I am trying to take a keyboard that somebody made into a flashable .zip file, and implement it into a rom that I am working on. What I did was flash the .zip through cwm, then found the apk, backed it up, and then placed it in the /system/app folder on the new rom. The problem is as soon as the rom boots, I get a force close error. So I took a look at the .zip file, there are two folders meta-inf and system. inside system there is an app folder and lib folder. My question is can I just take the apk and lib file out and place them directly into /system/app and system/lib on the new rom? and if so do i need to do anything with the META-INF folder? any ideas would be GREATLY appreciated!!!
thanks
the META-INF folder may have some script that does some other manipulation of the filesystem or runs helper apps during installation. See what's in META-INF/com/google/android/update-script.
Hi, I found this icon on another forum: it was originally part of a flashable zip for JB, that doesn't work on KK.
So I extracted just the PNGs and added one for XXHDPI devices (Nexus 5).
To install you need to copy the MMS.apk from system\priv-apps to another place, rename it to .zip, copy new icons in it, rename to .apk, put it back in its folder and set permissions to 644.
I would be grateful if someone may create a script in a flashable zip for this; I can provide the original zip for JB, if needed...
Hi I created a bootanimation and want to make it flashable. I followed tutorials from the net and xda. I got two files META-INF and system.
I put my bootanimation.zip in system/media. That's all. I didn't touch META-INF .
After flashing the zip in cwm, it says Installation aborted . Need Help please...
thats because the flashable zip wasnt for your phone
status 0 - wrong update binary
status 6 - wrong update script
here is my template for you
simply download it
open it in winrar (or if using phone just unzip everything)
open the system foler
you will notice a framework folder that is currently empty
you can leave this folder as it is
just create folders to where you want to flash the file to
for example your bootanimation.zip create the following
in the system folder create a folder called media
in the media folder place your bootanimation.zip
the same is true for any other files you want to flash
if you want to flash a file to system/framework just put a file in that folder
if you want to flash a file to system/app just create a folder called app in the system folder and put what you want to flash there
if on winrar you just have to open the zip and right click and create a folder - no need to unzip everything
if on phone and you have unzipped everything just zip everything back up when done
flashable zip template can be download from here
if you are using stock rom you need to enable custom boot animations first using the custom boot enabler zip
(if you already have a custom boot animation and bootanimation.zip working in a custom rom then you dont need to do this)
Ovafloa_X said:
Hi I created a bootanimation and want to make it flashable. I followed tutorials from the net and xda. I got two files META-INF and system.
I put my bootanimation.zip in system/media. That's all. I didn't touch META-INF .
After flashing the zip in cwm, it says Installation aborted . Need Help please...
Click to expand...
Click to collapse
If just a bootanimanion, push using root browser only
Or using a another flashable bootanimation file and the replace the bootanimation.zip with yours
I attch it . Credits to its maker
works perfectly! thanks
I've changed bootanimations before on other devices, but the file was always called "bootanimation.zip." Looking at the files in the SGS5, I see 3 different "boot*.qmg" files, but no "bootanimation.zip."
Since we don't have a custom recovery yet, I'm hesitant to rename the *.qmg files and drop in a "bootanimation.zip" I created for my SGS4 into the same folder. Is there some new way to replace bootanimations on an SGS5 due to the *.qmg file extension, or it's safe to just rename/delete the *.qmg files and drop in the "bootanimation.zip" file into the appropriate folder?
I'd hate to get stuck in a bootloop and have to odin back to stock only to be unable to fully "restore" my phone's settings afterwards (yes, I have TiBu & other apps that'll allow me to restore, but it's certainly not as easy or as complete as restoring a nandroid backup).
Icculus760 said:
I've changed bootanimations before on other devices, but the file was always called "bootanimation.zip." Looking at the files in the SGS5, I see 3 different "boot*.qmg" files, but no "bootanimation.zip."
Since we don't have a custom recovery yet, I'm hesitant to rename the *.qmg files and drop in a "bootanimation.zip" I created for my SGS4 into the same folder. Is there some new way to replace bootanimations on an SGS5 due to the *.qmg file extension, or it's safe to just rename/delete the *.qmg files and drop in the "bootanimation.zip" file into the appropriate folder?
I'd hate to get stuck in a bootloop and have to odin back to stock only to be unable to fully "restore" my phone's settings afterwards (yes, I have TiBu & other apps that'll allow me to restore, but it's certainly not as easy or as complete as restoring a nandroid backup).
Click to expand...
Click to collapse
Follow these instructions. Enjoy.
Misterxtc said:
Follow these instructions. Enjoy.
Click to expand...
Click to collapse
Thank you very much for the direction. While I'll give it a shot a later, that still won't allow me to replace the default bootanimation w/ the ones I've previously created. The bootanimation.zip files I want to use only contain *.png files (the *png's are in "part0" folder and there is a desc.txt file in the parent directory). There are no *.qmg files in those zip's to extract, so that process won't work for me & the bootanimations I'm trying to use.
Any other ideas, or is my only option to use something like the Samsung Theme Designer process? (http://forum.xda-developers.com/showthread.php?t=2696914)
Icculus760 said:
Thank you very much for the direction. While I'll give it a shot a later, that still won't allow me to replace the default bootanimation w/ the ones I've previously created. The bootanimation.zip files I want to use only contain *.png files (the *png's are in "part0" folder and there is a desc.txt file in the parent directory). There are no *.qmg files in those zip's to extract, so that process won't work for me & the bootanimations I'm trying to use.
Any other ideas, or is my only option to use something like the Samsung Theme Designer process? (http://forum.xda-developers.com/showthread.php?t=2696914)
Click to expand...
Click to collapse
Contact the maker of the OP of the thread with the boot animations, I'm pretty sure he/she can help you out converting the files. It's been done before in that thread.
Misterxtc said:
Contact the maker of the OP of the thread with the boot animations, I'm pretty sure he/she can help you out converting the files. It's been done before in that thread.
Click to expand...
Click to collapse
What the heck, man. Stop helping me so quickly! :laugh:
Thanks again!!
Stuck in a bootloop after using the bootanimations for superusers app...need to delete the current bootanimation.zip and replace it.