Can somebody remove autofocus sound from camera and less than 15% low battery locker?
APK from KJ4:
...and also increase the video bitrate
Thread moved
Not development, moved to General.
I tried to install modded Galaxy S II camera.apk, it starts without error, just not fitting properly screen and it is unusable.
This is my blind try:
Originally Posted by hyperX
Since some of you know me... i imigrated from Symbian here to Android.
Now i am working on several mods with Potatoman to bring you more mods/tweaks stuff.
I have prepared a package, with the following settings:
1080p mode: Normal – 17 Mbit Fine – 24 Mbit – Super fine – 30 Mbit
720p mode Normal – 9 Mbit Fine – 13 Mbit Super fine – 17 Mbit
Both modes have audio at 48000 khz at 192 kbit
Download
Also for those, who are interessted, my site will be soon updated for an Android section.
www.hx-custom-roms.com
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I am planning on getting a universal (SPV M5000) from Orange.
I am a flash developer and work extensively with Flash videos and would like to know how well (or bad) the universal performs with Flash.
I would be curious to get the score of the universal and maybe, find some differences between universal models (JarJar, M5000, ...etc)
So I have a 2 minutes 3 secondes video encoded in Flash 6, that is made so that Flash is obliged to play every single frame of the movie without skipping any and obviously, this takes more time on certain systems than others.
You can download it in here.
http://brunorousseau.free.fr/bench.zip . Right-click "Save Target as"
- The app takes a few seconds to load. Don't count those seconds. Wait for the video to really start.
- Also, make the test with the factory QVGA settings, don't try it with a VGA hack on it.
- Finally, remember to turn off all other apps before running the test.
So here are a few benches on other systems.
- 2 min 12 secs on a 3GHZ intel P4 PC
- 3 min 08 secs On a 520MHZ HP iPaq Hx2490 with WM5
- 3 min 26 secs on a 624MHZ AXIM X30 with WM2003SE
- 4 min 24 secs on a 416MHZ AXIM X51 with WM5
... waiting for yours
Thank you
Come on,
Could someone try ?
Please.
Thanks
Firstly, all of the universal models are identical hardware and you can flash any of the models with ROMs from any other model, so base your choice on whichever colour looks best to you!
Secondly, flash is not yet properly supported on WM5. If you want to use flash extensively at this point, its probably better to stick to a WM2003 device. Flash on WM5 runs very slowly and is prone to crashes.
For the benchmark, I think it runs incorrectly on the universal because of the landscape screen (It ran your benchmark in portrait mode for some reason, taking up around half of the screen).
My stopwatch says it took 4min23 sec to run.
RyanZA: was that qvga or vga?
V
The default. Pixel doubling VGA or however it runs, or is that what people mean by QVGA? Im not running the VGA hacks anyway.
Thank you RyanZA, thank you very much.
I appreciate the time you took to do that.
It helps me a lot to understand how the Universal works.
It is true that Flash 6 has flaws under WM5, but for what I use it (i.e. videos) it works without crashing, so this is ok.
It took half the screen because you are in Landscape mode.
Flash won't switch between Landscape and Portrait.
My app is a Portrait app.
So I figure it should take twice as long when it fills up the whole screen.
Again, thank you.
Hello,
I'm using HD2 NAND ROM with Gomiui-v1.10.28 from the last year from this thread http://forum.xda-developers.com/showthread.php?t=1258175 , but then the developer stopped updating it, because he had no time. Everything works very good on it, except the GPS accuracy. I'm using it for running and there are some problems.
1. Slow update of the current speed. Sometime it takes 4-10 seconds for the speed to update
2. Inaccurate speed - Sometimes the speed is 15 km/h, after 1 sec its 20 km/h, after that its 17 km/h and so on...
Sometimes I want to measure my maximum speed, but when i look at the display when i hit my maximum speed and stop to 0 km/h, its showing 15 km/h, after that 20... 22 and then slowing down. I was measuring my max speed with 3 different programs, when the HD2 was with Windows 6.5 and they all showed around 26 km/h max and it was updating on every second. Since then I'm training and i know i'm faster than 26 km/h now, so there is no way my speed is 22.
Is this a know problem and is there a fix for it, or i should change the ROM
LexHammer said:
Hello,
I'm using HD2 NAND ROM with Gomiui-v1.10.28 from the last year from this thread http://forum.xda-developers.com/showthread.php?t=1258175 , but then the developer stopped updating it, because he had no time. Everything works very good on it, except the GPS accuracy. I'm using it for running and there are some problems.
1. Slow update of the current speed. Sometime it takes 4-10 seconds for the speed to update
2. Inaccurate speed - Sometimes the speed is 15 km/h, after 1 sec its 20 km/h, after that its 17 km/h and so on...
Sometimes I want to measure my maximum speed, but when i look at the display when i hit my maximum speed and stop to 0 km/h, its showing 15 km/h, after that 20... 22 and then slowing down. I was measuring my max speed with 3 different programs, when the HD2 was with Windows 6.5 and they all showed around 26 km/h max and it was updating on every second. Since then I'm training and i know i'm faster than 26 km/h now, so there is no way my speed is 22.
Is this a know problem and is there a fix for it, or i should change the ROM
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Hmm, i would recommend a more current ROM, maybe ICS HWA or CM7. Once i get a fix, it updates pretty quickly, about a second, surprisingly it is almost faster than my Garmin Nuvi. If you dont want to switch ROMs i would recommend flashing a new kernel for it, update the drivers and such.
Hello guys,
I've developed an app to read business cards so this means I'm using the phone's built-in camera to take pictures store and edit them. I've encountered many problems with OutOfMemory on my test device (Nexus 5), wich i managed to solve by passing some BitmapOptions when i decode it and downscaling it to 1224x1632 wich is the ideal resolution for keeping the memory usage low and still getting high performance from OCR. I've noticed that i still get a lot of crash reports from Samsung flagship devices like GS 4/5 or Note 2/3. I've tried loading a 20 MP image from gallery on my phone and it didn't crash and worked as expected...I even tried on an Xperia Z1 wich has an 21 MP camera and my app worked fine and i couldn't get it to crash.
So here's my question: how could I avoid these OOM errors on all devices, specifically on samsung ones?
BTW, I've attatched the crash report statistic from developer console.
Hi guys, I'm facing a weird issue and I can't find a way to fix it.
I own a Nexus 6p since september 2016 and it was all fine and dandy until I started noticing green blocky compression artifacts on some youtube videos (standard 2D ones). I initially though it was a connection issue (wi-fi or data network). Then i tryed to use the phone as a VR display with Riftcat and Vridge but I got horrible artifacts on the video stream regardless of the transmission method or codec chosen, I tried both wi-fi and USB tethering.
Now seeing that the issue kept going I tried installing the Within app from Google store and downloaded the 360 stereoscopic movie "Invasion!" on my phone storage and played it.
Green blocky lines are there, and it's not a network issue since it is now an offline file. They tend to appear along the "meridians" of the virtual sphere on top of which the 3d video is projected (it's not a display fault since these bands are not in a fixed position on the display, they are in the movie).
It certainly looks like a codec issue, almost like my CPU can't keep up with the data provided by the video file or the data stream.
Also the problem doesn't show if I use a realtime VR app like the Carboard demo, so it's definitely something with videos.
I tried monitoring cpu frequency with Cool Tool and the frequency usually ranges between 960 MHz and 1444 MHz during playback.
Is there something I'm missing? This phone shouldn't be that weak in decompressing videos.
I've recently received the Android N 7.1.1 OTA update, but I'm full stock since I bought the phone.
Any help would be appreciated.
Hey guys, so just got this laptop (ASUS VivoBook-M580VD-EB76) boasting a i7-7700HQ, 16GB DDR4 memory, and a GTX 1050 (4GB, not ti) and I'm playing Fortnite (Obviosly xD) and I'm pretty sure I should get more than 45 frames on Epic. A buddy of mine gets 120 frames, and my PC is quite a bit better than his. So is this not what I should be getting or am I just crazy??
So, hoping for some solutions
Thanks!
Edit 1: Some things I've tried are 1.) Updating BIOS 2.) Changing the following in Nvidia Control Panel
a.) Power Management Mode - Prefer Maximum Performance
2.) Vertical sync - Off