A new cool way to play your windows tablet[Introducing Touch Anyway]
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Introducing
https://www.youtube.com/watch?v=sWWk47l_Lks
Virtual Gamepad
https://www.youtube.com/embed/bvWmEMKOuyo
This feature lets you configure and layout your own Virtual Controller. You can move and re-size buttons, configure a joystick or gamepad and label your controls. It supports most of games and software in windowed mode by simulating different kinds of keyboard operations like shortcuts, joysticks and mouse click, etc.
Therefore, you can use it to play FPS games like Call of Duty, Minecraft or other Emulator games including PPSSPP.
Virtual Mouse
https://www.youtube.com/embed/rEeYTdbYoq4
Users can precisely control the mouse pointer on touch screen, just like using the touchpad on laptop. So it is so convenient that you control the windows program by touching the screen without real mouse, like doing efficient document work.
Video Assistant
https://www.youtube.com/embed/JTFOIUFp_wc
This function can let users control most of the video players by providing fast forward, backward, screen lock and light control and volume control with simple gestures, etc.
Night Mode
https://www.youtube.com/embed/y_F4D91CR5U
This feature provides users with customized transparent keyboard. And it can allow users to navigate IE browser in night mode and lower the lightness of the screen beyond the system Configuration.
(We do really care about your eyes health)
Others
https://www.youtube.com/embed/m5NJCQAXaTU
Besides, Touch Anyway support Mem-cleaner with simple click and Efficient sleep, which can automatically turn off WIFI to save your tablet’s power and re-open the WIFI when you wake it up.
This APP is free,you can try for free forever even trial period is end,you just cannot get update and setting configuration.
getlink:http://saen.weipaifan.com/
I already have a premium app that I use.
This is an awesome app: D
Many thanks for permission to use
It is cool...Can this app be applied on Windows 8.1 platform?
http://forum.xda-developers.com/windows-8-rt/general/tutorial-onsceen-gamepad-touchpad-t3104501
china version no trial period limit , only can't support 8-axis
Does it works in RT?
Hello,
have someone any information about this software? I was blind and just buyied, but its not working anymore - cant download engine, page is offline. Or have someone any similar software?
I tryed instal china version, but it always redirect me to microsoft "EU" store...
Thanks for response, I have Onda V919 dual boot, with W10 home last version...
cant seem to download from baidu...
Related
Hi Guys sorry to bother you again. Any App to control Winamp from your JAM (next track coulme....) or to control your PC from the PPC
Thanks in advance
Pebbles can be used to control your PC from your PPC via Bluetooth. It's freeware and works quite well.
thanks for your reply please can u post the link to the software. thanks in advance
Pebble
I'm making my own kinda thing like this as well. Should work on any device with a net connection (HTML based interface). Quite some way to go yet, but I'll keep you informed.
Any particular functionality anyone would want in a program that would allow you to control your pc remotely? It won't display the remote screen (although it'll probably show screenshots) but you'll be able to knock up interfaces to control volume, launch apps, close apps etc.
This is not mine, but what I have in mind
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V
RemoteAmp
thanks thanks thanks a lot for you guys for your suggestions and vijay555
I will be waiting for your app to finish .
One more thing my Feedback for Pebbles is EXCELLENt this program is fantastic you can control your pc and all application. As for RemoteAmp 2.0I guess it is the perfect program to control Winamp and I am happy with it since pebbles is a little bit difficult just to control Winamp but on a brighter note you can control your whole PC. Thanks again for your guys.
PuppetMaster. Works on WM as well as on almost any java compatible mobile.
http://www.lim.com.au/PuppetMaster/
My full review and setup instructions for Remote Amp. It also controls iTunes, which is handy for me as I like the iTunes file format.
CLICK HERE
remote amp rules!!!!!! its the best remote controll for winamp i have ever seen.
I agree with Whitefox it is very easy to connect and control your winmp application
I agree with Whitefox it is very easy to connect and control your winmp application
Hi.
I def. agree with you. RemoteAmp is by far the best WM-client for remote controlling Winamp I have ever seen.
But isnt there an enqueue-function? I have a HTC HD2, and can't seem to find one...??
I was thinking about, as the subject, to an app who allow to map the g-sensor as an hardware button.
In some games, for example, where you can assign an action to a button, would great to incline the diamond and assign the action you need (L,R, Up & Down)
I don't know about how work has to be done, but imagine isn't too easy.
the problem is that the Diamond only has one button for personalize: large press in call botton
but other option is use a sensible area of screen how the squares touch pad in notebooks
It would just be a matter of a background process watching the G-Sensor and sending keystrokes via the keybd_event function to the foreground window/focused control. Good idea, and would be pretty easy, but I'm too busy.
I hardly doubt, that you can play with such controller
Like, stressing phone, and screaming at it, as you cannot progress the game
The most suitable is the semi-transparent on-screen controller, like in NES emulator
But withvirtual pad you can't push "Up+A" (per exemple) because WM dont accept "Dual Touch"
Sorry 4 my English...
I think that the game is playable... just find a GOOD algorithm to balance the sensitivity (not too inclined for a direction) and the directions (up, up-right, right, etc)
This is the usually iphone example
BTW think how many game with the emulators and, why not, at the "never seen touchxperience rom"... sending keystrokes (up, down, left, right) in the today screen, album.... to the ACTIVE WINDOW
Koush said:
It would just be a matter of a background process watching the G-Sensor and sending keystrokes via the keybd_event function to the foreground window/focused control. Good idea, and would be pretty easy, but I'm too busy.
Click to expand...
Click to collapse
Please find the time, I think a lot of people would be most appreciative, you've already done so much for the diamond community, c'mon Koush blag a day off work and sort it out! It would almost give us vuflo!
Ok I have began writing this application like an hour ago.
I will keep you updated as soon as I have something usable. (the program works already, but I have to create some windows so you can configure it)
Scotchy49 said:
Ok I have began writing this application like an hour ago.
I will keep you updated as soon as I have something usable. (the program works already, but I have to create some windows so you can configure it)
Click to expand...
Click to collapse
Awesome, can't wait to try this out, thanks for taking this on.
WoW Great NEWS! but all those g-sens related apps can goes in conflict... make in mind to consider a function that auto-rotate the screen (and also the G-gestures)... two control panels like the "Brins0net ScreenRotator" to exclude the rotation of the screen & G-gestures, and the possibility to add windows in execution would be GREAT
...maybe now i'm asking too much BTW it will be THE ONLY NECESSARY G-app in background, for all diamond users.
(hemm should be considered also a screen lock, but is not too necessary)
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many thanks
I'm still working on about all those things...
Now is cup of coffee time
I will first of all end up the "VueFlo"-side of the app and make a first release, then I'll see for other functions like AutoRotation and the interaction between that and "VueFlo".
Just wait a little, I'm almost done with first release
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Hi, I'm a student in Queensland University of Technology at Australia. I'm developing a Sudoku game for Windows Mobile 6 Professional with WVGA resolution, I have a SE Xperia X1 but I need your help!!!
This is my second attempt in developing Windows Mobile application, last time it was a big failure, but this time I've put a lot of effort in this application in order to make it very graphical appealing, use-able, and powerful, y'know this is very hard in WinMo platform, either it will crash or it will take too much memory/processes to run it.
I've used smallest amount of custom build controls to make this happen in qSudoku, I want to make it user friendly, finger friendly, apply the concept of "a screen full of content", and graphically appealing. So far I've only tested it myself and I want to know what do you guys think
Please go to Faculty Of Geek for more information about this application (or me )
Email ([email protected]) to me if you want to provide feedback or just anything
(Download links at the bottom)
Current features:
Four levels to choose from (easy, medium, hard, insane!).
Load and save.
Multiple numbers in one square.
Clear all numbers in one square at once.
Check numbers in all square. (that's where the red 'x' appears )
Hint
Show solution
Check answer (the 'All Done!' button)
It's full screen
In this version.....
Only 6 puzzles available.
No settings available.
New Game and Load Game buttons will take few seconds to respond (which is obviously not good).
Will expire on 15 May, 2009
Has no icon and sounds :-(
In future versions.....
Will improve memory management
Will provide option to turn off full screen
Will make the application more responsive
Will support more screen resolution
Will support non-touch screen device
Will make the hint not so 'obvious' (you'll know why once you play it
Downloads:
WCGA device with .NET Compact Framework 2.0
WVGA device with .NET Compact Framework 3.5
Here's some screenshot:
Hi, sorry for the new thread
i installed the free pocket quake for my uni, but i don't see anything in the game screen, white, but i hear sounds, in gameplay
any idea to fix it?
a picture:
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Thanks for the help, and have a nice day
From what I remember of trying to get quake1 running on the universal its a waste of time.
The real issue is not the white screen as I did manage to run it eventually, its the fact that the universal is vga resolution. Pocket quake has only developed stylus movement for a qvga screen, so with a vga resolution its all out of wack as you have can only move around with the stylus at the top left-hand corner and not where you are actually pointing.
And if you think you don't mind just using the keyboard, think again...
Also the framerate is pretty crappy, maybe on average, less than 15fps.
Unless you are a programmer that can fix the problems. You should try something else. There are some other great games out there. Transport Tycoon and warfare incorporated were my favorites.
I will be releasing an updated version of Pocket Quake soon. I've already remedied the keyboard and display issues. I will post an announcement on these forums when it is available.
Thanks for the help
ok, apologies for barging into the thread with a request but can you add the option to enable/disable the auto-view-centering when you move? i find it really annoying. If there is and I didnt RTFA then apologies.
also could it be possible to remove any hardcoding on the ESC key? particularly to back out of a menu option, i bound the action to DEL but it ignores that in the menus
BTW for other people's info, i play in landscape on the Uni using the keys as a kind of joypad and have added this to my autoexec.cfg
vid_fullscreen_mode "2"
_vid_default_mode "2"
vid_mode "2"
one of these forces it to default to landscape, not sure which but it does the trick!
Are you talking about PQ1, PQ2 or PWolf3D? By auto view centering, are you talking about looking up or down, and then the view returning to the center when you move?
The latest versions allow you to bind any key to TOGGLEMENU, so you can use any key you want to bring up or close menus.
pocketquake 1 i think, will double check and yes, when you're looking up (at someone on a ledge high up for example) and you move (to track the enemy or avoid fire) it brings your view back to horizontal in a misguided attempt to be helpful.
Yeah, that's the default behavior of Quake. Fire up WinQuake or GLQuake and you'll see they do the same thing. I can add a custom variable to disable that though.
Dan
that would be fantastic, thank you very much in advance!
Has anyone tried these versions of quake?
http://www.herz-power.de/pq.php
Hello everyone ,
I want to share with you our new android VR browser :NOMone VR Browser
It is a side-by-side android browser that enables you to surf the normal internet pages/content while wearing vr glasses. You can use it also for online streaming, reading manga, watching your favorite videos as if your in a cinema! or even working anywhere without laptop/desktop (just your mobile, keyboard and mouse!).
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For devices with Gyro sensor, you don't even need the keyboard and mouse. Just slightly move your head( like gaze based apps), put on your earphones and use its button for clicking/ dragging.
The browser is still undergoing heavy development (like making compatible VR keyboard in the next release isA, theater mode for 360 videos and other cools features ), but it's perfectly usable now. let me sum up the main current features:
-- Gyroscope based pointer. Move your head and use your earphones/handsfree/controller media button to click. You can perform continuous scrolling by dragging to the top/bottom of the screen. You can also use other configurations (like a USB keyboard/mouse using OTG cable, or a wireless keyboard and mouse combo, or bluetooth keyboard/mouse).
--From the options menu, use the calibration settings to get the ideal configuration for your cardboard or VR glasses for optimum VR/3D experience.
--Bookmarks. Before putting your phone into the cardboard, open all the links you need and add them to bookmarks. This way you won't have to remove it to type url. Do this until the VR keyboard is ready (in next release if Allah wills).
-- If you have a small screen, try decreasing the browser scale (in calibration settings) to show more content in the same area.
--A basic ad pop up blocking is in place to give you less hassle while browsing.
-- If you have a bluetooth VR controller, use the mouse mode (press "Fn + D"). You can drag continuously by holding left click down and using the analogue stick.
-- Sign up for a Cloud 9 IDE account. Happy coding
--Install X11VNC and connect to your remote machine using NOVNC.
-- Install a local server, like Palapa Web-server and install your tools. Now, control everything from the browser
Known Issues:
-- The normal soft-keyboard is not fit for VR browsing.
-- Can't use the gyroscope cursor to type.
Coming up next:
-- VR keyboard.
-- Theater mode (for 360 degree immersion and more video formats support).
-- Save/Load tabs from last times.
-- Most frequently visited launch screen.
-- Lens correction.
-- Mixed reality mode (have the browser in front of you, but see the camera feed when looking to the sides).
We think the VR Browser is a great idea, but we need you support and feedback to improve it and make everyone's experience a great one. Kindly try the application and tell us what you think.
Thanks a lot for your time and effort in advance
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