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Community help with marketing
Here on XDA I have seen many members collaborate which is great. Nobody is perfect but we can combine our knowledge and create something which is really amazing. This is one of the reasons I like XDA for. :good:
Currently there are threads for developers who are looking for testers, translators and designers.
However, it is a shame if we create fantastic apps and nobody is downloading them.
To bring the collaboration to the next level I set up this thread.
Developers, here are your marketing experts.
This thread is divided into different sections for different purposes.
If you want to participate, send me a PM with a link to your profile and tell me what you are skilled in. I will add you to the list.
Search Engine Optimization (SEO):
Your app needs to be found using search.
Waiting for you to be the first one...
Click to expand...
Click to collapse
Demo videos and screenshots:
If you present your app in an app store, the first thing in addition to the description your consumers see are the screenshots and the demo video. Providing a demo video is a huge advantage. It is one of the best opportunities to present your app to your costumer.
Mrtoxicgamer10
Waiting for you to be the second one...
Click to expand...
Click to collapse
App reviews:
One of the most important criteria for the user will be app recommendations and reviews on websites. So here is a list of people with app review sites:
kornett (http://androidki.com)
out of ideas (http://androidsexplained.com/reviews.php)
Hectopixel (http://www.appdorado.com)
More to come...
Click to expand...
Click to collapse
(Check out this thread as well: Beam me Up Scotty !)
Reserved.
Big thanks to @QuantumFoam for the idea. :good:
By the way, if you have got ideas for new categories, tell me.
Cheers. This will help us app developers a lot
Sent from my Nexus⁴
Yooo man you always come up with something special for us Developers...
Cheers!!
Really great idea and something i could do with right about now! Hope this goes to plan
Cheers
If I have the time, I'll see if I can write up a more comprehensive marketing guide covering the pricing and promotion strategies and aspects of marketing. Both are really important, especially for this market, and quite a few times I've seen apps that seem to have potential hindered by a not-so-smart/appropriate pricing/promotion strategy that the dev have in place :/
SammiSaysHello said:
If I have the time, I'll see if I can write up a more comprehensive marketing guide covering the pricing and promotion strategies and aspects of marketing. Both are really important, especially for this market, and quite a few times I've seen apps that seem to have potential hindered by a not-so-smart/appropriate pricing/promotion strategy that the dev have in place :/
Click to expand...
Click to collapse
Would be amazing! :good:
Added app reviews category.
Exchange Reviews with other developers
Today Android marketing is very expensive right now, so why not a review exchange?
androidki[.]com
Androidki is a exchange review web totally for free, your app can be reviewed by the web authors and also by other users in the web.
Also reviews are schema.org standarized so the reviews will also appear on google results
Best of luck with your android app!
:cyclops:
kornett said:
Today Android marketing is very expensive right now, so why not a review exchange?
androidki[.]com
Androidki is a exchange review web totally for free, your app can be reviewed by the web authors and also by other users in the web.
Also reviews are schema.org standarized so the reviews will also appear on google results
Best of luck with your android app!
:cyclops:
Click to expand...
Click to collapse
Looks like a cool website. Thanks.
I will add it.
(Sorry for not answering before. I was not at home, so I was unable to answer.)
Thank you! It is hard marketing an app! Specially when there is SO MANY!! This is a very helpful subject
Gabilheri said:
Thank you! It is hard marketing an app! Specially when there is SO MANY!! This is a very helpful subject
Click to expand...
Click to collapse
Yeah, I hope that there will be more people participating.
nikwen said:
Yeah, I hope that there will be more people participating.
Click to expand...
Click to collapse
Well I guess I'll toss my hat into the ring for some more reviews.
I'm doing a little android blog/review thing. It's in VERY early beta and i'm playing with it everyday so it'll be changing plenty.
http://androidsexplained.com/reviews.php
That's the reviews page, I already got a few big apps up, and bunch more I have to upload.
Basically its gonna be the standard bigger apps, and I want to have a good section focusing on the smaller and indie developers. Give some love back to XDA and all that.
Every little bit helps, so if you need a review feel free to message me on here or mail me at [email protected]
out of ideas said:
Well I guess I'll toss my hat into the ring for some more reviews.
I'm doing a little android blog/review thing. It's in VERY early beta and i'm playing with it everyday so it'll be changing plenty.
http://androidsexplained.com/reviews.php
That's the reviews page, I already got a few big apps up, and bunch more I have to upload.
Basically its gonna be the standard bigger apps, and I want to have a good section focusing on the smaller and indie developers. Give some love back to XDA and all that.
Every little bit helps, so if you need a review feel free to message me on here or mail me at [email protected]
Click to expand...
Click to collapse
Thanks a lot.
Added. :good:
Great idea, I just sent an app for review to the links you provided. Thanks!
instalatorapp.co.nr
Great ideas here.
I've launched a game one week ago and it's really hard to be discovered and increase visibility.
Hartok said:
Great ideas here.
I've launched a game one week ago and it's really hard to be discovered and increase visibility.
Click to expand...
Click to collapse
Yeah, that's right. I hope that more people will be participating.
Thanks!
Thanks for this great thread! I have sent a link for Review to androidsexplained of my game Number Play Free on google playstore. This game is published by Kjas Labs.
It is a Educational Brain Game suitable for all age groups.
Mispost
Hartok said:
Great ideas here.
I've launched a game one week ago and it's really hard to be discovered and increase visibility.
Click to expand...
Click to collapse
Seeing your avatar, I guess that it is Feed the Sheep.
I have released my game to Google Play Store. I am a hobbyist, and this was a great learning experience more than anything else. Among other things, I have included ads in the game. I am using AdMob and I have started House Ad campaign for everyone who is interested to have their game/app advertisement in my game.
Link to Mr. Dandelion's Adventures
What do you need to send me:
Name of your game/app (it will be in the results)
320x50 PNG banner for you game/app
URL of your game in the market, format market://details?id=your.package
Use private message or post it here, up to you.
What's the catch?
Apart from the fact that I just released the game and the game has few downloads, nothing. I will run the campaign for at least month, but probably longer. I will keep you posted. You don't have to give me anything in return. If you give me a review, it will be greatly appreciated, but you don't have to. If you see your ad in my game, a screenshot posted here would be awesome! :victory:
Why are you doing this?
First of all, it's another learning experience. This is all new for me. Second, I think it will boost my downloads a bit. Maybe you will be curious, if your ad is really there :fingers-crossed: Third, it's a good feeling :angel: , maybe I get to help someone :highfive:.
I want to comment on your game...
Please do so! The game has it's own thread: http://forum.xda-developers.com/showthread.php?p=44420022
Q/A
If you have more questions, ask.
kulisgames said:
I have released my game to Google Play Store. I am a hobbyist, and this was a great learning experience more than anything else. Among other things, I have included ads in the game. I am using AdMob and I have started House Ad campaign for everyone who is interested to have their game/app advertisement in my game.
What do you need to send me:
Click to expand...
Click to collapse
Name of your game/app (it will be in the results) --> Break Books
320x50 PNG banner for you game/app --> I will create one and send soon!
URL of your game in the market, format market/details?=com.aarbot.BreakBooks['/I]
:highfive:
:highfive:
:highfive:
:highfive:
:highfive:
THANK YOU!
Thanks
Thank you.
kulisgames said:
I have released my game to Google Play Store. I am a hobbyist, and this was a great learning experience more than anything else. Among other things, I have included ads in the game. I am using AdMob and I have started House Ad campaign for everyone who is interested to have their game/app advertisement in my game.
Link to Mr. Dandelion's Adventures
What do you need to send me:
Name of your game/app (it will be in the results)
320x50 PNG banner for you game/app
URL of your game in the market, format market://details?id=your.package
Use private message or post it here, up to you.
What's the catch?
Apart from the fact that I just released the game and the game has few downloads, nothing. I will run the campaign for at least month, but probably longer. I will keep you posted. You don't have to give me anything in return. If you give me a review, it will be greatly appreciated, but you don't have to. If you see your ad in my game, a screenshot posted here would be awesome! :victory:
Why are you doing this?
First of all, it's another learning experience. This is all new for me. Second, I think it will boost my downloads a bit. Maybe you will be curious, if your ad is really there :fingers-crossed: Third, it's a good feeling :angel: , maybe I get to help someone :highfive:.
I want to comment on your game...
Please do so! The game has it's own thread: http://forum.xda-developers.com/showthread.php?p=44420022
Q/A
If you have more questions, ask.
Click to expand...
Click to collapse
smaugh said:
Thank you.
Click to expand...
Click to collapse
Due to overwhelming lack of interest, I decided to stop this. I only got two banners during the whole time this was on :silly:
I have similar event going on at my website if anyone is interested: http://android.kul.is/2013/09/your-ad-here-publicity-matters.html
offer
i won't accept your offer. lol. coz i don't like ads popping out when i'm playing. lol
Hi guys,
Making an app successful requires two distinct skill sets including:
1. product development: UI/UX, Graphics, clean code and all that stuff
2. marketing: Tricky business. How do you monteize? Work with Carriers? Pre-load your app? Promote it through blogs? Get good reviews? Create a hype in social media? Paid vs. Free? What kind of in-app purchases? Which ad network and what marketing partners to use etc. etc.?
I have seen many apps on app store that have the ability to be sell like hot cakes but they get dumped under the piles of bad apps which are being marketed properly.
If you guys think that you have an app that have the nice concept, good design and ability to be successful, but it is lacking marketing muscle, please send me a message. I will analyze your app and provide you free advise on what is it lacking. If I find that I can help you making it successful, I will let you know and we can discuss these details more once the key issues are identified.
Regards,
Omer
Sounds like a good offer. My app is in my signature. I posted some info on my efforts in this thread:
http://forum.xda-developers.com/showthread.php?t=2228199&page=3
What do you think?
Great initiative, here is my app: https://play.google.com/store/apps/details?id=com.signedcode.diskovery
Thank you!
Please check your PMs.
have a look
omer205 said:
Please check your PMs.
Click to expand...
Click to collapse
Please have a look at my signature this all my apps..
Wow your offer is amazing !
Well, please have a look:
play.google.com/store/apps/details?id=com.rdmFactory.crazyKitchen
thanks
This is a big pain point for app developers everywhere, both during UI and feature design as well as marketing the app. A solution would be to A/B your app features, both for development and for marketing your features. Mobile A/B solutions tend to be cumbersome and code-intensive. But, WYSIWYG tools are also making their appearance (Appiterate, Useartisan)
omer205 said:
Hi guys,
Making an app successful requires two distinct skill sets including:
1. product development: UI/UX, Graphics, clean code and all that stuff
2. marketing: Tricky business. How do you monteize? Work with Carriers? Pre-load your app? Promote it through blogs? Get good reviews? Create a hype in social media? Paid vs. Free? What kind of in-app purchases? Which ad network and what marketing partners to use etc. etc.?
I have seen many apps on app store that have the ability to be sell like hot cakes but they get dumped under the piles of bad apps which are being marketed properly.
If you guys think that you have an app that have the nice concept, good design and ability to be successful, but it is lacking marketing muscle, please send me a message. I will analyze your app and provide you free advise on what is it lacking. If I find that I can help you making it successful, I will let you know and we can discuss these details more once the key issues are identified.
Regards,
Omer
Click to expand...
Click to collapse
here is mine at my signature.
look at my signature, advices are welcome
I just sent you a message:
Here is my game =)
play.google.com/store/apps/details?id=com.getfun.treevolve
Cat Snaps
Hi Please tell me what you think to my app Cat Snaps.
Thanks!
https://play.google.com/store/apps/details?id=com.noahdev.catsnaps
This does sound like a pretty good opportunity, has anyone been able to work with him? If so, any feedback?
I sent you a PM by the way.
Thanks!
unfortunately it does sound familiar :crying:
i have this amaizing app on which my team worked for months and now the marketing is not that good. i mean we all expected it wont be second agry birds but damn app store is like a wild wild west!!!!! luckily ive fouund this forum maybe something here will give me an answer
Regards,
Omer[/QUOTE]
Great to see this, I hope you will take some time to check my app
Any tips would be greatly appreciated!
Link: play.google.com/store/apps/details?id=com.Souls.Gabber_app
Thanks,
Levi
Reasons Why Your App is not showing Conversion
A/B testing is a powerful tool which can be used to exponentially increase your conversions and and thus revenue. However there are certain mistakes one can often make while doing an A/B test. Read more here http://appiterate.com/top-6-mobile-app-ab-testing-mistakes-and-how-to-avoid-them/
omer205 said:
Hi guys,
I will analyze your app and provide you free advise on what is it lacking. If I find that I can help you making it successful, I will let you know and we can discuss these details more once the key issues are identified.
Regards,
Omer
Click to expand...
Click to collapse
Hi,
Thanks for the efforts and your hard work
can you help on my apps
Daily, Everyday start your day with the Best Quotes- Transparent Widget App.
https://play.google.com/store/apps/d...uquoteoftheday
is your Volume button is broken ? Try this very light app (Free & no ads.)
https://play.google.com/store/apps/d...u.volumebutton
Wow! I agree with the former post, this is a great initiative! My app is called bitmado, it automatically shuffles wallpapers based on your interests. I'll message you the link. Thanks!
Thats true but
richardsd1985 said:
I think you forgot App store optimization. It is best to increase app download as people mostly search app on app stores.
Click to expand...
Click to collapse
You are right, but
i observe that in search list google shows the result in below way.
1. first shows the app for which they have got advertisement money,
2. then the app those revenues are high as 30% goes to google.
3. then the most downloaded- reviewd, rate apps
4. then there algorithem goes for rest all...
Again this is my observation and i have not considered google algoritham at all on this.
Hi Omar,
I hope I`m not too late and this post is still active I try to promote my app, it is Astrology & Horoscopes, Feng Shui... I know it doesn`t sound awesome, but it actually is based on Chinesse astrology professional software and lot of people believe in this stuff, so i think my app may be successful. Could you please help me with some advice what should I do to increase it`s downloads? Thank you
• https://play.google.com/store/apps/details?id=com.dmc.astrology&hl=en
Hi Omer
Here are my 2 latest games
http://forum.xda-developers.com/showpost.php?p=50785184&postcount=51
I would appreciate your review and thoughts on what can be improved.
It's was very hard and almost impossible if you don't have at least a small marketing budget. I am making this thread to help developers learn.
I want to stress that all my marketing was free. I didn't use paid advertisement.
Deciding what I am going to make
1) I decided to make a platform game that had very simple controls, anyone can understand how to play it without instructions.
2) I decided to use some cartoon images that, almost all I made myself. There is no some "Complicated graphics".
3) I made the game easy enough so that a gamer can play it without instructions.
Before Launch
1) After I finished the game I didn't release it to the google play store , that would equal a fail. I opened a small community in Google+ and collected some people that want to hear when I release the game to production.
2) I posted on facebook groups screenshots about my game that going to be published. I did it in 5-6 groups and I spend on it 3 days.
3) I went to some games forums and also a create a post and trying to make people waiting for this game to be published.
Launch
1) Launched my app on Google Play , posted on facebook and on Google+ that its finally arrived. And here comes the numbers:
After one week my app got more than 10,000 installs!
And now my game has 46,000 downloads at Google Play!
And I am still fighting to get more downloads. Hopefully I can reach higher but for last couple of days the downloads just decreasing Any questions ask away.
Game Link
https://play.google.com/store/apps/details?id=com.platform.game
My community page in Google+:
https://plus.google.com/communities/104791047015811270026
Please tell me if this thread help you
congrats
I don't think you got the downloads for the reason you think. I am unsure what you did, but almost 800 ratings is good.
congrats on your successful launch that is a lot of downloads for that type of game.
Tomer Trier said:
I don't think you got the downloads for the reason you think. I am unsure what you did, but almost 800 ratings is good.
congrats on your successful launch that is a lot of downloads for that type of game.
Click to expand...
Click to collapse
So, If can I ask, why do you think all the downloads come from?
And thanks for replaying
Pretty interesting read, thanks!
Do you have a facebook page or something where people can follow you as a developer? I'm not sure if I should do that for the future.
4 days ago I published my first Android App. I prepared my release fairly well, I've read a lot about marketing apps.
- I've posted my app on forums where I'm active, inclusive a niche forum for the app.
- I've posted it on my personal facebook and tumblr.
- I've made a pretty good YouTube video for it.
- I've send it to over 30 review sites.
The reviews I've received are all very good, but I'm still struggling to get downloads. I'm still at 50-100 and I've done the best promoting I could.
Any tips?
The app: https://play.google.com/store/apps/details?id=com.ignacemaes.bpmtap
Nebulic said:
Pretty interesting read, thanks!
Do you have a facebook page or something where people can follow you as a developer? I'm not sure if I should do that for the future.
4 days ago I published my first Android App. I prepared my release fairly well, I've read a lot about marketing apps.
- I've posted my app on forums where I'm active, inclusive a niche forum for the app.
- I've posted it on my personal facebook and tumblr.
- I've made a pretty good YouTube video for it.
- I've send it to over 30 review sites.
The reviews I've received are all very good, but I'm still struggling to get downloads. I'm still at 50-100 and I've done the best promoting I could.
Any tips?
The app: https://play.google.com/store/apps/details?id=com.ignacemaes.bpmtap
Click to expand...
Click to collapse
I have a community page in Google+ at the link:
https://plus.google.com/communities/104791047015811270026
You are more than welcome to join my community
1) A bunch of facebook groups are here where you can post some screenshots of your app:
> https://www.facebook.com/groups/108079516002935/
> Innovative APP Users & Developers for iPhone, iPad, Blackberry & Android (Huge group, more than 9k people are in this group)
> https://www.facebook.com/groups/152169141638746/
Publish your app in these groups and you will get downloads for sure.
I very recommend using this Forum, post there some screenshots of your app with description and I'm sure you will receive more downloads:
http://androidfreegamesapps.forumotion.com/
Can you show statistics of sources of installation? Just to compare how many people comes from reviews, Facebook, YouTube and other places.
Thanks for sharing. But REALLY???
Great
I'm trying hard to get only 100 down per day. It seem a hard target to reach. Could you give me some advices
My game on GG Play name Vivid Juicy Kool YOLO
INDY devs paying it forward!!!
We've hit the wall getting a 100 a day, and actually we did pay for advertising, I like your strategy and will try that with our next title. Indy devs paying it forward i like it!
inoutsider said:
Thanks for sharing. But REALLY???
Click to expand...
Click to collapse
yes,
I am not lying
honghoand said:
I'm trying hard to get only 100 down per day. It seem a hard target to reach. Could you give me some advices
My game on GG Play name Vivid Juicy Kool YOLO
Click to expand...
Click to collapse
100 download per day is pretty good!
Look at my first comment. Publish your game in facebook groups and forums and try to get people knowing about your game, If they like it they will share it with their friends and you will get more downloads.
BTW I saw your game. Its looks very nice Keep updating this game.
This is cool!
hi , cool game you have there
thanks for sharing your experience
Thanks for your sharing
Some pretty good numbers. Best of luck with your app
Tomer Trier said:
I don't think you got the downloads for the reason you think. I am unsure what you did, but almost 800 ratings is good.
congrats on your successful launch that is a lot of downloads for that type of game.
Click to expand...
Click to collapse
Agree with it
but truly graphics sucks
congralutation
Juste to be more helpful what's the list of forum where you have annonce jour game,
Thinks
From my own experience I can say, that it's very hard to find the right formula. There are so many variables and sometimes one method will work for specific app, sometimes not. But I agree that social factor has the best influence in downloads. The more people see, hear about your app - the more likely they will tell their friends and etc.
Thanks for the information really helpful, I will open a community in G+ right now for my current project.
Good luck with your platformer
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What do the tokens do on the site?
Thanks for sharing!
I tried to find a site like this but no one come closer...
I would like to know a site like this
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zainmerchant said:
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Click to expand...
Click to collapse
Does it work?
can you explain to me how this program works and what makes it profitable? because I do not really understand?
Hi guys, is this still working for 2019?
Is this still important in 2020? Thanks thanks!
{Mod edit: Quoted post has been deleted. Oswald Boelcke}
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Guys wanna share your own experience with this?
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How it is important for SEO
You can achieve the desired results even with a small budget?
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zainmerchant said:
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Click to expand...
Click to collapse
I've been using link collider, and it really help me to boost my site and get a lot of followers and Subscribers in my social media acoounts.
been trying to use this updated version
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