Well I published three games+apps in Opera store and SlideMe store...got about 300-360 downloads in total(in 10 days)..had about 500 ad impressions(using ad mob). But the problem is my ad revenue is precisely $0.00. Nobody clicks on ads.
So what can I do? what is the minimum number of impressions I should expect to get to raise say 10-15 dollars?
I cannot publish to play store right now because their entry free is a bit high for me.
please help.
aganandroid said:
So what can I do? what is the minimum number of impressions I should expect to get to raise say 10-15 dollars?
Click to expand...
Click to collapse
That depends on your eCPM, if its $10 than you get $10 for evey 1000 Impressions. You can calculate the rest.
Also you can post your game on Amazon also. Good luck.
Crichton333 said:
That depends on your eCPM, if its $10 than you get $10 for evey 1000 Impressions. You can calculate the rest.
Also you can post your game on Amazon also. Good luck.
Click to expand...
Click to collapse
Thanks. The Amazon store completed the primary testing within days but no more info from them.
I guess I was worrying too early. made $ 1.2 today. not really good but it seems growing.
aganandroid said:
Thanks. The Amazon store completed the primary testing within days but no more info from them.
Click to expand...
Click to collapse
You can try GetJAR I get some good traffic from them .
Early to sum up, you need at least 5000 impressions
aganandroid said:
Well I published three games+apps in Opera store and SlideMe store...got about 300-360 downloads in total(in 10 days)..had about 500 ad impressions(using ad mob). But the problem is my ad revenue is precisely $0.00. Nobody clicks on ads.
So what can I do? what is the minimum number of impressions I should expect to get to raise say 10-15 dollars?
Click to expand...
Click to collapse
very small number of downloads, you should pay more attention to marketing efforts. As for opera, i think you shouldn't hope it helps... we had 12.000 downloads from opera us market with $0.0 revenue. Something works incorrect i guess. as for eCPM, depends on your game, in long term cosider $0,2-1.
anuloid said:
very small number of downloads, you should pay more attention to marketing efforts. As for opera, i think you shouldn't hope it helps... we had 12.000 downloads from opera us market with $0.0 revenue. Something works incorrect i guess. as for eCPM, depends on your game, in long term cosider $0,2-1.
Click to expand...
Click to collapse
Now after 10 days we have 2700 impressions and 9 dollars.
If I publish in Google play is it likely I would make around $30 in the next 10 days? after all the play store has at least 10 times the users...
And anybody using China stores? they have a huge user base, so lots of potential of ad revenue. Too bad all of them ate in Chinese..
aganandroid said:
Now after 10 days we have 2700 impressions and 9 dollars.
If I publish in Google play is it likely I would make around $30 in the next 10 days? after all the play store has at least 10 times the users...
And anybody using China stores? they have a huge user base, so lots of potential of ad revenue. Too bad all of them ate in Chinese..
Click to expand...
Click to collapse
If you can keep eCPM on that level, say for 500.000-1.000.000 downloads, that would be great, but all depends on gameplay and game features. Some people have eCPM about $80, but it is dangerous to have that kind of eCPM in Google when you have high level of downloads. It could be considered as a violation of privacy policy
As for China ... , try 1mobile
aganandroid said:
Thanks. The Amazon store completed the primary testing within days but no more info from them.
I guess I was worrying too early. made $ 1.2 today. not really good but it seems growing.
Click to expand...
Click to collapse
Based on my experience with Amazon, they usually reply promptly at your first application and then they will keep silent. I think it could help if you will call them or email them and try to follow-up. Hope that could help.
Sorry folks, trading reviews is not very honest and not in the spirit of true development, where free exchange of ideas and respectful contributions should be made. Using XDA to create this exchange is not very honest in that those who do not know XDA exists will get a false sense that all these apps are all 5.0....Let's be fair here, creating these "exchanges" is not really what XDA is for..
These threads will be summarily closed. So, use this thread and all the others here at XDA for their true intentions.
Thanks
Related
IE using Admob within a free app, etc.
Has anyone actually made money with this?
Wondering if it's at all worth it to try generating revenue from a free app
Good question!
I would be very interested in the opinions of some devs that use that business model too!
I have a buddy that has a popular solitaire game in the app market, and he says he makes some decent change off of it. I was shocked to hear this, because I NEVER click on ads, but he says he makes a few bucks off of it, so it must work.
RayKinStL said:
I have a buddy that has a popular solitaire game in the app market, and he says he makes some decent change off of it. I was shocked to hear this, because I NEVER click on ads, but he says he makes a few bucks off of it, so it must work.
Click to expand...
Click to collapse
Any idea how much? Like a few bucks a week, or a month?
I know it has been a while since the last post but I think its an interesting issue.
The share of free apps is continuously growing and developers can seriously make a lot of money of implementing ads into their apps.
If your app is rather popular, and you generate a sufficient amount of ad requests, and work with a good monetization platform you can even live off it.
an interesting question to answer i am not sure about the ROI but i think app developers are making money through advertising...
Well as far as I know depends a lot of the active users of your app.
I have a free app with ads and I think developers should support each others clicking the ads...
Actually advertising you apps really work it gives you some money, it depends a lot on the daily downloads, and active downloads, the more you have ovbiously the better
Just get my NOV2013 paypal payment notice by admob.:highfive:
moschino_luv said:
Just get my NOV2013 paypal payment notice by admob.:highfive:
Click to expand...
Click to collapse
moschino_luv,
How many clicks do you get for a month?
eembdroid said:
moschino_luv,
How many clicks do you get for a month?
Click to expand...
Click to collapse
I am lazy to count apps by apps in admob, maybe you can visit my google developer page HERE
I use AdMob.
Unfortunately, the gains are low.
I pay much attention to the quality of my app, but I see that many prefer quantity rather than quality. It may be that their earnings are higher.
If you like you can see my apps here:
https:// play.google.com/store/apps/developer?id=High+Touch
I believe that in order to live with advertising, you should make at least 60000 views per day.
It 'difficult but not impossible
Actually i earn 1€ every 1000 impression with AdMob. But i don't have much impression
FunWithApps said:
Actually i earn 1€ every 1000 impression with AdMob. But i don't have much impression
Click to expand...
Click to collapse
Your earning is good according to mine. I earn 2€ every 10.000 impression with Admob.
eembdroid said:
Your earning is good according to mine. I earn 2€ every 10.000 impression with Admob.
Click to expand...
Click to collapse
Don' worry, I earn less than 1€ every 10.000 impression with Admob
Is it possible to earn money on app by advertising? Yes it is! It's not easy but it's worth. First of all you should have intereting good looking app. Then find good ad network, I mean you should know where come from your users and what is target of your ad network. Get know if ad netowrk pay by CPI, CPC, or CPM. And constantly promote your app to get new users but don't forget to do some updates to engage users you have. So we can say More Active Users = Higher Revenue!
Woodny said:
Is it possible to earn money on app by advertising? Yes it is! It's not easy but it's worth. First of all you should have intereting good looking app. Then find good ad network, I mean you should know where come from your users and what is target of your ad network. Get know if ad netowrk pay by CPI, CPC, or CPM. And constantly promote your app to get new users but don't forget to do some updates to engage users you have. So we can say More Active Users = Higher Revenue!
Click to expand...
Click to collapse
"More Active Users = Higher Revenue!" I agree with you, Woodny. Can you give me a quick explanation on CPI, CPC, & CPM? I read the ads FAQs already, but I can't figure out what they are.
I always have 1 question from the very beginning of this "ads-model" journey. Why your earning over 1k impressions is different than mine? How is it evaluated?
Thanks
pttruc87 said:
"More Active Users = Higher Revenue!" I agree with you, Woodny. Can you give me a quick explanation on CPI, CPC, & CPM? I read the ads FAQs already, but I can't figure out what they are.
I always have 1 question from the very beginning of this "ads-model" journey. Why your earning over 1k impressions is different than mine? How is it evaluated?
Thanks
Click to expand...
Click to collapse
CPI - cost per install - developer earn money when someone will install his app,
CPC - cost per click - developer earn money when someone will click on ad in his app
CPM - cost per mile - developer earn money when particular ad will be watched 1000 times
Beacause it depends how much advertiser will pay for 1 click, install etc. and how big is commision in ad network.
killer313 said:
Don' worry, I earn less than 1€ every 10.000 impression with Admob
Click to expand...
Click to collapse
The same earnings ratio for me. But I think it all depends on where you put your ads. Mine are really not-obtrusive, displayed at the bottom, between levels, so users may not even notice them, or simply prefer to go to the next level. I'll try different approaches in the future.
Yes, it is certainly possible. The key is definitely to have a good quality app which will get used on a regular basis. Once you get up to around 100,000 impressions a day, then you can start to make a reasonable income off them.
I am wondering how admob pays developers. I have set up a merchant account and have been selling apps for a couple of weeks now, but how exactly does admob give you money from ad revenue? Do they use your banking info from the merchant account on google check out, or do they do it another way?
AdMob writes checks and supports PayPal. I personally do PayPal.
They pay on a net "40" schedule, which means December's earnings will be "processed" on February 10th and sent around the 15th.
I can definitely recommend AdMob as a Publisher. Click through rates are outstanding and I am very happy with the profits that I have gotten from AdMob. Just don't ask users to click Ads for any reason.
thanks, any tips on increasing revenue? I just launched an ad based game today but I've only made like 22 cents so far
This is probably a dumb idea but put it somewhere people would accidentally hit a lot.
hyperbyteX said:
thanks, any tips on increasing revenue? I just launched an ad based game today but I've only made like 22 cents so far
Click to expand...
Click to collapse
Sent from my Incredible using XDA App
Gahh Its Lee said:
This is probably a dumb idea but put it somewhere people would accidentally hit a lot.
Sent from my Incredible using XDA App
Click to expand...
Click to collapse
Please don't do this. First off you risk being banned, second off it's click fraud and in the end hurts AdMob, Android and Mobile as a whole. Developers advertise on AdMob. If some advertiser pays AdMob, then gets a bunch of click fraud clicks, that aren't going to put any more money into AdMob. Which puts AdMob down money. Which means they can put out less money to the publishers.
@Anderdroid - how successful are your ads that you get, if you dont mind me asking (e.g., how many impressions, click rates, etc do your apps usually get) and is it one main app or balanced between several?
Sorry about that... Every thing iI've seen with admob always has ads where I hit them by mistake so I figured that was the general idea. Also I felt bad so I decided to bump with this post.
Anderdroid said:
Please don't do this. First off you risk being banned, second off it's click fraud and in the end hurts AdMob, Android and Mobile as a whole. Developers advertise on AdMob. If some advertiser pays AdMob, then gets a bunch of click fraud clicks, that aren't going to put any more money into AdMob. Which puts AdMob down money. Which means they can put out less money to the publishers.
Click to expand...
Click to collapse
Sent from my Incredible using XDA App
Click fraud? I've never heard of this term b4. wether they click by accident or on purpose they sol end up seeing the ad so imo everyone wins. But I would hardcore cap this fraud...fraud would be doing something like making a click through button where the user thinks he is clicking on ones thing but actually clocks on an ad. Again this its primarily my opinion and I doubt it makes snt diferent in the world lol.
Sent from my Nexus One
Actually, it doesnt really matter if you put ads where people are likely to press them. Admob automatically adjusts how much you earn based on how successful your clicks are. For example, if someone clicks an ad, and actually goes on to buy the product or download the app, admob tracks this. If you have a bunch of clicks where the person immediately hits back, admob will lower your rates to balance this out.
Lakers16 said:
Actually, it doesnt really matter if you put ads where people are likely to press them. Admob automatically adjusts how much you earn based on how successful your clicks are. For example, if someone clicks an ad, and actually goes on to buy the product or download the app, admob tracks this. If you have a bunch of clicks where the person immediately hits back, admob will lower your rates to balance this out.
Click to expand...
Click to collapse
How are you sure about this? I haven't heard anything like this before.
I have read tons of complaints about Advertisers in regards to the quality of clicks on AdMob... So much that I'm even avoiding advertising on it.
Because thats how online advertising has always worked.
If I own a website, and have ads for a product, some places will offer a small percentage of the sale if a person buys something and was navigated there by my website.
Pretty sure this is incorrect in regards to admob.e
Sent from my Nexus One
Admob completely controls how much you make per click. Apps that are more prone to misclicks will see a higher click %, but roughly the same eCPM as apps that keep the ads off to the side.
are there any specific guidelines?
dbroid said:
are there any specific guidelines?
Click to expand...
Click to collapse
Guidelines for admob here: support.google.com/admob/answer/1307237?hl=en
Guidelines for android+admob here: developer.android.com/training/monetization/ads-and-ux.html
These guidelines are generic enough to be applicable to other ad networks and other platforms
appyhand said:
Guidelines for admob here: support.google.com/admob/answer/1307237?hl=en
Guidelines for android+admob here: developer.android.com/training/monetization/ads-and-ux.html
These guidelines are generic enough to be applicable to other ad networks and other platforms
Click to expand...
Click to collapse
Thanks, very useful!
Nice. Thanks.
Hi guys!
I had got admob and earning ~~40$ per day, and of course I get banned. I tried LeadBolt and earning 4$ per day....
Which ad network is the best for the banners only? The best alternative for Admob?
Same issue here
I dont think there is a better alternative for admob. Trust me I have tried plenty (inneractive worst by far) and the worst part about the those were their constant delayed payments, almost 4 months between payments. The fact that admob is google owned makes it much more credible.
You better contact admob about the issue.
I will never use anything associated with google to earn money, my AdSense accout got banned like yours when I started recieving more money, and Google asked me to prove that I was not cheating, instead of showing why they think I've cheated. It's not justly. After this I started using AirPush and recieved same moey amount without any problems
Why did you get banned in the first place?
artouiros said:
I will never use anything associated with google to earn money, my AdSense accout got banned like yours when I started recieving more money, and Google asked me to prove that I was not cheating, instead of showing why they think I've cheated. It's not justly. After this I started using AirPush and recieved same moey amount without any problems
Click to expand...
Click to collapse
That's interesting. I am currently working on a game and I was planning on having Google Ads showing. I don't see why they would ban anyone if the number of downloads on the app is reasonable enough to show that it could generate the revenue you had. I'm curious about any insight you could offer on this
Dont you get 2 suspention warrnings before you get banned ? What did it say in the mail ? Also I think StartApp has banners.
Crichton333 said:
Dont you get 2 suspention warrnings before you get banned ? What did it say in the mail ? Also I think StartApp has banners.
Click to expand...
Click to collapse
admod is cool
Notifymob can offer banners as well as the "triple play" (new ad unit that displays three banners and has a better eCPM). PM me if you want to know more. Notify consistently outperforms other ad networks.
dawidurus said:
Hi guys!
I had got admob and earning ~~40$ per day, and of course I get banned. I tried LeadBolt and earning 4$ per day....
Which ad network is the best for the banners only? The best alternative for Admob?
Click to expand...
Click to collapse
Crichton333 said:
Dont you get 2 suspention warrnings before you get banned ? What did it say in the mail ? Also I think StartApp has banners.
Click to expand...
Click to collapse
Should I get 2 suspention warnings before they decide to ban my account? Is it written somewhere?
usmevik said:
Should I get 2 suspention warnings before they decide to ban my account? Is it written somewhere?
Click to expand...
Click to collapse
Maybe more, check Googles policy.
all the following ads networks support banners:
inMobi
mmedia
mopub
revmob
startapp
You can get a joint api + comparison graphs using AdBoost.
Just google "revenue adboost" and go to second result "Adience AdBoost".
or go to dashboard.adience.com
BTW I work for Adience, we did AdBoost
adience said:
all the following ads networks support banners:
inMobi
mmedia
mopub
revmob
startapp
You can get a joint api + comparison graphs using AdBoost.
Just google "revenue adboost" and go to second result "Adience AdBoost".
or go to dashboard.adience.com
BTW I work for Adience, we did AdBoost
Click to expand...
Click to collapse
Thanks!
look up.
AdBuddiz
MoPub
We support banners.
Check us out. We have solid eCPM and performing ad units that drive great earnings.
NotifyMob said:
We support banners.
Check us out. We have solid eCPM and performing ad units that drive great earnings.
Click to expand...
Click to collapse
no url?
khashayarp said:
no url?
Click to expand...
Click to collapse
www.notifymob.com
NotifyMob said:
www.notifymob.com
Click to expand...
Click to collapse
Any chances for phonegap/cordova support?
khashayarp said:
Any chances for phonegap/cordova support?
Click to expand...
Click to collapse
Yes, Send an email to [email protected] with your APK attached, and we can begin working with you to integrate the SDK.
Thanks! Happy Developing!
- Appodeal
- Mopub
- StartApp
- Chartboost (Interstitials)
- Applovin
Hi guys,
2 weeks ago I published my new paid app on Google Play, and first couple of days I go 25 downloads a day, but last days, I get only 1, 2 or even no download a day. App was 3. in Top selling news in education, now it fell to lower posts. A lot of people like the app, desing and everything. I was putting a lot of work and time in the app, I was happy first days, but now I'm disappointed. I know that downloads will naturaly fall in time, but this? So what am I doing wrong? Do you have any tips to promote the app more?
I discovered this site appszoom.com, you can buy there review for 100$ and they do it in 48 hours and you have your review for 4 days on their homepage. What do you think of that?
Also, what price should I set it on? It was on 0,99$, but I think it's too low and if I set it on 1.99$ people say that it's too expensive...
If you buy my app, coud you please write some nice review? People that like it don't write reviews and then they are just haters, that write just for the fun...
App is called Science in Pocket, just search "Science in Pocket Serpentcorp". I have lite version without ads too.
Thanks for any advice!
Joska28 said:
Hi guys,
2 weeks ago I published my new paid app on Google Play, and first couple of days I go 25 downloads a day, but last days, I get only 1, 2 or even no download a day. App was 3. in Top selling news in education, now it fell to lower posts. A lot of people like the app, desing and everything. I was putting a lot of work and time in the app, I was happy first days, but now I'm disappointed. I know that downloads will naturaly fall in time, but this? So what am I doing wrong? Do you have any tips to promote the app more?
I discovered this site appszoom.com, you can buy there review for 100$ and they do it in 48 hours and you have your review for 4 days on their homepage. What do you think of that?
Also, what price should I set it on? It was on 0,99$, but I think it's too low and if I set it on 1.99$ people say that it's too expensive...
If you buy my app, coud you please write some nice review? People that like it don't write reviews and then they are just haters, that write just for the fun...
App is called Science in Pocket, just search "Science in Pocket Serpentcorp". I have lite version without ads too.
Thanks for any advice!
Click to expand...
Click to collapse
How are you marketing your app right now?
I'd advice against spending $100 on stuff like reviews etc unless you know exactly what you're doing, and that you have a killer app. Try free things first and see if you can get something going that way first, and save your money until you know more about where to spend them.
mobileappspost said:
MobileAppsPost.com will allow you to place a free listing of your app and it will gain more exposure to a large audience.
If you are interested, contact me at [email protected] and I'll give you a free promotional code for 20,000 impressions.
Click to expand...
Click to collapse
Hi, i would like to know more about your site, how many exclusive visitors do you have daily, and does it cost anything to submit my app?
medicall-app.com
mobileappspost said:
MobileAppsPost.com will allow you to place a free listing of your app and it will gain more exposure to a large audience.
If you are interested, contact me at [email protected] and I'll give you a free promotional code for 20,000 impressions.
Click to expand...
Click to collapse
mobileappspost said:
Greetings and Happy New Year!
It is completely free to list Apps on MobileAppsPost.com. User can also add images and videos as well to their profile pages which provides more insight into their apps. These services are totally free. We also promote the apps on the website via social media platforms as well. Free! We are currently running a promotional period where we will provide app developers and owners a promo code for 20,000 impression FREE. We also offer incentives and more promotional items for referrals. Contact me to find out more regarding this. For more information please contact us at: [email protected] We would be glad to assist you in the process of promoting your apps.
Click to expand...
Click to collapse
Mail sent yesterday...
Hi guys
I'm looking for a good ad network to monetize my apps. What's the best network for native ads? With best fill rates and payouts? And which one are the worst and why?
Also if you know the same stuff about interstitial, that would be really helpful.
Any advise would be hugely appreciated! Please share your experience. Thanks
Admob - nice fill rate.
Phoenix264 said:
Admob - nice fill rate.
Click to expand...
Click to collapse
for native too? or for interstitital only?
mashaanimasha said:
for native too? or for interstitital only?
Click to expand...
Click to collapse
Hey, sorry for disturbing you. We are making native ads campaign and interested in buying whole inventory (yes, 100% fill rate).
Ping me if interested and what us here: hyperadx.com
Admob - Easy to implement and pay good revenue pay-per-click & install.
Leadbolt - Easy to implement to but pays only for Installs and rather than impressions or clicks.
mashaanimasha said:
for native too? or for interstitital only?
Click to expand...
Click to collapse
For interstitital. I didn't use native. But it's very popular network and I think for native too.
Team Pentagon said:
Admob - Easy to implement and pay good revenue pay-per-click & install.
Leadbolt - Easy to implement to but pays only for Installs and rather than impressions or clicks.
Click to expand...
Click to collapse
what about applovin? heard any good about them?
and what about native ads? what's the best network for native?
mashaanimasha said:
what about applovin? heard any good about them?
and what about native ads? what's the best network for native?
Click to expand...
Click to collapse
Didn't heard about applovin.
Google Admob is good for native ads and for interstitial too. Good luck
kate.dispply said:
Hey, sorry for disturbing you. We are making native ads campaign and interested in buying whole inventory (yes, 100% fill rate).
Ping me if interested and what us here: hyperadx.com
Click to expand...
Click to collapse
I'd love to know more - give me your contact info
kate.dispply said:
Hey, sorry for disturbing you. We are making native ads campaign and interested in buying whole inventory (yes, 100% fill rate).
Ping me if interested and what us here: hyperadx.com
Click to expand...
Click to collapse
Why can't register as a Advertiser?
Team Pentagon said:
Why can't register as a Advertiser?
Click to expand...
Click to collapse
Currently we are quite full of advertisers, but ping me at skype (kate.dispply)
---------- Post added at 10:10 AM ---------- Previous post was at 10:01 AM ----------
mashaanimasha said:
I'd love to know more - give me your contact info
Click to expand...
Click to collapse
my skype: kate.dispply
Team Pentagon said:
Why can't register as a Advertiser?
Click to expand...
Click to collapse
Send me your SDK and spec before I register please
admob is best
Sent from my LENOVO A760 using Tapatalk
I recommend admob. I've got around 50,000 impressions with 98% fill rate with admob. Admob pays well for clicks in USA, Italy, Japan, and some other rich countries (around 1$ per click). For other countries, including UK, it doesn't pay so well but it has coverage in almost all countries. In Pakistan and India, it pays around 0.02$ per click. On average, you might get more or less 0.20$ per click if your app is disturbed worldwide. So target the above mentioned countries if you want to make money with ads. With few users it is very difficult to reach the payout threshold i.e 100$. So you need many users and they must be frequent as well.
AdMob often works perfectly for that, but not in all cases. There are other ad networks which can beat it sometimes.
I'd recommend you to try ad mediation services. Mediation services aggregate the best demand offers from multiple networks, perform an auction between them and put the most profitable ad in your app. The main advantage is that you don’t have to sign up account for each network, set them up, integrate and control how they perform.
Speaking about myself, I've just switched to Appodeal, there's their kinda official topic in that subforum too, where they answer questions. I think you may try them
Ad mediation sounds really good, but for devs who are struggling to get installs will get stuck because they will not reach the payout threshold of either of the networks. Indie developers like me would want to receive the first payment as soon as possible, and it is already difficult to reach threshold of one network when you have so little number of installs.
usman farhat said:
Ad mediation sounds really good, but for devs who are struggling to get installs will get stuck because they will not reach the payout threshold of either of the networks. Indie developers like me would want to receive the first payment as soon as possible, and it is already difficult to reach threshold of one network when you have so little number of installs.
Click to expand...
Click to collapse
You can try Appodeal. They have around 30 ad networks connected, but they create the accounts themselves and take care about the payout: there is an immediate payout feature, so when pay you in advance, there's no minimum amount.
LawRoller said:
You can try Appodeal. They have around 30 ad networks connected, but they create the accounts themselves and take care about the payout: there is an immediate payout feature, so when pay you in advance, there's no minimum amount.
Click to expand...
Click to collapse
What happens to your current earnings in admob? I mean if appodeal is paying me for admob then what would admob's console show? And please confirm that even if I have 1$ payable earnings, world appodeal still pay me? (Wire transfer does not cost anything)
And does admob allow such integration? Because the website's video tells me to install an extension which will run a script.
usman farhat said:
What happens to your current earnings in admob? I mean if appodeal is paying me for admob then what would admob's console show? And please confirm that even if I have 1$ payable earnings, world appodeal still pay me? (Wire transfer does not cost anything)
And does admob allow such integration? Because the website's video tells me to install an extension which will run a script.
Click to expand...
Click to collapse
AdMob doesn't have a problem with mediation, there's a plenty of services and startups who use AdMob's advertisers. That's completely legal.
There's basically two options, you can set up an Appodeal account and use only it, then you won't even have the AdMob console, Appodeal will use their own accounts for your app. However, you will still be able to see the amount of impressions/clicks/etc each network gave you.
But if you want, you can connect your own AdMob account to Appodeal, in that case you'll be able to see AdMob's own stats in their console. In that case Appodeal will take care about all other networks above from AdMob.
If you want that $1 immediately, there's an immediate payout. There's about 2% cut, but you get it right away. That's because Appodeal pays you from their pocket, before ad networks wired anything at all.
LawRoller said:
AdMob doesn't have a problem with mediation, there's a plenty of services and startups who use AdMob's advertisers. That's completely legal.
There's basically two options, you can set up an Appodeal account and use only it, then you won't even have the AdMob console, Appodeal will use their own accounts for your app. However, you will still be able to see the amount of impressions/clicks/etc each network gave you.
But if you want, you can connect your own AdMob account to Appodeal, in that case you'll be able to see AdMob's own stats in their console. In that case Appodeal will take care about all other networks above from AdMob.
If you want that $1 immediately, there's an immediate payout. There's about 2% cut, but you get it right away. That's because Appodeal pays you from their pocket, before ad networks wired anything at all.
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Cool! I've signed up for the account. Let's see what happens.