Default App Actions under ICS - Acer Iconia A500

I am running the lightspeed ics rom.
I have removed the standard browser and music player. I use Dolphin HD and PowerAmp.
Dolphin launches correctly for URLs, however I have BT keyboard that has shortcut keys. I can't get dolphin to launch for the browser button or poweramp for the music button.
I reinstall the base music player and browser, they launch from the buttons just fine.
Any ideas on where that relationship data is stored or how to change?
Neither the stock browser or music player show any default actions under Manage Apps.

This is just a shot in the dark (haven't actually tried this myself) but try putting the apk's in system/app as Music.apk and Browser.apk respectively. Remember to set the permissions, reboot to recovery and clear cache + dalvik, and try your hotkeys again. No guarantees though. Might be worth doing a nand backup first.

Tried creating a symbolic link with the name Browser.apk. No go.
Tried copying the dolphin apk into /system/app and renaming and fixing permissions. No go.
Any other ideas?

I opened up the launcher (I use Nova) apk and it looks like the the action for the various shortcut buttons are hard coded in the default_workspace.xml. I may play around and see if I can modify that to use different methods.

Related

Audio Notifications Suddenly Not Working

I've been adding custom audio notifications (read: voices from Portal) to my Vibrant. So far everything has worked perfectly:
1. Find <notification>.ogg I want to change
2. Convert replacement audio clip to .ogg using Audacity
3. Rename original <notification>.ogg to <notification>.ogg.BAK
4. Move new audio clips to /sdcard in Windows Explorer, then to /system/media/audio/ui in Root Explorer on the phone itself.
5. Reboot phone
6. Profit!
This has worked great for a week or so now, until randomly last night my Vibrant no longer plays any notifications at all.
- When I navigate to the Notification ringtone settings, it lists all the normal UI sounds, but I get no audio upon selecting one for play. It's the same in Gmail, SMS, etc settings as well.
- I've confirmed the files do exist in the proper directly, and I can get the files to play by tapping them open in doubleTwist/Audio Player via Root Explorer.
- I've successfully copied a backup of /audio/* back to /system/media a few times but the problem still persists.
-Other than installing a free game from the Market there have been no changes to the phone that I'm aware of.
Has anyone else tried this, and if so have you run into this problem?
Mods:
One Click Root, RyanZA Lagfix 2-3, GPS Fix, Replaced Boot Animations & Audio, Captivate Camera Port

[Q] replacing music app

hi guys im using onecosmicsICS port rc3 at the moment, ive noticed there is a RC4 available, but it uses AOSP music instead of google music, (RC3 used google music), i was wondering if anyone could give me a detailed 'idiots guide' to completely removing AOSP music player and then replacing it with google music player, so that only google music player would appear in the app drawer.
thanks in advance
Hi
I have just installed rc4. I will check and report back
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pantso said:
Hi
I have just installed rc4. I will check and report back
Sent from my GT-I9000 using xda premium
Click to expand...
Click to collapse
hi, how did you manage that? RC4 was pulled for "data/wifi issues" :S
h3dshot said:
hi guys im using onecosmicsICS port rc3 at the moment, ive noticed there is a RC4 available, but it uses AOSP music instead of google music, (RC3 used google music), i was wondering if anyone could give me a detailed 'idiots guide' to completely removing AOSP music player and then replacing it with google music player, so that only google music player would appear in the app drawer.
thanks in advance
Click to expand...
Click to collapse
I had the same concern after flashing my phone ICSSGS RC4.2, I liked the Google Music Player more than the AOSP Music. Well this is what I did to get it back. First I cleared the cache of the AOSP Music in the RC4.2 then I clicked on Disable, You might get a warning pop-up you can ignore it. Then I Googled for ICS Music player and found a link then downloaded the apk file and installed it. I felt really happy to get the Google Music back but I had few issues with it. The player was too laggy and it took ages to load the Album Arts. So I uninstalled it and installed Market Enabler from the market and selected the country as USA AT&T. Then I opened the Market and Searched for Google Music, then I installed it from the Market. This version works flawlessly and it is the same as what was in the RC3.1. If you are in US or any other country which already has Google Music support then there is no need for you to install the Market Enabler. Just try searching for Google Music in Market first. Cheers...!!!
You should easily be able to replace the music player by doing the following:
Get Root Explorer from the Market.
When installed, open it and go there where the new music.apk is
(long press it and chose either copy or move)
Now scroll up to the top and chose "previous folder" until you're in the first possible.
Look for folder system and open it.
Look for folder app and open it.
First of all hit the button "Mount R/W" on top so that you can delete or add files in this folder.
Scroll down til you found the old music.apk, long press it and delete it.
Now just hit the "insert" button on the bottom and it'll put the new music.apk which you chose "copy or move" before into the app folder.
Restart your phone for the new apk to be shown in app drawer.
Just one more thing. In system/app don't delete or edit any other files than music.apk or else may your phone doesn't work right anymore

Replace stock launcher apps

I don't like and don't use the stock music, video and web apps on the KF. I would instead like to (let's say) replace the stock music shortcut with the android music player, the stock video shortcut with Youtube, and the web launcher with Dolphin.
Is this possible somehow? I have uninstalled the 3 mentioned apps using TB, but obviously when I go to the links in the launcher it says that the app is not found and doesn't let me choose an alternate app.
Anyway I can achieve this? I am running MoDaCo.

[Q] New Media files not showing up in Gallery or Music Player.

Just found out this particular problem a few days back. When I add new pictures or music to my tablet either in the tablet or the external SD card, it is not showing up in the gallery or the music player. The files however are there when i use a file explorer to view them. The images can be opened with the gallery or any other image app. Music files can be browsed using a file explorer and played with the stock music player or any other music player app. But it just doesn't show up in the gallery or Music player list.
I've tried refreshing the music library, have formatted my SD card but to no avail. Someone suggested to delete the .no media extension from the music player file, but that didn't helped too.
Any suggestions to this problem?
I had the same problem. You can try to delete the cache in settings/apps this should help.
However I found out the stock gallery sometimes takes VERY long to update pics on sd card. By very I am talking about probably hours.
Other gallery apps like "QuickPic" don't have that problem. You can try if quickpic works while stock gallery does not, then it is caused by the mentioned problem.
boelze said:
I had the same problem. You can try to delete the cache in settings/apps this should help.
However I found out the stock gallery sometimes takes VERY long to update pics on sd card. By very I am talking about probably hours.
Other gallery apps like "QuickPic" don't have that problem. You can try if quickpic works while stock gallery does not, then it is caused by the mentioned problem.
Click to expand...
Click to collapse
I tried deleting the cache, but it didn't work. So I flashed my device with the original stock rom. Only then was I able to get back everything. Thanks a lot for suggesting quickpix though. It's a wonderful app.
Try media fix from the market
I use fastreboot program, so that the gallery will refresh, OR you can try, go to settings>applications>manage applications>all then search for the gallery then tap on FORCE Stop, then try to open the gallery again, this should initiate the media scan. if all else fails, use quickpic app for pictures
If you have any trouble with media not showing up, clear the Media Storage data. Settings -> Applications -> All -> Media Storage -> Clear Data. It'll rescan everything properly after that.
Check for any hidden files called NOMEDIA
if put in a folder (no extension) the folder will not be indexed.
Useful if you dont want all the icons of an app indexed.

Flash Player running local swf files

Hello, everyone! I'm in the lengthy process of migrating all of my data/apps over from my Galaxy Note running CM10.1 to my now-rooted S4, and i've noticed a peculiar issue.
On my Note, i have the latest apk of Adobe's Flash Player installed (http://forum.xda-developers.com/showthread.php?t=1848508) and this app installed to handle swf files. I have a giant collection of swf files from around the internet, mostly small loops, and keep them in my Dropbox, and on my Note, i can pull any of them up and play them using this app.
However, on my S4, the swf files behave very oddly. They'll only play the first frame of the animation and then the app will hang and crash, and not just that one app, but the top three swf players on the Play store all have this same issue (all three work fine on my Note). But, in spite of that, the files play fine if i open them in Firefox or Boat,
I'm assuming this has to do with the fact that the S4 is running a stock rom, and the Note is running Cyanogenmod, but what do you guys think? The versions are all the same, of Flash Player and the SWF players, across both devices, and both devices are running 4.2.2
Yea thats a good question. I think it needs answers. So !bump .
Could it be the graphics chip?
Sent from my GT-N7000 using xda app-developers app
squabbi said:
Yea thats a good question. I think it needs answers. So !bump .
Could it be the graphics chip?
Sent from my GT-N7000 using xda app-developers app
Click to expand...
Click to collapse
More than likely not, because the flash files render fine in Firefox. I have a feeling that it's the fact that the rom is odexed, or another side effect of touchwiz
swf on S4, major PITA
I've resisted the urge to register this forum in the past but this particular thread is of great importance for me. Please tell me you found a solution to this problem (the exact one I'm having). At least did you manage to exclude some reasons if not find the culprit?
Thank you!
Looks like you already know android no longer supports flash. I have a different device and I have a similar issue. Flash works fine on cm but not the stock os. I nandroid between the two if I need to use flash player.
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jd1639 said:
Looks like you already know android no longer supports flash. I have a different device and I have a similar issue. Flash works fine on cm but not the stock os. I nandroid between the two if I need to use flash player.
Sent from my SAMSUNG-SGH-I727 using xda app-developers app
Click to expand...
Click to collapse
Thank you! ...Then CyanogenMod is written on my S4.
Tested swf player
I've tested both SWF Player & Smart Flash Player on CM with *swf files. It works in the sense that you can see swf movies/cartoons with very little interaction. However, games that have much interaction are not playable because the pointer behaves strangely (auto double clicks, doesn't click at all if you do it too rapid etc.)
I'll try some tweaks and come back later to tell you if it's OK. If you have some tips please don't hesitate to tell me.
Has someone tried the above software for Android 4.3 for S4 Google Edition?
My conclusions (?)
OK, so here's what I did:
I've put the Android 4.3 Deodexed version, installed the *swf player and tried to play games once again.
The behavior was identical with that on CM: jittery, too sensitive in some cases and not enough sensitive in others. I've tested about a dozen games ranging from adult to survival, RPG, room escape on SWF player and Smart Flash Player.
For example as soon as you touch the screen inside a game the screen can go wild, scrolling too much in one direction. Also, if there are line of dialogue in a game that you skip by tap you may press only once to see that you skipped 2 or 3 lines of dialog. When you select an object to see its options you see just a flash of the options and you are sent back. When you have to tap rapidly it doesn't work: you have to do it slow so it can be interpreted. Also, some flash cartoons lag much more than they did on my S1.
To manage this I have installed 3 touch-screen tweaking programs. As the option were numerous I had not time to try them all but the results were more or less the same with what I've managed at that time.
Of course, the solution for testing was very easy and should have been tried in the first place. I have attached a mouse to see that the results are almost the same. However, I recommend playing with mouse because it's much more precise.
Conclusion 1: swf on stock rom does not work most probably because of the TouchWhizz. That doesn't mean a flash update from Adobe can not resolve this.
Conclusion 2: swf does not work because of the flash player apk itself rather than the rom or swf player you're having;
I for one will keep my S1 close until Adobe releases a mobile flash version that works like on my old phone. Yeah, I know that could mean an eternity .
Oh, and another, offtopic, conclusion: Android Beta 4.3 - Google Edition - Deodexed stinks big time. There's not one application that didn't force close on me repeatedly. I'll try the Odexed but I doubt it will change things. If it doesn't I'll stick with CM until a more stable version of 4.3 comes out.
Can someone tell me if there is a software that can adjust the sensitivity of an S4? I mean to the phone itself, not the touch-screen. I don't care about the supported rom. ...Or I could take a more dangerous path, of changing the DPI if there is an application for that,
Thank you!
Strange behaviour wtith swf in stock rom
Back again with, what I consider, important observations.
I did a restore for my stock rom yesterday. Out of curiosity I wanted to see what swf files I can play from stock because when my phone came and I first tried it there were two swf version 10 files, out of ~30 that worked with Swf Player. I thought I could decompile some games to FLA, downgrade them to v10, publish and play them.
Now, instead of SWF Player I used Smart Flash Player. I was scratching my head as about a third of the games were loading and seemed functional. However, I didn't test the jerky behavior I told you abut in the previous post.
I wanted to copy those particular files in a new folder to know that those are playable and to my surprise games no longer worked. Did a reboot, cleared cash from Flash Player and tried again. Out of the ~10 that worked minutes before I had only about 3 or 4 games working. Now that's weird.
Today, out of many tries, I didn't manage to make even one game play with Smart Swf Player but one worked with Swf Player.
I have no idea what's happening but it seems stock rom IS capable of running local swf files with dedicated players. We just have to find what are the circumstances in which they do.
LE: I can easily play local swf movies or games with little interaction on stock rom, almost full screen, using web browser. Please let me know if you need a tutorial for that. My posts refer only to games with much more interaction.
OK, here's what you can do to play local .swf files on SGS 4's stock rom:
First, please be aware that you may experience some lag when playing swf movies/games and you lack the virtual gamepad for playing keyboard games.
1) Download SWF Player - Flash File Viewer & UC Browser for Android from Google Market (I haven't yet tested UC Browser HD but it should also work)
2) You must have the latest version of Flash Player installed. Search for Adobe Flash Archives, go to the result page and download the latest Android 4.0 version (at this moment it's 11.1.115.69)
3) Run SWF Player and browse to the local swf file you want to play. Tap once on the swf file and an option dialog will appear (if not, please activate it from app's settings; it should be activated by default). Right at the beginning you will see Open Mode.
The default setting is "use HTTP Protocol (Video Streaming)". Instead of that option choose the second one "use local HTML file". Afterwards you may be prompted to choose the app that opens your file in case you have more than one program that can handle swf files and you didn't set a default. Pick SWF Player to open. Of course the swf will not open correctly (that's the reason for my tutorial in the first place).
4) A very small HTML file has just been created, with approximately the same name, in the same folder as the swf file. Do not tamper with that html file.
5) Use any file browser (you can use even SWF Player) to reach that html file and open it with UC Browser. If needed, chose the full screen mode from browser's options.
That's all. Enjoy your swf movie/game!
Note 1: Tested many Internet Browser. UC Browser is, by far, the best. It is one of the few, if not the only one, that can play almost anything thrown at him, can play local files, has a real full screen mode for flash (unlike Firefox for example) and has the best sensitivity. UC Browser looks like SWF Player without the virtual pointer and game-pad.
Note 2: It is obvious that Flash Player for Android 4.0+ is no longer a priority for Adobe and it is pretty unstable, no matter what rom, software or tweak you use.
Note 3: For the above tutorial you may try other previous Flash versions as it is possible you may find a more stable one. Please let me know if you find something.
Note 4: A very promising Browser seems to be the Puffin Browser. For the moment it can not play local files but it has virtual game-pad, virtual mouse pointer and it seems to have the right sensitivity (no lag between taps). I will write developer and will keep a close watch on that app.
LE: no need for the extra hassle with SWF player app to create html . Just use your regular file browser and select open as text. UC Browser should then be one of the options to open that file.
How am I supposed to play games without contros in UC browser?
Bro could you find a way to games using gamepad inside the browser or something? ?
it works Assrider
You are a genious.
vikraminside said:
You are a genious.
Click to expand...
Click to collapse
You're welcome!
Things changed a bit since my previous posts. You can now use FlashFox (not affiliated with Mozilla or Adobe), with full-screen add-on, to enjoy your local swf files.
UC Browser does not support local swf play since version 9.2. It's a good thing I made a backup of the app. I still use it to play local swf.
I use HTML ANALYZER for Download(ad) (https://play.google.com/store/apps/details?id=jp.kensmix.pictrosefree&hl=en) to download .swf files and play them when offline.
Hneine said:
Bro could you find a way to games using gamepad inside the browser or something? ?
Click to expand...
Click to collapse
Try "SWIFT Player, A Flash player" (https://play.google.com/store/apps/details?id=air.gamerush.flash.filemanager&hl=en). It supports both Jelly Bean & KitKat and has a virtual game pad.
Let me know if it worked.
Swift app etc doesn't support action script 2.2 as per adobe AIR error message. I see looping flash in both.
Closest I found is DOLPHIN browser but no keyboard visible at flash swf. It can use embedded controls though.
We can use hacker keyboard to view arrow keys strangely keyboard toggle not available in browser.
Requested dolphin developers to create gamepad or We need keypad always visible option.
Flashfox app has keyboard toggle but does not play swf.
I think assrider answered about uc browser.
Am still searching...
Sent from my XT1033 using XDA Free mobile app
vikraminside said:
Flashfox app has keyboard toggle but does not play swf.
Click to expand...
Click to collapse
I confirm that FlashFox is extremely unstable with swf files (unlike UC browser v9.2) but, if you insist, it can play most, if not all, swf files.
Of course, you can toggle the keyboard and install GamePad for free (https://play.google.com/store/apps/details?id=com.fishstix.gameboard&hl=en_GB) or the £2 GameKeyboard + (https://play.google.com/store/apps/details?id=com.locnet.gamekeyboard2).
I've personally tested, just minutes ago, GameKeyboard + with local swf, in FlashFox and it works. For movement I had to use the right (not left) virtual thumbstick. With minor tweaks it should work like a charm The game was playable, although I can see it used more in slow-paced games, like Strategies or RPGs rather than Action games.
For GamePad I have to do some tweaks/settings which are not on my list right now. The standard/default D-pad is not working.
With FlashFox you have to insist in opening a swf file. For example, I used it to open a local swf file but it didn't work. I tried it on the next one and that one worked. I immediately exit and retried the previous one, that didn't work seconds ago and... now it worked.
I recently discovered this browser so I know little about it. My belief is that at least one of the previous versions should have been stable. I see this all the time with browsers. I am very, very reticent in updating them so I recommend you the same.
UC Browser v9.2 plays local .swf files in full-screen mode without the need of creating a html file. If you do the same now it acts like it's trying to download the file, not to play it.
Steps, using UC Browser v9.2 and Root Explorer 3.0.1*:
1) Use Root Explorer to browse to the local file;
2) Long tap the .swf file;
3) Select "Open With"
4) Go to the "General" tab
5) Select "Open as Text"
6) From the "Complete action using" window select UC Browser
7) Tap the "Just once" button and you're ready to play
*Note that you should have Adobe Flash for Android 4.0+ already installed. Also, you may be required to insist, by refreshing the page if it doesn't work on first try (it usually happens for big size files).
You can use other file browsers, with the condition that "Open as Text" doesn't use a proprietary plugin to open the file as a real text, with gibberish characters.
OK here is the trick I used
1. Side load (method tutorial in Google) flash apk for dolphin browser
2. Install flashfox browser
3 Install hacker’s keyboard and select 5 lines layout for portrait and landscape
4 Configure language and input mode settings for input mode switch go to advanced settings for experts in default keyboard if required (optional step)
5 Load local swf in open as text mode using file explorer like ES (thanks assrider) in flashfox browser
6 Click Menu Toggle Keyboard
Enjoy. It is slow but playable
Sent from my XT1033 using XDA Free mobile app
---------- Post added at 08:08 PM ---------- Previous post was at 07:47 PM ----------
Cool friend. Overlapping posts simultaneously. Both our methods work. Yes flashfox stability an issue. Gamepad stuff was great. You saved many people's searches in Google he he he
Can't find thanks button in browser so using xda app to thank you.
I see Android L posts god knows flashy things there
Sent from my XT1033 using XDA Free mobile app
vikraminside said:
[/COLOR]Cool friend. Overlapping posts simultaneously. Both our methods work. Yes flashfox stability an issue. Gamepad stuff was great. You saved many people's searches in Google he he he
Can't find thanks button in browser so using xda app to thank you.
I see Android L posts god knows flashy things there
Click to expand...
Click to collapse
Thanks for the feedback and for your suggestions! Unfortunately, I think this thread does not have good visibility so it can only be found by a Google search (like I did in the first place ). Also, it's possible that there are other underground threads in which this problem got a solution already.
I wanted to add that GameKeyboard + can be brought up anytime (recommend to use it in UC Browser 9.2) by pressing the volume up button.
"How to call up GameKeyboard
- enable "Settings->Use HotKey" then use [Vol. Up]/[Mouse Middle] as hotkey
- enable "Settings->Use Hotspot" then tap on hotspot screen corner"
I recommend you read the entire description of this beautiful app.
There is no need for the buggy FlashFox after all. Not to mention that in UC Browser you can play even fast paced games.
swf player , flashfox , dolphin browser seem cant work for my 500 mb swf file
when i install UR apk file with older version 9.2 , it dont display on option when i choose open with ...
any tip can help me

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