Related
Has anybody heard any news on cobaltcontroller or any apps which allow the ps3 controller to be used on android?
can anybody give me some sort of update?
I'm sure a lot of people are wondering
Wish i knew how to port stuff.
His cobalt controller how to tells how to get the PS3 controllers address, which seems is the big problem.
attempts are closer
Well I have been trying to pick up where cobaltus left off.. I have android recognoizing a ds3 and can even setup.the pairing process. But of course the last hurdle remains and that is determining the Bluetooth password for the ds3 controller. What I assume is happening is that the ps3 controller sends out a randomly generated password each time the USB cable is connected ... so what I need is to see the backend or the code psjoy is receiving . Are there any windows developers out there that could open up cobalt controller and see how it gets the Bluetooth passcode for.the controller. Besides that...we have it. Everyone is welcome on this project!
didnt try doing what cobaltious is doing on win mobile, cancel cancel cancel cancel cancel cancel it doesnt work? he says it works after doing that
i was just hoping we could get some sort of update or even help from cobaltikus himself
I haven't used CobaltController in almost a year, but I remember the pairing process meant that I needed to connect the controller to my computer first and use some program (in Windows) that could access the controller to tell it that it is paired to my phone's Bluetooth MAC address.
Personally i use BlueputDroid (from android market) to control my ps3 over bluetooth.
birchnick10 said:
Well I have been trying to pick up where cobaltus left off.. I have android recognoizing a ds3 and can even setup.the pairing process. But of course the last hurdle remains and that is determining the Bluetooth password for the ds3 controller. What I assume is happening is that the ps3 controller sends out a randomly generated password each time the USB cable is connected ... so what I need is to see the backend or the code psjoy is receiving . Are there any windows developers out there that could open up cobalt controller and see how it gets the Bluetooth passcode for.the controller. Besides that...we have it. Everyone is welcome on this project!
Click to expand...
Click to collapse
I look forward to developments on this
Sent from my Xoom using Tapatalk
Now that Android 3.1 supports PS3 controller natively (USB Only) do you think it will now be easier for someone to get it working over bluetooth?
here's hoping...!
OK so out of the box this thing looks great, packaging included.
Setting it up was straight forward. HDMI to my 55" LG 240hz. Just had to dig out a spare cat5 and pop it in. Batteries in the CTRLR, dongle in the USB 2.0 port. Phone clip stashed for future use. Brought power to the MOJO and sparked it up, and just as I feared... uh.. wait.. actually it started up flawlessly, audio and video came over lovely with a beautiful smooth boot.
So far so good.
Next I used the CTRLR to perform the basic setup. TIP #1 (use mouse and keyboard for this). I didn't have an issue just took more time than it had too putting in a bunch of text via point and click. Even so, no problem to sync my google account and arrange the normal "phone" settings.
So far so good, and it doesn't even hiccup.
Apps and such, I need to navigate the new feeling of the mouse mode and android interface. TIP #2 (took a bit to understand how the left stick acts like the mouse and the A button acts like your finger pressing, so to swipe you press A then swipe stick! also when navigating screens use the right stick to scroll up and down as long as you have the curser over the section you want to scroll) I click on the MadCatz logo (claw marks), its the orientation app, follow it step by step. works like a dream, and thanks for adding that it gave me a great start. TIP #3 (follow all of the suggested actions in the slideshow). This will help you get basic apps that make the functionality of the MOJO start to feel like a workable system.
So far so good,
I want to test the sound and graphics, so I load up Dead Trigger 2 (you'll be able to DL it inside of the presentation) and man it looks sweet! I'm really impressed that this lil box can pump out those shaders and reflections at that resolution without straining.. I'm not a console FPS guy but have to say it looked great... TIP #4 (switch your CTRLR mode button from mouse mode to the right PC mode to be able to interact in Dead Trigger)
So far so good, but but but....
I want to get some apps, specifically apps that I bought the MOJO for as my media center (among other things). So you'll soon find you cannot DL most apps as the developers haven't added MOJO as a supported device, so you wont even have an option to try it out. This will not do as I am not going to wait for them to add support to get to enjoy this thing.
TIP #5 downloading and side loading apps till you can ROOT and modify the ro. to act like a supported device to fake out the app store (till they get off their ass and support this thing).
1. On your pc go to the android market and find the app you want, copy the address bar.
2. go to (im new to the forum so they wont let me show the url, but just look up APK-Downloader from evozi) paste the google play URL into the text box and click the "generate dl link" button.
3. It will save the app package as a .zip file, you will need to change the file extension from .zip to .apk and save it on a USB flash drive.
4. Pop the USB flash drive into the USB 3.0 port of your MOJO
5. Go to the security settings in the MOJO and uncheck the restriction on installing apps that are from unknown sources.
6. Open up ES File Manager app (if you followed TIP #3 this will be installed already) and find Local on the left, click that, then scroll down to USB, and click that.
7. Find the file you DL and saved as .apk and click it. It will install (everything I installed this way works perfectly, I can only speak from my experience but so far no duds, THOUGH I HAD A FAIL ON AN APP I DID NOT PURCHASE *still working on how to buy an app to gain access without being able to have that option to purchase on the market place, I think I will have to root and change my device description to a supported device but all of these steps are to avoid having to root for now*)
After this now I sit back and enjoy, I just wanted to help out anyone else that might be new to the MOJO.
So far so good, I have all the apps I bought the MOJO for and woohoo! Thanks for this MadCatz. I'm impressed. Now I just need to send some emails to the developers to update their apps.
-XexisKhan
oh and..
Almost forgot! NVIDIA TEGRAZONE has tons of compatible apps/games for this thing that look awesome, for those of you were are waiting for content to consider the MOJO... it's here!
-XexisKhan
@XexisKhan
Very helpful, thank you
gwaldo said:
@XexisKhan
Very helpful, thank you
Click to expand...
Click to collapse
Hey my pleasure.
As I progress there are a few more things I have found.
I just purchased two keyboards to test out: (note: I would have tried out MADCATZ gamesmart stuff if they were available in store but it was an impulse decision)
I bought a HP Bluetooth keyboard K4000
Pros - only 29.99, no need for dongle with Bluetooth, super small, has power button so you can turn your MOJO off and on (never thought I would get excited about something like that but hey) and feels sturdy. Can also use the FN keys to turn off the MOJO and handle all the multimedia stuff, lovely.
Cons - Will need a mouse or separate touch pad, or will have to use the CTRLR in conjunction, not horrible but..
Also I picked up a Logitech Wireless All-In-One Keyboard tk820
Pros - It has a touch pad built in but not a ghetto one, it's real slick on the right side nice and big, stylish, heavy enough that when you have it on your lap and you use the touch pad it doesn't slide off. For most activities you wont need anything else since you can track with touch pad and type with keyboard. Can also use the FN keys to turn off the MOJO and handle all the multimedia stuff, lovely.
Cons - It is pricey at BestBuy 69.99. You will have to use up a USB slot for the dongle (Logitech unified devices). The touch pad doesn't work for the real interactive games, only the basic ones. Touch pad doesn't quit feel like you are working on the surface of a phone/screen.. would be cool.
Lastly I have plugged in several mice and all have worked well, but I tested my first straight BLUETOOTH mouse.
the Logitech Ultrathin Touch Mouse t630
Connected and functions as designed.. very slim blue tooth no dongle needed.
For ****s n gigs I plugged in my Razer Nostromo, it appears to function fine. hmm need further testing.
Turns out the CTRLR needs the dongle for MOJO but not other BLUETOOTH devices... interesting.
Gonna keep them all for a bit and test em out further. Do not see a compatibility issue with any input devices as of yet.
What's apps did u side load?
@XexisKhan thanks again
RE keyboards, did all keys map correctly?
My BT mini keyboard with mouse touch pad works for alph-numeric keys but I notice the android virtual keyboard keeps coming up and I can't use the backspace nor enter keys, strange becuase it works fine in windows and linux.
My FN keys don't turn off my mojo lol
gwaldo said:
@XexisKhan thanks again
RE keyboards, did all keys map correctly?
My BT mini keyboard with mouse touch pad works for alph-numeric keys but I notice the android virtual keyboard keeps coming up and I can't use the backspace nor enter keys, strange becuase it works fine in windows and linux.
My FN keys don't turn off my mojo lol
Click to expand...
Click to collapse
The issue there (from what I experienced) is that the on-screen keyboard is set to default. Set your BT keyboard as the default and you won't have the other pop up. As soon as you disconnect the BT, the on-screen goes back to default.
ExtremeRyno said:
The issue there (from what I experienced) is that the on-screen keyboard is set to default. Set your BT keyboard as the default and you won't have the other pop up. As soon as you disconnect the BT, the on-screen goes back to default.
Click to expand...
Click to collapse
Thanks for the reply, I turned everything off in langauges but it still shows, not sure where to se the default keyboard.. my tablet running 4.0.4 has the same settings and does it automatically.
The keyboard mapping works just by escaping out of the virtual keyboard, so that's good enough for me
edit: @XexisKhan
Thanks, I'll look into External Keyboard Helper Pro.
XexisKhan said:
Hey my pleasure.
As I progress there are a few more things I have found.
I just purchased two keyboards to test out: (note: I would have tried out MADCATZ gamesmart stuff if they were available in store but it was an impulse decision)
I bought a HP Bluetooth keyboard K4000
Pros - only 29.99, no need for dongle with Bluetooth, super small, has power button so you can turn your MOJO off and on (never thought I would get excited about something like that but hey) and feels sturdy. Can also use the FN keys to turn off the MOJO and handle all the multimedia stuff, lovely.
Cons - Will need a mouse or separate touch pad, or will have to use the CTRLR in conjunction, not horrible but..
Also I picked up a Logitech Wireless All-In-One Keyboard tk820
Pros - It has a touch pad built in but not a ghetto one, it's real slick on the right side nice and big, stylish, heavy enough that when you have it on your lap and you use the touch pad it doesn't slide off. For most activities you wont need anything else since you can track with touch pad and type with keyboard. Can also use the FN keys to turn off the MOJO and handle all the multimedia stuff, lovely.
Cons - It is pricey at BestBuy 69.99. You will have to use up a USB slot for the dongle (Logitech unified devices). The touch pad doesn't work for the real interactive games, only the basic ones. Touch pad doesn't quit feel like you are working on the surface of a phone/screen.. would be cool.
Lastly I have plugged in several mice and all have worked well, but I tested my first straight BLUETOOTH mouse.
the Logitech Ultrathin Touch Mouse t630
Connected and functions as designed.. very slim blue tooth no dongle needed.
For ****s n gigs I plugged in my Razer Nostromo, it appears to function fine. hmm need further testing.
Turns out the CTRLR needs the dongle for MOJO but not other BLUETOOTH devices... interesting.
Gonna keep them all for a bit and test em out further. Do not see a compatibility issue with any input devices as of yet.
Click to expand...
Click to collapse
I am using a Logitech K270 - it seems that the mapping is not completely compatable with MOJO. I can only assume that MOJO is looking for an Android keyboard and/or driver... Am I right? Pls how is the Razor gamepad working? Does all the function keys work, can you reassign the keys ok ? ~Andy aka Two_Wolf~
PS anyone may anwser if you pls
ajelliottjr said:
I am using a Logitech K270 - it seems that the mapping is not completely compatable with MOJO. I can only assume that MOJO is looking for an Android keyboard and/or driver... Am I right? Pls how is the Razor gamepad working? Does all the function keys work, can you reassign the keys ok ? ~Andy aka Two_Wolf~
PS anyone may anwser if you pls
Click to expand...
Click to collapse
Stock mojo works with BT2 (needing the USB dongle), CM12 newer BT Smart (no dongle required)
I have no idea what other gamepads use but if it's BT it will pair to mojo
I plan to buy Mojo these days, there is an offer in my country (Greece) for 89€
1. Anyone knows what's the latest official version of Mojo? I can't find anything on internet about that. Its still 4.2???
2. I will be able to run 1080p on Kodi without probs? I saw also an update that came out on June 2014 that promised 4k capabilities, is that also available?
3. Anyone knows if Football Manager 2016 Touch is supported for Mojo? It says that it run in Nvidia Shield, that i assume its the same thing, just to be sure.
I post here, as it seemed more related to start a new thread, if its not np i can start a new thread - ty in advance
Its still 4.2???
Click to expand...
Click to collapse
Think so. Someone recently posted that they received word from the folks at Mad Catz stating they stopped working on the project. Never tried Kodi on it, but I know for a fact you can use 1080p.
Ended up selling my MOJO just a over month ago though. It had such a huge potential
AndroidSupaFan said:
Think so. Someone recently posted that they received word from the folks at Mad Catz stating they stopped working on the project. Never tried Kodi on it, but I know for a fact you can use 1080p.
Ended up selling my MOJO just a over month ago though. It had such a huge potential
Click to expand...
Click to collapse
I have sent also a ticket to Mad Catz with the same question, i will respond back when i will have news. But in the meantime, i can't understand why people abandon this device. It plays 1080p movies and 4K (so Kodi is used at its best here), and also you take a awesome controller which can be used with games in the tv. Ok not anything spectacular (we have pc for that) but some nice games at least. Also you take a traveler clip where you can have your smartphone on the controller and the specs of mojo itself, if there is a capable rom creator, let you have new version of Android in the future easily.
Its very sad that i see that very few people are using the device and making roms. I bought it for 70 euro and i believe its better than most rk media players out there.
Hi does it run apps like 4od I player itvplayer demand five amazon video etc? Because some apps will be available to download but won't work with the controller. Can you plug a mouse and keyboard in to play the games that don't work on the controller?
iMarcs said:
Hi does it run apps like 4od I player itvplayer demand five amazon video etc? Because some apps will be available to download but won't work with the controller. Can you plug a mouse and keyboard in to play the games that don't work on the controller?
Click to expand...
Click to collapse
Hey, you can plug a mouse but with the controller itself it has an integrated mouse "mode" that behave like a mouse so it's not so needed. If you please tell me exact what apps you are looking for, and i will test them later today to report back.
---------- Post added at 10:23 AM ---------- Previous post was at 10:22 AM ----------
For me, the main problem is that 4.2.2 doesn't have so much compatibility with the apps in playstore. (even if i manage to spoof the device). It would be nice to have at least Lollipop
iMarcs said:
Hi does it run apps like 4od I player itvplayer demand five amazon video etc? Because some apps will be available to download but won't work with the controller. Can you plug a mouse and keyboard in to play the games that don't work on the controller?
Click to expand...
Click to collapse
Nah, it doesn't support Amazon video, primary reason why I sold it.
Well, rumors first spread Mad Catz was bringing new update and support Android TV.... As of now, nothing!
The controller is great, hardware is great, no doubt about it. But the lack of future official updates makes it another unused sitting console next to the TV. If something happens, I will probably buy it again (and I made a profit selling it though!).
lanc3lot said:
Hey, you can plug a mouse but with the controller itself it has an integrated mouse "mode" that behave like a mouse so it's not so needed. If you please tell me exact what apps you are looking for, and i will test them later today to report back.
---------- Post added at 10:23 AM ---------- Previous post was at 10:22 AM ----------
For me, the main problem is that 4.2.2 doesn't have so much compatibility with the apps in playstore. (even if i manage to spoof the device). It would be nice to have at least Lollipop
Click to expand...
Click to collapse
Thabks for your help. I'm looking to get all the media streaming apps, 8ball multiplayer and call if duty zombies ect
Netflix works, as Cod Zombies
From my understanding the DualShock4 PS4 Controller will work with the Shield TV when using USB/OTG cable. Has anyone tried pairing over Bluetooth?
I think the PS4 pad is the most balanced gamepad for thew type of gaming I do(mostly emu/retro gaming and occasional Android native games)and before I order one Id really like to hear from anyone who uses different types of gamepads
Yes, it works with the regular USB cable.
The PS4 controller can connect wirelessly to any android device using the closed source paid app Sixaxis Controller available on Google Play. This works quite well. If you adjust the settings and default mapping it can work just like a native Android gamepad and start the service on boot. Having tried it on my 16 GB model there are two caviats. Firstly it overrides the Bluetooth hardware to simulate a PS4, so you can't simultaneously connect any normal Bluetooth devices (such as the Shield remote). Luckily the Shield gamepad uses WiFi-direct. Secondly, for some reason the D-pad is unavailable during the gameplay of some games. This is no good for playing Half-Life 2. Also the non-default mapping doesn't play well with GTA San Andreas. Despite these issues I'm still glad I bought the Dualshock 4 (I don't have a PS4) because it's the nicest physical gamepad I've used, and the two issues I've listed are only software problems. My LG G3 running CM 12.1 nightlies can connect to the Dualshock 4 without the app but doesn't map well. Another cool thing about the Sixaxis Controller is that you can use the touchpad as a mousepad. Great for sideloaded apps. Oh and you need root to use Sixaxis Controller.
Got it. I was aware of sixaxxis for other android tablets/phones Ive used but for some reason I thought I had seen a youtube video of someone simply pairing a PS4 gamepad using the native Bluetooth pairing process. I may have been looking at a video of another device, not the ShieldTV
My Sony TV with built in Android TV has drivers for a PS4 Controllers to used via bluetooth, is there anyway I can extract the files to be used with the Shield TV?
Did you root the shield tv in order to use the sixaxis? Or did you change the master address and then pair as normal on the shield tv?
BenjiHansell said:
The PS4 controller can connect wirelessly to any android device using the closed source paid app Sixaxis Controller available on Google Play. This works quite well. If you adjust the settings and default mapping it can work just like a native Android gamepad and start the service on boot. Having tried it on my 16 GB model there are two caviats. Firstly it overrides the Bluetooth hardware to simulate a PS4, so you can't simultaneously connect any normal Bluetooth devices (such as the Shield remote). Luckily the Shield gamepad uses WiFi-direct. Secondly, for some reason the D-pad is unavailable during the gameplay of some games. This is no good for playing Half-Life 2. Also the non-default mapping doesn't play well with GTA San Andreas. Despite these issues I'm still glad I bought the Dualshock 4 (I don't have a PS4) because it's the nicest physical gamepad I've used, and the two issues I've listed are only software problems. My LG G3 running CM 12.1 nightlies can connect to the Dualshock 4 without the app but doesn't map well. Another cool thing about the Sixaxis Controller is that you can use the touchpad as a mousepad. Great for sideloaded apps. Oh and you need root to use Sixaxis Controller.
Click to expand...
Click to collapse
aggiemarine07 said:
Did you root the shield tv in order to use the sixaxis? Or did you change the master address and then pair as normal on the shield tv?
Click to expand...
Click to collapse
I rooted in order to use the Sixaxis Controller app. I never managed to pair it to the Shield TV via normal bluetooth (like I can with my phone). And the master address needs to be changed either way.
BenjiHansell said:
I rooted in order to use the Sixaxis Controller app. I never managed to pair it to the Shield TV via normal bluetooth (like I can with my phone). And the master address needs to be changed either way.
Click to expand...
Click to collapse
yeah I rooted my shield TV last night and using the Sixaxis appto run my Dualshock4 controller. Worked like a charm.
does the siaxais controller ps4 work with the nvidia shield for multiplayer?
The Sixaxis Controller app claims to be able to handle multiple PlayStation controllers but I haven't tested this. I can confirm that it works multiplayer using a DS4 and Shield Controller (which uses WiFi direct, so isn't affected by Sixaxis Controller overriding the Bluetooth hardware). Interestingly the DS4 now pairs with the Shield TV (via Bluetooth, without Sixaxis or root) and maps correctly as of firmware v2.1. Unfortunately it misses button presses and it's impossible to turn off the DS4 without unplugging the Shield or unpairing it (and it took about 20 attempts to pair). Sixaxis still works well but require root and disconnects all other Bluetooth devices. I'm fairly sure that you can pair DS4 controllers with Sony Android TVs out of the box.
will it work via a cable connected usb without a need for an app?
i want a second controller not sure which one to get
anyone using this with bluetooth be aware: if you leave the sixaxis app running for too long with dualshock bluetooth enabled, it may eventually disable bluetooth on your device when trying to go back.
ive been through 2 different nexus players, as well as a shield tv and all have ended up disabling OS bluetooth, even when turning off the sixaxis bluetooth, resulting in requring either a factory reset or android terminal installed and typing in some commands to get it to work again. What causes the issue seems to be random, as sometimes i can leave the app running and come back and it still works, other times it doesnt though. you can still use the nvidia controller since it runs via wifi, but the remote and any other bluetooth devices wont work. this issue is a random event and doesnt always occur, but it IS there, and its a pain to get it working again.
Perhaps someone can find a compatible app to sideload to enable/disable bluetooth in case this happens? would be much easier than typing in terminal commands.
does itwork fine wired ? and is it a better controler
unvaluablespace said:
anyone using this with bluetooth be aware: if you leave the sixaxis app running for too long with dualshock bluetooth enabled, it may eventually disable bluetooth on your device when trying to go back.
ive been through 2 different nexus players, as well as a shield tv and all have ended up disabling OS bluetooth, even when turning off the sixaxis bluetooth, resulting in requring either a factory reset or android terminal installed and typing in some commands to get it to work again. What causes the issue seems to be random, as sometimes i can leave the app running and come back and it still works, other times it doesnt though. you can still use the nvidia controller since it runs via wifi, but the remote and any other bluetooth devices wont work. this issue is a random event and doesnt always occur, but it IS there, and its a pain to get it working again.
Perhaps someone can find a compatible app to sideload to enable/disable bluetooth in case this happens? would be much easier than typing in terminal commands.
Click to expand...
Click to collapse
Yeah, I experienced the same issues in just my first time pairing a DS4 controller with the Sixaxis app... Also, like others mentioned on here, the default layout is a bit weird (Options=Select; Share=Back, etc) which means a lot of customizing in games, etc. Also, the service doesn't always auto-start that well so sometimes it takes some time to get it 'connected and ready to go' and I don't like how the app takes over Bluetooth while it's running. The only thing I did like is that the touchpad feature does work well (as long as the app supports 'Mouse input'), but overall I didn't think it's worth the hassle if I have to this every time I want to use the controller.
BTW, in case your Bluetooth becomes disabled while using this app, the command that worked for me (in adb shell) is:
Code:
su
service call bluetooth_manager 6
Has anyone successfully paired the shield with a DS4 without the sixaxis app? My shield can see the controller (listed as wireless controller) but they can't seem to pair.
finty said:
Has anyone successfully paired the shield with a DS4 without the sixaxis app? My shield can see the controller (listed as wireless controller) but they can't seem to pair.
Click to expand...
Click to collapse
Bump, Would also like to know!
d0ubl3_d1zzl3 said:
Yeah, I experienced the same issues in just my first time pairing a DS4 controller with the Sixaxis app... Also, like others mentioned on here, the default layout is a bit weird (Options=Select; Share=Back, etc) which means a lot of customizing in games, etc. Also, the service doesn't always auto-start that well so sometimes it takes some time to get it 'connected and ready to go' and I don't like how the app takes over Bluetooth while it's running. The only thing I did like is that the touchpad feature does work well (as long as the app supports 'Mouse input'), but overall I didn't think it's worth the hassle if I have to this every time I want to use the controller.
BTW, in case your Bluetooth becomes disabled while using this app, the command that worked for me (in adb shell) is:
Code:
su
service call bluetooth_manager 6
Click to expand...
Click to collapse
Same thing happened to me although I only had the app for about 2 hours before it disabled BT. I couldn't get it to work while installed, and i am rooted. I don't believe it works in the newest firmware 3.0.
What did you use to write those commands? Would adb minimalist work? Same app used to root the shield?
Sent from my Sammy S6 using Revolution 1.0
mattkilla420 said:
Same thing happened to me although I only had the app for about 2 hours before it disabled BT. I couldn't get it to work while installed, and i am rooted. I don't believe it works in the newest firmware 3.0.
What did you use to write those commands? Would adb minimalist work? Same app used to root the shield?
Click to expand...
Click to collapse
Well, I used the Nvidia Shield TV Utility App to get into an adb shell, but Minimal should work just as well. Just make sure to run the 'adb shell' command before you run the commands I listed on my post above..
I used terminal Emulator on the device and it worked great. Turned BT back on
Sent from my Sammy S6 using Revolution 1.0
Before rooting and buying the app I'd know if I can connect more than DS4 via bluetooth.. Anyone tried it?
thanks!
Hi everyone! This might be a long post, but I figured I'll give as much detail as I can in the first post. I recently got an Nvidia Shield TV over the holidays and I've been loving it, incredibly powerful device that's totally exceeded my expectations. However I've been having one nagging issue, and that is in the topic of getting 4 controllers to work through Gamestream/Moonlight.
To give a quick background on what I'm working with - I have a Shield Gamepad with an official Microsoft Xbox 360 Wireless USB Receiver and 3 Xbox 360 Gamepads.
With Gamestream, multi controller support doesn't seem to work at all. When disabled, the Shield Gamepad works perfectly without a hitch in single player games. However, as soon as I turn it on through the menu, the controller instantly stops working. I can still navigate the menus of Gamestream, but the actual input of my controller is no longer being sent to my PC in the other room.
Now, Moonlight seems to solve this problem, but only partially. Installed with no customizations, Moonlight will support multiple controllers, but will stop at 3, meaning that I can have my Shield Gamepad and two Xbox 360 controllers functional, but the last controller's input will not go through, even though it is connected to the receiver and able to send inputs to the Shield itself.
I am able to get all 4 controllers working simultaneously with Dolphin, Mupen64Plus AE, ePSXe... You get the picture. It works GREAT with everything, but I have these weird issues whenever I try to get this to work with the official Gamestream app and Moonlight.
I've tried even hooking up a wired Xbox 360 controller to the Shield in an attempt to fix both issues, but the same thing happens. Weirdly enough, when I go to my PC and hook up a controller, then that controller can take over the 4th controller slot! But then you have 3 people gaming in one room with the last player in a completely separate room using the PC.
Thank you so much for reading!
TL;DR - Gamestream multi controller support doesn't function at all, no controller input will go through. Moonlight only supports 3 controllers, but for some reason not 4. Using Shield Gamepad + Xbox 360 Controllers.
Anybody know the solution? I'm still running into issues with this
-Mythic- said:
Anybody know the solution? I'm still running into issues with this
Click to expand...
Click to collapse
when you start a stream, as soon as the game starts, hold the Play/Pause button. A new menu will pop up and on the right side is a 3-dot menu. Select "multi-controller" enabled. You have to do this with each stream.
I just bought a 2nd Shield controller a couple days ago, and through my adventures trying to get multiplayer in gamestream i stumbled on this menu. Don't know why nvidia "hid" it in a menu rather than having a giant button on the screen or something.
kscasper13 said:
when you start a stream, as soon as the game starts, hold the Play/Pause button. A new menu will pop up and on the right side is a 3-dot menu. Select "multi-controller" enabled. You have to do this with each stream.
I just bought a 2nd Shield controller a couple days ago, and through my adventures trying to get multiplayer in gamestream i stumbled on this menu. Don't know why nvidia "hid" it in a menu rather than having a giant button on the screen or something.
Click to expand...
Click to collapse
The weird thing is that whenever I try that, controller inputs on Gamestream stop working entirely.
I guess that's partially irrelevant now though. My Gamestream app has decided to stop working entirely (claims my PC is asleep when it's not). I now use moonlight for all my Gamstreaming purposes, but am still running into issues with the 3 controller cap.
Hi everyone,
I'm new to the forums, but I read the rules and I think I'm in the right place.
I own the original Nvidia Shield TV. I've long wanted touch emulation and to sideload games that I can play on my phone but on my TV. A couple years ago I rooted my shield, had a dual boot setup (Android TV + Full Android Marshmallow), and purchased Videomapit's Droid Mote server and client as well as his profile app. This worked for all intensive purposes, but it was clunky. My girl friend couldn't get the hang of using flashify to switch back to stock Android TV to watch Netflix, and I felt I had to use multiple game controllers, a keyboard, mouse, etc to navigate fluidly. I have since returned the shield to stock and given up on touch emulation...until....
The other day I came across this app in Google Play: USB Gamepad TouchMapper by makithappendigital. Apparently if I buy an Arduino Board: Micro, ProMicro, Leonardo or Beetle USB Stick and plug my gamepad into that using this app, touch screen on stock Android TV is now viable.
I have a couple questions...
1.) Has anyone actually tried this or something similar and did it work well?
2.) What is the difference between Micro, ProMicro, Leonardo or Beetle Arduino boards? Is one more effective for what I'm trying to accomplish, cheaper, or can be used for more than what I'd be purchasing one for (swiss army knife)?
Thank you in advance for your help and advice.
-OverClocked-
Use octopus! Thank me later
Slayerkodi said:
Use octopus! Thank me later
Click to expand...
Click to collapse
Although I appreciate your help I have to pass on this app... Many people of complained they have gotten credentials stolen in reviews.
Cut/Copy/Paste of permissions required from the Play Store:
This app has access to:
Device & app history
retrieve running apps
read sensitive log data
read your Web bookmarks and history
Cellular data settings
change/intercept network settings and traffic
Identity
find accounts on the device
add or remove accounts
read your own contact card
modify your own contact card
Calendar
read calendar events plus confidential information
add or modify calendar events and send email to guests without owners' knowledge
Contacts
find accounts on the device
read your contacts
modify your contacts
Location
approximate location (network-based)
precise location (GPS and network-based)
access extra location provider commands
SMS
read cell broadcast messages
read your text messages (SMS or MMS)
receive text messages (MMS)
receive text messages (SMS)
receive text messages (WAP)
send SMS messages
edit your text messages (SMS or MMS)
Phone
directly call phone numbers
reroute outgoing calls
read call log
read phone status and identity
make/receive SIP calls
write call log
add voicemail
Photos/Media/Files
access USB storage filesystem
read the contents of your USB storage
modify or delete the contents of your USB storage
Storage
read the contents of your USB storage
modify or delete the contents of your USB storage
Camera
take pictures and videos
Microphone
record audio
Wi-Fi connection information
view Wi-Fi connections
Device ID & call information
read phone status and identity
Wearable sensors/Activity data
body sensors (like heart rate monitors)
Other
access the cache filesystem
Access download manager.
connect and disconnect from WiMAX
choose widgets
delete other apps' data
delete apps
power device on or off
download files without notification
force stop other apps
directly install apps
interact across users
full license to interact across users
manage users
update component usage statistics
Read install sessions
read your social stream
read sync statistics
close other apps
adjust your wallpaper size
read subscribed feeds
write subscribed feeds
transmit infrared
modify app ops statistics
modify battery statistics
modify/delete internal media storage contents
write to your social stream
read Home settings and shortcuts
write Home settings and shortcuts
receive data from Internet
view configured accounts
access other Google services
YouTube usernames
AdSense
AdWords
Google App Engine
Blogger
Google Calendar
contacts data in Google accounts
Dodgeball
Google Finance
Google Base
Google Voice
Google Groups
Google Health
iGoogle accounts
JotSpot
Knol
Picasa Web Albums
Google Maps
Google mail
Google mobile apps
Google News
Google Notebook
Orkut
Google Book Search
Google Webmaster Tools
Google Voice Search
Personalized Speech Recognition
Google Talk
Google Wi-Fi
Google Spreadsheets
Google Docs
YouTube
read instant messages
write instant messages
mock location sources for testing
view network connections
act as the AccountManagerService
create accounts and set passwords
read battery statistics
pair with Bluetooth devices
access Bluetooth settings
send sticky broadcast
change system display settings
change network connectivity
allow Wi-Fi Multicast reception
connect and disconnect from Wi-Fi
Change WiMAX state
delete all app cache data
disable your screen lock
expand/collapse status bar
control flashlight
measure app storage space
full network access
close other apps
change your audio settings
control Near Field Communication
make app always run
read sync settings
read terms you added to the dictionary
run at startup
reorder running apps
set time zone
set wallpaper
draw over other apps
use accounts on the device
control vibration
prevent device from sleeping
modify system settings
toggle sync on and off
add words to user-defined dictionary
set an alarm
write web bookmarks and history
install shortcuts
uninstall shortcuts
Google Play license check
read Google service configuration
=====
Has anyone had any experience with Arduino Boards?
That list is ridiculous, I will be deleting the app. Thanks for the heads up
Slayerkodi said:
That list is ridiculous, I will be deleting the app. Thanks for the heads up
Click to expand...
Click to collapse
Your welcome slayerkodi!
I am still looking for the answer to my 2 questions in my first post. Has anyone had experience with Arduino boards and touch emulation?
Bump...
Anyone?
USB Gamepad TouchMapper by makithappendigital. Apparently if I buy an Arduino Board: Micro, ProMicro, Leonardo or Beetle USB Stick and plug my gamepad into that using this app, touch screen on stock Android TV is now viable.
I have a couple questions...
1.) Has anyone actually tried this or something similar and did it work well?
2.) What is the difference between Micro, ProMicro, Leonardo or Beetle Arduino boards? Is one more effective for what I'm trying to accomplish, cheaper, or can be used for more than what I'd be purchasing one for (swiss army knife)?
3.) I am not familiar with Arduino boards, and I was hoping you could help me pick the lowest cost board that will work for Gamepad TouchMapper on Amazon.com. Can you send me a link or two of known boards that work on Amazon?
4.) Also I have a PS3 controller, but I noticed the PS4 has a touchpad. Does the touchpad work via the Arduino board on the Shield TV? If so I'd like to purchase a new controller.
5.) Is it possible to use the lesser expensive Snakebyte Gamepad for PS4 - Wired Controller? This controller is half the price.
6.) Can I use a 15 foot USB 3.0 extension cable to plug the controller into the board?
7.) What other cables do I need...I thought I read something about an OTG cable? Can you send me a link on Amazon?
I have started a thread about your software on an Android forum. Please answer my questions and I will help promote your product on the forum and to friends/family if this all works:
Thank you in advance for your help and advice.
Click to expand...
Click to collapse
Hi,
1) Google told me, that the App Gamepad TouchMapper will crash from the start on Android TV's (maybe google do not allow the "Overlays" on TV Devices). Maybe someone can install the Demo and send some crash reports. Then I can see what I can do.
2) The only difference is the USB port. For the Beetle (Amazon: CJMCU-Beetle-Leonardo-ATMEGA32U4-Development-Arduino) you don't need an USB cable, for all the others you need an USB cable to plug it in the USB Hub.
3) I'm using this: CJMCU-Beetle-Leonardo-ATMEGA32U4-Development-Arduino
But you can also use this (incl. USB Cable): KEYESTUDIO-Arduino-Compatible-Micro-Atmega32U4
4) PS3 and PS4 are working fine. The PS4 Touchpad is a Button only with Gamepad Touchmapper
5) No. But you can use the old XBox 360 USB "wired" gamepad
6) Yes.
7) You need the USB OTG cable for other Android Devices (Tablets, Smartphones) only, because they have no full USB 2.0 Port. UGREEN-Adapter-Samsung-Controller-Smartphone
Hint: With my NVidia Shield Tablet (with HDMI Output Port) the Gamepad Touchmapper is working fine. It has the same Processor like the NVidia Shield TV. And with an USB OTG Y Cable you can use USB OTG (USB Devices like: Gamepad, Ethernet, Arduino, ...) and charge the Tablet at the same time. So you don't need the NVidia Shield TV anymore. You can also install an Android TV Launcher on your tablet. Then you have the same usability like you know it from a real AndroidTV Device.
The best thing with the Gamepad Touchmapper is: it is made for Gamepad handling including the settings. You do not need fingers or a mouse to set up the settings/games. And you don't need a rooted device.
MakeItHappenDigital said:
Hi,
1) Google told me, that the App Gamepad TouchMapper will crash from the start on Android TV's (maybe google do not allow the "Overlays" on TV Devices). Maybe someone can install the Demo and send some crash reports. Then I can see what I can do.
2) The only difference is the USB port. For the Beetle (Amazon: CJMCU-Beetle-Leonardo-ATMEGA32U4-Development-Arduino) you don't need an USB cable, for all the others you need an USB cable to plug it in the USB Hub.
3) I'm using this: CJMCU-Beetle-Leonardo-ATMEGA32U4-Development-Arduino
But you can also use this (incl. USB Cable): KEYESTUDIO-Arduino-Compatible-Micro-Atmega32U4
4) PS3 and PS4 are working fine. The PS4 Touchpad is a Button only with Gamepad Touchmapper
5) No. But you can use the old XBox 360 USB "wired" gamepad
6) Yes.
7) You need the USB OTG cable for other Android Devices (Tablets, Smartphones) only, because they have no full USB 2.0 Port. UGREEN-Adapter-Samsung-Controller-Smartphone
Hint: With my NVidia Shield Tablet (with HDMI Output Port) the Gamepad Touchmapper is working fine. It has the same Processor like the NVidia Shield TV. And with an USB OTG Y Cable you can use USB OTG (USB Devices like: Gamepad, Ethernet, Arduino, ...) and charge the Tablet at the same time. So you don't need the NVidia Shield TV anymore. You can also install an Android TV Launcher on your tablet. Then you have the same usability like you know it from a real AndroidTV Device.
The best thing with the Gamepad Touchmapper is: it is made for Gamepad handling including the settings. You do not need fingers or a mouse to set up the settings/games. And you don't need a rooted device.
Click to expand...
Click to collapse
Thank you very much! I am going to place an order on Amazon for the Arduino board and give it a try. I will report my results here in the next week or two.
over_clocked said:
Thank you very much! I am going to place an order on Amazon for the Arduino board and give it a try. I will report my results here in the next week or two.
Click to expand...
Click to collapse
I think I've found a way to use Overlays with the NVidia Shield TV (there is a different API for TV). I've ordered one, and then I will make an App especially for the Shield TV and Android TVs next week. I've published also a 2nd App to play Games with Mouse and Keyboard (https://play.google.com/store/apps/details?id=com.makeithappend.keymousetouchmapperdemo). I'm so happy to have the possibility to do it without root and without hacks. Now it's perfect for me. There are so nice games in the App Store with fantastic 3D Graphics, but it annoyed me to play these games with fingers. With Mouse und Keyboard and also Gamepad it's easier and it makes more fun
MakeItHappenDigital said:
I think I've found a way to use Overlays with the NVidia Shield TV (there is a different API for TV). I've ordered one, and then I will make an App especially for the Shield TV and Android TVs next week. I've published also a 2nd App to play Games with Mouse and Keyboard (https://play.google.com/store/apps/details?id=com.makeithappend.keymousetouchmapperdemo). I'm so happy to have the possibility to do it without root and without hacks. Now it's perfect for me. There are so nice games in the App Store with fantastic 3D Graphics, but it annoyed me to play these games with fingers. With Mouse und Keyboard and also Gamepad it's easier and it makes more fun
Click to expand...
Click to collapse
Ok so my arduino board arrived! I ended up purchasing this one:
https://www.amazon.com/gp/product/B0786LJQ8K/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1
And I bought this case to protect it:
https://www.amazon.com/gp/product/B07984HVT7/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1
So I tried your "original" demo on Nvidia Shield TV and it allows me to assign the analog stick and a button to the screen, but never allows me to actually test the stick and the button. Your app was on sale a week or two ago so I purchased it. With the full application it never detects the ps3 dualshock controller is plugged in. Then I realized that a long time ago when I rooted my Shield TV I had used the sixaxis pairing utility to change the master address to pair via Bluetooth (please note my Shield TV is no longer rooted, I returned it to stock firmware). I assumed Bluetooth connectivity was the problem. So I plugged my ps3 controller into my computer, ran the sixaxis pairing utility and created a fake address so it would no longer pair with my Shield TV. I then verified that my Shield TV was no longer pairing with my ps3 controller via Bluetooth.
I opened your paid app on the shield. When it asks me to plug in the ps3 controller it still does not detect the controller. However the USB hub, usb cable, and ps3 controller is working as I am able to navigate through menus on my Shield TV with the PS3 controller, so I do not know what is wrong here. I can't test on my phone because I have a Google Pixel and it uses USB C, so I do not have USB C to 5 pin mini B cable at the moment, but I'm sure it would work.
I will wait for your new app to test on the Shield TV once you incorporate the new API.
Thanks for the reply. Interesting. I have to think about.
I will receive my NVidia Shield TV Device in a few days, then I can more to say.
Btw. did you connected the Arduino Board and then ack the permissions a few times? After two ack permissions you have to see a PopUp Window with "Modify Data" and then "Success! Reboot... please wait 10 Seconds!"
If not, then the Arduino Board is not activated.
---------- Post added at 08:55 PM ---------- Previous post was at 08:37 PM ----------
I've tested my PS3 Controller with the Paid App and my NVidia Shield Tablet ... it found the controller (ask permission) the menu was coming up, but no control. Then I pressed the PS button once, then I could navigate the menu.
The PS3 controller is working also with the paid app.
MakeItHappenDigital said:
Thanks for the reply. Interesting. I have to think about.
I will receive my NVidia Shield TV Device in a few days, then I can more to say.
Btw. did you connected the Arduino Board and then ack the permissions a few times? After two ack permissions you have to see a PopUp Window with "Modify Data" and then "Success! Reboot... please wait 10 Seconds!"
If not, then the Arduino Board is not activated.
---------- Post added at 08:55 PM ---------- Previous post was at 08:37 PM ----------
I've tested my PS3 Controller with the Paid App and my NVidia Shield Tablet ... it found the controller (ask permission) the menu was coming up, but no control. Then I pressed the PS button once, then I could navigate the menu.
The PS3 controller is working also with the paid app.
Click to expand...
Click to collapse
Thank you for your reply! When I was using the demo, I remember it was asking for permission. I thought I granted it, but it kept nagging for permission relentlessly. It's not asking anymore?!? I do not remember if it ever said "modify data" or not. How can I get Android to ask again? Also my arduino board has a green power light on that is solid. Additionally it has a yellow light that is blinking. The letter "L" is next to the yellow flashing light. I'm not sure that is a problem or not... I have gone into settings, developer options, revoked usb debugging, disabled and re-enabled usb debugging (this was probably not necessary, but just troubleshooting). I still can not get the Shield TV to ask for permission.
over_clocked said:
Thank you for your reply! When I was using the demo, I remember it was asking for permission. I thought I granted it, but it kept nagging for permission relentlessly. It's not asking anymore?!? I do not remember if it ever said "modify data" or not. How can I get Android to ask again? Also my arduino board has a green power light on that is solid. Additionally it has a yellow light that is blinking. The letter "L" is next to the yellow flashing light. I'm not sure that is a problem or not... I have gone into settings, developer options, revoked usb debugging, disabled and re-enabled usb debugging (this was probably not necessary, but just troubleshooting). I still can not get the Shield TV to ask for permission.
Click to expand...
Click to collapse
For this app you don't need Developer options or other options/settings.
If you have more than one TouchMapper Apps installed, then you have to quit all running TouchMapper Services! Reason: The other Services are stealing the device and you will never see a reaction with the app you are currently using.
If the Arduino Board "L" LED is blinking every second, then the Board is not modified by the App. The Arduino Board is correct modified if both LEDs TX/RX are blinking every 3 seconds. Unplug and replug the board. Then you will be asked about permissions (on some devices you have to press "OK" very quickly, otherwise the Arduino board will not work) and then you will see "modify data". This is only necessary for the first time. If the board is modified, then it will be instantly activated when you connect the board (no wait time).
YouTube Video: https://youtu.be/It_T2Dl6c70
I will receive my NVidia Shield TV wednesday, then I can say more about the Shield.
MakeItHappenDigital said:
For this app you don't need Developer options or other options/settings.
If you have more than one TouchMapper Apps installed, then you have to quit all running TouchMapper Services! Reason: The other Services are stealing the device and you will never see a reaction with the app you are currently using.
If the Arduino Board "L" LED is blinking every second, then the Board is not modified by the App. The Arduino Board is correct modified if both LEDs TX/RX are blinking every 3 seconds. Unplug and replug the board. Then you will be asked about permissions (on some devices you have to press "OK" very quickly, otherwise the Arduino board will not work) and then you will see "modify data". This is only necessary for the first time. If the board is modified, then it will be instantly activated when you connect the board (no wait time).
YouTube Video: https://youtu.be/It_T2Dl6c70
I will receive my NVidia Shield TV wednesday, then I can say more about the Shield.
Click to expand...
Click to collapse
Your video was helpful, thank you. I think I may have checked the box a few times (Use by default for this USB device) when I was asked for permissions, and therefore the board was never modified by your app. I am not sure how to reset that option in android as unplugging the board and plugging it back in no longer asks for permission. Under settings>apps>permissions there are no defaults set. I also hit the reset button on the arduino board, but that didn't help either. I hope you enjoy your Shield TV, it is truly a great device. The video processor is an upgrade over the shield tablet Tegra K1 processor. The Shield TV uses the Tegra X1 processor if I remember correctly.
over_clocked said:
Your video was helpful, thank you. I think I may have checked the box a few times (Use by default for this USB device) when I was asked for permissions, and therefore the board was never modified by your app.
Click to expand...
Click to collapse
You can try to install the App on an other Andorid device and modify the Arduino Board there.
This looks really cool! Years ago, I was able to use a Wii remote as a mouse on android. It was incredible, and I would gladly pay you handsomely if you could use this method and make it happen again. To illustrate what I am looking for, it was this. https://youtu.be/r1d1tU6o-Uo
If you can make that happen on my Shield TV, I would give you $, and shout your name from the rooftops for people to buy your app! Do you think that is possible using your method here?
bradleyw801 said:
This looks really cool! Years ago, I was able to use a Wii remote as a mouse on android. It was incredible, and I would gladly pay you handsomely if you could use this method and make it happen again. To illustrate what I am looking for, it was this. https://youtu.be/r1d1tU6o-Uo
If you can make that happen on my Shield TV, I would give you $, and shout your name from the rooftops for people to buy your app! Do you think that is possible using your method here?
Click to expand...
Click to collapse
This were easy, and I have the code, but is not working, how so many other function I would use. Google changed the Bluetooth Stack since Android 5 or so, till then Wii Bluetooth is not possible anymore.
But you can use another Phone to simulate the Wii Controller without IR Lights This is in the making.
MakeItHappenDigital said:
This were easy, and I have the code, but is not working, how so many other function I would use. Google changed the Bluetooth Stack since Android 5 or so, till then Wii Bluetooth is not possible anymore.
But you can use another Phone to simulate the Wii Controller without IR Lights This is in the making.
Click to expand...
Click to collapse
Yes, I remember. I used to use my Wii remote as a light gun for emulators and games like Major Mayhem. Unfortunately all airmouse or gyroscopic methods don't work well when trying to use it as a gun. Wii IR is the best for that purpose. Please let me know if you find a way to make this work with an arduino. Thank you!
bradleyw801 said:
Yes, I remember. I used to use my Wii remote as a light gun for emulators and games like Major Mayhem. Unfortunately all airmouse or gyroscopic methods don't work well when trying to use it as a gun. Wii IR is the best for that purpose. Please let me know if you find a way to make this work with an arduino. Thank you!
Click to expand...
Click to collapse
With an Arduino Leonardo + USB Host Shield + USB BT CSR Dongle it were possible.
But I don't know it for the NVidia Shield TV (different than normal Android Devices), I will test it in a few days.
Hmmm... I could make wireless Gamepad (Wii, PS3, PS4, XBox) also possible with Arduino Leonardo.
Update: Wii Remote (incl. Pointer) + Arduino Leonardo + Touch is working fine with Android Devices (without TV), but it was not easy, because of the low memory of the Arduino Leonardo, and some USB trouble with Android.
Waiting for my NVidia Shield TV Device.