1.) Has anyone actually tried this or something similar and did it work well?
2.) What is the difference between Micro, ProMicro, Leonardo or Beetle Arduino boards? Is one more effective for what I'm trying to accomplish, cheaper, or can be used for more than what I'd be purchasing one for (swiss army knife)?
Thank you in advance for your help and advice.
-OverClocked-
Use octopus! Thank me later
Slayerkodi said:
Use octopus! Thank me later
Click to expand...
Click to collapse
Although I appreciate your help I have to pass on this app... Many people of complained they have gotten credentials stolen in reviews.
Cut/Copy/Paste of permissions required from the Play Store:
This app has access to:
Device & app history
retrieve running apps
read sensitive log data
read your Web bookmarks and history
Cellular data settings
change/intercept network settings and traffic
Identity
find accounts on the device
add or remove accounts
read your own contact card
modify your own contact card
Calendar
read calendar events plus confidential information
add or modify calendar events and send email to guests without owners' knowledge
Contacts
find accounts on the device
read your contacts
modify your contacts
Location
approximate location (network-based)
precise location (GPS and network-based)
access extra location provider commands
SMS
read cell broadcast messages
read your text messages (SMS or MMS)
receive text messages (MMS)
receive text messages (SMS)
receive text messages (WAP)
send SMS messages
edit your text messages (SMS or MMS)
Phone
directly call phone numbers
reroute outgoing calls
read call log
read phone status and identity
make/receive SIP calls
write call log
add voicemail
Photos/Media/Files
access USB storage filesystem
read the contents of your USB storage
modify or delete the contents of your USB storage
Storage
read the contents of your USB storage
modify or delete the contents of your USB storage
Camera
take pictures and videos
Microphone
record audio
Wi-Fi connection information
view Wi-Fi connections
Device ID & call information
read phone status and identity
Wearable sensors/Activity data
body sensors (like heart rate monitors)
Other
access the cache filesystem
Access download manager.
connect and disconnect from WiMAX
choose widgets
delete other apps' data
delete apps
power device on or off
download files without notification
force stop other apps
directly install apps
interact across users
full license to interact across users
manage users
update component usage statistics
Read install sessions
read your social stream
read sync statistics
close other apps
adjust your wallpaper size
read subscribed feeds
write subscribed feeds
transmit infrared
modify app ops statistics
modify battery statistics
modify/delete internal media storage contents
write to your social stream
read Home settings and shortcuts
write Home settings and shortcuts
receive data from Internet
view configured accounts
access other Google services
YouTube usernames
AdSense
AdWords
Google App Engine
Blogger
Google Calendar
contacts data in Google accounts
Dodgeball
Google Finance
Google Base
Google Voice
Google Groups
Google Health
iGoogle accounts
JotSpot
Knol
Picasa Web Albums
Google Maps
Google mail
Google mobile apps
Google News
Google Notebook
Orkut
Google Book Search
Google Webmaster Tools
Google Voice Search
Personalized Speech Recognition
Google Talk
Google Wi-Fi
Google Spreadsheets
Google Docs
YouTube
read instant messages
write instant messages
mock location sources for testing
view network connections
act as the AccountManagerService
create accounts and set passwords
read battery statistics
pair with Bluetooth devices
access Bluetooth settings
send sticky broadcast
change system display settings
change network connectivity
allow Wi-Fi Multicast reception
connect and disconnect from Wi-Fi
Change WiMAX state
delete all app cache data
disable your screen lock
expand/collapse status bar
control flashlight
measure app storage space
full network access
close other apps
change your audio settings
control Near Field Communication
make app always run
read sync settings
read terms you added to the dictionary
run at startup
reorder running apps
set time zone
set wallpaper
draw over other apps
use accounts on the device
control vibration
prevent device from sleeping
modify system settings
toggle sync on and off
add words to user-defined dictionary
set an alarm
write web bookmarks and history
install shortcuts
uninstall shortcuts
Google Play license check
read Google service configuration
=====
Has anyone had any experience with Arduino Boards?
That list is ridiculous, I will be deleting the app. Thanks for the heads up
Slayerkodi said:
That list is ridiculous, I will be deleting the app. Thanks for the heads up
Click to expand...
Click to collapse
Your welcome slayerkodi!
I am still looking for the answer to my 2 questions in my first post. Has anyone had experience with Arduino boards and touch emulation?
Bump...
Anyone?
USB Gamepad TouchMapper by makithappendigital. Apparently if I buy an Arduino Board: Micro, ProMicro, Leonardo or Beetle USB Stick and plug my gamepad into that using this app, touch screen on stock Android TV is now viable.
I have a couple questions...
1.) Has anyone actually tried this or something similar and did it work well?
2.) What is the difference between Micro, ProMicro, Leonardo or Beetle Arduino boards? Is one more effective for what I'm trying to accomplish, cheaper, or can be used for more than what I'd be purchasing one for (swiss army knife)?
3.) I am not familiar with Arduino boards, and I was hoping you could help me pick the lowest cost board that will work for Gamepad TouchMapper on Amazon.com. Can you send me a link or two of known boards that work on Amazon?
4.) Also I have a PS3 controller, but I noticed the PS4 has a touchpad. Does the touchpad work via the Arduino board on the Shield TV? If so I'd like to purchase a new controller.
5.) Is it possible to use the lesser expensive Snakebyte Gamepad for PS4 - Wired Controller? This controller is half the price.
6.) Can I use a 15 foot USB 3.0 extension cable to plug the controller into the board?
7.) What other cables do I need...I thought I read something about an OTG cable? Can you send me a link on Amazon?
I have started a thread about your software on an Android forum. Please answer my questions and I will help promote your product on the forum and to friends/family if this all works:
Thank you in advance for your help and advice.
Click to expand...
Click to collapse
Hi,
1) Google told me, that the App Gamepad TouchMapper will crash from the start on Android TV's (maybe google do not allow the "Overlays" on TV Devices). Maybe someone can install the Demo and send some crash reports. Then I can see what I can do.
2) The only difference is the USB port. For the Beetle (Amazon: CJMCU-Beetle-Leonardo-ATMEGA32U4-Development-Arduino) you don't need an USB cable, for all the others you need an USB cable to plug it in the USB Hub.
3) I'm using this: CJMCU-Beetle-Leonardo-ATMEGA32U4-Development-Arduino
But you can also use this (incl. USB Cable): KEYESTUDIO-Arduino-Compatible-Micro-Atmega32U4
4) PS3 and PS4 are working fine. The PS4 Touchpad is a Button only with Gamepad Touchmapper
5) No. But you can use the old XBox 360 USB "wired" gamepad
6) Yes.
7) You need the USB OTG cable for other Android Devices (Tablets, Smartphones) only, because they have no full USB 2.0 Port. UGREEN-Adapter-Samsung-Controller-Smartphone
Hint: With my NVidia Shield Tablet (with HDMI Output Port) the Gamepad Touchmapper is working fine. It has the same Processor like the NVidia Shield TV. And with an USB OTG Y Cable you can use USB OTG (USB Devices like: Gamepad, Ethernet, Arduino, ...) and charge the Tablet at the same time. So you don't need the NVidia Shield TV anymore. You can also install an Android TV Launcher on your tablet. Then you have the same usability like you know it from a real AndroidTV Device.
The best thing with the Gamepad Touchmapper is: it is made for Gamepad handling including the settings. You do not need fingers or a mouse to set up the settings/games. And you don't need a rooted device.
MakeItHappenDigital said:
Hi,
1) Google told me, that the App Gamepad TouchMapper will crash from the start on Android TV's (maybe google do not allow the "Overlays" on TV Devices). Maybe someone can install the Demo and send some crash reports. Then I can see what I can do.
2) The only difference is the USB port. For the Beetle (Amazon: CJMCU-Beetle-Leonardo-ATMEGA32U4-Development-Arduino) you don't need an USB cable, for all the others you need an USB cable to plug it in the USB Hub.
3) I'm using this: CJMCU-Beetle-Leonardo-ATMEGA32U4-Development-Arduino
But you can also use this (incl. USB Cable): KEYESTUDIO-Arduino-Compatible-Micro-Atmega32U4
4) PS3 and PS4 are working fine. The PS4 Touchpad is a Button only with Gamepad Touchmapper
5) No. But you can use the old XBox 360 USB "wired" gamepad
6) Yes.
7) You need the USB OTG cable for other Android Devices (Tablets, Smartphones) only, because they have no full USB 2.0 Port. UGREEN-Adapter-Samsung-Controller-Smartphone
Hint: With my NVidia Shield Tablet (with HDMI Output Port) the Gamepad Touchmapper is working fine. It has the same Processor like the NVidia Shield TV. And with an USB OTG Y Cable you can use USB OTG (USB Devices like: Gamepad, Ethernet, Arduino, ...) and charge the Tablet at the same time. So you don't need the NVidia Shield TV anymore. You can also install an Android TV Launcher on your tablet. Then you have the same usability like you know it from a real AndroidTV Device.
The best thing with the Gamepad Touchmapper is: it is made for Gamepad handling including the settings. You do not need fingers or a mouse to set up the settings/games. And you don't need a rooted device.
Click to expand...
Click to collapse
Thank you very much! I am going to place an order on Amazon for the Arduino board and give it a try. I will report my results here in the next week or two.
over_clocked said:
Thank you very much! I am going to place an order on Amazon for the Arduino board and give it a try. I will report my results here in the next week or two.
Click to expand...
Click to collapse
I think I've found a way to use Overlays with the NVidia Shield TV (there is a different API for TV). I've ordered one, and then I will make an App especially for the Shield TV and Android TVs next week. I've published also a 2nd App to play Games with Mouse and Keyboard (https://play.google.com/store/apps/details?id=com.makeithappend.keymousetouchmapperdemo). I'm so happy to have the possibility to do it without root and without hacks. Now it's perfect for me. There are so nice games in the App Store with fantastic 3D Graphics, but it annoyed me to play these games with fingers. With Mouse und Keyboard and also Gamepad it's easier and it makes more fun
MakeItHappenDigital said:
I think I've found a way to use Overlays with the NVidia Shield TV (there is a different API for TV). I've ordered one, and then I will make an App especially for the Shield TV and Android TVs next week. I've published also a 2nd App to play Games with Mouse and Keyboard (https://play.google.com/store/apps/details?id=com.makeithappend.keymousetouchmapperdemo). I'm so happy to have the possibility to do it without root and without hacks. Now it's perfect for me. There are so nice games in the App Store with fantastic 3D Graphics, but it annoyed me to play these games with fingers. With Mouse und Keyboard and also Gamepad it's easier and it makes more fun
Click to expand...
Click to collapse
Ok so my arduino board arrived! I ended up purchasing this one:
https://www.amazon.com/gp/product/B0786LJQ8K/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1
And I bought this case to protect it:
https://www.amazon.com/gp/product/B07984HVT7/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1
So I tried your "original" demo on Nvidia Shield TV and it allows me to assign the analog stick and a button to the screen, but never allows me to actually test the stick and the button. Your app was on sale a week or two ago so I purchased it. With the full application it never detects the ps3 dualshock controller is plugged in. Then I realized that a long time ago when I rooted my Shield TV I had used the sixaxis pairing utility to change the master address to pair via Bluetooth (please note my Shield TV is no longer rooted, I returned it to stock firmware). I assumed Bluetooth connectivity was the problem. So I plugged my ps3 controller into my computer, ran the sixaxis pairing utility and created a fake address so it would no longer pair with my Shield TV. I then verified that my Shield TV was no longer pairing with my ps3 controller via Bluetooth.
I opened your paid app on the shield. When it asks me to plug in the ps3 controller it still does not detect the controller. However the USB hub, usb cable, and ps3 controller is working as I am able to navigate through menus on my Shield TV with the PS3 controller, so I do not know what is wrong here. I can't test on my phone because I have a Google Pixel and it uses USB C, so I do not have USB C to 5 pin mini B cable at the moment, but I'm sure it would work.
I will wait for your new app to test on the Shield TV once you incorporate the new API.
Thanks for the reply. Interesting. I have to think about.
I will receive my NVidia Shield TV Device in a few days, then I can more to say.
Btw. did you connected the Arduino Board and then ack the permissions a few times? After two ack permissions you have to see a PopUp Window with "Modify Data" and then "Success! Reboot... please wait 10 Seconds!"
If not, then the Arduino Board is not activated.
---------- Post added at 08:55 PM ---------- Previous post was at 08:37 PM ----------
I've tested my PS3 Controller with the Paid App and my NVidia Shield Tablet ... it found the controller (ask permission) the menu was coming up, but no control. Then I pressed the PS button once, then I could navigate the menu.
The PS3 controller is working also with the paid app.
MakeItHappenDigital said:
Thanks for the reply. Interesting. I have to think about.
I will receive my NVidia Shield TV Device in a few days, then I can more to say.
Btw. did you connected the Arduino Board and then ack the permissions a few times? After two ack permissions you have to see a PopUp Window with "Modify Data" and then "Success! Reboot... please wait 10 Seconds!"
If not, then the Arduino Board is not activated.
---------- Post added at 08:55 PM ---------- Previous post was at 08:37 PM ----------
I've tested my PS3 Controller with the Paid App and my NVidia Shield Tablet ... it found the controller (ask permission) the menu was coming up, but no control. Then I pressed the PS button once, then I could navigate the menu.
The PS3 controller is working also with the paid app.
Click to expand...
Click to collapse
Thank you for your reply! When I was using the demo, I remember it was asking for permission. I thought I granted it, but it kept nagging for permission relentlessly. It's not asking anymore?!? I do not remember if it ever said "modify data" or not. How can I get Android to ask again? Also my arduino board has a green power light on that is solid. Additionally it has a yellow light that is blinking. The letter "L" is next to the yellow flashing light. I'm not sure that is a problem or not... I have gone into settings, developer options, revoked usb debugging, disabled and re-enabled usb debugging (this was probably not necessary, but just troubleshooting). I still can not get the Shield TV to ask for permission.
over_clocked said:
Thank you for your reply! When I was using the demo, I remember it was asking for permission. I thought I granted it, but it kept nagging for permission relentlessly. It's not asking anymore?!? I do not remember if it ever said "modify data" or not. How can I get Android to ask again? Also my arduino board has a green power light on that is solid. Additionally it has a yellow light that is blinking. The letter "L" is next to the yellow flashing light. I'm not sure that is a problem or not... I have gone into settings, developer options, revoked usb debugging, disabled and re-enabled usb debugging (this was probably not necessary, but just troubleshooting). I still can not get the Shield TV to ask for permission.
Click to expand...
Click to collapse
For this app you don't need Developer options or other options/settings.
If you have more than one TouchMapper Apps installed, then you have to quit all running TouchMapper Services! Reason: The other Services are stealing the device and you will never see a reaction with the app you are currently using.
If the Arduino Board "L" LED is blinking every second, then the Board is not modified by the App. The Arduino Board is correct modified if both LEDs TX/RX are blinking every 3 seconds. Unplug and replug the board. Then you will be asked about permissions (on some devices you have to press "OK" very quickly, otherwise the Arduino board will not work) and then you will see "modify data". This is only necessary for the first time. If the board is modified, then it will be instantly activated when you connect the board (no wait time).
YouTube Video: https://youtu.be/It_T2Dl6c70
I will receive my NVidia Shield TV wednesday, then I can say more about the Shield.
MakeItHappenDigital said:
For this app you don't need Developer options or other options/settings.
If you have more than one TouchMapper Apps installed, then you have to quit all running TouchMapper Services! Reason: The other Services are stealing the device and you will never see a reaction with the app you are currently using.
If the Arduino Board "L" LED is blinking every second, then the Board is not modified by the App. The Arduino Board is correct modified if both LEDs TX/RX are blinking every 3 seconds. Unplug and replug the board. Then you will be asked about permissions (on some devices you have to press "OK" very quickly, otherwise the Arduino board will not work) and then you will see "modify data". This is only necessary for the first time. If the board is modified, then it will be instantly activated when you connect the board (no wait time).
YouTube Video: https://youtu.be/It_T2Dl6c70
I will receive my NVidia Shield TV wednesday, then I can say more about the Shield.
Click to expand...
Click to collapse
Your video was helpful, thank you. I think I may have checked the box a few times (Use by default for this USB device) when I was asked for permissions, and therefore the board was never modified by your app. I am not sure how to reset that option in android as unplugging the board and plugging it back in no longer asks for permission. Under settings>apps>permissions there are no defaults set. I also hit the reset button on the arduino board, but that didn't help either. I hope you enjoy your Shield TV, it is truly a great device. The video processor is an upgrade over the shield tablet Tegra K1 processor. The Shield TV uses the Tegra X1 processor if I remember correctly.
over_clocked said:
Your video was helpful, thank you. I think I may have checked the box a few times (Use by default for this USB device) when I was asked for permissions, and therefore the board was never modified by your app.
Click to expand...
Click to collapse
You can try to install the App on an other Andorid device and modify the Arduino Board there.
This looks really cool! Years ago, I was able to use a Wii remote as a mouse on android. It was incredible, and I would gladly pay you handsomely if you could use this method and make it happen again. To illustrate what I am looking for, it was this. https://youtu.be/r1d1tU6o-Uo
If you can make that happen on my Shield TV, I would give you $, and shout your name from the rooftops for people to buy your app! Do you think that is possible using your method here?
bradleyw801 said:
This looks really cool! Years ago, I was able to use a Wii remote as a mouse on android. It was incredible, and I would gladly pay you handsomely if you could use this method and make it happen again. To illustrate what I am looking for, it was this. https://youtu.be/r1d1tU6o-Uo
If you can make that happen on my Shield TV, I would give you $, and shout your name from the rooftops for people to buy your app! Do you think that is possible using your method here?
Click to expand...
Click to collapse
This were easy, and I have the code, but is not working, how so many other function I would use. Google changed the Bluetooth Stack since Android 5 or so, till then Wii Bluetooth is not possible anymore.
But you can use another Phone to simulate the Wii Controller without IR Lights This is in the making.
MakeItHappenDigital said:
This were easy, and I have the code, but is not working, how so many other function I would use. Google changed the Bluetooth Stack since Android 5 or so, till then Wii Bluetooth is not possible anymore.
But you can use another Phone to simulate the Wii Controller without IR Lights This is in the making.
Click to expand...
Click to collapse
Yes, I remember. I used to use my Wii remote as a light gun for emulators and games like Major Mayhem. Unfortunately all airmouse or gyroscopic methods don't work well when trying to use it as a gun. Wii IR is the best for that purpose. Please let me know if you find a way to make this work with an arduino. Thank you!
bradleyw801 said:
Yes, I remember. I used to use my Wii remote as a light gun for emulators and games like Major Mayhem. Unfortunately all airmouse or gyroscopic methods don't work well when trying to use it as a gun. Wii IR is the best for that purpose. Please let me know if you find a way to make this work with an arduino. Thank you!
Click to expand...
Click to collapse
With an Arduino Leonardo + USB Host Shield + USB BT CSR Dongle it were possible.
But I don't know it for the NVidia Shield TV (different than normal Android Devices), I will test it in a few days.
Hmmm... I could make wireless Gamepad (Wii, PS3, PS4, XBox) also possible with Arduino Leonardo.
Update: Wii Remote (incl. Pointer) + Arduino Leonardo + Touch is working fine with Android Devices (without TV), but it was not easy, because of the low memory of the Arduino Leonardo, and some USB trouble with Android.
Waiting for my NVidia Shield TV Device.

Nvidia SHIELD 2019 (not PRO) - bootloader - wireless menu navigation??

I booted my Nvidia SHIELD TV 2019 into the bootloader using ADB. The problem is that I can't navigate the menu. Neither the remote nor the controller seem to work. All tutorials speak of connecting the controller via USB but that's for older shields or the PRO version. This device does not have a USB port to connect the controller or keyboard there. My model is P3430, the regular shield TV 2019.
Has anyone been able to enter into options in this menu for this model?
I'm trying to downgrade the shield from the January upgrade which broke many apps.
elmartus said:
I booted my Nvidia SHIELD TV 2019 into the bootloader using ADB. The problem is that I can't navigate the menu. Neither the remote nor the controller seem to work. All tutorials speak of connecting the controller via USB but that's for older shields or the PRO version. This device does not have a USB port to connect the controller or keyboard there. My model is P3430, the regular shield TV 2019.
Has anyone been able to enter into options in this menu for this model?
I'm trying to downgrade the shield from the January upgrade which broke many apps.
Click to expand...
Click to collapse
You have to use the hardware button on the device located above the hdmi port.
press once to navigate menus and long press to select.
C-Rooted said:
You have to use the hardware button on the device located above the hdmi port.
press once to navigate menus and long press to select.
Click to expand...
Click to collapse
Thanks! I had figured that out but now I'm stuck because I can't run fastboot commands via wifi and the device has no USB connection. Any way to get past that?
elmartus said:
Thanks! I had figured that out but now I'm stuck because I can't run fastboot commands via wifi and the device has no USB connection. Any way to get past that?
Click to expand...
Click to collapse
That the one million dollar question.
The following is what I have read from various posts in various places:
1. I have read that you can desolder the sdcard reader and solder on a usb port for that purpose.
I have not found a post of anyone who has actually done that though.
2. I have heard reference to being about to use fastboot over network and have tried without success on over wireless and ethernet.
Maybe the update to android 11 opens up more possibilities for this method but likely not.
3. I have also wondered if there could be a way to sneak a copy of twrp custom recovery into the image-shield-2019-atv-9.0.0.zip and use that to do a restore by placing it on an sdcard as described in other posts.
This is unlikely to work and even if it did the next issue is how to navigate a custom recovery without a mouse or keyboard. Maybe using CEC form the tv remote or the power button method.
4. Another option I have considered is to somehow use the ethernet port with a usb adapter. However I think the USB/SDcard Bus are completely isolated from one another making this impossible.
Disclaimer: I am by any means an android developer just an enthusiast of android rooting.
Final Thoughts:
My hope is to open up this conversation. now that a new version is out and folks are maybe playing around with this for the 1st time in a while.
Other places where rooting the Tube comes up the answer is often just get the pro.
But I like the tube. Its been a good replacement for the firestick which a got fed up with. I want a portable ATV device for travel that isn't as underpowered.

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