[Guide][Change displayed android version and build number][Just for fun] - Moto G General

This guide will show you how to change the information(like android version and build number) that is shown in your phone's 'About' menu.
First you need a rooted phone and create a nandroid backup in case you screw up.
This will not change anything for real! Like if your android version is x and you change it to y, the android version will still be x but will show y.
To change the info
1) Open any file explorer that enables you to change things at root level( eg root browser) and head over to the 'system root' area.
2) There go to the 'system' folder, where you will see a file named build.prop
3) We need to edit that. Open that file and there you will see some code. See the screenshot.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
To change the android version, edit the 'version release' line (see mine is changed to 5.0 . You can do whatever you want) and to change the build number, edit the 'build display Id' line.
4) Reboot and it's done.
(There are a lot of other things to change which I hope you will figure out yourself)
Hit thanks if this was helpful.

Related

***TUTORIAL*** Lockscreen Sense 3 Mods

Get rid of the annoying Operator/Time/Date on your lockscreen
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
First of all download the M10 Editor from here:
M10 Editor
thanks to Diamondback and Flemmard
And 7-Zip from here:
7-Zip
Then open the app and point the 7-zip as showed
Push load file and search for the extracted Idlescreen_Base.apk open it!
Then goto tab "m10 files" select as stated in the picture the blue accented line. Don't forget the checkbox Decode Images and press Decompile/Show.
So now goto the line as in the picture and select that. You can see on the rightpane the line as pointed change the number from "1" to "0" and your done!
Repeat that for the following Operator/Time/AMPM/Date
When your finished you go to the Start tab on the top left. Press on save and voila if you get the following screen the second below click close don't do anything with that!
When your looking for your file it can be found in C:\Users\username\AppData\Roaming\M10Editor\Idlescreen_Base
If you appreciate it click Thanks!!!!!!​
Lockring edit coming soon.

[UTILITY]ApkManager (apkm) rework of AndroidSuite2012

Apkm (Apkmanager)
As a lot of features in AndroidSuite2012 were not used by the actual user I decided to release a single tool dedicated for decompiling apk's.
It has the same simple to use GUI as AndroidSuite but with less confusing buttons and a much lighter package.
The check box options are not yet implemented this is a alpha I was working on and decided to pull it from my dropbox and release.
Enjoy! Download below
PS Apktool might need replacing. Tomorrow I will update with the same method for decompiling used in AS2012.
apkm (ApkManager)
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
DOWNLOAD​​
Tutorial​
Visit slethen.net for more information on this tool and other things I've done
Hi I installed your great tool but I get this message
Error: Unable to access jarfile G:\ANDROID
What should I do to get away
Taxi341 said:
Hi I installed your great tool but I get this message
Error: Unable to access jarfile G:\ANDROID
What should I do to get away
Click to expand...
Click to collapse
This is normally caused if theres a space in the name of the folder. Make sure its not in a folder with a space in the name. Although I've never seen it say \ANDROID. Could you screen shot the program? And remember you need jre installed

[GUIDE][Android Studio] Using the Parse Push Notifications Library

{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
As many of you would have already known, Google released a new IDE for Android App development named as Android Studio based on IntelliJ IDEA. But many have been experiencing some problems while trying to use the Parse Push Notification library. So, here a guide for you. This is how i did it. and it works.
Download the Parse SDK .
Extract it someplace (eg. H:/Downloads/Parse/ )
Open Android Studio and Open your project
Goto File > Project Structure
Select Libraries from the Left Pane
Press the Plus Button and select Java from the dropdown
Navigate to Parse-1.2.5.jar file that you had downloaded and extracted and select it.
Add it to your project
Press OK
Thats it. Now it Should work properly
Now... You got the library working ... If you want to know more about How to Actually use this library to easily add push notifications to your app, Check out this wonderful guide by XDA Senior Member MaartenXDA
Reserved for updates
Sorry... Reserved for updates

[TIP] Create Android Studio launcher in Ubuntu Unity

Hey guys,
I just wanted to share a little tip with all of you, who want to add a little launcher icon to your unity launcher. It's very fast and works perfectly for me. Just try it
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
1. Open any editor you like (I use SciTE)
2. Copy this text into your editor
Code:
[Desktop Entry]
Name=Android Studio
Comment=Android Studio
Type=Application
Categories=Development;
Exec=/home/{yourusername}/path/to/android-studio/bin/studio.sh
Terminal=false
StartupNotify=true
Icon=/home/{yourusername}/path/to/android-studio/icon.png
Don't forget to change {yourusername} to your acutal user name and path/to/android-studio to the path of the android studio on your pc
3. Save it to .local/share/applications/ (to show .local press CTRL+h) named "androidstudio.desktop"
4. Download this icon and paste it in android-studio/ (you may of course use any other icon you like too!)
5. Open your file explorer and press CTRL+h to show hidden files. Navigate to .local/share/applications/ and take the androidstudio.desktop and drop it in your unity launcher.
6. Click on the icon and start Android Studio
I hope this is useful for you
Alternately, at the beginning screen where it says "new project, import project, configuration...." you could go to configuration/settings (whatever its called) and select "create launcher" i think its much faster than having to make desktop files and blah blah blah

[Tutorial] To ROM developers, although I just novice

Hello ,Guys,I‘ll teaching you how to edit this things​
Multiple clicks on the about phone Android version out of the interface
Let's take a look at the original version
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Ok,Then,first Step,get your Resources ready
we need framework-res.apk,framework.jar
and a Computer with Apktool,Compression Software
let's change the image first
Open framework-res.apk using compression software
Open the folder res / drawable-nodpi, find platlogo.png
Then use your png image to replace it
Ok,The second step,Edit text in the image
Open framework.jar using compression software
Extract classes.dex
And then decompile it use Apktool
Open the folder to find classes\com\android\internal\app\PlatLogoActivity.smali
open it with Notepad2 or Notepad++
Search text in the image,Then change it
Note: The text is not too long
Then compiled using compression software to replace back
Well,Done,The modified two files changing for the better good authority, replace the framework, restart the phone:laugh:​
This is my modified good results
​
​

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