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I'm thinking about getting an Omnia 7 and I have a few questions about the device that I was hoping you could help me with:
(1) How is the call quality? I saw a review that made this out to be the biggest gripe with the phone.
(2) How good is the (A)GPS? I recall seeing complaints about it. It is pretty important for me that the GPS is fast and accurate. At least not worse than my current $100 nokia symbian s60v5 handset, which has in fact been very reliable.
(3) How annoying is the amoled screen? I know it looks great in terms of color, contrast and viewing angles, but I've seen some seriously angry threads elsewhere regarding the faux resolution issue with pentile matrix. 653x392 is it?
(4) Also, can you view the screen with polarized sunglasses in both portrait and landscape? I reckon it would go black at some angle, but is it a clever 45 degrees like the Iphone or 90 degrees like for instance the ipad? (youtube.com/watch?v=78GdcXCM9nk&feature=related)?
(5) I've seen a lot of 720p video recording samples and they all seem a bit jerky? From what I understand it is a CPU limitation? I also recall SonyEricsson had a similar problem with the same CPU on one of their handsets and they improved it slightly by tweaking the codec to dynamically lower recording quality? Anything like that happening on WP7 or Omnia 7? Any other fixes?
I'm thinking about getting an Omnia 7 and I have a few questions about the device that I was hoping you could help me with:
I think you should wait a little, to know when new devices will appear. (with Mango update comes new devices)
(1) How is the call quality? I saw a review that made this out to be the biggest gripe with the phone.
Phone call quality : quite good but not excellent, even with all firmware updates.
(2) How good is the (A)GPS? I recall seeing complaints about it. It is pretty important for me that the GPS is fast and accurate. At least not worse than my current $100 nokia symbian s60v5 handset, which has in fact been very reliable.
For me A-GPS is good, fast and accurate
(3) How annoying is the amoled screen? I know it looks great in terms of color, contrast and viewing angles, but I've seen some seriously angry threads elsewhere regarding the faux resolution issue with pentile matrix. 653x392 is it?
Wait for a Super AMOLED PLUS (the "plus" is the big difference : http://www.oled-info.com/super-amoled-plus-resolution-explained
(4) Also, can you view the screen with polarized sunglasses in both portrait and landscape? I reckon it would go black at some angle, but is it a clever 45 degrees like the Iphone or 90 degrees like for instance the ipad? (youtube.com/watch?v=78GdcXCM9nk&feature=related)?
I have polarized glasses : it's black about 45°.
(5) I've seen a lot of 720p video recording samples and they all seem a bit jerky? From what I understand it is a CPU limitation? I also recall SonyEricsson had a similar problem with the same CPU on one of their handsets and they improved it slightly by tweaking the codec to dynamically lower recording quality? Anything like that happening on WP7 or Omnia 7? Any other fixes?
720p is a litte laggy, new devices (with new processor like the MSM8255) will not have any problem
Thanks, I appreciate you taking the time to answer my questions. And yes, I am waiting for the specs (and prices) of the new phones before I act. But I doubt that any of the new phones, like the Sea Ray, will be anywhere near €200 like the Omnia 7 is now on Ebay. Hence my ambivalence.
Is it still wise to get the Omnia 7? Or just wait for the Mango devices?
(1) In the UK on Three, the call quality is just fine, its better than my friends Blackberry Torch. Apparently there is a new Radio software that should improve it for everyone.
(2) The AGPS is ok I suppose, It works. GPS initially takes a minute or two (the VERY first time its used but afterwards, it gets a lock within 15 seconds) Accuracy is fine.
(3) The AMOLED screen has amazing quality but when looking at the screen VERY closely, the straight lines are very slightly jaggy. All AMOLED screens are arranged in the pentile pattern. The Super AMOLED Plus screens have the pixels arranged in a more traditional manner. However its not much of an issue for me, its probably wise to have a look at a Super AMOLED screen and judge for yourself!
(4) Not sure really, I can view the phone fine with 3D cinema glasses to pretty much most angles as without.
(5) I've shot a 720p video and it seemed fine to me! I doubt its a CPU limitation, its most likely the software which needs tweaking. Again, its probably wise to test one of these devices out to see how it performs. I think only one WP7 device has the MSM Snapdragon (which has an Adreno 205 GPU instead of our Adreno 200. Also its a die shrink which would use slightly less power)
Obviously, the ipad 3's new retina screen resolution can't be topped, whereas samsung's super amoled has better contrast ratios. Which screen will be more impressive in your opinion once the ipad 3 arrives in stores this friday?
I was kinda wondering this too. I watched a live feed about the reveal, and Im more than happy with my 7.7. Its still the best 7" tablet out there, and Ive never been an apple fan. And doubt I ever will be.
I have an iPad 3 on the way because I have more money than sense. If people are nice I will do a side by side screen comparison.
burhanistan said:
I have an iPad 3 on the way because I have more money than sense. If people are nice I will do a side by side screen comparison.
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rofl, I felt like I had more money than sense when I bought the 7.7 to replace my 8.9, but even though the iPad3 is probably going to look amazing, I can't stomach the Apple ecosystem. I got rid of my iPod, which was my first ever mp3 player, maybe six years ago after a four year run or so. I can only pray that some day, iTunes will rot in the special hell it deserves.
Whether people are nice enough for the comparison, thanks for a good laugh.
I love the 7.7 screen, I mostly use it for movie/tv watching, cant see myself ever going back to lcd panels. I had an ipad 2 and some archos devices before but they dont come close to the display quality of the 7.7.
And the 7.7 formfactor is perfect for me.
Look forward to seeing the ipad 3 screen in action
High resolution is nice, but almost all content will be blown up, not native. The dummied up examples that tech sites keep using are full of crap. Until 2048*1536 becomes default standard, i'll take amoled & native.
Wish I had more money than sense, LOL. I had to return my 7.0 plus, and a blackberry playbook to afford my 7.7. And it was worth every cent!
CBONE said:
High resolution is nice, but almost all content will be blown up, not native. The dummied up examples that tech sites keep using are full of crap. Until 2048*1536 becomes default standard, i'll take amoled & native.
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We shall see, but I think older apps will just display in their native resolution rather than be upscaled. Where the "Retina" display will shine will be with text and photos.
I won't have time to video a proper comparison until maybe the week after the new iPad comes in, but I will show them both with a PDF, the XDA website, a 1080p video, and maybe Osmos HD or something. Any requests?
burhanistan said:
We shall see, but I think older apps will just display in their native resolution rather than be upscaled. Where the "Retina" display will shine will be with text and photos.
I won't have time to video a proper comparison until maybe the week after the new iPad comes in, but I will show them both with a PDF, the XDA website, a 1080p video, and maybe Osmos HD or something. Any requests?
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Maybe a side by side comparison under direct sunlight?
CBONE said:
High resolution is nice, but almost all content will be blown up, not native. The dummied up examples that tech sites keep using are full of crap. Until 2048*1536 becomes default standard, i'll take amoled & native.
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What content are you talking about? Certainly games for iPad2 will not be rendered at the full resolution, and it will probably be a while before many games are actually written for 2048x1536. Still, images and video--whose most common resolution nowadays, 1280x720, is already larger than the iPad2, not to mention 1080p blu-ray-sourced video--will certainly be able to take advantage. That's not even to mention the massive readability benefit for small text on web pages and documents.
Don't get me wrong, I'm not going to buy an iPad3 and I am never going to give up my Super AMOLED+ on my 7.7 until there is a WUXGA or better 8-9" tablet, but downplaying the benefit of a high-res screen just strikes me as foolish.
I wonder if a 720p content would still look good on that really high resolution
Last few week I've almost sell-off my iPad2 for a Galaxy TAB 7.7.
Now I'm stucked and in the same situation like lots of other people.
If Samsung could replace all their Galaxy TAB 8.9 & 10.1 LCD screen with a Super AMOLED FHD screen, then I'll buy 1. Until then, I'm getting the new iPad this weekend.
NewForce said:
Last few week I've almost sell-off my iPad2 for a Galaxy TAB 7.7.
Now I'm stucked and in the same situation like lots of other people.
If Samsung could replace all their Galaxy TAB 8.9 & 10.1 LCD screen with a Super AMOLED FHD screen, then I'll buy 1. Until then, I'm getting the new iPad this weekend.
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I can only imagine the possible technical difficulties when making 8.9 and 10.1 SuperAMOLED screens, they are even having issues with the 4.65 on the Nexus, 5.3 on the Note. All are quality related issues.
Although I really hate the closed system of iOS, but after using my friends ipad2 for a week, Im starting to like the tablet specific apps it has as compared to andriod.
At least with IPS, I only need to check for backlight bleeding, though Im worried what will happen to the 720p playback of my files since they are now going to be upscaled.
IMO, the New iPad's huge screen resolution is a cool idea and all, but for me, the 7.7's form factor and colour/contrast ratio are the biggest selling points (apart from NOT being Apple of course!).
I mean, if Apple is stating that a "Retina" display is determined by a ratio of viewing distance vs the ability to discern individual pixels, well then by that right (at least for me), the 7.7 already fit's that category under most viewing scenarios (again, for me).
In other words, under most circumstances, I already can't discern individual pixels on my 7.7 anyway, so just adding more of them isn't going to make a difference to me.
What does make a difference, is the superior contrast ratio of SAMOLED. Being that the New iPad's retina display is still an LCD, it is therefore very unlikely that it will be able to compete with SAMOLED in the contrast ratio department.
I suppose the ultimate display would be something of a hybrid of SAMOLED and IPS LCD, where you might have each individual pixel backlit by a single LED.
obviously it's going to be the new ipad there is no contest. I love android thats why i have a the 7.7 but i also love the ipad infact ill be getting my new ipad 64gb 3g at&t and a white 16gb wifi for my wife.
With that insane resolution and a quadcore gpu with buttery smooth OS i'll be a one happy camper.
Jade Eyed Wolf said:
IMO, the New iPad's huge screen resolution is a cool idea and all, but for me, the 7.7's form factor and colour/contrast ratio are the biggest selling points (apart from NOT being Apple of course!).
I mean, if Apple is stating that a "Retina" display is determined by a ratio of viewing distance vs the ability to discern individual pixels, well then by that right (at least for me), the 7.7 already fit's that category under most viewing scenarios (again, for me).
In other words, under most circumstances, I already can't discern individual pixels on my 7.7 anyway, so just adding more of them isn't going to make a difference to me.
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For you, maybe. The pixels and rasterized fonts are quite visible to me on the 7.7 from arm's length.
Mind you, I quite like the 7.7 and am not going to get rid of it (Heck, I'll probably keep my now "old" 10.1). But, there will be lots of areas where it simply won't hold a candle to the new screen on the iPad.
burhanistan said:
For you, maybe. The pixels and rasterized fonts are quite visible to me on the 7.7 from arm's length.
Mind you, I quite like the 7.7 and am not going to get rid of it (Heck, I'll probably keep my now "old" 10.1). But, there will be lots of areas where it simply won't hold a candle to the new screen on the iPad.
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Fair enough. I guess my point was that contrast, colour, and brightness are more important factors to me than sheer resolution. In that sense, especially with contrast, the new iPad display can't hold a candle up to SAMOLED+. Each one has its advantages I suppose.
teiglin said:
What content are you talking about? Certainly games for iPad2 will not be rendered at the full resolution, and it will probably be a while before many games are actually written for 2048x1536. Still, images and video--whose most common resolution nowadays, 1280x720, is already larger than the iPad2, not to mention 1080p blu-ray-sourced video--will certainly be able to take advantage. That's not even to mention the massive readability benefit for small text on web pages and documents.
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Web pages and flowable documents should look great, as should images. Video will have to be scaled or be too small. The algorithm for stretching video won't be perfect. Same situation as SD video on an HDTV. They won't look the way they were meant to be viewed (inferior IMO) and will need adjustments. Games will need to have the increased resolution taken into account or look crap when they get stretched. Apps will be in the same situation.
Don't get me wrong, I'm not going to buy an iPad3 and I am never going to give up my Super AMOLED+ on my 7.7 until there is a WUXGA or better 8-9" tablet, but downplaying the benefit of a high-res screen just strikes me as foolish.
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High-res is great when everything takes it into account or content that isn't resolution dependent. There is this assumption with ipad3 that everything will just automagically look incredible.
Well, all of this is just speculation anyway. We shall see soon enough.
7.7 : Super AMOLED Plus
ipad3 : Retina Display (same as Iphone 4)
7.7 : 1280 x 800 pixels, 7.7 inches - (~ 196 ppi density)
ipad 3 : 1536 x 2048 pixels, 9.7 inches (~264 ppi density)
7.7 : Single Core GPU Mali-400
ipad 3 : Quad Core PowerVR SGX543MP4
i think we should say (even it's hard) apple bite Samsung now *sobbing
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but i'm still loyal with my GT-P6800
this is my first tablet and i love the size, the screen, the premium of silver metal back side
Just picked up this phone the other day and I'm trying to find out what the best settings would be to convert video files like movies and shows that would take advantage of the FHD screen. I tried to convert a movie and compared it to the same file that I had converted for my old phone which was the HTC Evo Lte but it seemed darker on the S5 for some reason.
casual167 said:
I'm trying to find out what the best settings would be to convert video files like movies and shows that would take advantage of the FHD screen.
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You are short on details, so we can only guess at your preferences, whether you are a demanding videophile or just want a decent rip, with minimal effort. Whether you convert on a PC or on the S5 and numerous other questions..
Since it's not at all clear what you goals are, I'll just describe what works well for me, with very good, high quality results.
Using Handbrake:
Use the Android preset, which is quite good. This defaults picture size to 720p. I have done a lot of side by side testing and while I would default to 1080p for Blueray rips intended for viewing on a projector, TV or notebook, there is no visible advantage on a 5.1" screen. As well, ripping to high standards at 1080p often exceeds 4 GB, which is problematic on the Android filesystem. Whereas 720p results in a viable 1.5 - 2.5 GB file.
Confirm that large files size is disabled. i.e. choose 32-bit chunks.
On the Video tab, choose frame rate = same as source
Preserve ad hoc subtitles, the ones that the original English movie occasionally puts on screen when someone speaks a few lines of foreign dialog. On the Subtitles tab, choose Forced only.
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Thanks for your response. Yeah sorry, I should've been more specific in what I was trying to do. Since all my videos are currently formatted for 1280x720 on my Evo, I wanted to see if there is a conversion for the 1920x1080 that would look better on this phone. I'll give what you said a try and check it out. When comparing the two side by side, the S5 seemed to be a little darker so I wasn't sure if it was because of the lower resolution of 720. Just wanted to get it to look as crisp on the S5 as the Evo
I wouldn't recommend that kind of conversion. First, what you are thinking of doing is called upconverting.. and it never works well when you start with a lower resolution source. If you started with a highbit rate blueray.. that is one thing. And event then it's arguable if there is any visible advantage to 1080 on a 5.1" screen.
But I'll bet good money that upconverting from your lower resolution rip will noticeably degrade your picture. Yes, it will have more pixels in the end but since they are interpolated pixels from a lower resolution source, you can expect all kinds of undesirable video artifacts to accompany that.
Crisp could refer to several things. I suspect that your S5 is simply revealing inherent quality limitations of your current movie rips that may not have been obvious on your previous phone. The way to get that kind of crispness back on the S5 is to make better quality e.g. higher bit rate, mutipass (HQ) encoding and so forth. Simply upconverting will do the opposite of what you are aiming for because the extra pixels will tend to be blury + add random artifacts from an upconverted source.
Second, the dark picture you refer to is no doubt a minor gamma difference between manufacturers. You could in theory lighten all your movies to make them subjectively brighter on the S5. But again, it will degrade the picture a bit at the same time since the frames need to be modified and transcoded. Trust me that you will soon adjust to a gamma difference between devices after a short amount of time unless the difference is huge.
Most videophiles don't play movies at full brightness anyway as picture quality is better at an intermediate screen brightness. So unless you are viewing in a brightly lit room, you could just increase the S5 screne brightness a little bit to more than compensate for the lower gamma.
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3740
Ok that makes sense. I'm kind of a noob when it comes to this stuff so I appreciate you taking the time to explain it. I kept looking side by side and couldn't figure out why there was such a difference. Colors seemed to pop more on the Evo which I thought was weird but I sort of understand why now. Skin tones and everything just looked like it had less contrast. I spend a lot of time traveling for work so watching things is like 80% of what I do on the phone and getting the right format is important. I was looking at getting the LG G3 so would that mean that it could look worse because of the bigger size and resolution or would it be the about the same?
casual167 said:
I was looking at getting the LG G3 so would that mean that it could look worse because of the bigger size and resolution or would it be the about the same?
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The S5 screen is better than the G3 IMO. But you can decide for yourself.
If you want crisp images or images on the S5.. just encode your movies from high resolution sources e.g. bluerays --> 720, with high quality settings e.g. high bit rate. Converting existing movie rips from 720 --> 1080 though won't give great results.
The apparent lack of crispness or contrast is just the effect of having a more capable screen on the S5. A better screen will be both impressive when you have a high quality movie. And disappointing when playing something lower quality because it is also more revealing of flaws that would be less obvious on a lower resolution screen.
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For me QHD displays are too much for a 5.7 inch phone. The exynos version looks pretty powerful, but I guess I`d rather have better performance than insane ppi.
Watching some on/off screen GPU benchmark reviews for the LG G3, Oppo Find 7 and S5 "Premium", the off screen (1080p) tests had an average of 51% higher scores than on screen (QHD) scores. I mean, WOW! That`s a lot! I can post the results here if you want to skip the trouble looking for it.
One guy on youtube changed his LG G3 resolution from QHD to Full HD using NOMone Resolution Changer and used Xposed to change DPI and font scale of native apps to make them work.
What do you think about this? This could possibly increase overall performance+battery life and definitely increase gaming performance.
The videos about resolution downscale on the G3:
https://www.youtube.com/watch?v=ATk2xCSgp70
https://www.youtube.com/watch?v=csBhVcIBV64
Sounds like you need to stay with your note 3
... and reduce resolution to 720p
and, no one cares about benchmarks..
and... lol reading above comments make me laugh
why you bought note 4 if you want to reduce it's resolution, there will be 1080p device later if you want SD805
Daaaaaamn, this a deal breaker... If I cannot reduce the resolution of the Note 4 to 4:3 CRT TV 480i letterbox... I will not buy it, what a piece of crap! I was hoping to get at least 6 months of battery life on each charge with CRT resolution... I reduced to 320i my note 3 and it lasts almost a year on a single charge. The only problem is that I am having issues watching YouTube in HD for some unknown reason.
funny stuff!
we ***** and moan that we want QHD/4K/ultra definition on our "5 inch video screens", then once we get it, we complain that it uses too much battery life, so we have to "downrez" it..
you just cant make some people happy...
I'm more curious of how the screen will look like if in 1080p, especially the pentile effect. We know that we still see the pentile effect somewhat on Note 3, not sure on Note 4's 1440p screen.
Don't really care about performance.
I can't see any difference, but I can't see any pentile on 1080p phones too so...
Sent from my SM-N910C using XDA Free mobile app
if you reduce resolution to 256 x 144 battery life will be improved by a factor of 10!
much better than 1080p! OMG!
Is there any sound reason for bashing the OP ?
Just because he thinks a little bit different than you, maybe a step ahead of you ?
His idea is no nonsense.
If it IS possible to boost perfomance by lowering the resolution to e. g. Full HD, that would be quite beneficial.
Practical example: Let's talk about a game, "World of Tanks - Blitz".
Great game on the PC, not so great game on Android. Reason: Graphics are not the best. At present, there's a kind of universal version out, all reduced graphics to make sure the game works with most Android devices, even the weaker ones. Game publisher said they're working on a version you can adapt to the performance of your system. Hope they won't lie.
2560 x 1440 pixels is quite a number.
Rendering that many pixels WILL take a lot of processing power, WILL be quite a burden on the CPU and the battery.
So the results are likely to be: Great graphics but bad performance - or bad graphics because the game recognizes the overall performance as being too low for high details AND fluid gameplay.
Plus: You can watch your battery going down in no time, as rendering that mass of pixels will take a lot of power.
Let's say we've got a resolution of 853 x 480. SOUNDS like subzero quality, but don't forget the tiny screen (compared with a large PC monitor).
If it's possible to display 853 x 480 using the highest details setting, the result will look classes better than 2560 x 1440 with low details. You won't be able to spot single pixels, just a wealth of fine graphics.
So a reduced resolution and highest details will look MUCH better than highest resolution and low details. That's benefit one.
Second, gameplay will be vastly improved by a higher framerate and more CPU power for handling all the netcode and stuff.
Third, our battery will last far longer because of the lower battery drain.
Result would be a great looking, blazing fast game which won't suck your battery dry in no time,
And that's a reason to laugh at the OP, for bashing him ?
I do NOT know if reducing the resolution AND saving ressources is possible.
But IF it's possible, it would be a great step forward.
You will NOT able to see the difference between full resolution and reduced resolution on the tiny Note 4's display.
Only differences will be graphics and details quality - and higher speed, better framerates, more fluid gameplay.
And there will be always some room for compromises like slightly higher resolution and the like.
Now bash on if you still feel like.
Just a bunch of trolls. There are many people dowscaling resolution to play. I personally leave at 1080p all the time. Just restart and everything rescales to the right dpi.
Sent from my SM-N910C using XDA Free mobile app
I don't know of a way to reduce it to 1080p, but wouldn't it make more sense to buy an s5? Battery life was superb on my s5, still wouldn't swap it for my note 4 though, optimise your note 4, it holds its own in terms of battery life and performance.
All depends on why you got a note4, I love the s-pen, I like the added fingerprint reader and heart rate monitor, and like the better camera with OIS. I already can't see the pixels on my Note3 though, so why would I care if I downgraded my Note4 to "only" that same resolution? Having longer battery life and higher performance for all the bits that matter to you sounds like a much better plan than having more pixels than you can possibly see.
ve6rah said:
so why would I care if I downgraded my Note4 to "only" that same resolution?.
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You didn't get the idea at all. It's about making games run faster and with far better details. Same as with PC games.
Read my post!
Edit: It was me not reading the post correctly. Sorry !
I'd be interested in this also. I would love the ability to lower the resolution for a few apps I use on my note 4
I like this idea for performance in games and battery saving but you definitely can see the pixels on the Note3 and indeed any 1080p mobile right now. The extra resolution on the Note 4 really pays off for normal useage but games should be able to default to 1080p at the very least.
Phones should have a resolution change option like pc's these days anyway.
Chefproll said:
You didn't get the idea at all. It's about making games run faster and with far better details. Same as with PC games.
Read my post!
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Sorry, I think you misunderstood. I was agreeing with you. My point was that I don't really "lose" anything if I downgrade the resolution as on a screen this size I can't see individual pixels even at 1080 I was also countering those who said the OP should have stuck with a note 3 by saying that the note 4 has many other improvements as well, and that the resolution, though better on paper doesn't really matter.
ve6rah said:
Sorry, I think you misunderstood.
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Yes, I indeed did - I did not read carefully enough.
Just added a comment to my post regarding this.
Thank you for pointing this out !
NOMone resolution changer in the app store lets you bring it down to 1080P.
I do appreciate the sharper quad hd amoled on the S7e over the one on my Op3.
However, much (most) content we work with daily, especially net content is not quad hd, often not even hd.
So the phone has to perform some serious scaling.
Result; a (good) non-quad screen can actually look better/sharper.
Need proof? I also have an Elephone P9000 which IMHO happens to have one of the very best displays, LCD or not. It looks clearly better on most Web and off-line content. The difference is not subtle. That goes for sharpness and colour (despite of the S7e measuring close to perfect in SRGB. Perhaps the ability of the P9000 to display great whites as well as superb blacks has something to do with it). It uses a new LG super thin layer screen. Needs to be seen to be believed.
Samsungs amoled are very good but there is still room for improvement.
To put it into perspective though, the S7e's display is superior to the Op3's in every way.
Or maybe it's that the Elephone screen just comes closer to matching what you consider "best" in terms of color, contrast, etc., even if it's less "accurate" when measured? Sharpness on text content may have as much to do with contrast and anti-aliasing as real resolution. LG tends to apply anti-aliasing in its phones, maybe it's built in to the drivers it supplies to Elephone?
I agree that QuadHD and 4K aren't remotely necessary for most of the things we look at on a phone sized screen, but neither does the higher resolution make sharpness, color or contrast worse. The real reason for the Samsung's push to higher resolution is VR, where 2K is really inadequate, and 4K marginal.