So I have a DHD with cyanogenmod 7 and using the scrolling wallpaper (so the backround moves when I change screens). I have 7 screens and wonder what resolution the backround image would need?
It feels like the 12mb 3800x3600 backround picture is slowing down the phone ;D
Thanks
For a scrolling wallpaper I think it's 960x800 ((480(x2))x800).
Yeah a 3800x3600 image is definitely gonna slow things down.
andyharney said:
For a scrolling wallpaper I think it's 960x800 ((480(x2))x800).
Yeah a 3800x3600 image is definitely gonna slow things down.
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Hi!
Perhaps i´m missing something here and i´ll happily concede that this format is somewhat unusual but if there are 7 homescreens across wouldn´t the best fitting resolution be ((480x7))x800) ~ 3360 x 800?
Regards
ELO
AFAIK you scroll across in gradual steps as opposed to a complete screen width across.
Related
The Nexus One is capable of using 16M we all know this!
But the stock gallery aka 3DGallery is not only limited to 65k but also limits the wallpapers set there to 65k, resulting with color banding and losing color richness.
I found a very helpfull app for free on the Market: Wallpaper Set and Save You browse for a wallpapers folder,then choose a wallpaper and set it!
Voila! you have now a rich 16m colors wallpaper of your choice, no more color banding
Wow, thank you! I didn't know there was a diffference between setting in gallery and WS&S.
I can confirm that there is a better color representation when setting in WS&S. It's not drastic, but it does remove the abrupt color change spots (color banding).
+1!
I don't know if anyone knows this, but on stock launcher, as well as Helix the home screens run a lot faster without a wallpaper (versus Live Wallpaper, or just static image).
To disable wallpapers just set the wall paper as a live wallpaper and open your favorite task manager app. End the process of just the live wallpaper, and not of the live wallpaper chooser. For most cases it should close out only the wallpaper and doesn't apply the default Nexus neural network live wallpaper. You should then have speeds comparable to Home++'s launcher, etc.
Of course once you reboot your phone or allow the wallpaper to reopen you'll lose the setting.
vegetaleb said:
The Nexus One is capable of using 16M we all know this!
But the stock gallery aka 3DGallery is not only limited to 65k but also limits the wallpapers set there to 65k, resulting with color banding and losing color richness.
I found a very helpfull app for free on the Market: Wallpaper Set and Save You browse for a wallpapers folder,then choose a wallpaper and set it!
Voila! you have now a rich 16m colors wallpaper of your choice, no more color banding
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This is awesome. The static Desire wallpaper looks x1000000 better.
denimjunkie82 said:
This is awesome. The static Desire wallpaper looks x1000000 better.
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where can i get this wallpaper at?
btw have you guys seen the bokeh wallpaper? i personally love it and i think its better than the desire live wallpaper (i flashed the sense rom just to rip the wall from the rom but i am having trouble installing. its apk if you guys wanna try it)
Has anyone noticed that wallpapers are still banding with this app now? It used to work perfectly, but in the past few months (maybe since froyo? not sure) high gradient wallpapers are banding again, such as the HTC Desire rainbow, grey-to-white snow sceneries, windows7 betta fish wallpaper, etc. Anyone have any suggestions on how to make my wallpapers stop banding again?
zachthemaster said:
where can i get this wallpaper at?
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You probably already found this somewhere else since it's been so long, but here it is. Sorry for the delay.
No problems at all, all the pics are working with 16m colors and no banding,it has nothing to do with FW anyway,the N1 is capable of 16m but it's the HTC heritage app ''gallery'' that is limited.
Use only Wallpapers Set and Save from the Market not the gallery or gallery 3D
Alright you photoshop experts, get off your lazy bottoms and get a wallpaper, themes and boot animations sticky stated! How else are the photoshopically challenged supposed to compliment their new Android OS on their HD2's!
Ok see I am using the Desire v5 rom. I asked in the mega thread if the resolution was different while in android. The reason I asked this is because I have some wallpapers I really like and I am wondering if they needed to be scaled down to fit properly.
So I'm not an expert at this but what resolution is the phone running at while in android
hazard99 said:
Ok see I am using the Desire v5 rom. I asked in the mega thread if the resolution was different while in android. The reason I asked this is because I have some wallpapers I really like and I am wondering if they needed to be scaled down to fit properly.
So I'm not an expert at this but what resolution is the phone running at while in android
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I don't know the resolution, but you'll need to remember that in android, the background scrolls side to side when you are on different home screens.
The same vertical pixels but the width is something like three times the normal. Atleast thats what it was for my g1, with 3 home-screens.
Im gunna see what I can get out of gimp.
Hello xda,
Im currently using the rom on my signature which runs close to perfect. But I want to know why and how can I fix the ugly pixelated graphics and widgets in the rom. Is not a specific rom issue since all NAND roms i've tried have that problem. Back in SD this issue was fixed and graphics looked perfect. How can I achieve that sharp and nice look?
Thank you all, this community is amazing.
Sent from my Nexus One using XDA App
do you have a screenshot at all to show us? Maybe a photo of the screen from another camera if that is easier?
Here's a screenshot with music and calendar widget.
Notice the ugly pixels and blocky look.
Edit. Actually don't know why drocap won't show it. But all of you who have nand open those widgets and you'll see what i mean
sorry dude... it looks normal... and looks totally fine on mine, I have a Telstra HD2 (512ROM) tried the CM and Desire and MIUI based ones, they all work great on mine, no odd looking pixels
Pens and DreamS said:
Notice the ugly pixels and blocky look.
Edit. Actually don't know why drocap won't show it. But all of you who have nand open those widgets and you'll see what i mean
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Maybe that issue caused by image compression ... I think.
The rendering of widgets can be affected heavily by the launcher. I've heard suggestion that Launcher Pro will get rid of that problem. Worth a try since you just uninstall it if it doesn't fix it.
If it is down to the launcher, there's not going to be any fix for you, other than hope that there's an update to the launcher you use, that addresses the issue.
Thank you all for your answers. Will try another launcher and see.
I installed launcher pro (free) and tried it in the beginning with MDJ 2.6 G-bread nand version... I noticed pixelated widgets but kind of did not care. I also installed bunch of things after 1st boot and started using the phone. Among other apps it was ADWlauncher EX which I paid... I rebooted after that once for different reason and once it booted up again I literally noticed huge bump in how smooth and fluid motion was with this launcher - pixelation was also gone and I do not know whether it was launcher that made it that way - but I definitely love it
I know what he is talking about. I try to avoid widgets with that ugly looking thing. Which is why I'm currently using transparent widgets.
These screenshots have been taken with this app called "shoot me" As you can seen, they look perfectly fine
But, now look at these pictures taken with my digital camera
hello00 said:
I know what he is talking about. I try to avoid widgets with that ugly looking thing. Which is why I'm currently using transparent widgets.
These screenshots have been taken with this app called "shoot me" As you can seen, they look perfectly fine
But, now look at these pictures taken with my digital camera
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Looking at the pics you posted I believe this is the banding problem alot have referred too caused by the 65k limitation on the screen.. Yes it is capable of 262k but the devs haven't figured out how to unlock it yet.. Winmo say it's a software limitation.. Hope this is a lil explanation.. The reason your screen shot doesn't show it, is cause android itself isn't limited to 65k colors only the screen is (currently)..
Swyped from my desire hd2
squish099 said:
Looking at the pics you posted I believe this is the banding problem alot have referred too caused by the 65k limitation on the screen.. Yes it is capable of 262k but the devs haven't figured out how to unlock it yet.. Winmo say it's a software limitation.. Hope this is a lil explanation.. The reason your screen shot doesn't show it, is cause android itself isn't limited to 65k colors only the screen is (currently)..
Swyped from my desire hd2
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Thanks for your explanation. This doesn't bother me at all. Just wanted to post some ss's so you guys could have an idea what the OP is reffering to.
Pens and DreamS said:
Thank you all for your answers. Will try another launcher and see.
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Hi, can you update us on whether this has worked for you?
I'm facing this problem too, and I'm still keeping the power control widget even though the pixelated one looks very ugly..
Hello,
I've run BiffMod-HD2 Vanilla Froyo and am currently running MDJ's CyanogenMod 7 Gingerbread on my HD2.
In both instances, UI elements and apps with gradients look low-quality and have step banding.
I think it may be only with PNG files used in backgrounds, buttons, and widgets etc. Anyway, its ugly. Does anybody know why this is and how to fix it?
I took screenshots, but they the gradients look perfectly smooth when I view them on my computer.
I'm having the same issue. It's happened on every ROM I've flashed. Hopefully someone will provide some insight here.
Does anybody know?
Same problem. I think, it happens because HD2 screen is 65k colours only, and Windows Mobile UI is adapted for this mode. But Android was designed for AMOLED screens with millions of colours...
wilderwind said:
Same problem. I think, it happens because HD2 screen is 65k colours only, and Windows Mobile UI is adapted for this mode. But Android was designed for AMOLED screens with millions of colours...
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Yes the banding is due to 65K color limitation to the HD2 screen. I guess the banding disappears while using the Launcher Pro.
kundanjuit said:
Yes the banding is due to 65K color limitation to the HD2 screen. I guess the banding disappears while using the Launcher Pro.
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Is it hardware or software limitation? Any way to unlock another color modes?
It is not hardware limitations. There is already another thread with a ton of info. If you want banding to go away, use LauncherPro WITHOUT a live wallpaper until a permanent fix is implemented.
http://forum.xda-developers.com/showthread.php?t=933444&highlight=banding
mayurolla said:
It is not hardware limitations. There is already another thread with a ton of info. If you want banding to go away, use LauncherPro WITHOUT a live wallpaper until a permanent fix is implemented.
http://forum.xda-developers.com/showthread.php?t=933444&highlight=banding
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Thanks. I didn't think it was because of the screen's color limitations. If so you would see banding in JPGs and video. The banding only seems to appear on PNG files, which happen to be used in most graphical UI elements.
Sent from my HTC HD2 using XDA App
Just tried Launcher Pro and I still have the same problem. I used to use Launcher Pro on BiffMod Froyo and the same thing. The problem presists with 2.2 Launcher, 2.3 Launcher, Zeam, ADW, and Launcher Pro.
And its not only in Widgets. It can be seen in most UI buttons, the call screen, and most predominantly in the voice command pop up. That thing looks like a coin would shoot out if Mario hit it with his fist.
Sent from my HTC HD2 using XDA App
The banding remains elsewhere, but using launcherpro, the banding disappears on the widgets and wallpaper. AGAIN YOU CAN NOT USE A LIVE WALLPAPER with launcerpro or else banding will appear. Then under advanced settings, select high quality scrolling so you dont see banding while scrolling.
I'm using LauncherPro with PureGingerbread this works for me.
mayurolla said:
The banding remains elsewhere, but using launcherpro, the banding disappears on the widgets and wallpaper. AGAIN YOU CAN NOT USE A LIVE WALLPAPER with launcerpro or else banding will appear. Then under advanced settings, select high quality scrolling so you dont see banding while scrolling.
I'm using LauncherPro with PureGingerbread this works for me.
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I don't use live wallpapers. Still doesn't work for me. Oh well. Using Launcher Pro is really just. Bandaid anyway. The root of the problem is still unknown, at least to me and most people here.
Sent from my HTC HD2 using XDA App
There is a thread about this and your answer you are looking for is post #10
hello00 said:
There is a thread about this and your answer you are looking for is post #10
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Awesome. Thank you.
I'm running Paranoid Android 2.16 and the settings I'm using can be found in the screen shots below. I've adjusted the dpi, so maybe that has some sort of effect on the icons? The text is still very clear, but the icons appear low resolution. Maybe you guys have some suggestions how to adjust PA so that I can have the tablet interface/homescreen, small text, while maintaining high res icons? Thanks!
http://imgur.com/a/BZdSb
Also, here's a comparison with my One X.
http://i.imgur.com/WpQAY.jpg
nosenuggets45 said:
I'm running Paranoid Android 2.16 and here are the settings I'm using. I've adjuted the dpi, so maybe that has some sort of effect on the icons? The text is still very clear, but the icons appear low resolution. Maybe you guys have some suggestions how to adjust PA so that I can have the tablet interface/homescreen, small text, while maintaining high res icons? Thanks!
http://imgur.com/a/BZdSb
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seem fine to me, lol
KiNG OMaR said:
seem fine to me, lol
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I updated it with a comparison to my One X. I know I've become a bit spoiled with my One X, but the icons, especially on the Nexus vs just looking at a screen shot seem to be a bit blurry.