Onlive app. - Streak 5 General

Has anyone tried Onlive app from market place yet on the Streak?
I was able to download the app and started a trial game but not sure how to use it without a keyboard. Any ideas.
Cheers,
David.

http://forum.xda-developers.com/showthread.php?p=20117269#post20117269
There are only so many supported touch screen games...
Look for the finger (next to the pad or keyboard),
This means it has touch controls.
They are bringing out a bluetooth controller for it which will work with all games (due before christmas)

Thanks for that. Will a normal bluetooth keyboard work?

Not sure m8.

Related

Using GRemote pro as emulator controller

so i just purchased the full version of GRemote pro and so far im very happy with it. works great with my carpc setup, well worth the money.
But heres my question. Im trying to setup the GRace app to use as an emulator controller. The game ive been testing it with is Mario Kart 64. I am able to play the game but not well. my main problem is that i cant get the G sensor to turn mario i have to use the Dpad to turn him and since the touch screen doesnt allow multi touch i have to let off the accelerator then use the D pad to turn then accelerate again which makes it pointless.
I dont know if the emulator will allow me to use it the way i want to or not but i was hoping someone on here could figure it out.

[Q] Snes9x ex and Sixaxis Controller - 2 players using ps3 controllers

Hey everyone,
I was wondering if anyone had any luck using 2 PS3 controllers in SNES9X-EX?
Is it possible to bind keyboard buttons to both player 1 and 2 within the emulator. Posted in the SNES9x forums, but they seem pretty dead.
Thanks!
Pietro
interesting thought. but i don't know how that'd work. I would like to know as well.
my idea is to use the first 12 letters of alphabet for controller 1 and next 12 for controller 2.
Since you can bind buttons in both programs, it should work. The problem I'm facing is that you can't assign the input of "Keyboard" to more than 1 player.
I stand corrected, here is an update from Robert Broglia
Right now there is one key map per device type, and USB controllers are part of the generic "keyboard" type. Once I get a host cable for testing, I should be able to treat them as a separate device with their own key config. Full per-player mappings are coming after that.
Click to expand...
Click to collapse
Yeah the main problem is that the utility just lets you assign different keys to the controllers. So there's definately enough keys on the keyboard for several controllers but snes9x ex only allows for 1 player to use the keyboard. It should be easy to just allow both players to use the keyboard as long as they are all different keys right? I wonder why this wasn't fixed yet. It is the best snes emulator I've found.. Just a shame about that limitation.
Don't know if this is the right place to post this.
But why had snes9x ex been removed from android market.
Catch ya later..
crualfoxhound said:
Don't know if this is the right place to post this.
But why had snes9x ex been removed from android market.
Catch ya later..
Click to expand...
Click to collapse
I talked to the developer and he said google removed it due to "Content Violation"
In my experience, both controllers work but they share the same buttons. So two player games don't work correctly.
hobjob said:
Hey everyone,
I was wondering if anyone had any luck using 2 PS3 controllers in SNES9X-EX?
Is it possible to bind keyboard buttons to both player 1 and 2 within the emulator. Posted in the SNES9x forums, but they seem pretty dead.
Thanks!
Pietro
Click to expand...
Click to collapse
Bump

Keyboard + mouse for games?

I just paired my bluetooth keyboard and mouse to my N7. I should have tried this sooner. It's an awesome experience.
Is there a way to play games like Dead trigger using the keyboard and mouse like a PC FPS game?
Curious - Which keyboard and mouse are you using?
Im curious too how could i use my keyboard and mouse as gamepad, in dead trigger all i can do is move with WASD buttons.
when i try to customize gamepad in settings. but i cant change anything from the defaults.. and that is frustrating.
Phon eis SGS3 mouse is microsoft bluetooth notebook mouse 5000 and keyboard is microsoft bluetooth mobile keyboard 6000.
Its really awesome using my xbox controller with onlive and any other game that supports it. I would love a true list of games that support different inputs.
no6969el said:
Its really awesome using my xbox controller with onlive and any other game that supports it. I would love a true list of games that support different inputs.
Click to expand...
Click to collapse
http://www.xda-developers.com/android/pair-a-wireless-xbox-360-controller-with-a-nexus-7/
Sent from my GT-I9300 using xda app-developers app
This app should do the trick. Need root though. I haven't tried it myself yet but looks awesome. I wish there was a way for devices with hdmi out to actually turn off the tablet while playing on a large screen
https://play.google.com/store/apps/details?id=com.poke64738.usbjoy&feature=search_result#?t=W251bGwsMSwyLDEsImNvbS5wb2tlNjQ3MzgudXNiam95Il0.
check this video out of someone mapping it for a fps:
http://www.youtube.com/watch?v=9eiiL3gaDnU
I'd like to hear someone's review specifically for a fps and how well the mouse handles. It doesn't look like he has the sensitivity that high and I'm not sure if it can be set so you can do a quick-flick 180's.
anyone get it working?
rroronoa said:
Im curious too how could i use my keyboard and mouse as gamepad, in dead trigger all i can do is move with WASD buttons.
when i try to customize gamepad in settings. but i cant change anything from the defaults.. and that is frustrating.
Phon eis SGS3 mouse is microsoft bluetooth notebook mouse 5000 and keyboard is microsoft bluetooth mobile keyboard 6000.
Click to expand...
Click to collapse
I used ShareKM and then, for dead trigger, this is the default weird configuration :
1) Directional keys to move around.
2) I,k,j,l to look around.
3) a,d to switch weapons.
4) 7 to use ironsight, 8 to reload and 9 to fire.
Too bad cant change the configuration of this. Also, I seem to have some trouble using the new app "TinCore Mapper".

Using Android Phone as a touch screen controller for M.O.J.O.?

Is there an app that would allow you to use your preexisting Android smartphone/tablet as a touch screen controller for the M.O.J.O console?
I am looking for something that would allow full pinch/pull/tap/swipe gesture functionality.
During my search I came across a great number of apps that turn your Android/iPhone device into a wireless remote control/mouse to control your TV or computer, but nothing that would allow you to use one Android device's touchscreen to control another Android device (M.O.J.O. in this instance).
Please let me know if you have any leads. :highfive:
interesting, quick search, i found these
https://play.google.com/store/apps/details?id=de.im.RemoDroid&hl=en
https://play.google.com/store/apps/details?id=com.tournesol.tabletremote&hl=en
I already try this app, but unfortunatly it doesn't work.
I use Droidmote.
"Envoyé depuis mon LG-D802 avec Tapatalk"
The problem is that if you do not stream the picture back to the phone it can be difficult to know where you are placing your finger.
With my mapper you can stream touches or use parts of the of the phone touchscreen as different kinds of controllers that you can stream but, so far, I have not written multitouch to multiouch streaming.
If this is an scenario useful for some people I would add it.
tincore said:
The problem is that if you do not stream the picture back to the phone it can be difficult to know where you are placing your finger.
With my mapper you can stream touches or use parts of the of the phone touchscreen as different kinds of controllers that you can stream but, so far, I have not written multitouch to multiouch streaming.
If this is an scenario useful for some people I would add it.
Click to expand...
Click to collapse
I have a working alpha with this functionality. If anybody is interested send a PM.
tincore said:
I have a working alpha with this functionality. If anybody is interested send a PM.
Click to expand...
Click to collapse
Yes I think there would be a strong demand for this type of function as the number of devices increase per person. Sending the image back to the phone would be difficult and mapping it to known keys seems like the easier solution. If its possible, I would like to try your alpha. :good:
I uploaded a beta of the mapper that supports that.
To subscribe for betas:
http://tincore.wiki-site.com/index.php/Main_Page#Betas_.C2.A0
I will pushing it to production very soon.
I'll try to make a video too to demo networking as well.
A small demo of remote connection with multitouch streaming.
tincore said:
A small demo of remote connection with multitouch streaming.
Click to expand...
Click to collapse
Nice work tincore. It looks like you have made some real progress with getting touch screen capability. looking forward to trying it out some time once your have it ready.
willdj79 said:
Nice work tincore. It looks like you have made some real progress with getting touch screen capability. looking forward to trying it out some time once your have it ready.
Click to expand...
Click to collapse
This is all on the play store for some days.
Remote connection to Android or PC streaming is available for months. The new thing is the multitouch to multitouch simulation.
tincore said:
This is all on the play store for some days.
Remote connection to Android or PC streaming is available for months. The new thing is the multitouch to multitouch simulation.
Click to expand...
Click to collapse
Hey
Is controller emulation/spoofing possible with an existing controller ?
IE select a popular controller (ie supported by gameloft, etc) then you map buttons/keys/sticks to it..
Mobile gamedev's don't like doing controller mapping for some reason
Edit: the ctrlr works okay on gameloft games but not 100% same with GTA games

Problems with ctrl

hi guys =)
im new with android devices and have much problems with the mojo . im trying to play nova 3 with the ctrl but the controller dont work so what can i do to play this game with my controller on the mojo
thx =)
oOProtopOo said:
hi guys =)
im new with android devices and have much problems with the mojo . im trying to play nova 3 with the ctrl but the controller dont work so what can i do to play this game with my controller on the mojo
thx =)
Click to expand...
Click to collapse
Because at present the game has not been optimised for the mojo c.t.r.l.r, you can either connect a ps3 controller using sixaxis app and follow the provided tutorial.
Buy a xbox 360 controller transmitter and connect an xbox 360 controller and map using usb/bt joy app (youtube fora tutorial)
Or use the mojo controller configuring it to use on screen touch mapping using tincore key mapper (again youtube a tutorial) unfortuinately you will need a mouse connected to be able to drag down the tincore keymapper tool from the drop down menu when first wanting to map the keys, you can then save the profile so you dont require the mouse in future.
Thats the best i can think of at hand, possibly someone else has found a better way to map the ctrlr to mimic onscreen gestures
oOProtopOo said:
hi guys =)
im new with android devices and have much problems with the mojo . im trying to play nova 3 with the ctrl but the controller dont work so what can i do to play this game with my controller on the mojo
thx =)
Click to expand...
Click to collapse
Which version to you have?
Mine works fine. I have version v1.0.7
The game should automatically recognize it.
I have a bluetooth keyboard and I start the game using the keyboard while my ctrlr is set to game mode.
Hope this helps
i use the same version but in game mod just buuton Y works as back nothing else
mokdakid said:
Which version to you have?
Mine works fine. I have version v1.0.7
The game should automatically recognize it.
I have a bluetooth keyboard and I start the game using the keyboard while my ctrlr is set to game mode.
Hope this helps
Click to expand...
Click to collapse
I was under the impression the developer of the app/game you are using has to have added support for the ctrlr so when start the game it detects the controller and works fine.
But for the bulk majority of android games that haven't added ctlrlr compatability it ain't going to work/work corectly by just moving the switch to game pad mode. For these games we require the tincore or sixaxis app.

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