Changing Android Boot Animation Screen ($1000 contest) - Galaxy Tab 10.1 General

I have a digital advertising networking running almost 2,000 Galaxy Tab 10.1 (Honeycomb 3.2) ROOTED. I'd like offer $1000 to anyone who can write an executable script that allows you to download it onto the tablet run it and it will execute the steps required to replace the boot animation with one we custom created.
Samsung uses a proprietary format for the boot animation and I have not figured out how to create one and do not have the time to automate the process even if I did figure out how to create the file format required.
If interested, please email me @ [email protected] with proposed approach on how to do this and we can take it from there.

Related

Android For Dummies

This thread is aimed for those who are new, or in the dark about the terminologies used throughout this forum. I do hope it will in some way or another enlighten you, and help make understanding what you read much easier:
Ill start off below with some basic terminology of the android platform, and also some file types:
Common Terminology
adb: Android Debug Bridge, a versatile tool lets you manage the state of an emulator instance or Android-powered device
ADK: Android Development Kit, What people use to develop anything for the droid such as ROM's
Baseband: In communications and signal processing, the baseband describes signals and systems whose range of the frequencies measured from close to 0 hertz to a cut-off frequency, a maximum bandwidth or highest signal frequency; it is sometimes used to describe frequencies starting close to zero
Boot Loader: State in which the droid can be flashed from RSD with an appropriate .sdk file that reprograms the phone into a specific ROM or update. This is typically a last resort when the recovery screen cannot be reached to make a much simpler and less risky solution
Boot Loop: simply means something is preventing the phone from completing it's boot cycle and is stuck between the boot animation and the unlock screen, creating a looped animation. This is often fixed by either reloading a Nandroid, or Reflashing a rom from the Boot Loader.
Brick or Bricked: Jargon for a completely unrecoverable device, (no more than a brick or paperweight)
Bug or Software Bug: an Error or flaw in software that produces a failure or unexpected/unwanted result. Typically created from incorrect code, this is why some ROMs are better and smoother running than others because certain developers have taken the time to input "perfect" code
Busybox: BusyBox is a single multicall binary that packages the functionality of most widely used standard Unix tools, BusyBox provides a fairly complete environment for any small or embedded system.
ClockworkMod: A recovery program that is often used to apply updates, ROMs, or create a back up or restore a backup file
De-odex: Apk files have respective odexes that devs use to supposedly save space. Deodexing means you convert it back to a .dex file and put it back inside the apk. This allows you to easily replace files (not having to worry about odexes), but the main point was to deodex services.jar so that you can change all text to different colors (such as the clock color to white) and to deodex services.jar, you need to deodex everything.
Dev. or Developer: An individual that creates, or alters a file in such a manner as to advance the program
Flash or Flash Memory: a program technology that can be electrically erased and reprogrammed
Kernel: The governor of the CPU usage and Battery output, one can upload certain Kernels to achieve greater performance speed of their device at the cost of some battery life
Nandroid or Nandroid Backup: A file typically created in the custom recovery program, such as SPRecovery, that is a carbon copy of whatever state your phone is in before a drastic change is made. the file then can be moved onto or off of the SD card for later use in case something should go wrong in the ROM or Update, or a Boot Loop occurs
OS: Operating system, I.E. Windows Vista or MAC or ANDROID
Overclocking: Speeding up the CPU past the factory presets to achieve a faster and more responsive device
ROM: Read Only Memory, a program used to make changes to anything from the look of the home screen, to icons to custom boot animation
Root: Common word associated with giving a user "super user" access to their phones programming and other various aspects that would normally not be possible, also known as "Jailbroken" for iPhone's
Shell or SSH: secure shell or ssh is a network protocol that allows data to be exchanged using a secure channel between two networked devices
SPR or SPRecovery: A recovery program that is often used to apply updates, ROMs, or create a back up or restore a backup file
Stock: Simply means an unaltered state, such as when you first purchase your phone from Verizon, or when you do a factory reset. Current stock image is Android 2.2 (Froyo)
SU: "Super user", or root permissions
Theme: A set of icons, backgrounds and app trays that change the ascthetics of the overall look of the droid and its applications
TUN/TAP: Refers to a network Tunnel, operates within layer 3 packets, or ip packets. Packets sent by a system via a TUN/TAP device are delivered to a user-space program that attaches itself to the device. A user space program may also pass packets into a TUN/TAP device. In this case TUN/TAP device delivers (or "injects") these packets to the operating system's network stack thus emulating their reception from an external source.
Underclocking: Slowing down the CPU mainly to limit battery usage
File types:
.apk or APK's: An .apk file extension denotes an Android Package (APK) file, an .apk file can be opened and inspected using common archive tools
.sbf: Summation Briefcase File
.tar: Similar to a zip file, a tar file archives multiple files into one file
.tgz: TGZ files are commonly used as install packages for Slackware Linux.
.zip: Zipped file used to archive multiple files into one to save space and allow for single download
Reference Source: http://developer.android.com/guide/appendix/glossary.html
Understanding Root Terms & Procedures
Understanding ROM’s and builds
A ROM is essentially a custom version of Android. They are developed by independent geniuses smarter than you and me. Each tweaks, combines, or optimizes Android to offer something standard versions lack. Within ROM’s, you have what are known as builds (basic branches of Android code) that offer certain features and characteristics.
Think of it as a crude metaphor for Microsoft Windows. There’s XP, Vista, and Windows 7. All three are Windows operating systems and can typically run the same programs, but there are major differences between them. Within each OS, there’s further distinction between Vista Home, Vista Pro, and Vista Ultimate. Likewise, one ROM can spawn multiple versions. For instance, there are several flavors of Drake’s Hero ROM..
Each developer creates his ROM with its own purpose and feature set. Just because something works in Cyanogen’s ROM doesn’t mean it can work in Drake’s (or more specifically that they want to implement the feature at all).
Be advised that some ROM’s require a wipe (erases all information stored on your phone) before or after installation. This is done when you enter the recovery mode and perform a “factory data reset.” Developers will say if a wipe is necessary whenever you flash (load/install) a ROM
Where To Download ROMs
You’ll notice that ROM threads begin with the “[ROM]” tag. you can download them from here ALWAYS read the instructions before attempting to load a ROM. Each contains critical instructions or requirements that can cause big trouble if not followed correctly. Be sure to read change logs/release notes (plainly stated notes written by developers to explain updates). They will reveal important information and point out new features.
Before loading a ROM, perform a backup!
Using Recovery images and Nandroid back-ups
You may remember the recovery image from the one-click process. You’ll also use the recovery image to change ROM’s, apply themes, backup your phone state, and perform other functions. To launch the recovery image, turn off your phone and reboot by pressing Home and Power at the same time.
Performing a backup is typically a good idea when you enter the recovery image to load a ROM. I try to backup my phone at least once every 3 times I update to a new ROM. Nandroid will backup your phone’s state, allowing you to return to the settings/state saved to your SD card. If something goes wrong, it can be your best friend. The Cyanogen recovery image that came with one-click thankfully has Nandroid built-in, allowing easy backup/restore.
Credit to Androinica (Reference Source): http://androinica.com/2009/09/how-to-understand-android-root-terms-and-procedures/
Saved for Future Posts
Nice post for green-hand.
Thanks for taking the time to set this one up.
ur most welcome. if you have any additional information that u see fit to be added on, or any mistakes that need correction, please feel free to PM me

RUNNING ICS ?.....Be Aware of Boot Animation

For those of you running one of the custom ROMS based on the "leaked Acer ICS" you may have run into a minor problem concerning your boot animation. You may have found that your animation does not run its full length before the lockscreen appears. This is due in part to the "False Front" which is common to all derivatives of the leaked ICS rom. This "False Front" is a video glitch which appears to be a left over from maybe a previously installed rom or just maybe some poor programming on Acer's part, for whatever reason this glitch takes time.
Understandably each Dev tends to minimise this time delay in the booting of their rom and the delay will vary from Tab to Tab depending on individual setups and in my case it takes a total of 7 seconds.
Apart from the fact that the ICS roms run faster and take less time to boot, the above mentioned "false front" takes it's time directly out of the time allotted by the rom to run the boot animation. 99% of all boot animations have been designed/timed for HC roms and therefore are not designed to run in a shorter time span.
The result of all this is that the chances are your HC animation doesn't have time to complete it's display before the lockscreen appears. If this fact niggles and annoys you there are a number of ways to remedy the problem.
If your animation has only ONE part which loops an infinite number of times i.e. "p 0 0 part0" then there is no need to do anything because you're used to seeing it run until the lockscreen appears. If your animation has TWO or more parts, finishing up with maybe a "static/fixed" part then depending on the time interval used in the file "desc.txt", your Tab maybe booting before the anim finishes.
As I've just said if it doesn't worry you then that's fine, if you want to change it then it amounts to doing one of the following::
(1) Amend the "desc.txt" file to delete the final "non looping" part, or
(2) Amend the "desc.txt" file to decrease the number of times that the "part0" or "part1", or both, run, or
(3) Delete some frames in either "part0" or "part1", or both, so that the time taken to get to the last part decreases.
I'm certain that the majority of you are quite capable of doing this yourselves, however should anyone run into any problems feel free to post in this thread or PM me and I'll try to help out.
I have not went looking for this file yet but may include the path to it in your post?
Edit**
System/Media/in the bootanimation.zip
Turboboxer said:
I have not went looking for this file yet but may include the path to it in your post?
Edit**
System/Media/in the bootanimation.zip
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Click to collapse
My apologies Turboboxer, I'm not certain I understand your question. If you are asking that I add the location of the boot animation file, then this is how I would answer........ The standard boot animation file either by Acer in stock or in a custom rom is at this location....... /system/media
if you install your own boot animation then you can put it in one of two places.......
(1) In the above location.....OR
(2) In..... /data/local
If you put it in /data/local then it will run before any in /system/media because the system looks there first.
If you put it in /system/media then you will OVERWRITE the stock one that is there unless you first re-name the stock one.
Trust that is what you want to know.

[UPDATED][INFO] ROM 101 + CWM Errors Solutions

Parts of a ROM
i. The kernel.
Android (like many other Smartphone operating systems) runs on the Linux kernel. The Linux kernel was created in the early 1990’s by a gentleman named Linus Torvalds in Helsinki, Finland. It’s incredibly stable, incredibly friendly, and incredibly difficult for the layman to understand and modify. Thankfully it’s also very popular so it has been ported on to a multitude of hardware, including our Android devices.
Think of the kernel as an interface layer between the hardware and software on your device. The kernel decides when things happen, such as the LED indicator gets lit or when the soft button's LED gets lit. An application sends a request to the operating system to blink the LED. The operating system then sends the request to the kernel, which makes the light flash for the amount of time requested by the OS.
What sounds like a round-about way to get things done is also what makes the system so scalable and robust. Application developers only have to code in a way the operating system understands and the kernel makes it work on the hardware. This also keeps the application running in it’s own user-space and separate from the kernel. That means when you run the latest uber-cool app that wasn’t designed for your particular OS version, or is still very beta and it crashes, the kernel gives you the option to Force Close the application and the kernel can run untouched.
In a standard Android ROM (we will leave developer images and the like for another discussion) the kernel is bundled along with a set of instructions that tell the device how to load the kernel and the OS during boot. This is the boot.img that you see inside a zipped ROM that your not able to easily open. The device knows to extract this image to internal memory (the ramdisk) and follow a series of scripts (init scripts) to load the kernel and then the other portions of the OS. That’s what’s happening while you’re watching the boot animation. Interestingly enough this is done the same way for a PC, your smartphone, an Android tablet, or even a smart Linux powered toaster. If you’re feeling exceptionally geeky, plug your Android phone into the USB port on your PC and let the PC boot from the USB device. No, it doesn’t actually load, but you can watch the animation while it tries to match up the hardware support with what’s inside your PC. As I said, Linux is amazingly scalable and as a result so is Android.
What is a kernel? If you spend any time reading Android forums, blogs, how-to posts or online discussion you'll soon hear people talking about the kernel. A kernel isn't something unique to Android -- iOS and MacOS have one, Windows has one, BlackBerry's QNX has one, in fact all high level operating systems have one. The one we're interested in is Linux, as it's the one Android uses. Let's try to break down what it is and what it does.
Android devices use the Linux kernel, but it's not the exact same kernel other Linux-based operating systems use. There's a lot of Android specific code built in, and Google's Android kernel maintainers have their work cut out for them. OEMs have to contribute as well, because they need to develop hardware drivers for the parts they're using for the kernel version they're using. This is why it takes a while for independent Android developers and hackers to port new versions to older devices and get everything working. Drivers written to work with the Gingerbread kernel on a phone won't necessarily work with the Ice Cream Sandwich kernel. And that's important, because one of the kernel's main functions is to control the hardware. It's a whole lot of source code, with more options while building it than you can imagine, but in the end it's just the intermediary between the hardware and the software.
When software needs the hardware to do anything, it sends a request to the kernel. And when we say anything, we mean anything. From the brightness of the screen, to the volume level, to initiating a call through the radio, even what's drawn on the display is ultimately controlled by the kernel. For example -- when you tap the search button on your phone, you tell the software to open the search application. What happens is that you touched a certain point on the digitizer, which tells the software that you've touched the screen at those coordinates. The software knows that when that particular spot is touched, the search dialog is supposed to open. The kernel is what tells the digitizer to look (or listen, events are "listened" for) for touches, helps figure out where you touched, and tells the system you touched it. In turn, when the system receives a touch event at a specific point from the kernel (through the driver) it knows what to draw on your screen. Both the hardware and the software communicate both ways with the kernel, and that's how your phone knows when to do something. Input from one side is sent as output to the other, whether it's you playing Angry Birds, or connecting to your car's Bluetooth.
It sounds complicated, and it is. But it's also pretty standard computer logic -- there's an action of some sort generated for every event. Without the kernel to accept and send information, developers would have to write code for every single event for every single piece of hardware in your device. With the kernel, all they have to do is communicate with it through the Android system API's, and hardware developers only have to make the device hardware communicate with the kernel. The good thing is that you don't need to know exactly how or why the kernel does what it does, just understanding that it's the go-between from software to hardware gives you a pretty good grasp of what's happening under the glass. Sort of gives a whole new outlook towards those fellows who stay up all night to work on kernels for your phone, doesn't it?
Click to expand...
Click to collapse
ii. The operating system.
Once the kernel is loaded, the init scripts tell the Operating System to load. Android is the user interface for a custom built Java virtual machine called Dalvik. Dalvik was written by Dan Bornstein, who named it after the fishing village of Dalvik in Iceland, where his family originated from. The debate of which Java VM is superior is best left for another discussion, so I’ll simply say that DalvikVM is a register-based machine versus true JavaVMs which are stack based.
The Dalvik machine creates executable files (.dex files) which can be interpreted by the OS and run by the end user. These .dex files are OS version dependant. That simply means that applications and core functions built to work with one version of Android may or may not work well with other versions. Google provides the tools through it’s Software Development Kit (SDK) for applications to communicate with the OS.
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iii. Core functions.
No smartphone would be complete without a set of functions that allow the device to be used as intended. Things like the phone and dialer interface, the calendar, the messaging system are core functions of the Operating System. In Android, these are run on top of the kernel as separate applications. The merits (or lack of) of providing these needed functions as separate applications is once again best left for another discussion, but this is what allows developers like HTC or Motorola to replace the standard functions with alternatives that provide a different look and feel from stock. HTC’s onscreen keyboard or Motorola’s MotoBlur contact list are great examples of this. The “little guy” isn’t left out of the mix either. Handcent SMS or Chomp SMS can integrate into the OS very well, as most of us already know.
An additional set of Core Functions are provided by Google. Popularly called GoogleBits, things like Gmail, sync, Gtalk and the Android Market are applications written by Google that give an extra set of useful functions to the OS. You’ll find these on all smartphones, as well as many other Android devices.
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iv. Optional applications.
These are applications provided by the manufacturer to give the device even more usability. Things like the Amazon MP3 store, PDF readers, Corporate Calendar etc. allow you to do even more with your device. Remember - Droid Does
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B. How is a ROM packaged?
In most cases a ROM will come packaged in a .zip file. The recovery image’s kernel (yes, it has one too!) has the ability to unzip and copy the contents into the correct place. Inside this zip file is a folder (META-INF\com\google\android\) that contains a script prepared by the ROM “cooker” (another of those techie terms - it means the person(s) who developed the ROM) that tells the system what to format, what to copy and where, and any file operations that need to be done. Each device does things a bit differently, but this script is where it all gets done. More on this folder later.
You’ll also see a /system folder. This is the meat of the ROM. It has the necessary OS files, the Core functions, and any optional applications the cooker decided to include. The folder is structured the same way it is on your device - /system/app, /system/framework, etc. The whole tree is usually copied over and the existing /system folder is overwritten. The cooker uses the script to tell the kernel to erase the existing system folder, copy the new folder over, and set the file permissions.
Sometimes you will also see a data folder. This usually is space set up for optional applications, including optional system tools like busybox or SuperUser white list. These applications could be placed in the /system folder, but placing them in the data folder makes it easier for the end user (you and I) to remove or update them as needed.
You’ll also notice a META-INF folder. This contains the update script we talked about earlier, as well as secure keys that need to be provided so the device knows the update can be trusted. A special note needs made here. Trusted means that the update is trusted to be in the correct form to load the device. It in no way means the ROM is safe from malicious code. Anyone is able to use a set of test keys and create a ROM that will flash and run your device - even those people with bad intentions. Flashing and running a custom 3rd party ROM is putting faith in the cooker that he or she not only knows what they are doing, but are honest as well. Also, some Motorola custom ROMs will have a small update.zip stored inside this folder to be run on first boot of the device.
Finally we are left with the boot.img file. This is the kernel and ramdisk image we discussed earlier. Your phone copies this over to be decompressed and run when the device boots.
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2. How do I install a ROM?
In this section we’re discussing how to install a custom 3rd party ROM. ROMs from the manufacturer usually have a utility that runs on your PC to flash and load the new image.
A. Got Root???
What is Root?
Android rooting is the process of allowing users of smartphones, tablets, and other devices running the Android mobile operating system to attain privileged control (known as "root access") within Android's subsystem.
Rooting is often performed with the goal of overcoming limitations that carriers and hardware manufacturers put on some devices, resulting in the ability to alter or replace system applications and settings, run specialized apps that require administrator-level permissions, or perform other operations that are otherwise inaccessible to a normal Android user. On Android, rooting can also facilitate the complete removal and replacement of the device's operating system, usually with a more recent release of its current operating system.
As Android derives from the Linux kernel, rooting an Android device is similar to accessing administrative permissions on Linux or any other Unix-like operating system such as FreeBSD or OS X.
The process of rooting varies widely by device, but usually includes exploiting a security bug(s) in the firmware (i.e. in Android) of the device, and then copying the su binary to a location in the current process's PATH (e.g. /system/xbin/su) and granting it executable permissions with the chmod command. A supervisor application like SuperUser or SuperSU can regulate and log elevated permission requests from other applications. Many guides, tutorials, and automatic processes exist for popular Android devices facilitating a fast and easy rooting process.
For example, shortly after the HTC Dream was released, it was quickly discovered that anything typed using the keyboard was being interpreted as a command in a privileged (root) shell. Although Google quickly released a patch to fix this, a signed image of the old firmware leaked, which gave users the ability to downgrade and use the original exploit to gain root access. Once an exploit is discovered, a custom recovery image that skips the digital signature check of a firmware update package can be flashed. In turn, using the custom recovery, a modified firmware update can be installed that typically includes the utilities (for example the Superuser app) needed to run apps as root.
The Google-branded Android phones, the Nexus One, Nexus S, Galaxy Nexus and Nexus 4, as well as their tablet counterparts, the Nexus 7 and Nexus 10, can be boot-loader unlocked by simply connecting the device to a computer while in boot-loader mode and running the Fastboot program with the command "fastboot oem unlock".[9] After accepting a warning, the boot-loader is unlocked, so a new system image can be written directly to flash without the need for an exploit.
Recently, Motorola, LG Electronics and HTC added security features to their devices at the hardware level in an attempt to prevent users from rooting retail Android devices.[citation needed] For instance, the Motorola Droid X has a security boot-loader that puts the phone in "recovery mode" if a user loads unsigned firmware onto the device, and the Samsung Galaxy S II displays a yellow triangle indicator if the device firmware has been modified.
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Yes ?:good:!!!
Custom ROM’s simply will not load on devices that aren’t rooted. In theory, it may be possible to sign a 3rd party ROM with the keys that the stock recovery image will flash, but for the most part you need to have flashed a custom recovery image before you can change your device’s ROM. Instructions and tutorials on how to root your device are all over the internet. Some are good, some are bad. The hacking forum is a great place to go and learn more about rooting and how to successfully get it done on your device.
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B. Recovery
Most Android devices have had a custom recovery image written for them. This will overwrite the stock recovery image, allowing you to flash 3rd party ROMs as well as giving extra functionality. Help with finding and flashing the custom recovery image for your device can also be found in the hacking forum. The installation of a custom recovery image also allows for a very important function. Backup and restore.
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.C. Nandroid
Nandroid is a set of bash scripts and code written by that copies the state of your system and stores it in a folder on your SD card. You can then use the restore function of Nandroid to restore to this point at any time. This is a priceless feature and reason enough to root your phone. It’s included by default in most custom recovery images, and the code is freely available to use if you’re inclined to write your own recovery image.
Click to expand...
Click to collapse
In most situations, using Nandroid to back everything up is easy:
1. Verify you have a memory card with enough free space (~300MB to backup, ~500MB to restore).
2. Reboot your device into recovery. It’s slightly different for each device, once again hacking forum FTW!
3. Navigate through the menu and select the Nandroid Backup function.
4. Apply your choice and wait for the device to tell you it’s finished.
It’s always good practice to copy the entire nandroid folder from your SD card to a safe place. You can then copy it back to the SD card if the card is ever damaged, lost or erased.
D. Copy and Flash
You’re rooted, have downloaded a custom ROM, have your system backed up and are now ready to flash your device. This is not nearly as scary as it sounds.
1. Mount your SD card to your PC, and copy the .zip file to the root folder of the card. Don’t unzip the file, and don’t look for a folder called root. The root folder in this case means the base folder, what you will see when you mount your card to a PC or the device.
2. Reboot your phone into recovery.
3. Navigate through the recovery menu and select the flash update option. Depending on your recovery image, the file may need to be named update.zip, or you may be able to select any zip file on your card as long as it’s the correct format. The cooker knows this as well and if the ROM needs to be named update.zip it will be.
4. Apply your choice and wait for your device to tell you it’s finished.
5. Reboot.
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It’s worth noting that many times a new ROM will require that you wipe and factory reset your devices data. While inconvenient, it’s often necessary to get rid of the old data as it may be incompatible. As long as you’re using the cloud for calendar and contacts, they will be re- downloaded and stored back on your device automatically.
Dirty flash and Clean flash
A dirty flash is only wiping cache and davlik then flashing your ROM....
a Clean flash is at LEAST factory reset/data wipe + wiping davlik(factory wipe takes care of /cache also)... Maybe doing a format /system also.
ERRORS encountered in CWM Recovery
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What is CWM Recovery ?
ClockworkMod Recovery is a custom recovery for many Android devices. It is considered to be the most popular recovery for Android due to its easily-ported nature, and integration with ClockworkMod ROM Manager by Koush(Koushik Dutta). The easiest way to recognize it is by the printed name when it first starts, and the background logo of a gear and hat.
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ERROR STATUS 6
This is usually caused by CR/LF EOL(Windows style End Of Line) in updater-script. Change it to LF EOL(Unix Style EOL) using Linux command: dos2unix updater-script, then re-signing the ZIP, will usually fix this error.
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ERROR STATUS 7
This is usually caused by a corrupt download, or bad file signature. Re-downloading (or re-signing) the ZIP will usually fix this.
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Click to collapse
We have been consistently seen and heard people facing error “Status 7″ error while trying to flash or install
custom ROMs or firmware packages on their Android smart phones or tablets with ClockworkMod Recovery. Many
of the users are nowadays facing this problem with CWM Recovery while flashing .zip files of modded or custom
Ice Cream Sandwich (ICS) or Jelly Bean (JB) ROMs on their devices. So, you have also downloaded a custom ROM,
placed its .zip file in your phone’s or tablet’s SD card, booted into ClockworkMod Recovery, selected – “install zip
from sdcard” and then chosen the .zip file of the ROM to get it installed on your device. But instead of getting
flashed successfully, if you are facing the issue mentioned below, then just keep reading this article to find out
what’s wrong and fix up the problem :
Finding update package…
Opening update package…
Installing update…
Error in /sdcard/custom-jelly-bean-rom.zip (Status 7)
Installation aborted
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or the following error right after CWM recovery shows –
Installing update…
assert failed: getprop(“ro.product.device”) == “I9103″ || getprop(“ro.build.product”) == “I9103″ || getprop
(“ro.product.board”) == “I9103″
Error in /sdcard/android-4-1-1-ics-rom-latest.zip (status 7)
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Click to collapse
So, if you are facing any of these errors while trying to install the desired custom ROM package on your Android
phone or tab, then you may try a various things or steps which may turn out to be the workaround of this
problem. Here are a few tips to get this “Status 7” error fixed in ClockworkMod Recovery and flash the ROM
successfully on your device :
(1) First of all, make sure your device’s bootloader is unlocked. If it is already unlocked but you are still
not able to flash the ROM, then just extract the .zip file of the ROM into a new folder, find the boot.img file from
that directory and flash it up on your phone or tablet via fastboot on your PC.
(2) Make sure that you are having the appropriate Radio or Baseband version installed on your device which is
supported by the custom ROM you are trying to flash. Most of the ROMs requires the latest version of Baseband, so
just update or upgrade your device to the latest Baseband version and then try to install the ROM once again.
(3) Update your device to the supported / latest build of official firmware before trying to install the ROM. You can
do it from – Settings > About Phone / Device > Software Update.
(4) Make sure you are having the supported or required kernel installed on your phone or tab. If it’s not, then flash
a new kernel right away and try to install your custom ROM once again.
(5) Is the ROM which you are trying to flash really works ? Find out whether it is working for other users or not.
Click to expand...
Click to collapse
Error Status 0
Well sometimes while flashing some ROMs especially the cooked ones we get Error status 0 in the CWM Recovery
this error is an indicator of Wrong Update Binary.This is usually caused by an incompatible update-binary in edify ZIPs. Replacing it with a compatible one, then re-signing the ZIP, will usually fix this error.
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Now it's time for the partitions :good:
Let’s start with a list of standard internal memory partitions on Android phones and tablets. These are:
/boot
/system
/recovery
/data
/cache
/misc
In addition, there are the SD card partitions.
/sdcard
/sd-ext
Note that only /sdcard is found in all Android devices and the rest are present only in select devices. Let’s now take a look at the purpose and contents of each of these partitions.
/boot
This is the partition that enables the phone to boot, as the name suggests. It includes the kernel and the ramdisk. Without this partition, the device will simply not be able to boot. Wiping this partition from recovery should only be done if absolutely required and once done, the device must NOT be rebooted before installing a new one, which can be done by installing a ROM that includes a /boot partition.
/system
This partition basically contains the entire operating system, other than the kernel and the ramdisk. This includes the Android user interface as well as all the system applications that come pre-installed on the device. Wiping this partition will remove Android from the device without rendering it unbootable, and you will still be able to put the phone into recovery or bootloader mode to install a new ROM.
/recovery
The recovery partition can be considered as an alternative boot partition that lets you boot the device into a recovery console for performing advanced recovery and maintenance operations on it. To learn more about this partition and its contents, see the ‘About Android Recovery’ section of our guide to ClockworkMod recovery.
/data
Also called userdata, the data partition contains the user’s data – this is where your contacts, messages, settings and apps that you have installed go. Wiping this partition essentially performs a factory reset on your device, restoring it to the way it was when you first booted it, or the way it was after the last official or custom ROM installation. When you perform a wipe data/factory reset from recovery, it is this partition that you are wiping.
/cache
This is the partition where Android stores frequently accessed data and app components. Wiping the cache doesn’t effect your personal data but simply gets rid of the existing data there, which gets automatically rebuilt as you continue using the device.
/misc
This partition contains miscellaneous system settings in form of on/off switches. These settings may include CID (Carrier or Region ID), USB configuration and certain hardware settings etc. This is an important partition and if it is corrupt or missing, several of the device’s features will will not function normally.
/sdcard
This is not a partition on the internal memory of the device but rather the SD card. In terms of usage, this is your storage space to use as you see fit, to store your media, documents, ROMs etc. on it. Wiping it is perfectly safe as long as you backup all the data you require from it, to your computer first. Though several user-installed apps save their data and settings on the SD card and wiping this partition will make you lose all that data.
On devices with both an internal and an external SD card – devices like the Samsung Galaxy S and several tablets – the /sdcard partition is always used to refer to the internal SD card. For the external SD card – if present – an alternative partition is used, which differs from device to device. In case of Samsung Galaxy S series devices, it is /sdcard/sd while in many other devices, it is /sdcard2. Unlike /sdcard, no system or app data whatsoever is stored automatically on this external SD card and everything present on it has been added there by the user. You can safely wipe it after backing up any data from it that you need to save.
/sd-ext
This is not a standard Android partition, but has become popular in the custom ROM scene. It is basically an additional partition on your SD card that acts as the /data partition when used with certain ROMs that have special features called APP2SD+ or data2ext enabled. It is especially useful on devices with little internal memory allotted to the /data partition. Thus, users who want to install more programs than the internal memory allows can make this partition and use it with a custom ROM that supports this feature, to get additional storage for installing their apps. Wiping this partition is essentially the same as wiping the /data partition – you lose your contacts, SMS, market apps and settings.
With this, we conclude our tour of Android partitions. Now whenever you install a ROM or mod that requires you to wipe certain partitions before the installation, you should be in a better position to know what you’re losing and what not and thus, you’ll know what to backup and what not.
ADB-Android Debugging Bridge
Android Debug Bridge (adb) is a versatile command line tool that lets you communicate with an emulator instance or connected Android-powered device. It is a client-server program that includes three components:
A client, which runs on your development machine. You can invoke a client from a shell by issuing an adb command. Other Android tools such as the ADT plugin and DDMS also create adb clients.
A server, which runs as a background process on your development machine. The server manages communication between the client and the adb daemon running on an emulator or device.
A daemon, which runs as a background process on each emulator or device instance.
You can find the adb tool in <sdk>/platform-tools/.
When you start an adb client, the client first checks whether there is an adb server process already running. If there isn't, it starts the server process. When the server starts, it binds to local TCP port 5037 and listens for commands sent from adb clients—all adb clients use port 5037 to communicate with the adb server.
Click to expand...
Click to collapse
The server then sets up connections to all running emulator/device instances. It locates emulator/device instances by scanning odd-numbered ports in the range 5555 to 5585, the range used by emulators/devices. Where the server finds an adb daemon, it sets up a connection to that port. Note that each emulator/device instance acquires a pair of sequential ports — an even-numbered port for console connections and an odd-numbered port for adb connections. For example:
Emulator 1, console: 5554
Emulator 1, adb: 5555
Emulator 2, console: 5556
Emulator 2, adb: 5557
and so on...
As shown, the emulator instance connected to adb on port 5555 is the same as the instance whose console listens on port 5554.
Once the server has set up connections to all emulator instances, you can use adb commands to access those instances. Because the server manages connections to emulator/device instances and handles commands from multiple adb clients, you can control any emulator/device instance from any client (or from a script).
Note: When you connect a device running Android 4.2.2 or higher to your computer, the system shows a dialog asking whether to accept an RSA key that allows debugging through this computer. This security mechanism protects user devices because it ensures that USB debugging and other adb commands cannot be executed unless you're able to unlock the device and acknowledge the dialog. This requires that you have adb version 1.0.31 (available with SDK Platform-tools r16.0.1 and higher) in order to debug on a device running Android 4.2.2 or higher.
Syntax
You can issue adb commands from a command line on your development machine or from a script. The usage is:
adb [-d|-e|-s <serialNumber>] <command>
If there's only one emulator running or only one device connected, the adb command is sent to that device by default. If multiple emulators are running and/or multiple devices are attached, you need to use the -d, -e, or -s option to specify the target device to which the command should be directed.
LOGCAT
The Android logging system provides a mechanism for collecting and viewing system debug output. Logs from various applications and portions of the system are collected in a series of circular buffers, which then can be viewed and filtered by the logcat command. You can use logcat from an ADB shell to view the log messages.
-b <buffer> Loads an alternate log buffer for viewing, such as event or radio. The main buffer is used by default. See Viewing Alternative Log Buffers.
-c Clears (flushes) the entire log and exits.
-d Dumps the log to the screen and exits.
-f <filename> Writes log message output to <filename>. The default is stdout.
-g Prints the size of the specified log buffer and exits.
-n <count> Sets the maximum number of rotated logs to <count>. The default value is 4. Requires the -r option.
-r <kbytes> Rotates the log file every <kbytes> of output. The default value is 16. Requires the -f option.
-s Sets the default filter spec to silent.
-v <format> Sets the output format for log messages. The default is brief format. For a list of supported formats, see Controlling Log Output Format.
awesome thread to learn everything in a quick while
Again.? :good:
But highlight the Status error with big & bold font.
Disturbed™ said:
Again.? :good:
But highlight the Status error with big & bold font.
Click to expand...
Click to collapse
I think he's trying to take over XDA
But just to keep this on topic, great thread for those who are learning and aren't sure what certain things are for.
I guess I'll have to make another thread in this forum just so other RCs don't take all the ideas
SGS2 FAQ | HTC One FAQ
KidCarter93 said:
I think he's trying to take over XDA
But just to keep this on topic, great thread for those who are learning and aren't sure what certain things are for.
I guess I'll have to make another thread in this forum just so other RCs don't take all the ideas
SGS2 FAQ | HTC One FAQ
Click to expand...
Click to collapse
Lolzzz.. Yes buddy. He is something else.
Collecting Informations & useful stuff for all users. May be in near future, he will take over XDA.
It's all your love guys. Sometimes even my guides correct my mistakes!
Started from the bottom
Guys if you like this thread please press the tip us button so that more and more people who are willing to learn about android phone and how they work can get help.
I will be grateful to you all.
Started from the bottom
Very nice write up TechnoCrat :good::good::good:
TEAM MiK
MikROMs Since 3/13/11
Long way to go mate!
Congo! This thread got featured on XDA Portal
http://www.xda-developers.com/android/android-101-how-it-all-fits-together/
Thank you very much. I needed this definition thread. I kinda understand but it'd nice to hear official language that's understandable.
Sent from that FBI van parked down the street.
Thanks for the CWM errors write up and another bookmark.
Tha TechnoCrat said:
i. The kernel.
If you’re feeling exceptionally geeky, plug your Android phone into the USB port on your PC and let the PC boot from the USB device. No, it doesn’t actually load, but you can watch the animation while it tries to match up the hardware support with what’s inside your PC
Click to expand...
Click to collapse
What. The. Hell. Are you talking about?
If you mean booting the device's kernel on the PC, unless the device uses an x86 processor, it flat out will not boot, let alone mount the device's system, to display the bootanimation.zip
/snarkieness
Sorry, I had to let that out.
Also, init is called/started after the kernel has started, and generally after it has setup most of the hardware.
so I’ll simply say that DalvikVM is a register-based machine versus true JavaVMs which are stack based.
Click to expand...
Click to collapse
I don't even truly understand that, so could add a little more detail, or remove it?
I'm speaking mostly from my implied knowledge, gained from tinkering with android/linux for a few years.
ADB and Logcat added
Hey, Thanks for the article. Can you talk about root? There is some mis-leading information and I really want to learn about it. Thanks again.
ak700 said:
Hey, Thanks for the article. Can you talk about root? There is some mis-leading information and I really want to learn about it. Thanks again.
Click to expand...
Click to collapse
Okay buddy
Editone! !!
"Thanks button is just to avoid "THANKS" posts in threads. Nothing more than that. Don't ask in signature or post for it and defeat the purpose why it was introduced"
Bump to update newbies
"Thanks button is just to avoid "THANKS" posts in threads. Nothing more than that. Don't ask in signature or post for it and defeat the purpose why it was introduced"

[SUPPORT] Ouya Boot Menu Support Thread

Hello everyone,
This thread previously was a discussion area for the Ouya Boot Menu feature during its early development.
It's now being transitioned to a support area. The new project description/download page is at:
http://forum.xda-developers.com/showthread.php?t=2499673.
Thanks!
CWM Bootloop
Hal9k+1 said:
Hello everyone, attached is the ZIP of an updated CWM Recovery IMG file.
This image is based on the latest stock Ouya kernel in GitHub. The kernel contains some newer HDMI code, which will hopefully increase the chance of getting the CWM graphics showing up properly. I also turned off HDMI’s HDCP in the compile (not needed for a utility partition such as this), and grabbed a patch from Kulve’s Ouya kernel fork to really ensure HDCP bypass.
More importantly, the image contains Tasssadar’s excellent work involving KExec-HardBoot. This technology should allow for the implementation of a “fastboot boot”-related capability from a running ROM, enabling kernel chain loading. The recovery image in particular will be a place to practice with KExec-HardBoot, and come up with a booting method that could eventually be flashed to the boot/kernel partition.
It is fine (and recommended) to fastboot to this image as a quick verification of things. However, it will be necessary to flash to the Recovery (“SOS”) partition for proper testing of KExec-HardBoot, since there’s an embedded reboot (to Recovery in this case) in there. Do *NOT* flash this to the Boot.
A simple chain load test can be done by extracting “zImage” from this image, and “initramfs.cpio.gz” from your current ROM kernel. (Included is “unmkbootimg” that can help here - runs on Linux.) Push these to /tmp on the Ouya while it is running this image. Then enter the Ouya shell and do:
kexec --load-hardboot zImage --initrd initramfs.cpio.gz --mem-min=0xA0000000 --command-line=”$(cat /proc/cmdline)”
kexec -e
It should come up with this new kernel under your current ROM’s environment. As verification, you should see kexec files under /sys/kernel.
I’m looking to implement a basic chain loading application. It would come up before the Recovery and ADB services, and do the following:
% Pause for a bit, to allow any Alt-SysRq keyboard action (jump to Recovery or Bootloader) that may be needed.
% Check for any attached USB mass-storage devices (e.g., thumb drive), and look for the file “kernel.img”. Pull it in and boot it if present.
% If that failed, then look to “/system/kernel.img” on the Ouya itself, and boot it.
% And if that didn’t pan out, then exit and allow Recovery/ADB services to come up.
I hope all of this will be of help to others along the way!
Click to expand...
Click to collapse
Will this help with the problem I have?..
New update today it downloads automatically and then reboot to CWM and it fail verification...reboot system and it does all over again?...Any ideas Plz
View2Askew said:
Will this help with the problem I have?..
New update today it downloads automatically and then reboot to CWM and it fail verification...reboot system and it does all over again?...Any ideas Plz
Click to expand...
Click to collapse
Sorry, I'm not sure I understand. It sounds like the new stock firmware update is failing to go in, perhaps because of consistent download corruption. Whether you're actually being dropped in to the recovery partition is unclear. You might try the download again with the other networking type (Ethernet vs WiFi). You might also just disconnect from the network for the time being, and see if you remain in the firmware without interruption. From there you can consider setting up ADB to see if you can administer the Ouya from a PC.
My post is more for the developers at heart, just in case my investigation piqued anyone's interest. Ideally the post would go in the Development section, but I evidently need a few more posts here to unlock that area.
Best of luck!
Dual booting
Yes, please do enable dual/multi booting
Is there something I can do to help in that regard?
kulve said:
Yes, please do enable dual/multi booting
Is there something I can do to help in that regard?
Click to expand...
Click to collapse
Thanks kulve, and thank you for the kernel patch set. I need to get familiar with the offerings there.
I don't see any blockages in my plan so far; I just need to start in and see what comes up. At least it's a better feeling than the dead-ends encountered with the U-Boot and regular KExec investigations.
Someone more enterprising could possibly port in the MultiROM project, but I'll stick with this. Will let you know if I get stuck.
My findings so far...
- I've finally decided that shutting off HDCP in the build does nothing to help avoid the funky pink/purple squeezed screen that sometimes appears when CWM comes up. With my Asus monitor, I see the issue when the monitor was in sleep mode. Likewise, if I can switch the monitor to HDMI input at the same time as starting Recovery, then it's fine. It may be possible to hack in a fix by somehow starting and closing an HDMI session shortly before CWM itself starts. (I don't want to fight this too hard but would be nice to resolve.)
- I see how to pull the kernel and ramdisk out of an Android image (on the Ouya itself), so that they could be passed to KExec-HardBoot. I've done it with a script as a test but it may end up in an executable.
- I tried out a USB thumb drive. It's detected but no block device is made available under /dev -- I've finally decided that support is likely in a kernel module, which does not exist on the Recovery image. I'm probably not going to sweat this due to the next item.
- I notice that the CWM application can read the Ouya power button as something comparable to a keyboard key press. Borrowing this capability may allow us to count the button presses in a limited time range, and thus boot an appropriate image. (Would be easier than dealing with the pairing of the controller, but at least still wouldn't require a keyboard.) With this line of thought, I'm thinking the main image could sit in /system while any alternates could be in /sdcard or /data.
So in general, studying the code of the CWM application appears to be the next direction. Thanks - feel free to send any ideas.
Hal9k+1 said:
- I've finally decided that shutting off HDCP in the build does nothing to help avoid the funky pink/purple squeezed screen that sometimes appears when CWM comes up. With my Asus monitor, I see the issue when the monitor was in sleep mode. Likewise, if I can switch the monitor to HDMI input at the same time as starting Recovery, then it's fine. It may be possible to hack in a fix by somehow starting and closing an HDMI session shortly before CWM itself starts. (I don't want to fight this too hard but would be nice to resolve.)
Click to expand...
Click to collapse
What does the rendering in CWM? Is it Android or something lower level? I think my kernel has better HDMI support but for that the software needs to use that explicitly instead of the default one as there is not internal LCD panel (/dev/graphics/fb0 vs. fb1).
kulve said:
What does the rendering in CWM? Is it Android or something lower level? I think my kernel has better HDMI support but for that the software needs to use that explicitly instead of the default one as there is not internal LCD panel (/dev/graphics/fb0 vs. fb1).
Click to expand...
Click to collapse
It does look to be low-level, as CWM directly opens /dev/graphics/fb0 and uses ioctl() on it. I've decided to try my own compile of CWM as it does look to be a nice base for the booting effort. Will definitely look to your patches for the improved HDMI when I'm all ready -- thanks!
Hal9k+1 said:
It does look to be low-level, as CWM directly opens /dev/graphics/fb0 and uses ioctl() on it. I've decided to try my own compile of CWM as it does look to be a nice base for the booting effort. Will definitely look to your patches for the improved HDMI when I'm all ready -- thanks!
Click to expand...
Click to collapse
I noticed your comments related to this on the "Ouya CWM Recovery" thread but I'm not allowed to post there, so I'll post here.
Or actually repost as I'm mostly repeating myself. I had all kinds of issues in getting output using /dev/graphics/fb0 in Linux with the stock Ouya kernel but after some fixes the fb1 seems to work quite reliable. I get the output even if I don't have HDMI plugged in during the boot and it chooses the right resolution both for my TV (1080p) and for my monitor (1680x1050).
To all: I have updated the attachment that's present on the first post. I've synced to the latest Ouya kernel and pulled in the next HDMI patch set from Kulve. My HDMI issue now appears to be fully resolved.
Kulve: Thanks so much for refocusing me! I should have grabbed the patch from day 1, but that summary description had me a bit spooked. Note that I kept the HDMI/PRIMARY symbol enabled, so there's still only the fb0 device on this kernel.
With this handled and due to my thinking in general, I'm going to back away from trying to compile CWM itself -- I don't want to invest in CM10.1's environment at this time. Instead I will borrow CWM's UI and input technology to build an independent front-end with this Ubuntu/glibc environment I have working. My idea is to release another Recovery image when that's ready so we'll have a chance to practice/debug before moving to the Boot image.
Hal9k+1 said:
Kulve: Thanks so much for refocusing me! I should have grabbed the patch from day 1, but that summary description had me a bit spooked. Note that I kept the HDMI/PRIMARY symbol enabled, so there's still only the fb0 device on this kernel.
Click to expand...
Click to collapse
Hit the Thanks button
Anyway, do you have your kernel source code somewhere? Being able to use multiple resolutions on HDMI while keeping it as primary might be something that many Ouya Android gamers want as they might be able to play at 720p then.
ooo nice, ill try it out and see what happens
kulve said:
Hit the Thanks button
Anyway, do you have your kernel source code somewhere? Being able to use multiple resolutions on HDMI while keeping it as primary might be something that many Ouya Android gamers want as they might be able to play at 720p then.
Click to expand...
Click to collapse
Done! :laugh:
My modified files were tarred up and placed in the ZIP; let me know of any possible issue. I'm not planning on a GIT account, but anyone may feel free to pull anything back to their project. Also I understand that sticking with HDMI/PRIMARY may reduce some of the capability/flexibility you're seeing, but I wanted to stay honored to the Android/CM layout expectation if possible.
Hal9k+1 said:
Done! :laugh:
My modified files were tarred up and placed in the ZIP; let me know of any possible issue. I'm not planning on a GIT account, but anyone may feel free to pull anything back to their project. Also I understand that sticking with HDMI/PRIMARY may reduce some of the capability/flexibility you're seeing, but I wanted to stay honored to the Android/CM layout expectation if possible.
Click to expand...
Click to collapse
Any chance of getting some concise installation instructions?
zondajag said:
Any chance of getting some concise installation instructions?
Click to expand...
Click to collapse
Here's a quick executive summary until I can update the 1st post.
I'm reminded there's another XDA project (Ouya Safe Recovery) with a very similar goal as this, and works by reversing the Boot and Recovery concepts. However it's completely incompatible with us, and those users should not be doing any flashing -- at least not until we have a Boot image ready.
First step is to get rcvy092613.img to the Ouya in its /tmp directory. This may be done with an "adb push rcvy092613.img /tmp" command, or can by done through Secure Copy if an appropriate SSH server is set up.
Next step is to access the Ouya shell, either running from the main ROM or from a Recovery ROM. Be sure to become root (ensure "#" in the prompt) as needed.
Run the following to back up the old image:
cd /dev/block/platform/sdhci-tegra.3/by-name/
dd if=SOS of=/sdcard/old_rcvy.img
Make sure the new image is correct - should see "2a882d1ba8c2d543503cacb49ab0d397":
md5sum /tmp/rcvy092613.img
On to flashing Recovery:
dd if=/tmp/rcvy092613.img of=SOS
Now wait at least a full minute in case there is any internal flushing still taking place. And to finish up:
sync
reboot recovery
Aye....never enough time to tinker it seems, especially with getting over this flu.
At this point I have my own compiled code splitting the boot image file, as well as counting the power button clicks.
I want to see if I can make a welcome/instruction screen, probably by getting CWM's minui down to its core essence. From there it will hopefully just be normal integration work to achieve a new Recovery for testing.
Everyone, a new boot menu is ready for testing. Please read through the first post to see if you'd like to try it out. Apologies once again for the delay in getting this ready.
Hal9k+1 said:
Everyone, a new boot menu is ready for testing. Please read through the first post to see if you'd like to try it out. Apologies once again for the delay in getting this ready.
Click to expand...
Click to collapse
Did I read correctly that the image support multibooting?
kulve said:
Did I read correctly that the image support multibooting?
Click to expand...
Click to collapse
Hi again Kulve. It supports three Android boot images - the main + two alternates: kernel.img, kernelA1.img, & kernelA2.img. It prefers to see the selected image in /sdcard, but will shift to /system as needed.
So, it is multi-booting, but you should keep in mind that there is still only the single /system partition. So installing two normal ROMs together probably won't work out, due to that common storage area. However, one of the ROMs could be based out of /system, while any others could use some form of external/networked storage. Note that the Android image format contains both the kernel and the initial ramdisk, so I feel that a multi-boot arrangement could be done.
Hal9k+1 said:
Hi again Kulve. It supports three Android boot images - the main + two alternates: kernel.img, kernelA1.img, & kernelA2.img. It prefers to see the selected image in /sdcard, but will shift to /system as needed.
So, it is multi-booting, but you should keep in mind that there is still only the single /system partition. So installing two normal ROMs together probably won't work out, due to that common storage area. However, one of the ROMs could be based out of /system, while any others could use some form of external/networked storage. Note that the Android image format contains both the kernel and the initial ramdisk, so I feel that a multi-boot arrangement could be done.
Click to expand...
Click to collapse
My kernel is hard coded to mount the Debian (or whatever) rootfs from /dev/sdaX so Ouya's internal partitioning doesn't matter. It would be really cool to be able to put kernelA1.im to /sdcard, an USB flash drive to the USB port and boot to Debian without tinkering with adb/fastboot/etc. on a PC.
I'm not currently using any initrd-images but adding something simple should be straightforward.

[Discontinued] Linux on the Acer Iconia Tab A500, 2022 edition

UPDATE: I discontinued work for this tablet model, due to the lack of NEON support for the Nvidia Tegra 2 CPU used in this model. Any existing work I uploaded will remain online, but I won't be uploading anything new. I'm also considering selling my tablet to anyone interested.
I have become successful with getting postmarketOS to run on this tablet for the past 2 months, running mainline Linux (5.8.0 as of this writing). This allows us to use this tablet model for a little longer, without getting stuck on older Linux kernel versions.
postmarketOS is an experimental, touch-optimized and pre-configured Alpine Linux. It can be installed on smartphones and other devices.
About postmarketOS, from their homepage:
We are sick of not receiving updates shortly after buying new phones. Sick of the walled gardens deeply integrated into Android and iOS. That's why we are developing a sustainable, privacy and security focused free software mobile OS that is modeled after traditional Linux distributions. With privilege separation in mind. Let's keep our devices useful and safe until they physically break!
Click to expand...
Click to collapse
Wiki page for this tablet: https://wiki.postmarketos.org/wiki/Acer_Iconia_Tab_A500_(acer-picasso)
Most features should work, except for the camera and 3D acceleration. Wi-Fi and Bluetooth work only if the non-free firmware is chosen to be installed.
How to install:
Follow the installation guide at https://wiki.postmarketos.org/wiki/Installation_guide, where theses specifics have to be specified when requested (this device is now in upstream pmaports):
Vendor: acer
Device code-name: picasso
Install non-free Wi-Fi + Bluetooth firmware: y
Only the mainline kernel is available for installation now, as downstream kernels no longer successfully compile. The user interface may be freely selected, as long as it is not one that requires 3D acceleration. To use KDE Plasma 5, add these lines to /etc/security/pam_env.conf:
Code:
QT_IM_MODULE=qtvirtualkeyboard
QT_QUICK_BACKEND=software
LIBGL_ALWAYS_SOFTWARE=1
Next, run the following commands in succession, after each one finishes, assuming the working directory contains the pmbootstrap.py script:
Code:
> ./pmbootstrap.py build device-acer-picasso
> ./pmbootstrap.py build firmware-acer-picasso
> ./pmbootstrap.py build linux-postmarketos-grate
From here on out, the generated chroot can be either installed to the eMMC, or a microSD card that must be inserted at or before boot time (the latter method allows for dual-booting Android already installed to the eMMC, although it can be directly accessed from the Linux system). The boot partition always has to be flashed to the eMMC in fastboot mode, as it is not possible to boot directly off of a microSD card.
If installing to the eMMC, run
Code:
> ./pmbootstrap.py install
> ./pmbootstrap.py flasher flash_kernel --partition secboot
> ./pmbootstrap.py flasher flash_rootfs
(optional) > ./pmbootstrap.py flasher boot
If installing to a microSD card, run
Code:
> ./pmbootstrap.py install --sdcard [path to the device for installation]
> ./pmbootstrap.py flasher flash_kernel --partition secboot
Depending on what user interface was chosen earlier in the installation process, there may not be enough packages installed to get a fully-loaded GUI. Besides the built-in Wi-Fi, it is also possible to use a USB ethernet adapter, or connect to another computer with a micro-USB cable and get RNDIS access that enables using SSH to the tablet.
Using another distro in place of postmarketOS
Advanced: Using another distro in place of postmarketOS
It is possible, if using the microSD card method, to use a different distro instead of postmarketOS, for those who want more software OOTB. I use the Ubuntu MATE rootfs from https://ubuntu-mate.org/ports/raspberry-pi/ as my daily driver, but other distros may take more effort to get working. Glibc limitations no longer apply, as the kernel version is no longer stuck at 3.1.0 (unlike with my earlier attempts). Carefully follow the instructions listed below, or the resulting system will become unbootable:
Use losetup or GNOME Disks (Utility) to mount the image in read-write mode.
Run GParted with the loop image and the target microSD card as the arguments.
Copy only the larger rootfs partition to the microSD card. Resize as necessary to get it to fit on the target microSD card.
Make sure on the target microSD card the boot partition is named 'pmOS_boot' and the rootfs 'pmOS_root'. The initramfs is hard-coded to search for partitions with these names by default for microSD cards. The loop image is not needed after this point, and can be safely detached.
On the copied rootfs, edit /etc/fstab to reflect the partition layout. To get access to Wi-Fi and Bluetooth, copy the kernel modules and firmware from the pmOS rootfs on the host system to the microSD rootfs.
Let me know if something wasn't understood from my instructions, or more clarification is needed. The instructions here can be somewhat overwhelming for those who have less Linux experience, but at least we're not forced to stay on old distro versions anymore.
Premade Linux images
I finally have managed to create a premade image to make the installation process easier for other people, especially for those who don't want to go through the hassle of compiling software. Every image I make can be found at https://drive.google.com/drive/folders/1pMqaS5GaM6N9TAKlNGQZWCG8UTiRn4pK?usp=sharing.
For all images:
Kernel version: 5.15.0-rc4
Includes all compiled kernel modules from postmarketOS builds, plus nonfree firmware enabled.
The postmarketOS splash screen will appear, although the underlying OS differs based the image used.
Images available:
Ubuntu MATE 20.04.1 (ubuntu-mate-20.04.1-desktop-armhf+acer-picasso.img.xz) (size: 1.3 GiB):
Based on 'ubuntu-mate-20.04.1-desktop-armhf+raspi.img.xz', available from https://ubuntu-mate.org/ports/raspberry-pi/
Underlying OS is Ubuntu 20.04.1, which is supported for 5 years until April 2025. However, Ubuntu MATE officially has support only until April 2023.
Requires at least an 8 GB or greater size microSD card (the image is 5.6 GiB decompressed).
The setup screen will open upon the first successful boot, where a username and password have to be set.
Most extra packages for the Raspberry Pi family of computers have been removed, including the kernels.
The battery icon in MATE cannot be enabled graphically, as the preferences window has been patched to permanently hide such an option (as the Raspberry Pis lack native battery support); instead run the command
Code:
gsettings set org.mate.power-manager icon-policy 'always'
to manually enable it.
The PPA at https://launchpad.net/~grate-driver/+archive/ubuntu/ppa is pre-configured to be accessed. Most packages from this repository, including the opentegra driver, come preinstalled. They currently are enough to get 2D acceleration working, but not for 3D acceleration.
Except for what has been mentioned above, any packages shipped may have to be updated once an internet connection is established.
Arch Linux ARM (ArchLinuxARM-armv7-latest+acer-picasso.img.xz) (size: 576.6 MiB):
Based on 'ArchLinuxARM-armv7-latest.tar.gz', available from https://archlinuxarm.org/about/downloads
Rolling release distro often with the latest versions of most packages. More recent software can be acquired at a small expense of instability.
Requires at least an 2 GB or greater size microSD card (the image is 1.9 GiB decompressed). Larger size is recommended for installing more packages.
To login into system:
Login as the default user alarm with the password alarm.
The default root password is root.
Initially command-line only; contains no desktop environment installed.
Use any image writing program with these images. If such a program does not support XZ compression, the image needs to be extracted instead, and that has to be used.
I hope the images will proves useful to some people. Let me know if any issue pops up during usage of this image!
hey Worldblender,
I have flashed the premade file you shared to an sdcard but I'm unsure as to how to boot into it?
tehno said:
hey Worldblender,
I have flashed the premade file you shared to an sdcard but I'm unsure as to how to boot into it?
Click to expand...
Click to collapse
The instructions were written assuming that the user has already flashed the custom bootloader as described here: https://forum.xda-developers.com/iconia-a500/a500-2019-2020-t4039271. Sorry for not making this clear anywhere, but that custom bootloader, along with flashing the boot image found in the first partition named "pmOS_boot" to either boot or secboot using fastboot, should get you set up to boot the SD card image.
Hi Worldblender,
Nice to see you work on this legacy device.
I definitely don't want to use android or can use it anymore on this tablet.
Nice to see some linux flavor being ported to it.
I had a look a the dedicated page on postmarketos.
Can you confirm the only GUI availbale as for now is the one called "Weston" ?
Or is MATE also working (from the screenshot) ?
Weston seem very basic, MATE more friendly.
How about performance ?
I'm considering reusing it to display a grafana dashboard in firefox for instance, maybe more if performance isn't too bad.
Worldblender said:
The instructions were written assuming that the user has already flashed the custom bootloader as described here: https://forum.xda-developers.com/iconia-a500/a500-2019-2020-t4039271. Sorry for not making this clear anywhere, but that custom bootloader, along with flashing the boot image found in the first partition named "pmOS_boot" to either boot or secboot using fastboot, should get you set up to boot the SD card image.
Click to expand...
Click to collapse
Thank you Worldblender for your work in writing up instructions and compiling the image too.
However, I'm still a bit lost as to what to do with your Ubuntu Mate image.
I've gotten the TWRP bootloader installed onto my Acer A500 tablet, but whether I use Rufus to expand your image onto an SD card, or just copy the compressed image onto the SD card, the [ Install ] does not see any images inside of the drive. Am I supposed to decompress your image in Windows and use the 0.img and 1.img in place of the nvflash's boot.img and recovery.img?
While I can see the two partitions in Ubuntu, I'm equally lost as to what to do with them, and how to get it onto the tablet.
coluwyvurne said:
Thank you Worldblender for your work in writing up instructions and compiling the image too.
However, I'm still a bit lost as to what to do with your Ubuntu Mate image.
I've gotten the TWRP bootloader installed onto my Acer A500 tablet, but whether I use Rufus to expand your image onto an SD card, or just copy the compressed image onto the SD card, the [ Install ] does not see any images inside of the drive. Am I supposed to decompress your image in Windows and use the 0.img and 1.img in place of the nvflash's boot.img and recovery.img?
While I can see the two partitions in Ubuntu, I'm equally lost as to what to do with them, and how to get it onto the tablet.
Click to expand...
Click to collapse
Wait for me to give out an update to the image, as there likely has been a new kernel version released that I would like to have updated first.
TWRP will not be used at all for this installation process, as the image is too big to flash with fastboot. Just flash the image to a microSD card, as the boot image that will be flashed will automatically pick it up shortly after booting. The only thing that does have to be flashed is the boot.img, which can be found in the first partition, and you will be only using fastboot for this process, not anything else.
I released a new version of the premade Ubuntu MATE image just now, named 'ubuntu-mate-20.04.1-desktop-armhf+acer-picasso.img.xz'. The following changes have been made since the last image:
Kernel version upgraded to 5.10.1-rc1
Based on Ubuntu MATE 20.04.1
Everything that changed since the beta1 image
Other than these changes, there are no other differences that can be noticed right away.
Direct link: https://drive.google.com/file/d/1mr-7e29KJYeagJju0Yo1qUpT2YRb61AR/view?usp=sharing
Many thanks for your work. I've entered today this forum just curious about something new and found this!
Second life for this old machine!
For those with problems installing, I've flashed precompiled image using balenaEtcher into the sdcard.
Then, extracted .xz image, extracted .img, then extracted 0.img and copied boot file from there. After that, renamed the file to boot.img and flashed it with fastboot.
As I've the old modified skrillex bootloader, the command is fastboot flash secboot boot.img.
It boots and works well for now!
Worldblender said:
[*] Add the PPA at https://launchpad.net/~grate-driver/+archive/ubuntu/ppa to get access to updated video drivers. They currently are enough to get 2D acceleration working, but not for 3D acceleration.
Click to expand...
Click to collapse
@Worldblender
Hi, i apt updated after adding grate-driver ppa, it seems it broken xorg because X don't start anymore
Can you detail how to proceed ?
pheex79 said:
@Worldblender
Hi, i apt updated after adding grate-driver ppa, it seems it broken xorg because X don't start anymore
Can you detail how to proceed ?
Click to expand...
Click to collapse
Can you still switch to a virtual terminal with Ctrl-Alt-[F1-F7]? You will need a USB keyboard to do this. Then try, after logging in with your username and password:
Code:
systemctl stop lightdm
startx
If startx does not bring something up, could you try running journalctl, and show me any log entries relating to lightdm?
If that still fails, you can try (if ppa-purge is not installed, install that first)
Code:
ppa-purge ppa:grate-driver/ppa
@Worldblender
one binary missing but i think this error is present before adding ppa
"/sbin/prime-switch: 22: /usr/bin/gpu-manager: not found"
Xorg log:
Require OpenGL version 2.1 or later
modeset(0): Failed to initialize glamor at ScreenInit() time
pheex79 said:
@Worldblender
one binary missing but i think this error is present before adding ppa
"/sbin/prime-switch: 22: /usr/bin/gpu-manager: not found"
Xorg log:
Require OpenGL version 2.1 or later
modeset(0): Failed to initialize glamor at ScreenInit() time
Click to expand...
Click to collapse
I never received such an error, but the specific package you must install is xserver-xorg-video-opentegra. No other Nvidia driver is going to work.
Worldblender said:
I never received such an error, but the specific package you must install is xserver-xorg-video-opentegra. No other Nvidia driver is going to work.
Click to expand...
Click to collapse
It works ! Thank you
xserver-xorg-video-opentegra was not installed
when adding ppa grate i only did an "apt upgrade" cmd i thought all grate items were installed (a few are installed when upgrading apt)
Nice work thank you so much.
Is there any chance for Manjaro arm? Or is it limited to debian based distros?
Note that after following the instructions for installing the Ubuntu MATE image from @Worldblender from a starting point of just the stock image, I have Ubuntu MATE installed on the external SD card and no OS installed on the eMMC because it was wiped during the bootloader replacement. Reading back through the posts suggests this is by design.
@Worldblender, so I'm very new at rooting devices, and have a little experience with Ubuntu but feel pretty lost. Any chance you could hook me up with a step by step install of the Nov2 image (unless you've put together another new version) from a stock(not rooted or anything) A500? I apologize if I overlooked something.
Edit: I got it working after doing this thing called reading, I definitely overlooked some things after reading closer. For someone else that might find themselves in my shoes here's what I did.
I followed this link: https://forum.xda-developers.com/iconia-a500/a500-2019-2020-t4039271 to get the bootloader installed
and then followed @whylly 's instructions:
whylly said:
For those with problems installing, I've flashed precompiled image using balenaEtcher into the sdcard.
Then, extracted .xz image, extracted .img, then extracted 0.img and copied boot file from there. After that, renamed the file to boot.img and flashed it with fastboot.
As I've the old modified skrillex bootloader, the command is fastboot flash secboot boot.img.
Click to expand...
Click to collapse
Hi there ! I have an iconia a500, rooted with lightspeed 4.8. Can I install this and then make it switch to Khali linux ? My ultimate objective is to get Khali on this tablet. I've worked my way down from ver 2.5x linuxdeploy all the way down to 2.0 lol So I'm thinking maybe if I apply your OS it will update the Kernal from 4.0.3 to 5 yes ? (That's a big jump for linuxdeploy) then I can apt-get khalifull ? Am I off base would this work ? Unless you have an image already of course in which case pleaaaaaaaaaaaaaase I'll pay for the bloody thing if I have to I've been pulling my hair out for days. Tried frikkin everything.
Unless anybody has a better method of course in which case feel free to suggest. If I have to make the image from scratch so be it
EDIT: UGhhhhhh after days of troubleshooting, I got to linuxdeploy2.0-1.16 installed kali (the native one on the app not from the repository as that gives kernel too old once you get the install working). Managed to term in and tried to start lxde, failed because lxde doesn't exist (sigh) tried to apt-get... kernel too old. game over sigh
Unless someone has a workaround I don't think it's possible to get Khali on a500.
Sound work?

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