Audio Jack question - myTouch 4G Q&A, Help & Troubleshooting

Is it possible to increase the power that is being output though the jack? I hate to compare BUT my itouch clearly outputs more power and sounds cleaner on my stereo. I was just wondering if it can or has been done? If so can you guys point me in the right direction?

oak25 said:
Is it possible to increase the power that is being output though the jack? I hate to compare BUT my itouch clearly outputs more power and sounds cleaner on my stereo. I was just wondering if it can or has been done? If so can you guys point me in the right direction?
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try several different kernels for the ROM you are using. the more updated kernels usually have a volume boost feature, and raises the default volume levels. also, give the PlayerPro app a shot if youre a music buff. you can download the DSP pack along with it and tweak the sound settings to your own preference, and you can also raise the preamp levels in the EQ to make the music louder/crisper
*edit* what rom and kernel are you using?

Related

Boost the volume?

the iPhone kicks the Nexus's ass on volume and quality of sounds output (wife has iPhone). Is there anyway to boost the volume of the sounds on the Nexus at all? - I'm a bit deaf and I find the phone volume a bit quiet for me (let along the music player)
Is there any form of "pre-amp" capability hidden in the system somewhere?
There was an APP i used on my g1, i dont think it works on the nexus yet. It was called louder volume hack
You can subscribe to this thread
http://forum.xda-developers.com/showthread.php?t=618058
It is from the developer and may keep you up to date on the status of this app.
Im sure Meltus will have some mod for Nexus when he gets one or updates his app again.
thanks for pointing this out to me. Appreciated
G.
You can also try a different set of headphones. (the in-ear type, or a powered set with volume control)
Volume is very loud with my Koss Sparkplug in-ear set. (and does not hurt like the default headset)
I could be wrong but I think the complaint is largely with the speaker on the back of the phone, and therefore ringtones and such not being loud enough. If you want to go with the use different headphones route I suppose you could hook the 3.5mm up to an amp and speakers but that seems a little ridiculous to me.

Volume Issues

I am having issues with volume through the bluetooth audio. I am unable to find a mp3 player that has a preamp included in the equalizer. Is that not possible through android??? This is my first Android phone.
Is there a hack to boost volume?? Or is there a player that boosts volume??
I have to fix this fast...I work in a factory and need to hear my jamz
There's not a hack for it yet.
anyone know of a player with a preamp??
I was thinking the same thing, the volume is very low when playing music. I've tried with both my Bose In-Ear and Klipsch S4 headphones; both were barely audible above a lawn mower.
I agree volume is low,....waiting on an app, hack,...something.
so has there been any advances in volume boosting???
my main concern is my bluetooth volume...i need an mp3 player with a preamp or something that actually boosts system volume...
anyone????
I commited my volume hack to my github about a week ago, toast pulled it so now any kernel using ToastCFH's source will also have my audioboost code in it.
It in theory should boost the output volume of every interface on the device, but the only two that I've noticed to show a real increase are the phone headset (in call one) and the Bluetooth line out.
I don't know what kernels use it ATM but I know the FPS fix for Novatec panels implements it, just look around, most probably have it by this point since it seems like everyone is using toast's source.
Its not all BT that is quiet though. The Jawbone Icon is pretty quiet, as was the Blueant T1. BT audio through the LiquidAux is ok but not super loud. But the Moto H17txt is, well, louder than hell! Have to turn phone bt vol almost all the way down. 4 diff devices, 3 volume levels...
My concern is just with audio out through wired stereo headphones. I consider myself a self made audiofile and the dynamic quality of the audio output of the EVO is lacking IMO.
One way to go (audiophile quality, but pricey) is the Headroom total airhead. $99.
Runs on 4AA's and is 1/8" in and out.
You can find the older versions for less on e-bay.
I've got a headbanger amp, same basic thing as the Headroom.
Link also has some cheaper options like the boostaroo.
If you are DIY, there's instructions to be found to build the headbanger too.
JAson
Edit: Still can't post links so just google headphone amp and you'll be heading in the right direction.
Just an idea, google search "mp3 gain" this will normalize youre mp3s but you can also boost the volume by using a higher gain level when you normalize. This will clip the mp3 but i just kept a copy of the original file. I set mine to 110 percent then applied. Worked great.
Sent from my PC36100 using XDA App

Power Amp question - Getting the most out of the audio

Helllo everyone,
I have read about supercurio's audio analysis and how the audio chip in the GS2 might not be as great as the original GS but I have a GS2 so...I am trying to get the most out of the audio that is in there using headphones and my car stereo through auxialiary input.
I currently have both power amp and dsp manager installed and was wondering if dsp manager was necessary since power amp has a built in equalizer. I was also wondering if anyone had a nice equalizer setting that works well with the GS2 for most type of music
thanks!
audio booster
http://androidaudiohacks.com/home
Sent from my GT-I9100 using XDA App
soraxd said:
audio booster
http://androidaudiohacks.com/home
Sent from my GT-I9100 using XDA App
Click to expand...
Click to collapse
So then you recommand using only audiobooster and disregard poweramp's equalizer and dspmanager?
Does anyone still have some good equalizer settings? I am currently using the Rock preset on poweramp and am liking the difference between it and flat but I don't know if I could do better.
thanks
bump,
no audiophiles here have a nice audio setup to use with headphones or through aux?
nox156 said:
bump,
no audiophiles here have a nice audio setup to use with headphones or through aux?
Click to expand...
Click to collapse
I'm far from an audiophile..
I could test mine with my Sennheiser HD 555s when I get the phone next week but thats not really what you'd want. They're not really something you'd use with a mobile phone.
mainly looking for someone who has experience with the phone and with equalizers to try and bring out of the strength of the phone and maybe hide the weaknesses if at all possible.
Someone recommended Volume+, would you only use that or use it with something else
nox156 said:
mainly looking for someone who has experience with the phone and with equalizers to try and bring out of the strength of the phone and maybe hide the weaknesses if at all possible.
Someone recommended Volume+, would you only use that or use it with something else
Click to expand...
Click to collapse
I grabbed hold of volume+ after reading about it here. As Voodoo sound doesn't work, I'm using it to boost the base volume of the headset only. If I want to fiddle with the EQ, I have PowerAmp for listening so will use that. To be honest, these two in combination seem to work pretty well for me with fairly cheap headphones so I'm happy.
PowerAmp's EQ is the best, no question. Don't use any additional resident EQ's, they are very low quality compared to PowerAmp's one. After tweaking the poweramp EQ some, I'm getting a pretty good result with my etymotic HF2's.
can you post the equalizer setting you are using? Just to give me an idea
thanks
Poweramp working well. Is it much improved by also using external equalizer app?
poweramp works fine and its amplifier too is ok
however this wont fix the audio output of the sgs2
plug any decent headset (maybe not the bundled one) in the sgs2 then the sgs1 or an iphone and you can easily hear the difference even if youre not an audiophile or smth like that
personally this will make me jump to the next nexus or sgs, granted that their audio output is better, as soon as they're released
its not that the sgs2 output is horrible but its far from the leaders in that area
I'm using the settings described here.
http://forum.xda-developers.com/showthread.php?t=1122361
They work rather well for me. Sometimes the output isn't loud enough though, so I've been playing with some of the equalizer and volume+ settings. I can jack the volume up a ton with those two, but I definitely lose some quality here and there and see a bunch of volume+ force closes so still working out the kinks there. Other than that, very satisfied with the audio quality on the SGSII with Poweramp.
+1 to these settings
im using the phone as my primary source for audio in the car, using poweramp and i find that the settings described in that post work quite well
the only thing to note is im not sure if the EQ settings work as it says that only the paid version can use custom settings but it seems to do something at least

Static / buzzing from speakers at low volumes

I just started playing a few games on this Nexus 7, and I turned the volume down to the lowest setting because it is late at night and other people in my house are sleeping. I immediately noticed a soft but very audible static buzz coming from the speakers... about the same volume as the audio itself. I held my ear up to the hardware and confirmed it is both top and bottom speakers.
Anybody else experience this?
copyists sorpeno
I didn't notice at first. Noticed this morning with audio low as well.
I'd like to know if anyone else has this too. Kinda wanna know if its hardware since I purchased at best buy and only have 2 weeks to return.
Yup, I was going to report this too, but since it only occurs at minimal volume I didn't bother. I lost my good headphones so I can test the audio jack. Does it happen to you with them on too?
Btw- if this the trade off with the fantastic (for tablet speakers) surround sound I'll take it. Watch the test video on the Play Videos app.
Sent from my Nexus 7
I don't hear it. on mine. But My hearing is horked.
It's because the Nexus 7 uses a crappy digital volume control that simply reduces the volume of the digital waveform before it hits the DAC, instead of having a real analog volume control -an op-amp that adjusts the volume of the signal before it hits the headphone/speaker amplifier.
What you're hearing is quantization noise as at the lowest volume the audio uses only 2-4 bits of dynamic range instead of the full 16 (or 24, dunno what DAC is in this thing). It's the same as the bit-crushing effect you hear in some dubstep and other electronic music that degrades the audio into a robotic crunchy mess, only here it's not on purpose, it's just cheap design.
There is nothing you can do about it.
I've also noticed this (at first I was like, WTF? Is it raining in my game?). If what was said above is true, that makes me sad that nothing can be done about it.
siraltus said:
It's because the Nexus 7 uses a crappy digital volume control that simply reduces the volume of the digital waveform before it hits the DAC, instead of having a real analog volume control -an op-amp that adjusts the volume of the signal before it hits the headphone/speaker amplifier.
What you're hearing is quantization noise as at the lowest volume the audio uses only 2-4 bits of dynamic range instead of the full 16 (or 24, dunno what DAC is in this thing). It's the same as the bit-crushing effect you hear in some dubstep and other electronic music that degrades the audio into a robotic crunchy mess, only here it's not on purpose, it's just cheap design.
There is nothing you can do about it.
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Click to collapse
I'm not sure how you know that but if you're right I guess that means it would happen on all of them... which.. sucks.. Is there anyone that doesn't have this issue to disprove this?
smurfqq said:
I'm not sure how you know that but if you're right I guess that means it would happen on all of them... which.. sucks.. Is there anyone that doesn't have this issue to disprove this?
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Click to collapse
I'm a professional audio engineer, I know exactly how these things work. Most cheap devices do volume controls that way, because adding a dedicated op-amp for analog volume control increases costs of the device, and the Nexus 7 is a budget device.
It does happen on mine, too, in every app that plays sound.
I love when pros come in here and give the technical explanation haha hats off to you, sir!
Sent from my Samsung Galaxy S4 using Tapatalk 4 Beta
siraltus said:
It's because the Nexus 7 uses a crappy digital volume control that simply reduces the volume of the digital waveform before it hits the DAC, instead of having a real analog volume control -an op-amp that adjusts the volume of the signal before it hits the headphone/speaker amplifier.
Click to expand...
Click to collapse
As the others have said, thanks for the explanation. Nice to hear from somebody who understands it, and if the problem is present in all units that actually makes me feel better since I don't have to worry about returning my otherwise perfect unit.
Question though, how come I don't hear the static when using headphones, even on the lowest volume settings where I hear the static from the built-in speakers? That makes me think it's related to the speakers and not the audio hardware... but you obviously know more than me on this.
mrmartin86 said:
I've also noticed this (at first I was like, WTF? Is it raining in my game?). If what was said above is true, that makes me sad that nothing can be done about it.
Click to expand...
Click to collapse
Yeah, funny thing is the first game I played was Bad Piggies on some levels with an ocean tide moving back and forth at the bottom of the screen. I thought the static was the tide sounds... until I heard it in another game too.
tweaked said:
I don't hear it. on mine. But My hearing is horked.
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Click to collapse
It only happens at the absolute lowest volume setting... i.e. one notch up from muted. It sort of happens at the next notch up too, but is most noticeable at the quietest setting, and you need to be in a quiet room. I only noticed because I was using the device in a small echoey mostly tile room (you can probably guess where) and because of the room having such acoustics I put the device on the lowest setting just above mute.
Had something like this on my original nexus 7
Except it happened regardless of the volume setting. Wasn't that audible- had to put my ear against the speaker to really hear it, but it did interfere with other devices, such as my radio, or keyboard with a head phone jack. It would make a sound like a quick DUH-DUH-DUH-DUH-DUH-DUH...DUH-DUH-DUH-DUH-DUH-DUH. My nexus 4 can sometimes cause static interference with other devices, too. Haven't gotten the new nexus 7 so I cannot say whether or not my new one has this issue
Well.. mine's not only happening at the lowest volume notch. If I put it to my ear (never actually going to do this for normal use) it's there at every volume level, just hard to hear once whatever I'm playing gets loud enough. The display unit at a local best buy does the same. I can hear it in a quiet room at the first couple notches (normal use), which is annoying. Also, since someone asked - No it doesn't happen through headphones.
The111 said:
As the others have said, thanks for the explanation. Nice to hear from somebody who understands it, and if the problem is present in all units that actually makes me feel better since I don't have to worry about returning my otherwise perfect unit.
Question though, how come I don't hear the static when using headphones, even on the lowest volume settings where I hear the static from the built-in speakers? That makes me think it's related to the speakers and not the audio hardware... but you obviously know more than me on this.
Click to expand...
Click to collapse
My pleasure! There's tons of FUD on XDA about many things, so I try to contribute on stuff I know well to reduce that.
Without looking at the schematics of the thing I can only guess:
The speaker amplifier is probably just a simple design that outputs 100% power all the time, so you have to control the volume of the signal that enters it, whereas the headphone amp probably has an integrated analog volume control.
A volume control is much easier (read: cheaper) to do in an integrated chip with low power signals (headphone out) than higher power (speaker out), and again, cheaper was the way to go with the Nexus 7.
Hence, there are two separate outputs from the audio chip - one that feeds the speaker amplifier and uses the bit-crushing digital volume control, the other outputs full-scale audio to the headphone amplifier which controls the volume in analog.
siraltus said:
My pleasure! There's tons of FUD on XDA about many things, so I try to contribute on stuff I know well to reduce that.
Without looking at the schematics of the thing I can only guess:
The speaker amplifier is probably just a simple design that outputs 100% power all the time, so you have to control the volume of the signal that enters it, whereas the headphone amp probably has an integrated analog volume control.
A volume control is much easier (read: cheaper) to do in an integrated chip with low power signals (headphone out) than higher power (speaker out), and again, cheaper was the way to go with the Nexus 7.
Hence, there are two separate outputs from the audio chip - one that feeds the speaker amplifier and uses the bit-crushing digital volume control, the other outputs full-scale audio to the headphone amplifier which controls the volume in analog.
Click to expand...
Click to collapse
Makes sense. Thanks again.
siraltus said:
My pleasure! There's tons of FUD on XDA about many things, so I try to contribute on stuff I know well to reduce that.
Without looking at the schematics of the thing I can only guess:
The speaker amplifier is probably just a simple design that outputs 100% power all the time, so you have to control the volume of the signal that enters it, whereas the headphone amp probably has an integrated analog volume control.
A volume control is much easier (read: cheaper) to do in an integrated chip with low power signals (headphone out) than higher power (speaker out), and again, cheaper was the way to go with the Nexus 7.
Hence, there are two separate outputs from the audio chip - one that feeds the speaker amplifier and uses the bit-crushing digital volume control, the other outputs full-scale audio to the headphone amplifier which controls the volume in analog.
Click to expand...
Click to collapse
Is this something they can fix (or at least mitigate) in a software update?
paxunix said:
Is this something they can fix (or at least mitigate) in a software update?
Click to expand...
Click to collapse
No, this is how the hardware is designed.
Noticed this too from the speakers regardless of volume, and regardless of what is playing audio. It's a high pitched squeal to my ears which I can't stand. I've thrown out computer power supplies and video cards that have made similar(obviously, louder) noises.
Was hoping it could be something improved in software, but I guess not. Time to sell this.
http://youtu.be/c9aQnuOrTY8
Recorded what it sounds like at lower volumes with a small condenser mic next to it. Let me know if that's similar to what you guys are hearing too.

Viper/ A.R.I.S.E Audio SUCKS on S7 Edge

Hi All,
Just wanted to share my experience with Viper. I tried A.R.I.S.E on supermanRom 2.4 and found samsung adapt sound to be much cleaner and superior to VIPER on my sennheiser earphones. All Viper did was just amp the sound with the AGC turned on and make it sound like i am inside a boombox. I tried turning off the AGC, still i feel samsung adapt sound to be more punchy and cleaner. What is your experience? I've read all this hype on Viper, but all to realize its just a hype.
You results will vary based on what settings you use, choosing too many may lead to overprocecing. You may want to look at profiles for viper. For me a.r.i.s.e deuteronomy 2.4 works great. Also, did you try any other options, agc is meant to amp the sound.
coolbuy said:
Hi All,
Just wanted to share my experience with Viper. I tried A.R.I.S.E on supermanRom 2.4 and found samsung adapt sound to be much cleaner and superior to VIPER on my sennheiser earphones. All Viper did was just amp the sound with the AGC turned on and make it sound like i am inside a boombox. I tried turning off the AGC, still i feel samsung adapt sound to be more punchy and cleaner. What is your experience? I've read all this hype on Viper, but all to realize its just a hype.
Click to expand...
Click to collapse
I don't necessarily disagree with you. I think it depends on the headphones being used. Personally I find I get the best sound with viper and a custom IRS. The best sound I ever got out of the aux port on a Samsung phone with the Wolfson chip requires faux sound; I find it is the only way to increase the gain without crackling. Realistically I would be fine without any audio modifications if I could increase the gain through faux sound.
donkeykongking said:
I don't necessarily disagree with you. I think it depends on the headphones being used. Personally I find I get the best sound with viper and a custom IRS. The best sound I ever got out of the aux port on a Samsung phone with the Wolfson chip requires faux sound; I find it is the only way to increase the gain without crackling. Realistically I would be fine without any audio modifications if I could increase the gain through faux sound.
Click to expand...
Click to collapse
Surely using the volume mod is enough?
I found a lot of sound mods simply raised the noise floor of my headphones and increased background hiss regardless. Ears got used to it after a while but I am happy using my RHA MA 750i and M50x without Viper or ARISE. I hear no additional noise when using the sound mod that increases volume from the headphone jack.
Galactus said:
Surely using the volume mod is enough?
I found a lot of sound mods simply raised the noise floor of my headphones and increased background hiss regardless. Ears got used to it after a while but I am happy using my RHA MA 750i and M50x without Viper or ARISE. I hear no additional noise when using the sound mod that increases volume from the headphone jack.
Click to expand...
Click to collapse
It's not that the volume mod is "enough". I always found that volume mods which modify the mixer values push the gain to a point that causes it to crackle at certain decible levels. Whenever I modified the EQ after boosting the volume with faux sound I could get clear bass and treble at high volumes without a crackling sound. Is it because faux sound worked at a kernel level? Therefore actually boosting the amount of power outputted through the headphone jack, whereas mixer value changes attempted to reach a certain decibel level with stock power output?
I would like to add that I am not unappreciative of all the work developers have put into audio development for our phone. Without Zubi's sound mod the audio on the s7 edge would be pathetic IMO.
donkeykongking said:
It's not that the volume mod is "enough". I always found that volume mods which modify the mixer values push the gain to a point that causes it to crackle at certain decible levels. Whenever I modified the EQ after boosting the volume with faux sound I could get clear bass and treble at high volumes without a crackling sound. Is it because faux sound worked at a kernel level? Therefore actually boosting the amount of power outputted through the headphone jack, whereas mixer value changes attempted to reach a certain decibel level with stock power output?
I would like to add that I am not unappreciative of all the work developers have put into audio development for our phone. Without Zubi's sound mod the audio on the s7 edge would be pathetic IMO.
Click to expand...
Click to collapse
It is possible that it is due to the kernel, but with zubi's sound mod I get no noticeable distortion on bass or crackling highs, even on my modded Piston 2 that is very sibilant. Volume levels are also way above what I would need, so I am just a bit surprised that you have to crank the volume up so much that EQ boosts are actually causing this. Power hungry cans, I can imagine causing this but if you are talking about IEMS then yeah I am surprised lol
I use one of the DFX-Hiphop-modern with the AudioPhile4 pofile, and both the sound in my car and in mu headphones are insane!
My car has Bowers & Wilkins with 27 speakers. It plays like hell has burnt over with my S7 and Bluetooth connection
Yes the stock ROM sound is punchier and cleaner than what viper has to offer.. I removed viper after thorough testing..

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