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Hi Guys,
I am working with briandevlin(http://forum.xda-developers.com/member.php?u=3144157) and shedrule over at the X10 forums, to try and get more people from XDA into Google +. If you need an invite, please PM me or briandevlin and we will invite you asap
(In your pm, please include your Name and Gmail address, otherwise the invite will not go through)
Thanks!
Edit: Just to be clear, there is no official invite method for now, I am trying it through a loophole. Some of the people I invited got it, and when they clicked the link it told them it had exceeded capacity, but it did not work for most people.
Nevertheless, I can still try if you want me to, just dont be disappointed if it doesn't work.
I'm sure they will open it up soon enough.
For those of you who are already in, I'm @ gplus.to/rahul . Add me!
Further Update:
It looks like it is opening up to more people now. Head over to the Google Plus webpage and if you're lucky you will be able to sign up (not sure if this requires invite yet)
Update 2: Looks like it is open to the public for now. (Not for long)
"
Dave Besbris - 9:56 PM - Public
Hey Google+ folks!
As I bet you've noticed, we are facing pretty incredible demand for Google+ invites.
As Engineering Director of Google+, I wanted to take a moment to explain why we're growing the system slowly. First, we want to make sure our infrastructure scales so the service remains fast and reliable. Second, we want to ensure that bugs are fixed while there are still a relatively few people in the field trial.
Things are going well with the systems right now so we feel comfortable enough to open up invites for a brief period. Our goal is to double the user base in the field trial. (Sorry, we're not giving details about how many folks are in the field trial yet).
So, in a few minutes, we'll open up invites again.
We continue to throttle invites, so please don't mass invite folks as it won't work. If you invite a handful of your most important friends and family you're much more likely to get these folks into our system.
Thanks again for providing so much wonderful feedback!"
What's the sense. There is Facebook and Twitter.
Ok looks like more people are slowly getting invites. For those who've pm-ed me, be patient, I've invited all of you, it will come in time
Edit: Refer to first post
doministry said:
What's the sense. There is Facebook and Twitter.
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The point is to move away from facebook
The Android App is really great
Sorry but there are far too many threads on this subject.
It's was very hard and almost impossible if you don't have at least a small marketing budget. I am making this thread to help developers learn.
I want to stress that all my marketing was free. I didn't use paid advertisement.
Deciding what I am going to make
1) I decided to make a platform game that had very simple controls, anyone can understand how to play it without instructions.
2) I decided to use some cartoon images that, almost all I made myself. There is no some "Complicated graphics".
3) I made the game easy enough so that a gamer can play it without instructions.
Before Launch
1) After I finished the game I didn't release it to the google play store , that would equal a fail. I opened a small community in Google+ and collected some people that want to hear when I release the game to production.
2) I posted on facebook groups screenshots about my game that going to be published. I did it in 5-6 groups and I spend on it 3 days.
3) I went to some games forums and also a create a post and trying to make people waiting for this game to be published.
Launch
1) Launched my app on Google Play , posted on facebook and on Google+ that its finally arrived. And here comes the numbers:
After one week my app got more than 10,000 installs!
And now my game has 46,000 downloads at Google Play!
And I am still fighting to get more downloads. Hopefully I can reach higher but for last couple of days the downloads just decreasing Any questions ask away.
Game Link
https://play.google.com/store/apps/details?id=com.platform.game
My community page in Google+:
https://plus.google.com/communities/104791047015811270026
Please tell me if this thread help you
congrats
I don't think you got the downloads for the reason you think. I am unsure what you did, but almost 800 ratings is good.
congrats on your successful launch that is a lot of downloads for that type of game.
Tomer Trier said:
I don't think you got the downloads for the reason you think. I am unsure what you did, but almost 800 ratings is good.
congrats on your successful launch that is a lot of downloads for that type of game.
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So, If can I ask, why do you think all the downloads come from?
And thanks for replaying
Pretty interesting read, thanks!
Do you have a facebook page or something where people can follow you as a developer? I'm not sure if I should do that for the future.
4 days ago I published my first Android App. I prepared my release fairly well, I've read a lot about marketing apps.
- I've posted my app on forums where I'm active, inclusive a niche forum for the app.
- I've posted it on my personal facebook and tumblr.
- I've made a pretty good YouTube video for it.
- I've send it to over 30 review sites.
The reviews I've received are all very good, but I'm still struggling to get downloads. I'm still at 50-100 and I've done the best promoting I could.
Any tips?
The app: https://play.google.com/store/apps/details?id=com.ignacemaes.bpmtap
Nebulic said:
Pretty interesting read, thanks!
Do you have a facebook page or something where people can follow you as a developer? I'm not sure if I should do that for the future.
4 days ago I published my first Android App. I prepared my release fairly well, I've read a lot about marketing apps.
- I've posted my app on forums where I'm active, inclusive a niche forum for the app.
- I've posted it on my personal facebook and tumblr.
- I've made a pretty good YouTube video for it.
- I've send it to over 30 review sites.
The reviews I've received are all very good, but I'm still struggling to get downloads. I'm still at 50-100 and I've done the best promoting I could.
Any tips?
The app: https://play.google.com/store/apps/details?id=com.ignacemaes.bpmtap
Click to expand...
Click to collapse
I have a community page in Google+ at the link:
https://plus.google.com/communities/104791047015811270026
You are more than welcome to join my community
1) A bunch of facebook groups are here where you can post some screenshots of your app:
> https://www.facebook.com/groups/108079516002935/
> Innovative APP Users & Developers for iPhone, iPad, Blackberry & Android (Huge group, more than 9k people are in this group)
> https://www.facebook.com/groups/152169141638746/
Publish your app in these groups and you will get downloads for sure.
I very recommend using this Forum, post there some screenshots of your app with description and I'm sure you will receive more downloads:
http://androidfreegamesapps.forumotion.com/
Can you show statistics of sources of installation? Just to compare how many people comes from reviews, Facebook, YouTube and other places.
Thanks for sharing. But REALLY???
Great
I'm trying hard to get only 100 down per day. It seem a hard target to reach. Could you give me some advices
My game on GG Play name Vivid Juicy Kool YOLO
INDY devs paying it forward!!!
We've hit the wall getting a 100 a day, and actually we did pay for advertising, I like your strategy and will try that with our next title. Indy devs paying it forward i like it!
inoutsider said:
Thanks for sharing. But REALLY???
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yes,
I am not lying
honghoand said:
I'm trying hard to get only 100 down per day. It seem a hard target to reach. Could you give me some advices
My game on GG Play name Vivid Juicy Kool YOLO
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100 download per day is pretty good!
Look at my first comment. Publish your game in facebook groups and forums and try to get people knowing about your game, If they like it they will share it with their friends and you will get more downloads.
BTW I saw your game. Its looks very nice Keep updating this game.
This is cool!
hi , cool game you have there
thanks for sharing your experience
Thanks for your sharing
Some pretty good numbers. Best of luck with your app
Tomer Trier said:
I don't think you got the downloads for the reason you think. I am unsure what you did, but almost 800 ratings is good.
congrats on your successful launch that is a lot of downloads for that type of game.
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Click to collapse
Agree with it
but truly graphics sucks
congralutation
Juste to be more helpful what's the list of forum where you have annonce jour game,
Thinks
From my own experience I can say, that it's very hard to find the right formula. There are so many variables and sometimes one method will work for specific app, sometimes not. But I agree that social factor has the best influence in downloads. The more people see, hear about your app - the more likely they will tell their friends and etc.
Thanks for the information really helpful, I will open a community in G+ right now for my current project.
Good luck with your platformer
Hi guys!
Do you know any web sites who write real free reviews about android apps? Not payed reviews, not review exchange, but just honest review of my app, its good and bad sides.
I tried submitting my app - play.google.com/store/apps/details?id=com.triladroid.gps to all websites, posted in this topic - forum.xda-developers.com/showthread.php?t=2800333
And from most of them I got an e-mail with suggestions to pay money to get positive review and featuring on their websites. From now on, I just starting to think that it is almost impossible for a developer to get a free honest review on some website.
Maybe some of you know websites who are interested in writing real review for free? Maybe your app was even reviewed on some website?
I will appreciate if you share your experience with me.
trilalirt said:
Hi guys!
Do you know any web sites who write real free reviews about android apps? Not payed reviews, not review exchange, but just honest review of my app, its good and bad sides.
I tried submitting my app - play.google.com/store/apps/details?id=com.triladroid.gps to all websites, posted in this topic - forum.xda-developers.com/showthread.php?t=2800333
And from most of them I got an e-mail with suggestions to pay money to get positive review and featuring on their websites. From now on, I just starting to think that it is almost impossible for a developer to get a free honest review on some website.
Maybe some of you know websites who are interested in writing real review for free? Maybe your app was even reviewed on some website?
I will appreciate if you share your experience with me.
Click to expand...
Click to collapse
We have contacts of editors of over 440 websites that post reviews of Android apps, half of them are international, you can try using our database for promoting your app (we will improve the announcement and send it via email and contact forms using your name and email as a sender, and we will send you a zip with screenshots of contact forms filled with your data). If you are interested, google for iSpreadNews (that's the name of our service).
iSpreadNews said:
We have contacts of editors of over 440 websites that post reviews of Android apps, half of them are international, you can try using our database for promoting your app (we will improve the announcement and send it via email and contact forms using your name and email as a sender, and we will send you a zip with screenshots of contact forms filled with your data). If you are interested, google for iSpreadNews (that's the name of our service).
Click to expand...
Click to collapse
No, thank you. I just wanted to hear some developer whose app was reviewed.
trilalirt said:
No, thank you. I just wanted to hear some developer whose app was reviewed.
Click to expand...
Click to collapse
Over last 4 years, a lot of our clients have ordered our services more than once. This is a proof that our service really works.
iSpreadNews said:
Over last 4 years, a lot of our clients have ordered our services more than once. This is a proof that our service really works.
Click to expand...
Click to collapse
The question was about free real reviews. What you are proposing is to make a payment for sending proposals to review one's app and then make other payments for those reviews. Maybe your service is really great and saves a lot of time, but one still have to make a great investment.
Unfortunately, i don't know of any site which will make a free real review. There are lots of sites which will post your review for free, but they lack audience who will read it. Others make only paid reviews.
Hi Fellow Developers,
A little bit about myself. I am part of a group called 'New Rich' . The NR is a group of individuals who make just enough money to fulfill their dreams by doing things that excites them with their free time . Each NR is excited by different things and I find my excitement in teaching others what I have learnt and still learn from the group. I am currently working in India and I teach a lot of youngsters the way of the new rich and enable them to be financially free by blogging, App development E-Commerce and me and my fellow NR's do a lot of free knowledge sharing on this front . I see that a lot of developers develop brilliant apps but fail to get it in front of the market and the app gets lost in oblivion. I hope that I can give my two cents here and be able to help you in promoting your apps. This is my first post and I would not be able to post links here . But will update the post if it proves popular and once I have posted 10 comments.
Warning : Post would be long and will be updated from time to time so feel free to grab a cup of coffee.
The post is based on two principles.
80/20 Principle (Pareto's Law) : 80% of your downloads comes from 20% of the sources.
Pareto's law on income distribution can be applied to just about anything you want . The usually accepted assumption that all the work you do will yield equal result is false. For example : Most of the blogs will have that 10 or 20 posts out of a 100 which gets them more than 80% of the traffic. Only 20 % of what you study will be asked in your examinations. 80 % of your effort on preparation for the exam is useless. So what if you can know that 20 % of your promotion effort which is giving you more than 80 % of your downloads ? Then all you will need to do is spend more time on this 20 % and not waste time on the other 80 %.
Parkinson's Law : Work expands to fill the time available for its completion
After you know that 20% which is giving you the best results. Come up with the things you should do to maximize and DO IT NOW !!! Keep a deadline of 3 hours to complete all your promotion task and call it a day. Don't fall into the trap of reading a hundred posts on promotion and not doing even one . Dont get into the habit of 'paralysis by analysis'. Another suggestion would be not to read something to its entirety. Even this post. Read the part that you really need to do now and the rest when you are ready to execute .
You must be well aware by now that more than 80% of the apps in Playstore get majority of the downloads and consequently more than 80% of the revenue. I don't want to bombard you with stats bore you to death. This is also true with marketing and sales. 80% of your sales will come from 20 % of your sources. Here I want to distinguish between sales and marketing.
Marketing : Where you let a lot of people know about your app . Promotion, Ads, Guest Post are examples for marketing.
Sales : Where you convincing a person who reaches your play store link because of marketing to download your app. Beautiful app Icon, an HD YouTube video explaining your app, screenshots explaining your app features on each screen and not just a plain screenshot are examples of sales.
Our method for app promotion is simple. Find out which 20 % of the events or actions that you do gets you 80% of your success (80/20 Principle) and Do more of that 20 % to get you the best result in the least amount of time spent(Parkinsons Law).
Finding out which 20% of the things you do is getting you 80% of your result
One of the problems is finding out from where you are getting your downloads. So the idea is to measure from which source you are getting maximum downloads. This can be done in three ways.
Whenever you are posting your playstore url ALWAYS use an url shortner(search "Google url shortner" ) and use the short link to post about your apps in forums. This will allow you to track the sources from which you are getting your clicks from and this is very important.
You can now link your app to Google Analytics. This will allow you to track how your downloads are generated. Using this you will be able to better determine the percentage of your downloads which are generated through Organic(People searching for your app or keyword in your app description through Google Search and Play Store) and InOrganic(People clicking on some link you have posted elsewhere and reaching your app) . Google on how you can add your app to google analytics page and its easy.
Another effective method to know if your app was mentioned on any blogs or news is very important to keep track of your app.
Enter your app name in quotes in Google Search(Ex : "FallToid app") and click on "google news" . At the very end of the search list you will have an option to called "Create an Alert" . Set that up once and whenever your app is mentioned on any news or blog you automatically get alerted about it by Google.
If you do the above , you can be rest assured that you are tracking almost all the sources of your downloads. Also I have noted that many people don't trust short-links so it would be better if you add something like (shortened link to play-store) to let people know that it is a play-store link.
Next up, Posting links to your app . I have a list of forums and websites on which I have had success promoting my client's apps and I will post those when I am able to do so. But basically there are two kinds of apps .
Promotion based apps : These are the apps which people don't want currently or don't know it exists but will download them when they come across it. These apps will not get much organic downloads. But can go viral based on the downloads they get. Examples for these apps are most of the games and some of the apps. User sees the link or reads about the app from some website or forum and downloads the app. These apps need more promotion channels including Social network sites.
Need based apps : These are the apps that user goes looking for. Examples of these are popular games like Chess, Crosswords, Scrabble etc or some root apps such as SuperUser, or sim unlock app like SuperSimUnlocker are examples of such apps. These apps will get organic downloads but will need some promotion and acceptance initially.
This post will talk about promotion based apps.
I love forums like XDA for promoting my apps for one main reason . You don't need permission to create a post(like this one) provided that you follow the rules and add some value to its readers. Forums are after all about user generated content and the more good content they get the better it is for them . Plus most of the forums are free. That is why I suggest you begin by writing a useful content for the users of the forums and add value first. I have also seen that many of us will just reply to a thread that talks about an app and spam it with your play store links . This is useless and does not work 80 % percent of the time . Spend most of your time here and it will be worth it .
Next up app review sites , If you can pay 100 bucks for a couple of review sites to review your app it will do wonders to your promotion . Don't look at this as an expense but as an investment. If you have faith in your app then go ahead and spend it . At worst you will at-least know what does not work .
Play store is not the only app market for you you know , Play-store has the highest number of users but also stiff competition . Place your app on all the alternative stores that you can find and this will get you more downloads. The main goal is to get your app in many places as possible and who knows if an influential blogger likes your app then he may spread the word around.
You have already heard it many times that your app needs to have a social presence. But Google+, You Tube is much more important than Facebook and Twitter simply because these are Google Products. Integrating Google + in your app as well as an HD video on YouTube will make Google like you very much . Also if your app is doing very well including GoogleAdMob will get you much much more promotion than using any other Ads platform simply because this is a Google product and it is in the best interest of Google to take care of the app which earns them most.
Add your app in product hunt dot com . This will get you some eyeballs.
I know press release is important but I dont want to spend all my time on it . What I do is spend 50 bucks on pitchpedgion dot com and send my app to over 120 influential bloggers at a time and call it a day.
The last promotional effort that I do is I find the app which is similar to my app. For Ex : If I am doing a calculator app I find out the competitor app and lets say the name of the app is "Calcu" . Then I search for the app on Google along with the quotes. This will give me the list of websites that this app was mentioned in and get in touch with them and use this trail to promote my app in the same places.
I have also noted that many of us just spam comments this actually works for some time . As you can see comments are sorted as latest comment first. So this means that if you add a comment earlier and don't add your comment often then you will get to the bottom of the comments and will be a futile effort.
That is it . Now sit back and analyze from where you are getting maximum downloads and spend more time on it . Don't worry about the least 10 percent since it is not worth your time .
I will post part 2 of this post shortly.
Mods, Please consider this to be a sticky post and if I have broken any of the forum rules please send me a pm allowing me to correct myself. Happy Promoting.
Great read, looking forward for the next part!
It's true 20% of my apps have the +80% of total revenue! Do you think i should focus on promoting those 20% or the others?
Hi guys,
2 weeks ago I published my new paid app on Google Play, and first couple of days I go 25 downloads a day, but last days, I get only 1, 2 or even no download a day. App was 3. in Top selling news in education, now it fell to lower posts. A lot of people like the app, desing and everything. I was putting a lot of work and time in the app, I was happy first days, but now I'm disappointed. I know that downloads will naturaly fall in time, but this? So what am I doing wrong? Do you have any tips to promote the app more?
I discovered this site appszoom.com, you can buy there review for 100$ and they do it in 48 hours and you have your review for 4 days on their homepage. What do you think of that?
Also, what price should I set it on? It was on 0,99$, but I think it's too low and if I set it on 1.99$ people say that it's too expensive...
If you buy my app, coud you please write some nice review? People that like it don't write reviews and then they are just haters, that write just for the fun...
App is called Science in Pocket, just search "Science in Pocket Serpentcorp". I have lite version without ads too.
Thanks for any advice!
Joska28 said:
Hi guys,
2 weeks ago I published my new paid app on Google Play, and first couple of days I go 25 downloads a day, but last days, I get only 1, 2 or even no download a day. App was 3. in Top selling news in education, now it fell to lower posts. A lot of people like the app, desing and everything. I was putting a lot of work and time in the app, I was happy first days, but now I'm disappointed. I know that downloads will naturaly fall in time, but this? So what am I doing wrong? Do you have any tips to promote the app more?
I discovered this site appszoom.com, you can buy there review for 100$ and they do it in 48 hours and you have your review for 4 days on their homepage. What do you think of that?
Also, what price should I set it on? It was on 0,99$, but I think it's too low and if I set it on 1.99$ people say that it's too expensive...
If you buy my app, coud you please write some nice review? People that like it don't write reviews and then they are just haters, that write just for the fun...
App is called Science in Pocket, just search "Science in Pocket Serpentcorp". I have lite version without ads too.
Thanks for any advice!
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How are you marketing your app right now?
I'd advice against spending $100 on stuff like reviews etc unless you know exactly what you're doing, and that you have a killer app. Try free things first and see if you can get something going that way first, and save your money until you know more about where to spend them.
mobileappspost said:
MobileAppsPost.com will allow you to place a free listing of your app and it will gain more exposure to a large audience.
If you are interested, contact me at [email protected] and I'll give you a free promotional code for 20,000 impressions.
Click to expand...
Click to collapse
Hi, i would like to know more about your site, how many exclusive visitors do you have daily, and does it cost anything to submit my app?
medicall-app.com
mobileappspost said:
MobileAppsPost.com will allow you to place a free listing of your app and it will gain more exposure to a large audience.
If you are interested, contact me at [email protected] and I'll give you a free promotional code for 20,000 impressions.
Click to expand...
Click to collapse
mobileappspost said:
Greetings and Happy New Year!
It is completely free to list Apps on MobileAppsPost.com. User can also add images and videos as well to their profile pages which provides more insight into their apps. These services are totally free. We also promote the apps on the website via social media platforms as well. Free! We are currently running a promotional period where we will provide app developers and owners a promo code for 20,000 impression FREE. We also offer incentives and more promotional items for referrals. Contact me to find out more regarding this. For more information please contact us at: [email protected] We would be glad to assist you in the process of promoting your apps.
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Mail sent yesterday...