Has anyone noticed deteriorated display performance after DI08? I see this most-notably when switching applications, opening the notification drawer, and sliding between TW home screens. It didn't do this nearly as badly, at least according to my perception, before DI08. I just opened Quadrant, and the highest I've ever seen "Current freq" is 800MHz - I can't seem to get it to stick at 1GHz no matter how much I load the CPU. That being said, Quadrant and Linpack scores are high as ever...
I also noticed that it drops down to 400MHz very quickly. So, is it possible that the display sluggishness is linked to a more aggressive clock throttling to save battery? Or am I just seeing things?
How far have people got with over clocking their Visions?
Mines over clocked at 1GHz, i don't think id be increasing it any time soon think it would ruin my battery life
How far have all you all got to? Stable of course
That I know, we're at 1.8ghz so far. I keep mine at 806mhz all day since I barely use it throughout the day. Once I get home, I clock it up to 1.5ghz when I'm using it.
I've ran it once at 1.8ghz running a couple of benchmarks (linpack, neocore, quadrant)
It did very well, but, ran very hot (could be due to the fact I had it connected to the charger at the same time)
Either case, how much you get out of your battery depends on how you use it, how you set up your cpu profiles (dependant on which you use. I.e. cpu tuner, setcpu), and what frequency you're constantly letting your phone run on.
I run mine at 1.5ghz, see no need to push it further. Im getting all the performance I need at 1.5ghz. I use setcpu profiles, one to severely underclock when it reaches a certain temp and a charging profile that runs at stock clock to reduce heat when charging.
1.3ghz. Not like i feel it however. But 1.4ghz one they have posted wasnt 100% stable for me.
So we've all known that this overheating is caused by CPU. I tried this overclocking widget, setup maximum cpu frequency as 800MHZ and minimum 500MHZ and tried playing games again. battleheart 30 mins and didn't get heat up any more. besides the power draining problem seemed to be less noticeable.
I read the CPU is an overclocked 1ghz which would explain the high heat when playing games. I personally have mine clocked at 800mhz using SetCPU at all times and it no longer gets very hot.
will give this a go...fed up of burnt fingers lol
come back to report. just now played around 1 hour game, battleheart, with max cpu set 800MHZ, power went down from 65% to 41%, not too bad. guess I can play games at least 4 hours. most important thing is never feel the heat again.
So I usually use CPUSpy to monitor my CPU usage. This comes in handy once the device is rooted and I can see how custom kernels and settings affect battery life and cpu cycles. My LG G4 is the tmobile variant and obviously not currently rooted. I notice through CPUSpy that my cpu speed literally never exceeds 1440mhz.
I don't have any problems with that per say, everything on the device still runs buttery smooth without anything more than the occasional hiccup or lag. I'm curious if anyone else has monitored their CPU speeds and noticed the same thing? I just find it a little interesting.
CPU spy can't even see the A57 cores so there's no way it can see what speed it's running at.
4 cores are limited to 1.44 the rest are 1.8
I have not used CPUSpy. But CPU-Z will show you the speed of each of the 6 cores. As mentioned, the last 2 are the only ones I've seen reach 1.8GHz, the first 4 seem to top out at 1.4 GHz.
Ok.. Using cpu-z..
That's how mine looks "at rest". When it's sitting quietly, saving the battery. Crank up some apps, and you should see those clock speeds rise.
But, trying to improve my battery life, and keep the temps down, I've been hoping to see those numbers stay low, not actually show how high they can go
I agree.. As ive stated, the device runs great i just found it odd. It even calls it a 1.44ghz cpu in the cpu profile and mostly no matter how hard i push the device i cant break that speed
Right as CPU-Z opens, the clock speeds spiked briefly. I was able to get a screenshot quickly.
Do yours also jump up for a second or two right as the app opens?
This has been discussed already. As the previous post shows, they do get to 1.8Ghz when required.
As we all know, the Snapdragon 810 processor in our OnePlus 2 phones is prone to overheat, especially during heavy tasks such as gaming. With the stock kernel (which probably most of you are using) this leads to the A57 cores being partially or fully shut down and the display - which generates additional heat - being dimmed in order for the phone to keep a healthy temperature (healthy for both its components and the hands that are holding it.) This, in turn, leads to lag when playing especially demanding games. Which in turn leads to a frustrated user.
With root access, it's possible to use custom kernels and/or custom thermal throttling profiles in order to (at least partially) circumvent these issues, by throttling the CPU frequency and/or limiting the number of active cores, using different schedulers and governors, and by applying thermal profiles that allow the phone to get hotter (in order to keep higher CPU frequencies for a longer duration).
Since I bought the OPT, I was playing a very power hungry game - Republique - which, at its highest graphics quality setting, pushes the phone to its limits. I quickly switched from the stock kernel to the Boeffla kernel and started experimenting with schedulers, governors, hotplugging settings, CPU/GPU frequencies and thermal profiles, but nothing I have done so far makes it possible to play the game for more than 15-20 minutes before some kind of throttling / heat control sets in and the game starts lagging.
I tried limiting both CPU clusters to only 2 cores while maintaining higher frequencies, I tried throttling the frequencies and keeping all 8 cores active, and I tried all kinds of solutions in-between with anything from 4-8 cores active and frequencies anywhere between 60% and 100%. I also tried the various thermal profiles that the kernel offers. But whatever I did, the game was either lagging right from the start, or running smoothly for about 15 minutes before the screen was dimmed and the CPU was throttled, leading to a laggy experience.
So my question is, what do you guys do to keep the OnePlus 2 from overheating during gaming, while at the same time maintaining a lag-free experience? I don't seem to get anywhere with anything I try, so I'd be extremely grateful for some useful input.
vonotny said:
As we all know, the Snapdragon 810 processor in our OnePlus 2 phones is prone to overheat, especially during heavy tasks such as gaming. With the stock kernel (which probably most of you are using) this leads to the A57 cores being partially or fully shut down and the display - which generates additional heat - being dimmed in order for the phone to keep a healthy temperature (healthy for both its components and the hands that are holding it.) This, in turn, leads to lag when playing especially demanding games. Which in turn leads to a frustrated user.
With root access, it's possible to use custom kernels and/or custom thermal throttling profiles in order to (at least partially) circumvent these issues, by throttling the CPU frequency and/or limiting the number of active cores, using different schedulers and governors, and by applying thermal profiles that allow the phone to get hotter (in order to keep higher CPU frequencies for a longer duration).
Since I bought the OPT, I was playing a very power hungry game - Republique - which, at its highest graphics quality setting, pushes the phone to its limits. I quickly switched from the stock kernel to the Boeffla kernel and started experimenting with schedulers, governors, hotplugging settings, CPU/GPU frequencies and thermal profiles, but nothing I have done so far makes it possible to play the game for more than 15-20 minutes before some kind of throttling / heat control sets in and the game starts lagging.
I tried limiting both CPU clusters to only 2 cores while maintaining higher frequencies, I tried throttling the frequencies and keeping all 8 cores active, and I tried all kinds of solutions in-between with anything from 4-8 cores active and frequencies anywhere between 60% and 100%. I also tried the various thermal profiles that the kernel offers. But whatever I did, the game was either lagging right from the start, or running smoothly for about 15 minutes before the screen was dimmed and the CPU was throttled, leading to a laggy experience.
So my question is, what do you guys do to keep the OnePlus 2 from overheating during gaming, while at the same time maintaining a lag-free experience? I don't seem to get anywhere with anything I try, so I'd be extremely grateful for some useful input.
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All the phones throttle while gaming. I use thermal extreme with boeffla kernel. And use 2 a53 at 1,3ghz and 2-4 a57 at 1,4ghz and I modified the throttle file and it underclock to 1,2ghz when it gets hot but it doesn't happen if you don't play longer than 30minutes and it doesn't lag either. You can leave stock settings but if course it will get hot quicker. Also with thermal hotplugged or something like that, I used it all cores online all the time at full speed and it doesn't throttle for a long time, so I don't know what overheating are you talking about. My nexus 5 throttle faster and disable 2 of 4 cores and leave the other 2 at half speed, and our processor overheats?. Oneplus throttle the device a lot because of the rumors, fortunately we can change that. Try what I said, cheers.
Sent from my ONE A2005 using Tapatalk
Migdilu said:
All the phones throttle while gaming. I use thermal extreme with boeffla kernel. And use 2 a53 at 1,3ghz and 2-4 a57 at 1,4ghz and I modified the throttle file and it underclock to 1,2ghz when it gets hot but it doesn't happen if you don't play longer than 30minutes and it doesn't lag either. You can leave stock settings but if course it will get hot quicker. Also with thermal hotplugged or something like that, I used it all cores online all the time at full speed and it doesn't throttle for a long time, so I don't know what overheating are you talking about. My nexus 5 throttle faster and disable 2 of 4 cores and leave the other 2 at half speed, and our processor overheats?. Oneplus throttle the device a lot because of the rumors, fortunately we can change that. Try what I said, cheers.
Sent from my ONE A2005 using Tapatalk
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Thanks for the tip with thermal extreme! The implementation in the latest Boeffla kernel v1.1 beta1 seem to do a very good job of not letting the phone get too hot while at the same time not throttling the CPU too much. Today, the performance was stable for almost 30 minutes of gaming, and when I checked the CPU stats I saw that all cores were still active (2x A53 + 4x A57), and only throttled to 960 MHz. This still delivered enough performance. (I started the game with both CPU clusters at 1.2 GHz, so this also seemed to help with keeping the phone at an acceptable temperature. I'm sure it would've gotten much hotter much quicker at higher CPU frequencies.)
I have to admit though, I was playing inside in an unlit room and thus the screen wasn't at max. brightness. We'll see how it will perform during my next work break when I have to make the screen much brighter.
vonotny said:
Thanks for the tip with thermal extreme! The implementation in the latest Boeffla kernel v1.1 beta1 seem to do a very good job of not letting the phone get too hot while at the same time not throttling the CPU too much. Today, the performance was stable for almost 30 minutes of gaming, and when I checked the CPU stats I saw that all cores were still active (2x A53 + 4x A57), and only throttled to 960 MHz. This still delivered enough performance. (I started the game with both CPU clusters at 1.2 GHz, so this also seemed to help with keeping the phone at an acceptable temperature. I'm sure it would've gotten much hotter much quicker at higher CPU frequencies.)
I have to admit though, I was playing inside in an unlit room and thus the screen wasn't at max. brightness. We'll see how it will perform during my next work break when I have to make the screen much brighter.
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Does it throttle to 960mhz? for me never reach 1,2ghz. Playing real Racing for 30min it stays at 1,2ghz. And with thermal hotplugged (all cores enabled, all at stock freq gpu too) it doesnt throttle for 30 min, gpu only sometimes to 510mhz, i played 30 minutes and it didnt throttle, i dont know when it was going to throttle because i stop playing. But also, gaming with all cores and no throttling eats the battery.
Migdilu said:
Does it throttle to 960mhz? for me never reach 1,2ghz. Playing real Racing for 30min it stays at 1,2ghz. And with thermal hotplugged (all cores enabled, all at stock freq gpu too) it doesnt throttle for 30 min, gpu only sometimes to 510mhz, i played 30 minutes and it didnt throttle, i dont know when it was going to throttle because i stop playing. But also, gaming with all cores and no throttling eats the battery.
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I guess it throttled to 960 MHz because the game I'm currently playing (République) is pretty resource hungry.