lower DPI? - Windows 8 General

I was wandering because I saw a windows 8 screenshot and when I looked at via the photos app it filled the screen. It had 6 rows and everything appeared smaller because thta screenshot was taken probably with a higher res display. My laptop is only 1366x768. And I googled but couldn't find anything but found out that lowering something called DPI makes things smaller. Any way to do so.

MsEvyLynch said:
I was wandering because I saw a windows 8 screenshot and when I looked at via the photos app it filled the screen. It had 6 rows and everything appeared smaller because thta screenshot was taken probably with a higher res display. My laptop is only 1366x768. And I googled but couldn't find anything but found out that lowering something called DPI makes things smaller. Any way to do so.
Click to expand...
Click to collapse
Higher res screens are capable of more rows
Sent from my Kindle Fire running CM10.1/SGT7

goldflame09 said:
Higher res screens are capable of more rows
Sent from my Kindle Fire running CM10.1/SGT7
Click to expand...
Click to collapse
Its not just the rows. Mainly everything on the screen is smaller which I like.

If your laptop was for some reason pre-configured for a low DPI, then you can adjust that in Control Panel (just type "DPI" in Start search and look under Settings). However, your laptop has a very low resolution (it is *just* higher than my phone...) so it's probably at 100% DPI and you just need a higher-res screen if you want to display more stuff on the screen at once.
Setting a <100% scaling factor, even if it were supported in Windows, would be a bad idea because some thin lines (such as, for example, text) would blur or vanish entirely.

Icons on windows are a fixed size. Don't know it from the top of my head but lets say its 64 pixels for a standard desktop icon (I like that number).
Take 2 laptops with 15" screens. One has a higher resolution (lets say a 1080p screen) than the other (720p). The one with a 1080p screen has more pixels in the same area, this is measured in either dpi or ppi. Dots/Pixels per inch.
Of course in the above scenario the 1080p screen is going to have a higher dpi.
Now lets assume we have a 64 dpi screen. This means in a row of pixels 1 inch long there are 64 pixels. Our lovely 64 pixel desktop icon is going to end up being 1 inch wide.
Then we get a 32 dpi screen. 64 pixels for our icon will end up being 2 inches.
Its a hardware issue. You can't just turn up the dpi of your screen. You can attempt to use software to output your desktop to a higher res and downscale it to fit your screen but this will distort text and give other issues. you can turn the dpi down on some devices, if you got your device new then the dpi will already be set to max.
If you expressly want smaller icons then your going to need a new laptop ideally, and I doubt you are quite that bothered about it

SixSixSevenSeven said:
Icons on windows are a fixed size. Don't know it from the top of my head but lets say its 64 pixels for a standard desktop icon (I like that number).
Take 2 laptops with 15" screens. One has a higher resolution (lets say a 1080p screen) than the other (720p). The one with a 1080p screen has more pixels in the same area, this is measured in either dpi or ppi. Dots/Pixels per inch.
Of course in the above scenario the 1080p screen is going to have a higher dpi.
Now lets assume we have a 64 dpi screen. This means in a row of pixels 1 inch long there are 64 pixels. Our lovely 64 pixel desktop icon is going to end up being 1 inch wide.
Then we get a 32 dpi screen. 64 pixels for our icon will end up being 2 inches.
Its a hardware issue. You can't just turn up the dpi of your screen. You can attempt to use software to output your desktop to a higher res and downscale it to fit your screen but this will distort text and give other issues. you can turn the dpi down on some devices, if you got your device new then the dpi will already be set to max.
If you expressly want smaller icons then your going to need a new laptop ideally, and I doubt you are quite that bothered about it
Click to expand...
Click to collapse
you could get a new laptop/moniter or highlight all the icons on the desktop and zoom out and they will become smaller

Related

OS not taking advantage of higher screen res?

So I now own both the N1 and the Archos 5 android tablet. Despite their obvious screen size differences, they're both 800x480 screens. Yet the Archos has more real estate over the N1. The main issue is that android on the N1 is scaling everthing up, so we end up with a home screen that doesn't display anything more than what is found on the first gen android 320x480 phones, despite having almost 2/3rds more screen res lengthwise. That's not the case on the Archos, which means icons and text are smaller than on the N1, so they're not taking up as much space as on the N1. See the attached picture to see what I mean. The scale being used on the archos is still very usable and not significantly smaller than what is found on the N1. I think options to adjust icon and/or text sizes would allow much better use of the larger and higer res screens on these new phones, because right now, I don't think we're getting the real benefits of these improvements over the previous generations.
Its a capacitive touch mobile device... making things smaller is really a bad idea as it will hurt usability...
You can try setting to density lower and see how it looks.
Having the same scale in ui of N1 as in Archos would make things very tiny.
Smaller ui components would really not be usable with fingers.
Try the More Icons app. Makes your screen a lot more appealing and cleaner, though sometimes I get fat fingers and poke the wrong icon, but that doesn't happen too much.
A follow up to this issue: there's an app on the market called Screen Resolution that shows the actual pixels being used on the screen. The first pic is of the Archos 5 and N1 and the second is the G1. On the A5 and N1, the UI isn't taking full advantage of the true resolution of their screens. The A5 uses close to the screen's actual res, which is why elements on screen appear generally smaller and there's more on screen than on the N1, while still quite finger friendly BTW. I still think options to scale the UI for user preference would be a nice addition to the OS, especially when even higher res screens come out, and we end up with a a 1024x768 screen running the UI at a mere 640x480, or something to that effect.
You have to remember that the A5 has a much larger screen than the N1, even tho they run the same resolution. I think if you were to scale the N1 to its true resution, you would not be able to use the touch screen as good.
I'm not talking about going A5 size on the N1, but the fact is the UI isn't taking full advantage of the N1's screen capabilities.
A good comparison is like trying to your PC desktop @ 1920 x 1080 on a 17" compared to a 42" screen with the default 96 DPI setting in windows vista/7. I actually run 1920 x 1080 native on my 17 inch laptop and with the default 96 DPI everything from the text to the icons are really tiny. I have to take the DPI up to 133 (40% bigger) for it to be even usable. Well unless your idea of pleasure is squinting just trying to see the mouse pointer, never mind reading any text.
Which is exactly why the icons on the N1 are much larger (use more pixels per icon) than on the A5. You have to remember that although they both have the same resolution, the N1 is a much physically smaller screen. As you have linked on your picture with the A5 and N1 side by side, you can see on teh A5 the icons is 7 icon by 5 icons (7x5) while on the N1 it's 5x4 icons, but viewing the icons are of similar physical size. If you "used the full capabilities" on the N1's resolution as you suggest, by putting a 7x5 icon grid, the icons are going to be too small. Well everyone has their preferences, but unless the typical user have baby finger people in general are going to have a hard time just trying to press the correct icon and not the one next to it.
I'm not specifically talking about having the N1 display at the same DPI as the A5, but to have an option to change resolution and scaling. The UI running at 320x533 seems arbitrarily low for the UI. Something like 400(or 480)x640 would quite usable and provide the homescreen with additional realestate. Frankly, wanting the OS to be able to provide for higher resolutions along with options to enlarge elements and text on the N1 is perfectly reasonable.
I don't think you understand, the UI does run at 800x420, just because the icons are the same size as a lower resolution device doesn't make the UI lower resolution overall.

Is a higher resolution screen possible?

For two years I have loved everything about my Shift but always wished for a higher resolution screen.
This board is full of hardware experts and yet there has been no mention of upgrading the display.
I would have though HTC would have used a COTs display with a standard interface. Surely higher resolution screens of the same size and interface exist, and could replace the existing display?
if you want help in this there was a hack to fool the hardware of the asus eee to whatever resoloution you wanted, was very cool, check out eeeuser website
could prove useful dont know if the prog would need adjusting or anything wortj trying
I don't think it would even be that complicated.
When the windows side is in the virtual resolution of 1024 x 600, performing a print screen yields a bitmap of 1024x600. So as far as the OS is concerned, 1024x600 is the resolution being display and that is the resolution being output by the graphics driver.
So I guess it's the display electronics that reduce this display to the interpollated 1024x600 on the 800x480 display.
A perfect example of this is using the VGA video output to an external monitor, where high resolutions can be used at will.
I'm no expect in this hardware area but I would suspect that it might be possible to use a higher resolution screen with the shift. But I don't know if the shift connects to the screen with a standard interface.
But if it was possible, I would have thought someone would have done it.
Even if it was not possible, here's a thought. Why not use the VGA port to 'double back' into a new high resolution screen fitting into the shift, connected to the VGA, and powered by the Shift. It would be a bit of a bodge, but would give a great display.
Does anyone know if this is possible?

Wallpaper Size..

Can anyone who already has their nexus 10 confirm the correct wallpaper resolution required?
Bearing in mind 2560x1600 is before the scrolling that it does.
Thanks!
It has to be at least 2560 × 2560 because you also need to account for screen orientation. Good news is I'm pretty sure it doesn't scroll the wallpaper unlike the Nexus 4, so you shouldn't need something too absurd - I guess 2560² should be fine,
Sent from my ASUS Transformer Pad TF700T using Tapatalk 2
Kookas said:
It has to be at least 2560 × 2560 because you also need to account for screen orientation. Good news is I'm pretty sure it doesn't scroll the wallpaper unlike the Nexus 4, so you shouldn't need something too absurd - I guess 2560² should be fine,
Sent from my ASUS Transformer Pad TF700T using Tapatalk 2
Click to expand...
Click to collapse
Thanks!
Had not even considered screen orientation
Can someone confirm if wallpaper scrolling is an option or not?
JeeSe said:
Can someone confirm if wallpaper scrolling is an option or not?
Click to expand...
Click to collapse
I believe it is with a 3rd-party launcher; idk about stock though.
Well mine arrived and it does scroll, can turn it off with other apps.
Need to find the right resolution so most of the picture still fits when you have to do the crop thing setting wallpapers...
Sent from my Nexus 10 using xda app-developers app
JeeSe said:
Well mine arrived and it does scroll, can turn it off with other apps.
Need to find the right resolution so most of the picture still fits when you have to do the crop thing setting wallpapers...
Sent from my Nexus 10 using xda app-developers app
Click to expand...
Click to collapse
I'm also looking for this. 2560x1600 is the lanscape resolution on each home screen. What is the total landscape resolution? Is it 5120x1600?
I have your answer!
JeeSe said:
Can anyone who already has their nexus 10 confirm the correct wallpaper resolution required?
Bearing in mind 2560x1600 is before the scrolling that it does.
Thanks!
Click to expand...
Click to collapse
So, I made a grid in photoshop and played around with various dimensions - sending the image back and forth from my computer to my Nexus 10 - and found some dimensions that work perfectly.
Basic
Width: 1940 px
Height: 1250 px
Resolution: 72 ppi
Of course we have to take into account the N10's awesome resolution of 2560x1600, which equates to resolution of 299 ppi. Thus, keeping the aspect ratio the same as above and setting the resolution at an even 300 ppi, we get the following:
Width: 8083 px
Height: 5208 px
Resolution: 300 ppi
[Edit 11/24 - at a reasonable hour in the evening]
I don't know what I was thinking at 3am when I posted the above, but that resolution is outrageously large. Guess what happens when you scale the size back down and keep the same aspect ratio! You get dimensions of
Width: 2560 px
Height: 1650 px
Resolution: 300 ppi
Duh!
So after all that, all there really is to conclude is that you can design your backgrounds for the exact dimensions Google has advertised. That still accounts for scrolling, and will fit quite nicely. I would only note that a height of 1650 seems to fit slightly better. As far as resolution goes, go with whatever you feel is best. IMO, 72 ppi is too low (background seems a little blurry), and 300 ppi is probably too high and creates an unnecessarily large file size. 300 ppi is usually reserved for printing, not computer displays. I would recommend you find something in between that works for you.
Now go design something cool! :highfive:
-Aaron
I sent images back and forth also but never got true results. The TRUE wallpaper size is 3966x2560. This is verified by Google's own wallpaper for the Nexus 10 and this size works perfectly with their crop tool. 3966x2560 is the correct size for the Nexus 10. No need in making them any bigger.

Is there a way to lower the screen resolution from 1080p to 720p?

I hear they lower the res from 1440 to 1080 in the G3 so is there a way to lower the screen resolution in the G2 from 1080p to 720p?
I couldn't find anything about it in search.
Screen resolution of an lCD is a physical attribute, it cannot be changed. You can change the software to renderer the image so you would get a lower resolution data to show, and since android source is available, it is technically possible. I doubt anybody tried, because our device has a adequite computing power to generate 1080p images. On the other hand, lg g3 has almost same power, but it displays almost double size image. For g2, it won't worth the lost of quality.
The issue is, since LCD will display it on its physical resolution(there is no other way), your image quality will be far worse than the down sampled version. For example, if you render the sceen at 720p, and show it on a 720p 5.2" display, you will lose ~%55 of your data, but since you render your source on this resolution, will be sharp, just won't have so much detail. If you display this 720p image in 1080p display however, screen resolution cannot be changed, so your screen will try to calculate the missing %55, and then show you the result. Since there is no original data, it assumes the missing pixels were like the ones around them, which means your result will be blurry.
As a side note, old tube displays does not have a resolution, they can support various resolutions. We used to set resolution to our taste between speed and detail back then.
enigmanp covered the technical aspect of it and I'll just follow up with my own personal experience.
I had a chinese android tablet running at 2048x1536 resolution, the same resolution commonly found in iPad tablets.
My Android tablet sometimes perform sluggish because of the high resolution. Even though the CPU was a quad core 1Ghz, it's still chinese and the GPU wasn't great either. So I lowered the resolution and everything was blurred and not sharp at all (due to the reasons enigmamp explained above). I DID notice an improvement in overall speed, but apps started misbehaving and it was all a huge mess.
Now the only reason I did that was because I found my tablet lacking smoothness/performance. I just don't quite see why you'd want to do that on the G2 since the CPU and GPU can clearly handle even the most intensive 3D games on high detail. Could you please explain?
vPro97 said:
Could you please explain?
Click to expand...
Click to collapse
Mainly to save on battery.
enginmanap said:
Screen resolution of an lCD is a physical attribute, it cannot be changed. You can change the software to renderer the image so you would get a lower resolution data to show, and since android source is available, it is technically possible. I doubt anybody tried, because our device has a adequite computing power to generate 1080p images. On the other hand, lg g3 has almost same power, but it displays almost double size image. For g2, it won't worth the lost of quality.
The issue is, since LCD will display it on its physical resolution(there is no other way), your image quality will be far worse than the down sampled version. For example, if you render the sceen at 720p, and show it on a 720p 5.2" display, you will lose ~%55 of your data, but since you render your source on this resolution, will be sharp, just won't have so much detail. If you display this 720p image in 1080p display however, screen resolution cannot be changed, so your screen will try to calculate the missing %55, and then show you the result. Since there is no original data, it assumes the missing pixels were like the ones around them, which means your result will be blurry.
As a side note, old tube displays does not have a resolution, they can support various resolutions. We used to set resolution to our taste between speed and detail back then.
Click to expand...
Click to collapse
So why it doesn't get blurry on the G3 then?
If it's to save battery, I doubt you'll see much of a change.
The GPU is working on a smaller load but most of the time it's running at 200 MHz anyway. But I'm no expert, I'm just telling what I know and what I've experienced. I'll head over to the g3 thread to read more!
Reducing the number of pixels would help you to save battery if you are using a phone with AMOLED screen, sadly it is not the case with LG G2. So even by turning the resolution down, you are using pretty much the same amount of battery as you would with full 1080p resolution.
If you want to go ahead with it anyway, there are plenty of apps on the play store which does this. Just search "resolution" in the play store and you'll find them. However I don't think this will help your battery life at all, nor do I recommend it.
Late addition
Well, when i found out this was an option i just had to tinker. I have a G2 that is my daily driver and a S6 for back up. I changed it to 900x1600 480dpi and it works just fine. The camera touch focus is a little off, but otherwise it is sooper smooth now. I also throttle the CPU down. So both together I get a good experience and decent battery life. I know this is a late response, but to anyone out there with root and some lackluster performance might want to give this a shot. I needed to reboot once to correct some keyboard skewing. I also adjusted the height of the keyboard to compensate for the change in real estate. Works like a champ, no real noticeable degradation in viewing pics or videos. I'm going to try this on my Nook Hd+. It needs a shot in the arm (no pun intended).
villain222 said:
Well, when i found out this was an option i just had to tinker. I have a G2 that is my daily driver and a S6 for back up. I changed it to 900x1600 480dpi and it works just fine. The camera touch focus is a little off, but otherwise it is sooper smooth now. I also throttle the CPU down. So both together I get a good experience and decent battery life. I know this is a late response, but to anyone out there with root and some lackluster performance might want to give this a shot. I needed to reboot once to correct some keyboard skewing. I also adjusted the height of the keyboard to compensate for the change in real estate. Works like a champ, no real noticeable degradation in viewing pics or videos. I'm going to try this on my Nook Hd+. It needs a shot in the arm (no pun intended).
Click to expand...
Click to collapse
it would be nice if you share a "how to" as well
i tried lowering the resolution on my tablet and G2 with some apps from the playstore - but only thing i got was an unstable device(s)...
desertmod1 said:
I hear they lower the res from 1440 to 1080 in the G3 so is there a way to lower the screen resolution in the G2 from 1080p to 720p?
I couldn't find anything about it in search.
Click to expand...
Click to collapse
download terminal
write in terminal :
su [ENTER]
wm size 720x1280 && wm density 220 [ENTER]
new density: new resolution * current dpi / old resolution ( for e.g. 720*1280*480/(1080*1920) = 213), altough i tested, and it seems that 240 is the best (for me), but it looks awful, for me, so i will go back to full hd + 410 dpi
ofc root required )
anyway, please share with us if it will be any battery life improvement
enginmanap said:
As a side note, old tube displays does not have a resolution, they can support various resolutions. We used to set resolution to our taste between speed and detail back then.
Click to expand...
Click to collapse
Now I miss those glory days of correcting CRT display alignment and freedom to changes aspect ratio/resolution beyond the DAC supported rate at the expense of mild irreversible eye's retina damage. Lol. :laugh:

Resolution seems zoomed in?

I will try and explain this the best I can, it may also sound a bit stupid. I am coming from an iPhone 6, on the iPhone you have 2 displaying settings, normal and zoomed, zoomed is what it says it makes everything zoomed in and I never liked it much.
Now the issue I face is this Moto X seems to be zoomed, zoomed makes everything bigger but you are getting less information on the screen, I would rather icons text etc smaller and being able to fit more on the screen, you can do this on an iPhone with PPI of 326 so it should be possible on a display with of 403ppi. I went into Facebook for example, for a big display like this phone has it only managed to display 1 post on timeline, it should be able to display 2-3, its just zoomed in to far. Granted it would be great if you're half blind as it makes everything easier to read but I want it smaller. If you take an iPhone 6+ vs say the iPhone 5, you get 2 extra rows of icons. On this phone you get nothing more on screen than you would with say the original moto g with 4.5" screen.
Anyone know what I'm on about? I believe scaling is the term.
slugger09 said:
I will try and explain this the best I can, it may also sound a bit stupid. I am coming from an iPhone 6, on the iPhone you have 2 displaying settings, normal and zoomed, zoomed is what it says it makes everything zoomed in and I never liked it much.
Now the issue I face is this Moto X seems to be zoomed, zoomed makes everything bigger but you are getting less information on the screen, I would rather icons text etc smaller and being able to fit more on the screen, you can do this on an iPhone with PPI of 326 so it should be possible on a display with of 403ppi. I went into Facebook for example, for a big display like this phone has it only managed to display 1 post on timeline, it should be able to display 2-3, its just zoomed in to far. Granted it would be great if you're half blind as it makes everything easier to read but I want it smaller. If you take an iPhone 6+ vs say the iPhone 5, you get 2 extra rows of icons. On this phone you get nothing more on screen than you would with say the original moto g with 4.5" screen.
Anyone know what I'm on about? I believe scaling is the term.
Click to expand...
Click to collapse
I think it's got to do with dpi. You can search Google about changing dpi with and without rooting options.
Sent from my XT1562 using Tapatalk
Here's a video of changing the dpi.
Thanks all, DPI was 480, changed to 400, seems better now. Don't really want to go much lower as I believe certain apps start messing about
I set mine to 420. Mind you that SwiftKey will not be usable if you change the dpi from adb. The solution is to have root and change the build.prop file
Sent from my XT1562 using XDA-Developers mobile app
I've had to change the DPI back, I've ran into issue with certain apps, the camera would crash and ebay also

Categories

Resources