[Q] java developing - Acer Iconia A500

I am driving a lot in busses and I thought naybe there is a way for me to develop java in my a500 tablet.
Is there any java IDE or something for developing java on honeycomb?

Eclipse is the most versatile. You also need: Android SDK, ADT and JDK 1.7
For introduction, look here. it is the first video for a very very very popular and useful series of tutorials.

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Visual Basic, C#, or Java programming?

I am currently working on my associates and I need 4-5 credits in BPC, CIS, and some others. I was wondering which classes would better suite me if I wanted to start getting into the hacking and rom building scene.
I have all ready taken a class on C++ so I have a basic starting point on how programming languages operate, but that class didn't transfer to the school I'm currently going to. So my question is, which classes would better suite me (I only need 2 in order get my degree seeing as they are 3 credit classes) to assist with becoming better developer for android?
all insight is welcome, but searching for developers insight...
Java would be best if you want to work with Andriod, as a lot of the code is java, and what isn't in java is mostly C I believe, and possibly a few other languages thrown in.
imnuts said:
Java would be best if you want to work with Andriod, as a lot of the code is java, and what isn't in java is mostly C I believe, and possibly a few other languages thrown in.
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In the android source there should be c++ besides Java. As for kernel it's mostly C and ASM
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FORTRAN 77
Seriously, though, you might consider adding a Linux course or two if they're available and you haven't done so already...
Has anyone seen John Connor?
Checked for linux and there was none. That was my first search. Now should I do c++ and the course that follows c++2. Or a little of both. C and Java. There is also a Java level 2
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Does android support c++

As im now beginning too learn and compile in c++ and objective c i was wandering does android support it could i build a game in openGL and c++ or is it strictly java? thanks
Also i want to be able to work on the go but the best environment i could find was this https://play.google.com/store/apps/details?id=com.didactic.DeuterIDE&hl=en
any suggestions please don't say run Ubuntu natively.
sorry if this post is better suited in Q an A or Development
gears177 said:
As im now beginning too learn and compile in c++ and objective c i was wandering does android support it could i build a game in openGL and c++ or is it strictly java? thanks
Also i want to be able to work on the go but the best environment i could find was this https://play.google.com/store/apps/details?id=com.didactic.DeuterIDE&hl=en
any suggestions please don't say run Ubuntu natively.
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Take a look at the Android NDK (Native Development Kit). You can build native code and compile with C/C++, although it is best integrated with a Java project to build the final APK. You can't use Objective-C, however. We don't have Cocoa Touch haha
I personally haven't used the NDK but I've looked at it and it does provide a complete ARM toolchain. NVIDIA also provide some additional Tegra profiling tools that integrate with the NDK.
blackthund3r said:
Take a look at the Android NDK (Native Development Kit). You can build native code and compile with C/C++, although it is best integrated with a Java project to build the final APK. You can't use Objective-C, however. We don't have Cocoa Touch haha
I personally haven't used the NDK but I've looked at it and it does provide a complete ARM toolchain. NVIDIA also provide some additional Tegra profiling tools that integrate with the NDK.
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hmm thanks so objective c is out most likely i will integrate it with Java to since my c skills are not great yet....for a mobile environment you recommend Android NDK?
gears177 said:
hmm thanks so objective c is out most likely i will integrate it with Java to since my c skills are not great yet....for a mobile environment you recommend Android NDK?
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Well, the SDK for proper app development (in java mainly) but you can integrate that with the NDK for native code in C/C++
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blackthund3r said:
Well, the SDK for proper app development (in java mainly) but you can integrate that with the NDK for native code in C/C++
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thanx will do so if i got this right building a game in c++ in openGL will work but recommended to integrate it into java for the apk

Creating An Android App with No Java Experience

Hi everyone!
I hope everyone is having a great Christmas. I just got a nexus 7 for Christmas and really want to make an android app now. I've learned other languages before like HTML 5, CSS3, but not java. How should I go about learning java and then making an app? Thanks and enjoy the break!
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In my opinion best thing is to buy a book about developing android apps.
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Sorry, html nor css3 is comparable with java!! If you know JavaScript or PHP that would be an advantage.
Don't buy a book about android developing: you'll get frustrated! Learn java first: It isn't as hard as you think after a week: Don't give up. If you know java, android will be much more easy!
Regards
EmptinessFiller said:
Sorry, html nor css3 is comparable with java!! If you know JavaScript or PHP that would be an advantage.
Don't buy a book about android developing: you'll get frustrated! Learn java first: It isn't as hard as you think after a week: Don't give up. If you know java, android will be much more easy!
Regards
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What's the best way to learn java?
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way many java tutorials are available on the net.
And java is very easy language to learn, and developing android is very easy as well.
TIProgrammer84 said:
What's the best way to learn java?
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I always recommend the Head First Java book.
krikor1 said:
way many java tutorials are available on the net.
And java is very easy language to learn, and developing android is very easy as well.
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Do you have some tutorials links regarding Java for android ? I am looking for a good tutorial to start but with all the options I'm scared of wasting my time with tutorial that are too complicated or just bad...
The "Programming Mobile Applications for Android Handheld Systems" course starts on Coursera on 21-th january. May be it will be useful for you.
Java for Android is slightly different from regular Java. That is, the programming language itself is the same, but some of the packages (libraries) are different.
I think it's best to start with regular Java (for desktop apps), because there's a lot more books, tutorials and other resources to get you started. Once you know the basics of the Java language, you can then move to Android.
I can recommend Netbeans as a good IDE for starting with Java development.
The official IDE for Android is Eclipse, with a special Android plugin provided by Google. I don't find Eclipse very userfriendly, and it is not that stable either, so I don't think it's that good for beginners.
Some code I develop for Android today, I develop with Netbeans as a regular Java app first, then import the code into Eclipse and modify it to work for Android. But that's mostly the 'business end' code (I mainly develop graphical/rendering stuff...). UI code is entirely different for regular Java and Android, so it wouldn't make sense to do that in Netbeans first.
Youtube or Amazon will help you.
For learning Java I can recommend the newboston videos on youtube, his Android series even explains the java in good detail.
There are some good books for java, check Amazon reviews for the best ones. I like the Dietal How to Program, Java: The complete reference, and Java for Dummies.

IDK: Eclipse or Gamemaker Studio

Ok, im new in android development, used gamemaker studio for couple of hours, used eclipse for very short time, and basic4android little bit more than the eclipse.
so what are the differences in these programs. could i make a game in eclipse alone (no need gamemaker studio and basic4android)?
Yes you can make a game, or any app for that matter, in eclipse.
Eclipse is an IDE (Integrated Development Environment) which helps the user during coding sessions with auto-assist features, corrections, color-highlighting, auto-formatting, amongst many many more features.
What Game maker is (from my understanding anyhow) is a more graphically oriented IDE. It does more "coding" for you behind the scenes, whereas in eclipse, you're basically writing in a very sophisticated version of notepad.
I develop using eclipse, and have been since I started almost 4 years ago. Since Android Studio has emerged, I tend to play around with that a bit.
My suggestion for you if you are looking to develop strictly for android is Android Studio here : http://developer.android.com/sdk/installing/studio.html
The android developers website has plenty of useful tutorials, guides, references, and troubleshooting.
Hope this gets you started in the right direction. Good luck, and happy coding!
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thanks for recommending me the android studio, since i will be ONLY making apps for android.
hell911 said:
thanks for recommending me the android studio, since i will be ONLY making apps for android.
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Yeah, Android Studio is highly recommended but may be a little more complicated when getting into advanced projects (external libraries, gradle, etc...). But if you are just starting out, it has a lot of helpful features and tooltips that may help your understanding a bit. Another downfall is that Android Studio is still in fairly early development, which may present bugs from time to time.
Eclipse is also highly recommended, as it is a very solid build. It is not designed strictly for Android, so it is not as helpful with all of it's features.
Either way, stay motivated and believe you can do it. That's what really matters.
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[HELP]Android Studio or Adt ?

I want to start Android App development
I watched some tutorials About making android App
I am confused About choosing ANDROID STUDIO Or ECLIPSE with ADT Bundle?
As I downloaded ANDROID STUDIO [Got positive feedback about AS]
I asked one guy he said me Android Studio is DIFFICULT as compared to ECLIPSE ADT BUNDLE
Is HE Wright?
Note:Correct me if i was wrong above as i Am Beginner In this
If you're a beginner with no knowledge of either platform, I'd suggest you go for Android Studio.
For many developers (myself included) Eclipse with ADT seems easier solution, just because we're quite used to this platform.
But Google is pushing Android Studio and will phase out Eclipse based solution completely. It's better for you to start with Android Studio and get along.
BestGeeK said:
If you're a beginner with no knowledge of either platform, I'd suggest you go for Android Studio.
For many developers (myself included) Eclipse with ADT seems easier solution, just because we're quite used to this platform.
But Google is pushing Android Studio and will phase out Eclipse based solution completely. It's better for you to start with Android Studio and get along.
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i seen many tutorial on eclipse can i use them on A studio?

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