Anybody using Spotify with Nexus 10 and Kitkat? - Nexus 10 Q&A, Help & Troubleshooting

I understand this device has Kitkat in it's purest form. What I'd like to know if there are users of Spotify app on this and if they can run it on secondary and restricted profiles? Or does it crash instantly when run under any but the main profile?

I use Spotify on my Nexus 10 and haven't encountered any problems.

Same here, it runs pretty smooth.

On all user profiles?

Related

lagging problem with 3D Games & Live Wallpapers

hi guys,
i have issue with nexus 10 device
is lagging with most of 3d games in play store also lagging with live wallpapers
my firend also have the same problem with his nexus 10
before i wrote this i search on google and i didnt find any answer, it's even hard to find threads talking about nexus 10 like no one using it :laugh:
i record video about what i mean by lagging SO u guys see the problem and understand it better
it's lagging with Live Wallpaper like u see, but with normal wallpaper it's very smooth
(sorry for video being not horizon i didnt know that after i upload the video, but it's okay)
copy this plz: watch?v=X2fpv2bXKMY
(i cant link here cus am under 10 post
Are you rooted with a custom ROM? Stock? Which Android version? Need a little more info.
In general, slowness can be caused by many factors, but in my experience, most slowness comes from having too many apps running, taking up precious CPU cycles. If you're comfortable with the command line, run the "top" command to see what's taking up CPU.
Example: top -n 1 | head -15
The third column is how much the app is using CPU.
If you're not comfortable with the command line, then find an app that will list CPU %. I found this, never used it : https://play.google.com/store/apps/details?id=com.francisn.top
Or, factory reset your N10 and install the game that you had problems with to see if it runs fine. If it does, add apps back until you find the app that's slowing the game.

[Q] [Help] Poor Multi-Tasking experience

Hello everyone.
My issue is rather simple.
I used to have a Galaxy S3 that had a really poor multi-tasking experience with its very limited 1Gb of RAM.
So I bought the Note 3 that was bound to provide me with enough RAM for a better multitasking experience.
So far it was OK and way better than S3 capability but then KitKat came along and this is where my nightmare began.
Simply put, I cannot take benefit of the 3Gb of RAM I have on my device.
My Galaxy Note 3 is the international version bought in France with a Snapdragon S800 and 3Gb of RAM.
During my every day usage, I ofently switch between a certain sets of applications so to me, it is very important that these applications are not killed.
My original settings :
OOM is untouched, though I tried to set it to light with System Tuner but it did not help.
I have a few services that are launched when the device boot : Network Speed to measure bandwith in real time, OS Monitor to display CPU and RAM usage in real time as well and finally System Tuner.
Under develpoment options in the Settings, the limit of apps in background is set to standard (by default)
This is a sequence of test runs I made to show what is going on and why I deem my multitasking experience poor.
In the aim to offer accurate data, this is the list of apps I am using a lot :
app 1 = World War - a 2D non dynamic video game ;
app 2 = iMobster - same as above ;
app 3 = TweetCaster - a twitter client
app 4 = EvolveSMS - a SMS client. Can take a lot of RAM if many SMS are loaded (over thousands of SMS = 100Mb of RAM)
app 5 = Google Chrome - the web browser (not beta) with one tab loaded, two tabs saved but unloaded
Here we go.
Reboot phone -> 1.5Gb of free RAM (1.9Gb at the beginning then 1.5Gb in average after waiting for the aforementioned on-boot apps to be launched)
Launch app 1 -> 1.4Gb of free RAM
Launch app 2 -> 1.3Gb of free RAM
Launch app 3 -> 1.0Gb of free RAM
Launch app 4 -> 800Mb of free RAM
Launch app 5 -> 600Mb of free RAM
Upon each launch I waited for the app to be completely loaded (no splashscreen or loading screen). Then I check with both OS Monitor and System Tuner's widgets to check up the free RAM (sometimes their data differ, but not a lot ~100/200mb).
Repeating this particular sequence bears the same results : when launching app 5 (Google Chrome), app 1 and 3 are closed.
Some time only one of them. But most of the time two apps are closed.
Futhermore, I notice I can't not get less than 500Mb of free RAM. Unless I use Google Chrome to load heavy websites, there is no way than by launching more apps I will get under this limit.
Simply put, I cannot have more than 4 to 5 apps running in background.
I tried different ROMS :
- 2 based on Samsung KitKat ROMs : Jackyaway and S5 port V6. I have the same issue.
- CM 11. : too unstable at the time but perhaps better because the OS takes less RAM than Samsung.
So here I am.
When I was on Android 4.3, it was nice, Moving to 4.x is a disaster.
What can I do ? How is your experience ? How many apps do you manage to keep in the background ?
You are aware that the default setting for 'keep in background' equals 4?
Sent from my SM-N9005 using Tapatalk 2
ShadowLea said:
You are aware that the default setting for 'keep in background' equals 4?
Sent from my SM-N9005 using Tapatalk 2
Click to expand...
Click to collapse
Then how can I change it ???
This is really common and isn't an issue. Android will cache a lot of resources in RAM. When that RAM space is needed, the cache is freed. Do not worry.
Colton127 said:
This is really common and isn't an issue. Android will cache a lot of resources in RAM. When that RAM space is needed, the cache is freed. Do not worry.
Click to expand...
Click to collapse
Sorry but no.
How come ..
In Android 4.3 I had better multi-tasking experience (more apps in background) while having a smooth system ...
In Android 4.4,x I have an horrible multi-tasking experience (less apps in background).
I mean I have been doing more tests and it's driving me CRAZY ! After just rebooting my phone, I have about 1300Mb of FREE RAM and then after starting my 4 usual applications, it still have 1Gb of FREE RAM, why, please tell me why would Android feel the need to kill one of these apps after I launched a 5th one ?
This is getting ridiculous ! In what world could Android based on Linux kernel simply decide to kill my apps when it has 1Gb of FREE RAM !
When I was on 4.3 I could have ;
- my 2 2D video games
- my twitter client
- my SMS application
- chrome with 3 tabs opened
- play store opened,
- galerie displaying a picture
etc etc.. all stayed in background. They just got killed whenever I started a heavy application such as a 3D video game and in that case it's completely normal.
Heck I even recalled playing to Asphalt 7 then having a phone call while replying to an SMS (or checking my tweets) all at the same time.
Guess what I can do, now in KitKat ?
Oh god I hate my self for moving to kitkat. Makes me want to throw my phone away.
Search for zeppelinrox's V6 supercharger, I recall it has a feature to allow more apps to run in the background.
I am yet to do this myself, noticed the poor multitasking also.
Someguyfromhell said:
Search for zeppelinrox's V6 supercharger, I recall it has a feature to allow more apps to run in the background.
I am yet to do this myself, noticed the poor multitasking also.
Click to expand...
Click to collapse
That could be a solution. I used in on my Galaxy S3 but it did little help since the phone was lame at the beginning.
I never believed I would use it again on the phone I deemed good for multitasking.
But I am glad to hear that I am not the only one thinking the same thing.
I will try the fix and post here my findings. Should you try the same thing, do not hesitate to share your experience here.
Bump
Quite some time have passed since my last post here ... but my problem remains still.
I've juste moved to Cynogen Mode 11 as of last Snapshot (stable) version.
Overall, the system is stable. Much faster, way smoother. I won't miss TouchWiz I think.
RAM usage is lower : now on boot with the same services I like to have, it sill have over 1.6Gb of free RAM.
That's quite a lote I would like to use, but still can't.
But I must be fair, my multitasking experience is slightly better. First because I can finally have other options to switch between apps other than by long-pressing the home button.
But also because it seems I can finally have a few more apps staying in the background.
When looking for solutions to my problem, I ran across this : RAM and multitasking...so bad.
I said : "finally, someone understanding me".
I read all replies, and this is what seems to come out : KitKat seems to have a built-in feature that auto-kills app whenever a limit of active apps is reached.
This limit is around 10 and 20. I don't know where this limit is set, how it is defined, where I can find, how I can change, and why it exists.
I believe V6 Supercharger did change that limit on Jelly Bean and ICS. I thought this limit disappeared in 4.3.... did it come back in 4.4 ?
Does it work on KitKat ?
Well, I hope someone here can help me. Thanks !
Bump to this. I have a Xperia Z3 Compact and experience the same problem... I never have this problem before with other devices in 4.3.. The multitask since Kitkat is just horrible.

Best ROM for DJI app

I am looking for the fastest smallest ROM for using the dji app, since the tablet only has 512mb ram dji does not supports it. You can by pass that of course but i need all the ram i can have...What should i use?
I would also like to know this.
When I run the DJI GO app, the images and video are displayed about 10 seconds behind.
You need to display them live,

Nexus 7 2012 32GB Wi-FI (Grouper) lag issues, hardware getting old or is it fixable?

Dear XDA,
So I have a rooted Nexus 7 (2012) with the latest TWRP running an android 6.0.1 ASOP rom. I have a Nova launcher running with only 2 widgets (one kwgt and one zooper). So it lags at the lock screen, in chrome and facebook. Other apps run fine as long as there is no lag. I have a governor set to interactive. Emulators and games work, gnuroot debian (i.e. linux) works. Most benchmarks accept Pcmark work. So is it the hardware or can I do something to fix it? Clearing cache used to work but not any more.
Only using 12/32 GB on flash memory.
Any suggestions?
EternalSeekerX said:
Dear XDA,
So I have a rooted Nexus 7 (2012) with the latest TWRP running an android 6.0.1 ASOP rom. I have a Nova launcher running with only 2 widgets (one kwgt and one zooper). So it lags at the lock screen, in chrome and facebook. Other apps run fine as long as there is no lag. I have a governor set to interactive. Emulators and games work, gnuroot debian (i.e. linux) works. Most benchmarks accept Pcmark work. So is it the hardware or can I do something to fix it? Clearing cache used to work but not any more.
Only using 12/32 GB on flash memory.
Any suggestions?
Click to expand...
Click to collapse
Yes, you can try to flash Parrotmod:
http://forum.xda-developers.com/showthread.php?t=3300416
Sent from my Nexus 7 using Tapatalk
Honestly facebook and chrome are a problem for older hardware. Suggest you go with Facebook Lite and Firefox instead. Uninstall Facebook and Chrome.
Sent from my LGLS991 using Tapatalk
I read somewhere else that eventually, as it gets older, and you write to the memory more and more, it decreases the efficiency of the memory. It's usually a sign of wear and tear on the device. I know mine got REAL laggy to the point it freezes up on me after using it for awhile, usually with very intensive games such as Game of War, Walking Dead No Man's Land, etc.
Some have stated, if you're rooted, to use LagFix from Google play to run TRIM (you must be rooted for this). If you are not rooted, you can use Forever Gone as an alternative. I haven't tried these on my N7 (don't use it anymore), but the premise is they fill up your storage with empty files and then removes them, which causes Android to execute the TRIM command against your storage. This is supposed to help with the slow down many see after a few years of use.
In the end though, eventually the writeable memory just wears down. It's like external SD cards that, after so many writes, start to exhibit errors in various sectors. The writeable memory is just not immortal. We haven't found the right technology for that apparently. Just like a hard drive goes bad after so much write and rewrite, so goes the writeable firmware memory in mobile devices and SD cards.

how do Dual Screen Browser Apps work?

Hello there,
I am an iPhone Jailbreak user, who has always been curious about the capabilities of an Android phone to see if it matches upto anything the Jailbroken iPhones can do in my own perspective. I've posted on other communities before to ask these questions but since I got no real good answer, I decided to buy an old Nexus 4 phone (running v5.1.1 i believe) to see what the Android can do myself.
Now, I've noticed that with these "Dual Screen Browsers", specifically the "Dual Screen Browser" and the "DualScreen" app has this capability of when you have a Flash Video playing, and if you go back to the Home screen, it continues to play the video in the background. My understanding was for Android, because it uses an OOM memory management system, playing videos as if it remained in the foreground should not be possible, but some how these two apps are able to do this.
I also realized the app "Floating Apps" also achieves a similar effect of playing any Flash videos in the background. although for this it seems like it leaves a tiny icon floating around the phone. which seems totally fine. i would assume this behavior can be made available to all apps with an option to disable this feature (including games)
Could anyone shed light to how these three apps works, and what allows them to do this? Can this behavior be mimic'd for things like a Game app?
Or could anyone point to a better forum to ask these questions?
Since I now have an Android phone I can actually try out whatever suggestions may pop up so this is exciting.
Thank you all in advance.

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