We're giving away a STM32 F0 DISCOVERY development board.
Contest
Enter your idea in this thread
add pictures, links, video or whatever else you can add.
Do anything you can (except create new accounts) to get people to click the thanks button
Contest ends Saturday, 23 June 2012
Winner gets a STM32f0 Discovery board
Rules
Anyone caught creating new accounts will be disqualified. There are automated systems in place for detecting this which alert admins and senior moderators to pay attention to your new account for review.
One post per person. Multiple posts will be deleted. No exceptions
Use of social media (Google+, Twitter, Facebook, Youtube) are encouraged.
TLDR
You have one week. Put your idea in this thread, then get on your favorite social media service to get people to click that thanks button on your post.
I'm going to use it to educate myself.
I'm going to use it to write a High performance micro kernel (i will later fix up for cortex-A8, HD2 ) and for testing the ARMASM code i write, (which i currently test on my only phone, HD2 and it's painful to do so thanks to HTC's SPL, MPU, NAND fatigue and the fact that i need it working the next day).
It has Thumb (2) support so i will try my hand at that too, thumb2 promises quite a lot of code density with somewhat the same performance.
Also I'd be porting the Little Kernel to it, which already has support for cortex-M3
I'll use it to make the word a better place........just joking ......mass destruction awaits if i get that........so don't give it to meh.
Basically because I have no idea how to use a development board, I'm gonna use it to learn how to use one and also learn to code which is something I have been looking into. So yeh....
i will use it to develop a better wireless usb card. i already have one. a arthos 2255. i would like to mod these too together for use with any O.S. my idea would be that you just plug and play. kida like a gui. you plug it in and a window comes up and you can see the progress of it emulating it self into your system O.S and any hardware without internet. might have to put bigger a storage device. but it can be done.. AND I WILL DO IT!
Nerdie stuff
Well im going to mod my phone and learn how to be a android developer
I want to add it to my LEGO collection >
I am joking around ... I love u developers
I'm going to find out what it is.
Unboxing video and then blend it
Sent from my XT910 using Tapatalk 2
What I'll do with it...
I would try and create a WiFi cracker with it by connecting a WiFi midule to it and also try to run the Android OS on it, and finally I would do some home automation on it, DLNA and remote controlling various things.
Please hit thank you!
I really really want this...
I will build full framework that connects your Discovery to internet (home network => public IP, if you have one), runs web server, gathers data from all over the house via NRF24L01-based wireless network (another small ATTiny based modules with humidity, temperature, .. sensors, controlling lights and power etc) and provides them on web page.
I would give it one of the devs for the lg optimus thrill/3d because I'm not a dev but it would probably help development for my device greatly and mabie we could get some good stuff going on this phone
I would use it to play around with android.
*se-nsei. said:
I'm going to find out what it is.
Click to expand...
Click to collapse
Hahaaha, I'm in the same boat with you
I would use it to develop a custom AOSP-based image for use as a low-cost media tablet, with IR, DLNA, Remote Control and a TV tuner for the ultimate lounge room accessory.
A Real Car-puter
I would use it, in conjunction with an application board, to build a carputer...not one that allows you to listen to or watch pirated media. One which will automate things such as wipers and headlights. For the wipers, my car has only one intermittent setting so I would like to add in more settings. Maybe also look into rain sensors at some point but not initially. Headlights will be controlled by time (automatically coming on at night)and light sensors to turn on lights during daytime hours when lighting conditions are poor or if I am driving through a tunnel). Also use speed limit information hacked from gps maps to light up my dash gauges with different colours depending on my current speed and the posted speed limit (Red > 5% over speed limit, green for 10% under to 5% over the speed limit blue > 10% under the speed limit and no colour for missing speed limit information.
I know the usage is light for such a board but it leaves room for expansion and the projects I have here seem to be a good starting point for learning with.
Future projects could include controlling things such as ignition, doors and windows, heating etc from my phone and eventually building a customised alarm system. Also, some sort of laser mounted to a servo that will project a line/image onto the road to give following drivers a guide to what distance they should be from you depending on the speed you are travelling.
Good luck to everyone that enters.
First, I would learn how to use it then use it to get the Robitics merit badge(im in scouts) and show other scouts how to do it. I would also integrate it somehow into my science project that will help people(still have some planning to do :/) for school.
Good Luck
I'm going to use it to build a giant robotic Obama
im going to use it for education and i will be using it for my 2 final years of high school making automated systems in my engineering and IT Classes!
Related
There are zero in the Marketplace.
Is there some kind of technical limitation of Android that prevents this most rudimentary of features of a computing device with a screen? I just don't get it at all. It can't be that nobody has asked for one. So there must be a limitation of Android that prevents a screenshot from being generated?
REQUEST: Can anyone write an app that solves this? I think there were would be great demand.
I think if it was possible, there would be one by now. Most likely it's not.
It can't be that nobody has asked for one. So there must be a limitation of Android that prevents a screenshot from...
Click to expand...
Click to collapse
I think you answered your own question; )
In order to take a screen print, data from the video RAM must be extracted. root access is required for this.
Sent from my HTC Desire using the XDA mobile application powered by Tapatalk
Yeah, you can pretty much rule out anything that requires direct access to hardware. Hardware access is limited to what is accessible via APIs. By the look of it, that does not include access to the video RAM. There are many other things (flashlight for example) which, although they seem simple, are not included in the standard APIs and therefore are not possible without root access to the device.
bcmobile said:
Yeah, you can pretty much rule out anything that requires direct access to hardware. Hardware access is limited to what is accessible via APIs. By the look of it, that does not include access to the video RAM. There are many other things (flashlight for example) which, although they seem simple, are not included in the standard APIs and therefore are not possible without root access to the device.
Click to expand...
Click to collapse
Thank you. I'm not a developer so I didn't know these limitations existed. This OS has developed so fast -- less than 2 years old... and yet, I would have thought this kind of thing would have been handled long ago, just from end-user expectation: "I can print-screen" or screen grab on my full size computer, so i probably can screen grab from my hand held computer.
But re flashlight -- maybe there is one specific function/app you are referring to, but on my Hero, unrooted, thru the Market, i must have downloaded and tried about 6 different flashlights, all with basic function of using the white light of the screen as a light source... some that enabled you to change the color of the screen to blue, red, etc... One even has this cop-car alternating red-blue flashing light display.
I am probably misunderstanding you though.
I think ultimately I am just surprised certain things are not further along -- and it's a stark contrast to a thread I was just visiting way across the other side of the XDA forums universe -- called WP7 - epic fail --- in which many die hard WM developers lament the passing of an OS that gave amazing levels of access to devs, yet the UI of the OS itself was beyond dated, it was dysfunctional and impractical in today's world.
It's just interesting to read the perspectives of developers touting Symbian as the most open OS and most efficient (less battery drain) -- and last I knew I thought it was being killed off. Wrong again.
I'm extremely happy with Android -- but then there are these few blindspots where I have to say -- wow -- i could do THAT 5 years ago on my old T-Mobile MDA WM 5x phone ... like 100%-reliable voicetags for phone calling contacts, opening apps etc, vs speech recognition, ... like the abilities the resistive screen gave me in drawing elaborate sketch at a meeting -- or my being able the take really quick notes with -- yes -- a stylus -- not an alltogether stupid idea -- and have a 90% success rate at character recognition and conversion to text ... the precision of controlling a color slider bar on a resistive screen --- i understand that's not OS but screen properties -- but I am just collectively observing that while I absolutely loved my HERO, and now am discovering my DESIRE, there are still some very basic things I can't do with allegedly the best smartphone in the marketplace.
I'm very agnostic about hardware and software, never been a fanboy -- I'm a usability designer... so functionality rules, end users rule. And basic things like this -- a screenshot -- they may be very explainable by devs... And my question may sound like it's very annoying to some, and I'm just a dumb **** (not you, you were respectful), but I think, as a end user advocate, it's pretty stupid -- and seems senseless to me that this phone can do 1001 backflips with video, and yet it can't let me "record" what I see on my screen. I get it that it's not yet released by Google, but they're who I'm calling stupid for not solving something so elementary by now.
I have every right to say this without any android architecture knowledge.
I can see your point, but in all modern operating systems, there is no direct hardware control, for any purpose, no matter how benevolent the purpose might be.
This is done only through api programming and libraries of calls, which are also restricted most of the time.
The reason is simple and can be summarized to one word, security.
As phones are becoming more and more capable of doing sensitive activities like online banking transactions and on top of that hold every personal info one has,
security will become an even greater concern.
Windows so far, have been the least secure platform for every day use to date. This is also true for windows mobile.
I know it looks like you are getting less usability than you did, but at least in this case its not just to inflate someone's wallet with extra money, through proprietorial lock down of services and apis, which would be "opened" at a later date for some more cash.
I m sure that in no time we ll be seeing full blown firewalls and antivirus suites for superphones like the desire.
All it will take is a few more viruses-trojans targeting mobile platforms like jailbroken iphones or rooted android devices.
I guess the same limitations are to be blamed for not having a proper voice recorder, i.e. one that can record both parts of a phone conversation.
reason you arent getting a non root screenshot app(if memory serves correctly):
the screenshot app takes a dump of the display file in /dev/ and then uses image processing to output a jpg/png/whatever. At the momment we can see the contents of /dev/ with (adb shell ls /dev/) but any attempt to read/write/copy (adb pull /dev/lightsensor ./lightsensor)(yes i know that is the light sensor but couldnt remember what the display file was called) anything is met with a "permission denied".
This is my last semester before I graduate.
So, I decided to add my own Android application to my portfolio.
After a few meeting with my friends, we decide to create a game.
Our rough game's specs (Could be changed).
1. Collect all statistic locally, No statistic/central server.
(Low budget project)
2. 2d turn-base game, have some but not much amimations.
(Imagine a multi-player board game)
3. Multi-player over Bluetooth, WiFi or 3G. No single player.
4. Should playable on most of the 2.1 device
What we know/are learning
1. 3 years experience in mid-level Java programing (J2SE, J2EE)
2. 3 years experience in SQL-base database
3. 3 years experience in HTML, CSS, Javascript and Ajax
3. A year experience in Mid-level of Python, OpenGL
4. A year experience in Design pattern, Project Planing, Application Development
5. Android Application Development with Eclipes, Android SDK, JRE (In progress)
6. Titanium Appcelerator (In progress)
7. WebView, PhoneGap (In progress)
8. Publish into Android Market
Now, what we don't know/are questioning
1. Communication between android device
We decided not to use a statistic/central server. Which mean a device have to communicate to each other directly. We are not sure is it possible or not and how to accomplish that. Also some issues such as handle communication failure.
2. Approch
I'm not sure which language will be suited between C++ and Java (Best gaming experience, less issue, library/add-on support). Also still no clue which approch to go. Standard (SDK + Eclipes + JRE) or Titanium or WebView.
3. Device hardware difference
It will be not cool if this game can run smoothly on one device but laggy/false display on others. Most important question is the screen resolution.
4. Game engine
Still don't know that we need a game engine or not. Which one is suited to our project.
5. Server
We plan to go for commercial version in the future which will have more features such as Matchup, Ranking, Upgrade character and else. By the time, we do need a server right? If we do, do we need more than 1 server to handle global incoming connections?
6. What else should be take a look?
I'm currently spend my time to understaning all above question but advise from you guys would be much help. Correct me if I misunderstanding anything.
Thanks in advance, Sincere.
Still looking for answers
1. You will still need to use a central server, this server would keep track of all active(logged in ) accounts. This server will have the soul purpose of linking players or sending request from one player to another. As the ip address of our phones dynamic i see no way around this. For local games this is obviously a different story.
2. Depends on how gfx intensive your program is, if you are even semi fluent in ogl i would use this. But if not the standard Canvas android offers should be fine for 2d. I like c++, so i use java & c through jni. But if time is an issue(and u dont want headakes) i would just stick to java.
3. Android offers a compatibility mode which adapts software meant for one res to fit on others. I have zero experience in this so i can not elaborate on its effectiveness. if not with ogl it wouldnt be hard to make your program scalable to other resolutions. Tho of course you would have to alot of backend work to make sure it looks good. Wide ranging of devices is a huge plus for android users, huge headake for us devs :S.
4. If you are doing just a 2d board game ish game i dont think an actual game engine is needed...but w/e floats your boat.
5. Go to question 1. hehe.
6. No time, will comment later.
I am probably not as skilled dev as should be commenting in this thread, just fyi lol.
You can check out AndEngine as well, it is a free 2d opengl engine. It has a multiplayer extension based on java sockets but this part is incomplete, you should look out for more info on java.net.* for multiplayer purposes.
Another free opengl engine is Rokon.
Both use opengl es 1.0 and are compatible from android 1.6 onwards. I´m actually starting a 2d project based on AndEngine and have no complaints so far.
Since its not that intensive i woudn´t sugest to go for c++. I heard that not all devices are compatible with the ndk, but it is just hearsay, if some one can confirm this better.
@jug6ernaut
Thanks for your comment. Clarify me a lot.
About the server, do you have any suggestion where should I place/rent a server?
I'm living in south-east asia. I'm worry about lag issue will accur to US and Europe user when they communicate with server in this region. Our infrastructure is 10-20 years behind yours.
@rastanthology
Thanks for your comment. As you suggest, I think we will stick to Java as we planned. Plus, I'll take a look on AndEngine and Rokon.
1.- You don't need a webbased server for gameplay. You can just pair the devices over bluetooth or send the data over wifi (hell, if you wanted to make it really expensive and laggy, you could send the data over sms ). I think, connectivity wise this would be the way to go, not only because people some have data limitations in their phoneplan.
However, sending the gameplay data to a central server and distributing it back to the other player would make data collection and tracking easy, but that would be equally easy (and less data intensive for your data costs on your server) with a robust log you send to your server as you grow the game. Of course, even your peer-to-peer game will have a kind of client/server infrastructure, internally/programmaticaly speaking: maybe both devices run a client and a server, as you'll need classes/threads which send data, receive data and process data. Depending on the speed of the game and send/recieve speeds, you might want to have one of the devices be the one which has absolute say over timings/positions, or you might allow both devices to keep track and have some kind of collaborative conflict resolution
2.- pick the programming language you're best in. If you have to pick up c/c++ whilst you make the game, you're only doubling your frustration Make that be a factor in your choice of framework/engine, too. For a 'simple' game, you might just use pure java and libraries. For the game you're describing, you don't need the speed of c/c++. Nowhere near
3.- that's not a question 2D boardgames have a better chance of scaling well than even a 2d fast moving action game; I'd say that if you don't make it too complex (hundreds of transparent .png's simultaneously moving), most android devices should be able to run a 2 player boardgame without AI. Be sure to use suitable (correctly scaled etc) graphics, maybe even have multiple data sets for diff. devices.
4.- depends Sometimes, learning to use a game engine takes as much time as building those few things you need from scratch or using smaller routines/code/libraries. Design your program, find out what you need and then stack up "how much time will it take to build these classes/systems ourselves, to our exact specs" against "how much time will it take to find an engine which does kinda what we want, learn how to use the systems we want and modify them for what we want (and maybe not end up with exactly what we want)". Sometimes the (learning of the) engine is simple to learn and use, and saves you much time ... sometimes it doesn't
5.- yes. Depends on traffic (amount of connections, size of data). If you only sends logs etc and not realtime (gameplay) communications, you might have enough with one server. If you have many, many users, you might need more, and if the data has to have low latency, you will have to get more geographically situated servers.
6.- don't forget sound. Test your game on people. Prototype first, fast and often and don't be afraid to change the gameplay if what you prototype doesn't seem to be found "fun" by the people test your game
Good luck!
@MacDegger
Thanks so much. You just gave me a lot of Idea. I mean I can see the whole picture more clearly with your answer. Cheers!!
One more thing I want to know. If this game can be play only via BT or WIFI. Will people buy it?
As we plan to sell it in the market in the future. Even the gameplay is fun, nice or whatever. But, the game cant be play unless you have a friend with Android device and this game installed. That's sound not so interesting game anyways (at least for me).
I woudn't like to be pessimist but i don't think so. The best approach would be to release a free version with webview adds and a payed version add-less. From what i heard you might be receiving the same profit from both versions
rastanthology said:
I woudn't like to be pessimist but i don't think so. The best approach would be to release a free version with webview adds and a payed version add-less. From what i heard you might be receiving the same profit from both versions
Click to expand...
Click to collapse
I'm thinking about that too.
Free version with adds and less feature.
Paid version without adds and full feature.
Still don't have a clue how google adds works. Pay for each view or something I guess.
XeCeL said:
I'm thinking about that too.
Free version with adds and less feature.
Paid version without adds and full feature.
Still don't have a clue how google adds works. Pay for each view or something I guess.
Click to expand...
Click to collapse
given my software is not very ad exploiting(live wallpaper so only shows ads in settings), but in my experience ads pay like crap. 4000+ hits and ive made like 36c. Most if not all coming from clicks on the ads.
jug6ernaut said:
given my software is not very ad exploiting(live wallpaper so only shows ads in settings), but in my experience ads pay like crap. 4000+ hits and ive made like 36c. Most if not all coming from clicks on the ads.
Click to expand...
Click to collapse
Well, 4000+ hits but 36c I would better exclude it
As the title states, suggest away.
direct sync to outlook .pst
What the [email protected]#$% was MS thinking by leaving this out? Even the iphone syncs to outlook.
mightyeric said:
direct sync to outlook .pst
What the [email protected]#$% was MS thinking by leaving this out? Even the iphone syncs to outlook.
Click to expand...
Click to collapse
Jesus, how many times is this going to be brought up? The function is NOT there, and it was known BEFORE any device came out. Quit the *****ing and get a phone that supports it, or move on.
Anyways, I'd like a good sports app like Sportacular that has notifications when games start, during and after with the scores. Fantasy updates with custom rosters would be great too.
Not sure what the SDK will let you do, but is it possible to develop an app that can be pinned to the start page, that toggles 3g/wifi/bluetooth? I know we can just drop in to the Settings menu, but I would pay for an app that put those three in one easy place.
I would also like an app that rotates, like a slideshow I guess, all sorts of images from the various Xbox games I've been playing across the tile. That would look cool on the start page. Maybe it does a Bing image search to find the images to rotate, etc. I'm not a developer, but it was something I thought of earlier today.
dougp.me said:
Jesus, how many times is this going to be brought up? The function is NOT there, and it was known BEFORE any device came out. Quit the *****ing and get a phone that supports it, or move on.
Anyways, I'd like a good sports app like Sportacular that has notifications when games start, during and after with the scores. Fantasy updates with custom rosters would be great too.
Click to expand...
Click to collapse
this is comming in dec development almost done..
The direct sync with outlook is not possible with the WP7 SDK. That would have to be incorporated into the Zune sync software. The WP7 is meant to be a cloud device so I don't see this coming anytime soon.
The idea about toggling the radios is also not possible im afraid. The SDK does not give developers any direct access to the hardware like that. Hell, we can't even adjust the volume.
rruffman said:
this is comming in dec development almost done..
Click to expand...
Click to collapse
love to see more on this...
JMackey said:
The idea about toggling the radios is also not possible im afraid. The SDK does not give developers any direct access to the hardware like that. Hell, we can't even adjust the volume.
Click to expand...
Click to collapse
That really blows. Just thinking about what various iPhone and Android apps can do easily, it seems this platform is much more closed than even iPhone's. The key to both Android and iPhones success has been as much the developer community as it has been the solid hardware the apps run on, maybe even more so the developers. The new WP7 hardware seems solid enough so far. If MS doesn't open up the SDK to a greater array of components, this will just continue to lag behind, even fall farther behind.
...Hoping someone can cook up some nice WP7 ROM's
ability to take any music file and assign it as a ringtone!
an independent youtube app that doesnt simply goto a web page. Also bein able to watch high def on 3g, and not only on a wifi connection.
TOA Duck said:
an independent youtube app that doesnt simply goto a web page. Also bein able to watch high def on 3g, and not only on a wifi connection.
Click to expand...
Click to collapse
There's already one in the Marketplace for free. You have to have the YouTube app installed to use it, but it allows for searching, etc. from within the App.
prubin said:
ability to take any music file and assign it as a ringtone!
Click to expand...
Click to collapse
This is supposedly coming in January according to reports this morning. See: http://www.wpcentral.com/rumor-january-firmware-update-wp7-include-custom-ringer-support-more
(Sorry, forgot to multi-quote.)
not sure if you can make do this or not, but I would like to be able to connect to hidden networks. Also be able to use the device as a wifi router.
Could it be made downward compatible? It would be nice to be able to run some of my already-purchased software.
As an alternative, the single-largest bummer of making this switch for me will be loss of the two coolest apps I have EVER had – “Pocket Earth”, and “Pocket World” by Bluepoint Studios. These apps, especially Pocket Earth, were stunning! I don’t know their status, but if you could buy the rights and the code and somehow rewrite them for WP7, I suspect you would do very well.
I need programs which are NOT web-dependent. Dictionaries, translation programs, an atlas, etc. which are device-based. Traveling internationally is where one needs the language converters and I work a lot on the plane. I’d prefer to give up space in the device than to continually pay for international data.
Best of luck,
Dave
Battery indicator showing remaining strength in percentage or bars.
A recorder...
There are a few out there, but I need it to either have voice activated start/stop, or stop/start control from my bluetooth. I am a sports photographer, and if I can describe what is on a picture that I take right after I take it, it is much easier to do my captioning when I get home. But I don't have time to take the phone out of my pocket and start/stop after each play.
It seems a lot of the suggestions are things to do with hardware. The only hardware access the SDK gives developers is the GPS, Accelerometer, and the radio. We don't even have direct access to the camera. (When an app takes a picture, it opens the camera app then sends the taken picture back to the app).
riceboyler said:
There's already one in the Marketplace for free. You have to have the YouTube app installed to use it, but it allows for searching, etc. from within the App.
Click to expand...
Click to collapse
Will we ever be able to watch high quality youtube vids over 3g. Now you have to be on wifi. I know on iphone the vids are HQ over 3g.
1) Something that bypasses Exchange-enforced password entry. Android has it; and frankly, PIN enforcement is a meaningless layer of security that does nothing more than inconvenience the end-user.
2) Something that let's you copy synced Calendar entries and Contacts to the Phone instead of forcing them to exist in the stupid cloud. <--I would pay good money for this. Again, something that Android let's you do that I like.
Edited to Add:
3) An app that keeps the phone on and unlocked. I don't like this forced lock/timeout thing, I'd prefer to have complete control of when it is locked and when it isn't.
1) A Remote Desktop Application compatable with MS's current RDP services
2) Something that periodically rotates the Logon Screen Picture
3) Something that would quickly display Battery Life, Used/Remaining Storage, etc...
- MEK
Hi all!
I'm in my final year and we're supposed to do a project which is worth 200 marks overall. Most of us in our field have chosen to develop either android or iphone applications. My group and I have chosen adnroid.
Now, I'm in need of simple ideas for the apps. We have absolutely no idea on how to go about with the process. I've seen lots of people here develop stunning applications here! We're in need of ideas for developing simple apps.. which can be completed in a max of 2-3 months (considering the fact that we don't have any background knowledge on android development/programming. All we know is Java)
I'd initially suggested an automatic mobile credit recharge system, where in the app monitors you prepaid account balance from time to time and recharges the account once the credit falls below a user set value.
Although this seemed interesting at first, it can only be simulated with 2 databases (one for the mobile credit and another for the bank account)
After going through the type of apps here, I really want to develop something much better than this.
I'm open to all ideas, in fact, we don't mind developing an app that is already existing (for instance a profile manager or a data wallet etc) All we want is to have a fully complete app at the end of 2 months.
Please assist.
Thanks!
Secret Santa?
That's something that I thought up over winter break and whipped it up over a few days in the App Inventor. If you guys take your time, you can probably learn Android programming and design/code it in a month or so.
There are some "special" features that I added to make the app more useful but I'll leave that for you to think up.
I'll post back if I come up with anything else. I also need some app ideas, but just for recreational programming.
Thanks! I'm currently checking out appInventer.. I somehow find it hard to come up with ideas which is why I'm trying to find help from here :|
I think the credit recharger is a pretty cool idea, personally. But I understand that you might want something with more "impact"
I think part of the key to this would be figuring out what has not already been done to death. There are so many apps with 5, 6, 7, etc versions of the basically the same thing. I would try to find something to develop with less competition, even if it's more of a niche product. I'm trying to think of the things I've previously thought "I wish I had an app for ____" but I'm drawing a blank right now.
If I think of anything I'll be sure to post it back in here
DrDubzz said:
I think the credit recharger is a pretty cool idea, personally. But I understand that you might want something with more "impact"
I think part of the key to this would be figuring out what has not already been done to death. There are so many apps with 5, 6, 7, etc versions of the basically the same thing. I would try to find something to develop with less competition, even if it's more of a niche product. I'm trying to think of the things I've previously thought "I wish I had an app for ____" but I'm drawing a blank right now.
If I think of anything I'll be sure to post it back in here
Click to expand...
Click to collapse
Thanks! I checked out google appInventer tutorials.. theres one which says "no text while driving" -- basically sends back an sms to the sender that ur driving.. It seems interesting so I'm gonna see how best i can use it and pack some more useful stuff along with it.. and see how it all works out.
The reason why I'm giving the auto recharge a back seat is because it can't be implemented in real time.. it can only be simulated in a virtual environment.
You might want to think about doing something that takes advantage of the maps api. It's easy to do but it looks impressive and might help you get high marks.
A great idea?!
Graphics artist here,
Something I just thought of and just started searching for (literally) when I came across your thread, would be: Using the phone as a touch sensitive.. control for editing software, ie photoshop or paint.net. Basically turn the phone into a touchpad control for a computer.
Just an idea!
mirrorhelix said:
Graphics artist here,
Something I just thought of and just started searching for (literally) when I came across your thread, would be: Using the phone as a touch sensitive.. control for editing software, ie photoshop or paint.net. Basically turn the phone into a touchpad control for a computer.
Just an idea!
Click to expand...
Click to collapse
This would be great! I'd definitely pay a couple/few dollars for something along these lines if it was user-friendly
Thats a really awesome idea!! Converting the touchscreen into a tablet input for PS or any other photo manipulation software.. But the problem is that I don't know where to begin! :|
This is a college project so the idea isn't to make a unique and sell-able application... it's to demonstrate that you can work as part of a team to make an application from design to completion.
I'd try and think of a fun app (i wouldnt care if it's been done 100 times before) that everyone on your team wants to contribute to. If it's unique, brilliant, if not nevermind you've got some good experience working as a team and making an android app.
I do like the sound of the phone touchpad app, it's been done on iPhone by Logitech but i've not seen something for android. If it helps, http://blog.logitech.com/2010/01/29...-touch-into-a-wireless-trackpad-and-keyboard/ .
There are a ton of them on the market: Gmote, MyRemote, UnifiedRemote, etc.
It might be a good idea to email this developers to get a better picture of what to do.
Problem is that all of those tools rely heavily on WiFi so you'll have to understand networking.
biggler said:
This is a college project so the idea isn't to make a unique and sell-able application... it's to demonstrate that you can work as part of a team to make an application from design to completion.
I'd try and think of a fun app (i wouldnt care if it's been done 100 times before) that everyone on your team wants to contribute to. If it's unique, brilliant, if not nevermind you've got some good experience working as a team and making an android app.
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Bingo!! Which is exactly what my instructor said. I tried out the tutorials on appInventer.. I was toying with the idea of integrating more features into those itself. Is that a good idea? Although the concept is from Google, would it be ok to build on it? i'm particularly interested in "No texting while driving" and "Broadcast Hub" -- both these apps are awesome! Are there any notable features that I can add to make them better.
How about an app for the quick oil change places. It could show your last service and what was done. Show any upcoming maintenance and when your next oil change is due.
Maybe integrate Google Maps to show locations of service centers. Maybe offer a "e-coupon" if they use the app. Pretend they offer online scheduling and maybe show them "2 customers in bay, one waiting" - Estimated wait time 20 minutes" yada, yada
As an "older" programmer with 2 degrees, it's nice to see your college offering the mobile platform as a programming choice. Hell, all we got to write were COBOL and CICS mainframe applications and some semi-cool C++ projects.
Good Luck and Congratulations on getting your degree!!
What about a bluetooth hack to where u would be able to hack into someones phone and use their service for texting and calling. I heard of something like that when i was on my blackberry and was really into it. But it would be nice to get something like that on my Incredible
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I think it would be a good idea to make an app that uses an existing web api for a popular website, could be facebook, ebay(do they have an api?) etc etc.
It's a good way to learn a lot of aspects of android development, with a useful product as the outcome.
It doesn't matter if there is already an app for that site, think of a different way of using the site on the mobile, and go from there.
I would like to see a program that reads the weather API and reflects the current weather and location on the wallpaper. This app would require graphics design, code to parse the weather feed, writing to the OS. When I was on Windows Mobile there was a skin for Weather Panel that did this but with Android's live walpaper it could be really cool.
Thanks for the ideas you guys! I really appreciate it. Everything seems interesting.. but the problem is we don't know where to begin or how to go about it.
I did the broadcast hub tutorial present in the app inventer page. It turned out good. Is there any way I can add functionality to this itself?
blueren said:
Thanks for the ideas you guys! I really appreciate it. Everything seems interesting.. but the problem is we don't know where to begin or how to go about it.
I did the broadcast hub tutorial present in the app inventer page. It turned out good. Is there any way I can add functionality to this itself?
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Do all the tutorials and learn the blocks, you can create lots of stuff. There is a app in the market that adds more features to the app inventor, app inventor extender
XDA App
A couple of suggestions:
- A chess PGN editor
- A simple picture/document management app where you take a photo using the camera, add some tags or other info, and save all details in a database. You can also provide search functionality and a viewer to retrieve pictures using the index you've built.
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I did some homework on topics and came across this.. A multilingual speech translator.
Talk in a language, it converts the speech to text, translates that text to a target language, and reads the translated text aloud.
Is this feasible? What is the difficulty level?
Also, is it possible to develop a call blocker app? I looked around but wherever I search, I only find fully built apps but not pointers on how to go about creating one by yourself.
Please assist.
Warning this is a long post grab some tea or coffee.
Coming from a Note 2 the IR capabilities on a phone was a new concept for me. I played around with performing some smart control with peel and a few other apps. Nothing really fit like a professional Universal Remote branded custom programmed remote. Much like a very advanced version of Logitech Harmony. I wanted the WAF (Wife Approval Factor) . This means multiple rooms, devices, scenarios with single button clicks with a remote that changes given its room location and control type. Out Note Edge if you didn't know has an amazing wide spectrum infrared transmitter that can work with a mind blowing array of proprietary devices. Like Xbox and MCE machines to name a few. Its simply needs a powerful app to drive it with a deep code library.
So I stumbled on the app in the play store called "Smart IR Remote - Anymote" . Before I go further I'll point out that I'm not affiliated with any developer and have no benefit to point this app out. I'm just a gadget junkie and a fan of great tech but I digress. This app is not on the cheep side. Its around $6 if I recall. What turned me on to it was its continuous and constant development record, the developer is interacting with users regularly and it met my minimum requirents for experiments.
Setup can be as simple as a Logitech on the basic side or complex as the professional grade. It is your choice . What struck me with aww was the adaptability to create custom remotes WITH full macro or "scene" in the pro world and integrate that in to a one button. Take multiple remotes and combine buttons from all of them to one uber remote. Control WiFi devises along with it. Yup multiple pathway control. Holy cow I was so excited I finally found something to rival some of the most expensive remotes I have ever owned for $6 bucks. It is even equipped with thermostat library's along with some home control capacity. So my brain was tingling with logic layouts and control schemes.
After some serious testing in my house im happy to report only one obscure devise did not have a library entry for its IR codes. One email to the Dev and he was on it. I have set up multiple rooms with a minimum of 3 scenes per room via macro and custom remote setup. My setup works like this . the default remote is the "Home remote" that has buttons labeled per room. Select the room you want to control, Master Bedroom for example and the Master bedroom remote pops up. Then just select one of the action options like "Chrome Cast" turns the TV on pauses and switches the input to the proper location. Then a Chromecast remote pops up with volume and other actions like "Watch Movie". This turns on my HTPC that basicly cone out of sleep, flips the input on the TV to whatever its on and brings up the HTPC remote with all the functions for navigation select and volume. Cool part on this particular scene is if you change it to something else you simply add the sleep option in the macro and the HTPC will go to sleep if you want to change to something else.
It can get far more complex but I used this on my wife's phone that has IR and have had successful WAF !
So play have fun with the infrared on your phone. If anyone is interested I'd be happy to post some examples both simple and complex. Hope this helps someone else and be sure to give a thanks if it did . Cheers.
Reserved
Nice review just some questions, can you use the edge display? It s compatible with logitech squeezebox e logitech link in wifi?
Thank you
Inviato dal mio SM-N910F utilizzando Tapatalk
danilos2k said:
Nice review just some questions, can you use the edge display? It s compatible with logitech squeezebox e logitech link in wifi?
Thank you
Inviato dal mio SM-N910F utilizzando Tapatalk
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The edge display is not effected. Works just like with any other app. You can add a app icon in to the edge display as a shortcut. Not app specific but handy for any apps you use regularly.
As for question 2 the short answer is no. I had to lookup the Logitech Squeezebox since I don't have one. It looks like they don't have a library entry for it but I'm sending a message to the Dev team and inviting them to this forum.
Great post! I too tend to find the IR capabilitied that Samsung phones have a very cool feature. It amazes me that so many people dont even take advantage of it, but then again there are so many people that dont tske advantage or know how to use 90% of the features on their phones. I sold my friend a nice Sony LED TV a couple weeks ago and after a few hours he called me asking for the remote because the buttons on the side were a pain to deal with and he didnt have a universal remote.. I was blown away by this because not only had i sold him my Galaxy S5 over a month prior to the TV, he had the Galaxy s4 for probably a year befote the 5, and when i told him to just use his phone its better anyway he had no clue what i was talking about... Anyway, sorry to ramble. Lol Thanks again for the info.
thank you
That's what keeps us, the developers, going. Seeing appreciation like yours makes me want to improve the product, makes me ashamed of the occasional bugs you probably encountered, but all things added, leads to a better product.
By the way, @Cab121, make sure to make a backup of your remotes in Settings -> Backup / Restore. You seem to have put a lot of work into yourself, and only I know how many customers relied on (eventually broken) Helium backups when switching roms, cleared the app data accidentally or not knowing what they were doing, losing precious of their work.
As for some of the other questions in the thread:
- using the Edge - No, right now Smart IR Remote doesn't make use of the Edge feature. It's certainly something we want to add, but we have so much stuff on our platter right now that it might take a while to get on this. Have you seen AnyMote Home ?
- Logitech Squeezebox - yes, that's supported over InfraRed, in our Game / Media Manager category
- Logitech Link - sorry, access to that is closed. We've tried, but no luck.
By the way, if anyone has any support questions (missing devices, bugs, stuff like that..) please email [email protected] - that way you have the highest (guaranteed) chances of getting a reply.
Source: I'm one of the Smart IR Remote - AnyMote devs.