Launcher 7 settings - Galaxy S II General

Hi everyone, was watching some youtube videos about launcher 7 and found this one
http://www.youtube.com/watch?v=KNDOeMJN-u0&feature=player_embedded
Im looking to get the transition animation effect this guy has when he goes back to the home screen, I donated to get the full version but still dont seem to get the option to get that.
also does anyone know how to get the animated contacts tile ?
thanks a lot !!

As far as I know, it's the only transition animation of Launcher7. What you can do in the settings is to lower the speed of the animation. I guess the SGS2 is just too fast for it

Rollies77 said:
As far as I know, it's the only transition animation of Launcher7. What you can do in the settings is to lower the speed of the animation. I guess the SGS2 is just too fast for it
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no , no , its totally different. Even on my launcher seven when changing from app list to home screen it wont have any animation, on this video he has animation when going into the app list and back.
Pretty sure its a different animation

Related

HTC clock widgets constantly fidgeting

Does it bother anyone else that whenever you switch back to the home screen, the clocks reset the hands and do the little animations to spin to the correct location? The flip clock does it like it used to in TF3D too, the numbers flip over until they catch up. It seems such a waste of time and cpu cycles. I've tried the default Android clock and it is much calmer, it is always at the correct time regardless of whether you switch back or not. The down side is it isn't as attractive and doesn't take you to the clock app when you press on it.
Anyone else annoyed by this?
Indeed I find it a little annoying...not tried the different clock....
one question, are you able to change the type of clock on your profile?
I seem to be only be able to select different front clocks under different profiles (Scenes) so you are stuck with that clock for that scene?
Rich
Funkyfin2000 said:
Indeed I find it a little annoying...not tried the different clock....
one question, are you able to change the type of clock on your profile?
I seem to be only be able to select different front clocks under different profiles (Scenes) so you are stuck with that clock for that scene?
Rich
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You can just remove it, then add an HTC Widget and select 1 of 12 clocks (think its 12)
kiz said:
Does it bother anyone else that whenever you switch back to the home screen, the clocks reset the hands and do the little animations to spin to the correct location? The flip clock does it like it used to in TF3D too, the numbers flip over until they catch up. It seems such a waste of time and cpu cycles. I've tried the default Android clock and it is much calmer, it is always at the correct time regardless of whether you switch back or not. The down side is it isn't as attractive and doesn't take you to the clock app when you press on it.
Anyone else annoyed by this?
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nicelad_uk said:
You can just remove it, then add an HTC Widget and select 1 of 12 clocks (think its 12)
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Genuie!!!!! Thanks dude!!!
I also found that when I changed my clock to the small one (so it still fits in the same space on the home screen), my Hero became much more responsive. It still adjusts the time with an animation every time I go to the home screen, but it seems way better. Others have suggested removing the People widget, but for me it was just a change of the clock.
Bugs the hell out of me, so much so I had to remove it.
Hope the new update fixes this problem.
jhericurls said:
Bugs the hell out of me, so much so I had to remove it.
Hope the new update fixes this problem.
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Indeed it does (see the other thread...).
Nemo0815 said:
Indeed it does (see the other thread...).
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Brilliant! I can't wait for this update even more now.
kiz said:
Does it bother anyone else that whenever you switch back to the home screen, the clocks reset the hands and do the little animations to spin to the correct location? The flip clock does it like it used to in TF3D too, the numbers flip over until they catch up. It seems such a waste of time and cpu cycles. I've tried the default Android clock and it is much calmer, it is always at the correct time regardless of whether you switch back or not. The down side is it isn't as attractive and doesn't take you to the clock app when you press on it.
Anyone else annoyed by this?
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Click to collapse
I know its sad but the animation slightly amuses me every time (same with the weather app)
cdyat said:
I know its sad but the animation slightly amuses me every time (same with the weather app)
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o/\o
I like seeing the clock flip over! I'm sure it does it by design too, it's not a fault/bug.
tatwamasi said:
o/\o
I like seeing the clock flip over! I'm sure it does it by design too, it's not a fault/bug.
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It is a fault, the clock widgets can't store the time. So everytime you enter the idle screen it updates the clock.
jhericurls said:
It is a fault, the clock widgets can't store the time. So everytime you enter the idle screen it updates the clock.
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I don't believe it's a fault either, judging by the way it is animated. It is just designed not to update whilst not visible.
Regards,
Dave
Most if not all of the HTC clock widgets do the animation.
However, on the leaked video of the new speedier ROM, I notice the clock never updates like that, even though it is the big one with weather combined. It just changes immediately, so maybe that is part of the speed up...
i use the smallest one, digital, but not a flip. number 5 i think it is.
yes, if you look closely you can see it update when you go back to the homescreen, but it is so fast, most of the time i don't notice it, and i'm certainly not gonna sit there trying to see it happen, cos it's really not that important to me...
Maybe they added a setting to enable / disable clock animation ?
Hope so as I quite like it.
On the CDMA Hero there seems to be a bug... IN the Clock app, home location and current location show the correct time but most HTC clock widgets insist on displaying the GMT time. What's up with this?

How to disable auto rotate animation on Cyanogen ROM

Hello,
The auto-rotate feature rocks, but in my G1 is too slow because the animations (the blurry one or the window shrinks and tilt animation)
Do you know any way to disable the animations to have an auto-rotate faster?
Thank you very much
Open The Spare Parts app, scroll down to General and uncheck "Fancy rotation animation"
AdrianK said:
Open The Spare Parts app, scroll down to General and uncheck "Fancy rotation animation"
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Those disables the fancy animation (shrink and tilt), but not the blurry one.
I want (if possible) this behaviour:
http://www.youtube.com/watch?v=LrnbAbaG3Ks
Thanks,
Sorry, thought you just meant the tilt animation. That hack doesn't work on 1.5 :-/
No animation sounds like a good idea to make the orientation switch faster.
Phone seems snappier just by disabling fancy rotation, fancy input, and windows animations / transitions.
Can't wait to see if someone comes up with an answer for this.

ICS animation scale

Hey guys,
What's the difference between Window Animation scale and Transition animation scale? I set the window animation scale to 5 to see what's the difference but I cannot really tell?
Window is how fast the popups for things like as a example notification choosing, transition is going from menu to menu(with animations turned on)
1x is normal speed, 0.5 is twice as fast and 10 is 10 times as slow
Sent from my ice cream powered Nexus S
Played with window animation and it seems that its not used as much as the transition animation.
Sent from my Nexus S 4G using XDA App
rasengan82 said:
Hey guys,
What's the difference between Window Animation scale and Transition animation scale? I set the window animation scale to 5 to see what's the difference but I cannot really tell?
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When setting the value lower (number wise) the animations are done faster, such as windows coming in and out of view etc (doesn't effect scrolling) I think home scrolling is effected though
When setting the value higher (number wise) the animations are presented alot slower, I set the value to 5 that you were using, from the Default (1), and all the animations were HELL! slow haha! Painful to use, felt boggy
Transition Animation numbers effect when windows come in and out of view such as opening settings, applications etc
The window animation is the windows "inside windows" that come in and out of view, such as if you set window animation to 10, and then go to the home page and press your settings button so it displays "Add, Wallpapers, Search, Widgets" etc, it opens hell slow
As well as if the value of Window Animation Scale is 10, when you get out of everything and go back into it to change it to 1 (Default) again, the window that opens that shows x.5 | x1 | x1.5 | 2 | 2.5 etc opens heaps slowly!
That's what the difference is
Show transition animation
Hi all,
How can i enable back the animations?
I played a little with all the options (x1, x0.5, x10 etc) just to see the differences. Then I selected the first option ("none"/"off") for Windows animation scale and Transition animation scale and then these 2 options became inactive. I cannot enable them back. I have an HTC One V.
Please advice.
tomitza07 said:
Hi all,
How can i enable back the animations?
I played a little with all the options (x1, x0.5, x10 etc) just to see the differences. Then I selected the first option ("none"/"off") for Windows animation scale and Transition animation scale and then these 2 options became inactive. I cannot enable them back. I have an HTC One V.
Please advice.
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Click to collapse
me too, using htc one v, i can't turn it back on though have reset it to factory default both from the power button and volume down while booting, or from the storage factory data reset setting.
i contacted HTC support but they simulated my problems and still be able to turn the windows animation scale and transition scale back on after being switched off.

Animator duration scale?

Anyone know what "Animator duration scale" in the Developer options settings is?
I'd like to know, too
Seems even google doesn't know since I haven't found the information despite googling for some time.
Since transition and window animations are covered by the other options I can only assume it affects widget animations or something.
clankfu said:
Anyone know what "Animator duration scale" in the Developer options settings is?
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This animation is when you press the app tray button.
However, you may change this option and notice it has no effect! Fine, call me a liar. Seriously though...
The reason it will *appear* to have no effect is because the launcher will need to be restarted.
Just set it to .5 or off if you want your app tray to pop up MUCH faster.
I assume this has no effect on custom launchers.
bunklung said:
This animation is when you press the app tray button.
However, you may change this option and notice it has no effect! Fine, call me a liar. Seriously though...
The reason it will *appear* to have no effect is because the launcher will need to be restarted.
Just set it to .5 or off if you want your app tray to pop up MUCH faster.
I assume this has no effect on custom launchers.
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I was looking for this too, and did not find any answer, so I tried to set Animator duration scale to 10x and result is that this is let's say in app animation. In camera app it's animation of hiding settings buttons etc.
Truth is that an app has to be restarted to take effect. Just press recent apps and swype application , you're testing on away.
You can try it or watch video on YT http://youtu.be/Qot4n0EV1SE
hope this helps.
It changes the speed of certain apps animation and some system animation. Keeping it off or lower will increase the speed of animation.
video-https://youtu.be/jAlH2BxJhBM

Transition animation keeps changing to 1x

The transition animation from developers options keeps changing to 1x. Is there any way to force this to stay ? I really do not like the transition animations.
mikeprius said:
The transition animation from developers options keeps changing to 1x. Is there any way to force this to stay ? I really do not like the transition animations.
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what I've noticed is that it changes to 1x when you use the camera... unfortunately I have not found a way to make it stick.

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