[Mod][MotoActv] Tweaks+Mods Pack! - Other SmartWatches

ive gathered some things and did a few tests on my MotoActv since ive gotten it and did some tweaks here and there and i added the following features to mine and put them into a flashable zip for u all
-init.d support (plus some scripts to make it faster then ever) (tested and working (makes two files in sdcard on boot to show it) (picks and chooses when to work now for some reason, so i put an app i made that loads scripts when onCreate()'d and sometimes on-boot)
-Viper4Android sound system (only works for bluetooth headsets if enabled, but its sounds better with good settings)(see credits)
-OpenVPN (idk if theres a use for us but i added the required files (no GUI)
-UsbEnabler.apk (see credits)
-Adblock host (hopefully it works i havent been able to test yet)
-lag-free entropy (so far seems to work, as im not lagging switching launchers anymore)
-MotoActv DPI (my own personall app i made for Changing dpi from 90,100, and stock(120)
-Sqlite3 + init.d sqlite3 optimizer
-Busybox Run-parts (for init.d, still picks and chooses when to work)
-100 Dpi When-Flashed (can be changed back to stock with the MotoActv DPI app i made)
-minor-to-major tweaks from init.d scripts and other methods
-DalvikCache2Sd (not sure if it truly tested working, but i do have a tiny bit more space+no lag like other 2SD methods
soon to be added:
I take bare minimum credit for these, i mostly used this personal zip for when i update my MotoActv's rom, this can be universal for other androids, but it was initially made to the MotoActv watch running custom roms
Credits to give:
(will edit when i get forum post urls and OP's names)
Viper4Android:
OP = @zhuhang
Thread = http://forum.xda-developers.com/showthread.php?t=2191223
UsbEnabler:
OP = @fagalto
Thread = http://forum.xda-developers.com/showthread.php?t=2396138
init.d scripts, OpenVpn, Entropy:
i extracted from the rom on my phone so idk where they originally came from
Init.d App(unreleased w/o mod_pack)+MotoActv DPI:
OP:me @jkok for developing and publishing
Thread (MotoActv DPI):
http://forum.xda-developers.com/showthread.php?t=2435370
Gallery+Live Wallapapers:
Google, But @ClearD for giving me the zip with the script+apks
the zip:
i put together, made the script, signed+released for general use for others:
future credits will be made when i add more things.
Download:
Reusable Download Link

Awesome!
Here's a zip (with changed mounting, again; this time using the exact same one that I use for the rom) of the Live Wallpapers + Gallery apks. Hopefully, this one will work fine.

ClearD said:
Awesome!
Here's a zip (with changed mounting, again; this time using the exact same one that I use for the rom) of the Live Wallpapers + Gallery apks. Hopefully, this one will work fine.
Click to expand...
Click to collapse
well thanks ClearD i can do the script just fine, some of the mountpoints are universal like what i use
umount("/system");
or
run_program("xbin/mount", "/system"); (might be wrong on the xbin part, just going by memory
run_program("xbin/umount", "/system");
but the resolution on the galery on your motoactv rom is too big for it, it resizes dont get me wrong, but it needs to do a single horizontal row cause if u overscroll to the farest right u see there is second or more rows going down, imma fine the sourcecode for the galery2.apk, and make a single-row version when i find it =)

jkok said:
well thanks ClearD i can do the script just fine, some of the mountpoints are universal like what i use
umount("/system");
or
run_program("xbin/mount", "/system"); (might be wrong on the xbin part, just going by memory
run_program("xbin/umount", "/system");
but the resolution on the galery on your motoactv rom is too big for it, it resizes dont get me wrong, but it needs to do a single horizontal row cause if u overscroll to the farest right u see there is second or more rows going down, imma fine the sourcecode for the galery2.apk, and make a single-row version when i find it =)
Click to expand...
Click to collapse
Ah, sweet! That sounds good. I couldn't get it to mount properly any other way so far, but it could have been something as simple as a typo. If it does actually work, then I might use that in the future. That's the one I tried with the last iteration.

ClearD said:
Ah, sweet! That sounds good. I couldn't get it to mount properly any other way so far, but it could have been something as simple as a typo. If it does actually work, then I might use that in the future.
Click to expand...
Click to collapse
the universal way i do my scripts is
mount("ext3", "MTD", "system", "/system");
unmount("/system");
and it always seemed to work for me, so thats why i call it universal anyways
but the other ways i posted seemed to work for me when i tried em, i just used this way cause it was in a zip for a motoactv rom (i think it was yours or the battery mod)

Opps! i was wrong, its not
run_program("xbin/mount", "system");
its
run_program("sbin/mount", "system");
lol i had to check my other mod zips lol

jkok said:
the universal way i do my scripts is
mount("ext3", "MTD", "system", "/system");
unmount("/system");
and it always seemed to work for me, so thats why i call it universal anyways
but the other ways i posted seemed to work for me when i tried em, i just used this way cause it was in a zip for a motoactv rom (i think it was yours or the battery mod)
Click to expand...
Click to collapse
Lol no doubt, I went through the same thing with the battery mod, looking over and over for one that worked better. I'd prefer the xbin/mount method, but for some reason, it was hit and miss on my end with end users. Not sure why, unless busybox wasn't set up right somehow.

Just updated the mod_pack with more features!
Sorry but the only thing i havent really been able to fix that well way the init.d it seemed to workwhen i first released this mod_pack, but it seems to pick+choose when to work, so i added 2 other methods for init.d (one of which is an app i made, yet to release that loads the scripts when the app is onCreate()'d and sometimes on-boot when SuperUser allows it)
but there are some great new features that WILL work, along with some of my own personall apps, tweaks, and clock faces =)
Again: this mod_pack is meant for MotoActv's running a custom rom, and Not meant for AOSP based MotoActv Roms
Tested and confirmed working (except init.d that picks and chooses) on @ClearD 's ClearRom 1.2.0 T2 (and my own personal (un)Official 1.2.1 T1 i made for him)

For some reason all of the mods are being denied superuser, any ideas? I am setup to automatically allow all requests
Edit: Installed SuperSU and my problem has been resolved

Has there been anything definitive about the entropy thing? The last consensus I saw by anyone not potentially making money from a fix is that at best it's just forcing the processor to stay awake, decreasing battery life.

Saeviomage said:
Has there been anything definitive about the entropy thing? The last consensus I saw by anyone not potentially making money from a fix is that at best it's just forcing the processor to stay awake, decreasing battery life.
Click to expand...
Click to collapse
well by my testing before my motoactv went kaput it didnt affect the battery any noticeable amount, but it did solve some-to-all of the lag from switching launchers on the ClearDroid 1.2.0_T2 rom, i cannot make or update this mod-pack anymore because i dont like submitting a mod-pack that is untested, and since my motoactv went kaput i cannot test it anymore but if u have any questions feel free to ask and ill try to answer the best i can for now =)

not sure what is the right place to ask this... How does DPI change work? Does it mean the "system" screen resolution is changed? Let say, what is the "Full Screen" resolutions in 90/100/stock(120?) dpi's??? Where to read about it if it is not so simple???

yuiop0 said:
not sure what is the right place to ask this... How does DPI change work? Does it mean the "system" screen resolution is changed? Let say, what is the "Full Screen" resolutions in 90/100/stock(120?) dpi's??? Where to read about it if it is not so simple???
Click to expand...
Click to collapse
Dont worry its ok to ask here, since i made this app after all , i might as well answer how this works =)
well to make it shorter and more understandable to alot more people:
Yes, it is the overall resolution of the screen:
DPI (dots-per-inch) is more like the size range to view images/displays/graphics on ANY of your LCD/LED Screened devices including androids, I-craps(iPhones/ipods )(sorry i dont like apple too much, bad excperiences, dont get offended if u like it as its just my personal preferences), blackberries, windows phones, TV's, computer Monitors, etc:
the stock setting for HDPI phones (the more common screened ones now) is 240, say if u lower it, the images get smaller, if u raise it it gets bigger (maybe even too big for the screen to handle correctly);
but since the MOTOACTV has a smaller screen as u can obviously see (if u have one that is, as i dont know others posesions =P), its default for the stock rom is 120 (1/2 of HDPI if u notice the math) and 120 is as big as it should go cause say for example 130 dpi, it makes the images slightly too big for the screen, but slightly smaller values (100 is usually smallest for alot of peoples eyes for the watch, but for some people like me that like them a tad smaller for sharp small details, i put 90), but literally the smaller the amounts go, the smaller the images(and possible errors, i.e ES File Explorer crashes below 120 DPI untill u restore to 120+) , and for the smaller screen we have u cant go too big (121+), or too small (>=90-100), so i put those details of 90,100,and 120 (no 110 as it doesnt make too much of a difference by what i saw)
but there is (a) way(s) to check what DPI u are at currently:
METHOD1.check your build.prop file under /system/build.prop by doin these ADB commands (**new line is a new command**) (commands stop at <EOC>)
adb remount
adb pull /system/build.prop
<EOC>
check somewhere using notepad for this line (NOTE: if u want to edit to push to your device use notepad++, search for it on google if u dont already have it, as regular notepad corrupts it)
ro.sf.lcd_density=(your current DPI is displayed here)
if u decide to change it that way and want to apply it MAKE A BACKUP!!!, then change it in notepad++ and save it, then goto the directory it is in in the terminal/command prompt and do (**new line is a new command**) (commands stop at <EOC>)
adb remount
adb push build.prop /system/build.prop
adb shell chmod 644 /system/app/build.prop
adb reboot
<EOC>
METHOD 2: Any DPI Checking/changer app (there might be some good free ones, i.e. pimpmyrom has a density changer (DPI changer) that works the same as mine i think, it changes the DPI value in the Build.prop and it WILL stick over reboots, just not rom flashes (as it overwrites it and my change)
if u want to see how i did this(if u understand java/android applications) u can check This app on my github, its acually fairly easy and lightweight compared to others
https://github.com/kittleapps/MotoActvDPI
and the exact class that does this (using a library), is this
https://github.com/kittleapps/MotoA...om/KittleApps/app/motoactvdpi/MainScreen.java
as u can see it changes it to 90,100, and 120 quite simply (with root access of course)
and sorry for this long message but it explains not only your question, but possible future questions on how this app works =)

jkok said:
but there is (a) way(s) to check what DPI u are at currently:
METHOD1.check your build.prop file under /system/build.prop by doin these ADB commands (**new line is a new command**) (commands stop at <EOC>)
adb remount
adb pull /system/build.prop
<EOC>
check somewhere using notepad for this line (NOTE: if u want to edit to push to your device use notepad++, search for it on google if u dont already have it, as regular notepad corrupts it)
ro.sf.lcd_density=(your current DPI is displayed here)
if u decide to change it that way and want to apply it MAKE A BACKUP!!!, then change it in notepad++ and save it, then goto the directory it is in in the terminal/command prompt and do (**new line is a new command**) (commands stop at <EOC>)
adb remount
adb push build.prop /system/build.prop
adb shell chmod 644 /system/app/build.prop
adb reboot
<EOC>
METHOD 2: Any DPI Checking/changer app (there might be some good free ones, i.e. pimpmyrom has a density changer (DPI changer) that works the same as mine i think, it changes the DPI value in the Build.prop and it WILL stick over reboots, just not rom flashes (as it overwrites it and my change)
if u want to see how i did this(if u understand java/android applications) u can check This app on my github, its acually fairly easy and lightweight compared to others
https://github.com/kittleapps/MotoActvDPI
and the exact class that does this (using a library), is this
https://github.com/kittleapps/MotoA...om/KittleApps/app/motoactvdpi/MainScreen.java
as u can see it changes it to 90,100, and 120 quite simply (with root access of course)
and sorry for this long message but it explains not only your question, but possible future questions on how this app works =)
Click to expand...
Click to collapse
There is a 3rd method as well.
Method 3 = Install the Xposed framework and app settings apk found here: http://forum.xda-developers.com/showpost.php?p=44034334&postcount=2315
This will allow per app DPI settings rather than one global setting.
In order for this to work correctly, make sure you move both the Xposed Installer and App Settings apks to the phone after installation and reboot as well.
I like running some apps at 120, others at 100, 90, and even 70 w/ modded font sizes and this allows for all those combinations.

Artimis said:
There is a 3rd method as well.
Method 3 = Install the Xposed framework and app settings apk found here: http://forum.xda-developers.com/showpost.php?p=44034334&postcount=2315
This will allow per app DPI settings rather than one global setting.
In order for this to work correctly, make sure you move both the Xposed Installer and App Settings apks to the phone after installation and reboot as well.
I like running some apps at 120, others at 100, 90, and even 70 w/ modded font sizes and this allows for all those combinations.
Click to expand...
Click to collapse
that is true, but i didnt include that cause i was seeing people having issues with xposed-framework on the MOTOACTV on a few threads, and tbh i made this app+inlcuded in modpack before that method was usable for MOTOACTV (or gingerbread in general), thats kinda why i havent updated the modpack in a while (including the fact mine is damaged for some time now), i managed to fix mine up somewhat but it only turns on the backlight and no button combos work but to turn on backlight XD, so no fastboot recovery, boot-to-system, or quickboot :S and since the device is discontinued i cant get a real fix XD, so unless i personally test the things i put in this modpack, i cant make new versions to distribute for device stability reasons (e.g. in case it is corrupted and breaks someone elses device, as it is un-tested, since i dont have a device to test it on)

jkok said:
that is true, but i didnt include that cause i was seeing people having issues with xposed-framework on the MOTOACTV on a few threads, and tbh i made this app+inlcuded in modpack before that method was usable for MOTOACTV (or gingerbread in general), thats kinda why i havent updated the modpack in a while (including the fact mine is damaged for some time now), i managed to fix mine up somewhat but it only turns on the backlight and no button combos work but to turn on backlight XD, so no fastboot recovery, boot-to-system, or quickboot :S and since the device is discontinued i cant get a real fix XD, so unless i personally test the things i put in this modpack, i cant make new versions to distribute for device stability reasons (e.g. in case it is corrupted and breaks someone elses device, as it is un-tested, since i dont have a device to test it on)
Click to expand...
Click to collapse
Sorry to hear that. I personally haven't loaded the mod pack yet. Was looking into cherry picking parts of it when I saw the question on DPI. I thought it was a general question.
In any case, I personally have not had any issues with Xposed on my actv. What issues have you heard about?

jkok - thank you so much for the explanations. It's become more clear for me but I'm not so experienced in android/development so I have some more questions related to dpi on actv.
My practical interest in this is - to investigate the possibility to run igo primo on this device (for route planning/voice navigation) because I'm not happy with Motorola map application (walk/run outdoor mode). I have some ideas how to modify igo's data.zip for specific screen resolutions (at least I managed to make "custom 640x480" data.zip for primo 2.4.0 WM for htc DIAM100) but I need to know what is the "Full Screen" resoluton (for igo and other applications) in different dpi modes on actv (ClearD 1.2.0 rom currently, just in case). Is it the same - 176x220 for all dpi's (I don't think so as the size of icons/fonts/etc are different). So, the real question is - what is the screen resolution I need to set up in data.zip to try to run igo primo on motoactv. To know that I need to understand if dpi change affects the "full screen resolution" in motoactv/android. And, once more, sorry if the question looks stupid (already explained etc) as I'm not developer...

yuiop0 said:
jkok - thank you so much for the explanations. It's become more clear for me but I'm not so experienced in android/development so I have some more questions related to dpi on actv.
My practical interest in this is - to investigate the possibility to run igo primo on this device (for route planning/voice navigation) because I'm not happy with Motorola map application (walk/run outdoor mode). I have some ideas how to modify igo's data.zip for specific screen resolutions (at least I managed to make "custom 640x480" data.zip for primo 2.4.0 WM for htc DIAM100) but I need to know what is the "Full Screen" resoluton (for igo and other applications) in different dpi modes on actv (ClearD 1.2.0 rom currently, just in case). Is it the same - 176x220 for all dpi's (I don't think so as the size of icons/fonts/etc are different). So, the real question is - what is the screen resolution I need to set up in data.zip to try to run igo primo on motoactv. To know that I need to understand if dpi change affects the "full screen resolution" in motoactv/android. And, once more, sorry if the question looks stupid (already explained etc) as I'm not developer...
Click to expand...
Click to collapse
well im not familiar with those apps, as for the resolutions/dpi im not sure of that :S it could possible be found on google, as basic hdpi (240 dpi), usually is around 480*800, and 120 dpi is like the motoactv 220*176, so i guess there isnt a ratio it follows, just sizing of images maybee :S, but i also just became a developer more resently withing the last 2 years so im still learning

Related

New Kernel for Eclair with HW3D support

Until Vilord get's back and can post it in his other thread. Here is a kernel for ECLAIR ONLY that will help with open gl performance it's not setting permission properly on boot yet, but when the system's booted chmod a+rw /dev/msm_hw3d* than stop/start. Again I'm sure if I don't Vilord will get the permissions fixed up when he's back.
Big thanks to DZO again for applying all of the needed changes
The google live wallpapers do not work properly, however the visualization papers do, as well as the wallpapers from the market because they are written in just open gl, not lite.
This brings neocore results from 01.6 to 15.6 fps!
Results may vary.. (I like that phraze )
Download
http://www.mediafire.com/?sharekey=f6ec00ed7ed721a8d0d290dca69ceb5cf8913d4b9300395c16f8cf40558950b4
If you like my work and would like to donate me a beer you can by clicking here Beer Me
where's it located?
posted them to media fire. When Vilords back we'll put them on sourceforge.
FREAKING SWEET!!!!
You Da Man!!!
Is there a zImage version available for haret? thanks.
If you had to remove libGLES_qcom.so I'm not quite sure how you're actually getting hardware graphics, since it's the driver...
Is this only for 3D animation on home screen or are we likely to see any performance upgrades during day-to-day use of Eclair (as in screen scrolling or switching between apps).
Pl clarify.
bri3d said:
If you had to remove libGLES_qcom.so I'm not quite sure how you're actually getting hardware graphics, since it's the driver...
Click to expand...
Click to collapse
bri3d. hit me up on gtalk.
After realizing the permissions weren't being set properly still I set them with the commands in the first post.
There is a definite increase in some of the live wallpapers however some do not work properly at all now. I believe it is because of opengl es lite not being supported. As example the grass wallpaper now only has a white background, although the grass looks alot better. lol. Wallpapers off the market are much smoother now.
however this is a huge step in the right direction
Seeing the same issues - it's a shame the current Q3Dimension driver for this chipset doesn't support everything Live Wallpapers want. On the other hand, the couple games I've tested thus far work, along with Street View.
"Grass," "Spectrum," and "Polar Clock" (after changing the colors in the options, thanks mssmison!) seem to be the only live wallpapers that work for me (Cube does too, but it's not GL) - Magic Smoke crashes on 320x240 due to a bug in the wallpaper itself (mssmison confirms it works fine on bigger resolutions), Galaxy uses an unimplemented GLES call, Nexus just doesn't work (this is the one that confuses me most - no unimplemented call errors and the GPU allocates just fine, just doesn't display anything), Water's got some unimplemented calls too.
We'll see if a newer Q3Dimension version ever surfaces or downport wallpapers - until then, I think this is parity with official MSM7500 devices so it's about the best we can do.
bri3d said:
"Grass," "Spectrum," and "Polar Clock" (after changing the colors in the options, thanks mssmison!) seem to be the only live wallpapers that work for me (Cube does too, but it's not GL)
Click to expand...
Click to collapse
Interesting about changing colours - I'm running into an issue where the bootanimation on heroblend on the nomorootfs nand (or nand 2.0) completely whites out - I've replaced with a different bootanimation and it works fine.
Are there some colours out of limits?
When I ran this on my Vogue it made everything super huge...what did I do wrong?
plemen said:
Interesting about changing colours - I'm running into an issue where the bootanimation on heroblend on the nomorootfs nand (or nand 2.0) completely whites out - I've replaced with a different bootanimation and it works fine.
Are there some colours out of limits?
Click to expand...
Click to collapse
yes there are, I havent had time to go through and define them as of yet.
mssmison said:
Until Vilord get's back and can post it in his other thread. Here is a kernel for ECLAIR ONLY that will help with open gl performance it's not setting permission properly on boot yet, but when the system's booted chmod a+rw /dev/msm_hw3d* than stop/start.
If you like my work and would like to donate me a beer you can by clicking here Beer Me
Click to expand...
Click to collapse
A little help please- is it one line in terminal:
chmod a+rw /dev/msm_hw3d*
or is there another line? What do you mean by "than stop/start"?
So if I already flashed to mssmison's 2.1 build using the 480 nbh then changed the density to 120 and flashed to 320 nbh, what exactly do I do with this .nbh? Do I have to start from scratch or can I use the volume up menu to update?
hexto said:
So if I already flashed to mssmison's 2.1 build using the 480 nbh then changed the density to 120 and flashed to 320 nbh, what exactly do I do with this .nbh? Do I have to start from scratch or can I use the volume up menu to update?
Click to expand...
Click to collapse
What are you trying to do? If you are trying to get the dialer to fit correctly download the qgva update tar file. Open it using 7 zip after download and open the build.prop file change the density to 110 save it and run the update tar file via the new installer.
Reddog80p said:
What are you trying to do? If you are trying to get the dialer to fit correctly download the qgva update tar file. Open it using 7 zip after download and open the build.prop file change the density to 110 save it and run the update tar file via the new installer.
Click to expand...
Click to collapse
Trying to get HW3D working
hexto said:
Trying to get HW3D working
Click to expand...
Click to collapse
Flash the nbh from the first post in this thread then run the app from this post under opengl support..
http://forum.xda-developers.com/showpost.php?p=5486428&postcount=1

Reduce LCD Density Setting in Build.Prop For Higher Res Look

Update: I installed Spare Parts, as mentioned by appelflap later in this thread, disabled compatibility mode, then followed the directions in this post, and I have a working status bar, good resolution, and in a better place in most cases.
Update: Check out appelflap's APK that makes this whole process a lot easier. Note that some users are reporting a black screen after using the file, so be prepared in case you have to use adb shell to put your original build.prop file in place. If you do not want to risk it, Notepad++ makes for an easy edit once you pull the file to your PC. If you have fallen prey to the black screen problem, lpsi2000 found a solution that uses an update.zip approach.
In the /system/build.prop file, I changed this line:
ro.sf.lcd_density=240
Click to expand...
Click to collapse
to this:
ro.sf.lcd_density=160
Click to expand...
Click to collapse
This is a setting that Google normally recommends if you have a larger screen (like Dell's Streak), but the side effect of using it on the 800x480 screen of the captivate is that everything is smaller.
With this, menus have smaller text (more options on screen), in-app buttons are smaller, and it just has the same feeling of being on a PC and moving from a low resolution LCD monitor to a high resolution LCD monitor.
There are a couple of glitches so far. It appears that some apps want to render in the previous resolution. For example, Skyfire and Root Explorer would not render in full screen, Android Market renders full screen but the search is in the old resolution, and the status bar is slightly garbled but still usable. Also, the dial pad is smaller (as you would expect showing a picture made for a low res display on a high res display) but the rest of the phone app is fine. The camera app fills the screen just like it did before.
With this setting, I really feel like I'm getting some use out of the high resolution display on this phone.
The apps that are rending in the low res mode of the original setting seem to be pulling their setting from somewhere else. Does anybody have an idea where that setting may be? After trying this, I can't imagine going back to what almost seems like an "accessibility mode".
I've only used LauncherPro with this setting, so no idea how the Samsung launcher looks. I attached screenshots of what some things look like. I can put some game screenshots in another post if anybody is interested. 3D games look sharper to me in this mode, but I have no scientific way of testing if it is because it is rendering in higher res or if my own excitement is clouding my vision.
Update: I suspect the missing setting is found in the /system.prop file. It has the ro.sf.lcd_density=240 setting. I tried changing it to 160, but it keeps going back to 240 after a reboot of the phone. Any ideas how to make this stick?
Warning:: TWLauncher does not play well with these changes. Make sure to have LauncherPro set up as your default launcher before trying this.
So you're pulling it off the cappy then editing putting back....do you need to change permissions?
The way that I pulled it out to edit on my PC was with this:
adb pull /system/build.prop
Click to expand...
Click to collapse
You will need root access in order to put the changed file back. What I did was
adb push build.prop /sdcard
Click to expand...
Click to collapse
I then used Root Explorer to copy the build.prop from /sdcard to /system. I didn't change any permissions other than just copying the file and rebooting.
Wow man that's pretty cool, it's got a few little glitches but nothing serious. One of the things I wish I could so though is make my Beautiful widgets clock go all the way across the top. I'm not sure if this is a placebo effect (I donno if that's possible since this should have nothing to do with it) but it seems like my soft buttons respond more often....I'm prolly nuts but it doesn't seem like I need to push....push...%$^&*^ PUSH.....and back to home.
I'm hoping someone will have a great idea on how to keep the /system.prop file from updating itself on boot. I'm thinking that if we can get the ro.sf.lcd_density=240 setting to stick to 160 after a reboot, that might fix the few instances where an app won't render full screen.
I've tried chmod 666 system.prop and chown root.root system.prop but it still gets returned to normal after rebooting.
Wow I'm excited to test this out. Couldn't we get someone to code this into the startup script theoretically?
Edit: Tried it out. Really really nice. If only we could get the rest of the apps to work the right way... right res.
One thing also that's cool is in launcherpro you can add more columns to the drawer so you can fit an insane amount of apps on screen.
Sent from my GT-I9000 using Tapatalk
Also out of curiosity, have you tried any other DPI like 200? Our does it need to be either or to keep it proportional?
Sent from my GT-I9000 using Tapatalk
Lower resolution works as well. Here are some comparisons. 160, 240, 320. 200, since someone asked.
wow, this could REALLY be nice.. Just need to fix everything, but like others have said no HUGE things that cause it to be unusable, but I would love to see everything correct.
Also out of curiosity, have you tried any other DPI like 200? Our does it need to be either or to keep it proportional?
Click to expand...
Click to collapse
No, the only reason I chose 160 was because it is listed as "MDPI" in the Android SDK. (We were using "HDPI" with 240.)
I only figured it was a "supported" number, so I started there, but most any number will do. You can see a chart where it recommends certain numbers based on resolution or screen size, but I think these recommendations are to cover everybody, which includes folks who can't (easily) see small text or icons.
The chart that shows Google's recommendations is here.
reading around, it seems that the files need to be put back to read only.
phlunkie said:
reading around, it seems that the files need to be put back to read only.
Click to expand...
Click to collapse
I thought so also, but you don't need to. All I'm doing is copying it with root explorer to sd, then using astro to edit the line and root explorer to put it back. Reboot and your GTG. Everything works fine.
Sent from my GT-I9000 using Tapatalk
So the settings are sticking after a reboot? I will have to try this when I get home.
Sent from my SAMSUNG-SGH-I897 using XDA App
phlunkie said:
So the settings are sticking after a reboot? I will have to try this when I get home.
Sent from my SAMSUNG-SGH-I897 using XDA App
Click to expand...
Click to collapse
After I edited the build.prop and the build.prop.bak files in the /system directory it works fine after reboot. A problem that I have is that TouchWiz force closes after editing the files.
Using this on SGS made:
- notification bar unreadable (kindof text overlap@240160 setting).
- Launcher pro works.
- Market scales nice.
- big list's buttons are now nice
//edit: changed to 200 - seems to be great compromise.
@up
Bad practice. U shouldnt have edited ur build.prop.bak file, becouse it is actually a backup of original build.prop, made by RootExplorer (guess). In case u want to revert to original content, u just delete edited file and delete .bak from this one.
xan said:
Using this on SGS made:
- notification bar unreadable (kindof text [email protected] setting).
- Launcher pro works.
- Market scales nice.
- big list's buttons are now nice
//edit: changed to 200 - seems to be great compromise.
@up
Bad practice. U shouldnt have edited ur build.prop.bak file, becouse it is actually a backup of original build.prop, made by RootExplorer (guess). In case u want to revert to original content, u just delete edited file and delete .bak from this one.
Click to expand...
Click to collapse
Any pics? Love to see the difference.
Sent from my Nexus One using XDA App
Here they are.
I'm trying to figure out how to make those other applications also use the full screen when at a different resolution. I tried the method here
http://forum.xda-developers.com/showthread.php?t=739647
to run a script that rewrites the /system.prop file, and it didn't fix anything, so either that is not where the applications are getting the property from, or we need to rewrite the file earlier in the boot process.
Are you sure those apps are graphically able to scale? Maybe touchwiz does not take scaling into account (at least with native apps) because the screens are all 4 inches.

Increase screen content

update: dialer seems to crash with the setting below, so for now the phone isn't really functional...
Hi!
I just noticed "LCD density changer". This app allows you to change the density of the screen, making, for example, all widgets smaller.
The app from the market didn't work for me. But, I followed the guide at
http://forum.xda-developers.com/showthread.php?t=760805
changed /system/build.prop, so that instead of
ro.sf.lcd_density=120
I have
ro.sf.lcd_density=90
in my case I didn't have to remount /system as read-write. But if you do, then just do
mount -o rw,remount /dev/block/mtdblock7 /system
After reboot, everything is smaller on the screen!
(installing the apk directly from http://forum.xda-developers.com/showthread.php?t=765639 worked for me, also)
The smaller icons are great! I can actually use ACast, and have the sound control buttons on screen while seeing my tracks!
I'm not sure whether 90 is the best value to use... maybe I'll play with other resolutions. The best would be if the app worked...
Test and enjoy!
Sadly, I still can't find a way to fix the dialer issue. Possibly, the problem lies with the "BlurPhone.apk" in /system/app
Maybe I'll try to edit the apk, as was done here:
http://forum.xda-developers.com/showthread.php?t=863519
Can anyone who has the non-blur rom installed check if for them the dialer also crashes?
The easiest method is to use the apk from this thread:
http://forum.xda-developers.com/showthread.php?t=765639
It works for me.
i have a flipout.
the dialer crash too.
same here, take a look at your build.prop
if it says "ro.mot.sw.deblur=true" then yes otherwise you've likely have the "blur" active.
ps my phone is on 100 and some apps don't fill the screen completely....

Need bigger icons for StreakDroid GingerStreak 2.4.4

Hi,
I like StreakDroid GingerStreak 2.4.4 very much. I would like to have bigger icon size. Is there any option to set within StreakDroid GingerStreak 2.4.4 ROM?
It is amazing that there is hundred of similar question of how to increas the font size and icon size within the android world, however there is no such universal solution. People then have to tie back to specific ROM on their specific phone. some ROM has font size control, some don't.
As far as I know there is no ROM has icon size setting available for the user.
Few app on the market offer font size or icon size management, however those only work for specific application (SMS for example) or for icons for home screen only ( BIG ICON app for example but it only work for a specific launcher)
I am not looking for universal way to adjust the font size or icon size for android OS ROM in general because I know it is unrealistic, even thought these functions suppose to be really trivial for MS Windows or MAC.
Since I am using StreakDroid GingerStreak 2.4.4 ROM, my question is just about looking a way to increas the icon size for this ROM.
Thanks
You can edit your /system/build.prop to achieve what you are looking for. Look for a line that starts with so.rf.lcd_density and adjust that to what you want. If there is no such line, put one in there. The default is 160. I have mine at 240 and like it, seems more phone-like rather than tablet-like.. There have been some reports of incompatibilities with some apps and such if you change it to anything but 160 or 240. Make a backup of your current build.prop first.
As @lord said
It is that simple
If you use streakdroid then read whole OP of it
lordmorphous said:
You can edit your /system/build.prop to achieve what you are looking for. Look for a line that starts with so.rf.lcd_density and adjust that to what you want. If there is no such line, put one in there. The default is 160. I have mine at 240 and like it, seems more phone-like rather than tablet-like.. There have been some reports of incompatibilities with some apps and such if you change it to anything but 160 or 240. Make a backup of your current build.prop first.
Click to expand...
Click to collapse
Yay! Thanks for much for the info. I got what I want. Below is what has been done:
Download File Manager (free app) from Market
Set permission R/W for /system folder as well as write permission for /system/build.prop file for owner and all other parties
Open the prop file and add this line: ro.sf.lcd_density=240
Save the file and reboot
It works...
Thanks again.
Kolteabhiman said:
As @lord said
It is that simple
If you use streakdroid then read whole OP of it
Click to expand...
Click to collapse
Dear, what stand for OP? Can you give me info where to find OP to read more?
I like to digg into system files and properties...
Thanks
Original Post. He is referring to the original post for streakdroid. Glad you got it working.
Sent from my Dell Streak using xda premium

Aurora Performance Tips/Tricks/Tweaks

In this thread we should share our own little tweaks to this amazing ROM.
I'll add to this first post any stuff that is proven to increase speed or makes using the ROM easier or more enjoyable
Note, this isn't intended to include mods and addons, as there is already a great thread for that
IMPORTANT:
Always backup stuff! And reboot after teaking!
Please note that, the ones I've found more useful, I add a USEFUL tag in front of them
____________________________________
BUILD.PROP tweaks
With root explorer or any other method of your liking, go to /system/ and edit the file build.prop.
- To increase max fps limit possible, add:
Code:
windowsmgr.max_events_per_sec=150
I'm not sure this one is really useful, I think android already sets this already to around 1.5x screen refresh rate. The gains could be negligible.
- Disable error checking, add:
Code:
ro.kernel.android.checkjni=0
- USEFUL Stop debugging icon from appearing in status bar (doesn't disable adb), add:
Code:
persist.adb.notify=0
- USEFUL Force home launcher into memory, add:
Code:
ro.HOME_APP_ADJ=1
_______________________________________________
OTHER TWEAKS AND TRICKS
- VERY, Extremely, Mega-USEFUL - Go to:
Code:
/system/lib/elg
Open egl.cfg and delete the 1st line (0 0 android), reboot the phone.
Everything should be much smoother, I notice this especially opening folders with a lot of icons in Apex Launcher. I think this disables the default android software rendering method and uses only GPU. Don't ask me if this is different than setting composition mode to gpu in build.prop, I don't know, I just know everything is much faster
USEFUL - Only works with Aurora 2.07+ and synaptics screen - Tweak your screen duplicate filter, like in x5settings for .32 kernels.
Go to:
sys/module/synaptics_i2c_rmi_1564/parameters/sensitivity
Open the file "sensitivity" and tweak the value. Default is 4. Higher values reduce screen flickering/jitter but screen can become less sensitive, lower values, the contrary. Personally I use 8, works very good for my fingers, adjust you value accordingly. Note, this takes effect immediately, but doesn't stick after a reboot. To make it stick after a reboot, go to "/system/etc/", open one of the scripts, I recommend "ini.qcom.post_boot.sh", and add this at the end:
Code:
echo 8 > sys/module/synaptics_i2c_rmi_1564/parameters/sensitivity
where 8 is the value you want. Save, reboot and check is the value is there, in the "sensitivity" file.
- USEFUL - Great tips on how to save battery without turning everything off (bonus, doesn't use BS calibration myth):
http://www.androidcentral.com/keeping-your-charge-how-improve-battery-life-your-android-phone
Works AMAZINGLY thank you
Edit1: Also may i ask what CPU settings do you use? any overclocks/governor?
Edit2: I got that funny text glitch just before, i decided to wipe cache and dalvik and i haven't had it again yet. Ill get a screen shot if it happens again but im pretty sure you know what i mean, all the text for apps look like squiggly lines/really odd ive seen this happen normally in previous versions of aurora but oh well ill come back with more info if anything else happens thanks again!
thank you mate. Two quick questions. If i disable kernel debugging will this affect logcat? And what cpu composition does?
Cheers
Sent from my U8800 using xda premium
spirosbond said:
thank you mate. Two quick questions. If i disable kernel debugging will this affect logcat? And what cpu composition does?
Cheers
Sent from my U8800 using xda premium
Click to expand...
Click to collapse
Regarding the logcat, yes, probably disables that functionality, I've read in other sites, it just disables checking for errors, thus performance improvements. When I have time, I'll check if logcat is still there... the composition thing I think it tells the OS to always use GPU no matter what, I see a great improvement with that one, don't know if anything is affected, but so far, everything is great
EDIT: these tweaks were from here:
http://forum.xda-developers.com/showthread.php?t=1578065
Sent from my U8800
Here are some more:
http://www.freeyourandroid.com/guide/build-prop-modifications
If you try some, please post results, to add to first post.
spirosbond said:
thank you mate. Two quick questions. If i disable kernel debugging will this affect logcat? And what cpu composition does?
Cheers
Sent from my U8800 using xda premium
Click to expand...
Click to collapse
Logcat still works
Added synaptics TS setting like there was in X5settings app (Touchscreen Filter).
fjsferreira said:
Added synaptics TS setting like there was in X5settings app (Touchscreen Filter).
Click to expand...
Click to collapse
hi there, i have changed it right now to value 10 and its the same, its trembling...
i have kernel v3 from Dzo 2.0.5 rom.
and have restart the phone too
r1c4rd0 said:
hi there, i have changed it right now to value 10 and its the same, its trembling...
i have kernel v3 from Dzo 2.0.5 rom.
and have restart the phone too
Click to expand...
Click to collapse
Yes, I think so, maybe it was just placebo... also, it doesn't stick after a reboot, the ROM would need init.d startup script support and a script to change the value everytime... try change it to 40 or something, and report, it it still trembles, I'll remove from the first post...
fjsferreira said:
Yes, I think so, maybe it was just placebo... also, it doesn't stick after a reboot, the ROM would need init.d startup script support and a script to change the value everytime... try change it to 40 or something, and report, it it still trembles, I'll remove from the first post...
Click to expand...
Click to collapse
will try it right now
edit: changed the value and no diference... then i restart and no diference too...
I think it doesn't work... I've changed it to 1 and notice no difference... I'll remove that thing from front post and post here if anyone wants to study it...
- Something to try, it seems not to work... - Improve synaptics screen sensitivity!
Do you miss x5Settings setting about touchscreen filter? I've been studying x5settings source code and found out what file needs to be changed to achieve the same result in Aurora. Go to:
- sys/module/synaptics_i2c_rmi_1564/parameters/
Edit the file "sensitivity" and set a value appropriate for you. I've set it to 8 and touchscreen seems better now. Maximum value I think is 64, and that works great too. I think this isn't placebo Pinch to zoom in pics doesn't "tremble" when holding the fingers on the screen as it did before, here.
EDIT: it doesn't stick after a reboot! And values change by itself, don't know why, maybe it doesn't even work... Try it for your self
fjsferreira said:
- Something to try, it seems not to work... - Improve synaptics screen sensitivity!
Do you miss x5Settings setting about touchscreen filter? I've been studying x5settings source code and found out what file needs to be changed to achieve the same result in Aurora. Go to:
- sys/module/synaptics_i2c_rmi_1564/parameters/
Edit the file "sensitivity" and set a value appropriate for you. I've set it to 8 and touchscreen seems better now. Maximum value I think is 64, and that works great too. I think this isn't placebo Pinch to zoom in pics doesn't "tremble" when holding the fingers on the screen as it did before, here.
EDIT: it doesn't stick after a reboot! And values change by itself, don't know why, maybe it doesn't even work... Try it for your self
Click to expand...
Click to collapse
hey fjsferreira if you want stick after a reboot, you must to paste this command "echo 8 > /sys/module/synaptics_i2c_rmi_1564/parameters/sensitivity" (without the quotes) into 1 of the files in /etc/init.d
number 8 is choise by us... but make 8 for this example
r1c4rd0 said:
hey fjsferreira if you want stick after a reboot, you must to paste this command "echo 8 > /sys/module/synaptics_i2c_rmi_1564/parameters/sensitivity" (without the quotes) into 1 of the files in /etc/init.d
number 8 is choise by us... but make 8 for this example
Click to expand...
Click to collapse
The problem is, there isn't an /etc/init.d :S maybe it can be added to one of the scripts in /etc/
fjsferreira said:
The problem is, there isn't an /etc/init.d :S maybe it can be added to one of the scripts in /etc/
Click to expand...
Click to collapse
yes it can...
r1c4rd0 said:
yes it can...
Click to expand...
Click to collapse
Yes, it did, thank you... now I'm waiting to see if dzo responds in Aurora thread confirming this is working. I have a sense it works somehow, damn placebo is powerful!
fjsferreira said:
Yes, it did, thank you... now I'm waiting to see if dzo responds in Aurora thread confirming this is working. I have a sense it works somehow, damn placebo is powerful!
Click to expand...
Click to collapse
yes it works, but i think its related to his new v3.0 kernel...
in .35 kernel, if i´m not worng, we can change that value.
i think placebo dont work with me lol
fjsferreira said:
Yes, it did, thank you... now I'm waiting to see if dzo responds in Aurora thread confirming this is working. I have a sense it works somehow, damn placebo is powerful!
Click to expand...
Click to collapse
I tried 8 and 10 but the flickering didn't reduce. Thanks for the tip though. I hope you get it working...
Question:
What is the difference between the mod:" get rid of cpu composition" and setting the line
debug.composition.type=gpu
at build.prop?
By making the above change doolde jump graphics where improved
Cheers
You have ro.HOME_APP_ADJ=0 to force the launcher into the memory, but wouldn't the right value be 1?
FlashTH said:
You have ro.HOME_APP_ADJ=0 to force the launcher into the memory, but wouldn't the right value be 1?
Click to expand...
Click to collapse
Correct. I've fixed it, thank you!
Sent from my U8800
i dont know if you notice, but wen the phone is charging touchscreen feels more jumpy...
can anyone confirm this?
maybe this will interest dzo in the ics port? in this site there are the amtel and synaptics drivers:
port ics input drivers
drivers from HTC Legend touch the same as desire:
drivers synaptics from htc
thanks

Resources