Why does my start screen look diffrent to yours - Windows 8 General

For some reason on my metro start page I have 6 apps down and its only spanning one page. I am running two monitors which are 1920 x 1080, my other pc is running a single monitor with a resolution of 1920 x 1080, why are they different and is there a way to change it ?

Hard to tell with out seeing, perhaps it something to do with dpi scaling which can be found by typing dpi on start menu. I have not seen dual monitors running windows 8 yet so I'm guessing.
You might want to check the charms settings/more settings option and see if its a setting there. I noticed an option for spreading desktop images across multiple monitors, it might be connected to that.
Hope that's of some help, If you could upload some comparative screenshots it might help tho.

I have read on other forums that Metro only appears on one screen, desktop on the other, there are still problems regarding multi screens, but remember it is a "Beta".

Lol, "Pre"-Beta, even. I love being an early adopter. No sarcasm, really, I do .

I've seen this before and it seems that the Metro UI configures itself based on resolution, DPI and possibly other specs as well. I first noticed it with 2 monitors set at the same resolution one having 4 roles of tiles and the other having 5, but even monitors with the same DPI can have a differing layout. I'm not sure what kind of algorithm MS is using to scale the new metro UI but it seems to be effected by several factors.

Hey thanks guys for the reply, my second monitor was a HD tv so maybe it detect this and forced the maximum tiles to decease. I did find on the net a way to change it but I think this was for the developers preview and the registry seems different now.
http://www.eightforums.com/tutorial...etro-apps-change-number-rows-windows-8-a.html
As for metro only appearing on one monitor this is true and it can be a little frustrating sometimes. For instance if you have the start menu open and then you start working on the desktop it closes the start menu and goes to what ever app that was just opened which is rather annoying, you also cannot move metro apps from one screen to another or at least I don't know how to.
Another annoyance is since win 8 with keyboard and mouse relies upon the corners when you try and pull the charms menu up you find your self rather going to the next screen. This is easily delt with as I just use windows key + C, but I would rather them just disable the charms menu for dual monitors with the mouse. Forcing you to use win + c so I don't have to see a transparent charms on occasion when I am moving to the second monitor.
Also is it just me or do other people think you need to be able to break up the apps on the start screen vertically as well as horizontally.

Related

New Applauncher idea

http://cre.ations.net/creation/dock
I was Digg'ing when I saw this little app. Can we do it so that it works on PPC and with any app and any launch icon (png preferably?)
The source code is in there... so this should be easy?
dferreira said:
http://cre.ations.net/creation/dock
I was Digg'ing when I saw this little app. Can we do it so that it works on PPC and with any app and any launch icon (png preferably?)
The source code is in there... so this should be easy?
Click to expand...
Click to collapse
Nice !!!
Notice how fast it goes and no lagging
i wish someone can create a today plugin like this.. or a window based launcher.. i hate full screen apps..
it's possible to download it for my htc elf (wm06)
naillik said:
it's possible to download it for my htc elf (wm06)
Click to expand...
Click to collapse
no, it won't work in any device except the iphone..
we are here to request some very good hearted and generous WM programmer to maybe find some time to create a similar application..
all other platforms are making very big leaps in terms of Menu Handling and Graphic User Interfaces.. these features makes or breaks a Platform's sales.. especially to those who are thinking of switching...
too bad Windows Mobile's base GUI is a decade behind the others..
so pleaaase.. pretty please? can someone look into making this? i may sound pathetic but if this is all i can do to make this slick launcher come to WM doorsteps and i'm willing to do more..
ytsejam_ said:
no, it won't work in any device except the iphone..
we are here to request some very good hearted and generous WM programmer to maybe find some time to create a similar application..
all other platforms are making very big leaps in terms of Menu Handling and Graphic User Interfaces.. these features makes or breaks a Platform's sales.. especially to those who are thinking of switching...
too bad Windows Mobile's base GUI is a decade behind the others..
so pleaaase.. pretty please? can someone look into making this? i may sound pathetic but if this is all i can do to make this slick launcher come to WM doorsteps and i'm willing to do more..
Click to expand...
Click to collapse
On the other side, if it's just eyecandy, it's almost worthless.
I'm not convinced that this kind of GUI is really useful: one precise tap to move, maybe more, then on tap to launch. It appears to me that it's more efficient that one tap bring a menu, or like in PCM keyboard, one tap, 250ms later you can choose the right option.
tene said:
On the other side, if it's just eyecandy, it's almost worthless.
I'm not convinced that this kind of GUI is really useful: one precise tap to move, maybe more, then on tap to launch. It appears to me that it's more efficient that one tap bring a menu, or like in PCM keyboard, one tap, 250ms later you can choose the right option.
Click to expand...
Click to collapse
yes that's what i am aiming at.. maybe we could have a launcher icon that when you tap and hold, brings up a new set of icons, etc.. IMHO this is better that having bunch of little non-appealing tabs to click on, then click again to launch an app..
also, this GUI is more than of a today screen material for it displays a lot of shortcuts in one line, meaning more space left on today screen real estate.. so if you have a lot of shortcuts on your today screen, you don't have to fill the entire screen with icons or reduce the icon size to fit em all.. don't we all hate scroll bars on our today screen? with this, all you need to do is do a horizontal scroll (or maybe move D-pad left or right) to focus the offscreen shortcuts.. far better than tabbed launchers IMHO.. besides, finger scrolling is now easy to do and common to most new Devices due to Touch based ROMS..
Have you seen the MRU (Most Recent Apps) plugin on our WM Smartphones? this is the same concept, except that it launches specific shortcuts instead of shuffled apps, and navigation is controlled by a swipe movement..
Menu-based Launcher already exists
If you want to press a button to bring up a menu of icons, that already exists. Check out WM5NewMenu by saman-cz (this forum). It started off as a shortcut to add a new appointment or contact, but evolved into a program launcher with some really neat capability like nested menus and shortcuts for speeddial. Doesn't have icons though, just shortcut name (prob keeps the memory smaller).
http://forum.xda-developers.com/showthread.php?t=255580
I'd still be interested in a horizontal scroller for frequently used apps to replace cLaunch on the today screen if anyone can take that on...
tene said:
On the other side, if it's just eyecandy, it's almost worthless.
I'm not convinced that this kind of GUI is really useful: one precise tap to move, maybe more, then on tap to launch. It appears to me that it's more efficient that one tap bring a menu, or like in PCM keyboard, one tap, 250ms later you can choose the right option.
Click to expand...
Click to collapse
Tene I think your PocketCM is the general idea, instead of contact list and vertical scrolling you could make it shortcut list and horizontal scrolling.
Hello,
I lwould like to have an AppLauncher similar to the MacOSX bar.
in bottom U have small icons, if U are hove on one it becomes bigger and on releasing it, a Menu slides in the screen.
Im already trying to code such an app, in native C++.
But for a first Release ( just showing the GUI ) it' ll takes still a little time.
I have not so much in moment ( studying?!, moving into another house... ), also its my first Programm using the winapi....
So wish me luck....

converter program (finger friendly) need suggestions

Hi wanted to create my first program..
right now Im trying to make a unit converter that is finger friendly..
so far I've tested it and here is what I have so far..
any suggestions? regarding the buttons positions, the interface, etc?
thanks
Hi Providense,
Looks good so far.
Do you have a development schedule as to what it will convert?
Keep it up.
John
Provedence,
It seems that some people like to have a configuration facility.
So perhaps some suggestions:-
Favorites so that the list can be tailored to favorites for that person to save a more compact list of 'things to convert'
I would be happy to have any theme for now but cooks may prefer to add there own theme.
I have used this type of function with calculator type programs but they can become unweildy so one that is specific would be usefull.
Thanks
John
thanks Johny1fin
as of now these are the things i've done
Temperature:
degree Celsius
degree Fahreheit
degree Rankine
degree Reaumur
kelvin
Acceleration: (still doing it right now)
centigal
centimeter/square second
decigal
decimeter/square second
dekameter/square second
foot/square second
g-unit(G)
gal
galileo
gn
grav
hectometer/square second
inch/square second
kilometer/hour second
kilomter/square second
meter/square second
mile/hour minute
mile/hour second
mile/square second
milligal
millimeter/square second
still a long way to go. But the Acceleration should be done by today.
Then I'll add Area, Date/Time and etc
I like the idea of favorites. I'll see if i can implement that. Im still a beginner at programming. Using VB.net 2003 right now
oh by the way. Here's the main menu, where I will put all the buttons
providence said:
Hi wanted to create my first program..
right now Im trying to make a unit converter that is finger friendly..
so far I've tested it and here is what I have so far..
any suggestions? regarding the buttons positions, the interface, etc?
thanks
Click to expand...
Click to collapse
Providence,
It may be a limitation of the APIs but could the vertical scroll buttons be next to each other horizontally rather than vertically as this may produce larger buttons?
John
Look nice.. however, on the finger friendly issue, you may want to avoid the scroll list (on your first screenshot) and have another screen for the choice of (say) different temperature units. Something like, making a screen (of your second shot) for temperature units. If you get what i'm trying to say
thanks for the feedbacks i've changed how the scrolling works. Now im using a custom button for that.
Looking good providence
I am not sure if you like this idea, but I think it will be more useful if you can add:
- Currency converter
- Currency quick view (to view several currencies at once)
There is an example of a very nice and complete project with source code here:
http://www.codeproject.com/netcf/PocketCurrency.asp
Add option to have automatic currency update as well
[ x ] Update when connected to ActiveSync
[ x ] Automatic update every X hours
hi, well the main idea was to create a finger based Unit conversion program. To add Currency Converter would be a challenge for myself.
Since first of all, Currency changes daily, so there must be a way to update it. Secondly, im still learning how to program by self teaching myself on my free time.
By the way, Here's the latest screenshot of the program.
I fixed the buttons so its easier to use.
unfortunately, this will only work on PDAphones and not on smartphones. Since you'll need to use the touch screen as input method.
Here is an idea, as mentioned by one of the post above, instead of stacking your scroll button up and down, it may save you that more space if you were to stack them left and right.
From what it seems, the < and > , are buttons, which you use it to 'affect' your lists. If you were to (example) sandwish your list in between these two buttons, you would save like another 2 button height. Example.
Currently, you have the layout
Code:
. item1 <
. item2
. item3 >
. item4
if you can just do this (which is possible in VC, not sure about VB), instead
Code:
< .item1 >
.item2
So, instead of 4 item height, you are now only left with 2 items height.
ahh i see..
I tried doing it
< item 1 >
item 2
but i find it harder to navigate, since when you go back you have to drag your finger across the other side of the screen. And while doing that, you are blocking the item list with your finger.
I dont need to save space, i think i got everything in there..
by the way, here's the test i took
then again, if i put them on the sides, it makes easier for those who are left handed as well
The spaces you save, may able you to bloat up the keypad below.. from what it seems, now they are on the 'flat' side of it.
If you think the "left-list-right" is not very finger friendly, you can try the "list-left-right"? That is
.item1 < >
.item2
Hi thanks for the suggestions..
right now here is what i have, and will probably be the final change in the button positioning..
i got big fingers and I can use them without stylus.
Should have a pre-alpha version ready soon. As of now I've done temperatures and acceleration.
Will add more soon

[PRJ][21.09.2008]The Manila Interface of your dream PnP (pen-and-paper) ;)

Hello guys!
I think many of us came to the thinking that, though TouchFLO 3D is great UI, we should make something alternate, something that better fits our needs. And now, i think i'm ready to create one, but first we should decide how should it look like and how should it operate.
So, i propose a kind of "brainstorming contest" where you decide about the look of a new UI. But to avoid this turning into an annoying feature request list ("more tasks on today! please! please! please!" ), here are the rules:
- NO text-only suggestions - every post s/b illustrated with pen-and-paper drawing
- NO screenshots or photoshop cooks - only hand-drawings or something that look like em (yes, you can use digitizer tablet )
- drawings are NOT required to be professional - just something to illustrate you thoughts
- you are NOT required to develop the complete UI - you may just post suggestions about UI parts, but preferred things are unique navigation idea (try to forget about tabs), apps\tabs convergence, brand new useful apps/tabs
- best contributors ideas (possible with Manila API) will be implemented and their names will be listed in "About..." screen
Posts that violate rules (even best of them), will be ignored.
That's it.
maybe this is too open ended.. do you haev some ideas of your own that you might want to put forward?
omniwolf said:
maybe this is too open ended.. do you haev some ideas of your own that you might want to put forward?
Click to expand...
Click to collapse
I'm already implementing ideas of my own
I just wanted to know what do folks think/dream about
show us whatcha go then!
I think D-MAN666 doesn't want to influence people, this is a brainstorming If he starts with his idea, it is probable that nobody will post a completely different concept...
This might be a useful start for interface design:
http://forum.xda-developers.com/showthread.php?t=397220
One thing I would love to see is a radial menu:
http://en.wikipedia.org/wiki/Pie_menu
Similar to tap-and-hold for a context menu, but instead of a list popping up, a radial menu appears. You could fit 8-12 options around the circle, which would cover TF3d's pages.
So in usage, tap for the popup radial menu, then:
- swipe up for Contacts
- swipe right for Music
- swipe down for Home
- etc
IMO, it's much easier to be accurate in swiping at different angles/directions than it is to be precise with the default TF3d slider tabs, so you could really speed your way through the interface. The same could apply elsewhere: tap and hold a contact, then swipe up to call, left to SMS, right to email, etc.
For other thoughts, here's a read on interface optimization (for the technically inclined):
http://en.wikipedia.org/wiki/Fitts's_law
And maybe later if I'm bored I'll draw some mockups
http://microsoft.blognewschannel.co...bile-7-to-focus-on-touch-and-motion-gestures/
sorry for breaking the rules, but everyone else is lol...thats a link to the WM7 concept design...along with theoretical gestures...i really digg the battery bar on the bottom and the reception bar...
Ill be the first then...
A quick drawing i knocked up... manila stays very much the same but basicaly show page navigation on the manila both horizontal and vertical..
I hope its clear enough
2 ideas here
I am going to break the rules since I'ma t work and can't really be seen drawing lol.
Here they are:
- Make use of the touch capacitative ability of the the buttons panel. It's made up of three touch panels. Maybe a swipe from left to right to unlock and right to left to lock.
- Display applications within tabs. Ex: Being able to display Icontact when sliding to the contact tab.
And for UI inspiration, I would look here:
http://www.throttlelauncher.com/portal/setupsaskins/45-091setups/69-new-minimal-flow-theme
Ok, here's my concept
The general idea is to keep most of manilla look'n feel, just remove useless animations/transitions, and change the home screen.
Changes : on the right side of the screen, a scrollbar similar to the "contacts" one appears. It controls the content of the box under the clock.
On the left, a button to maximize (take the place of the clock) the box, and a fast vibrator/ring permutation button.
So, by scrolling the bar, the content of the box changes, could be call log, contacts, fast program launcher, music player, and so on.
The idea is to keep complex functionalities (camera, tv, etc) needing full screen accessible by the manilla bar, and quick&fast features such as logs, sms, player accessible on the main screen.
Nice idea, man
Hi there,
just a thought on a possible gui for the UI, instead of tabs, layers (don't know if that's possible, but it would be very cool imho)
you could have multiple layers, and have the layers in the backgound fade out and become smaller (perspective) and use a swipe up or down to navigate
Anything happening on here?
Just wondering
SinnerNL said:
Hi there,
just a thought on a possible gui for the UI, instead of tabs, layers (don't know if that's possible, but it would be very cool imho)
you could have multiple layers, and have the layers in the backgound fade out and become smaller (perspective) and use a swipe up or down to navigate
Click to expand...
Click to collapse
great idea!
like the game u can get on Playstation 3... where u 'swim' around collecting stuff and going thru lvls....
I'm thinking that the Ximoon idea is quite good but one thing that should be included is landscape option and I'm not talking about TP version but one with the same functions like the portrait one
I like the idea of the circular menus...
well first of all thanks to you guys you are doing awsome work and its always funn spendin my free time in your forums
now to my idea
does anybody know the film : the lawnmower man? theres one scene almost at the end of the film where he tries to escape to the internet i think the idea is quite amazing movn in a bowl and havin litle windows to select.
what do ya think
this is the link to the movie scene just skip it forward to about 5 minutes
Edit: sry forgot the link :http://www.youtube.com/watch?v=doAnB5_eDnw&feature=related

[Q] CUSTOMIZE WIN7 for touch friendly experience

Hello!
I recently purchased an HTC Shift with Windows 7 Home Premium.
The problem with which I am discussing is more related to the fact that the native resolution of 800x480 shift all the opened windows are cut into buttons at the bottom ok, cancel, apply tray. At least this is in some dialog options that do not have the button in the upper right corner of the downsizing, but only the X
All this makes it impossible to use windows ..... unless it increases the max resolution to 1152x864, but with an extreme shrinkage of the characters become unreadable.
I tried to resize the font size enlarged to seven but effortlessly readable windows get bigger enough to return to the initial problem.
I tried various GUIs such as Front face, Thinix, origami, I tried small programs found on the internet as moveme.exe .... but no one pushed me to move up those windows to reveal the riche choice or resize windows above .....!!
Another question about a touch friendly web browser.
Is there a web browser as Fennec (Mobile Firefox) that supports the tap to zoom (but it do not support adobe flash player ... sigh) or a browser plugin which gives you the tap to zoom feature, but also flash player compatible?
Oh i'm gettin' crazy!
Thanks to all

Live tiles on desktop

Using Live tiles is a bit pointless if you have to press START all the time for quick glance information. I was wondering if there is any solution available (or if someone can create one) to have the tiles show up on the desktop. ( kinda' like gadgets in windows 7)
Tablet mode on a PC is not a good solution because of all the drawbacks.
Like this skin mode for windows 7 and 8.
windows .intowindows.netdna-cdn. com/wp-content/uploads/2014/03/Windows-9-Skin-Transformation-pack.jpg
no, it is impossible. you can enable "tablet mode" from quick settings and it so start menu becomes only screen you have besides your open windows. but it makes all app fullscreen and increases some elements in touch apps (modern ones).
then you would still have to minimize all windows to fully see the desktop, so it won't help really
no said:
I said in the original post TABLET mode is not a solution. I am an advanced user, i know what it does, but to use a pc like that is not very productive...
I don't know why it would be impossible to make the pinnable live tiles portion that appears in the start screen to be always on and move it around, or to see it on desktop, inside an wind32 app that displays the same thing or i don't know....
I know apps are restricted by the os, but the win32 apps, not so much. But then again i am not a developer, however it eludes me why microsoft didn't implement this from the start, or why the lack of interest from developers/modders to create such a feature, or custom mode, considering the popularity such a feature would have.
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