Related
I've been watching the preview video @ AndroidCentral I think they have covered the phone quite well.
There Neocore test show a score of 75 FPS - that 20 FPS more than the Samsung SGS/Vibrant.
Since the Samsung SGS/Vibrant comes with a PowerVR SGX 540 chipset (Device Magazine) which is the best out there along with 1GHz ARM Cortex A8 processor - whereas the Droid Pro comes with a PowerVR SGX 530 chipset (Motorola Developer site) how comes this baby is giving out a much better FPS rate?
Would like to hear your experienced views on this!
If you compare it the D2/D2G, DX, and Milestone 2 you will notice that the DP performance is better that those devices despite the same cpu/gpu combo(but less internal memory). So, from what I am reading most of it has to do with the lower HVGA screen vs the VGA screen of all aforementioned devices. Lower screen res means less work for the gpu.
Mackattack said:
If you compare it the D2/D2G, DX, and Milestone 2 you will notice that the DP performance is better that those devices despite the same cpu/gpu combo(but less internal memory). So, from what I am reading most of it has to do with the lower HVGA screen vs the VGA screen of all aforementioned devices. Lower screen res means less work for the gpu.
Click to expand...
Click to collapse
This makes so much sense for improving battery life and plus what's the point on using such high res screens whereas the human eye can perceive only 200dpi.
Just a thought!
Personally I agree. It really makes me mad that I saw all these rave reviews on the Samsung Galaxy S phone's screens, but me personally I can't tell a difference between my Fascinate and my DPro, other than the fact the screen is smaller.
Maybe its time for me to see the eye doctor.
Sent from my DROID PRO using XDA App
LG OPTIMUS 2X
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Specifications :-
DISPLAY :- 4.0 inches IPS Display Panel with Gorilla Glass edge to edge Display, at 480 X 800 pixels.
WEIGHT :- 139 grams
MEMORY:- 8GB internal, 512 MB RAM, upto 32GB microSD
CAMERA: - 8 MP, 3264x2448 pixels, autofocus, LED flash, Front : 1.3 MP
OS:- Android 2.2 Froyo, upgradeable to 2.3 Gingerbread
CPU:- Dual-Core 1GHz with NVIDIA Tegra 2
FEATURES:- HDMI Port, Digital Compass, Adobe Flash 10.1, DivX/Xvid/MP4/H.264/H.263/WMV player.
BATTERY:- Stand-by - 400hrs, Talk time - 7 h 50 min
SAMSUNG GALAXY S II / 2
Specifications :-
DISPLAY :- 4.3 inches, Super AMOLED Gorilla Glass Display, Touch Wiz UI v4.0, 480x800 pixels.
WEIGHT :- 116g
MEMORY:- 16GB/32GB internal, 1GB RAM, 8GB MicroSD included.
CAMERA:- 8 MP, 3264x2448 pixels, autofocus, LED flash, Front 2MP.
OS :- Android Gingerbread 2.3
CPU :- Dual Core 1.2 Ghz ARM Cortex- A9 Processor, Mali-400 MP GPU, Orion Chipset
FEATURES:- Active Noise cancelling, TV-out(a/V Link), Swype (Text Input), Adobe Flash 10.1, Image/video editor,MP4/DivX/XviD/WMV/H.264/H.263 player.
BATTERY:- Stand-by - 710 h (2G) / Up to 610 h (3G), Talk time - 18 h 20 min (2G) / Up to 8 h 40 min (3G)
COMPARISON : -
1. DISPLAY:- Both LG Optimus 2X and Samsung GALAXY S II have the Gorilla Glass Edge-to-Edge display.
But Samsung Galaxy S II outshines the LG Optimus 2X, with its Awesome Super AMOLED display which is 0.3 inches larger than it's counterpart.
2. CPU:- LG Optimus 2X has the power of the NVIDIA Tegra 2 with its dedicated Video and Image Decoder, it easily the winner against the ARM Cortex A9 when it comes to Video Quality.
But the A9 packs a little more power with its 1.2Ghz clock speed, which is slight higher to NVIDIA Tegra 2's 1Ghz.
3. CAMERA:- Both share the 8MP Rear Camera but Reviews indicate Samsung has better Quality, whereas the for the Front Cam Samsung Galaxy S II has 2MP in comparison to Optimus 2X's 1.3MP
4. OS:- Samsung Galaxy S II comes loaded up with 2.3 Gingerbread, but for LG Optimus 2X one need to update it manually.
5. BATTERY:- When it comes to battery the AMOLED Display has no comparison with its Awesome Battery Life, Samsung Galaxy S II shows almost twice the Battery Life of LG Optimus 2X
6. FEATURES:- In features LG Optimus 2X has only one benefit, its HDMI output which is absent in the Samsung Galaxy S II.
If you can exclude the HDMI then Samsung Galaxy S II has no comparison with its TouchWiz. v4.0 and its Swype input features.
CONCLUSION :-
Until unless one is obsessed with LG.
SAMSUNG GALAXY S II is the One Of Kind Smart Phone to own.
Click to expand...
Click to collapse
Source: [ GizMee ] Android Specs
what? The Galaxy S2 has HDMI output also, it just comes out of the micro USB port instead of having a separate hole.
http://www.youtube.com/watch?v=POsTkMJ6YEE
edit: Yeah it's called MHL, it's actually a lot better than just having an HDMI port.
5. BATTERY:- When it comes to battery the AMOLED Display has no comparison with its Awesome Battery Life, Samsung Galaxy S II shows almost twice the Battery Life of LG Optimus 2X
Click to expand...
Click to collapse
This line.. This line... LOL 2 sec need to pull my self together.
This line sound extremely biased.
...has no comparison with its Awesome Battery Life, Samsung Galaxy S II shows almost twice the Battery Life...
Click to expand...
Click to collapse
Is that true? From what I have been reading on this forum that is not certainly true...
SGS2 is unparalleled, BUT Samsung should've stuck with 4 inch display.
Okay OP first of all.
The Tegra 2 is a "SoC chip" it has the same ARM Cortex A9 CPU.
It's the GPU thats different the ULP GeForce (GeForce GPU 333 MHz(T20)/300 MHz(AP20H) vs ARM Mali-400 MP
Wikipedia quoute :
"The Exynos 4210, unlike Tegra 2, features support for ARM's SIMD engine (Media Processing Engine, a.k.a NEON instructions) and this may have a significant performance advantage in some cases over Tegra 2 in critical performance situations such as accelerated decoding for multiple multimedia codecs and formats (e.g., On2's VP6/7/8 or Real formats)."
So in terms of processing power when it comes to video the Exynos SoC wins. When it comes to Tegra games we have yet to see an "emulator" of some sort to enable the playing og Tegra games on the Exynos Galaxy but if benchmarks are to be trusted the Exynos chipset lags behind just a few fps 1~5 behind the Nvidia Geforce ULP
More about it here
http://www.differencebetween.com/difference-between-mali-400mp-gpu-and-vs-tegra-2/
http://www.anandtech.com/show/4177/samsungs-galaxy-s-ii-preliminary-performance-mali400-benchmarked
As for the Camera the Galaxy S2 can shoot video in 1080p @ 30 fps comapred to the LG O2X's 24 fps. And the actually camera on the device seems to be better on the samsung.
Mew178 said:
Okay OP first of all.
The Tegra 2 is a "SoC chip" it has the same ARM Cortex A9 CPU.
It's the GPU thats different the ULP GeForce (GeForce GPU 333 MHz(T20)/300 MHz(AP20H) vs ARM Mali-400 MP
Wikipedia quoute :
"The Exynos 4210, unlike Tegra 2, features support for ARM's SIMD engine (Media Processing Engine, a.k.a NEON instructions) and this may have a significant performance advantage in some cases over Tegra 2 in critical performance situations such as accelerated decoding for multiple multimedia codecs and formats (e.g., On2's VP6/7/8 or Real formats)."
So in terms of processing power when it comes to video the Exynos SoC wins. When it comes to Tegra games we have yet to see an "emulator" of some sort to enable the playing og Tegra games on the Exynos Galaxy but if benchmarks are to be trusted the Exynos chipset lags behind just a few fps 1~5 behind the Nvidia Geforce ULP
More about it here
http://www.differencebetween.com/difference-between-mali-400mp-gpu-and-vs-tegra-2/
http://www.anandtech.com/show/4177/samsungs-galaxy-s-ii-preliminary-performance-mali400-benchmarked
As for the Camera the Galaxy S2 can shoot video in 1080p @ 30 fps comapred to the LG O2X's 24 fps. And the actually camera on the device seems to be better on the samsung.
Click to expand...
Click to collapse
Actually, the SGS2 has been able to play Tegra games for a while now.
Using Chainfire3D from http://forum.xda-developers.com/showthread.php?t=1087427, and installing the Nvidia plugins, you can play any TegraHD game such as Samurai II: Vengeance etc. Performance is top-notch as well.
ragiut1 said:
SGS2 is unparalleled, BUT Samsung should've stuck with 4 inch display.
Click to expand...
Click to collapse
Thats personal preference, I personal think 4.3 inch is the optimal size.
Seems like the OP posted some obvious information to direct more traffic to his website that doesn't seem to even work...
Anyway, GSMArena did a much better article comparing the two: http://www.gsmarena.com/galaxy_s_ii_vs_galaxy_s_plus_vs_optimus_2x-review-602.php
Anyone know the name of the clock & weather widget on the LG?
EDIT: here is the answer to my question
http://forum.xda-developers.com/showpost.php?p=11192505&postcount=140
poofish said:
Actually, the SGS2 has been able to play Tegra games for a while now.
Using Chainfire3D from http://forum.xda-developers.com/showthread.php?t=1087427, and installing the Nvidia plugins, you can play any TegraHD game such as Samurai II: Vengeance etc. Performance is top-notch as well.
Click to expand...
Click to collapse
Actually it can't do EVERY game and with most there are problems since it is emulating. Textures (RAW), lower quality textures, Pop-in, Force Closes/Crashes, Strange Colors, Slow Performance, or just not working. On top of that you have to illegally download the games since they won't show up in the market.
rex-tc said:
Actually it can't do EVERY game and with most there are problems since it is emulating. Textures (RAW), lower quality textures, Pop-in, Force Closes/Crashes, Strange Colors, Slow Performance, or just not working. On top of that you have to illegally download the games since they won't show up in the market.
Click to expand...
Click to collapse
You can enable the market by using NVIDIA plugin to get all Tegra games to show up & they are purchasable.
i have an uber pc if i want to play games. On a cell phone...tetris is just fine or a standard genesis emulator, while on the crapper.
The G2X (the O2X U.S. variant) is the only phone I've owned that I can truly say I hated. The LCD screen bled, it randomly froze, it rebooted itself mid-call, Wi-Fi and Bluetooth profiles disappeared and reappeared randomly, and it used 3/4G data when connected to Wi-Fi. I could go on but you get the idea. Other than having HDMI out, 1080P video, and a dual-core processor it's a last-generation phone. I wouldn't own an LG phone again if it were free and came with free calling and data service.
Poor comparison. So many mistakes and errors in it, typical of someone who has not used both Tegra2 and Exynos equipped devices.
Tegra2 has a dedicated video and image decder being a plus? It can't even process 1080p video, which the Exynos can.
And then the SGSII battery life, no way will you be able to attain that sort of life. Someone at Samsung fudged the battery life numbers as the battery will last only under 8 hours of constant phone calls!
Apart from the metal Google thing the Optimus has on it's back...is there even a comparison to be made??
Yeah, there is. Check out these benchmarks:
http://tweakers.net/reviews/2147/5/shootout-dualcore-smartphones-tegenover-elkaar-benchmarks-i.html
It has nice statistics where LG sometimes even wins, but overall the SGS2 wins.
LG Optimus 2x can't even play 720p and 1080p on youtube
Browser test: Galaxy S II vs. Galaxy S Plus vs. Optimus 2X
http://www.youtube.com/watch?v=CCUkYyfBx4w&feature=player_embedded
Browsers 1080p (Youtube) video playback tests Galaxy SII (I9100,S2)&Optimus 2X(P990)
http://www.youtube.com/watch?v=oYkEUOA6Spo
Though, something is really wrong on the LG2x as tegra2 should easily do atleast 720p smoothly. Probably, a GB update might help.
khein said:
LG Optimus 2x can't even play 720p and 1080p on youtube
Browser test: Galaxy S II vs. Galaxy S Plus vs. Optimus 2X
http://www.youtube.com/watch?v=CCUkYyfBx4w&feature=player_embedded
Browsers 1080p (Youtube) video playback tests Galaxy SII (I9100,S2)&Optimus 2X(P990)
http://www.youtube.com/watch?v=oYkEUOA6Spo
Though, something is really wrong on the LG2x as tegra2 should easily do atleast 720p smoothly. Probably, a GB update might help.
Click to expand...
Click to collapse
Quite a difference in the 1080p youtube tests and I agree with another poster the OP's comments have a lot of holes and misinformation.
Well i don't understand half of the errors showd up to 2X. I had one and it played 1080p youtube videos flawless... and if you look for it i'm not alone.
SGS2 wins.
The Samsung Galaxy S4 LTE-A edition with the Snapdragon
800 chip inside is understandable getting the attention of
all benchmark-loving geeks. The smartphone was already
put through its paces in a couple of benchmarks last week,
but today, another batch of benchmarks has surfaced
showing what the Adreno 320 GPU is capable of.
The benchmarks that were used are GFX Bench 2.7, Epic
Citadel, AnTuTu 3D, and 3DMark benchmark, The Wi-Fi
adapter in the phone was put through some testing as well
to see if supports higher speeds than its Snapdragon 600
and Octa variations.
But now onto the benchmark scores, which were provided as
screenshots of chart tables. However, we’ve converted them
to our trusty benchmark graphs.
Starting off with the AnTuTu 3D Rating benchmark, the
Samsung Galaxy S4 LTE-A is the definite winner among
Android smartphones, but is far behind the iPhone 5, which
scores north of 13000 points. That’s unsurprising though, as
the first run is of the actual resolution of the respective
smartphone. Since the iPhone 5′s resolution is much lower
than the one of the Galaxy S4, it’s normal for Apple’s
smartphone to take that one.
Higher is better
Sort by Label Sort by Value
13671 Apple iPhone 5
9465 Samsung Galaxy S4 (LTE-A)
7587 Samsung Galaxy S4 (Octa)
6984 Vega IRON
5929 Nexus 4
5632 LG Optimus G
1661 LG Optimus 4X HD
However, when it comes to offscreen benchmarking, the
Adreno 320 takes the lead of the iPhone 5, but still loses
to the Octa version of the Galaxy S4.
Higher is better
Sort by Label Sort by Value
2781 Samsung Galaxy S4 (Octa)
2658 Samsung Galaxy S4 (LTE-A)
2564 Apple iPhone 5
2366 Samsung Galaxy Note II
6984 Vega IRON
2084 Vega N6
2062 Samsung Galaxy S3
2036 Vega R3
1974 HTC One X+
Moving onto the 3DMark benchmark test, the Galaxy S4 is
on top with 17075 points for the graphics score on the
“Icestorm Detail” level.
Higher is better
Sort by Label Sort by Value
17075 Samsung Galaxy S4 (LTE-A)
12628 Vega IRON
10647 Samsung Galaxy S4 (LTE-A)
11439 Google Nexus 4
9400 LG Optimus G PRO
Lastly, there’s Epic Citadel. There, the Galaxy S4 LTE-A falls
behind the Galaxy S4 Octa yet again, but it’s more to do
with the fact that the benchmark runs onscreen and the
devices hit the 60 fps limit of their displays.
High er is better
Sort by Label Sort by Value
59 . 8 Samsung Galaxy S4 (Octa)
59 . 2 Samsung Galaxy S4 (LTE-A)
57 . 5 Samsung Galaxy S4 Active
57 . 1 Samsung Galaxy S4 (S600)
56 . 4 HTC One
55 . 6 Sony Xperia Z
54 . 2 LG Optimus G Pro
53 . 9 Nexus 4
53 . 4 Asus Padfone 2
52 . 6 LG Optimus G
41 . 3 Samsung Galaxy S III
38 . 6 Oppo Find 5
And finally, we get on to the Wi-Fi Bandwidth test. The
Galaxy S4 LTE-A sits on top scoring 80392 points on the
5GHz band and 46411 on the 2.4GHz band. The Octa core
variety gets 76739 points and 45492 points on the 5GHz
and 2.4GHz band, respectively.
http://blog.gsmarena.com/samsung-galaxy-s4-lte-a-with-snapdragon-800-gets-gpu-benchmark-action/
Hi you stated twice Galaxy S4 LTE A witch ones octa ? Thanks
Moving onto the 3DMark benchmark test, the Galaxy S4 is
on top with 17075 points for the graphics score on the
“Icestorm Detail” level.
Higher is better
Sort by Label Sort by Value
17075 Samsung Galaxy S4 (LTE-A)
12628 Vega IRON
10647 Samsung Galaxy S4 (LTE-A)
11439 Google Nexus 4
9400 LG Optimus G PRO
wheres the default normal I9505 (Snapdragon 600) scores?
Quoted from GSM arena
"As you can clearly see, the Snapdragon 800 wipes the floor with both the*Samsung Galaxy S4 Exynos 5 Octa*andGalaxy S4 Snapdragon 600. In AnTuTu the difference between the scores is 3701 points, or just over 14% while in Quadrant it's more substantial at nearly 50%. Owners of the Octa and Snapdragon 600 versions of the phone*might feel a bit off*at this point"
Sent from my GT-I9500 using xda premium
plasmastate said:
Quoted from GSM arena
"As you can clearly see, the Snapdragon 800 wipes the floor with both the*Samsung Galaxy S4 Exynos 5 Octa*andGalaxy S4 Snapdragon 600. In AnTuTu the difference between the scores is 3701 points, or just over 14% while in Quadrant it's more substantial at nearly 50%. Owners of the Octa and Snapdragon 600 versions of the phone*might feel a bit off*at this point"
Sent from my GT-I9500 using xda premium
Click to expand...
Click to collapse
Why? Because an updated phone has a higher GPU score in a benchmark that won't be seen in everyday use throughout the entire lifetime of any of the three phones? Er....no. I'm happy with my GS4 and that isn't going to change because an updated model has been released two months after I purchased it.
Some people really need to get a grip and break this stupid obsession with benchmark scores. Once you get beyond a certain score they're nothing but numbers.
Who cares anyway about benchmarks, they dont mean anything. there is also no single game that demands such a gpu power. yeah cool within 2 years maybe but then ill have the S6
Sent from my GT-I9505 using xda app-developers app
plasmastate said:
Quoted from GSM arena
"As you can clearly see, the Snapdragon 800 wipes the floor with both the*Samsung Galaxy S4 Exynos 5 Octa*andGalaxy S4 Snapdragon 600. In AnTuTu the difference between the scores is 3701 points, or just over 14% while in Quadrant it's more substantial at nearly 50%. Owners of the Octa and Snapdragon 600 versions of the phone*might feel a bit off*at this point"
Sent from my GT-I9500 using xda premium
Click to expand...
Click to collapse
I don't agree with that, i used a galaxy s3 and compared to the i9505 it is so much faster. Why should people feel a bit off just because a updated phone is out ? technique is changing everyday and not everyone cares about the newest stuff that got released. We already knew Samsung would release a updated version somewhere in the summer, people had a choice.
Hello do you know the price of the s4 LTE.A
Its about $900. For that our snap600 its better... :beer:
Sent from my GT-I9505 using xda app-developers app
We all can try our best to justify our purchase of i9500 and i9505 but nothing can change the fact that the lteA variant is faster, battery efficient, has quick charge like s600, has low power voice command for wakeup, has significantly better gpu, native 4k playback, 4k video recording etc.
But we have to keep in mind that all this won't make our s4 any worse or better, it is still running the way it was.
The only thing I am disappointed with is the octacores poor optimisation and a half baked silicon for big.little. I dont care if the snap 800 is faster or not but the octacore has alot of potential. Only if it was optimized better!
Sent from my GT-I9500 using xda premium
plasmastate said:
We all can try our best to justify our purchase of i9500 and i9505 but nothing can change the fact that the lteA variant is faster, battery efficient, has quick charge like s600, has low power voice command for wakeup, has significantly better gpu, native 4k playback, 4k video recording etc.
But we have to keep in mind that all this won't make our s4 any worse or better, it is still running the way it was.
The only thing I am disappointed with is the octacores poor optimisation and a half baked silicon for big.little. I dont care if the snap 800 is faster or not but the octacore has alot of potential. Only if it was optimized better!
Sent from my GT-I9500 using xda premium
Click to expand...
Click to collapse
It doesn't have any of the bolded parts. The only thing is better at is the GPU power and efficiency. That's all.
Don't forget that it costs about 100$ to 150$ more than the regular S4 so even if I have the option to peek the LTE-A variant 1.5 months ago I wouldn't cause it doesn't deserve the 100$ difference.
Guys I'm considering buying a s4-lte
But how's the ROM support
Are the ROMs for the snapdragon 600 comlaitable with it
Slm.Alsini said:
Guys I'm considering buying a s4-lte
But how's the ROM support
Are the ROMs for the snapdragon 600 comlaitable with it
Click to expand...
Click to collapse
Maybe, not much I think. And NO, the Snapdragon 600 and 800 are totally different. It might brick if you flash a S600 ROM on the phone.
Sent from my Galaxy S4 i9500
noideaforusername said:
It doesn't have any of the bolded parts. The only thing is better at is the GPU power and efficiency. That's all.
Don't forget that it costs about 100$ to 150$ more than the regular S4 so even if I have the option to peek the LTE-A variant 1.5 months ago I wouldn't cause it doesn't deserve the 100$ difference.
Click to expand...
Click to collapse
You're incorrect. The chipset in the GS4 LTE-A does support 4k encode/decode. The MSM8974 is the first hardware from Qualcomm that supports that feature. Whether or not Samsung will enable it is another question but I am betting they will eventually through a software update.
racerex said:
You're incorrect. The chipset in the GS4 LTE-A does support 4k encode/decode. The MSM8974 is the first hardware from Qualcomm that supports that feature. Whether or not Samsung will enable it is another question but I am betting they will eventually through a software update.
Click to expand...
Click to collapse
Never said the chipset doesn't support it. Just the fact that it won't be used since the camera sensor doesn't support this.
noideaforusername said:
Never said the chipset doesn't support it. Just the fact that it won't be used since the camera sensor doesn't support this.
Click to expand...
Click to collapse
May be the camera sensor wont support it but how about outputting the 4k encoded video files through the video player mate?
thekoRngear said:
May be the camera sensor wont support it but how about outputting the 4k encoded video files through the video player mate?
Click to expand...
Click to collapse
From where did you get the 4k videos and why would you want to do so? The display is FHD so you could take the FHD version of the Video/Series you want to watch... Don't forget that 4k videos are 4 times the size of a FHD videos so you probably won't be even possibly place 4k video inside your device
If you meant through a 4k TV monitor, then yes it'll be an advantage which very few people will be able to use.
noideaforusername said:
From where did you get the 4k videos and why would you want to do so? The display is FHD so you could take the FHD version of the Video/Series you want to watch... Don't forget that 4k videos are 4 times the size of a FHD videos so you probably won't be even possibly place 4k video inside your device
If you meant through a 4k TV monitor, then yes it'll be an advantage which very few people will be able to use.
Click to expand...
Click to collapse
Hmm. I got Elysium trailer. A 2min video sized 416 or so MB. My S3 has 720p display. But did the technology stop there? The CPU/GPU is capable of rendering a 1080p video via video player. And since snapdragon 800 can decode/output 4k videos the first thing I will be curious (if I had the LTE A) whether or not the S4 LTE A could play that out. I can make it to smaller whatever size (1080p, 720p, 480p, 360p) I want but that isnt my point.
If there is certain restriction that all the current gen 1080p SAMOLED/SLCDs are unable to output UHD contents that I am unaware of, then pardon me for wanting it. 4k videos though really rare till now. People rather watch the 1080p videos Sourced straight from 4k original like Amazing Spider Man.
Also, the making sense of outputting such high resolution stuffs off a comparatively small screen like 5"+1080p could be another question. But since the GPU has it, why not try it?
racerex said:
Whether or not Samsung will enable it is another question but I am betting they will eventually through a software update.
Click to expand...
Click to collapse
Amen to that.
Just tried a 4k video using mxplayer with all possible settings on my i9500 for the sake of fun. It struggles and plays at almost half the normal speed lol. I am curious to find out how the snap800s handle such video.
(Not that it is useful in real time, atleast not for me but yeah)
Sent from my GT-I9500 using xda premium
plasmastate said:
Just tried a 4k video using mxplayer with all possible settings on my i9500 for the sake of fun. It struggles and plays at almost half the normal speed lol. I am curious to find out how the snap800s handle such video.
(Not that it is useful in real time, atleast not for me but yeah)
Sent from my GT-I9500 using xda premium
Click to expand...
Click to collapse
MX Player uses sw decoder for 4k video playback and unfortunately it uses low power(little) CPUs. My i9500 can't even play 1080p videos correctly by sw decoder in MX player cause of wrong processing priority which is kernel related while nexus4 can handle that without problem
I think A15 CPUs can handle 4k playback with no problems
Sent from my GT-I9500 using Tapatalk 2
Pagnell said:
Why? Because an updated phone has a higher GPU score in a benchmark that won't be seen in everyday use throughout the entire lifetime of any of the three phones? Er....no. I'm happy with my GS4 and that isn't going to change because an updated model has been released two months after I purchased it.
Some people really need to get a grip and break this stupid obsession with benchmark scores. Once you get beyond a certain score they're nothing but numbers.
Click to expand...
Click to collapse
Agree , every version of this phone launched have its pros and cons . even in the same hardware field , which is really not noticeable at all in real life use. every version is fast , snappy and can handle 1080p contents just well . just lets hope we get proper optimization for our devices that should be our main worry
Hey guys. I noticed that wild blood game graphics are better on note ditto rom v3 than a stock note 3. How can i enable high quality graphics? Thanks in advance..
Edit:
I noticed that in asphalt 8 high and very high graphic options are greyed out. Not selectable too. I think Note 3 has a good gpu why can't i use high graphics in any game?
I have a galaxy note 4 exynos octa-core variant with the mali gpu.And when i play Real Racing 3 the game lags and the quality is super bad .I ve seen some videos on youtube of note 4 's gaming performance. Their phone had the same cpu and gpu and played fantastic ,but there's a problem with my phone .PLZ HELP.I think my GPU rendering is bad .In some games like mortal kombat my phone plays really well.
ermal09 said:
I have a galaxy note 4 exynos octa-core variant with the mali gpu.And when i play Real Racing 3 the game lags and the quality is super bad .I ve seen some videos on youtube of note 4 's gaming performance. Their phone had the same cpu and gpu and played fantastic ,but there's a problem with my phone .PLZ HELP.I think my GPU rendering is bad .In some games like mortal kombat my phone plays really well.
Click to expand...
Click to collapse
Greetings,
Thank you for using XDA Assist. For the best results, I'm going to move your thread to your device's Q&A forum. You'll find your device experts there. Good luck!