Related
Can someone translate this? Unfortunately my Chinese is poor, so I cannot even read my own language.
http://bbs.fengbao.com/thread-668841-1-1.html
Seems like it's an update to the MIUI ROM and seems good to try.
Chrome was able to translate it for me, I would copy/paste here but its waaay long. I dont think it would all fit in one post even. Here is what was translated regarding the newest update:
"beta5:
an update today miui I think we have seen
a focus on addressing the 3d acceleration I feel pretty good the next test, so I decided to take some time to change something for everyone, and then share with you.
1.miui management control centers and components replace the finished version (see the details set beta3)
2. XMZ effects for the
3. adding a theme (and beta4), as here, a reminder, the subject may want to use to complete the forum g14 area to download, because it's the same resolution and our
4 join calls attribution to
5 starter to modify the desktop line of four to five rows of cloth (brushed beta4 comparison clearly)
6.gps modified for China
7 to add a Desktop small lock screen shortcut (hd2 ndt rom series of classic parts)
8 tested fruit can be cut (no sound but a bit small for a card, other games tested) or high-definition video playback bug that several micro-channel qq silent I am here to give us a sound if no post-QQ QQ2011-by-DJXLBJ.apk (4.84 MB, Downloads: 27) two-dimensional code Download:
9 Backup 4.0 by adding re and titanium donated version, this version of the I We highly recommended brush, really good, although there are several small bug, but I believe that the professional who will help us repair the
10 shows, we do rom, although the changes to those professional people like xda as in-depth, but at least should be respected, do not like do not brush has always been our slogan, we figure nothing, just sharing and oil under their own fun, what everyone happy is not good, why have to mess spray, please This film is not contaminated where we share happiness
rom address"
You can try google translate to translate the web page into English
it's about a new MIUI update (based on MIUI beta5), plus some other modifications made by the OP
Haha yeah thanks guys. I can do the translation too, but the translation is really off. I can't figure out the steps to do his Beta 5. He doesn't have a proper link to it. He has links to Beta 4 though.
The post says you'll need to reply to see the ROM download address (of course, you'll need to have an account first). BTW, many forums (bbs) in China do the same way, that's why you see a lot of very short replies there.
sspa said:
The post says you'll need to reply to see the ROM download address (of course, you'll need to have an account first). BTW, many forums (bbs) in China do the same way, that's why you see a lot of very short replies there.
Click to expand...
Click to collapse
...no i know that. I replied. The link is not to Beta5 though...
the attachment (a .txt) has the download address:
http://115.com/file/dpxd87rv#
MIUIMOD_1_12_2_Alpha3.zip
hei,i'm achinese,but Unfortunately my english is poor,haha
i want to tell you,it's a rom based on XDA Atrix MIUI alpha 3,it's just do some mods for chinese,he del some apps unable for china.he add sony engine which seems to improve Atrix's screen?
and some other mods, i think you needn't to flash this one.
what i want to ask: will i have cm9 for Atrix alpha before my birthday 12-02-06?
thanks for replay me
kingme__hu said:
what i want to ask: will i have cm9 for Atrix alpha before my birthday 12-02-06?
Click to expand...
Click to collapse
Thanks for the info.
In case you don't know yet, the 1st rule here is *not* to ask devs any release date (ETA)
As for CM9, you can try the kanged version posted in the development section
thanks
i'm sorry for my Reckless asking.
my english is not well ,and i haven't read the rules here yet.
thanks
sspa said:
the attachment (a .txt) has the download address:
http://115.com/file/dpxd87rv#
MIUIMOD_1_12_2_Alpha3.zip
Click to expand...
Click to collapse
Yes...I know that. Lol, you must think I am some sort of idiot. That isn't to Beta 5, but the Alpha3...unless he just didn't change the name. Thanks for your help though. Also the download speed is god awful.
No I didn't think that way. I thought you missed that attachment simply because you don't understand chinese at all but apparently you do. I noticed that file name too but thought maybe the OP was just lazy to change it.
as for downloading, did you hear a tool provided by 115 called 115UDown? it makes downloading from that site a lot faster. But I'm not quite sure it has an English GUI or not. There's an english tutorial though, with annotations on the chinese GUI.
Edit: the tut is here: http://cnbluestorm.com/2011/02/21/tutorial-how-to-download-from-u115/
it's also based xda version.
sspa said:
No I didn't think that way. I thought you missed that attachment simply because you don't understand chinese at all but apparently you do. I noticed that file name too but thought maybe the OP was just lazy to change it.
as for downloading, did you hear a tool provided by 115 called 115UDown? it makes downloading from that site a lot faster. But I'm not quite sure it has an English GUI or not. There's an english tutorial though, with annotations on the chinese GUI.
Edit: the tut is here: http://cnbluestorm.com/2011/02/21/tutorial-how-to-download-from-u115/
Click to expand...
Click to collapse
i see thanks. maybe i'll just hold off for now. i wish they would bring ligux here. haha. it's pretty sweet.
Beta6 here, if you're still interested: bbs.gfan.com/android-3421236-1-1.html
sorry i couldnt understand.
is this same with alpha 3 in here?
apidroid said:
sorry i couldnt understand.
is this same with alpha 3 in here?
Click to expand...
Click to collapse
it's the miui alpha3, plus some modifications done by the OP of that post
this guy also makes ligux. has he updated that yet?
Hey lovely community !:laugh:
so guys after the "fight" in the [DEV] thread about developing CM 10.x ...
The thread got closed ! So whats now ?
Will shaaaaan or any other DEV's going on working on this or not ?
I hope you get the the things in the right way ... :highfive:
LOVE YOU <3
Let's forget about CM for a while. Shaan from the first time is speaking for his Samsung Galaxy S Advance and he's got some problem too. Even if he success build the CM for his device, we need someone to port it into GS 3 Mini, so we're far from fully workng CM. So let's wait oliver and the other who really concern about our device GS 3 Mini.
Hey!
Sincerly from my opinion that "fight" was really child`ish. I didnt make a backgroung check on Mac and i dont care what he did in the past as long as he can make something viable for our phones. We can all be "condemned" for not folowing the GNU licence agrement at some point. Anyway its bad that we lost a DEV because some ppl have pride. Afaik the licence doesnt obligate anyone to share, it give you the right to share.
PS: English is not my native language so dont flame about my speling mistake.
PS2: This is just my opinion so take it as is.
Really upset to see that the devellopers where almost done with the first operationnelle version and now everything is gone due to personal ego's!
Unfortunatly I do not have developer skills
AW: [CM10.X] Developing Question !
ztandroid said:
Let's forget about CM for a while. Shaan from the first time is speaking for his Samsung Galaxy S Advance and he's got some problem too. Even if he success build the CM for his device, we need someone to port it into GS 3 Mini, so we're far from fully workng CM. So let's wait oliver and the other who really concern about our device GS 3 Mini.
Click to expand...
Click to collapse
I'm very unhappy to hear this but ok ...so we have to wait now
But I'm also an owner of the Galaxy Ace device and if I remember rightly there were a lot of Problems too with Maclaw ... but in anyways he is a good Dev.
Enjoy your week!
And sorry for my english ...
Sent from my GT-I8190 using xda app-developers app
Lol, it was kind of fun. But to bad we have no cm.
Sent from my GT-I8190 using xda premium
Search about Maclaw and GNU first, then judge..
Maclaw break the rules
Enviado desde mi GT-I9070 usando Tapatalk 2
robilaur said:
Hey!
Sincerly from my opinion that "fight" was really child`ish. I didnt make a backgroung check on Mac and i dont care what he did in the past as long as he can make something viable for our phones. We can all be "condemned" for not folowing the GNU licence agrement at some point. Anyway its bad that we lost a DEV because some ppl have pride. Afaik the licence doesnt obligate anyone to share, it give you the right to share.
PS: English is not my native language so dont flame about my speling mistake.
PS2: This is just my opinion so take it as is.
Click to expand...
Click to collapse
I respect your opinion, but GNU and GPL clearly state that you HAVE TO SHARE THE SOURCE!
I do not respond to tech support via PM
galdosS3mini said:
Really upset to see that the devellopers where almost done with the first operationnelle version and now everything is gone due to personal ego's!
Unfortunatly I do not have developer skills
Click to expand...
Click to collapse
Had maclaw given any proof to prove that he had a operational build? Screenshots or something?
I do not respond to tech support via PM
As a matter of fact he did on his webpage, but he removed it because the thread got closed meaning he's stopped the development.
Yes he had pictures with S3 mini booting CM 10 on his website.
Regarding the GNU-GPL licence...well after taking a closer look and reading carefuly i can say I was wrong and u was right. My appologies.
Anyway we could of given him some time .... maibe he whould of shared it. IDK.
Here is the passage from the GNU-GPL licence to make everything clear to everyone :
"When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you these rights or asking you to surrender the rights. Therefore, you have certain responsibilities if you distribute copies of the software, or if you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether gratis or for a fee, you must pass on to the recipients the same freedoms that you received. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights."
Best regards.
Benzonat0r said:
As a matter of fact he did on his webpage, but he removed it because the thread got closed meaning he's stopped the development.
Click to expand...
Click to collapse
Not pics about cm booting. Afaik, oliver made a booting cm.
Did he post pics of the stuff he said he fixed?
robilaur said:
Yes he had pictures with S3 mini booting CM 10 on his website.
Regarding the GNU-GPL licence...well after taking a closer look and reading carefuly i can say I was wrong and u was right. My appologies.
Anyway we could of given him some time .... maibe he whould of shared it. IDK.
Here is the passage from the GNU-GPL licence to make everything clear to everyone :
"When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you these rights or asking you to surrender the rights. Therefore, you have certain responsibilities if you distribute copies of the software, or if you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether gratis or for a fee, you must pass on to the recipients the same freedoms that you received. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights."
Best regards.
Click to expand...
Click to collapse
Well. He isn't new to xda. He should have followed the rules.
As i already said in the thread, i had no problems if he shared the source when he released the rom. But then, there was no use ot the thread!
If he didn't want to share the source before releasing the rom, he shouldn't have had made that thread in the first place. If he did create the thread, it means he was seeking attention.
Also, did he or did he not ask for donation, before even releasing a single build?
I have seen his ways. That's why i resented.
Also, if he is a real dev, such petty things shouldn't stop him from contributing to the community!
./rant
If you are reading this text, it means that i am too busy currently and won't be tendering any support questions via PM
./rant-end
leave it at that
thread was closed
we should do the same and move on
end of the day we should all be here for the same reason
to help out to improve and add functionality to our phones
don't let one bad apple ruin the whole bunch move on
Shaaan said:
Not pics about cm booting. Afaik, oliver made a booting cm.
Did he post pics of the stuff he said he fixed?
Click to expand...
Click to collapse
RIL (call/messages/3G) were fixed from the looks of it.
hi shaaan....i saw that you are from galaxy s advance (same hardware of galaxy s3 mini).....in this evening i will re-start develop from cm10 and stop kernel develop.....(hope that i don't must work)...tomorrow i have 4 days free and i will spend to develop cm10. As i can see Oliver did a great work so i will start from that sources and every change i will publish on his repository. anyway....can you start doing some modifies with your work? The point is this: maclaw after a first compilation had various things working SO he must did something really simple.....such as changing something in BoardConfig.mk. After searching some i founded that we are missing something in this file for RIL problems that can work for our devices (start from there it is the main problem for now). add these in your boardconfig and see if work ( i am at work now and i can't test )
# RIL
BOARD_MOBILEDATA_INTERFACE_NAME := "pdp0"
#SPECIFIED SECRIL(need this to work??/)
BOARD_USES_LIBSECRIL_STUB := true
Benzonat0r said:
As a matter of fact he did on his webpage, but he removed it because the thread got closed meaning he's stopped the development.
Click to expand...
Click to collapse
Well that was a very mature move. He cand allways open a new one and post a build if he wanted.
Sent from my GT-I8190 using xda app-developers app
lupohirp said:
hi shaaan....i saw that you are from galaxy s advance (same hardware of galaxy s3 mini).....in this evening i will re-start develop from cm10 and stop kernel develop.....(hope that i don't must work)...tomorrow i have 4 days free and i will spend to develop cm10. As i can see Oliver did a great work so i will start from that sources and every change i will publish on his repository. anyway....can you start doing some modifies with your work? The point is this: maclaw after a first compilation had various things working SO he must did something really simple.....such as changing something in BoardConfig.mk. After searching some i founded that we are missing something in this file for RIL problems that can work for our devices (start from there it is the main problem for now). add these in your boardconfig and see if work ( i am at work now and i can't test )
# RIL
BOARD_MOBILEDATA_INTERFACE_NAME := "pdp0"
#SPECIFIED SECRIL(need this to work??/)
BOARD_USES_LIBSECRIL_STUB := true
Click to expand...
Click to collapse
Hey lupohirp, I've just noticed your Acer Liquid repo! Do you still have that device? :laugh:
- sorry for the OT ^^"
lupohirp said:
hi shaaan....i saw that you are from galaxy s advance (same hardware of galaxy s3 mini).....in this evening i will re-start develop from cm10 and stop kernel develop.....(hope that i don't must work)...tomorrow i have 4 days free and i will spend to develop cm10. As i can see Oliver did a great work so i will start from that sources and every change i will publish on his repository. anyway....can you start doing some modifies with your work? The point is this: maclaw after a first compilation had various things working SO he must did something really simple.....such as changing something in BoardConfig.mk. After searching some i founded that we are missing something in this file for RIL problems that can work for our devices (start from there it is the main problem for now). add these in your boardconfig and see if work ( i am at work now and i can't test )
# RIL
BOARD_MOBILEDATA_INTERFACE_NAME := "pdp0"
#SPECIFIED SECRIL(need this to work??/)
BOARD_USES_LIBSECRIL_STUB := true
Click to expand...
Click to collapse
We have already fixed RIL in cm10.
Yes. The boardconfig values are needed for RIL to work.
./rant
If you are reading this text, it means that i am too busy currently and won't be tendering any support questions via PM
./rant-end
Pezmet said:
Well that was a very mature move. He cand allways open a new one and post a build if he wanted.
Sent from my GT-I8190 using xda app-developers app
Click to expand...
Click to collapse
Yeah very, It makes me sick to think how that guy operates, steals Oliver's sources, fixes a few things and wham!! Calls Oliver's surces his own.
lupohirp said:
hi shaaan....i saw that you are from galaxy s advance (same hardware of galaxy s3 mini).....in this evening i will re-start develop from cm10 and stop kernel develop.....(hope that i don't must work)...tomorrow i have 4 days free and i will spend to develop cm10. As i can see Oliver did a great work so i will start from that sources and every change i will publish on his repository. anyway....can you start doing some modifies with your work? The point is this: maclaw after a first compilation had various things working SO he must did something really simple.....such as changing something in BoardConfig.mk. After searching some i founded that we are missing something in this file for RIL problems that can work for our devices (start from there it is the main problem for now). add these in your boardconfig and see if work ( i am at work now and i can't test )
# RIL
BOARD_MOBILEDATA_INTERFACE_NAME := "pdp0"
#SPECIFIED SECRIL(need this to work??/)
BOARD_USES_LIBSECRIL_STUB := true
Click to expand...
Click to collapse
For S3 Mini? For real?
Benzonat0r said:
Yeah very, It makes me sick to think how that guy operates, steals Oliver's sources, fixes a few things and wham!! Calls Oliver's surces his own.
Click to expand...
Click to collapse
I am not saying that he did not use sources from oliver. But where is the proof that he did use them?
You cant be sure.
Sent from my GT-I8190 using xda premium
I read @Entropy512 write somewhere "we are more in need of developers than of testers at the moment"
To that effect I want to make an appeal to @maxwen @XpLoDWilD @Entropy512 @pulser_g2 and all other people who started the initiative to properly document out a few things
1. If a device maintainer wants to get his device added to omni ROM what should the steps be ?
2. To set up a omni ROM - compliant device tree what are the prerequisites. As in omniROM trees have been seen to be using a format of aosp.mk+custom.mk device makefiles where aosp.mk makes it AOSP-compliant and custom.mk is the omni additions. How custom.mk is to be made (a template maybe ?) should be be documented. In fact I would go out to say a device/custom/sample tree should be made as an example
3. Are there any guidelines as to how much the hardware side codes can be hacked with to make the devices supported ? (Many groups of developers have forks of hardware/qcom/* repos that are pretty liberally spread with #ifdef's and makes them break CTS/CDD in a huge way). How much will these hacks be supported ?
4. Obvious point, what are the fields in which you need help most badly as of now. That is to say ril/telephony experts are highly needed right now or are features the topmost priority or is the highest concern to make the hardware repos tip-top so that devices are completely stable
Also publishing some guides on how to get sources and build the ROM would be good too, but since you are looking for "Developers" right now, it can be assumed that they will figure that much out on their own at least
This documentation will be done.
Actually one of the key goals of omni is to properly document things.
Bear in mind exactly how early this is in the process - it was only yesterday we even made the links available for github...
Documentation will be a large part of going forward and it has been ongoing for a while. Currently that's the biggest task actually, much moreso than the actual development.
Developers don't only write code, they also write docs
To that effect, http://docs.omnirom.org is going to be the home
Among other things I want to do is a "patches for a given feature" document so it's easier to find out how a given feature (such as status bar brightness) was implemented.
I really want to do it before I have too many patches to put in there, but I also have tons of stuff to fix!
Entropy512 said:
Among other things I want to do is a "patches for a given feature" document so it's easier to find out how a given feature (such as status bar brightness) was implemented.
I really want to do it before I have too many patches to put in there, but I also have tons of stuff to fix!
Click to expand...
Click to collapse
What do you think about this idea? These common kernel patches could also fit into that document.
pulser_g2 said:
This documentation will be done.
Actually one of the key goals of omni is to properly document things.
Bear in mind exactly how early this is in the process - it was only yesterday we even made the links available for github...
Documentation will be a large part of going forward and it has been ongoing for a while. Currently that's the biggest task actually, much moreso than the actual development.
Developers don't only write code, they also write docs
To that effect, http://docs.omnirom.org is going to be the home
Click to expand...
Click to collapse
if I can be of any help let me know,
I would love to see this project start off right from the beginning with proper documentation about EVERYTHING
also +100 to @Entropy512 's idea. documenting each feature and how it has been added is really important
I strongly urge that submissions via gerrit should be enforced to have a well written description in the commit message too. (it is so much easier now with gerrit 2.7+ we can do it right inside our browser after the patch has been uploaded too)
championswimmer said:
if I can be of any help let me know,
I would love to see this project start off right from the beginning with proper documentation about EVERYTHING
also +100 to @Entropy512 's idea. documenting each feature and how it has been added is really important
I strongly urge that submissions via gerrit should be enforced to have a well written description in the commit message too. (it is so much easier now with gerrit 2.7+ we can do it right inside our browser after the patch has been uploaded too)
Click to expand...
Click to collapse
Yup. I've always tried to have a detailed commit message in anything I create, but I think we may need to start enforcing it so everyone does it.
Is there any kind of current features / bugs / patches list on the official build? Or even just a changelog?
orangekid said:
Is there any kind of current features / bugs / patches list on the official build? Or even just a changelog?
Click to expand...
Click to collapse
There are no official builds yet. Too early for that.
so much work to do.
Entropy512 said:
There are no official builds yet. Too early for that.
so much work to do.
Click to expand...
Click to collapse
Oh, I was under the impression there was a compiled "official" version for the N4, N7, etc...
No worries, in due time I'm sure. Be looking forward to the Nexus 5 build..
orangekid said:
No worries, in due time I'm sure. Be looking forward to the Nexus 5 build..
Click to expand...
Click to collapse
give us the device first
I follow Omni for the Nexus 5. Nightlies have started since Monday so I'd like to know if there's a general Omni changelog now or a specific one for each device.
I'm a developer without much ROM/Android development. I'd love to give a hand wherever possible, but like @championswimmer said, it's kind of overwhelming to jump in and help. I'm totally cool to be relegated to documenting things if that helps, but I also understand the interruption that it would cause for you guys to slow down long enough to explain what I need to know.
What I do have experience with:
Java
Jenkins
Minimal app development
Other crap that might or might not be helpful
Hello everyone,
This is my first thread on XDA, and also my first time using github. I have been learning java for android for ~3 years now, and feel there is still much to learn. As an all-time gamer, I would absolutely love to make one of my own.
I have recently started my 1st open-source project on github. I am still learning quite a bit, and am looking to create a retro-style, turn-based RPG for android. Any collaberators feel free to chime in, offer advice, bring new ideas to the table, etc...
This project is just beginning and the downloads may not be fully functional as of yet. Downloads serve mainly for testing purposes for now, but feel free to check it out. Please let me know what you think.
WORKING SO FAR:
* Stats and Inventory Databases
* Character creation (Choose name and class)
* Simple Battle mechanics
* Enemy Database
* Random enemy from database used in battles
* Level-ups
* Status Screen
* Viewing pre-populated Inventory (No using/exchanging items yet)
KNOWN ISSUES:
* Re-positioning Virual D-Pad when it's size is bigger than screen causes a force close
* D-Pad position gets skewed when re-sizing caused by it not accommodating for D-Pad Position setting
* Map's/Area's bounds are not set (Graphics still being worked on)
Storyline:
Unknowingly, you are a demigod. Half mortal, half god. Ever since your early teenage years, you have had "incidents" in which you never quite understood the nature of. Sudden outrages, blackouts, and waking up feeling completely exhausted.
The more the hero aged, the more frequent the uncontrollable events would occur. Finally the hero can't help but to believe it is some sort of witchcraft, cursed as a child. For this may not be completely false, the hero is soon to find out his true origins...
Github link: https://github.com/MattMatt0240/DemiGod
* Licensed under GNU GPL v3
Credits:
@nikwen (introducing the idea of open-source to me/ help in development threads)
@ADDICT.ANK (collaborator, helping hand)
@sak-venom1997 (collaborator, helping hand)
Please let me know if you're left out
FAQs/downloads/screenshots
Download:
* Alpha v0.02 (Preview/Testing)
* Alpha v0.01 (Preview/Testing)
MattMatt0240 said:
Credits:
@nikwen (introducing the idea of open-source to me/ help in development threads)
@ADDICT.ANK (collaberator, helping hand)
Please let me know if you're left out
Click to expand...
Click to collapse
Well great. Thanx bro you created the thread required
and pls reserve a couple of post row for later updating..
Lets go for it then.
As i developer i see firm reasons to join it
But few questions arise in my mind and it will be good for all if answered in the op
* What is the storyline for this game ?
* Under which lisense is this app available ? (Creative Commons ,GPL ..)
I suggests adding requests for things you want to add in the github repo
Sent from my GT-S5302 using Tapatalk 2
sak-venom1997 said:
As i developer i see firm reasons to join it
But few questions arise in my mind and it will be good for all if answered in the op
* What is the storyline for this game ?
* Under which lisense is this app available ? (Creative Commons ,GPL ..)
I suggests adding requests for things you want to add in the github repo
Sent from my GT-S5302 using Tapatalk 2
Click to expand...
Click to collapse
Thanks for the suggestion. This is my first thread here on XDA, also my 1st time using github(or any repo for that matter).
Pretty much my 1st time taking my code anywhere else from my personal computer and sharing my code/ideas with anyone besides my wife (who could care less about all of it). I have been learning java/android all by myself for a while, and could use some help and/or insight from someone more experienced.
Welcome aboard :thumbup:
Noted to self thrice via tapatalk
MattMatt0240 said:
Credits:
@nikwen (introducing the idea of open-source to me/ help in development threads)
@ADDICT.ANK (collaborator, helping hand)
@sak-venom1997 (collaborator, helping hand)
Please let me know if you're left out
Click to expand...
Click to collapse
Haha. Thanks.
MattMatt0240 said:
Reserved for FAQs/downloads/screenshots
Click to expand...
Click to collapse
Wow, looks good. Is that a mockup or do you already have this working?
nikwen said:
Haha. Thanks.
Wow, looks good. Is that a mockup or do you already have this working?
Click to expand...
Click to collapse
I started working on this a while back (in a different project to learn from). Realized many of my errors in doing so, so started fresh. The screenshot is just a basic idea of how I want the gameplay to look like, and is not quite functional yet. I do all of the art myself (so far) but there are many aspects in which I'm not quite sure how to make work, such as inventory/shops, and maps.
If there's anything you see that you feel can be improved, please feel free to let me know
Thanks nikwen!
Noted to self thrice via tapatalk
Would you mind pushing the merged code to new branched and deleting the bin folder
These non essential files make the repo huge and people like me with slow internet have problems synchronising
Sent from my GT-S5302 using Tapatalk 2
sak-venom1997 said:
Would you mind pushing the merged code to new branched and deleting the bin folder
These non essential files make the repo huge and people like me with slow internet have problems synchronising
Sent from my GT-S5302 using Tapatalk 2
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Yeah, I meant to do it sooner. Been busy the last few days, will do it soon. Should be done by the time you get on. I don't have much of a base yet, this is really just the start of an idea.
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Should be good now sak. I have slow internet as well, very slow unless I manage to find 4g at my house. I downsized the repo quite a bit, so it should be better for us all
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@sak-venom1997 I added a PreferenceActivity (settings) and made the D-Pad repositionable via those settings
If you get a chance, check it out and let me know what you think.
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MattMatt0240 said:
@sak-venom1997 I added a PreferenceActivity (settings) and made the D-Pad repositionable via those settings
If you get a chance, check it out and let me know what you think.
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What's about posting apks here or on Github every now and then? I'd love to give it a try but I don't want to build it myself every time.
nikwen said:
What's about posting apks here or on Github every now and then? I'd love to give it a try but I don't want to build it myself every time.
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Wow, still new to github, didn't know they had a release system I could do that and put a link in the O/P. Keep in mind that (at this point) it isn't necessarily playable, but at least everyone could get a feel for it and put up suggestions
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MattMatt0240 said:
Wow, still new to github, didn't know they had a release system I could do that and put a link in the O/P. Keep in mind that (at this point) it isn't necessarily playable, but at least everyone could get a feel for it and put up suggestions
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Exactly.
So do it and lets gather the suggestions.
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nikwen said:
What's about posting apks here or on Github every now and then? I'd love to give it a try but I don't want to build it myself every time.
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ADDICT.ANK said:
Exactly.
So do it and lets gather the suggestions.
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Added download link to 3rd post. Constructive criticism is welcomed
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MattMatt0240 said:
Added download link to 3rd post. Constructive criticism is welcomed
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Thanks.
Looks good. Crashes very often but it's good considering that it's in its infancy. :good:
Will the character turn around when he's moved?
For sure I'll follow the development.
nikwen said:
Thanks.
Looks good. Crashes very often but it's good considering that it's in its infancy. :good:
Will the character turn around when he's moved?
For sure I'll follow the development.
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Yes, I just need to crack down on drawing up some sprites Lol. Crashes may be caused by not creating a character first, and possibly a few other things that will be put in order in final production.
I was thinking of having the user being presented with a "setup" screen where they will have to adjust the D-Pad position and size. There's a few bugs in there I think. All of the activities are placed on the title screen temporarily simply for ease of access during development.
Regardless, thanks for the feedback, and yes it is still very early. I'm trying, and learning a whole lot quite fast
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Just a little update:
I have been working on trying to find an organized mapping system and think I found a satisfying solution. Before it was all hard-coded in java files leaving it a mess to read, and an activity for every "map" area.
Now, the maps will all be written in XML with a number identifier, which corresponds to the appropriate tile, translated by a separate java class. I tried using JSON, but @nikwen made a valid point... XML is more versatile and easier to read/use, thanks bud!
The inventory database has the path to the corresponding asset icon for each item, making it possible to match "xItem" with its relative icon. I was thinking I should do the same for enemies (once they are drawn). Enemy images are 100x100 pixels, used in battles, whereas item icons are the standard 32x32 px.
I also started playing around with animations, and obviously have much to learn on it.
I'll update the OP with another download, not much progress but still a lot of changes. Anybody feel free to chime in.
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MattMatt0240 said:
Just a little update:
I have been working on trying to find an organized mapping system and think I found a satisfying solution. Before it was all hard-coded in java files leaving it a mess to read, and an activity for every "map" area.
Now, the maps will all be written in XML with a number identifier, which corresponds to the appropriate tile, translated by a separate java class. I tried using JSON, but @nikwen made a valid point... XML is more versatile and easier to read/use, thanks bud!
The inventory database has the path to the corresponding asset icon for each item, making it possible to match "xItem" with its relative icon. I was thinking I should do the same for enemies (once they are drawn). Enemy images are 100x100 pixels, used in battles, whereas item icons are the standard 32x32 px.
I also started playing around with animations, and obviously have much to learn on it.
I'll update the OP with another download, not much progress but still a lot of changes. Anybody feel free to chime in.
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Good progress.
Looking forward to more improvements.
Hello everybody,
I would like to introduce you AndroidLibs.
AndroidLibs is a library list for android developers. There are plenty of other sites like this (Android-Arsenal),
but they all have a worse design and aren't very useful.
Android-Libs.com
Planned features:
Custom URLs to documentation, extern sites
Categories
Additional metadata, e.G.: GitHub update/commit dates, required API level, library version, list / view
User ratings and comments
Feel free to submit / suggest a library for AndroidLibs! I also would appreciate any feedback or feature requests.
Greets,
Alexander
mahrt95 said:
Hello everybody,
I would like to introduce you AndroidLibs.
AndroidLibs is a library list for android developers. There are plenty of other sites like this (Android-Arsenal),
but they all have a worse design and aren't very useful.
Android-Libs.com
Planned features:
Custom URLs to documentation, extern sites
Categories
Additional metadata, e.G.: GitHub update/commit dates, required API level, library version, list / view
User ratings and comments
Feel free to submit / suggest a library for AndroidLibs! I also would appreciate any feedback or feature requests.
Greets,
Alexander
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Nice design bro!
DanielBink said:
Nice design bro!
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Well, thank you! :fingers-crossed:
I've optimized android-libs!
Cool. But maybe too automatical. I can tell all data is fetched from Github. Maybe after your website have a lot of uses, you can try the repos and post your evaluation for your users. I have seem some analogous iOS libs website doing that.
NimbusBase said:
Cool. But maybe too automatical. I can tell all data is fetched from Github. Maybe after your website have a lot of uses, you can try the repos and post your evaluation for your users. I have seem some analogous iOS libs website doing that.
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Good point. It's not automated, you can choose between Fetch from GitHub or write your own description for that library.
If you want to, you could help me by keeping those libraries up to date and even improve their descriptions.
mahrt95 said:
Good point. It's not automated, you can choose between Fetch from GitHub or write your own description for that library.
If you want to, you could help me by keeping those libraries up to date and even improve their descriptions.
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I am not sure. Maybe I can do one or two.
The point here is no one can be familiar with all these repos, except they are paid to track the updates.
Or you can setup a motivation mechanism to let your users do that.