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Why even at 784 overclocking it lag on stok rom .while work smooth on galaxy fit at 600 mhz
Sent from my LG-P500 using XDA Premium App
I have CM 7 beta 6.4 From Mik, Francos Kernel v15, overclocked at 768 and in some levels i have lags too. Or for a few second on the begening in some level. Quadrant test about 1300, linpack about 9 MFLOPS, Neocore about 57 FPS.
drbhavesh said:
Why even at 784 overclocking it lag on stok rom .while work smooth on galaxy fit at 600 mhz
Sent from my LG-P500 using XDA Premium App
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Probably because of lower resolution
It is not resoution as galaxy fit has only 240-320 resolution.i think lg is not make good rom for this use poor quality hardware
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My angry birds is pretty smooth after I give it like 2 seconds to load. You should get off the stock Rom and flash like cm 7. It's so much better.
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drbhavesh said:
Why even at 784 overclocking it lag on stok rom .while work smooth on galaxy fit at 600 mhz
Sent from my LG-P500 using XDA Premium App
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Click to collapse
I think its due to the stock rom.try devoid or mike's cm..
drbhavesh said:
It is not resoution as galaxy fit has only 240-320 resolution
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Thats exactly what he means... it lags on Lg O1 because it has a higher resolution and doesn't lag on Galaxy Fit as it has a lower resolution, higher resolution means more processing power required... is what he is trying to say..
But cm7 rom was camara fm bug and other so i want to loose them and also eat battery
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Nov in CM 7 Camera works fine and with Francos Kernel it eat 1% battery per night
try chainfire3D
Have you tried to enable jit and hw acceleration?
They improved a lot the performance in my O1.
paolog89 said:
Have you tried to enable jit and hw acceleration?
They improved a lot the performance in my O1.
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what is chain fire 3d ?
i am using devoid Franco rom+kernal
But its too much lag on my phone
Better to wait for gb
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How i dont know about it
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Its a kind of graphics driver for android. It supposedly allows us to play nvidia tegra optimized games. Apparently I don't think it world for our phone.
Somebody confirm this.
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kongyujian said:
Its a kind of graphics driver for android. It supposedly allows us to play nvidia tegra optimized games. Apparently I don't think it world for our phone.
Somebody confirm this.
Sent from my LG-P500 using XDA App
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Click to collapse
Its reported to work on our device even though we don't have the required 1GHZ Proces.
Haha really? I guess I tried it a few times with some thd games with no successes. and I can only confirm that chainfire does work on our phone because it allows us to change the texture size etc. Other than that, I doubt that the nvidia, qualcomm or powerv plugins actually work.
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sarfaraz1989 said:
try chainfire3D
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Click to collapse
tried on devoid.franco,but got kernel panics
I had lots of lag when it was stored on my SD card. Moved to internal storage made it much better.
When I upgraded to class 10 card I could move it back, but it still lags a tiny amount on certain levels, but is mostly fine.
I want to stop android 2.3.4 swiftdroid rc1 killing my games. Is there away to stop the OS task killing the forground app. I seem to run out of ram and my games just exit to home screen
What's the best set up for playing games. Are there any other tweeks to help better gaming performance.
Ive overclocked to 854mhz
Got a 256mb ext 3 swap
Supercharger v6
Autostarts to kill startup apps.
I've tried auto task killers to close all apps except thee game I'm playing.
But it just keeps droping to home screen I've spoken to the game developers and they say its a lack of memory ram on the device
I'm beta testing star legends and is not like I'm trying to play order and chaos lol.
Thanks for any help
Sent from my GT540 using XDA Premium App
Lol thanks guys.
What a helpful forum this is
Sent from my GT540 using Tapatalk
have you applied any VM or Kernel tweaks if not give me a a day or two because i am going to upload the tweaks i use and i think they work a treat when playing games Etc but if you want you can PM the game/s that keep closing on you and i will test them on my phone??
Don't bulletproof the launcher.
If you did, use default htk launcher.
This is precisely why I devised htk... bulltetproof is nice, but inflexible.
eoghan2t7 said:
have you applied any VM or Kernel tweaks if not give me a a day or two because i am going to upload the tweaks i use and i think they work a treat when playing games Etc but if you want you can PM the game/s that keep closing on you and i will test them on my phone??
Click to expand...
Click to collapse
I've just applied the supercharger v7 that's all. I cant send the beta as its a closed beta but the game should be out next week.
Let me know when you upload those tweeks thanks dude
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zeppelinrox said:
Don't bulletproof the launcher.
If you did, use default htk launcher.
This is precisely why I devised htk... bulltetproof is nice, but inflexible.
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Click to collapse
Lol I have already
what's the default htk setting
Sent from my GT540 using Tapatalk
By default it's htk.
It's only bulletproof if you run option 12
Does anyone else have trouble with games crashing to home screen on swiftdroid 2.3.4 rc2
I'm trying to play gangstar Miami vindication HD
I've overclocked to 854mhz
Got a 256mb ext3 swap partition
I kill as many apps I can to free 70mb at start of game. But my games still hang.
What's the best setup for playing HD games because there's loads of videos on YouTube with Russians playing the games fine on 2.3.4
Sent from my GT540 using Tapatalk
@thugimmortal: i think with gt540 you can't play HD-Games -> try a non-HD version
smg72523889 said:
@thugimmortal: i think with gt540 you can't play HD-Games -> try a non-HD version
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Click to collapse
Sorry lol its the hvga version
But even non HD 3d games crash eg pocket legends and star legends
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thugimmortal said:
Sorry lol its the hvga version
But even non HD 3d games crash eg pocket legends and star legends
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Update to rc3 android 2.3.5 to see if that works?
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eoghan2t7 said:
Update to rc3 android 2.3.5 to see if that works?
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Click to collapse
Just updated to this rom
Testing now.
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Just tested my games on 2.3.5 and they still hang
Starlegends is on the market now could someone test it to see if it crashes please
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Sorry guys but i don't have any idea to how i make a overclock in Xperia Play
(I've owned it 2 days ago)
someone can help me?
(sorry for my bad english)
use the search button
Unlock bootloader
Flash custom kernel
Download setcpu / no frills cpu control
Overclock
Sent from my R800i using Tapatalk
Why do you want to overclock it already? The only benefit for overclocking right now it to maybe warm your hands up on the phone.
swebosdev said:
Why do you want to overclock it already? The only benefit for overclocking right now it to maybe warm your hands up on the phone.
Click to expand...
Click to collapse
GTA and FIFA 12 were very laggy until I overcclocked , while still not perfect they are slot better , and op there is a ton of info in these forums with instructions on how to do it, by all means ask if you are unsure about it but please use the search function first
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yes Gta lags for me without OC but I do have modded settings with all effects
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fma965 said:
yes Gta lags for me without OC but I do have modded settings with all effects
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How much do you over clock?
I've been playing mc2 on my phone and the multiplayer mode is quite nice Has anyone tried MC3? Could the u8800 even run it by using about 1.2 ghz OC and chainfire3D? Any info would be great
Sent from my IDEOS X5 using XDA App
Sent from my IDEOS X5 using XDA App
I'll try it when i have downloaded data.
Edit:
game version: 1.0
Rom: miui 2.1.13 by ret4rt .35 kernel
Cpu: 1.4ghz conservative
Chainfire: No
Result: took 7mins to load first mission. After that, while ingame i faced lots of fps drop. Game runs with lag. If someone has latest cm, please test. Cm7 has better quadrant.
Edit 2:
game version: 1.0
Rom: miui 2.1.13 by ret4rt .35 kernel
Cpu: 1.2ghz performance
Chainfire: yes, no plugin, 16bit textures on
Result: First load took about 3 mins, game seemed to run perfectly in the beginning, so no lag this time
Sent from my Desire HD using XDA App
julle131 said:
I'll try it when i have downloaded data.
Edit:
game version: 1.0
Rom: miui 2.1.13 by ret4rt
Cpu: 1.4ghz conservative
Chainfire: No
Result: took 7mins to load first mission. After that, while ingame i faced lots of fps drop. Game runs with lag. If someone has latest cm, please test. Cm7 has better quadrant.
Edit 2:
game version: 1.0
Rom: miui 2.1.13 by ret4rt
Cpu: 1.2ghz performance
Chainfire: yes, no plugin, 16bit textures on
Result: First load took about 3 mins, game seemed to run perfectly in the beginning, so no lag this time
Sent from my Desire HD using XDA App
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Thx for the info
Nice to hear that u8800 can handle MC3
I'll try it when I get void on my phone
I have .35 kernel miui, so i dont know how well void can run it. Hopefully it can.
julle131 said:
I have .35 kernel miui, so i dont know how well void can run it. Hopefully it can.
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Would cm7/oxygen be better? I don't want to overclock more than 1.2 ghz...but chainfire isn't a problem to me.
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UnknownAX said:
Would cm7/oxygen be better? I don't want to overclock more than 1.2 ghz...but chainfire isn't a problem to me.
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I think cm7 might do better. Try it yourself Maybe it will run. If it wont, update to official 2.3.5 beta1 and then to cm7 or miui. It has its risks, but its worth it. better cam, and most importantly BETTER 3D
julle131 said:
I think cm7 might do better. Try it yourself Maybe it will run. If it wont, update to official 2.3.5 beta1 and then to cm7 or miui. It has its risks, but its worth it. better cam, and most importantly BETTER 3D
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Woot! I don't like risks and Huawei roms...
Is the difference really that big?
Its better to be safe than sorry
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UnknownAX said:
Woot! I don't like risks and Huawei roms...
Is the difference really that big?
Its better to be safe than sorry
Sent from my IDEOS X5 using XDA App
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Lets not go offtopic. Did you get MC3 running?
julle131 said:
Lets not go offtopic. Did you get MC3 running?
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Im sorry but I have to get a bigger sd to download the game data.The data is nearly 2gb and my "2gb" card is only 1.83gb...
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UnknownAX said:
Im sorry but I have to get a bigger sd to download the game data.The data is nearly 2gb and my "2gb" card is only 1.83gb...
Sent from my u8800 using XDA App
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Change your build.prop to desire hd too. Its important.
Sent from my Desire HD using XDA App
julle131 said:
Change your build.prop to desire hd too. Its important.
Sent from my Desire HD using XDA App
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Click to collapse
Already did that...but i changed it back becourse I dont have a sd thats big enough....2gb data for one mobile phone game *ROFL*
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One statistic more:
Rom: miui 20.1.2012. 32 kernel.
Clocking: 1,2ghz/300mhz
Chainfire: yes, 16bit colors.
Else: desire hd build.Prop
Did quick test, seemed to run smoothly. It was really quick.
Sent from my Desire HD using XDA App
i cant run on my u8800 (build.prop edited).it says not supported for your phone...
UnknownAX said:
I've been playing mc2 on my phone and the multiplayer mode is quite nice Has anyone tried MC3? Could the u8800 even run it by using about 1.2 ghz OC and chainfire3D? Any info would be great
Sent from my IDEOS X5 using XDA App
Sent from my IDEOS X5 using XDA App
Click to expand...
Click to collapse
was a great game to stock. lag was not!
off 2.3.5
Hi, i have edited the build.prop file, trying different stuff that came up with google. No luck.
The market does recognize my phone as Desire HD, but it still does not allow me to install it.
Is there a tutorial somewhere that i can use to verify changes?
EDIT: And then of course i stumble in to a one myself.
http://forum.xda-developers.com/showthread.php?t=1391250
Thanks .
how do you change the build.prop to desire hd?
MC3
Hello,
I have the MC3-v1.1.0...it works very well...no problems!!!(flight mode= so there are no crashes!!)
u8800..ICS 4.0.3- v2.02
regards
For me 1.1 opens until the pic with the soldier comes, then it restarts again and again..... trying 1.0.0 now.
Btw. Its in the u8800 market now????
Sent from my u8800 using XDA
Am I right - editing build is necessary only for downloading the apk? Or for running mc2 it's also required?
Hello guys!
After trying and trying to get cdma stock rom working on gsm I realized that it was impossible LOL.
So I decided to start a new project instead: I called it the "Pure Stock Project".
It is a rom based on. 79 firmware, modded by me to look like cdma.
Let me know what you guys think, and if I should release it, screenshots in attachment!
Sent from my R800i using xda app-developers app
I think it looks like 100% stock except for the Sony Ericsson stuff added in of course
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crazymonkey05 said:
I think it looks like 100% stock except for the Sony Ericsson stuff added in of course
sent from my Sony Ericsson xperia play ™ (r800x) using Tapatalk 4
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Thank you man :good:
The only thing is that some semc apps use a button reference in the SemcGenericUxpRes, with a white text color, so in apps like dialer text is sometimes hard to see in some buttons
I'm trying to find a solution, since it's impossible to decompile and correctly recompile that framework.
Sent from my R800i using xda app-developers app
i think you should release it
this project is great
i really like it
but 1 question
have you tested any games on it?
why free ram is that much low
are you using a 720p kernel?
---------- Post added at 08:00 AM ---------- Previous post was at 07:55 AM ----------
maybe this link helps you
http://forum.xda-developers.com/showthread.php?t=2190716
pedyvirus said:
i think you should release it
this project is great
i really like it
but 1 question
have you tested any games on it?
why free ram is that much low
are you using a 720p kernel?
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Click to collapse
gaming on GB is always good, ram depends on your kernel, 720p kernel on GB is recommended (or doomkernel)
i have usually 240mb ram in stock GB - never faced any problems in the heaviest games. ram and benchmark-numbers (especially antutu) is just numbers-porn.
pedyvirus said:
i think you should release it
this project is great
i really like it
but 1 question
have you tested any games on it?
why free ram is that much low
are you using a 720p kernel?
---------- Post added at 08:00 AM ---------- Previous post was at 07:55 AM ----------
maybe this link helps you
http://forum.xda-developers.com/showthread.php?t=2190716
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Click to collapse
OMG thank you man I'll try that
I will release it when I finish some other things like modding the lockscreen, the button text font color, and a bug i've found into grid_selector item.
I'll try to mod the dialer as well
And yeah, 720p kernel there
konstruktor said:
gaming on GB is always good, ram depends on your kernel, 720p kernel on GB is recommended (or doomkernel)
i have usually 240mb ram in stock GB - never faced any problems in the heaviest games. ram and benchmark-numbers (especially antutu) is just numbers-porn.
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You're right, especially with adrenobooster gta vc runs like butter on high gfx settings
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Is there a difference between the CDMA and GSM Stock ROMs?
Sent from my Kindle Fire using xda premium
yes their rom look like aosp gb
pedyvirus said:
yes their rom look like aosp gb
Click to expand...
Click to collapse
It's not only the look:
most of the code is taken straight from the 2.3.3 sources that google released, that's why we cannot port it
Quick Update:
fixed grid_selector
changed SemcButton text color to black
Still To-do:
try to mod lockscreen to be like cm7
mod dialer to look like AOSP
Sent from my R800i using xda app-developers app
i think its even possible to port aosp gb lockscreen easily
my first try gived me a boot loop
and i will be a tester if you want
pedyvirus said:
i think its even possible to port aosp gb lockscreen easily
my first try gived me a boot loop
and i will be a tester if you want
Click to expand...
Click to collapse
Thank you, but I'm testing myself, since it's much faster
Anyway, did you try to logcat?
Logcatting should be of great help when it comes to testing
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i dont understand logcats
i was trying to port gb lockcsreen using they way that developers do for ics (but for sure i changed it a litlle)
pedyvirus said:
i dont understand logcats
i was trying to port gb lockcsreen using they way that developers do for ics (but for sure i changed it a litlle)
Click to expand...
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Well, I think that the easiest way for now is to mod the drawables themeselves (sure I'll have to resize them).
Btw, next time you logcat, search for Errors (logs that start with "E:" ).
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Amazing project, can't wait for final realease!
But plz plz plz, no mods, no adreno booster, no init.d, no build.prop tweaks
This way it's purely STOCK GB and it allows many many other bases/ports to other Roms,
And yes realise it
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Pizza_Dox said:
Amazing project, can't wait for final realease!
But plz plz plz, no mods, no adreno booster, no init.d, no build.prop tweaks
This way it's purely STOCK GB and it allows many many other bases/ports to other Roms,
And yes realise it
Sent from my R800i using xda app-developers app
Click to expand...
Click to collapse
Actually, I tought of implementing ADJ tweaks and adrenobooster v0.7 by default, since it's still a stock rom, not an AOSP rom like cm7
In other words, I've changed most of the png's in the framework-res.apk (hard work lol), systemui.apk, most of the app to match cdma's icons, and other changes that I don't remember, so I don't think it should be easily used as a base rom
Well u made it so u mess with it,
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Pizza_Dox said:
Well u made it so u mess with it,
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Click to expand...
Click to collapse
If you'd really like it, then I'll upload a version without mods for you
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Quick Update:
YEAHHH, I've finally ported AOSP dialer
Screens
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wow thats amazing
and i really like the no mod version
because most of the tweaks will hurt asphalt 8
im really intrested in this rom
it seems awesome